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authorSubv <subv2112@gmail.com>2018-04-16 02:55:39 +0200
committerSubv <subv2112@gmail.com>2018-04-18 19:52:53 +0200
commita3e82e8e1f5cb39246f30cac045db8e243f0daee (patch)
treee62da774cb793880b70cbcbf5c9ba495b3c499b5 /src
parentGLCache: Added a function to convert cached PixelFormats back to texture formats. (diff)
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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp3
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp82
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h1
3 files changed, 43 insertions, 43 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 7b6240e65..9522a35ea 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -523,7 +523,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
src_params.width = std::min(framebuffer.width, pixel_stride);
src_params.height = framebuffer.height;
src_params.stride = pixel_stride;
- src_params.is_tiled = false;
+ src_params.is_tiled = true;
+ src_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
src_params.pixel_format =
SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
src_params.UpdateParams();
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 9d005936d..a92773f11 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -102,39 +102,36 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
}
template <bool morton_to_gl, PixelFormat format>
-void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
+void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, VAddr base, VAddr start,
+ VAddr end) {
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
- // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
- // configuration for this and perform more generic un/swizzle
- LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
- VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
- Memory::GetPointer(base), gl_buffer, morton_to_gl);
-}
-
-template <>
-void MortonCopy<true, PixelFormat::DXT1>(u32 stride, u32 height, u8* gl_buffer, VAddr base,
- VAddr start, VAddr end) {
- constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(PixelFormat::DXT1) / 8;
- constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(PixelFormat::DXT1);
-
- // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
- // configuration for this and perform more generic un/swizzle
- LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
- auto data =
- Tegra::Texture::UnswizzleTexture(base, Tegra::Texture::TextureFormat::DXT1, stride, height);
- std::memcpy(gl_buffer, data.data(), data.size());
+ if (morton_to_gl) {
+ auto data = Tegra::Texture::UnswizzleTexture(
+ base, SurfaceParams::TextureFormatFromPixelFormat(format), stride, height,
+ block_height);
+ std::memcpy(gl_buffer, data.data(), data.size());
+ } else {
+ // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
+ // the configuration for this and perform more generic un/swizzle
+ LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
+ VideoCore::MortonCopyPixels128(stride, height, bytes_per_pixel, gl_bytes_per_pixel,
+ Memory::GetPointer(base), gl_buffer, morton_to_gl);
+ }
}
-static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns = {
- MortonCopy<true, PixelFormat::RGBA8>,
- MortonCopy<true, PixelFormat::DXT1>,
+static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns =
+ {
+ MortonCopy<true, PixelFormat::RGBA8>,
+ MortonCopy<true, PixelFormat::DXT1>,
};
-static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns = {
- MortonCopy<false, PixelFormat::RGBA8>,
- MortonCopy<false, PixelFormat::DXT1>,
+static constexpr std::array<void (*)(u32, u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns =
+ {
+ MortonCopy<false, PixelFormat::RGBA8>,
+ // TODO(Subv): Swizzling the DXT1 format is not yet supported
+ nullptr,
};
// Allocate an uninitialized texture of appropriate size and format for the surface
@@ -311,15 +308,16 @@ MathUtil::Rectangle<u32> SurfaceParams::GetScaledSubRect(const SurfaceParams& su
bool SurfaceParams::ExactMatch(const SurfaceParams& other_surface) const {
return std::tie(other_surface.addr, other_surface.width, other_surface.height,
