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-rw-r--r--src/core/hle/kernel/address_arbiter.cpp66
-rw-r--r--src/core/hle/kernel/address_arbiter.h19
-rw-r--r--src/core/hle/kernel/kernel.cpp6
-rw-r--r--src/core/hle/kernel/svc.cpp15
-rw-r--r--src/core/hle/kernel/svc_wrap.h11
-rw-r--r--src/video_core/engines/maxwell_3d.h13
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_state.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_state.h1
9 files changed, 106 insertions, 34 deletions
diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp
index 8422d05e0..db189c8e3 100644
--- a/src/core/hle/kernel/address_arbiter.cpp
+++ b/src/core/hle/kernel/address_arbiter.cpp
@@ -17,10 +17,10 @@
#include "core/memory.h"
namespace Kernel {
-namespace {
+
// Wake up num_to_wake (or all) threads in a vector.
-void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake) {
- auto& system = Core::System::GetInstance();
+void AddressArbiter::WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads,
+ s32 num_to_wake) {
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
std::size_t last = waiting_threads.size();
@@ -32,12 +32,12 @@ void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s3
for (std::size_t i = 0; i < last; i++) {
ASSERT(waiting_threads[i]->GetStatus() == ThreadStatus::WaitArb);
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
+ RemoveThread(waiting_threads[i]);
waiting_threads[i]->SetArbiterWaitAddress(0);
waiting_threads[i]->ResumeFromWait();
system.PrepareReschedule(waiting_threads[i]->GetProcessorID());
}
}
-} // Anonymous namespace
AddressArbiter::AddressArbiter(Core::System& system) : system{system} {}
AddressArbiter::~AddressArbiter() = default;
@@ -184,6 +184,7 @@ ResultCode AddressArbiter::WaitForAddressIfEqual(VAddr address, s32 value, s64 t
ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
Thread* current_thread = system.CurrentScheduler().GetCurrentThread();
current_thread->SetArbiterWaitAddress(address);
+ InsertThread(SharedFrom(current_thread));
current_thread->SetStatus(ThreadStatus::WaitArb);
current_thread->InvalidateWakeupCallback();
current_thread->WakeAfterDelay(timeout);
@@ -192,26 +193,51 @@ ResultCode AddressArbiter::WaitForAddressImpl(VAddr address, s64 timeout) {
return RESULT_TIMEOUT;
}
-std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
- VAddr address) const {
-
- // Retrieve all threads that are waiting for this address.
- std::vector<std::shared_ptr<Thread>> threads;
- const auto& scheduler = system.GlobalScheduler();
- const auto& thread_list = scheduler.GetThreadList();
+void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
+ RemoveThread(thread);
+ thread->SetArbiterWaitAddress(0);
+}
- for (const auto& thread : thread_list) {
- if (thread->GetArbiterWaitAddress() == address) {
- threads.push_back(thread);
+void AddressArbiter::InsertThread(std::shared_ptr<Thread> thread) {
+ const VAddr arb_addr = thread->GetArbiterWaitAddress();
+ std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ const std::shared_ptr<Thread>& current_thread = *it;
+ if (current_thread->GetPriority() >= thread->GetPriority()) {
+ thread_list.insert(it, thread);
+ return;
}
+ ++it;
}
+ thread_list.push_back(std::move(thread));
+}
- // Sort them by priority, such that the highest priority ones come first.
- std::sort(threads.begin(), threads.end(),
- [](const std::shared_ptr<Thread>& lhs, const std::shared_ptr<Thread>& rhs) {
- return lhs->GetPriority() < rhs->GetPriority();
- });
+void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
+ const VAddr arb_addr = thread->GetArbiterWaitAddress();
+ std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ const std::shared_ptr<Thread>& current_thread = *it;
+ if (current_thread.get() == thread.get()) {
+ thread_list.erase(it);
+ return;
+ }
+ ++it;
+ }
+ UNREACHABLE();
+}
- return threads;
+std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) {
+ std::vector<std::shared_ptr<Thread>> result;
+ std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[address];
+ auto it = thread_list.begin();
+ while (it != thread_list.end()) {
+ std::shared_ptr<Thread> current_thread = *it;
+ result.push_back(std::move(current_thread));
+ ++it;
+ }
+ return result;
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/address_arbiter.h b/src/core/hle/kernel/address_arbiter.h
index 1e1f00e60..386983e54 100644
--- a/src/core/hle/kernel/address_arbiter.h
+++ b/src/core/hle/kernel/address_arbiter.h
@@ -4,7 +4,9 @@
#pragma once
+#include <list>
#include <memory>
+#include <unordered_map>
#include <vector>
#include "common/common_types.h"
@@ -48,6 +50,9 @@ public:
/// Waits on an address with a particular arbitration type.
ResultCode WaitForAddress(VAddr address, ArbitrationType type, s32 value, s64 timeout_ns);
+ /// Removes a thread from the container and resets its address arbiter adress to 0
+ void HandleWakeupThread(std::shared_ptr<Thread> thread);
+
private:
/// Signals an address being waited on.
ResultCode SignalToAddressOnly(VAddr address, s32 num_to_wake);
@@ -71,8 +76,20 @@ private:
// Waits on the given address with a timeout in nanoseconds
ResultCode WaitForAddressImpl(VAddr address, s64 timeout);
+ /// Wake up num_to_wake (or all) threads in a vector.
+ void WakeThreads(const std::vector<std::shared_ptr<Thread>>& waiting_threads, s32 num_to_wake);
+
+ /// Insert a thread into the address arbiter container
+ void InsertThread(std::shared_ptr<Thread> thread);
+
+ /// Removes a thread from the address arbiter container
+ void RemoveThread(std::shared_ptr<Thread> thread);
+
// Gets the threads waiting on an address.
- std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
+ std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address);
+
+ /// List of threads waiting for a address arbiter
+ std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> arb_threads;
Core::System& system;
};
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 0b149067a..1d0783bd3 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -78,9 +78,9 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
}
}
- if (thread->GetArbiterWaitAddress() != 0) {
- ASSERT(thread->GetStatus() == ThreadStatus::WaitArb);
- thread->SetArbiterWaitAddress(0);
+ if (thread->GetStatus() == ThreadStatus::WaitArb) {
+ auto& address_arbiter = thread->GetOwnerProcess()->GetAddressArbiter();
+ address_arbiter.HandleWakeupThread(thread);
}
if (resume) {
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index bd25de478..35ff26c39 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -1781,6 +1781,17 @@ static ResultCode SignalToAddress(Core::System& system, VAddr address, u32 type,
return address_arbiter.SignalToAddress(address, signal_type, value, num_to_wake);
}
+static void KernelDebug([[maybe_unused]] Core::System& system,
+ [[maybe_unused]] u32 kernel_debug_type, [[maybe_unused]] u64 param1,
+ [[maybe_unused]] u64 param2, [[maybe_unused]] u64 param3) {
+ // Intentionally do nothing, as this does nothing in released kernel binaries.
+}
+
+static void ChangeKernelTraceState([[maybe_unused]] Core::System& system,
+ [[maybe_unused]] u32 trace_state) {
+ // Intentionally do nothing, as this does nothing in released kernel binaries.
