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author | Liam <byteslice@airmail.cc> | 2024-01-15 21:08:21 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2024-01-31 17:27:21 +0100 |
commit | d4de04584f14f3ea8fde4cd79102b887c084fbc2 (patch) | |
tree | 72581b4240726f72d769319f3b5e1b2ece6c8e58 /src/video_core/renderer_opengl/present/fxaa.cpp | |
parent | renderer_opengl: move out ownership of FSR resources (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_opengl/present/fxaa.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/present/fxaa.cpp b/src/video_core/renderer_opengl/present/fxaa.cpp index 9425c42fa..d9b58512d 100644 --- a/src/video_core/renderer_opengl/present/fxaa.cpp +++ b/src/video_core/renderer_opengl/present/fxaa.cpp @@ -31,6 +31,7 @@ GLuint FXAA::Draw(ProgramManager& program_manager, GLuint input_texture) { program_manager.BindPresentPrograms(vert_shader.handle, frag_shader.handle); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer.handle); glBindTextureUnit(0, input_texture); + glBindSampler(0, sampler.handle); glDrawArrays(GL_TRIANGLES, 0, 3); glFrontFace(GL_CW); |