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-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp150
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.h2
2 files changed, 152 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 7ced5006b..c92718a1f 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -138,6 +138,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
const bool use_accelerated =
rasterizer.AccelerateDisplay(*framebuffer, framebuffer_addr, framebuffer->stride);
const bool is_srgb = use_accelerated && screen_info.is_srgb;
+ RenderScreenshot(*framebuffer, use_accelerated);
bool has_been_recreated = false;
const auto recreate_swapchain = [&] {
@@ -193,4 +194,153 @@ void RendererVulkan::Report() const {
telemetry_session.AddField(field, "GPU_Vulkan_Extensions", extensions);
}
+void Vulkan::RendererVulkan::RenderScreenshot(const Tegra::FramebufferConfig& framebuffer,
+ bool use_accelerated) {
+ if (!renderer_settings.screenshot_requested) {
+ return;
+ }
+ const Layout::FramebufferLayout layout{renderer_settings.screenshot_framebuffer_layout};
+ vk::Image staging_image = device.GetLogical().CreateImage(VkImageCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT,
+ .imageType = VK_IMAGE_TYPE_2D,
+ .format = VK_FORMAT_B8G8R8A8_UNORM,
+ .extent =
+ {
+ .width = layout.width,
+ .height = layout.height,
+ .depth = 1,
+ },
+ .mipLevels = 1,
+ .arrayLayers = 1,
+ .samples = VK_SAMPLE_COUNT_1_BIT,
+ .tiling = VK_IMAGE_TILING_OPTIMAL,
+ .usage = VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT |
+ VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ .initialLayout = VK_IMAGE_LAYOUT_UNDEFINED,
+ });
+ const auto image_commit = memory_allocator.Commit(staging_image, MemoryUsage::DeviceLocal);
+
+ const vk::ImageView dst_view = device.GetLogical().CreateImageView(VkImageViewCreateInfo{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .image = *staging_image,
+ .viewType = VK_IMAGE_VIEW_TYPE_2D,
+ .format = screen_info.is_srgb ? VK_FORMAT_B8G8R8A8_SRGB : VK_FORMAT_B8G8R8A8_UNORM,
+ .components{
+ .r = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .g = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .b = VK_COMPONENT_SWIZZLE_IDENTITY,
+ .a = VK_COMPONENT_SWIZZLE_IDENTITY,
+ },
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = 1,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ });
+ const VkExtent2D render_area{.width = layout.width, .height = layout.height};
+ const vk::Framebuffer screenshot_fb = blit_screen.CreateFramebuffer(*dst_view, render_area);
+ // Since we're not rendering to the screen, ignore the render semaphore.
+ void(blit_screen.Draw(framebuffer, *screenshot_fb, layout, render_area, use_accelerated));
+
+ const auto buffer_size = static_cast<VkDeviceSize>(layout.width * layout.height * 4);
+ const VkBufferCreateInfo dst_buffer_info{
+ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+ .pNext = nullptr,
+ .flags = 0,
+ .size = buffer_size,
+ .usage = VK_BUFFER_USAGE_TRANSFER_DST_BIT,
+ .sharingMode = VK_SHARING_MODE_EXCLUSIVE,
+ .queueFamilyIndexCount = 0,
+ .pQueueFamilyIndices = nullptr,
+ };
+ const vk::Buffer dst_buffer = device.GetLogical().CreateBuffer(dst_buffer_info);
+ MemoryCommit dst_buffer_memory = memory_allocator.Commit(dst_buffer, MemoryUsage::Download);
+
+ scheduler.RequestOutsideRenderPassOperationContext();
+ scheduler.Record([&](vk::CommandBuffer cmdbuf) {
+ const VkImageMemoryBarrier read_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR,
+ .newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = *staging_image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ const VkImageMemoryBarrier image_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
+ .newLayout = VK_IMAGE_LAYOUT_GENERAL,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = *staging_image,
+ .subresourceRange{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .baseMipLevel = 0,
+ .levelCount = VK_REMAINING_MIP_LEVELS,
+ .baseArrayLayer = 0,
+ .layerCount = VK_REMAINING_ARRAY_LAYERS,
+ },
+ };
+ static constexpr VkMemoryBarrier memory_write_barrier{
+ .sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
+ .pNext = nullptr,
+ .srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
+ .dstAccessMask = VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT,
+ };
+ const VkBufferImageCopy copy{
+ .bufferOffset = 0,
+ .bufferRowLength = 0,
+ .bufferImageHeight = 0,
+ .imageSubresource{
+ .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .mipLevel = 0,
+ .baseArrayLayer = 0,
+ .layerCount = 1,
+ },
+ .imageOffset{.x = 0, .y = 0, .z = 0},
+ .imageExtent{
+ .width = layout.width,
+ .height = layout.height,
+ .depth = 1,
+ },
+ };
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
+ 0, read_barrier);
+ cmdbuf.CopyImageToBuffer(*staging_image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *dst_buffer,
+ copy);
+ cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
+ 0, memory_write_barrier, nullptr, image_write_barrier);
+ });
+ // Ensure the copy is fully completed before saving the screenshot
+ scheduler.Finish();
+
+ // Copy backing image data to the QImage screenshot buffer
+ const auto dst_memory_map = dst_buffer_memory.Map();
+ std::memcpy(renderer_settings.screenshot_bits, dst_memory_map.data(), dst_memory_map.size());
+ renderer_settings.screenshot_complete_callback();
+ renderer_settings.screenshot_requested = false;
+}
+
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.h b/src/video_core/renderer_vulkan/renderer_vulkan.h
index d7d17e110..6dc985109 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.h
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.h
@@ -54,6 +54,8 @@ public:
private:
void Report() const;
+ void RenderScreenshot(const Tegra::FramebufferConfig& framebuffer, bool use_accelerated);
+
Core::TelemetrySession& telemetry_session;
Core::Memory::Memory& cpu_memory;
Tegra::GPU& gpu;