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authorFernando Sahmkow <fsahmkow27@gmail.com>2019-07-14 14:41:06 +0200
committerFernandoS27 <fsahmkow27@gmail.com>2019-07-14 18:00:32 +0200
commit0f54b541f4877eda87ad968708fa38ce604c3a80 (patch)
treef8ef9261aa047c70f0dd5205edb9fecb5f0b8f96 /src
parentTexture_Cache: Force Framebuffer reset if an active render target is unregistered. (diff)
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Diffstat (limited to '')
-rw-r--r--src/video_core/texture_cache/surface_params.cpp9
-rw-r--r--src/video_core/texture_cache/texture_cache.h9
2 files changed, 5 insertions, 13 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index df9260859..33c94daa8 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -294,13 +294,14 @@ std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size
const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), GetDefaultBlockHeight())};
const u32 depth{is_layered ? 1U : GetMipDepth(level)};
if (is_tiled) {
- return Tegra::Texture::CalculateSize(!as_host_size, GetBytesPerPixel(), width, height, depth,
- GetMipBlockHeight(level), GetMipBlockDepth(level));
+ return Tegra::Texture::CalculateSize(!as_host_size, GetBytesPerPixel(), width, height,
+ depth, GetMipBlockHeight(level),
+ GetMipBlockDepth(level));
} else {
if (as_host_size || IsBuffer()) {
- return GetBytesPerPixel()*width*height*depth;
+ return GetBytesPerPixel() * width * height * depth;
} else {
- return pitch*height*depth;
+ return pitch * height * depth;
}
}
}
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 5e9812bb9..6d3d2da7d 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -662,15 +662,6 @@ private:
}
return {current_surface, *view};
}
- // The next case is unsafe, so if we r in accurate GPU, just skip it
- if (Settings::values.use_accurate_gpu_emulation) {
- return RecycleSurface(overlaps, params, gpu_addr, preserve_contents,
- MatchTopologyResult::FullMatch);
- }
- // This is the case the texture is a part of the parent.
- if (current_surface->MatchesSubTexture(params, gpu_addr)) {
- return RebuildSurface(current_surface, params, is_render);
- }
} else {
// If there are many overlaps, odds are they are subtextures of the candidate
// surface. We try to construct a new surface based on the candidate parameters,