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authorbunnei <bunneidev@gmail.com>2017-12-31 22:11:27 +0100
committerbunnei <bunneidev@gmail.com>2017-12-31 22:11:27 +0100
commit45debfe4fd11556d54793032fa22fbc10ecdfc50 (patch)
tree0d87ecb16febe7f3f31f8a2d572f56d89631c339 /src
parentsvc: Implement svcCreateThread. (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/hle/svc.cpp10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 3b2eb5d5e..bffa18c39 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -295,6 +295,14 @@ static ResultCode StartThread(Handle thread_handle) {
return RESULT_SUCCESS;
}
+/// Called when a thread exits
+static void ExitThread() {
+ LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::CPU().GetPC());
+
+ Kernel::ExitCurrentThread();
+ Core::System::GetInstance().PrepareReschedule();
+}
+
/// Sleep the current thread
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
@@ -346,7 +354,7 @@ static const FunctionDef SVC_Table[] = {
{0x07, nullptr, "svcExitProcess"},
{0x08, HLE::Wrap<CreateThread>, "svcCreateThread"},
{0x09, HLE::Wrap<StartThread>, "svcStartThread"},
- {0x0A, nullptr, "svcExitThread"},
+ {0x0A, HLE::Wrap<ExitThread>, "svcExitThread"},
{0x0B, HLE::Wrap<SleepThread>, "svcSleepThread"},
{0x0C, HLE::Wrap<GetThreadPriority>, "svcGetThreadPriority"},
{0x0D, HLE::Wrap<SetThreadPriority>, "svcSetThreadPriority"},