- other_surface.stride, other_surface.pixel_format, other_surface.is_tiled) ==
- std::tie(addr, width, height, stride, pixel_format, is_tiled) &&
+ other_surface.stride, other_surface.block_height, other_surface.pixel_format,
+ other_surface.is_tiled) ==
+ std::tie(addr, width, height, stride, block_height, pixel_format, is_tiled) &&
pixel_format != PixelFormat::Invalid;
}
bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
return sub_surface.addr >= addr && sub_surface.end <= end &&
sub_surface.pixel_format == pixel_format && pixel_format != PixelFormat::Invalid &&
- sub_surface.is_tiled == is_tiled &&
+ sub_surface.is_tiled == is_tiled && sub_surface.block_height == block_height &&
(sub_surface.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
(sub_surface.stride == stride || sub_surface.height <= (is_tiled ? 8u : 1u)) &&
GetSubRect(sub_surface).left + sub_surface.width <= stride;
@@ -328,7 +326,8 @@ bool SurfaceParams::CanSubRect(const SurfaceParams& sub_surface) const {
bool SurfaceParams::CanExpand(const SurfaceParams& expanded_surface) const {
return pixel_format != PixelFormat::Invalid && pixel_format == expanded_surface.pixel_format &&
addr <= expanded_surface.end && expanded_surface.addr <= end &&
- is_tiled == expanded_surface.is_tiled && stride == expanded_surface.stride &&
+ is_tiled == expanded_surface.is_tiled && block_height == expanded_surface.block_height &&
+ stride == expanded_surface.stride &&
(std::max(expanded_surface.addr, addr) - std::min(expanded_surface.addr, addr)) %
BytesInPixels(stride * (is_tiled ? 8 : 1)) ==
0;
@@ -339,6 +338,9 @@ bool SurfaceParams::CanTexCopy(const SurfaceParams& texcopy_params) const {
end < texcopy_params.end) {
return false;
}
+ if (texcopy_params.block_height != block_height)
+ return false;
+
if (texcopy_params.width != texcopy_params.stride) {
const u32 tile_stride = static_cast<u32>(BytesInPixels(stride * (is_tiled ? 8 : 1)));
return (texcopy_params.addr - addr) % BytesInPixels(is_tiled ? 64 : 1) == 0 &&
@@ -481,18 +483,13 @@ void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
const u64 start_offset = load_start - addr;
if (!is_tiled) {
- ASSERT(type == SurfaceType::Color);
const u32 bytes_per_pixel{GetFormatBpp() >> 3};
- // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
- // the configuration for this and perform more generic un/swizzle
- LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
- VideoCore::MortonCopyPixels128(width, height, bytes_per_pixel, 4,
- texture_src_data + start_offset, &gl_buffer[start_offset],
- true);
+ std::memcpy(&gl_buffer[start_offset], texture_src_data + start_offset,
+ bytes_per_pixel * width * height);
} else {
- morton_to_gl_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
- load_start, load_end);
+ morton_to_gl_fns[static_cast<size_t>(pixel_format)](
+ stride, block_height, height, &gl_buffer[0], addr, load_start, load_end);
}
}
@@ -533,11 +530,10 @@ void CachedSurface::FlushGLBuffer(VAddr flush_start, VAddr flush_end) {
if (backup_bytes)
std::memcpy(&dst_buffer[coarse_start_offset], &backup_data[0], backup_bytes);
} else if (!is_tiled) {
- ASSERT(type == SurfaceType::Color);
std::memcpy(dst_buffer + start_offset, &gl_buffer[start_offset], flush_end - flush_start);
} else {
- gl_to_morton_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
- flush_start, flush_end);
+ gl_to_morton_fns[static_cast<size_t>(pixel_format)](
+ stride, block_height, height, &gl_buffer[0], addr, flush_start, flush_end);
}
}
@@ -1103,6 +1099,8 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
color_params.res_scale = resolution_scale_factor;
color_params.width = config.width;
color_params.height = config.height;
+ // TODO(Subv): Can framebuffers use a different block height?
+ color_params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
SurfaceParams depth_params = color_params;
color_params.addr = memory_manager->PhysicalToVirtualAddress(config.Address());
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 0b2e3ffef..26d6c3061 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -225,6 +225,7 @@ struct SurfaceParams {
u32 width = 0;
u32 height = 0;
u32 stride = 0;
+ u32 block_height = 0;
u16 res_scale = 1;
bool is_tiled = false;