summaryrefslogtreecommitdiffstats
path: root/src/video_core/renderer_opengl/present/layer.cpp
diff options
context:
space:
mode:
authorLiam <byteslice@airmail.cc>2024-01-26 22:10:21 +0100
committerLiam <byteslice@airmail.cc>2024-02-09 15:20:53 +0100
commit0cb413c3d31b93ce347e997b9674c304094dab09 (patch)
tree959ef73963ea1e7975690d31eaf4ddc2f2ad6e19 /src/video_core/renderer_opengl/present/layer.cpp
parentnvnflinger/gpu: implement blending (diff)
downloadyuzu-0cb413c3d31b93ce347e997b9674c304094dab09.tar
yuzu-0cb413c3d31b93ce347e997b9674c304094dab09.tar.gz
yuzu-0cb413c3d31b93ce347e997b9674c304094dab09.tar.bz2
yuzu-0cb413c3d31b93ce347e997b9674c304094dab09.tar.lz
yuzu-0cb413c3d31b93ce347e997b9674c304094dab09.tar.xz
yuzu-0cb413c3d31b93ce347e997b9674c304094dab09.tar.zst
yuzu-0cb413c3d31b93ce347e997b9674c304094dab09.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/present/layer.cpp15
1 files changed, 10 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/present/layer.cpp b/src/video_core/renderer_opengl/present/layer.cpp
index e3fffaa06..3e4377db4 100644
--- a/src/video_core/renderer_opengl/present/layer.cpp
+++ b/src/video_core/renderer_opengl/present/layer.cpp
@@ -34,7 +34,7 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
std::array<ScreenRectVertex, 4>& out_vertices,
ProgramManager& program_manager,
const Tegra::FramebufferConfig& framebuffer,
- const Layout::FramebufferLayout& layout) {
+ const Layout::FramebufferLayout& layout, bool invert_y) {
FramebufferTextureInfo info = PrepareRenderTarget(framebuffer);
auto crop = Tegra::NormalizeCrop(framebuffer, info.width, info.height);
GLuint texture = info.display_texture;
@@ -83,10 +83,15 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
const auto w = screen.GetWidth();
const auto h = screen.GetHeight();
- out_vertices[0] = ScreenRectVertex(x, y, crop.left, crop.top);
- out_vertices[1] = ScreenRectVertex(x + w, y, crop.right, crop.top);
- out_vertices[2] = ScreenRectVertex(x, y + h, crop.left, crop.bottom);
- out_vertices[3] = ScreenRectVertex(x + w, y + h, crop.right, crop.bottom);
+ const auto left = crop.left;
+ const auto right = crop.right;
+ const auto top = invert_y ? crop.bottom : crop.top;
+ const auto bottom = invert_y ? crop.top : crop.bottom;
+
+ out_vertices[0] = ScreenRectVertex(x, y, left, top);
+ out_vertices[1] = ScreenRectVertex(x + w, y, right, top);
+ out_vertices[2] = ScreenRectVertex(x, y + h, left, bottom);
+ out_vertices[3] = ScreenRectVertex(x + w, y + h, right, bottom);
return texture;
}