diff options
Diffstat (limited to '')
38 files changed, 1030 insertions, 239 deletions
diff --git a/src/core/arm/dynarmic/arm_dynarmic.cpp b/src/core/arm/dynarmic/arm_dynarmic.cpp index 7e978cf7a..0762321a9 100644 --- a/src/core/arm/dynarmic/arm_dynarmic.cpp +++ b/src/core/arm/dynarmic/arm_dynarmic.cpp @@ -129,7 +129,7 @@ public: }; std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const { - auto& current_process = Core::CurrentProcess(); + auto* current_process = Core::CurrentProcess(); auto** const page_table = current_process->VMManager().page_table.pointers.data(); Dynarmic::A64::UserConfig config; diff --git a/src/core/core.cpp b/src/core/core.cpp index b6acfb3e4..e2fb9e038 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -136,7 +136,8 @@ struct System::Impl { if (virtual_filesystem == nullptr) virtual_filesystem = std::make_shared<FileSys::RealVfsFilesystem>(); - kernel.MakeCurrentProcess(Kernel::Process::Create(kernel, "main")); + auto main_process = Kernel::Process::Create(kernel, "main"); + kernel.MakeCurrentProcess(main_process.get()); cpu_barrier = std::make_shared<CpuBarrier>(); cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size()); @@ -361,11 +362,11 @@ const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(std::size_t core_ind return impl->cpu_cores[core_index]->Scheduler(); } -Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() { +Kernel::Process* System::CurrentProcess() { return impl->kernel.CurrentProcess(); } -const Kernel::SharedPtr<Kernel::Process>& System::CurrentProcess() const { +const Kernel::Process* System::CurrentProcess() const { return impl->kernel.CurrentProcess(); } diff --git a/src/core/core.h b/src/core/core.h index f9a3e97e3..ea4d53914 100644 --- a/src/core/core.h +++ b/src/core/core.h @@ -174,11 +174,11 @@ public: /// Gets the scheduler for the CPU core with the specified index const std::shared_ptr<Kernel::Scheduler>& Scheduler(std::size_t core_index); - /// Provides a reference to the current process - Kernel::SharedPtr<Kernel::Process>& CurrentProcess(); + /// Provides a pointer to the current process + Kernel::Process* CurrentProcess(); - /// Provides a constant reference to the current process. - const Kernel::SharedPtr<Kernel::Process>& CurrentProcess() const; + /// Provides a constant pointer to the current process. + const Kernel::Process* CurrentProcess() const; /// Provides a reference to the kernel instance. Kernel::KernelCore& Kernel(); @@ -246,7 +246,7 @@ inline TelemetrySession& Telemetry() { return System::GetInstance().TelemetrySession(); } -inline Kernel::SharedPtr<Kernel::Process>& CurrentProcess() { +inline Kernel::Process* CurrentProcess() { return System::GetInstance().CurrentProcess(); } diff --git a/src/core/file_sys/ips_layer.cpp b/src/core/file_sys/ips_layer.cpp index 6c072d0a3..554eae9bc 100644 --- a/src/core/file_sys/ips_layer.cpp +++ b/src/core/file_sys/ips_layer.cpp @@ -107,12 +107,12 @@ VirtualFile PatchIPS(const VirtualFile& in, const VirtualFile& ips) { return nullptr; if (real_offset + rle_size > in_data.size()) - rle_size = in_data.size() - real_offset; + rle_size = static_cast<u16>(in_data.size() - real_offset); std::memset(in_data.data() + real_offset, data.get(), rle_size); } else { // Standard Patch auto read = data_size; if (real_offset + read > in_data.size()) - read = in_data.size() - real_offset; + read = static_cast<u16>(in_data.size() - real_offset); if (ips->Read(in_data.data() + real_offset, read, offset) != data_size) return nullptr; offset += data_size; @@ -265,7 +265,7 @@ void IPSwitchCompiler::Parse() { if (patch_line.length() < 11) break; auto offset = std::stoul(patch_line.substr(0, 8), nullptr, 16); - offset += offset_shift; + offset += static_cast<unsigned long>(offset_shift); std::vector<u8> replace; // 9 - first char of replacement val diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp index b14d7cb0a..019caebe9 100644 --- a/src/core/file_sys/patch_manager.cpp +++ b/src/core/file_sys/patch_manager.cpp @@ -345,23 +345,22 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam return out; } -std::pair<std::shared_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const { +std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const { const auto& installed{Service::FileSystem::GetUnionContents()}; const auto base_control_nca = installed->GetEntry(title_id, ContentRecordType::Control); if (base_control_nca == nullptr) return {}; - return ParseControlNCA(base_control_nca); + return ParseControlNCA(*base_control_nca); } -std::pair<std::shared_ptr<NACP>, VirtualFile> PatchManager::ParseControlNCA( - const std::shared_ptr<NCA>& nca) const { - const auto base_romfs = nca->GetRomFS(); +std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::ParseControlNCA(const NCA& nca) const { + const auto base_romfs = nca.GetRomFS(); if (base_romfs == nullptr) return {}; - const auto romfs = PatchRomFS(base_romfs, nca->GetBaseIVFCOffset(), ContentRecordType::Control); + const auto romfs = PatchRomFS(base_romfs, nca.GetBaseIVFCOffset(), ContentRecordType::Control); if (romfs == nullptr) return {}; @@ -373,7 +372,7 @@ std::pair<std::shared_ptr<NACP>, VirtualFile> PatchManager::ParseControlNCA( if (nacp_file == nullptr) nacp_file = extracted->GetFile("Control.nacp"); - const auto nacp = nacp_file == nullptr ? nullptr : std::make_shared<NACP>(nacp_file); + auto nacp = nacp_file == nullptr ? nullptr : std::make_unique<NACP>(nacp_file); VirtualFile icon_file; for (const auto& language : FileSys::LANGUAGE_NAMES) { @@ -382,6 +381,6 @@ std::pair<std::shared_ptr<NACP>, VirtualFile> PatchManager::ParseControlNCA( break; } - return {nacp, icon_file}; + return {std::move(nacp), icon_file}; } } // namespace FileSys diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h index eb6fc4607..7d168837f 100644 --- a/src/core/file_sys/patch_manager.h +++ b/src/core/file_sys/patch_manager.h @@ -57,11 +57,10 @@ public: // Given title_id of the program, attempts to get the control data of the update and parse it, // falling back to the base control data. - std::pair<std::shared_ptr<NACP>, VirtualFile> GetControlMetadata() const; + std::pair<std::unique_ptr<NACP>, VirtualFile> GetControlMetadata() const; // Version of GetControlMetadata that takes an arbitrary NCA - std::pair<std::shared_ptr<NACP>, VirtualFile> ParseControlNCA( - const std::shared_ptr<NCA>& nca) const; + std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const; private: u64 title_id; diff --git a/src/core/hle/kernel/errors.h b/src/core/hle/kernel/errors.h index e5fa67ae8..885259618 100644 --- a/src/core/hle/kernel/errors.h +++ b/src/core/hle/kernel/errors.h @@ -22,6 +22,7 @@ enum { HandleTableFull = 105, InvalidMemoryState = 106, InvalidMemoryPermissions = 108, + InvalidMemoryRange = 110, InvalidThreadPriority = 112, InvalidProcessorId = 113, InvalidHandle = 114, @@ -56,6 +57,7 @@ constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidA constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState); constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS(ErrorModule::Kernel, ErrCodes::InvalidMemoryPermissions); +constexpr ResultCode ERR_INVALID_MEMORY_RANGE(ErrorModule::Kernel, ErrCodes::InvalidMemoryRange); constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle); constexpr ResultCode ERR_INVALID_PROCESSOR_ID(ErrorModule::Kernel, ErrCodes::InvalidProcessorId); constexpr ResultCode ERR_INVALID_SIZE(ErrorModule::Kernel, ErrCodes::InvalidSize); diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp index 98eb74298..bd680adfe 100644 --- a/src/core/hle/kernel/kernel.cpp +++ b/src/core/hle/kernel/kernel.cpp @@ -116,7 +116,7 @@ struct KernelCore::Impl { next_thread_id = 1; process_list.clear(); - current_process.reset(); + current_process = nullptr; handle_table.Clear(); resource_limits.fill(nullptr); @@ -207,7 +207,7 @@ struct KernelCore::Impl { // Lists all processes that exist in the current session. std::vector<SharedPtr<Process>> process_list; - SharedPtr<Process> current_process; + Process* current_process = nullptr; Kernel::HandleTable handle_table; std::array<SharedPtr<ResourceLimit>, 4> resource_limits; @@ -266,15 +266,15 @@ void KernelCore::AppendNewProcess(SharedPtr<Process> process) { impl->process_list.push_back(std::move(process)); } -void KernelCore::MakeCurrentProcess(SharedPtr<Process> process) { - impl->current_process = std::move(process); +void KernelCore::MakeCurrentProcess(Process* process) { + impl->current_process = process; } -SharedPtr<Process>& KernelCore::CurrentProcess() { +Process* KernelCore::CurrentProcess() { return impl->current_process; } -const SharedPtr<Process>& KernelCore::CurrentProcess() const { +const Process* KernelCore::CurrentProcess() const { return impl->current_process; } diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h index c0771ecf0..41554821f 100644 --- a/src/core/hle/kernel/kernel.h +++ b/src/core/hle/kernel/kernel.h @@ -66,13 +66,13 @@ public: void AppendNewProcess(SharedPtr<Process> process); /// Makes the given process the new current process. - void MakeCurrentProcess(SharedPtr<Process> process); + void MakeCurrentProcess(Process* process); - /// Retrieves a reference to the current process. - SharedPtr<Process>& CurrentProcess(); + /// Retrieves a pointer to the current process. + Process* CurrentProcess(); - /// Retrieves a const reference to the current process. - const SharedPtr<Process>& CurrentProcess() const; + /// Retrieves a const pointer to the current process. + const Process* CurrentProcess() const; /// Adds a port to the named port table void AddNamedPort(std::string name, SharedPtr<ClientPort> port); diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index cfd6e1bad..1342c597e 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -9,7 +9,7 @@ #include "common/logging/log.h" #include "core/arm/arm_interface.h" #include "core/core.h" -#include "core/core_timing.h" +#include "core/hle/kernel/kernel.h" #include "core/hle/kernel/process.h" #include "core/hle/kernel/scheduler.h" @@ -78,16 +78,16 @@ void Scheduler::SwitchContext(Thread* new_thread) { // Cancel any outstanding wakeup events for this thread new_thread->CancelWakeupTimer(); - auto previous_process = Core::CurrentProcess(); + auto* const previous_process = Core::CurrentProcess(); current_thread = new_thread; ready_queue.remove(new_thread->GetPriority(), new_thread); new_thread->SetStatus(ThreadStatus::Running); - const auto thread_owner_process = current_thread->GetOwnerProcess(); + auto* const thread_owner_process = current_thread->GetOwnerProcess(); if (previous_process != thread_owner_process) { - Core::CurrentProcess() = thread_owner_process; + Core::System::GetInstance().Kernel().MakeCurrentProcess(thread_owner_process); SetCurrentPageTable(&Core::CurrentProcess()->VMManager().page_table); } diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index e5dd43275..863ecfa74 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -39,6 +39,73 @@ namespace { constexpr bool Is4KBAligned(VAddr address) { return (address & 0xFFF) == 0; } + +// Checks if address + size is greater than the given address +// This can return false if the size causes an overflow of a 64-bit type +// or if the given size is zero. +constexpr bool IsValidAddressRange(VAddr address, u64 size) { + return address + size > address; +} + +// Checks if a given address range lies within a larger address range. +constexpr bool IsInsideAddressRange(VAddr address, u64 size, VAddr address_range_begin, + VAddr address_range_end) { + const VAddr end_address = address + size - 1; + return address_range_begin <= address && end_address <= address_range_end - 1; +} + +bool IsInsideAddressSpace(const VMManager& vm, VAddr address, u64 size) { + return IsInsideAddressRange(address, size, vm.GetAddressSpaceBaseAddress(), + vm.GetAddressSpaceEndAddress()); +} + +bool IsInsideNewMapRegion(const VMManager& vm, VAddr address, u64 size) { + return IsInsideAddressRange(address, size, vm.GetNewMapRegionBaseAddress(), + vm.GetNewMapRegionEndAddress()); +} + +// Helper function that performs the common sanity checks for svcMapMemory +// and svcUnmapMemory. This is doable, as both functions perform their sanitizing +// in the same order. +ResultCode MapUnmapMemorySanityChecks(const VMManager& vm_manager, VAddr dst_addr, VAddr src_addr, + u64 size) { + if (!Is4KBAligned(dst_addr) || !Is4KBAligned(src_addr)) { + return ERR_INVALID_ADDRESS; + } + + if (size == 0 || !Is4KBAligned(size)) { + return ERR_INVALID_SIZE; + } + + if (!IsValidAddressRange(dst_addr, size)) { + return ERR_INVALID_ADDRESS_STATE; + } + + if (!IsValidAddressRange(src_addr, size)) { + return ERR_INVALID_ADDRESS_STATE; + } + + if (!IsInsideAddressSpace(vm_manager, src_addr, size)) { + return ERR_INVALID_ADDRESS_STATE; + } + + if (!IsInsideNewMapRegion(vm_manager, dst_addr, size)) { + return ERR_INVALID_MEMORY_RANGE; + } + + const VAddr dst_end_address = dst_addr + size; + if (dst_end_address > vm_manager.GetHeapRegionBaseAddress() && + dst_addr < vm_manager.GetHeapRegionEndAddress()) { + return ERR_INVALID_MEMORY_RANGE; + } + + if (dst_end_address > vm_manager.GetNewMapRegionBaseAddress() && + dst_addr < vm_manager.GetMapRegionEndAddress()) { + return ERR_INVALID_MEMORY_RANGE; + } + + return RESULT_SUCCESS; +} } // Anonymous namespace /// Set the process heap to a given Size. It can both extend and shrink the heap. @@ -69,15 +136,15 @@ static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) { LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr, src_addr, size); - if (!Is4KBAligned(dst_addr) || !Is4KBAligned(src_addr)) { - return ERR_INVALID_ADDRESS; - } + auto* const current_process = Core::CurrentProcess(); + const auto& vm_manager = current_process->VMManager(); - if (size == 0 || !Is4KBAligned(size)) { - return ERR_INVALID_SIZE; + const auto result = MapUnmapMemorySanityChecks(vm_manager, dst_addr, src_addr, size); + if (result != RESULT_SUCCESS) { + return result; } - return Core::CurrentProcess()->MirrorMemory(dst_addr, src_addr, size); + return current_process->MirrorMemory(dst_addr, src_addr, size); } /// Unmaps a region that was previously mapped with svcMapMemory @@ -85,15 +152,15 @@ static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) { LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr, src_addr, size); - if (!Is4KBAligned(dst_addr) || !Is4KBAligned(src_addr)) { - return ERR_INVALID_ADDRESS; - } + auto* const current_process = Core::CurrentProcess(); + const auto& vm_manager = current_process->VMManager(); - if (size == 0 || !Is4KBAligned(size)) { - return ERR_INVALID_SIZE; + const auto result = MapUnmapMemorySanityChecks(vm_manager, dst_addr, src_addr, size); + if (result != RESULT_SUCCESS) { + return result; } - return Core::CurrentProcess()->UnmapMemory(dst_addr, src_addr, size); + return current_process->UnmapMemory(dst_addr, src_addr, size); } /// Connect to an OS service given the port name, returns the handle to the port to out @@ -341,7 +408,7 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id, info_sub_id, handle); - const auto& current_process = Core::CurrentProcess(); + const auto* current_process = Core::CurrentProcess(); const auto& vm_manager = current_process->VMManager(); switch (static_cast<GetInfoType>(info_id)) { @@ -439,7 +506,7 @@ static ResultCode GetThreadContext(VAddr thread_context, Handle handle) { return ERR_INVALID_HANDLE; } - const auto current_process = Core::CurrentProcess(); + const auto* current_process = Core::CurrentProcess(); if (thread->GetOwnerProcess() != current_process) { return ERR_INVALID_HANDLE; } @@ -531,7 +598,7 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s return ERR_INVALID_HANDLE; } - return shared_memory->Map(Core::CurrentProcess().get(), addr, permissions_type, + return shared_memory->Map(Core::CurrentProcess(), addr, permissions_type, MemoryPermission::DontCare); } @@ -550,7 +617,7 @@ static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 auto& kernel = Core::System::GetInstance().Kernel(); auto shared_memory = kernel.HandleTable().Get<SharedMemory>(shared_memory_handle); - return shared_memory->Unmap(Core::CurrentProcess().get(), addr); + return shared_memory->Unmap(Core::CurrentProcess(), addr); } /// Query process memory @@ -588,7 +655,7 @@ static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAdd /// Exits the current process static void ExitProcess() { - auto& current_process = Core::CurrentProcess(); + auto* current_process = Core::CurrentProcess(); LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID()); ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running, @@ -636,7 +703,7 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V auto& kernel = Core::System::GetInstance().Kernel(); CASCADE_RESULT(SharedPtr<Thread> thread, Thread::Create(kernel, name, entry_point, priority, arg, processor_id, stack_top, - Core::CurrentProcess())); + *Core::CurrentProcess())); const auto new_guest_handle = kernel.HandleTable().Create(thread); if (new_guest_handle.Failed()) { return new_guest_handle.Code(); diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 8e514cf9a..352ce1725 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -183,18 +183,15 @@ void Thread::ResumeFromWait() { */ static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAddr stack_top, VAddr entry_point, u64 arg) { - memset(&context, 0, sizeof(Core::ARM_Interface::ThreadContext)); - + context = {}; context.cpu_registers[0] = arg; context.pc = entry_point; context.sp = stack_top; - context.pstate = 0; - context.fpcr = 0; } ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name, VAddr entry_point, u32 priority, u64 arg, s32 processor_id, - VAddr stack_top, SharedPtr<Process> owner_process) { + VAddr stack_top, Process& owner_process) { // Check if priority is in ranged. Lowest priority -> highest priority id. if (priority > THREADPRIO_LOWEST) { LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority); @@ -208,7 +205,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name // TODO(yuriks): Other checks, returning 0xD9001BEA - if (!Memory::IsValidVirtualAddress(*owner_process, entry_point)) { + if (!Memory::IsValidVirtualAddress(owner_process, entry_point)) { LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point); // TODO (bunnei): Find the correct error code to use here return ResultCode(-1); @@ -232,7 +229,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(KernelCore& kernel, std::string name thread->wait_handle = 0; thread->name = std::move(name); thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap(); - thread->owner_process = owner_process; + thread->owner_process = &owner_process; thread->scheduler = Core::System::GetInstance().Scheduler(processor_id).get(); thread->scheduler->AddThread(thread, priority); thread->tls_address = thread->owner_process->MarkNextAvailableTLSSlotAsUsed(*thread); @@ -264,7 +261,7 @@ SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 pri // Initialize new "main" thread const VAddr stack_top = owner_process.VMManager().GetTLSIORegionEndAddress(); auto thread_res = Thread::Create(kernel, "main", entry_point, priority, 0, THREADPROCESSORID_0, - stack_top, &owner_process); + stack_top, owner_process); SharedPtr<Thread> thread = std::move(thread_res).Unwrap(); diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index c6ffbd28c..f4d7bd235 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -89,7 +89,7 @@ public: static ResultVal<SharedPtr<Thread>> Create(KernelCore& kernel, std::string name, VAddr entry_point, u32 priority, u64 arg, s32 processor_id, VAddr stack_top, - SharedPtr<Process> owner_process); + Process& owner_process); std::string GetName() const override { return name; @@ -262,11 +262,11 @@ public: return processor_id; } - SharedPtr<Process>& GetOwnerProcess() { + Process* GetOwnerProcess() { return owner_process; } - const SharedPtr<Process>& GetOwnerProcess() const { + const Process* GetOwnerProcess() const { return owner_process; } @@ -386,7 +386,7 @@ private: u64 tpidr_el0 = 0; ///< TPIDR_EL0 read/write system register. /// Process that owns this thread - SharedPtr<Process> owner_process; + Process* owner_process; /// Objects that the thread is waiting on, in the same order as they were /// passed to WaitSynchronization1/N. diff --git a/src/core/hle/service/audio/hwopus.cpp b/src/core/hle/service/audio/hwopus.cpp index fc6067e59..7168c6a10 100644 --- a/src/core/hle/service/audio/hwopus.cpp +++ b/src/core/hle/service/audio/hwopus.cpp @@ -2,8 +2,10 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#include <chrono> #include <cstring> #include <memory> +#include <optional> #include <vector> #include <opus.h> @@ -33,7 +35,8 @@ public: {1, nullptr, "SetContext"}, {2, nullptr, "DecodeInterleavedForMultiStream"}, {3, nullptr, "SetContextForMultiStream"}, - {4, nullptr, "Unknown4"}, + {4, &IHardwareOpusDecoderManager::DecodeInterleavedWithPerformance, + "DecodeInterleavedWithPerformance"}, {5, nullptr, "Unknown5"}, {6, nullptr, "Unknown6"}, {7, nullptr, "Unknown7"}, @@ -59,8 +62,31 @@ private: ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16)); } - bool Decoder_DecodeInterleaved(u32& consumed, u32& sample_count, const std::vector<u8>& input, - std::vector<opus_int16>& output) { + void DecodeInterleavedWithPerformance(Kernel::HLERequestContext& ctx) { + u32 consumed = 0; + u32 sample_count = 0; + u64 performance = 0; + std::vector<opus_int16> samples(ctx.GetWriteBufferSize() / sizeof(opus_int16)); + if (!Decoder_DecodeInterleaved(consumed, sample_count, ctx.ReadBuffer(), samples, + performance)) { + IPC::ResponseBuilder rb{ctx, 2}; + // TODO(ogniK): Use correct error code + rb.Push(ResultCode(-1)); + return; + } + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(consumed); + rb.Push<u64>(performance); + rb.Push<u32>(sample_count); + ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16)); + } + + bool Decoder_DecodeInterleaved( + u32& consumed, u32& sample_count, const std::vector<u8>& input, + std::vector<opus_int16>& output, + std::optional<std::reference_wrapper<u64>> performance_time = std::nullopt) { + const auto start_time = std::chrono::high_resolution_clock::now(); std::size_t raw_output_sz = output.size() * sizeof(opus_int16); if (sizeof(OpusHeader) > input.size()) return false; @@ -80,8 +106,13 @@ private: (static_cast<int>(raw_output_sz / sizeof(s16) / channel_count)), 0); if (out_sample_count < 0) return false; + const auto end_time = std::chrono::high_resolution_clock::now() - start_time; sample_count = out_sample_count; consumed = static_cast<u32>(sizeof(OpusHeader) + hdr.sz); + if (performance_time.has_value()) { + performance_time->get() = + std::chrono::duration_cast<std::chrono::milliseconds>(end_time).count(); + } return true; } diff --git a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp index 7555bbe7d..c41ef7058 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_as_gpu.cpp @@ -15,6 +15,11 @@ #include "video_core/renderer_base.h" namespace Service::Nvidia::Devices { +namespace NvErrCodes { +enum { + InvalidNmapHandle = -22, +}; +} nvhost_as_gpu::nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {} nvhost_as_gpu::~nvhost_as_gpu() = default; @@ -79,14 +84,16 @@ u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) std::memcpy(entries.data(), input.data(), input.size()); auto& gpu = Core::System::GetInstance().GPU(); - for (const auto& entry : entries) { LOG_WARNING(Service_NVDRV, "remap entry, offset=0x{:X} handle=0x{:X} pages=0x{:X}", entry.offset, entry.nvmap_handle, entry.pages); Tegra::GPUVAddr offset = static_cast<Tegra::GPUVAddr>(entry.offset) << 0x10; - auto object = nvmap_dev->GetObject(entry.nvmap_handle); - ASSERT(object); + if (!object) { + LOG_CRITICAL(Service_NVDRV, "nvmap {} is an invalid handle!", entry.nvmap_handle); + std::memcpy(output.data(), entries.data(), output.size()); + return static_cast<u32>(NvErrCodes::InvalidNmapHandle); + } ASSERT(object->status == nvmap::Object::Status::Allocated); @@ -167,10 +174,11 @@ u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& ou auto& system_instance = Core::System::GetInstance(); // Remove this memory region from the rasterizer cache. - system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(params.offset, - itr->second.size); - auto& gpu = system_instance.GPU(); + auto cpu_addr = gpu.MemoryManager().GpuToCpuAddress(params.offset); + ASSERT(cpu_addr); + system_instance.Renderer().Rasterizer().FlushAndInvalidateRegion(*cpu_addr, itr->second.size); + params.offset = gpu.MemoryManager().UnmapBuffer(params.offset, itr->second.size); buffer_mappings.erase(itr->second.offset); diff --git a/src/core/hle/service/nvdrv/devices/nvmap.cpp b/src/core/hle/service/nvdrv/devices/nvmap.cpp index a2287cc1b..43651d8a6 100644 --- a/src/core/hle/service/nvdrv/devices/nvmap.cpp +++ b/src/core/hle/service/nvdrv/devices/nvmap.cpp @@ -11,6 +11,13 @@ namespace Service::Nvidia::Devices { +namespace NvErrCodes { +enum { + OperationNotPermitted = -1, + InvalidValue = -22, +}; +} + nvmap::nvmap() = default; nvmap::~nvmap() = default; @@ -44,7 +51,11 @@ u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& o u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) { IocCreateParams params; std::memcpy(¶ms, input.data(), sizeof(params)); + LOG_DEBUG(Service_NVDRV, "size=0x{:08X}", params.size); + if (!params.size) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } // Create a new nvmap object and obtain a handle to it. auto object = std::make_shared<Object>(); object->id = next_id++; @@ -55,8 +66,6 @@ u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) { u32 handle = next_handle++; handles[handle] = std::move(object); - LOG_DEBUG(Service_NVDRV, "size=0x{:08X}", params.size); - params.handle = handle; std::memcpy(output.data(), ¶ms, sizeof(params)); @@ -66,9 +75,29 @@ u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) { u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) { IocAllocParams params; std::memcpy(¶ms, input.data(), sizeof(params)); + LOG_DEBUG(Service_NVDRV, "called, addr={:X}", params.addr); + + if (!params.handle) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } + + if ((params.align - 1) & params.align) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } + + const u32 min_alignment = 0x1000; + if (params.align < min_alignment) { + params.align = min_alignment; + } auto object = GetObject(params.handle); - ASSERT(object); + if (!object) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } + + if (object->status == Object::Status::Allocated) { + return static_cast<u32>(NvErrCodes::OperationNotPermitted); + } object->flags = params.flags; object->align = params.align; @@ -76,8 +105,6 @@ u32 nvmap::IocAlloc(const std::vector<u8>& input, std::vector<u8>& output) { object->addr = params.addr; object->status = Object::Status::Allocated; - LOG_DEBUG(Service_NVDRV, "called, addr={:X}", params.addr); - std::memcpy(output.data(), ¶ms, sizeof(params)); return 0; } @@ -88,8 +115,14 @@ u32 nvmap::IocGetId(const std::vector<u8>& input, std::vector<u8>& output) { LOG_WARNING(Service_NVDRV, "called"); + if (!params.handle) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } + auto object = GetObject(params.handle); - ASSERT(object); + if (!object) { + return static_cast<u32>(NvErrCodes::OperationNotPermitted); + } params.id = object->id; @@ -105,7 +138,14 @@ u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) { auto itr = std::find_if(handles.begin(), handles.end(), [&](const auto& entry) { return entry.second->id == params.id; }); - ASSERT(itr != handles.end()); + if (itr == handles.end()) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } + + auto& object = itr->second; + if (object->status != Object::Status::Allocated) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } itr->second->refcount++; @@ -125,8 +165,13 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) { LOG_WARNING(Service_NVDRV, "(STUBBED) called type={}", params.param); auto object = GetObject(params.handle); - ASSERT(object); - ASSERT(object->status == Object::Status::Allocated); + if (!object) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } + + if (object->status != Object::Status::Allocated) { + return static_cast<u32>(NvErrCodes::OperationNotPermitted); + } switch (static_cast<ParamTypes>(params.param)) { case ParamTypes::Size: @@ -163,9 +208,12 @@ u32 nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) { LOG_WARNING(Service_NVDRV, "(STUBBED) called"); auto itr = handles.find(params.handle); - ASSERT(itr != handles.end()); - - ASSERT(itr->second->refcount > 0); + if (itr == handles.end()) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } + if (!itr->second->refcount) { + return static_cast<u32>(NvErrCodes::InvalidValue); + } itr->second->refcount--; diff --git a/src/core/loader/nsp.cpp b/src/core/loader/nsp.cpp index 5534ce01c..13e57848d 100644 --- a/src/core/loader/nsp.cpp +++ b/src/core/loader/nsp.cpp @@ -35,7 +35,7 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file) return; std::tie(nacp_file, icon_file) = - FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(control_nca); + FileSys::PatchManager(nsp->GetProgramTitleID()).ParseControlNCA(*control_nca); } AppLoader_NSP::~AppLoader_NSP() = default; diff --git a/src/core/loader/nsp.h b/src/core/loader/nsp.h index b006594a6..db91cd01e 100644 --- a/src/core/loader/nsp.h +++ b/src/core/loader/nsp.h @@ -49,7 +49,7 @@ private: std::unique_ptr<AppLoader> secondary_loader; FileSys::VirtualFile icon_file; - std::shared_ptr<FileSys::NACP> nacp_file; + std::unique_ptr<FileSys::NACP> nacp_file; u64 title_id; }; diff --git a/src/core/loader/xci.cpp b/src/core/loader/xci.cpp index ee5452eb9..7a619acb4 100644 --- a/src/core/loader/xci.cpp +++ b/src/core/loader/xci.cpp @@ -30,7 +30,7 @@ AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file) return; std::tie(nacp_file, icon_file) = - FileSys::PatchManager(xci->GetProgramTitleID()).ParseControlNCA(control_nca); + FileSys::PatchManager(xci->GetProgramTitleID()).ParseControlNCA(*control_nca); } AppLoader_XCI::~AppLoader_XCI() = default; diff --git a/src/core/loader/xci.h b/src/core/loader/xci.h index 770ed1437..46f8dfc9e 100644 --- a/src/core/loader/xci.h +++ b/src/core/loader/xci.h @@ -49,7 +49,7 @@ private: std::unique_ptr<AppLoader_NCA> nca_loader; FileSys::VirtualFile icon_file; - std::shared_ptr<FileSys::NACP> nacp_file; + std::unique_ptr<FileSys::NACP> nacp_file; }; } // namespace Loader diff --git a/src/tests/core/arm/arm_test_common.cpp b/src/tests/core/arm/arm_test_common.cpp index c0a57e71f..37e15bad0 100644 --- a/src/tests/core/arm/arm_test_common.cpp +++ b/src/tests/core/arm/arm_test_common.cpp @@ -15,7 +15,8 @@ namespace ArmTests { TestEnvironment::TestEnvironment(bool mutable_memory_) : mutable_memory(mutable_memory_), test_memory(std::make_shared<TestMemory>(this)) { - Core::CurrentProcess() = Kernel::Process::Create(kernel, ""); + auto process = Kernel::Process::Create(kernel, ""); + kernel.MakeCurrentProcess(process.get()); page_table = &Core::CurrentProcess()->VMManager().page_table; std::fill(page_table->pointers.begin(), page_table->pointers.end(), nullptr); diff --git a/src/video_core/engines/fermi_2d.h b/src/video_core/engines/fermi_2d.h index 81d15c62a..2a6e8bbbb 100644 --- a/src/video_core/engines/fermi_2d.h +++ b/src/video_core/engines/fermi_2d.h @@ -36,9 +36,9 @@ public: RenderTargetFormat format; BitField<0, 1, u32> linear; union { - BitField<0, 4, u32> block_depth; + BitField<0, 4, u32> block_width; BitField<4, 4, u32> block_height; - BitField<8, 4, u32> block_width; + BitField<8, 4, u32> block_depth; }; u32 depth; u32 layer; @@ -53,10 +53,20 @@ public: address_low); } + u32 BlockWidth() const { + // The block width is stored in log2 format. + return 1 << block_width; + } + u32 BlockHeight() const { // The block height is stored in log2 format. return 1 << block_height; } + + u32 BlockDepth() const { + // The block depth is stored in log2 format. + return 1 << block_depth; + } }; static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size"); diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 4290da33f..c8d1b6478 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -347,6 +347,16 @@ public: DecrWrap = 8, }; + enum class MemoryLayout : u32 { + Linear = 0, + BlockLinear = 1, + }; + + enum class InvMemoryLayout : u32 { + BlockLinear = 0, + Linear = 1, + }; + struct Cull { enum class FrontFace : u32 { ClockWise = 0x0900, @@ -432,7 +442,12 @@ public: u32 width; u32 height; Tegra::RenderTargetFormat format; - u32 block_dimensions; + union { + BitField<0, 3, u32> block_width; + BitField<4, 3, u32> block_height; + BitField<8, 3, u32> block_depth; + BitField<12, 1, InvMemoryLayout> type; + } memory_layout; u32 array_mode; u32 layer_stride; u32 base_layer; @@ -532,7 +547,21 @@ public: INSERT_PADDING_WORDS(0x3); s32 clear_stencil; - INSERT_PADDING_WORDS(0x6C); + INSERT_PADDING_WORDS(0x17); + + struct { + u32 enable; + union { + BitField<0, 16, u32> min_x; + BitField<16, 16, u32> max_x; + }; + union { + BitField<0, 16, u32> min_y; + BitField<16, 16, u32> max_y; + }; + } scissor_test; + + INSERT_PADDING_WORDS(0x52); s32 stencil_back_func_ref; u32 stencil_back_mask; @@ -548,7 +577,12 @@ public: u32 address_high; u32 address_low; Tegra::DepthFormat format; - u32 block_dimensions; + union { + BitField<0, 4, u32> block_width; + BitField<4, 4, u32> block_height; + BitField<8, 4, u32> block_depth; + BitField<20, 1, InvMemoryLayout> type; + } memory_layout; u32 layer_stride; GPUVAddr Address() const { @@ -1002,6 +1036,7 @@ ASSERT_REG_POSITION(vertex_buffer, 0x35D); ASSERT_REG_POSITION(clear_color[0], 0x360); ASSERT_REG_POSITION(clear_depth, 0x364); ASSERT_REG_POSITION(clear_stencil, 0x368); +ASSERT_REG_POSITION(scissor_test, 0x380); ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5); ASSERT_REG_POSITION(stencil_back_mask, 0x3D6); ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7); diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index b1f137b9c..9a59b65b3 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -214,6 +214,18 @@ enum class IMinMaxExchange : u64 { XHi = 3, }; +enum class VmadType : u64 { + Size16_Low = 0, + Size16_High = 1, + Size32 = 2, + Invalid = 3, +}; + +enum class VmadShr : u64 { + Shr7 = 1, + Shr15 = 2, +}; + enum class XmadMode : u64 { None = 0, CLo = 1, @@ -314,6 +326,15 @@ enum class TextureMiscMode : u64 { PTP, }; +enum class IsberdMode : u64 { + None = 0, + Patch = 1, + Prim = 2, + Attr = 3, +}; + +enum class IsberdShift : u64 { None = 0, U16 = 1, B32 = 2 }; + enum class IpaInterpMode : u64 { Linear = 0, Perspective = 1, @@ -340,6 +361,87 @@ struct IpaMode { } }; +enum class SystemVariable : u64 { + LaneId = 0x00, + VirtCfg = 0x02, + VirtId = 0x03, + Pm0 = 0x04, + Pm1 = 0x05, + Pm2 = 0x06, + Pm3 = 0x07, + Pm4 = 0x08, + Pm5 = 0x09, + Pm6 = 0x0a, + Pm7 = 0x0b, + OrderingTicket = 0x0f, + PrimType = 0x10, + InvocationId = 0x11, + Ydirection = 0x12, + ThreadKill = 0x13, + ShaderType = 0x14, + DirectBeWriteAddressLow = 0x15, + DirectBeWriteAddressHigh = 0x16, + DirectBeWriteEnabled = 0x17, + MachineId0 = 0x18, + MachineId1 = 0x19, + MachineId2 = 0x1a, + MachineId3 = 0x1b, + Affinity = 0x1c, + InvocationInfo = 0x1d, + WscaleFactorXY = 0x1e, + WscaleFactorZ = 0x1f, + Tid = 0x20, + TidX = 0x21, + TidY = 0x22, + TidZ = 0x23, + CtaParam = 0x24, + CtaIdX = 0x25, + CtaIdY = 0x26, + CtaIdZ = 0x27, + NtId = 0x28, + CirQueueIncrMinusOne = 0x29, + Nlatc = 0x2a, + SmSpaVersion = 0x2c, + MultiPassShaderInfo = 0x2d, + LwinHi = 0x2e, + SwinHi = 0x2f, + SwinLo = 0x30, + SwinSz = 0x31, + SmemSz = 0x32, + SmemBanks = 0x33, + LwinLo = 0x34, + LwinSz = 0x35, + LmemLosz = 0x36, + LmemHioff = 0x37, + EqMask = 0x38, + LtMask = 0x39, + LeMask = 0x3a, + GtMask = 0x3b, + GeMask = 0x3c, + RegAlloc = 0x3d, + CtxAddr = 0x3e, // .fmask = F_SM50 + BarrierAlloc = 0x3e, // .fmask = F_SM60 + GlobalErrorStatus = 0x40, + WarpErrorStatus = 0x42, + WarpErrorStatusClear = 0x43, + PmHi0 = 0x48, + PmHi1 = 0x49, + PmHi2 = 0x4a, + PmHi3 = 0x4b, + PmHi4 = 0x4c, + PmHi5 = 0x4d, + PmHi6 = 0x4e, + PmHi7 = 0x4f, + ClockLo = 0x50, + ClockHi = 0x51, + GlobalTimerLo = 0x52, + GlobalTimerHi = 0x53, + HwTaskId = 0x60, + CircularQueueEntryIndex = 0x61, + CircularQueueEntryAddressLow = 0x62, + CircularQueueEntryAddressHigh = 0x63, +}; + union Instruction { Instruction& operator=(const Instruction& instr) { value = instr.value; @@ -362,6 +464,7 @@ union Instruction { BitField<48, 16, u64> opcode; union { + BitField<20, 16, u64> imm20_16; BitField<20, 19, u64> imm20_19; BitField<20, 32, s64> imm20_32; BitField<45, 1, u64> negate_b; @@ -403,6 +506,10 @@ union Instruction { } } lop3; + u16 GetImm20_16() const { + return static_cast<u16>(imm20_16); + } + u32 GetImm20_19() const { u32 imm{static_cast<u32>(imm20_19)}; imm <<= 12; @@ -915,6 +1022,35 @@ union Instruction { } bra; union { + BitField<39, 1, u64> emit; // EmitVertex + BitField<40, 1, u64> cut; // EndPrimitive + } out; + + union { + BitField<31, 1, u64> skew; + BitField<32, 1, u64> o; + BitField<33, 2, IsberdMode> mode; + BitField<47, 2, IsberdShift> shift; + } isberd; + + union { + BitField<48, 1, u64> signed_a; + BitField<38, 1, u64> is_byte_chunk_a; + BitField<36, 2, VmadType> type_a; + BitField<36, 2, u64> byte_height_a; + + BitField<49, 1, u64> signed_b; + BitField<50, 1, u64> use_register_b; + BitField<30, 1, u64> is_byte_chunk_b; + BitField<28, 2, VmadType> type_b; + BitField<28, 2, u64> byte_height_b; + + BitField<51, 2, VmadShr> shr; + BitField<55, 1, u64> saturate; // Saturates the result (a * b + c) + BitField<47, 1, u64> cc; + } vmad; + + union { BitField<20, 16, u64> imm20_16; BitField<36, 1, u64> product_shift_left; BitField<37, 1, u64> merge_37; @@ -936,6 +1072,10 @@ union Instruction { BitField<36, 5, u64> index; } cbuf36; + // Unsure about the size of this one. + // It's always used with a gpr0, so any size should be fine. + BitField<20, 8, SystemVariable> sys20; + BitField<47, 1, u64> generates_cc; BitField<61, 1, u64> is_b_imm; BitField<60, 1, u64> is_b_gpr; @@ -975,6 +1115,9 @@ public: TMML, // Texture Mip Map Level EXIT, IPA, + OUT_R, // Emit vertex/primitive + ISBERD, + VMAD, FFMA_IMM, // Fused Multiply and Add FFMA_CR, FFMA_RC, @@ -1034,6 +1177,7 @@ public: MOV_C, MOV_R, MOV_IMM, + MOV_SYS, MOV32_IMM, SHL_C, SHL_R, @@ -1209,6 +1353,9 @@ private: INST("1101111101011---", Id::TMML, Type::Memory, "TMML"), INST("111000110000----", Id::EXIT, Type::Trivial, "EXIT"), INST("11100000--------", Id::IPA, Type::Trivial, "IPA"), + INST("1111101111100---", Id::OUT_R, Type::Trivial, "OUT_R"), + INST("1110111111010---", Id::ISBERD, Type::Trivial, "ISBERD"), + INST("01011111--------", Id::VMAD, Type::Trivial, "VMAD"), INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"), INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"), INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"), @@ -1255,6 +1402,7 @@ private: INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"), INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"), INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"), + INST("1111000011001---", Id::MOV_SYS, Type::Trivial, "MOV_SYS"), INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"), INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"), INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"), diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 209bdf181..84582c777 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -255,7 +255,7 @@ DrawParameters RasterizerOpenGL::SetupDraw() { return params; } -void RasterizerOpenGL::SetupShaders() { +void RasterizerOpenGL::SetupShaders(GLenum primitive_mode) { MICROPROFILE_SCOPE(OpenGL_Shader); const auto& gpu = Core::System::GetInstance().GPU().Maxwell3D(); @@ -270,6 +270,11 @@ void RasterizerOpenGL::SetupShaders() { // Skip stages that are not enabled if (!gpu.regs.IsShaderConfigEnabled(index)) { + switch (program) { + case Maxwell::ShaderProgram::Geometry: + shader_program_manager->UseTrivialGeometryShader(); + break; + } continue; } @@ -288,11 +293,18 @@ void RasterizerOpenGL::SetupShaders() { switch (program) { case Maxwell::ShaderProgram::VertexA: case Maxwell::ShaderProgram::VertexB: { - shader_program_manager->UseProgrammableVertexShader(shader->GetProgramHandle()); + shader_program_manager->UseProgrammableVertexShader( + shader->GetProgramHandle(primitive_mode)); + break; + } + case Maxwell::ShaderProgram::Geometry: { + shader_program_manager->UseProgrammableGeometryShader( + shader->GetProgramHandle(primitive_mode)); break; } case Maxwell::ShaderProgram::Fragment: { - shader_program_manager->UseProgrammableFragmentShader(shader->GetProgramHandle()); + shader_program_manager->UseProgrammableFragmentShader( + shader->GetProgramHandle(primitive_mode)); break; } default: @@ -302,12 +314,13 @@ void RasterizerOpenGL::SetupShaders() { } // Configure the const buffers for this shader stage. - current_constbuffer_bindpoint = SetupConstBuffers(static_cast<Maxwell::ShaderStage>(stage), - shader, current_constbuffer_bindpoint); + current_constbuffer_bindpoint = + SetupConstBuffers(static_cast<Maxwell::ShaderStage>(stage), shader, primitive_mode, + current_constbuffer_bindpoint); // Configure the textures for this shader stage. current_texture_bindpoint = SetupTextures(static_cast<Maxwell::ShaderStage>(stage), shader, - current_texture_bindpoint); + primitive_mode, current_texture_bindpoint); // When VertexA is enabled, we have dual vertex shaders if (program == Maxwell::ShaderProgram::VertexA) { @@ -317,8 +330,6 @@ void RasterizerOpenGL::SetupShaders() { } state.Apply(); - - shader_program_manager->UseTrivialGeometryShader(); } std::size_t RasterizerOpenGL::CalculateVertexArraysSize() const { @@ -541,6 +552,7 @@ void RasterizerOpenGL::DrawArrays() { SyncLogicOpState(); SyncCullMode(); SyncAlphaTest(); + SyncScissorTest(); SyncTransformFeedback(); SyncPointState(); @@ -580,7 +592,7 @@ void RasterizerOpenGL::DrawArrays() { SetupVertexArrays(); DrawParameters params = SetupDraw(); - SetupShaders(); + SetupShaders(params.primitive_mode); buffer_cache.Unmap(); @@ -719,7 +731,7 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr } u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shader, - u32 current_bindpoint) { + GLenum primitive_mode, u32 current_bindpoint) { MICROPROFILE_SCOPE(OpenGL_UBO); const auto& gpu = Core::System::GetInstance().GPU(); const auto& maxwell3d = gpu.Maxwell3D(); @@ -771,7 +783,7 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad buffer.address, size, static_cast<std::size_t>(uniform_buffer_alignment)); // Now configure the bindpoint of the buffer inside the shader - glUniformBlockBinding(shader->GetProgramHandle(), + glUniformBlockBinding(shader->GetProgramHandle(primitive_mode), shader->GetProgramResourceIndex(used_buffer), current_bindpoint + bindpoint); @@ -787,7 +799,8 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, Shader& shad return current_bindpoint + static_cast<u32>(entries.size()); } -u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, u32 current_unit) { +u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, + GLenum primitive_mode, u32 current_unit) { MICROPROFILE_SCOPE(OpenGL_Texture); const auto& gpu = Core::System::GetInstance().GPU(); const auto& maxwell3d = gpu.Maxwell3D(); @@ -802,8 +815,8 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, Shader& shader, // Bind the uniform to the sampler. - glProgramUniform1i(shader->GetProgramHandle(), shader->GetUniformLocation(entry), - current_bindpoint); + glProgramUniform1i(shader->GetProgramHandle(primitive_mode), + shader->GetUniformLocation(entry), current_bindpoint); const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset()); @@ -972,6 +985,22 @@ void RasterizerOpenGL::SyncAlphaTest() { } } +void RasterizerOpenGL::SyncScissorTest() { + const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; + + state.scissor.enabled = (regs.scissor_test.enable != 0); + // TODO(Blinkhawk): Figure if the hardware supports scissor testing per viewport and how it's + // implemented. + if (regs.scissor_test.enable != 0) { + const u32 width = regs.scissor_test.max_x - regs.scissor_test.min_x; + const u32 height = regs.scissor_test.max_y - regs.scissor_test.min_y; + state.scissor.x = regs.scissor_test.min_x; + state.scissor.y = regs.scissor_test.min_y; + state.scissor.width = width; + state.scissor.height = height; + } +} + void RasterizerOpenGL::SyncTransformFeedback() { const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 0dab2018b..b1f7ccc7e 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -120,7 +120,7 @@ private: * @returns The next available bindpoint for use in the next shader stage. */ u32 SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, Shader& shader, - u32 current_bindpoint); + GLenum primitive_mode, u32 current_bindpoint); /* * Configures the current textures to use for the draw command. @@ -130,7 +130,7 @@ private: * @returns The next available bindpoint for use in the next shader stage. */ u32 SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, Shader& shader, - u32 current_unit); + GLenum primitive_mode, u32 current_unit); /// Syncs the viewport to match the guest state void SyncViewport(); @@ -165,6 +165,9 @@ private: /// Syncs the alpha test state to match the guest state void SyncAlphaTest(); + /// Syncs the scissor test state to match the guest state + void SyncScissorTest(); + /// Syncs the transform feedback state to match the guest state void SyncTransformFeedback(); @@ -207,7 +210,7 @@ private: DrawParameters SetupDraw(); - void SetupShaders(); + void SetupShaders(GLenum primitive_mode); enum class AccelDraw { Disabled, Arrays, Indexed }; AccelDraw accelerate_draw = AccelDraw::Disabled; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 56ff83eff..65a220c41 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -45,7 +45,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { SurfaceParams params{}; params.addr = TryGetCpuAddr(config.tic.Address()); params.is_tiled = config.tic.IsTiled(); + params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0, params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0, + params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0, params.pixel_format = PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value()); params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value()); @@ -97,8 +99,11 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { const auto& config{Core::System::GetInstance().GPU().Maxwell3D().regs.rt[index]}; SurfaceParams params{}; params.addr = TryGetCpuAddr(config.Address()); - params.is_tiled = true; - params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight; + params.is_tiled = + config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; + params.block_width = 1 << config.memory_layout.block_width; + params.block_height = 1 << config.memory_layout.block_height; + params.block_depth = 1 << config.memory_layout.block_depth; params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); @@ -120,13 +125,16 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { return params; } -/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(u32 zeta_width, u32 zeta_height, - Tegra::GPUVAddr zeta_address, - Tegra::DepthFormat format) { +/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer( + u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format, + u32 block_width, u32 block_height, u32 block_depth, + Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) { SurfaceParams params{}; params.addr = TryGetCpuAddr(zeta_address); - params.is_tiled = true; - params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight; + params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear; + params.block_width = 1 << std::min(block_width, 5U); + params.block_height = 1 << std::min(block_height, 5U); + params.block_depth = 1 << std::min(block_depth, 5U); params.pixel_format = PixelFormatFromDepthFormat(format); params.component_type = ComponentTypeFromDepthFormat(format); params.type = GetFormatType(params.pixel_format); @@ -148,7 +156,9 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) { SurfaceParams params{}; params.addr = TryGetCpuAddr(config.Address()); params.is_tiled = !config.linear; - params.block_height = params.is_tiled ? config.BlockHeight() : 0, + params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0, + params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0, + params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0, params.pixel_format = PixelFormatFromRenderTargetFormat(config.format); params.component_type = ComponentTypeFromRenderTarget(config.format); params.type = GetFormatType(params.pixel_format); @@ -818,6 +828,11 @@ void CachedSurface::LoadGLBuffer() { if (params.is_tiled) { gl_buffer.resize(total_size); + ASSERT_MSG(params.block_width == 1, "Block width is defined as {} on texture type {}", + params.block_width, static_cast<u32>(params.target)); + ASSERT_MSG(params.block_depth == 1, "Block depth is defined as {} on texture type {}", + params.block_depth, static_cast<u32>(params.target)); + // TODO(bunnei): This only unswizzles and copies a 2D texture - we do not yet know how to do // this for 3D textures, etc. switch (params.target) { @@ -989,7 +1004,9 @@ Surface RasterizerCacheOpenGL::GetDepthBufferSurface(bool preserve_contents) { } SurfaceParams depth_params{SurfaceParams::CreateForDepthBuffer( - regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format)}; + regs.zeta_width, regs.zeta_height, regs.zeta.Address(), regs.zeta.format, + regs.zeta.memory_layout.block_width, regs.zeta.memory_layout.block_height, + regs.zeta.memory_layout.block_depth, regs.zeta.memory_layout.type)}; return GetSurface(depth_params, preserve_contents); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 0b4940b3c..66d98ad4e 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -716,9 +716,10 @@ struct SurfaceParams { static SurfaceParams CreateForFramebuffer(std::size_t index); /// Creates SurfaceParams for a depth buffer configuration - static SurfaceParams CreateForDepthBuffer(u32 zeta_width, u32 zeta_height, - Tegra::GPUVAddr zeta_address, - Tegra::DepthFormat format); + static SurfaceParams CreateForDepthBuffer( + u32 zeta_width, u32 zeta_height, Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format, + u32 block_width, u32 block_height, u32 block_depth, + Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type); /// Creates SurfaceParams for a Fermi2D surface copy static SurfaceParams CreateForFermiCopySurface( @@ -733,7 +734,9 @@ struct SurfaceParams { VAddr addr; bool is_tiled; + u32 block_width; u32 block_height; + u32 block_depth; PixelFormat pixel_format; ComponentType component_type; SurfaceType type; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 7cd8f91e4..1a03a677f 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -68,6 +68,10 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) program_result = GLShader::GenerateVertexShader(setup); gl_type = GL_VERTEX_SHADER; break; + case Maxwell::ShaderProgram::Geometry: + program_result = GLShader::GenerateGeometryShader(setup); + gl_type = GL_GEOMETRY_SHADER; + break; case Maxwell::ShaderProgram::Fragment: program_result = GLShader::GenerateFragmentShader(setup); gl_type = GL_FRAGMENT_SHADER; @@ -80,11 +84,16 @@ CachedShader::CachedShader(VAddr addr, Maxwell::ShaderProgram program_type) entries = program_result.second; - OGLShader shader; - shader.Create(program_result.first.c_str(), gl_type); - program.Create(true, shader.handle); - SetShaderUniformBlockBindings(program.handle); - VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr); + if (program_type != Maxwell::ShaderProgram::Geometry) { + OGLShader shader; + shader.Create(program_result.first.c_str(), gl_type); + program.Create(true, shader.handle); + SetShaderUniformBlockBindings(program.handle); + VideoCore::LabelGLObject(GL_PROGRAM, program.handle, addr); + } else { + // Store shader's code to lazily build it on draw + geometry_programs.code = program_result.first; + } } GLuint CachedShader::GetProgramResourceIndex(const GLShader::ConstBufferEntry& buffer) { @@ -110,6 +119,21 @@ GLint CachedShader::GetUniformLocation(const GLShader::SamplerEntry& sampler) { return search->second; } +GLuint CachedShader::LazyGeometryProgram(OGLProgram& target_program, + const std::string& glsl_topology, + const std::string& debug_name) { + if (target_program.handle != 0) { + return target_program.handle; + } + const std::string source{geometry_programs.code + "layout (" + glsl_topology + ") in;\n"}; + OGLShader shader; + shader.Create(source.c_str(), GL_GEOMETRY_SHADER); + target_program.Create(true, shader.handle); + SetShaderUniformBlockBindings(target_program.handle); + VideoCore::LabelGLObject(GL_PROGRAM, target_program.handle, addr, debug_name); + return target_program.handle; +}; + Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) { const VAddr program_addr{GetShaderAddress(program)}; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 9bafe43a9..7bb287f56 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -7,6 +7,7 @@ #include <map> #include <memory> +#include "common/assert.h" #include "common/common_types.h" #include "video_core/rasterizer_cache.h" #include "video_core/renderer_opengl/gl_resource_manager.h" @@ -38,8 +39,31 @@ public: } /// Gets the GL program handle for the shader - GLuint GetProgramHandle() const { - return program.handle; + GLuint GetProgramHandle(GLenum primitive_mode) { + if (program_type != Maxwell::ShaderProgram::Geometry) { + return program.handle; + } + switch (primitive_mode) { + case GL_POINTS: + return LazyGeometryProgram(geometry_programs.points, "points", "ShaderPoints"); + case GL_LINES: + case GL_LINE_STRIP: + return LazyGeometryProgram(geometry_programs.lines, "lines", "ShaderLines"); + case GL_LINES_ADJACENCY: + case GL_LINE_STRIP_ADJACENCY: + return LazyGeometryProgram(geometry_programs.lines_adjacency, "lines_adjacency", + "ShaderLinesAdjacency"); + case GL_TRIANGLES: + case GL_TRIANGLE_STRIP: + case GL_TRIANGLE_FAN: + return LazyGeometryProgram(geometry_programs.triangles, "triangles", "ShaderTriangles"); + case GL_TRIANGLES_ADJACENCY: + case GL_TRIANGLE_STRIP_ADJACENCY: + return LazyGeometryProgram(geometry_programs.triangles_adjacency, "triangles_adjacency", + "ShaderLines"); + default: + UNREACHABLE_MSG("Unknown primitive mode."); + } } /// Gets the GL program resource location for the specified resource, caching as needed @@ -49,12 +73,30 @@ public: GLint GetUniformLocation(const GLShader::SamplerEntry& sampler); private: + /// Generates a geometry shader or returns one that already exists. + GLuint LazyGeometryProgram(OGLProgram& target_program, const std::string& glsl_topology, + const std::string& debug_name); + VAddr addr; Maxwell::ShaderProgram program_type; GLShader::ShaderSetup setup; GLShader::ShaderEntries entries; + + // Non-geometry program. OGLProgram program; + // Geometry programs. These are needed because GLSL needs an input topology but it's not + // declared by the hardware. Workaround this issue by generating a different shader per input + // topology class. + struct { + std::string code; + OGLProgram points; + OGLProgram lines; + OGLProgram lines_adjacency; + OGLProgram triangles; + OGLProgram triangles_adjacency; + } geometry_programs; + std::map<u32, GLuint> resource_cache; std::map<u32, GLint> uniform_cache; }; diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 85c668ca1..8dfb49507 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -7,6 +7,7 @@ #include <string> #include <string_view> +#include <boost/optional.hpp> #include <fmt/format.h> #include "common/assert.h" @@ -29,11 +30,32 @@ using Tegra::Shader::SubOp; constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH; constexpr u32 PROGRAM_HEADER_SIZE = sizeof(Tegra::Shader::Header); +enum : u32 { POSITION_VARYING_LOCATION = 0, GENERIC_VARYING_START_LOCATION = 1 }; + +constexpr u32 MAX_GEOMETRY_BUFFERS = 6; +constexpr u32 MAX_ATTRIBUTES = 0x100; // Size in vec4s, this value is untested + class DecompileFail : public std::runtime_error { public: using std::runtime_error::runtime_error; }; +/// Translate topology +static std::string GetTopologyName(Tegra::Shader::OutputTopology topology) { + switch (topology) { + case Tegra::Shader::OutputTopology::PointList: + return "points"; + case Tegra::Shader::OutputTopology::LineStrip: + return "line_strip"; + case Tegra::Shader::OutputTopology::TriangleStrip: + return "triangle_strip"; + default: + LOG_CRITICAL(Render_OpenGL, "Unknown output topology {}", static_cast<u32>(topology)); + UNREACHABLE(); + return "points"; + } +} + /// Describes the behaviour of code path of a given entry point and a return point. enum class ExitMethod { Undetermined, ///< Internal value. Only occur when analyzing JMP loop. @@ -253,8 +275,9 @@ enum class InternalFlag : u64 { class GLSLRegisterManager { public: GLSLRegisterManager(ShaderWriter& shader, ShaderWriter& declarations, - const Maxwell3D::Regs::ShaderStage& stage, const std::string& suffix) - : shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix} { + const Maxwell3D::Regs::ShaderStage& stage, const std::string& suffix, + const Tegra::Shader::Header& header) + : shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix}, header{header} { BuildRegisterList(); BuildInputList(); } @@ -358,11 +381,13 @@ public: * @param reg The destination register to use. * @param elem The element to use for the operation. * @param attribute The input attribute to use as the source value. + * @param vertex The register that decides which vertex to read from (used in GS). */ void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute, - const Tegra::Shader::IpaMode& input_mode) { + const Tegra::Shader::IpaMode& input_mode, + boost::optional<Register> vertex = {}) { const std::string dest = GetRegisterAsFloat(reg); - const std::string src = GetInputAttribute(attribute, input_mode) + GetSwizzle(elem); + const std::string src = GetInputAttribute(attribute, input_mode, vertex) + GetSwizzle(elem); shader.AddLine(dest + " = " + src + ';'); } @@ -391,16 +416,29 @@ public: * are stored as floats, so this may require conversion. * @param attribute The destination output attribute. * @param elem The element to use for the operation. - * @param reg The register to use as the source value. + * @param val_reg The register to use as the source value. + * @param buf_reg The register that tells which buffer to write to (used in geometry shaders). */ - void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& reg) { + void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& val_reg, + const Register& buf_reg) { const std::string dest = GetOutputAttribute(attribute); - const std::string src = GetRegisterAsFloat(reg); + const std::string src = GetRegisterAsFloat(val_reg); if (!dest.empty()) { // Can happen with unknown/unimplemented output attributes, in which case we ignore the // instruction for now. - shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';'); + if (stage == Maxwell3D::Regs::ShaderStage::Geometry) { + // TODO(Rodrigo): nouveau sets some attributes after setting emitting a geometry + // shader. These instructions use a dirty register as buffer index. To avoid some + // drivers from complaining for the out of boundary writes, guard them. + const std::string buf_index{"min(" + GetRegisterAsInteger(buf_reg) + ", " + + std::to_string(MAX_GEOMETRY_BUFFERS - 1) + ')'}; + shader.AddLine("amem[" + buf_index + "][" + + std::to_string(static_cast<u32>(attribute)) + ']' + + GetSwizzle(elem) + " = " + src + ';'); + } else { + shader.AddLine(dest + GetSwizzle(elem) + " = " + src + ';'); + } } } @@ -441,41 +479,123 @@ public: } } - /// Add declarations for registers + /// Add declarations. void GenerateDeclarations(const std::string& suffix) { + GenerateRegisters(suffix); + GenerateInternalFlags(); + GenerateInputAttrs(); + GenerateOutputAttrs(); + GenerateConstBuffers(); + GenerateSamplers(); + GenerateGeometry(); + } + + /// Returns a list of constant buffer declarations. + std::vector<ConstBufferEntry> GetConstBuffersDeclarations() const { + std::vector<ConstBufferEntry> result; + std::copy_if(declr_const_buffers.begin(), declr_const_buffers.end(), + std::back_inserter(result), [](const auto& entry) { return entry.IsUsed(); }); + return result; + } + + /// Returns a list of samplers used in the shader. + const std::vector<SamplerEntry>& GetSamplers() const { + return used_samplers; + } + + /// Returns the GLSL sampler used for the input shader sampler, and creates a new one if + /// necessary. + std::string AccessSampler(const Sampler& sampler, Tegra::Shader::TextureType type, + bool is_array, bool is_shadow) { + const auto offset = static_cast<std::size_t>(sampler.index.Value()); + + // If this sampler has already been used, return the existing mapping. + const auto itr = + std::find_if(used_samplers.begin(), used_samplers.end(), + [&](const SamplerEntry& entry) { return entry.GetOffset() == offset; }); + + if (itr != used_samplers.end()) { + ASSERT(itr->GetType() == type && itr->IsArray() == is_array && + itr->IsShadow() == is_shadow); + return itr->GetName(); + } + + // Otherwise create a new mapping for this sampler + const std::size_t next_index = used_samplers.size(); + const SamplerEntry entry{stage, offset, next_index, type, is_array, is_shadow}; + used_samplers.emplace_back(entry); + return entry.GetName(); + } + +private: + /// Generates declarations for registers. + void GenerateRegisters(const std::string& suffix) { for (const auto& reg : regs) { declarations.AddLine(GLSLRegister::GetTypeString() + ' ' + reg.GetPrefixString() + std::to_string(reg.GetIndex()) + '_' + suffix + " = 0;"); } declarations.AddNewLine(); + } + /// Generates declarations for internal flags. + void GenerateInternalFlags() { for (u32 ii = 0; ii < static_cast<u64>(InternalFlag::Amount); ii++) { const InternalFlag code = static_cast<InternalFlag>(ii); declarations.AddLine("bool " + GetInternalFlag(code) + " = false;"); } declarations.AddNewLine(); + } + + /// Generates declarations for input attributes. + void GenerateInputAttrs() { + if (stage != Maxwell3D::Regs::ShaderStage::Vertex) { + const std::string attr = + stage == Maxwell3D::Regs::ShaderStage::Geometry ? "gs_position[]" : "position"; + declarations.AddLine("layout (location = " + std::to_string(POSITION_VARYING_LOCATION) + + ") in vec4 " + attr + ';'); + } for (const auto element : declr_input_attribute) { // TODO(bunnei): Use proper number of elements for these u32 idx = static_cast<u32>(element.first) - static_cast<u32>(Attribute::Index::Attribute_0); - declarations.AddLine("layout(location = " + std::to_string(idx) + ")" + - GetInputFlags(element.first) + "in vec4 " + - GetInputAttribute(element.first, element.second) + ';'); + if (stage != Maxwell3D::Regs::ShaderStage::Vertex) { + // If inputs are varyings, add an offset + idx += GENERIC_VARYING_START_LOCATION; + } + + std::string attr{GetInputAttribute(element.first, element.second)}; + if (stage == Maxwell3D::Regs::ShaderStage::Geometry) { + attr = "gs_" + attr + "[]"; + } + declarations.AddLine("layout (location = " + std::to_string(idx) + ") " + + GetInputFlags(element.first) + "in vec4 " + attr + ';'); } + declarations.AddNewLine(); + } + /// Generates declarations for output attributes. + void GenerateOutputAttrs() { + if (stage != Maxwell3D::Regs::ShaderStage::Fragment) { + declarations.AddLine("layout (location = " + std::to_string(POSITION_VARYING_LOCATION) + + ") out vec4 position;"); + } for (const auto& index : declr_output_attribute) { // TODO(bunnei): Use proper number of elements for these - declarations.AddLine("layout(location = " + - std::to_string(static_cast<u32>(index) - - static_cast<u32>(Attribute::Index::Attribute_0)) + - ") out vec4 " + GetOutputAttribute(index) + ';'); + const u32 idx = static_cast<u32>(index) - + static_cast<u32>(Attribute::Index::Attribute_0) + + GENERIC_VARYING_START_LOCATION; + declarations.AddLine("layout (location = " + std::to_string(idx) + ") out vec4 " + + GetOutputAttribute(index) + ';'); } declarations.AddNewLine(); + } + /// Generates declarations for constant buffers. + void GenerateConstBuffers() { for (const auto& entry : GetConstBuffersDeclarations()) { - declarations.AddLine("layout(std140) uniform " + entry.GetName()); + declarations.AddLine("layout (std140) uniform " + entry.GetName()); declarations.AddLine('{'); declarations.AddLine(" vec4 c" + std::to_string(entry.GetIndex()) + "[MAX_CONSTBUFFER_ELEMENTS];"); @@ -483,7 +603,10 @@ public: declarations.AddNewLine(); } declarations.AddNewLine(); + } + /// Generates declarations for samplers. + void GenerateSamplers() { const auto& samplers = GetSamplers(); for (const auto& sampler : samplers) { declarations.AddLine("uniform " + sampler.GetTypeString() + ' ' + sampler.GetName() + @@ -492,44 +615,42 @@ public: declarations.AddNewLine(); } - /// Returns a list of constant buffer declarations - std::vector<ConstBufferEntry> GetConstBuffersDeclarations() const { - std::vector<ConstBufferEntry> result; - std::copy_if(declr_const_buffers.begin(), declr_const_buffers.end(), - std::back_inserter(result), [](const auto& entry) { return entry.IsUsed(); }); - return result; - } - - /// Returns a list of samplers used in the shader - const std::vector<SamplerEntry>& GetSamplers() const { - return used_samplers; - } - - /// Returns the GLSL sampler used for the input shader sampler, and creates a new one if - /// necessary. - std::string AccessSampler(const Sampler& sampler, Tegra::Shader::TextureType type, - bool is_array, bool is_shadow) { - const std::size_t offset = static_cast<std::size_t>(sampler.index.Value()); + /// Generates declarations used for geometry shaders. + void GenerateGeometry() { + if (stage != Maxwell3D::Regs::ShaderStage::Geometry) + return; - // If this sampler has already been used, return the existing mapping. - const auto itr = - std::find_if(used_samplers.begin(), used_samplers.end(), - [&](const SamplerEntry& entry) { return entry.GetOffset() == offset; }); + declarations.AddLine( + "layout (" + GetTopologyName(header.common3.output_topology) + + ", max_vertices = " + std::to_string(header.common4.max_output_vertices) + ") out;"); + declarations.AddNewLine(); - if (itr != used_samplers.end()) { - ASSERT(itr->GetType() == type && itr->IsArray() == is_array && - itr->IsShadow() == is_shadow); - return itr->GetName(); - } + declarations.AddLine("vec4 amem[" + std::to_string(MAX_GEOMETRY_BUFFERS) + "][" + + std::to_string(MAX_ATTRIBUTES) + "];"); + declarations.AddNewLine(); - // Otherwise create a new mapping for this sampler - const std::size_t next_index = used_samplers.size(); - const SamplerEntry entry{stage, offset, next_index, type, is_array, is_shadow}; - used_samplers.emplace_back(entry); - return entry.GetName(); + constexpr char buffer[] = "amem[output_buffer]"; + declarations.AddLine("void emit_vertex(uint output_buffer) {"); + ++declarations.scope; + for (const auto element : declr_output_attribute) { + declarations.AddLine(GetOutputAttribute(element) + " = " + buffer + '[' + + std::to_string(static_cast<u32>(element)) + "];"); + } + + declarations.AddLine("position = " + std::string(buffer) + '[' + + std::to_string(static_cast<u32>(Attribute::Index::Position)) + "];"); + + // If a geometry shader is attached, it will always flip (it's the last stage before + // fragment). For more info about flipping, refer to gl_shader_gen.cpp. + declarations.AddLine("position.xy *= viewport_flip.xy;"); + declarations.AddLine("gl_Position = position;"); + declarations.AddLine("position.w = 1.0;"); + declarations.AddLine("EmitVertex();"); + --declarations.scope; + declarations.AddLine('}'); + declarations.AddNewLine(); } -private: /// Generates code representing a temporary (GPR) register. std::string GetRegister(const Register& reg, unsigned elem) { if (reg == Register::ZeroIndex) { @@ -586,11 +707,19 @@ private: /// Generates code representing an input attribute register. std::string GetInputAttribute(Attribute::Index attribute, - const Tegra::Shader::IpaMode& input_mode) { + const Tegra::Shader::IpaMode& input_mode, + boost::optional<Register> vertex = {}) { + auto GeometryPass = [&](const std::string& name) { + if (stage == Maxwell3D::Regs::ShaderStage::Geometry && vertex) { + return "gs_" + name + '[' + GetRegisterAsInteger(vertex.value(), 0, false) + ']'; + } + return name; + }; + switch (attribute) { case Attribute::Index::Position: if (stage != Maxwell3D::Regs::ShaderStage::Fragment) { - return "position"; + return GeometryPass("position"); } else { return "vec4(gl_FragCoord.x, gl_FragCoord.y, gl_FragCoord.z, 1.0)"; } @@ -619,7 +748,7 @@ private: UNREACHABLE(); } } - return "input_attribute_" + std::to_string(index); + return GeometryPass("input_attribute_" + std::to_string(index)); } LOG_CRITICAL(HW_GPU, "Unhandled input attribute: {}", static_cast<u32>(attribute)); @@ -672,7 +801,7 @@ private: return out; } - /// Generates code representing an output attribute register. + /// Generates code representing the declaration name of an output attribute register. std::string GetOutputAttribute(Attribute::Index attribute) { switch (attribute) { case Attribute::Index::Position: @@ -708,6 +837,7 @@ private: std::vector<SamplerEntry> used_samplers; const Maxwell3D::Regs::ShaderStage& stage; const std::string& suffix; + const Tegra::Shader::Header& header; }; class GLSLGenerator { @@ -1103,8 +1233,8 @@ private: return offset + 1; } - shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName() + " (" + - std::to_string(instr.value) + ')'); + shader.AddLine( + fmt::format("// {}: {} (0x{:016x})", offset, opcode->GetName(), instr.value)); using Tegra::Shader::Pred; ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute, @@ -1826,7 +1956,7 @@ private: const auto LoadNextElement = [&](u32 reg_offset) { regs.SetRegisterToInputAttibute(instr.gpr0.Value() + reg_offset, next_element, static_cast<Attribute::Index>(next_index), - input_mode); + input_mode, instr.gpr39.Value()); // Load the next attribute element into the following register. If the element // to load goes beyond the vec4 size, load the first element of the next @@ -1890,8 +2020,8 @@ private: const auto StoreNextElement = [&](u32 reg_offset) { regs.SetOutputAttributeToRegister(static_cast<Attribute::Index>(next_index), - next_element, - instr.gpr0.Value() + reg_offset); + next_element, instr.gpr0.Value() + reg_offset, + instr.gpr39.Value()); // Load the next attribute element into the following register. If the element // to load goes beyond the vec4 size, load the first element of the next @@ -2734,6 +2864,52 @@ private: break; } + case OpCode::Id::OUT_R: { + ASSERT(instr.gpr20.Value() == Register::ZeroIndex); + ASSERT_MSG(stage == Maxwell3D::Regs::ShaderStage::Geometry, + "OUT is expected to be used in a geometry shader."); + + if (instr.out.emit) { + // gpr0 is used to store the next address. Hardware returns a pointer but + // we just return the next index with a cyclic cap. + const std::string current{regs.GetRegisterAsInteger(instr.gpr8, 0, false)}; + const std::string next = "((" + current + " + 1" + ") % " + + std::to_string(MAX_GEOMETRY_BUFFERS) + ')'; + shader.AddLine("emit_vertex(" + current + ");"); + regs.SetRegisterToInteger(instr.gpr0, false, 0, next, 1, 1); + } + if (instr.out.cut) { + shader.AddLine("EndPrimitive();"); + } + + break; + } + case OpCode::Id::MOV_SYS: { + switch (instr.sys20) { + case Tegra::Shader::SystemVariable::InvocationInfo: { + LOG_WARNING(HW_GPU, "MOV_SYS instruction with InvocationInfo is incomplete"); + regs.SetRegisterToInteger(instr.gpr0, false, 0, "0u", 1, 1); + break; + } + default: { + LOG_CRITICAL(HW_GPU, "Unhandled system move: {}", + static_cast<u32>(instr.sys20.Value())); + UNREACHABLE(); + } + } + break; + } + case OpCode::Id::ISBERD: { + ASSERT(instr.isberd.o == 0); + ASSERT(instr.isberd.skew == 0); + ASSERT(instr.isberd.shift == Tegra::Shader::IsberdShift::None); + ASSERT(instr.isberd.mode == Tegra::Shader::IsberdMode::None); + ASSERT_MSG(stage == Maxwell3D::Regs::ShaderStage::Geometry, + "ISBERD is expected to be used in a geometry shader."); + LOG_WARNING(HW_GPU, "ISBERD instruction is incomplete"); + regs.SetRegisterToFloat(instr.gpr0, 0, regs.GetRegisterAsFloat(instr.gpr8), 1, 1); + break; + } case OpCode::Id::BRA: { ASSERT_MSG(instr.bra.constant_buffer == 0, "BRA with constant buffers are not implemented"); @@ -2777,6 +2953,88 @@ private: LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed"); break; } + case OpCode::Id::VMAD: { + const bool signed_a = instr.vmad.signed_a == 1; + const bool signed_b = instr.vmad.signed_b == 1; + const bool result_signed = signed_a || signed_b; + boost::optional<std::string> forced_result; + + auto Unpack = [&](const std::string& op, bool is_chunk, bool is_signed, + Tegra::Shader::VmadType type, u64 byte_height) { + const std::string value = [&]() { + if (!is_chunk) { + const auto offset = static_cast<u32>(byte_height * 8); + return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)"; + } + const std::string zero = "0"; + + switch (type) { + case Tegra::Shader::VmadType::Size16_Low: + return '(' + op + " & 0xffff)"; + case Tegra::Shader::VmadType::Size16_High: + return '(' + op + " >> 16)"; + case Tegra::Shader::VmadType::Size32: + // TODO(Rodrigo): From my hardware tests it becomes a bit "mad" when + // this type is used (1 * 1 + 0 == 0x5b800000). Until a better + // explanation is found: assert. + UNREACHABLE_MSG("Unimplemented"); + return zero; + case Tegra::Shader::VmadType::Invalid: + // Note(Rodrigo): This flag is invalid according to nvdisasm. From my + // testing (even though it's invalid) this makes the whole instruction + // assign zero to target register. + forced_result = boost::make_optional(zero); + return zero; + default: + UNREACHABLE(); + return zero; + } + }(); + + if (is_signed) { + return "int(" + value + ')'; + } + return value; + }; + + const std::string op_a = Unpack(regs.GetRegisterAsInteger(instr.gpr8, 