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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-09-23 21:40:58 +0200 |
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committer | FernandoS27 <fsahmkow27@gmail.com> | 2019-10-25 15:01:29 +0200 |
commit | acd64411342e70bd7e9f7156f62c3b1a609ac3c4 (patch) | |
tree | c05f05bb52fdee4fb0c693c98dec5915b69b302d /src/video_core/shader/decode.cpp | |
parent | VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/decode.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/shader/decode.cpp b/src/video_core/shader/decode.cpp index 2626b1616..3f87b87ca 100644 --- a/src/video_core/shader/decode.cpp +++ b/src/video_core/shader/decode.cpp @@ -102,7 +102,7 @@ void ShaderIR::Decode() { std::memcpy(&header, program_code.data(), sizeof(Tegra::Shader::Header)); decompiled = false; - auto info = ScanFlow(program_code, program_size, main_offset, settings); + auto info = ScanFlow(program_code, program_size, main_offset, settings, locker); auto& shader_info = *info; coverage_begin = shader_info.start; coverage_end = shader_info.end; |