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-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h1
-rw-r--r--src/core/settings.cpp6
-rw-r--r--src/video_core/command_processor.h3
-rw-r--r--src/video_core/engines/shader_bytecode.h3
-rw-r--r--src/video_core/gpu.cpp42
-rw-r--r--src/video_core/gpu.h17
-rw-r--r--src/video_core/renderer_base.cpp19
-rw-r--r--src/video_core/renderer_base.h24
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp21
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h51
-rw-r--r--src/video_core/video_core.cpp2
-rw-r--r--src/video_core/video_core.h7
12 files changed, 138 insertions, 58 deletions
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index f86e1056c..db2e17c0c 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -6,6 +6,7 @@
#include <vector>
#include <boost/optional.hpp>
+#include "common/common_funcs.h"
#include "common/math_util.h"
#include "common/swap.h"
#include "core/hle/kernel/event.h"
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index a4623223d..0da159559 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -7,22 +7,18 @@
#include "core/hle/service/hid/hid.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
-#include "video_core/video_core.h"
namespace Settings {
Values values = {};
void Apply() {
-
GDBStub::SetServerPort(values.gdbstub_port);
GDBStub::ToggleServer(values.use_gdbstub);
- VideoCore::g_toggle_framelimit_enabled = values.toggle_framelimit;
-
auto& system_instance = Core::System::GetInstance();
if (system_instance.IsPoweredOn()) {
- system_instance.Renderer().UpdateCurrentFramebufferLayout();
+ system_instance.Renderer().RefreshBaseSettings();
}
Service::HID::ReloadInputDevices();
diff --git a/src/video_core/command_processor.h b/src/video_core/command_processor.h
index f7214ffec..a01153e0b 100644
--- a/src/video_core/command_processor.h
+++ b/src/video_core/command_processor.h
@@ -30,8 +30,7 @@ union CommandHeader {
BitField<29, 3, SubmissionMode> mode;
};
-static_assert(std::is_standard_layout<CommandHeader>::value == true,
- "CommandHeader does not use standard layout");
+static_assert(std::is_standard_layout_v<CommandHeader>, "CommandHeader is not standard layout");
static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect size!");
} // namespace Tegra
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 42c6ea5fd..6cb7bea1c 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -477,8 +477,7 @@ union Instruction {
u64 value;
};
static_assert(sizeof(Instruction) == 0x8, "Incorrect structure size");
-static_assert(std::is_standard_layout<Instruction>::value,
- "Structure does not have standard layout");
+static_assert(std::is_standard_layout_v<Instruction>, "Instruction is not standard layout");
class OpCode {
public:
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index 4ff4d71c5..ceaf86654 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include "common/assert.h"
#include "video_core/engines/fermi_2d.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/engines/maxwell_compute.h"
@@ -11,6 +12,15 @@
namespace Tegra {
+u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
+ switch (format) {
+ case PixelFormat::ABGR8:
+ return 4;
+ }
+
+ UNREACHABLE();
+}
+
GPU::GPU(VideoCore::RasterizerInterface& rasterizer) {
memory_manager = std::make_unique<MemoryManager>();
maxwell_3d = std::make_unique<Engines::Maxwell3D>(rasterizer, *memory_manager);
@@ -34,19 +44,51 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
switch (format) {
case RenderTargetFormat::RGBA32_FLOAT:
+ case RenderTargetFormat::RGBA32_UINT:
return 16;
case RenderTargetFormat::RGBA16_FLOAT:
case RenderTargetFormat::RG32_FLOAT:
return 8;
case RenderTargetFormat::RGBA8_UNORM:
+ case RenderTargetFormat::RGBA8_SRGB:
case RenderTargetFormat::RGB10_A2_UNORM:
case RenderTargetFormat::BGRA8_UNORM:
+ case RenderTargetFormat::RG16_UNORM:
+ case RenderTargetFormat::RG16_SNORM:
+ case RenderTargetFormat::RG16_UINT:
+ case RenderTargetFormat::RG16_SINT:
+ case RenderTargetFormat::RG16_FLOAT:
case RenderTargetFormat::R32_FLOAT:
case RenderTargetFormat::R11G11B10_FLOAT:
return 4;
+ case RenderTargetFormat::R16_UNORM:
+ case RenderTargetFormat::R16_SNORM:
+ case RenderTargetFormat::R16_UINT:
+ case RenderTargetFormat::R16_SINT:
+ case RenderTargetFormat::R16_FLOAT:
+ return 2;
+ case RenderTargetFormat::R8_UNORM:
+ return 1;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
}
}
+u32 DepthFormatBytesPerPixel(DepthFormat format) {
+ switch (format) {
+ case DepthFormat::Z32_S8_X24_FLOAT:
+ return 8;
+ case DepthFormat::Z32_FLOAT:
+ case DepthFormat::S8_Z24_UNORM:
+ case DepthFormat::Z24_X8_UNORM:
+ case DepthFormat::Z24_S8_UNORM:
+ case DepthFormat::Z24_C8_UNORM:
+ return 4;
+ case DepthFormat::Z16_UNORM:
+ return 2;
+ default:
+ UNIMPLEMENTED_MSG("Unimplemented Depth format {}", static_cast<u32>(format));
+ }
+}
+
} // namespace Tegra
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index 874eddd78..b57312b3b 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -6,7 +6,6 @@
#include <memory>
#include <unordered_map>
-#include <vector>
#include "common/common_types.h"
#include "core/hle/service/nvflinger/buffer_queue.h"
#include "video_core/memory_manager.h"
@@ -35,6 +34,10 @@ enum class RenderTargetFormat : u32 {
R11G11B10_FLOAT = 0xE0,
R32_FLOAT = 0xE5,
B5G6R5_UNORM = 0xE8,
+ R16_UNORM = 0xEE,
+ R16_SNORM = 0xEF,
+ R16_SINT = 0xF0,
+ R16_UINT = 0xF1,
R16_FLOAT = 0xF2,
R8_UNORM = 0xF3,
};
@@ -52,6 +55,9 @@ enum class DepthFormat : u32 {
/// Returns the number of bytes per pixel of each rendertarget format.
u32 RenderTargetBytesPerPixel(RenderTargetFormat format);
+/// Returns the number of bytes per pixel of each depth format.
+u32 DepthFormatBytesPerPixel(DepthFormat format);
+
class DebugContext;
/**
@@ -65,14 +71,7 @@ struct FramebufferConfig {
/**
* Returns the number of bytes per pixel.
*/
- static u32 BytesPerPixel(PixelFormat format) {
- switch (format) {
- case PixelFormat::ABGR8:
- return 4;
- }
-
- UNREACHABLE();
- }
+ static u32 BytesPerPixel(PixelFormat format);
VAddr address;
u32 offset;
diff --git a/src/video_core/renderer_base.cpp b/src/video_core/renderer_base.cpp
index 3ca350243..e87016429 100644
--- a/src/video_core/renderer_base.cpp
+++ b/src/video_core/renderer_base.cpp
@@ -4,18 +4,23 @@
#include <memory>
#include "core/frontend/emu_window.h"
+#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
namespace VideoCore {
-RendererBase::RendererBase(EmuWindow& window) : render_window{window} {}
+RendererBase::RendererBase(EmuWindow& window) : render_window{window} {
+ RefreshBaseSettings();
+}
+
RendererBase::~RendererBase() = default;
-void RendererBase::UpdateCurrentFramebufferLayout() {
- const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
+void RendererBase::RefreshBaseSettings() {
+ RefreshRasterizerSetting();
+ UpdateCurrentFramebufferLayout();
- render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
+ renderer_settings.use_framelimiter = Settings::values.toggle_framelimit;
}
void RendererBase::RefreshRasterizerSetting() {
@@ -24,4 +29,10 @@ void RendererBase::RefreshRasterizerSetting() {
}
}
+void RendererBase::UpdateCurrentFramebufferLayout() {
+ const Layout::FramebufferLayout& layout = render_window.GetFramebufferLayout();
+
+ render_window.UpdateCurrentFramebufferLayout(layout.width, layout.height);
+}
+
} // namespace VideoCore
diff --git a/src/video_core/renderer_base.h b/src/video_core/renderer_base.h
index 235de23a1..fd8c47592 100644
--- a/src/video_core/renderer_base.h
+++ b/src/video_core/renderer_base.h
@@ -4,9 +4,9 @@
#pragma once
+#include <atomic>
#include <memory>
#include <boost/optional.hpp>
-#include "common/assert.h"
#include "common/common_types.h"
#include "video_core/gpu.h"
#include "video_core/rasterizer_interface.h"
@@ -15,11 +15,12 @@ class EmuWindow;
namespace VideoCore {
+struct RendererSettings {
+ std::atomic_bool use_framelimiter{false};
+};
+
class RendererBase : NonCopyable {
public:
- /// Used to reference a framebuffer
- enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
-
explicit RendererBase(EmuWindow& window);
virtual ~RendererBase();
@@ -32,9 +33,6 @@ public:
/// Shutdown the renderer
virtual void ShutDown() = 0;
- /// Updates the framebuffer layout of the contained render window handle.
- void UpdateCurrentFramebufferLayout();
-
// Getter/setter functions:
// ------------------------
@@ -54,13 +52,23 @@ public:
return *rasterizer;
}
- void RefreshRasterizerSetting();
+ /// Refreshes the settings common to all renderers
+ void RefreshBaseSettings();
protected:
+ /// Refreshes settings specific to the rasterizer.
+ void RefreshRasterizerSetting();
+
EmuWindow& render_window; ///< Reference to the render window handle.
std::unique_ptr<RasterizerInterface> rasterizer;
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
int m_current_frame = 0; ///< Current frame, should be set by the renderer
+
+ RendererSettings renderer_settings;
+
+private:
+ /// Updates the framebuffer layout of the contained render window handle.
+ void UpdateCurrentFramebufferLayout();
};
} // namespace VideoCore
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 9fb734b77..15a33ed9b 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -122,6 +122,9 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
+ {GL_R16_SNORM, GL_RED, GL_SHORT, ComponentType::SNorm, false}, // R16S
+ {GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // R16UI
+ {GL_R16I, GL_RED_INTEGER, GL_SHORT, ComponentType::SInt, false}, // R16I
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16
{GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI
@@ -239,13 +242,14 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
- MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>,
- MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>,
- MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>,
- MortonCopy<true, PixelFormat::RGB32F>, MortonCopy<true, PixelFormat::SRGBA8>,
- MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>,
- MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>,
- MortonCopy<true, PixelFormat::Z32FS8>,
+ MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::R16S>,
+ MortonCopy<true, PixelFormat::R16UI>, MortonCopy<true, PixelFormat::R16I>,
+ MortonCopy<true, PixelFormat::RG16>, MortonCopy<true, PixelFormat::RG16F>,
+ MortonCopy<true, PixelFormat::RG16UI>, MortonCopy<true, PixelFormat::RG16I>,
+ MortonCopy<true, PixelFormat::RG16S>, MortonCopy<true, PixelFormat::RGB32F>,
+ MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>,
+ MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
+ MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
};
static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPUVAddr),
@@ -276,6 +280,9 @@ static constexpr std::array<void (*)(u32, u32, u32, std::vector<u8>&, Tegra::GPU
MortonCopy<false, PixelFormat::R32F>,
MortonCopy<false, PixelFormat::R16F>,
MortonCopy<false, PixelFormat::R16UNORM>,
+ MortonCopy<false, PixelFormat::R16S>,
+ MortonCopy<false, PixelFormat::R16UI>,
+ MortonCopy<false, PixelFormat::R16I>,
MortonCopy<false, PixelFormat::RG16>,
MortonCopy<false, PixelFormat::RG16F>,
MortonCopy<false, PixelFormat::RG16UI>,
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 829a76dfe..e24ba8cfe 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -46,22 +46,25 @@ struct SurfaceParams {
R32F = 20,
R16F = 21,
R16UNORM = 22,
- RG16 = 23,
- RG16F = 24,
- RG16UI = 25,
- RG16I = 26,
- RG16S = 27,
- RGB32F = 28,
- SRGBA8 = 29,
+ R16S = 23,
+ R16UI = 24,
+ R16I = 25,
+ RG16 = 26,