+}
+
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static u64 GetSystemTick(Core::System& system) {
LOG_TRACE(Kernel_SVC, "called");
@@ -2418,8 +2429,8 @@ static const FunctionDef SVC_Table[] = {
{0x39, nullptr, "Unknown"},
{0x3A, nullptr, "Unknown"},
{0x3B, nullptr, "Unknown"},
- {0x3C, nullptr, "DumpInfo"},
- {0x3D, nullptr, "DumpInfoNew"},
+ {0x3C, SvcWrap<KernelDebug>, "KernelDebug"},
+ {0x3D, SvcWrap<ChangeKernelTraceState>, "ChangeKernelTraceState"},
{0x3E, nullptr, "Unknown"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "CreateSession"},
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index c2d8d0dc3..9452e3b6f 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -311,6 +311,17 @@ void SvcWrap(Core::System& system) {
func(system);
}
+template <void func(Core::System&, u32)>
+void SvcWrap(Core::System& system) {
+ func(system, static_cast<u32>(Param(system, 0)));
+}
+
+template <void func(Core::System&, u32, u64, u64, u64)>
+void SvcWrap(Core::System& system) {
+ func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2),
+ Param(system, 3));
+}
+
template <void func(Core::System&, s64)>
void SvcWrap(Core::System& system) {
func(system, static_cast<s64>(Param(system, 0)));
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index dcc7cd1fe..dbb4e597f 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -310,6 +310,11 @@ public:
}
};
+ enum class DepthMode : u32 {
+ MinusOneToOne = 0,
+ ZeroToOne = 1,
+ };
+
enum class PrimitiveTopology : u32 {
Points = 0x0,
Lines = 0x1,
@@ -491,11 +496,6 @@ public:
INSERT_UNION_PADDING_WORDS(1);
};
- enum class DepthMode : u32 {
- MinusOneToOne = 0,
- ZeroToOne = 1,
- };
-
enum class TessellationPrimitive : u32 {
Isolines = 0,
Triangles = 1,
@@ -676,7 +676,7 @@ public:
u32 count;
} vertex_buffer;
- INSERT_UNION_PADDING_WORDS(1);
+ DepthMode depth_mode;
float clear_color[4];
float clear_depth;
@@ -1425,6 +1425,7 @@ ASSERT_REG_POSITION(rt, 0x200);
ASSERT_REG_POSITION(viewport_transform, 0x280);
ASSERT_REG_POSITION(viewports, 0x300);
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
+ASSERT_REG_POSITION(depth_mode, 0x35F);
ASSERT_REG_POSITION(clear_color[0], 0x360);
ASSERT_REG_POSITION(clear_depth, 0x364);
ASSERT_REG_POSITION(clear_stencil, 0x368);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 9eef7fcd2..88d78d2ad 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -1028,6 +1028,10 @@ void RasterizerOpenGL::SyncViewport(OpenGLState& current_state) {
flip_y = !flip_y;
}
state.clip_control.origin = flip_y ? GL_UPPER_LEFT : GL_LOWER_LEFT;
+ state.clip_control.depth_mode =
+ regs.depth_mode == Tegra::Engines::Maxwell3D::Regs::DepthMode::ZeroToOne
+ ? GL_ZERO_TO_ONE
+ : GL_NEGATIVE_ONE_TO_ONE;
}
void RasterizerOpenGL::SyncClipEnabled(
diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp
index 39b3986d3..ccc1e050a 100644
--- a/src/video_core/renderer_opengl/gl_state.cpp
+++ b/src/video_core/renderer_opengl/gl_state.cpp
@@ -411,8 +411,9 @@ void OpenGLState::ApplyAlphaTest() {
}
void OpenGLState::ApplyClipControl() {
- if (UpdateValue(cur_state.clip_control.origin, clip_control.origin)) {
- glClipControl(clip_control.origin, GL_NEGATIVE_ONE_TO_ONE);
+ if (UpdateTie(std::tie(cur_state.clip_control.origin, cur_state.clip_control.depth_mode),
+ std::tie(clip_control.origin, clip_control.depth_mode))) {
+ glClipControl(clip_control.origin, clip_control.depth_mode);
}
}
diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h
index e53c2c5f2..0b5895084 100644
--- a/src/video_core/renderer_opengl/gl_state.h
+++ b/src/video_core/renderer_opengl/gl_state.h
@@ -150,6 +150,7 @@ public:
struct {
GLenum origin = GL_LOWER_LEFT;
+ GLenum depth_mode = GL_NEGATIVE_ONE_TO_ONE;
} clip_control;
OpenGLState();