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author | Malte Jürgens <maltejur@web.de> | 2021-08-01 18:59:36 +0200 |
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committer | GitHub <noreply@github.com> | 2021-08-01 18:59:36 +0200 |
commit | 381aacdbb1a5ecc41c742adf22666de97068d9c6 (patch) | |
tree | 971850662fdf87010a699fad9023e36f1634a665 /src | |
parent | Merge pull request #6793 from Morph1984/lang-fix (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 6 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.cpp | 50 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_ui.ui | 22 | ||||
-rw-r--r-- | src/yuzu/game_list.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/game_list_p.h | 13 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 3 |
6 files changed, 70 insertions, 28 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index f3b8787f5..2b20fca8a 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -946,7 +946,8 @@ void Config::ReadUIGamelistValues() { qt_config->beginGroup(QStringLiteral("UIGameList")); ReadBasicSetting(UISettings::values.show_add_ons); - ReadBasicSetting(UISettings::values.icon_size); + ReadBasicSetting(UISettings::values.game_icon_size); + ReadBasicSetting(UISettings::values.folder_icon_size); ReadBasicSetting(UISettings::values.row_1_text_id); ReadBasicSetting(UISettings::values.row_2_text_id); ReadBasicSetting(UISettings::values.cache_game_list); @@ -1463,7 +1464,8 @@ void Config::SaveUIGamelistValues() { qt_config->beginGroup(QStringLiteral("UIGameList")); WriteBasicSetting(UISettings::values.show_add_ons); - WriteBasicSetting(UISettings::values.icon_size); + WriteBasicSetting(UISettings::values.game_icon_size); + WriteBasicSetting(UISettings::values.folder_icon_size); WriteBasicSetting(UISettings::values.row_1_text_id); WriteBasicSetting(UISettings::values.row_2_text_id); WriteBasicSetting(UISettings::values.cache_game_list); diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index e8f41bf65..9d7d51126 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -16,7 +16,7 @@ #include "yuzu/uisettings.h" namespace { -constexpr std::array default_icon_sizes{ +constexpr std::array default_game_icon_sizes{ std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")), std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")), std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")), @@ -24,6 +24,13 @@ constexpr std::array default_icon_sizes{ std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")), }; +constexpr std::array default_folder_icon_sizes{ + std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")), + std::make_pair(24, QT_TRANSLATE_NOOP("ConfigureUI", "Small (24x24)")), + std::make_pair(48, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (48x48)")), + std::make_pair(72, QT_TRANSLATE_NOOP("ConfigureUI", "Large (72x72)")), +}; + // clang-format off constexpr std::array row_text_names{ QT_TRANSLATE_NOOP("ConfigureUI", "Filename"), @@ -34,8 +41,12 @@ constexpr std::array row_text_names{ }; // clang-format on -QString GetTranslatedIconSize(size_t index) { - return QCoreApplication::translate("ConfigureUI", default_icon_sizes[index].second); +QString GetTranslatedGameIconSize(size_t index) { + return QCoreApplication::translate("ConfigureUI", default_game_icon_sizes[index].second); +} + +QString GetTranslatedFolderIconSize(size_t index) { + return QCoreApplication::translate("ConfigureUI", default_folder_icon_sizes[index].second); } QString GetTranslatedRowTextName(size_t index) { @@ -60,8 +71,10 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur // Force game list reload if any of the relevant settings are changed. connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); - connect(ui->icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); + connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), + this, &ConfigureUi::RequestGameListUpdate); connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, @@ -95,7 +108,8 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.theme = ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString(); UISettings::values.show_add_ons = ui->show_add_ons->isChecked(); - UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt(); + UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt(); + UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt(); UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); @@ -114,8 +128,10 @@ void ConfigureUi::SetConfiguration() { ui->language_combobox->setCurrentIndex( ui->language_combobox->findData(UISettings::values.language)); ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue()); - ui->icon_size_combobox->setCurrentIndex( - ui->icon_size_combobox->findData(UISettings::values.icon_size.GetValue())); + ui->game_icon_size_combobox->setCurrentIndex( + ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue())); + ui->folder_icon_size_combobox->setCurrentIndex( + ui->folder_icon_size_combobox->findData(UISettings::values.folder_icon_size.GetValue())); ui->enable_screenshot_save_as->setChecked( UISettings::values.enable_screenshot_save_as.GetValue()); @@ -134,8 +150,14 @@ void ConfigureUi::changeEvent(QEvent* event) { void ConfigureUi::RetranslateUI() { ui->retranslateUi(this); - for (int i = 0; i < ui->icon_size_combobox->count(); i++) { - ui->icon_size_combobox->setItemText(i, GetTranslatedIconSize(static_cast<size_t>(i))); + for (int i = 0; i < ui->game_icon_size_combobox->count(); i++) { + ui->game_icon_size_combobox->setItemText(i, + GetTranslatedGameIconSize(static_cast<size_t>(i))); + } + + for (int i = 0; i < ui->folder_icon_size_combobox->count(); i++) { + ui->folder_icon_size_combobox->setItemText( + i, GetTranslatedFolderIconSize(static_cast<size_t>(i))); } for (int i = 0; i < ui->row_1_text_combobox->count(); i++) { @@ -166,9 +188,13 @@ void ConfigureUi::InitializeLanguageComboBox() { } void ConfigureUi::InitializeIconSizeComboBox() { - for (size_t i = 0; i < default_icon_sizes.size(); i++) { - const auto size = default_icon_sizes[i].first; - ui->icon_size_combobox->addItem(GetTranslatedIconSize(i), size); + for (size_t i = 0; i < default_game_icon_sizes.size(); i++) { + const auto size = default_game_icon_sizes[i].first; + ui->game_icon_size_combobox->addItem(GetTranslatedGameIconSize(i), size); + } + for (size_t i = 0; i < default_folder_icon_sizes.size(); i++) { + const auto size = default_folder_icon_sizes[i].first; + ui->folder_icon_size_combobox->addItem(GetTranslatedFolderIconSize(i), size); } } diff --git a/src/yuzu/configuration/configure_ui.ui b/src/yuzu/configuration/configure_ui.ui index d895b799f..394f9fe04 100644 --- a/src/yuzu/configuration/configure_ui.ui +++ b/src/yuzu/configuration/configure_ui.ui @@ -81,16 +81,30 @@ </widget> </item> <item> - <layout class="QHBoxLayout" name="icon_size_qhbox_layout_2"> + <layout class="QHBoxLayout" name="game_icon_size_qhbox_layout_2"> <item> - <widget class="QLabel" name="icon_size_label"> + <widget class="QLabel" name="game_icon_size_label"> <property name="text"> - <string>Icon Size:</string> + <string>Game Icon Size:</string> </property> </widget> </item> <item> - <widget class="QComboBox" name="icon_size_combobox"/> + <widget class="QComboBox" name="game_icon_size_combobox"/> + </item> + </layout> + </item> + <item> + <layout class="QHBoxLayout" name="folder_icon_size_qhbox_layout_2"> + <item> + <widget class="QLabel" name="folder_icon_size_label"> + <property name="text"> + <string>Folder Icon Size:</string> + </property> + </widget> + </item> + <item> + <widget class="QComboBox" name="folder_icon_size_combobox"/> </item> </layout> </item> diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index f746bd85d..e97804220 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -244,8 +244,8 @@ void GameList::OnUpdateThemedIcons() { for (int i = 0; i < item_model->invisibleRootItem()->rowCount(); i++) { QStandardItem* child = item_model->invisibleRootItem()->child(i); - const int icon_size = - std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); + const int icon_size = UISettings::values.folder_icon_size.GetValue(); + switch (child->data(GameListItem::TypeRole).value<GameListItemType>()) { case GameListItemType::SdmcDir: child->setData( diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 982c0789d..9dc3cc7c3 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -80,7 +80,7 @@ public: setData(qulonglong(program_id), ProgramIdRole); setData(game_type, FileTypeRole); - const u32 size = UISettings::values.icon_size.GetValue(); + const u32 size = UISettings::values.game_icon_size.GetValue(); QPixmap picture; if (!picture.loadFromData(picture_data.data(), static_cast<u32>(picture_data.size()))) { @@ -233,8 +233,7 @@ public: UISettings::GameDir* game_dir = &directory; setData(QVariant(UISettings::values.game_dirs.indexOf(directory)), GameDirRole); - const int icon_size = - std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); + const int icon_size = UISettings::values.folder_icon_size.GetValue(); switch (dir_type) { case GameListItemType::SdmcDir: setData( @@ -295,8 +294,8 @@ public: explicit GameListAddDir() { setData(type(), TypeRole); - const int icon_size = - std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); + const int icon_size = UISettings::values.folder_icon_size.GetValue(); + setData(QIcon::fromTheme(QStringLiteral("plus")) .pixmap(icon_size) .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), @@ -318,8 +317,8 @@ public: explicit GameListFavorites() { setData(type(), TypeRole); - const int icon_size = - std::min(static_cast<int>(UISettings::values.icon_size.GetValue()), 64); + const int icon_size = UISettings::values.folder_icon_size.GetValue(); + setData(QIcon::fromTheme(QStringLiteral("star")) .pixmap(icon_size) .scaled(icon_size, icon_size, Qt::IgnoreAspectRatio, Qt::SmoothTransformation), diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 7b9d2dd53..81f741f20 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -91,7 +91,8 @@ struct Values { // Game List Settings::BasicSetting<bool> show_add_ons{true, "show_add_ons"}; - Settings::BasicSetting<uint32_t> icon_size{64, "icon_size"}; + Settings::BasicSetting<uint32_t> game_icon_size{64, "game_icon_size"}; + Settings::BasicSetting<uint32_t> folder_icon_size{48, "folder_icon_size"}; Settings::BasicSetting<uint8_t> row_1_text_id{3, "row_1_text_id"}; Settings::BasicSetting<uint8_t> row_2_text_id{2, "row_2_text_id"}; std::atomic_bool is_game_list_reload_pending{false}; |