diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-02-17 00:52:12 +0100 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:22 +0200 |
commit | c67d64365a712830fe140dd36e24e2efd9b8a812 (patch) | |
tree | 9287589f2b72d1cbd0cb113c2024b2bc531408c3 /src/video_core/shader/decode/float_set_predicate.cpp | |
parent | shader: Add XMAD multiplication folding optimization (diff) | |
download | yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.gz yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.bz2 yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.lz yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.xz yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.tar.zst yuzu-c67d64365a712830fe140dd36e24e2efd9b8a812.zip |
Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/decode/float_set_predicate.cpp | 57 |
1 files changed, 0 insertions, 57 deletions
diff --git a/src/video_core/shader/decode/float_set_predicate.cpp b/src/video_core/shader/decode/float_set_predicate.cpp deleted file mode 100644 index 200c2c983..000000000 --- a/src/video_core/shader/decode/float_set_predicate.cpp +++ /dev/null @@ -1,57 +0,0 @@ -// Copyright 2018 yuzu Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include "common/assert.h" -#include "common/common_types.h" -#include "video_core/engines/shader_bytecode.h" -#include "video_core/shader/node_helper.h" -#include "video_core/shader/shader_ir.h" - -namespace VideoCommon::Shader { - -using Tegra::Shader::Instruction; -using Tegra::Shader::OpCode; -using Tegra::Shader::Pred; - -u32 ShaderIR::DecodeFloatSetPredicate(NodeBlock& bb, u32 pc) { - const Instruction instr = {program_code[pc]}; - - Node op_a = GetOperandAbsNegFloat(GetRegister(instr.gpr8), instr.fsetp.abs_a != 0, - instr.fsetp.neg_a != 0); - Node op_b = [&]() { - if (instr.is_b_imm) { - return GetImmediate19(instr); - } else if (instr.is_b_gpr) { - return GetRegister(instr.gpr20); - } else { - return GetConstBuffer(instr.cbuf34.index, instr.cbuf34.GetOffset()); - } - }(); - op_b = GetOperandAbsNegFloat(std::move(op_b), instr.fsetp.abs_b, instr.fsetp.neg_b); - - // We can't use the constant predicate as destination. - ASSERT(instr.fsetp.pred3 != static_cast<u64>(Pred::UnusedIndex)); - - const Node predicate = - GetPredicateComparisonFloat(instr.fsetp.cond, std::move(op_a), std::move(op_b)); - const Node second_pred = GetPredicate(instr.fsetp.pred39, instr.fsetp.neg_pred != 0); - - const OperationCode combiner = GetPredicateCombiner(instr.fsetp.op); - const Node value = Operation(combiner, predicate, second_pred); - - // Set the primary predicate to the result of Predicate OP SecondPredicate - SetPredicate(bb, instr.fsetp.pred3, value); - - if (instr.fsetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) { - // Set the secondary predicate to the result of !Predicate OP SecondPredicate, - // if enabled - const Node negated_pred = Operation(OperationCode::LogicalNegate, predicate); - const Node second_value = Operation(combiner, negated_pred, second_pred); - SetPredicate(bb, instr.fsetp.pred0, second_value); - } - - return pc; -} - -} // namespace VideoCommon::Shader |