+ RG16F = 27,
+ RG16UI = 28,
+ RG16I = 29,
+ RG16S = 30,
+ RGB32F = 31,
+ SRGBA8 = 32,
MaxColorFormat,
// DepthStencil formats
- Z24S8 = 30,
- S8Z24 = 31,
- Z32F = 32,
- Z16 = 33,
- Z32FS8 = 34,
+ Z24S8 = 33,
+ S8Z24 = 34,
+ Z32F = 35,
+ Z16 = 36,
+ Z32FS8 = 37,
MaxDepthStencilFormat,
@@ -122,6 +125,9 @@ struct SurfaceParams {
1, // R32F
1, // R16F
1, // R16UNORM
+ 1, // R16S
+ 1, // R16UI
+ 1, // R16I
1, // RG16
1, // RG16F
1, // RG16UI
@@ -168,6 +174,9 @@ struct SurfaceParams {
32, // R32F
16, // R16F
16, // R16UNORM
+ 16, // R16S
+ 16, // R16UI
+ 16, // R16I
32, // RG16
32, // RG16F
32, // RG16UI
@@ -245,6 +254,14 @@ struct SurfaceParams {
return PixelFormat::RG16S;
case Tegra::RenderTargetFormat::R16_FLOAT:
return PixelFormat::R16F;
+ case Tegra::RenderTargetFormat::R16_UNORM:
+ return PixelFormat::R16UNORM;
+ case Tegra::RenderTargetFormat::R16_SNORM:
+ return PixelFormat::R16S;
+ case Tegra::RenderTargetFormat::R16_UINT:
+ return PixelFormat::R16UI;
+ case Tegra::RenderTargetFormat::R16_SINT:
+ return PixelFormat::R16I;
case Tegra::RenderTargetFormat::R32_FLOAT:
return PixelFormat::R32F;
default:
@@ -293,6 +310,12 @@ struct SurfaceParams {
return PixelFormat::R16F;
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::R16UNORM;
+ case Tegra::Texture::ComponentType::SNORM:
+ return PixelFormat::R16S;
+ case Tegra::Texture::ComponentType::UINT:
+ return PixelFormat::R16UI;
+ case Tegra::Texture::ComponentType::SINT:
+ return PixelFormat::R16I;
}
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
static_cast<u32>(component_type));
@@ -376,9 +399,11 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
case Tegra::RenderTargetFormat::R8_UNORM:
case Tegra::RenderTargetFormat::RG16_UNORM:
+ case Tegra::RenderTargetFormat::R16_UNORM:
case Tegra::RenderTargetFormat::B5G6R5_UNORM:
return ComponentType::UNorm;
case Tegra::RenderTargetFormat::RG16_SNORM:
+ case Tegra::RenderTargetFormat::R16_SNORM:
return ComponentType::SNorm;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
@@ -390,8 +415,10 @@ struct SurfaceParams {
return ComponentType::Float;
case Tegra::RenderTargetFormat::RGBA32_UINT:
case Tegra::RenderTargetFormat::RG16_UINT:
+ case Tegra::RenderTargetFormat::R16_UINT:
return ComponentType::UInt;
case Tegra::RenderTargetFormat::RG16_SINT:
+ case Tegra::RenderTargetFormat::R16_SINT:
return ComponentType::SInt;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index 5085ef96b..1e686b89e 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -9,8 +9,6 @@
namespace VideoCore {
-std::atomic<bool> g_toggle_framelimit_enabled;
-
std::unique_ptr<RendererBase> CreateRenderer(EmuWindow& emu_window) {
return std::make_unique<RendererOpenGL>(emu_window);
}
diff --git a/src/video_core/video_core.h b/src/video_core/video_core.h
index 7c01c0b8d..2dc07540f 100644
--- a/src/video_core/video_core.h
+++ b/src/video_core/video_core.h
@@ -4,7 +4,6 @@
#pragma once
-#include <atomic>
#include <memory>
class EmuWindow;
@@ -13,12 +12,6 @@ namespace VideoCore {
class RendererBase;
-enum class Renderer { Software, OpenGL };
-
-// TODO: Wrap these in a user settings struct along with any other graphics settings (often set from
-// qt ui)
-extern std::atomic<bool> g_toggle_framelimit_enabled;
-
/**
* Creates a renderer instance.
*