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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2018-12-27 20:50:36 +0100 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-15 21:54:53 +0100 |
commit | 2d6c064e66bac4cb871aa26a12066441a8852008 (patch) | |
tree | 52baf7c971830bbe9cb5c8631235f1ebcda95d30 /src/video_core/shader/decode/bfe.cpp | |
parent | shader_ir: Remove composite primitives and use temporals instead (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/decode/bfe.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/bfe.cpp b/src/video_core/shader/decode/bfe.cpp index 6532a3bce..d3244fd40 100644 --- a/src/video_core/shader/decode/bfe.cpp +++ b/src/video_core/shader/decode/bfe.cpp @@ -35,6 +35,7 @@ u32 ShaderIR::DecodeBfe(BasicBlock& bb, u32 pc) { const Node outer_shift = Operation(OperationCode::ILogicalShiftRight, NO_PRECISE, inner_shift, outer_shift_imm); + SetInternalFlagsFromInteger(bb, outer_shift, instr.generates_cc); SetRegister(bb, instr.gpr0, outer_shift); break; } |