0, false), + instr.vmad.is_byte_chunk_a != 0, signed_a, + instr.vmad.type_a, instr.vmad.byte_height_a); + + std::string op_b; + if (instr.vmad.use_register_b) { + op_b = Unpack(regs.GetRegisterAsInteger(instr.gpr20, 0, false), + instr.vmad.is_byte_chunk_b != 0, signed_b, instr.vmad.type_b, + instr.vmad.byte_height_b); + } else { + op_b = '(' + + std::to_string(signed_b ? static_cast<s16>(instr.alu.GetImm20_16()) + : instr.alu.GetImm20_16()) + + ')'; + } + + const std::string op_c = regs.GetRegisterAsInteger(instr.gpr39, 0, result_signed); + + std::string result; + if (forced_result) { + result = *forced_result; + } else { + result = '(' + op_a + " * " + op_b + " + " + op_c + ')'; + + switch (instr.vmad.shr) { + case Tegra::Shader::VmadShr::Shr7: + result = '(' + result + " >> 7)"; + break; + case Tegra::Shader::VmadShr::Shr15: + result = '(' + result + " >> 15)"; + break; + } + } + regs.SetRegisterToInteger(instr.gpr0, result_signed, 1, result, 1, 1, + instr.vmad.saturate == 1, 0, Register::Size::Word, + instr.vmad.cc); + break; + } default: { LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName()); UNREACHABLE(); @@ -2907,7 +3165,7 @@ private: ShaderWriter shader; ShaderWriter declarations; - GLSLRegisterManager regs{shader, declarations, stage, suffix}; + GLSLRegisterManager regs{shader, declarations, stage, suffix, header}; // Declarations std::set<std::string> declr_predicates; diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index b0466c18f..1e5eb32df 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -17,7 +17,18 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup) { std::string out = "#version 430 core\n"; out += "#extension GL_ARB_separate_shader_objects : enable\n\n"; out += Decompiler::GetCommonDeclarations(); - out += "bool exec_vertex();\n"; + + out += R"( +out gl_PerVertex { + vec4 gl_Position; +}; + +layout(std140) uniform vs_config { + vec4 viewport_flip; + uvec4 instance_id; + uvec4 flip_stage; +}; +)"; if (setup.IsDualProgram()) { out += "bool exec_vertex_b();\n"; @@ -28,18 +39,17 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup) { Maxwell3D::Regs::ShaderStage::Vertex, "vertex") .get_value_or({}); - out += R"( - -out gl_PerVertex { - vec4 gl_Position; -}; + out += program.first; -out vec4 position; + if (setup.IsDualProgram()) { + ProgramResult program_b = + Decompiler::DecompileProgram(setup.program.code_b, PROGRAM_OFFSET, + Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b") + .get_value_or({}); + out += program_b.first; + } -layout (std140) uniform vs_config { - vec4 viewport_flip; - uvec4 instance_id; -}; + out += R"( void main() { position = vec4(0.0, 0.0, 0.0, 0.0); @@ -52,27 +62,52 @@ void main() { out += R"( - // Viewport can be flipped, which is unsupported by glViewport - position.xy *= viewport_flip.xy; + // Check if the flip stage is VertexB + if (flip_stage[0] == 1) { + // Viewport can be flipped, which is unsupported by glViewport + position.xy *= viewport_flip.xy; + } gl_Position = position; // TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0 // For now, this is here to bring order in lieu of proper emulation - position.w = 1.0; + if (flip_stage[0] == 1) { + position.w = 1.0; + } } )"; - out += program.first; + return {out, program.second}; +} - if (setup.IsDualProgram()) { - ProgramResult program_b = - Decompiler::DecompileProgram(setup.program.code_b, PROGRAM_OFFSET, - Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b") - .get_value_or({}); - out += program_b.first; - } +ProgramResult GenerateGeometryShader(const ShaderSetup& setup) { + std::string out = "#version 430 core\n"; + out += "#extension GL_ARB_separate_shader_objects : enable\n\n"; + out += Decompiler::GetCommonDeclarations(); + out += "bool exec_geometry();\n"; + + ProgramResult program = + Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET, + Maxwell3D::Regs::ShaderStage::Geometry, "geometry") + .get_value_or({}); + out += R"( +out gl_PerVertex { + vec4 gl_Position; +}; +layout (std140) uniform gs_config { + vec4 viewport_flip; + uvec4 instance_id; + uvec4 flip_stage; +}; + +void main() { + exec_geometry(); +} + +)"; + out += program.first; return {out, program.second}; } @@ -87,7 +122,6 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup) { Maxwell3D::Regs::ShaderStage::Fragment, "fragment") .get_value_or({}); out += R"( -in vec4 position; layout(location = 0) out vec4 FragColor0; layout(location = 1) out vec4 FragColor1; layout(location = 2) out vec4 FragColor2; @@ -100,6 +134,7 @@ layout(location = 7) out vec4 FragColor7; layout (std140) uniform fs_config { vec4 viewport_flip; uvec4 instance_id; + uvec4 flip_stage; }; void main() { @@ -110,5 +145,4 @@ void main() { out += program.first; return {out, program.second}; } - -} // namespace OpenGL::GLShader +} // namespace OpenGL::GLShader
\ No newline at end of file diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index e56f39e78..79596087a 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -196,6 +196,12 @@ private: ProgramResult GenerateVertexShader(const ShaderSetup& setup); /** + * Generates the GLSL geometry shader program source code for the given GS program + * @returns String of the shader source code + */ +ProgramResult GenerateGeometryShader(const ShaderSetup& setup); + +/** * Generates the GLSL fragment shader program source code for the given FS program * @returns String of the shader source code */ diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index 022d32a86..010857ec6 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -18,6 +18,14 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh // We only assign the instance to the first component of the vector, the rest is just padding. instance_id[0] = state.current_instance; + + // Assign in which stage the position has to be flipped + // (the last stage before the fragment shader). + if (gpu.regs.shader_config[static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry)].enable) { + flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::Geometry); + } else { + flip_stage[0] = static_cast<u32>(Maxwell3D::Regs::ShaderProgram::VertexB); + } } } // namespace OpenGL::GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index 3de15ba9b..b3a191cf2 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -21,8 +21,9 @@ struct MaxwellUniformData { void SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage); alignas(16) GLvec4 viewport_flip; alignas(16) GLuvec4 instance_id; + alignas(16) GLuvec4 flip_stage; }; -static_assert(sizeof(MaxwellUniformData) == 32, "MaxwellUniformData structure size is incorrect"); +static_assert(sizeof(MaxwellUniformData) == 48, "MaxwellUniformData structure size is incorrect"); static_assert(sizeof(MaxwellUniformData) < 16384, "MaxwellUniformData structure must be less than 16kb as per the OpenGL spec"); @@ -36,6 +37,10 @@ public: vs = program; } + void UseProgrammableGeometryShader(GLuint program) { + gs = program; + } + void UseProgrammableFragmentShader(GLuint program) { fs = program; } diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index 8f31d825a..58d17abcb 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -161,7 +161,9 @@ struct TICEntry { BitField<21, 3, TICHeaderVersion> header_version; }; union { + BitField<0, 3, u32> block_width; BitField<3, 3, u32> block_height; + BitField<6, 3, u32> block_depth; // High 16 bits of the pitch value BitField<0, 16, u32> pitch_high; @@ -202,13 +204,24 @@ struct TICEntry { return depth_minus_1 + 1; } + u32 BlockWidth() const { + ASSERT(IsTiled()); + // The block height is stored in log2 format. + return 1 << block_width; + } + u32 BlockHeight() const { - ASSERT(header_version == TICHeaderVersion::BlockLinear || - header_version == TICHeaderVersion::BlockLinearColorKey); + ASSERT(IsTiled()); // The block height is stored in log2 format. return 1 << block_height; } + u32 BlockDepth() const { + ASSERT(IsTiled()); + // The block height is stored in log2 format. + return 1 << block_depth; + } + bool IsTiled() const { return header_version == TICHeaderVersion::BlockLinear || header_version == TICHeaderVersion::BlockLinearColorKey; diff --git a/src/video_core/utils.h b/src/video_core/utils.h index 681919ae3..237cc1307 100644 --- a/src/video_core/utils.h +++ b/src/video_core/utils.h @@ -169,16 +169,20 @@ static void LabelGLObject(GLenum identifier, GLuint handle, VAddr addr, const std::string nice_addr = fmt::format("0x{:016x}", addr); std::string object_label; - switch (identifier) { - case GL_TEXTURE: - object_label = extra_info + "@" + nice_addr; - break; - case GL_PROGRAM: - object_label = "ShaderProgram@" + nice_addr; - break; - default: - object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr); - break; + if (extra_info.empty()) { + switch (identifier) { + case GL_TEXTURE: + object_label = "Texture@" + nice_addr; + break; + case GL_PROGRAM: + object_label = "Shader@" + nice_addr; + break; + default: + object_label = fmt::format("Object(0x{:x})@{}", identifier, nice_addr); + break; + } + } else { + object_label = extra_info + '@' + nice_addr; } glObjectLabel(identifier, handle, -1, static_cast<const GLchar*>(object_label.c_str())); } diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index d2b3de683..8f99a1c78 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -27,9 +27,8 @@ #include "yuzu/ui_settings.h" namespace { -void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager, - const std::shared_ptr<FileSys::NCA>& nca, std::vector<u8>& icon, - std::string& name) { +void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager, const FileSys::NCA& nca, + std::vector<u8>& icon, std::string& name) { auto [nacp, icon_file] = patch_manager.ParseControlNCA(nca); if (icon_file != nullptr) icon = icon_file->ReadAllBytes(); @@ -110,7 +109,7 @@ void GameListWorker::AddInstalledTitlesToGameList() { const FileSys::PatchManager patch{program_id}; const auto& control = cache->GetEntry(game.title_id, FileSys::ContentRecordType::Control); if (control != nullptr) - GetMetadataFromControlNCA(patch, control, icon, name); + GetMetadataFromControlNCA(patch, *control, icon, name); auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id); @@ -197,8 +196,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign res2 == Loader::ResultStatus::Success) { // Use from metadata pool. if (nca_control_map.find(program_id) != nca_control_map.end()) { - const auto nca = nca_control_map[program_id]; - GetMetadataFromControlNCA(patch, nca, icon, name); + const auto& nca = nca_control_map[program_id]; + GetMetadataFromControlNCA(patch, *nca, icon, name); } } |