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authorbunnei <bunneidev@gmail.com>2018-04-25 05:22:24 +0200
committerGitHub <noreply@github.com>2018-04-25 05:22:24 +0200
commitea3151f475e170eaaec3ded306a0fe5c1e5944db (patch)
tree6f7e127c4f58de6071d9a7dbd2af464dbbd14b9b /src/video_core/renderer_opengl/renderer_opengl.cpp
parentMerge pull request #393 from lioncash/loader (diff)
parentrenderer_opengl: Use correct byte order for framebuffer pixel format ABGR8. (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index baff2c7af..5ca9821b7 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -152,7 +152,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
screen_info.display_texture = screen_info.texture.resource.handle;
screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f);
- Rasterizer()->FlushRegion(framebuffer_addr, size_in_bytes);
+ Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
+ Memory::FlushMode::Flush);
VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4,
Memory::GetPointer(framebuffer_addr),
@@ -269,10 +270,9 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
GLint internal_format;
switch (framebuffer.pixel_format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
- // Use RGBA8 and swap in the fragment shader
internal_format = GL_RGBA;
texture.gl_format = GL_RGBA;
- texture.gl_type = GL_UNSIGNED_INT_8_8_8_8;
+ texture.gl_type = GL_UNSIGNED_INT_8_8_8_8_REV;
gl_framebuffer_data.resize(texture.width * texture.height * 4);
break;
default: