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-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv.h3
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp20
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp18
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h1
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc3
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp88
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp17
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/impl.h2
-rw-r--r--src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp2
-rw-r--r--src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp2
10 files changed, 147 insertions, 9 deletions
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv.h b/src/shader_recompiler/backend/spirv/emit_spirv.h
index 7fefcf2f2..6d4adafc7 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv.h
@@ -189,6 +189,9 @@ Id EmitFPSqrt(EmitContext& ctx, Id value);
Id EmitFPSaturate16(EmitContext& ctx, Id value);
Id EmitFPSaturate32(EmitContext& ctx, Id value);
Id EmitFPSaturate64(EmitContext& ctx, Id value);
+Id EmitFPClamp16(EmitContext& ctx, Id value, Id min_value, Id max_value);
+Id EmitFPClamp32(EmitContext& ctx, Id value, Id min_value, Id max_value);
+Id EmitFPClamp64(EmitContext& ctx, Id value, Id min_value, Id max_value);
Id EmitFPRoundEven16(EmitContext& ctx, Id value);
Id EmitFPRoundEven32(EmitContext& ctx, Id value);
Id EmitFPRoundEven64(EmitContext& ctx, Id value);
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
index 1fdf66cb6..24300af39 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
@@ -15,7 +15,7 @@ Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) {
return op;
}
-Id Saturate(EmitContext& ctx, Id type, Id value, Id zero, Id one) {
+Id Clamp(EmitContext& ctx, Id type, Id value, Id zero, Id one) {
if (ctx.profile.has_broken_spirv_clamp) {
return ctx.OpFMin(type, ctx.OpFMax(type, value, zero), one);
} else {
@@ -139,19 +139,31 @@ Id EmitFPSqrt(EmitContext& ctx, Id value) {
Id EmitFPSaturate16(EmitContext& ctx, Id value) {
const Id zero{ctx.Constant(ctx.F16[1], u16{0})};
const Id one{ctx.Constant(ctx.F16[1], u16{0x3c00})};
- return Saturate(ctx, ctx.F16[1], value, zero, one);
+ return Clamp(ctx, ctx.F16[1], value, zero, one);
}
Id EmitFPSaturate32(EmitContext& ctx, Id value) {
const Id zero{ctx.Constant(ctx.F32[1], f32{0.0})};
const Id one{ctx.Constant(ctx.F32[1], f32{1.0})};
- return Saturate(ctx, ctx.F32[1], value, zero, one);
+ return Clamp(ctx, ctx.F32[1], value, zero, one);
}
Id EmitFPSaturate64(EmitContext& ctx, Id value) {
const Id zero{ctx.Constant(ctx.F64[1], f64{0.0})};
const Id one{ctx.Constant(ctx.F64[1], f64{1.0})};
- return Saturate(ctx, ctx.F64[1], value, zero, one);
+ return Clamp(ctx, ctx.F64[1], value, zero, one);
+}
+
+Id EmitFPClamp16(EmitContext& ctx, Id value, Id min_value, Id max_value) {
+ return Clamp(ctx, ctx.F16[1], value, min_value, max_value);
+}
+
+Id EmitFPClamp32(EmitContext& ctx, Id value, Id min_value, Id max_value) {
+ return Clamp(ctx, ctx.F32[1], value, min_value, max_value);
+}
+
+Id EmitFPClamp64(EmitContext& ctx, Id value, Id min_value, Id max_value) {
+ return Clamp(ctx, ctx.F64[1], value, min_value, max_value);
}
Id EmitFPRoundEven16(EmitContext& ctx, Id value) {
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index ce610799a..6280c08f6 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -731,6 +731,24 @@ F16F32F64 IREmitter::FPSaturate(const F16F32F64& value) {
}
}
+F16F32F64 IREmitter::FPClamp(const F16F32F64& value, const F16F32F64& min_value,
+ const F16F32F64& max_value) {
+ if (value.Type() != min_value.Type() || value.Type() != max_value.Type()) {
+ throw InvalidArgument("Mismatching types {}, {}, and {}", value.Type(), min_value.Type(),
+ max_value.Type());
+ }
+ switch (value.Type()) {
+ case Type::F16:
+ return Inst<F16>(Opcode::FPClamp16, value, min_value, max_value);
+ case Type::F32:
+ return Inst<F32>(Opcode::FPClamp32, value, min_value, max_value);
+ case Type::F64:
+ return Inst<F64>(Opcode::FPClamp64, value, min_value, max_value);
+ default:
+ ThrowInvalidType(value.Type());
+ }
+}
+
F16F32F64 IREmitter::FPRoundEven(const F16F32F64& value, FpControl control) {
switch (value.Type()) {
case Type::F16:
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 39109b0de..ebbda78a9 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -147,6 +147,7 @@ public:
[[nodiscard]] F32F64 FPRecipSqrt(const F32F64& value);
[[nodiscard]] F32 FPSqrt(const F32& value);
[[nodiscard]] F16F32F64 FPSaturate(const F16F32F64& value);
+ [[nodiscard]] F16F32F64 FPClamp(const F16F32F64& value, const F16F32F64& min_value, const F16F32F64& max_value);
[[nodiscard]] F16F32F64 FPRoundEven(const F16F32F64& value, FpControl control = {});
[[nodiscard]] F16F32F64 FPFloor(const F16F32F64& value, FpControl control = {});
[[nodiscard]] F16F32F64 FPCeil(const F16F32F64& value, FpControl control = {});
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 8945c7b04..dd17212a1 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -192,6 +192,9 @@ OPCODE(FPLog2, F32, F32,
OPCODE(FPSaturate16, F16, F16, )
OPCODE(FPSaturate32, F32, F32, )
OPCODE(FPSaturate64, F64, F64, )
+OPCODE(FPClamp16, F16, F16, F16, F16, )
+OPCODE(FPClamp32, F32, F32, F32, F32, )
+OPCODE(FPClamp64, F64, F64, F64, F64, )
OPCODE(FPRoundEven16, F16, F16, )
OPCODE(FPRoundEven32, F32, F32, )
OPCODE(FPRoundEven64, F64, F64, )
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
index 81175627f..7c5a72800 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/floating_point_conversion_integer.cpp
@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <limits>
+
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/maxwell/opcodes.h"
@@ -55,6 +57,37 @@ size_t BitSize(DestFormat dest_format) {
}
}
+std::pair<f64, f64> ClampBounds(DestFormat format, bool is_signed) {
+ if (is_signed) {
+ switch (format) {
+ case DestFormat::I16:
+ return {static_cast<f64>(std::numeric_limits<s16>::max()),
+ static_cast<f64>(std::numeric_limits<s16>::min())};
+ case DestFormat::I32:
+ return {static_cast<f64>(std::numeric_limits<s32>::max()),
+ static_cast<f64>(std::numeric_limits<s32>::min())};
+ case DestFormat::I64:
+ return {static_cast<f64>(std::numeric_limits<s64>::max()),
+ static_cast<f64>(std::numeric_limits<s64>::min())};
+ default: {}
+ }
+ } else {
+ switch (format) {
+ case DestFormat::I16:
+ return {static_cast<f64>(std::numeric_limits<u16>::max()),
+ static_cast<f64>(std::numeric_limits<u16>::min())};
+ case DestFormat::I32:
+ return {static_cast<f64>(std::numeric_limits<u32>::max()),
+ static_cast<f64>(std::numeric_limits<u32>::min())};
+ case DestFormat::I64:
+ return {static_cast<f64>(std::numeric_limits<u64>::max()),
+ static_cast<f64>(std::numeric_limits<u64>::min())};
+ default: {}
+ }
+ }
+ throw NotImplementedException("Invalid destination format {}", format);
+}
+
IR::F64 UnpackCbuf(TranslatorVisitor& v, u64 insn) {
union {
u64 raw;
@@ -112,13 +145,58 @@ void TranslateF2I(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a) {
// For example converting F32 65537.0 to U16, the expected value is 0xffff,
const bool is_signed{f2i.is_signed != 0};
- const size_t bitsize{BitSize(f2i.dest_format)};
- const IR::U16U32U64 result{v.ir.ConvertFToI(bitsize, is_signed, rounded_value)};
+ const auto [max_bound, min_bound] = ClampBounds(f2i.dest_format, is_signed);
+
+ IR::F16F32F64 intermediate;
+ switch (f2i.src_format) {
+ case SrcFormat::F16: {
+ const IR::F16 max_val{v.ir.FPConvert(16, v.ir.Imm32(static_cast<f32>(max_bound)))};
+ const IR::F16 min_val{v.ir.FPConvert(16, v.ir.Imm32(static_cast<f32>(min_bound)))};
+ intermediate = v.ir.FPClamp(rounded_value, min_val, max_val);
+ break;
+ }
+ case SrcFormat::F32: {
+ const IR::F32 max_val{v.ir.Imm32(static_cast<f32>(max_bound))};
+ const IR::F32 min_val{v.ir.Imm32(static_cast<f32>(min_bound))};
+ intermediate = v.ir.FPClamp(rounded_value, min_val, max_val);
+ break;
+ }
+ case SrcFormat::F64: {
+ const IR::F64 max_val{v.ir.Imm64(max_bound)};
+ const IR::F64 min_val{v.ir.Imm64(min_bound)};
+ intermediate = v.ir.FPClamp(rounded_value, min_val, max_val);
+ break;
+ }
+ default:
+ throw NotImplementedException("Invalid destination format {}", f2i.dest_format.Value());
+ }
+
+ const size_t bitsize{std::max<size_t>(32, BitSize(f2i.dest_format))};
+ IR::U16U32U64 result{v.ir.ConvertFToI(bitsize, is_signed, intermediate)};
+
+ bool handled_special_case = false;
+ const bool special_nan_cases =
+ (f2i.src_format == SrcFormat::F64) != (f2i.dest_format == DestFormat::I64);
+ if (special_nan_cases) {
+ if (f2i.dest_format == DestFormat::I32) {
+ handled_special_case = true;
+ result = IR::U32{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm32(0x8000'0000U), result)};
+ } else if (f2i.dest_format == DestFormat::I64) {
+ handled_special_case = true;
+ result = IR::U64{
+ v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0x8000'0000'0000'0000ULL), result)};
+ }
+ }
+ if (!handled_special_case && is_signed) {
+ if (bitsize != 64) {
+ result = IR::U32{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm32(0U), result)};
+ } else {
+ result = IR::U64{v.ir.Select(v.ir.FPIsNan(op_a), v.ir.Imm64(0ULL), result)};
+ }
+ }
if (bitsize == 64) {
- const IR::Value vector{v.ir.UnpackUint2x32(result)};
- v.X(f2i.dest_reg + 0, IR::U32{v.ir.CompositeExtract(vector, 0)});
- v.X(f2i.dest_reg + 1, IR::U32{v.ir.CompositeExtract(vector, 1)});
+ v.L(f2i.dest_reg, result);
} else {
v.X(f2i.dest_reg, result);
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
index 758a0230a..9bae89c10 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.cpp
@@ -21,6 +21,13 @@ IR::U32 TranslatorVisitor::X(IR::Reg reg) {
return ir.GetReg(reg);
}
+IR::U64 TranslatorVisitor::L(IR::Reg reg) {
+ if (!IR::IsAligned(reg, 2)) {
+ throw NotImplementedException("Unaligned source register {}", reg);
+ }
+ return IR::U64{ir.PackUint2x32(ir.CompositeConstruct(X(reg), X(reg + 1)))};
+}
+
IR::F32 TranslatorVisitor::F(IR::Reg reg) {
return ir.BitCast<IR::F32>(X(reg));
}
@@ -36,6 +43,16 @@ void TranslatorVisitor::X(IR::Reg dest_reg, const IR::U32& value) {
ir.SetReg(dest_reg, value);
}
+void TranslatorVisitor::L(IR::Reg dest_reg, const IR::U64& value) {
+ if (!IR::IsAligned(dest_reg, 2)) {
+ throw NotImplementedException("Unaligned destination register {}", dest_reg);
+ }
+ const IR::Value result{ir.UnpackUint2x32(value)};
+ for (int i = 0; i < 2; i++) {
+ X(dest_reg + i, IR::U32{ir.CompositeExtract(result, i)});
+ }
+}
+
void TranslatorVisitor::F(IR::Reg dest_reg, const IR::F32& value) {
X(dest_reg, ir.BitCast<IR::U32>(value));
}
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
index c994fe803..54c31deb4 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/impl.h
@@ -341,10 +341,12 @@ public:
void XMAD_imm(u64 insn);
[[nodiscard]] IR::U32 X(IR::Reg reg);
+ [[nodiscard]] IR::U64 L(IR::Reg reg);
[[nodiscard]] IR::F32 F(IR::Reg reg);
[[nodiscard]] IR::F64 D(IR::Reg reg);
void X(IR::Reg dest_reg, const IR::U32& value);
+ void L(IR::Reg dest_reg, const IR::U64& value);
void F(IR::Reg dest_reg, const IR::F32& value);
void D(IR::Reg dest_reg, const IR::F64& value);
diff --git a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
index db5138e4d..32f276f3b 100644
--- a/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
+++ b/src/shader_recompiler/ir_opt/collect_shader_info_pass.cpp
@@ -105,6 +105,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
case IR::Opcode::FPNeg16:
case IR::Opcode::FPRoundEven16:
case IR::Opcode::FPSaturate16:
+ case IR::Opcode::FPClamp16:
case IR::Opcode::FPTrunc16:
case IR::Opcode::FPOrdEqual16:
case IR::Opcode::FPUnordEqual16:
@@ -148,6 +149,7 @@ void VisitUsages(Info& info, IR::Inst& inst) {
case IR::Opcode::FPRecipSqrt64:
case IR::Opcode::FPRoundEven64:
case IR::Opcode::FPSaturate64:
+ case IR::Opcode::FPClamp64:
case IR::Opcode::FPTrunc64:
case IR::Opcode::FPOrdEqual64:
case IR::Opcode::FPUnordEqual64:
diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
index 0e8862f45..0d2c91ed6 100644
--- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
+++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp
@@ -30,6 +30,8 @@ IR::Opcode Replace(IR::Opcode op) {
return IR::Opcode::FPRoundEven32;
case IR::Opcode::FPSaturate16:
return IR::Opcode::FPSaturate32;
+ case IR::Opcode::FPClamp16:
+ return IR::Opcode::FPClamp32;
case IR::Opcode::FPTrunc16:
return IR::Opcode::FPTrunc32;
case IR::Opcode::CompositeConstructF16x2: