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-rw-r--r--src/core/src/file_sys/file_sys.h138
-rw-r--r--src/core/src/file_sys/file_sys_directory.cpp712
-rw-r--r--src/core/src/file_sys/file_sys_directory.h158
3 files changed, 1008 insertions, 0 deletions
diff --git a/src/core/src/file_sys/file_sys.h b/src/core/src/file_sys/file_sys.h
new file mode 100644
index 000000000..8611d743f
--- /dev/null
+++ b/src/core/src/file_sys/file_sys.h
@@ -0,0 +1,138 @@
+// Copyright (c) 2012- PPSSPP Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official git repository and contact information can be found at
+// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+
+#pragma once
+
+#include "common.h"
+#include "chunk_file.h"
+
+enum FileAccess {
+ FILEACCESS_NONE=0,
+ FILEACCESS_READ=1,
+ FILEACCESS_WRITE=2,
+ FILEACCESS_APPEND=4,
+ FILEACCESS_CREATE=8
+};
+
+enum FileMove {
+ FILEMOVE_BEGIN=0,
+ FILEMOVE_CURRENT=1,
+ FILEMOVE_END=2
+};
+
+enum FileType {
+ FILETYPE_NORMAL=1,
+ FILETYPE_DIRECTORY=2
+};
+
+
+class IHandleAllocator {
+public:
+ virtual ~IHandleAllocator() {}
+ virtual u32 GetNewHandle() = 0;
+ virtual void FreeHandle(u32 handle) = 0;
+};
+
+class SequentialHandleAllocator : public IHandleAllocator {
+public:
+ SequentialHandleAllocator() : handle_(1) {}
+ virtual u32 GetNewHandle() { return handle_++; }
+ virtual void FreeHandle(u32 handle) {}
+private:
+ int handle_;
+};
+
+struct PSPFileInfo {
+ PSPFileInfo()
+ : size(0), access(0), exists(false), type(FILETYPE_NORMAL), isOnSectorSystem(false), startSector(0), numSectors(0) {}
+
+ void DoState(PointerWrap &p) {
+ auto s = p.Section("PSPFileInfo", 1);
+ if (!s)
+ return;
+
+ p.Do(name);
+ p.Do(size);
+ p.Do(access);
+ p.Do(exists);
+ p.Do(type);
+ p.Do(atime);
+ p.Do(ctime);
+ p.Do(mtime);
+ p.Do(isOnSectorSystem);
+ p.Do(startSector);
+ p.Do(numSectors);
+ p.Do(sectorSize);
+ }
+
+ std::string name;
+ s64 size;
+ u32 access; //unix 777
+ bool exists;
+ FileType type;
+
+ tm atime;
+ tm ctime;
+ tm mtime;
+
+ bool isOnSectorSystem;
+ u32 startSector;
+ u32 numSectors;
+ u32 sectorSize;
+};
+
+
+class IFileSystem {
+public:
+ virtual ~IFileSystem() {}
+
+ virtual void DoState(PointerWrap &p) = 0;
+ virtual std::vector<PSPFileInfo> GetDirListing(std::string path) = 0;
+ virtual u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL) = 0;
+ virtual void CloseFile(u32 handle) = 0;
+ virtual size_t ReadFile(u32 handle, u8 *pointer, s64 size) = 0;
+ virtual size_t WriteFile(u32 handle, const u8 *pointer, s64 size) = 0;
+ virtual size_t SeekFile(u32 handle, s32 position, FileMove type) = 0;
+ virtual PSPFileInfo GetFileInfo(std::string filename) = 0;
+ virtual bool OwnsHandle(u32 handle) = 0;
+ virtual bool MkDir(const std::string &dirname) = 0;
+ virtual bool RmDir(const std::string &dirname) = 0;
+ virtual int RenameFile(const std::string &from, const std::string &to) = 0;
+ virtual bool RemoveFile(const std::string &filename) = 0;
+ virtual bool GetHostPath(const std::string &inpath, std::string &outpath) = 0;
+};
+
+
+class EmptyFileSystem : public IFileSystem {
+public:
+ virtual void DoState(PointerWrap &p) {}
+ std::vector<PSPFileInfo> GetDirListing(std::string path) {std::vector<PSPFileInfo> vec; return vec;}
+ u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL) {return 0;}
+ void CloseFile(u32 handle) {}
+ size_t ReadFile(u32 handle, u8 *pointer, s64 size) {return 0;}
+ size_t WriteFile(u32 handle, const u8 *pointer, s64 size) {return 0;}
+ size_t SeekFile(u32 handle, s32 position, FileMove type) {return 0;}
+ PSPFileInfo GetFileInfo(std::string filename) {PSPFileInfo f; return f;}
+ bool OwnsHandle(u32 handle) {return false;}
+ virtual bool MkDir(const std::string &dirname) {return false;}
+ virtual bool RmDir(const std::string &dirname) {return false;}
+ virtual int RenameFile(const std::string &from, const std::string &to) {return -1;}
+ virtual bool RemoveFile(const std::string &filename) {return false;}
+ virtual bool GetHostPath(const std::string &inpath, std::string &outpath) {return false;}
+};
+
+
diff --git a/src/core/src/file_sys/file_sys_directory.cpp b/src/core/src/file_sys/file_sys_directory.cpp
new file mode 100644
index 000000000..255369cb6
--- /dev/null
+++ b/src/core/src/file_sys/file_sys_directory.cpp
@@ -0,0 +1,712 @@
+// Copyright (c) 2012- PPSSPP Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official git repository and contact information can be found at
+// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+
+#include "chunk_file.h"
+#include "file_util.h"
+#include "file_sys_directory.h"
+//#include "ISOFileSystem.h"
+//#include "Core/HLE/sceKernel.h"
+//#include "file/zip_read.h"
+//#include "util/text/utf8.h"
+
+#ifdef _WIN32
+//#include "Common/CommonWindows.h"
+#include <sys/stat.h>
+#else
+#include <dirent.h>
+#include <unistd.h>
+#include <sys/stat.h>
+#include <ctype.h>
+#endif
+
+std::string DirectoryFileHandle::GetLocalPath(std::string& basePath, std::string localpath)
+{
+ if (localpath.empty())
+ return basePath;
+
+ if (localpath[0] == '/')
+ localpath.erase(0,1);
+ //Convert slashes
+#ifdef _WIN32
+ for (size_t i = 0; i < localpath.size(); i++) {
+ if (localpath[i] == '/')
+ localpath[i] = '\\';
+ }
+#endif
+ return basePath + localpath;
+}
+
+bool DirectoryFileHandle::Open(std::string& basePath, std::string& fileName, FileAccess access) {
+ std::string fullName = GetLocalPath(basePath,fileName);
+ INFO_LOG(FILESYS, "Actually opening %s", fullName.c_str());
+
+ //TODO: tests, should append seek to end of file? seeking in a file opened for append?
+#ifdef _WIN32
+ // Convert parameters to Windows permissions and access
+ DWORD desired = 0;
+ DWORD sharemode = 0;
+ DWORD openmode = 0;
+ if (access & FILEACCESS_READ) {
+ desired |= GENERIC_READ;
+ sharemode |= FILE_SHARE_READ;
+ }
+ if (access & FILEACCESS_WRITE) {
+ desired |= GENERIC_WRITE;
+ sharemode |= FILE_SHARE_WRITE;
+ }
+ if (access & FILEACCESS_CREATE) {
+ openmode = OPEN_ALWAYS;
+ } else {
+ openmode = OPEN_EXISTING;
+ }
+ //Let's do it!
+ hFile = CreateFile(fullName.c_str(), desired, sharemode, 0, openmode, 0, 0);
+ bool success = hFile != INVALID_HANDLE_VALUE;
+#else
+ // Convert flags in access parameter to fopen access mode
+ const char *mode = NULL;
+ if (access & FILEACCESS_APPEND) {
+ if (access & FILEACCESS_READ)
+ mode = "ab+"; // append+read, create if needed
+ else
+ mode = "ab"; // append only, create if needed
+ } else if (access & FILEACCESS_WRITE) {
+ if (access & FILEACCESS_READ) {
+ // FILEACCESS_CREATE is ignored for read only, write only, and append
+ // because C++ standard fopen's nonexistant file creation can only be
+ // customized for files opened read+write
+ if (access & FILEACCESS_CREATE)
+ mode = "wb+"; // read+write, create if needed
+ else
+ mode = "rb+"; // read+write, but don't create
+ } else {
+ mode = "wb"; // write only, create if needed
+ }
+ } else { // neither write nor append, so default to read only
+ mode = "rb"; // read only, don't create
+ }
+
+ hFile = fopen(fullName.c_str(), mode);
+ bool success = hFile != 0;
+#endif
+
+#if HOST_IS_CASE_SENSITIVE
+ if (!success &&
+ !(access & FILEACCESS_APPEND) &&
+ !(access & FILEACCESS_CREATE) &&
+ !(access & FILEACCESS_WRITE))
+ {
+ if ( ! FixPathCase(basePath,fileName, FPC_PATH_MUST_EXIST) )
+ return 0; // or go on and attempt (for a better error code than just 0?)
+ fullName = GetLocalPath(basePath,fileName);
+ const char* fullNameC = fullName.c_str();
+
+ DEBUG_LOG(FILESYS, "Case may have been incorrect, second try opening %s (%s)", fullNameC, fileName.c_str());
+
+ // And try again with the correct case this time
+#ifdef _WIN32
+ hFile = CreateFile(fullNameC, desired, sharemode, 0, openmode, 0, 0);
+ success = hFile != INVALID_HANDLE_VALUE;
+#else
+ hFile = fopen(fullNameC, mode);
+ success = hFile != 0;
+#endif
+ }
+#endif
+
+ return success;
+}
+
+size_t DirectoryFileHandle::Read(u8* pointer, s64 size)
+{
+ size_t bytesRead = 0;
+#ifdef _WIN32
+ ::ReadFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesRead, 0);
+#else
+ bytesRead = fread(pointer, 1, size, hFile);
+#endif
+ return bytesRead;
+}
+
+size_t DirectoryFileHandle::Write(const u8* pointer, s64 size)
+{
+ size_t bytesWritten = 0;
+#ifdef _WIN32
+ ::WriteFile(hFile, (LPVOID)pointer, (DWORD)size, (LPDWORD)&bytesWritten, 0);
+#else
+ bytesWritten = fwrite(pointer, 1, size, hFile);
+#endif
+ return bytesWritten;
+}
+
+size_t DirectoryFileHandle::Seek(s32 position, FileMove type)
+{
+#ifdef _WIN32
+ DWORD moveMethod = 0;
+ switch (type) {
+ case FILEMOVE_BEGIN: moveMethod = FILE_BEGIN; break;
+ case FILEMOVE_CURRENT: moveMethod = FILE_CURRENT; break;
+ case FILEMOVE_END: moveMethod = FILE_END; break;
+ }
+ DWORD newPos = SetFilePointer(hFile, (LONG)position, 0, moveMethod);
+ return newPos;
+#else
+ int moveMethod = 0;
+ switch (type) {
+ case FILEMOVE_BEGIN: moveMethod = SEEK_SET; break;
+ case FILEMOVE_CURRENT: moveMethod = SEEK_CUR; break;
+ case FILEMOVE_END: moveMethod = SEEK_END; break;
+ }
+ fseek(hFile, position, moveMethod);
+ return ftell(hFile);
+#endif
+}
+
+void DirectoryFileHandle::Close()
+{
+#ifdef _WIN32
+ if (hFile != (HANDLE)-1)
+ CloseHandle(hFile);
+#else
+ if (hFile != 0)
+ fclose(hFile);
+#endif
+}
+
+DirectoryFileSystem::DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
+ File::CreateFullPath(basePath);
+ hAlloc = _hAlloc;
+}
+
+DirectoryFileSystem::~DirectoryFileSystem() {
+ for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
+ iter->second.hFile.Close();
+ }
+}
+
+std::string DirectoryFileSystem::GetLocalPath(std::string localpath) {
+ if (localpath.empty())
+ return basePath;
+
+ if (localpath[0] == '/')
+ localpath.erase(0,1);
+ //Convert slashes
+#ifdef _WIN32
+ for (size_t i = 0; i < localpath.size(); i++) {
+ if (localpath[i] == '/')
+ localpath[i] = '\\';
+ }
+#endif
+ return basePath + localpath;
+}
+
+bool DirectoryFileSystem::MkDir(const std::string &dirname) {
+#if HOST_IS_CASE_SENSITIVE
+ // Must fix case BEFORE attempting, because MkDir would create
+ // duplicate (different case) directories
+
+ std::string fixedCase = dirname;
+ if ( ! FixPathCase(basePath,fixedCase, FPC_PARTIAL_ALLOWED) )
+ return false;
+
+ return File::CreateFullPath(GetLocalPath(fixedCase));
+#else
+ return File::CreateFullPath(GetLocalPath(dirname));
+#endif
+}
+
+bool DirectoryFileSystem::RmDir(const std::string &dirname) {
+ std::string fullName = GetLocalPath(dirname);
+
+#if HOST_IS_CASE_SENSITIVE
+ // Maybe we're lucky?
+ if (File::DeleteDirRecursively(fullName))
+ return true;
+
+ // Nope, fix case and try again
+ fullName = dirname;
+ if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
+ return false; // or go on and attempt (for a better error code than just false?)
+
+ fullName = GetLocalPath(fullName);
+#endif
+
+/*#ifdef _WIN32
+ return RemoveDirectory(fullName.c_str()) == TRUE;
+#else
+ return 0 == rmdir(fullName.c_str());
+#endif*/
+ return File::DeleteDirRecursively(fullName);
+}
+
+int DirectoryFileSystem::RenameFile(const std::string &from, const std::string &to) {
+ std::string fullTo = to;
+
+ // Rename ignores the path (even if specified) on to.
+ size_t chop_at = to.find_last_of('/');
+ if (chop_at != to.npos)
+ fullTo = to.substr(chop_at + 1);
+
+ // Now put it in the same directory as from.
+ size_t dirname_end = from.find_last_of('/');
+ if (dirname_end != from.npos)
+ fullTo = from.substr(0, dirname_end + 1) + fullTo;
+
+ // At this point, we should check if the paths match and give an already exists error.
+ if (from == fullTo)
+ return SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
+
+ std::string fullFrom = GetLocalPath(from);
+
+#if HOST_IS_CASE_SENSITIVE
+ // In case TO should overwrite a file with different case
+ if ( ! FixPathCase(basePath,fullTo, FPC_PATH_MUST_EXIST) )
+ return -1; // or go on and attempt (for a better error code than just false?)
+#endif
+
+ fullTo = GetLocalPath(fullTo);
+ const char * fullToC = fullTo.c_str();
+
+#ifdef _WIN32
+ bool retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
+#else
+ bool retValue = (0 == rename(fullFrom.c_str(), fullToC));
+#endif
+
+#if HOST_IS_CASE_SENSITIVE
+ if (! retValue)
+ {
+ // May have failed due to case sensitivity on FROM, so try again
+ fullFrom = from;
+ if ( ! FixPathCase(basePath,fullFrom, FPC_FILE_MUST_EXIST) )
+ return -1; // or go on and attempt (for a better error code than just false?)
+ fullFrom = GetLocalPath(fullFrom);
+
+#ifdef _WIN32
+ retValue = (MoveFile(fullFrom.c_str(), fullToC) == TRUE);
+#else
+ retValue = (0 == rename(fullFrom.c_str(), fullToC));
+#endif
+ }
+#endif
+
+ // TODO: Better error codes.
+ return retValue ? 0 : SCE_KERNEL_ERROR_ERRNO_FILE_ALREADY_EXISTS;
+}
+
+bool DirectoryFileSystem::RemoveFile(const std::string &filename) {
+ std::string fullName = GetLocalPath(filename);
+#ifdef _WIN32
+ bool retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
+#else
+ bool retValue = (0 == unlink(fullName.c_str()));
+#endif
+
+#if HOST_IS_CASE_SENSITIVE
+ if (! retValue)
+ {
+ // May have failed due to case sensitivity, so try again
+ fullName = filename;
+ if ( ! FixPathCase(basePath,fullName, FPC_FILE_MUST_EXIST) )
+ return false; // or go on and attempt (for a better error code than just false?)
+ fullName = GetLocalPath(fullName);
+
+#ifdef _WIN32
+ retValue = (::DeleteFileA(fullName.c_str()) == TRUE);
+#else
+ retValue = (0 == unlink(fullName.c_str()));
+#endif
+ }
+#endif
+
+ return retValue;
+}
+
+u32 DirectoryFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
+ OpenFileEntry entry;
+ bool success = entry.hFile.Open(basePath,filename,access);
+
+ if (!success) {
+#ifdef _WIN32
+ ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, %i - access = %i", GetLastError(), (int)access);
+#else
+ ERROR_LOG(FILESYS, "DirectoryFileSystem::OpenFile: FAILED, access = %i", (int)access);
+#endif
+ //wwwwaaaaahh!!
+ return 0;
+ } else {
+#ifdef _WIN32
+ if (access & FILEACCESS_APPEND)
+ entry.hFile.Seek(0,FILEMOVE_END);
+#endif
+
+ u32 newHandle = hAlloc->GetNewHandle();
+ entries[newHandle] = entry;
+
+ return newHandle;
+ }
+}
+
+void DirectoryFileSystem::CloseFile(u32 handle) {
+ EntryMap::iterator iter = entries.find(handle);
+ if (iter != entries.end()) {
+ hAlloc->FreeHandle(handle);
+ iter->second.hFile.Close();
+ entries.erase(iter);
+ } else {
+ //This shouldn't happen...
+ ERROR_LOG(FILESYS,"Cannot close file that hasn't been opened: %08x", handle);
+ }
+}
+
+bool DirectoryFileSystem::OwnsHandle(u32 handle) {
+ EntryMap::iterator iter = entries.find(handle);
+ return (iter != entries.end());
+}
+
+size_t DirectoryFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
+ EntryMap::iterator iter = entries.find(handle);
+ if (iter != entries.end())
+ {
+ size_t bytesRead = iter->second.hFile.Read(pointer,size);
+ return bytesRead;
+ } else {
+ //This shouldn't happen...
+ ERROR_LOG(FILESYS,"Cannot read file that hasn't been opened: %08x", handle);
+ return 0;
+ }
+}
+
+size_t DirectoryFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
+ EntryMap::iterator iter = entries.find(handle);
+ if (iter != entries.end())
+ {
+ size_t bytesWritten = iter->second.hFile.Write(pointer,size);
+ return bytesWritten;
+ } else {
+ //This shouldn't happen...
+ ERROR_LOG(FILESYS,"Cannot write to file that hasn't been opened: %08x", handle);
+ return 0;
+ }
+}
+
+size_t DirectoryFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
+ EntryMap::iterator iter = entries.find(handle);
+ if (iter != entries.end()) {
+ return iter->second.hFile.Seek(position,type);
+ } else {
+ //This shouldn't happen...
+ ERROR_LOG(FILESYS,"Cannot seek in file that hasn't been opened: %08x", handle);
+ return 0;
+ }
+}
+
+PSPFileInfo DirectoryFileSystem::GetFileInfo(std::string filename) {
+ PSPFileInfo x;
+ x.name = filename;
+
+ std::string fullName = GetLocalPath(filename);
+ if (! File::Exists(fullName)) {
+#if HOST_IS_CASE_SENSITIVE
+ if (! FixPathCase(basePath,filename, FPC_FILE_MUST_EXIST))
+ return x;
+ fullName = GetLocalPath(filename);
+
+ if (! File::Exists(fullName))
+ return x;
+#else
+ return x;
+#endif
+ }
+ x.type = File::IsDirectory(fullName) ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
+ x.exists = true;
+
+ if (x.type != FILETYPE_DIRECTORY)
+ {
+#ifdef _WIN32
+ struct _stat64i32 s;
+ _wstat64i32(fullName.c_str(), &s);
+#else
+ struct stat s;
+ stat(fullName.c_str(), &s);
+#endif
+
+ x.size = File::GetSize(fullName);
+ x.access = s.st_mode & 0x1FF;
+ localtime_r((time_t*)&s.st_atime,&x.atime);
+ localtime_r((time_t*)&s.st_ctime,&x.ctime);
+ localtime_r((time_t*)&s.st_mtime,&x.mtime);
+ }
+
+ return x;
+}
+
+bool DirectoryFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
+ outpath = GetLocalPath(inpath);
+ return true;
+}
+
+#ifdef _WIN32
+#define FILETIME_FROM_UNIX_EPOCH_US 11644473600000000ULL
+
+static void tmFromFiletime(tm &dest, FILETIME &src)
+{
+ u64 from_1601_us = (((u64) src.dwHighDateTime << 32ULL) + (u64) src.dwLowDateTime) / 10ULL;
+ u64 from_1970_us = from_1601_us - FILETIME_FROM_UNIX_EPOCH_US;
+
+ time_t t = (time_t) (from_1970_us / 1000000UL);
+ localtime_r(&t, &dest);
+}
+#endif
+
+std::vector<PSPFileInfo> DirectoryFileSystem::GetDirListing(std::string path) {
+ std::vector<PSPFileInfo> myVector;
+#ifdef _WIN32
+ WIN32_FIND_DATA findData;
+ HANDLE hFind;
+
+ std::string w32path = GetLocalPath(path) + "\\*.*";
+
+ hFind = FindFirstFile(ConvertUTF8ToWString(w32path).c_str(), &findData);
+
+ if (hFind == INVALID_HANDLE_VALUE) {
+ return myVector; //the empty list
+ }
+
+ while (true) {
+ PSPFileInfo entry;
+ if (findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY)
+ entry.type = FILETYPE_DIRECTORY;
+ else
+ entry.type = FILETYPE_NORMAL;
+
+ // TODO: Make this more correct?
+ entry.access = entry.type == FILETYPE_NORMAL ? 0666 : 0777;
+ // TODO: is this just for .. or all subdirectories? Need to add a directory to the test
+ // to find out. Also why so different than the old test results?
+ if (!wcscmp(findData.cFileName, L"..") )
+ entry.size = 4096;
+ else
+ entry.size = findData.nFileSizeLow | ((u64)findData.nFileSizeHigh<<32);
+ entry.name = ConvertWStringToUTF8(findData.cFileName);
+ tmFromFiletime(entry.atime, findData.ftLastAccessTime);
+ tmFromFiletime(entry.ctime, findData.ftCreationTime);
+ tmFromFiletime(entry.mtime, findData.ftLastWriteTime);
+ myVector.push_back(entry);
+
+ int retval = FindNextFile(hFind, &findData);
+ if (!retval)
+ break;
+ }
+#else
+ dirent *dirp;
+ std::string localPath = GetLocalPath(path);
+ DIR *dp = opendir(localPath.c_str());
+
+#if HOST_IS_CASE_SENSITIVE
+ if(dp == NULL && FixPathCase(basePath,path, FPC_FILE_MUST_EXIST)) {
+ // May have failed due to case sensitivity, try again
+ localPath = GetLocalPath(path);
+ dp = opendir(localPath.c_str());
+ }
+#endif
+
+ if (dp == NULL) {
+ ERROR_LOG(FILESYS,"Error opening directory %s\n",path.c_str());
+ return myVector;
+ }
+
+ while ((dirp = readdir(dp)) != NULL) {
+ PSPFileInfo entry;
+ struct stat s;
+ std::string fullName = GetLocalPath(path) + "/"+dirp->d_name;
+ stat(fullName.c_str(), &s);
+ if (S_ISDIR(s.st_mode))
+ entry.type = FILETYPE_DIRECTORY;
+ else
+ entry.type = FILETYPE_NORMAL;
+ entry.access = s.st_mode & 0x1FF;
+ entry.name = dirp->d_name;
+ entry.size = s.st_size;
+ localtime_r((time_t*)&s.st_atime,&entry.atime);
+ localtime_r((time_t*)&s.st_ctime,&entry.ctime);
+ localtime_r((time_t*)&s.st_mtime,&entry.mtime);
+ myVector.push_back(entry);
+ }
+ closedir(dp);
+#endif
+ return myVector;
+}
+
+void DirectoryFileSystem::DoState(PointerWrap &p) {
+ if (!entries.empty()) {
+ p.SetError(p.ERROR_WARNING);
+ ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
+ }
+}
+
+
+
+VFSFileSystem::VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath) : basePath(_basePath) {
+ INFO_LOG(FILESYS, "Creating VFS file system");
+ hAlloc = _hAlloc;
+}
+
+VFSFileSystem::~VFSFileSystem() {
+ for (auto iter = entries.begin(); iter != entries.end(); ++iter) {
+ delete [] iter->second.fileData;
+ }
+ entries.clear();
+}
+
+std::string VFSFileSystem::GetLocalPath(std::string localPath) {
+ return basePath + localPath;
+}
+
+bool VFSFileSystem::MkDir(const std::string &dirname) {
+ // NOT SUPPORTED - READ ONLY
+ return false;
+}
+
+bool VFSFileSystem::RmDir(const std::string &dirname) {
+ // NOT SUPPORTED - READ ONLY
+ return false;
+}
+
+int VFSFileSystem::RenameFile(const std::string &from, const std::string &to) {
+ // NOT SUPPORTED - READ ONLY
+ return -1;
+}
+
+bool VFSFileSystem::RemoveFile(const std::string &filename) {
+ // NOT SUPPORTED - READ ONLY
+ return false;
+}
+
+u32 VFSFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename) {
+ if (access != FILEACCESS_READ) {
+ ERROR_LOG(FILESYS, "VFSFileSystem only supports plain reading");
+ return 0;
+ }
+
+ std::string fullName = GetLocalPath(filename);
+ const char *fullNameC = fullName.c_str();
+ INFO_LOG(FILESYS,"VFSFileSystem actually opening %s (%s)", fullNameC, filename.c_str());
+
+ size_t size;
+ u8 *data = VFSReadFile(fullNameC, &size);
+ if (!data) {
+ ERROR_LOG(FILESYS, "VFSFileSystem failed to open %s", filename.c_str());
+ return 0;
+ }
+
+ OpenFileEntry entry;
+ entry.fileData = data;
+ entry.size = size;
+ entry.seekPos = 0;
+ u32 newHandle = hAlloc->GetNewHandle();
+ entries[newHandle] = entry;
+ return newHandle;
+}
+
+PSPFileInfo VFSFileSystem::GetFileInfo(std::string filename) {
+ PSPFileInfo x;
+ x.name = filename;
+
+ std::string fullName = GetLocalPath(filename);
+ INFO_LOG(FILESYS,"Getting VFS file info %s (%s)", fullName.c_str(), filename.c_str());
+ FileInfo fo;
+ VFSGetFileInfo(fullName.c_str(), &fo);
+ x.exists = fo.exists;
+ if (x.exists) {
+ x.size = fo.size;
+ x.type = fo.isDirectory ? FILETYPE_DIRECTORY : FILETYPE_NORMAL;
+ }
+ INFO_LOG(FILESYS,"Got VFS file info: size = %i", (int)x.size);
+ return x;
+}
+
+void VFSFileSystem::CloseFile(u32 handle) {
+ EntryMap::iterator iter = entries.find(handle);
+ if (iter != entries.end()) {
+ delete [] iter->second.fileData;
+ entries.erase(iter);
+ } else {
+ //This shouldn't happen...
+ ERROR_LOG(FILESYS,"Cannot close file that hasn't been opened: %08x", handle);
+ }
+}
+
+bool VFSFileSystem::OwnsHandle(u32 handle) {
+ EntryMap::iterator iter = entries.find(handle);
+ return (iter != entries.end());
+}
+
+size_t VFSFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size) {
+ INFO_LOG(FILESYS,"VFSFileSystem::ReadFile %08x %p %i", handle, pointer, (u32)size);
+ EntryMap::iterator iter = entries.find(handle);
+ if (iter != entries.end())
+ {
+ size_t bytesRead = size;
+ memcpy(pointer, iter->second.fileData + iter->second.seekPos, size);
+ iter->second.seekPos += size;
+ return bytesRead;
+ } else {
+ ERROR_LOG(FILESYS,"Cannot read file that hasn't been opened: %08x", handle);
+ return 0;
+ }
+}
+
+size_t VFSFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size) {
+ // NOT SUPPORTED - READ ONLY
+ return 0;
+}
+
+size_t VFSFileSystem::SeekFile(u32 handle, s32 position, FileMove type) {
+ EntryMap::iterator iter = entries.find(handle);
+ if (iter != entries.end()) {
+ switch (type) {
+ case FILEMOVE_BEGIN: iter->second.seekPos = position; break;
+ case FILEMOVE_CURRENT: iter->second.seekPos += position; break;
+ case FILEMOVE_END: iter->second.seekPos = iter->second.size + position; break;
+ }
+ return iter->second.seekPos;
+ } else {
+ //This shouldn't happen...
+ ERROR_LOG(FILESYS,"Cannot seek in file that hasn't been opened: %08x", handle);
+ return 0;
+ }
+}
+
+
+bool VFSFileSystem::GetHostPath(const std::string &inpath, std::string &outpath) {
+ // NOT SUPPORTED
+ return false;
+}
+
+std::vector<PSPFileInfo> VFSFileSystem::GetDirListing(std::string path) {
+ std::vector<PSPFileInfo> myVector;
+ // TODO
+ return myVector;
+}
+
+void VFSFileSystem::DoState(PointerWrap &p) {
+ if (!entries.empty()) {
+ p.SetError(p.ERROR_WARNING);
+ ERROR_LOG(FILESYS, "FIXME: Open files during savestate, could go badly.");
+ }
+}
diff --git a/src/core/src/file_sys/file_sys_directory.h b/src/core/src/file_sys/file_sys_directory.h
new file mode 100644
index 000000000..5591cd7d9
--- /dev/null
+++ b/src/core/src/file_sys/file_sys_directory.h
@@ -0,0 +1,158 @@
+// Copyright (c) 2012- PPSSPP Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0 or later versions.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official git repository and contact information can be found at
+// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
+
+#ifndef CORE_FILE_SYS_DIRECTORY_H_
+#define CORE_FILE_SYS_DIRECTORY_H_
+
+// TODO: Remove the Windows-specific code, FILE is fine there too.
+
+#include <map>
+
+#include "file_sys.h"
+
+#ifdef _WIN32
+typedef void * HANDLE;
+#endif
+
+#if defined(__APPLE__)
+
+#if TARGET_OS_IPHONE
+#define HOST_IS_CASE_SENSITIVE 1
+#elif TARGET_IPHONE_SIMULATOR
+#define HOST_IS_CASE_SENSITIVE 0
+#else
+// Mac OSX case sensitivity defaults off, but is user configurable (when
+// creating a filesytem), so assume the worst:
+#define HOST_IS_CASE_SENSITIVE 1
+#endif
+
+#elif defined(_WIN32) || defined(__SYMBIAN32__)
+#define HOST_IS_CASE_SENSITIVE 0
+
+#else // Android, Linux, BSD (and the rest?)
+#define HOST_IS_CASE_SENSITIVE 1
+
+#endif
+
+#if HOST_IS_CASE_SENSITIVE
+enum FixPathCaseBehavior {
+ FPC_FILE_MUST_EXIST, // all path components must exist (rmdir, move from)
+ FPC_PATH_MUST_EXIST, // all except the last one must exist - still tries to fix last one (fopen, move to)
+ FPC_PARTIAL_ALLOWED, // don't care how many exist (mkdir recursive)
+};
+
+bool FixPathCase(std::string& basePath, std::string &path, FixPathCaseBehavior behavior);
+#endif
+
+struct DirectoryFileHandle
+{
+#ifdef _WIN32
+ HANDLE hFile;
+#else
+ FILE* hFile;
+#endif
+ DirectoryFileHandle()
+ {
+#ifdef _WIN32
+ hFile = (HANDLE)-1;
+#else
+ hFile = 0;
+#endif
+ }
+
+ std::string GetLocalPath(std::string& basePath, std::string localpath);
+ bool Open(std::string& basePath, std::string& fileName, FileAccess access);
+ size_t Read(u8* pointer, s64 size);
+ size_t Write(const u8* pointer, s64 size);
+ size_t Seek(s32 position, FileMove type);
+ void Close();
+};
+
+class DirectoryFileSystem : public IFileSystem {
+public:
+ DirectoryFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
+ ~DirectoryFileSystem();
+
+ void DoState(PointerWrap &p);
+ std::vector<PSPFileInfo> GetDirListing(std::string path);
+ u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
+ void CloseFile(u32 handle);
+ size_t ReadFile(u32 handle, u8 *pointer, s64 size);
+ size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
+ size_t SeekFile(u32 handle, s32 position, FileMove type);
+ PSPFileInfo GetFileInfo(std::string filename);
+ bool OwnsHandle(u32 handle);
+
+ bool MkDir(const std::string &dirname);
+ bool RmDir(const std::string &dirname);
+ int RenameFile(const std::string &from, const std::string &to);
+ bool RemoveFile(const std::string &filename);
+ bool GetHostPath(const std::string &inpath, std::string &outpath);
+
+private:
+ struct OpenFileEntry {
+ DirectoryFileHandle hFile;
+ };
+
+ typedef std::map<u32, OpenFileEntry> EntryMap;
+ EntryMap entries;
+ std::string basePath;
+ IHandleAllocator *hAlloc;
+
+ // In case of Windows: Translate slashes, etc.
+ std::string GetLocalPath(std::string localpath);
+};
+
+// VFSFileSystem: Ability to map in Android APK paths as well! Does not support all features, only meant for fonts.
+// Very inefficient - always load the whole file on open.
+class VFSFileSystem : public IFileSystem {
+public:
+ VFSFileSystem(IHandleAllocator *_hAlloc, std::string _basePath);
+ ~VFSFileSystem();
+
+ void DoState(PointerWrap &p);
+ std::vector<PSPFileInfo> GetDirListing(std::string path);
+ u32 OpenFile(std::string filename, FileAccess access, const char *devicename=NULL);
+ void CloseFile(u32 handle);
+ size_t ReadFile(u32 handle, u8 *pointer, s64 size);
+ size_t WriteFile(u32 handle, const u8 *pointer, s64 size);
+ size_t SeekFile(u32 handle, s32 position, FileMove type);
+ PSPFileInfo GetFileInfo(std::string filename);
+ bool OwnsHandle(u32 handle);
+
+ bool MkDir(const std::string &dirname);
+ bool RmDir(const std::string &dirname);
+ int RenameFile(const std::string &from, const std::string &to);
+ bool RemoveFile(const std::string &filename);
+ bool GetHostPath(const std::string &inpath, std::string &outpath);
+
+private:
+ struct OpenFileEntry {
+ u8 *fileData;
+ size_t size;
+ size_t seekPos;
+ };
+
+ typedef std::map<u32, OpenFileEntry> EntryMap;
+ EntryMap entries;
+ std::string basePath;
+ IHandleAllocator *hAlloc;
+
+ std::string GetLocalPath(std::string localpath);
+};
+
+#endif // CORE_FILE_SYS_DIRECTORY_H_