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author | bunnei <bunneidev@gmail.com> | 2015-07-31 18:40:09 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2015-08-16 00:01:22 +0200 |
commit | cfb354f11f55b940a2f4476f2b42c6813feb3f38 (patch) | |
tree | b98090f91109d4061e611c72ab28834c992ff08e /src/video_core | |
parent | Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/video_core/shader/shader_jit_x64.cpp | 51 |
1 files changed, 25 insertions, 26 deletions
diff --git a/src/video_core/shader/shader_jit_x64.cpp b/src/video_core/shader/shader_jit_x64.cpp index 00c57afec..d69f3a549 100644 --- a/src/video_core/shader/shader_jit_x64.cpp +++ b/src/video_core/shader/shader_jit_x64.cpp @@ -91,9 +91,10 @@ const JitFunction instr_table[64] = { // purposes, as documented below: /// Pointer to the uniform memory -static const X64Reg UNIFORMS = R10; +static const X64Reg UNIFORMS = R9; /// The two 32-bit VS address offset registers set by the MOVA instruction -static const X64Reg ADDROFFS_REG = R11; +static const X64Reg ADDROFFS_REG_0 = R10; +static const X64Reg ADDROFFS_REG_1 = R11; /// VS loop count register static const X64Reg LOOPCOUNT_REG = R12; /// Current VS loop iteration number (we could probably use LOOPCOUNT_REG, but this quicker) @@ -162,21 +163,18 @@ void JitCompiler::Compile_SwizzleSrc(Instruction instr, unsigned src_num, Source if (src_num == offset_src && instr.common.address_register_index != 0) { switch (instr.common.address_register_index) { case 1: // address offset 1 - MOV(32, R(RBX), R(ADDROFFS_REG)); + MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_0, 1, src_offset)); break; case 2: // address offset 2 - MOV(64, R(RBX), R(ADDROFFS_REG)); - SHR(64, R(RBX), Imm8(32)); + MOVAPS(dest, MComplex(src_ptr, ADDROFFS_REG_1, 1, src_offset)); break; case 3: // adddress offet 3 - MOV(64, R(RBX), R(LOOPCOUNT_REG)); + MOVAPS(dest, MComplex(src_ptr, LOOPCOUNT_REG, 1, src_offset)); break; default: UNREACHABLE(); break; } - - MOVAPS(dest, MComplex(src_ptr, RBX, 1, src_offset)); } else { // Load the source MOVAPS(dest, MDisp(src_ptr, src_offset)); @@ -381,33 +379,34 @@ void JitCompiler::Compile_MOVA(Instruction instr) { // Get result MOVQ_xmm(R(RAX), SRC1); - SHL(64, R(RAX), Imm8(4)); // Multiply by 16 to be used as an offset later // Handle destination enable if (swiz.DestComponentEnabled(0) && swiz.DestComponentEnabled(1)) { - MOV(64, R(ADDROFFS_REG), R(RAX)); // Overwrite both + // Move and sign-extend low 32 bits + MOVSX(64, 32, ADDROFFS_REG_0, R(RAX)); + + // Move and sign-extend high 32 bits + SHR(64, R(RAX), Imm8(32)); + MOVSX(64, 32, ADDROFFS_REG_1, R(RAX)); + + // Multiply by 16 to be used as an offset later + SHL(64, R(ADDROFFS_REG_0), Imm8(4)); + SHL(64, R(ADDROFFS_REG_1), Imm8(4)); } else { if (swiz.DestComponentEnabled(0)) { - // Preserve Y-component + // Move and sign-extend low 32 bits + MOVSX(64, 32, ADDROFFS_REG_0, R(RAX)); - // Clear low 32 bits of previous address register - MOV(32, R(RBX), R(ADDROFFS_REG)); - XOR(64, R(ADDROFFS_REG), R(RBX)); - - // Clear high 32-bits of new address register - MOV(32, R(RAX), R(RAX)); + // Multiply by 16 to be used as an offset later + SHL(64, R(ADDROFFS_REG_0), Imm8(4)); } else if (swiz.DestComponentEnabled(1)) { - // Preserve X-component - - // Clear high 32-bits of previous address register - MOV(32, R(ADDROFFS_REG), R(ADDROFFS_REG)); + // Move and sign-extend high 32 bits + SHR(64, R(RAX), Imm8(32)); + MOVSX(64, 32, ADDROFFS_REG_1, R(RAX)); - // Clear low 32 bits of new address register - MOV(32, R(RBX), R(RAX)); - XOR(64, R(RAX), R(RBX)); + // Multiply by 16 to be used as an offset later + SHL(64, R(ADDROFFS_REG_1), Imm8(4)); } - - OR(64, R(ADDROFFS_REG), R(RAX)); // Combine result } } |