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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-06-29 01:59:33 +0200 |
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committer | GitHub <noreply@github.com> | 2022-06-29 01:59:33 +0200 |
commit | 01bc0c84f021ad389309aeb23bdb063070aeb2fe (patch) | |
tree | 720dc203d1eeb85e47c6f9b0d57cd00ec8a69038 /src/video_core/renderer_vulkan/vk_graphics_pipeline.h | |
parent | Merge pull request #8504 from comex/mesosphere-current-process (diff) | |
parent | video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueue (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_graphics_pipeline.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h index b3bcb0a2d..e8949a9ab 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h @@ -62,8 +62,8 @@ class Device; class PipelineStatistics; class RenderPassCache; class RescalingPushConstant; -class VKScheduler; -class VKUpdateDescriptorQueue; +class Scheduler; +class UpdateDescriptorQueue; class GraphicsPipeline { static constexpr size_t NUM_STAGES = Tegra::Engines::Maxwell3D::Regs::MaxShaderStage; @@ -71,9 +71,9 @@ class GraphicsPipeline { public: explicit GraphicsPipeline( Tegra::Engines::Maxwell3D& maxwell3d, Tegra::MemoryManager& gpu_memory, - VKScheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache, + Scheduler& scheduler, BufferCache& buffer_cache, TextureCache& texture_cache, VideoCore::ShaderNotify* shader_notify, const Device& device, - DescriptorPool& descriptor_pool, VKUpdateDescriptorQueue& update_descriptor_queue, + DescriptorPool& descriptor_pool, UpdateDescriptorQueue& update_descriptor_queue, Common::ThreadWorker* worker_thread, PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache, const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages, @@ -125,8 +125,8 @@ private: const Device& device; TextureCache& texture_cache; BufferCache& buffer_cache; - VKScheduler& scheduler; - VKUpdateDescriptorQueue& update_descriptor_queue; + Scheduler& scheduler; + UpdateDescriptorQueue& update_descriptor_queue; void (*configure_func)(GraphicsPipeline*, bool){}; |