summaryrefslogtreecommitdiffstats
path: root/src/video_core
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2021-06-24 22:40:24 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:39 +0200
commit8a3427a4c857aa08e365d1776d1f0d9f32639c9c (patch)
tree6436b8973fe9f97c131aea892885b61215b67e01 /src/video_core
parentshader: Rework varyings and implement passthrough geometry shaders (diff)
downloadyuzu-8a3427a4c857aa08e365d1776d1f0d9f32639c9c.tar
yuzu-8a3427a4c857aa08e365d1776d1f0d9f32639c9c.tar.gz
yuzu-8a3427a4c857aa08e365d1776d1f0d9f32639c9c.tar.bz2
yuzu-8a3427a4c857aa08e365d1776d1f0d9f32639c9c.tar.lz
yuzu-8a3427a4c857aa08e365d1776d1f0d9f32639c9c.tar.xz
yuzu-8a3427a4c857aa08e365d1776d1f0d9f32639c9c.tar.zst
yuzu-8a3427a4c857aa08e365d1776d1f0d9f32639c9c.zip
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
3 files changed, 7 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 27be347e6..6818951f2 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -160,6 +160,7 @@ Device::Device() {
has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
has_debugging_tool_attached = IsDebugToolAttached(extensions);
has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float");
+ has_geometry_shader_passthrough = GLAD_GL_NV_geometry_shader_passthrough;
has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5;
has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64");
has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float;
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index ad7b01b06..45ddf5e01 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -120,6 +120,10 @@ public:
return has_depth_buffer_float;
}
+ bool HasGeometryShaderPassthrough() const {
+ return has_geometry_shader_passthrough;
+ }
+
bool HasNvGpuShader5() const {
return has_nv_gpu_shader_5;
}
@@ -174,6 +178,7 @@ private:
bool use_asynchronous_shaders{};
bool use_driver_cache{};
bool has_depth_buffer_float{};
+ bool has_geometry_shader_passthrough{};
bool has_nv_gpu_shader_5{};
bool has_shader_int64{};
bool has_amd_shader_half_float{};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 06e39a503..af8e9f44d 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -187,7 +187,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.support_demote_to_helper_invocation = false,
.support_int64_atomics = false,
.support_derivative_control = device.HasDerivativeControl(),
- .support_geometry_shader_passthrough = false, // TODO
+ .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
.support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(),
.support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(),
.support_gl_texture_shadow_lod = device.HasTextureShadowLod(),