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-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp26
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h49
-rw-r--r--src/video_core/textures/decoders.cpp3
3 files changed, 45 insertions, 33 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 257aa9571..2e68dab11 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -109,6 +109,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // DXT45
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
+ {GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN2
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
true}, // BC7U
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
@@ -218,17 +219,17 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
- MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
- MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
- MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
- MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
- MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>,
- MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
- MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
- MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>,
- MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
- MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
- MortonCopy<true, PixelFormat::Z32FS8>,
+ MortonCopy<true, PixelFormat::DXN2>, MortonCopy<true, PixelFormat::BC7U>,
+ MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::G8R8>,
+ MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>,
+ MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>,
+ MortonCopy<true, PixelFormat::R16F>, MortonCopy<true, PixelFormat::R16UNORM>,
+ MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>,
+ MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>,
+ MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>,
+ MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>,
+ MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
+ MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -242,7 +243,8 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::RGBA16F>,
MortonCopy<false, PixelFormat::R11FG11FB10F>,
MortonCopy<false, PixelFormat::RGBA32UI>,
- // TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/BC7U/ASTC_2D_4X4 formats is not supported
+ // TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/DXN2/BC7U/ASTC_2D_4X4 formats is not
+ // supported
nullptr,
nullptr,
nullptr,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 4168129f9..6f01b2bf0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -35,31 +35,32 @@ struct SurfaceParams {
DXT23 = 9,
DXT45 = 10,
DXN1 = 11, // This is also known as BC4
- BC7U = 12,
- ASTC_2D_4X4 = 13,
- G8R8 = 14,
- BGRA8 = 15,
- RGBA32F = 16,
- RG32F = 17,
- R32F = 18,
- R16F = 19,
- R16UNORM = 20,
- RG16 = 21,
- RG16F = 22,
- RG16UI = 23,
- RG16I = 24,
- RG16S = 25,
- RGB32F = 26,
- SRGBA8 = 27,
+ DXN2 = 12, // This is also known as BC5
+ BC7U = 13,
+ ASTC_2D_4X4 = 14,
+ G8R8 = 15,
+ BGRA8 = 16,
+ RGBA32F = 17,
+ RG32F = 18,
+ R32F = 19,
+ R16F = 20,
+ R16UNORM = 21,
+ RG16 = 22,
+ RG16F = 23,
+ RG16UI = 24,
+ RG16I = 25,
+ RG16S = 26,
+ RGB32F = 27,
+ SRGBA8 = 28,
MaxColorFormat,
// DepthStencil formats
- Z24S8 = 28,
- S8Z24 = 29,
- Z32F = 30,
- Z16 = 31,
- Z32FS8 = 32,
+ Z24S8 = 29,
+ S8Z24 = 30,
+ Z32F = 31,
+ Z16 = 32,
+ Z32FS8 = 33,
MaxDepthStencilFormat,
@@ -109,6 +110,7 @@ struct SurfaceParams {
4, // DXT23
4, // DXT45
4, // DXN1
+ 4, // DXN2
4, // BC7U
4, // ASTC_2D_4X4
1, // G8R8
@@ -153,6 +155,7 @@ struct SurfaceParams {
128, // DXT23
128, // DXT45
64, // DXN1
+ 128, // DXN2
128, // BC7U
32, // ASTC_2D_4X4
16, // G8R8
@@ -305,6 +308,8 @@ struct SurfaceParams {
return PixelFormat::DXT45;
case Tegra::Texture::TextureFormat::DXN1:
return PixelFormat::DXN1;
+ case Tegra::Texture::TextureFormat::DXN2:
+ return PixelFormat::DXN2;
case Tegra::Texture::TextureFormat::BC7U:
return PixelFormat::BC7U;
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
@@ -362,6 +367,8 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::DXT45;
case PixelFormat::DXN1:
return Tegra::Texture::TextureFormat::DXN1;
+ case PixelFormat::DXN2:
+ return Tegra::Texture::TextureFormat::DXN2;
case PixelFormat::BC7U:
return Tegra::Texture::TextureFormat::BC7U;
case PixelFormat::ASTC_2D_4X4:
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 65db84ad3..7ea66584c 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -54,6 +54,7 @@ u32 BytesPerPixel(TextureFormat format) {
return 8;
case TextureFormat::DXT23:
case TextureFormat::DXT45:
+ case TextureFormat::DXN2:
case TextureFormat::BC7U:
// In this case a 'pixel' actually refers to a 4x4 tile.
return 16;
@@ -113,6 +114,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::DXT23:
case TextureFormat::DXT45:
case TextureFormat::DXN1:
+ case TextureFormat::DXN2:
case TextureFormat::BC7U:
// In the DXT and DXN formats, each 4x4 tile is swizzled instead of just individual pixel
// values.
@@ -179,6 +181,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::DXT23:
case TextureFormat::DXT45:
case TextureFormat::DXN1:
+ case TextureFormat::DXN2:
case TextureFormat::BC7U:
case TextureFormat::ASTC_2D_4X4:
case TextureFormat::A8R8G8B8: