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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-09-21 03:12:06 +0200 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-05 00:52:52 +0200 |
commit | 2e9a810423ef36178ac3947f8feeb7b9a5b29bce (patch) | |
tree | cad196eab22eafd8766a51e7086b8812e510b1c6 /src/video_core/shader/compiler_settings.h | |
parent | vk_shader_compiler: Implement the decompiler in SPIR-V (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/compiler_settings.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/video_core/shader/compiler_settings.h b/src/video_core/shader/compiler_settings.h index e1fb5bc3a..916018c01 100644 --- a/src/video_core/shader/compiler_settings.h +++ b/src/video_core/shader/compiler_settings.h @@ -19,7 +19,8 @@ enum class CompileDepth : u32 { std::string CompileDepthAsString(CompileDepth cd); struct CompilerSettings { - CompileDepth depth; + CompileDepth depth{CompileDepth::NoFlowStack}; + bool disable_else_derivation{true}; }; } // namespace VideoCommon::Shader |