diff options
Diffstat (limited to '')
-rw-r--r-- | src/video_core/command_processor.cpp | 70 | ||||
-rw-r--r-- | src/video_core/pica.h | 50 |
2 files changed, 76 insertions, 44 deletions
diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index 29ba6b769..b46fadd9f 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -56,7 +56,17 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { // Trigger IRQ case PICA_REG_INDEX(trigger_irq): GSP_GPU::SignalInterrupt(GSP_GPU::InterruptId::P3D); - return; + break; + + case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[0], 0x23c): + case PICA_REG_INDEX_WORKAROUND(command_buffer.trigger[1], 0x23d): + { + unsigned index = id - PICA_REG_INDEX(command_buffer.trigger[0]); + u32* head_ptr = (u32*)Memory::GetPhysicalPointer(regs.command_buffer.GetPhysicalAddress(index)); + g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = head_ptr; + g_state.cmd_list.length = regs.command_buffer.GetSize(index) / sizeof(u32); + break; + } // It seems like these trigger vertex rendering case PICA_REG_INDEX(trigger_draw): @@ -363,38 +373,34 @@ static inline void WritePicaReg(u32 id, u32 value, u32 mask) { g_debug_context->OnEvent(DebugContext::Event::CommandProcessed, reinterpret_cast<void*>(&id)); } -static std::ptrdiff_t ExecuteCommandBlock(const u32* first_command_word) { - const CommandHeader& header = *(const CommandHeader*)(&first_command_word[1]); - - u32* read_pointer = (u32*)first_command_word; - - const u32 write_mask = ((header.parameter_mask & 0x1) ? (0xFFu << 0) : 0u) | - ((header.parameter_mask & 0x2) ? (0xFFu << 8) : 0u) | - ((header.parameter_mask & 0x4) ? (0xFFu << 16) : 0u) | - ((header.parameter_mask & 0x8) ? (0xFFu << 24) : 0u); - - WritePicaReg(header.cmd_id, *read_pointer, write_mask); - read_pointer += 2; - - for (unsigned int i = 1; i < 1+header.extra_data_length; ++i) { - u32 cmd = header.cmd_id + ((header.group_commands) ? i : 0); - WritePicaReg(cmd, *read_pointer, write_mask); - ++read_pointer; - } - - // align read pointer to 8 bytes - if ((first_command_word - read_pointer) % 2) - ++read_pointer; - - return read_pointer - first_command_word; -} - void ProcessCommandList(const u32* list, u32 size) { - u32* read_pointer = (u32*)list; - u32 list_length = size / sizeof(u32); - - while (read_pointer < list + list_length) { - read_pointer += ExecuteCommandBlock(read_pointer); + g_state.cmd_list.head_ptr = g_state.cmd_list.current_ptr = list; + g_state.cmd_list.length = size / sizeof(u32); + + while (g_state.cmd_list.current_ptr < g_state.cmd_list.head_ptr + g_state.cmd_list.length) { + // Expand a 4-bit mask to 4-byte mask, e.g. 0b0101 -> 0x00FF00FF + static const u32 expand_bits_to_bytes[] = { + 0x00000000, 0x000000ff, 0x0000ff00, 0x0000ffff, + 0x00ff0000, 0x00ff00ff, 0x00ffff00, 0x00ffffff, + 0xff000000, 0xff0000ff, 0xff00ff00, 0xff00ffff, + 0xffff0000, 0xffff00ff, 0xffffff00, 0xffffffff + }; + + // Align read pointer to 8 bytes + if ((g_state.cmd_list.head_ptr - g_state.cmd_list.current_ptr) % 2 != 0) + ++g_state.cmd_list.current_ptr; + + u32 value = *g_state.cmd_list.current_ptr++; + const CommandHeader header = { *g_state.cmd_list.current_ptr++ }; + const u32 write_mask = expand_bits_to_bytes[header.parameter_mask]; + u32 cmd = header.cmd_id; + + WritePicaReg(cmd, value, write_mask); + + for (unsigned i = 0; i < header.extra_data_length; ++i) { + u32 cmd = header.cmd_id + (header.group_commands ? i + 1 : 0); + WritePicaReg(cmd, *g_state.cmd_list.current_ptr++, write_mask); + } } } diff --git a/src/video_core/pica.h b/src/video_core/pica.h index 6ebeb08f7..fbc95a4b6 100644 --- a/src/video_core/pica.h +++ b/src/video_core/pica.h @@ -708,7 +708,33 @@ struct Regs { u32 set_value[3]; } vs_default_attributes_setup; - INSERT_PADDING_WORDS(0x28); + INSERT_PADDING_WORDS(0x2); + + struct { + // There are two channels that can be used to configure the next command buffer, which + // can be then executed by writing to the "trigger" registers. There are two reasons why a + // game might use this feature: + // 1) With this, an arbitrary number of additional command buffers may be executed in + // sequence without requiring any intervention of the CPU after the initial one is + // kicked off. + // 2) Games can configure these registers to provide a command list subroutine mechanism. + + BitField< 0, 20, u32> size[2]; ///< Size (in bytes / 8) of each channel's command buffer + BitField< 0, 28, u32> addr[2]; ///< Physical address / 8 of each channel's command buffer + u32 trigger[2]; ///< Triggers execution of the channel's command buffer when written to + + unsigned GetSize(unsigned index) const { + ASSERT(index < 2); + return 8 * size[index]; + } + + PAddr GetPhysicalAddress(unsigned index) const { + ASSERT(index < 2); + return (PAddr)(8 * addr[index]); + } + } command_buffer; + + INSERT_PADDING_WORDS(0x20); enum class TriangleTopology : u32 { List = 0, @@ -861,6 +887,7 @@ struct Regs { ADD_FIELD(trigger_draw); ADD_FIELD(trigger_draw_indexed); ADD_FIELD(vs_default_attributes_setup); + ADD_FIELD(command_buffer); ADD_FIELD(triangle_topology); ADD_FIELD(vs_bool_uniforms); ADD_FIELD(vs_int_uniforms); @@ -938,6 +965,7 @@ ASSERT_REG_POSITION(num_vertices, 0x228); ASSERT_REG_POSITION(trigger_draw, 0x22e); ASSERT_REG_POSITION(trigger_draw_indexed, 0x22f); ASSERT_REG_POSITION(vs_default_attributes_setup, 0x232); +ASSERT_REG_POSITION(command_buffer, 0x238); ASSERT_REG_POSITION(triangle_topology, 0x25e); ASSERT_REG_POSITION(vs_bool_uniforms, 0x2b0); ASSERT_REG_POSITION(vs_int_uniforms, 0x2b1); @@ -1053,21 +1081,12 @@ private: float value; }; -union CommandHeader { - CommandHeader(u32 h) : hex(h) {} - - u32 hex; - - BitField< 0, 16, u32> cmd_id; - BitField<16, 4, u32> parameter_mask; - BitField<20, 11, u32> extra_data_length; - BitField<31, 1, u32> group_commands; -}; - /// Struct used to describe current Pica state struct State { + /// Pica registers Regs regs; + /// Vertex shader memory struct { struct { Math::Vec4<float24> f[96]; @@ -1080,6 +1099,13 @@ struct State { std::array<u32, 1024> program_code; std::array<u32, 1024> swizzle_data; } vs; + + /// Current Pica command list + struct { + const u32* head_ptr; + const u32* current_ptr; + u32 length; + } cmd_list; }; /// Initialize Pica state |