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-rw-r--r--src/common/thread.h4
-rw-r--r--src/core/core_timing.cpp53
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.cpp42
-rw-r--r--src/core/hle/service/nvflinger/nvflinger.h5
4 files changed, 71 insertions, 33 deletions
diff --git a/src/common/thread.h b/src/common/thread.h
index 1552f58e0..e17a7850f 100644
--- a/src/common/thread.h
+++ b/src/common/thread.h
@@ -54,6 +54,10 @@ public:
is_set = false;
}
+ [[nodiscard]] bool IsSet() {
+ return is_set;
+ }
+
private:
std::condition_variable condvar;
std::mutex mutex;
diff --git a/src/core/core_timing.cpp b/src/core/core_timing.cpp
index 5375a5d59..f6c4567ba 100644
--- a/src/core/core_timing.cpp
+++ b/src/core/core_timing.cpp
@@ -134,13 +134,17 @@ void CoreTiming::ScheduleLoopingEvent(std::chrono::nanoseconds start_time,
std::chrono::nanoseconds resched_time,
const std::shared_ptr<EventType>& event_type,
std::uintptr_t user_data, bool absolute_time) {
- std::scoped_lock scope{basic_lock};
- const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
+ {
+ std::scoped_lock scope{basic_lock};
+ const auto next_time{absolute_time ? start_time : GetGlobalTimeNs() + start_time};
+
+ event_queue.emplace_back(
+ Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
- event_queue.emplace_back(
- Event{next_time.count(), event_fifo_id++, user_data, event_type, resched_time.count()});
+ std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+ }
- std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
+ event.Set();
}
void CoreTiming::UnscheduleEvent(const std::shared_ptr<EventType>& event_type,
@@ -229,17 +233,17 @@ std::optional<s64> CoreTiming::Advance() {
basic_lock.lock();
if (evt.reschedule_time != 0) {
+ const auto next_schedule_time{new_schedule_time.has_value()
+ ? new_schedule_time.value().count()
+ : evt.reschedule_time};
+
// If this event was scheduled into a pause, its time now is going to be way behind.
// Re-set this event to continue from the end of the pause.
- auto next_time{evt.time + evt.reschedule_time};
+ auto next_time{evt.time + next_schedule_time};
if (evt.time < pause_end_time) {
- next_time = pause_end_time + evt.reschedule_time;
+ next_time = pause_end_time + next_schedule_time;
}
- const auto next_schedule_time{new_schedule_time.has_value()
- ? new_schedule_time.value().count()
- : evt.reschedule_time};
-
event_queue.emplace_back(
Event{next_time, event_fifo_id++, evt.user_data, evt.type, next_schedule_time});
std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
@@ -250,8 +254,7 @@ std::optional<s64> CoreTiming::Advance() {
}
if (!event_queue.empty()) {
- const s64 next_time = event_queue.front().time - global_timer;
- return next_time;
+ return event_queue.front().time;
} else {
return std::nullopt;
}
@@ -264,11 +267,29 @@ void CoreTiming::ThreadLoop() {
paused_set = false;
const auto next_time = Advance();
if (next_time) {
- if (*next_time > 0) {
- std::chrono::nanoseconds next_time_ns = std::chrono::nanoseconds(*next_time);
- event.WaitFor(next_time_ns);
+ // There are more events left in the queue, wait until the next event.
+ const auto wait_time = *next_time - GetGlobalTimeNs().count();
+ if (wait_time > 0) {
+ // Assume a timer resolution of 1ms.
+ static constexpr s64 TimerResolutionNS = 1000000;
+
+ // Sleep in discrete intervals of the timer resolution, and spin the rest.
+ const auto sleep_time = wait_time - (wait_time % TimerResolutionNS);
+ if (sleep_time > 0) {
+ event.WaitFor(std::chrono::nanoseconds(sleep_time));
+ }
+
+ while (!paused && !event.IsSet() && GetGlobalTimeNs().count() < *next_time) {
+ // Yield to reduce thread starvation.
+ std::this_thread::yield();
+ }
+
+ if (event.IsSet()) {
+ event.Reset();
+ }
}
} else {
+ // Queue is empty, wait until another event is scheduled and signals us to continue.
wait_set = true;
event.Wait();
}
diff --git a/src/core/hle/service/nvflinger/nvflinger.cpp b/src/core/hle/service/nvflinger/nvflinger.cpp
index 5574269eb..9b382bf56 100644
--- a/src/core/hle/service/nvflinger/nvflinger.cpp
+++ b/src/core/hle/service/nvflinger/nvflinger.cpp
@@ -38,20 +38,16 @@ void NVFlinger::SplitVSync(std::stop_token stop_token) {
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::High);
- s64 delay = 0;
+
while (!stop_token.stop_requested()) {
+ vsync_signal.wait(false);
+ vsync_signal.store(false);
+
guard->lock();
- const s64 time_start = system.CoreTiming().GetGlobalTimeNs().count();
+
Compose();
- const auto ticks = GetNextTicks();
- const s64 time_end = system.CoreTiming().GetGlobalTimeNs().count();
- const s64 time_passed = time_end - time_start;
- const s64 next_time = std::max<s64>(0, ticks - time_passed - delay);
+
guard->unlock();
- if (next_time > 0) {
- std::this_thread::sleep_for(std::chrono::nanoseconds{next_time});
- }
- delay = (system.CoreTiming().GetGlobalTimeNs().count() - time_end) - next_time;
}
}
@@ -66,27 +62,41 @@ NVFlinger::NVFlinger(Core::System& system_, HosBinderDriverServer& hos_binder_dr
guard = std::make_shared<std::mutex>();
// Schedule the screen composition events
- composition_event = Core::Timing::CreateEvent(
+ multi_composition_event = Core::Timing::CreateEvent(
+ "ScreenComposition",
+ [this](std::uintptr_t, s64 time,
+ std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
+ vsync_signal.store(true);
+ vsync_signal.notify_all();
+ return std::chrono::nanoseconds(GetNextTicks());
+ });
+
+ single_composition_event = Core::Timing::CreateEvent(
"ScreenComposition",
[this](std::uintptr_t, s64 time,
std::chrono::nanoseconds ns_late) -> std::optional<std::chrono::nanoseconds> {
const auto lock_guard = Lock();
Compose();
- return std::max(std::chrono::nanoseconds::zero(),
- std::chrono::nanoseconds(GetNextTicks()) - ns_late);
+ return std::chrono::nanoseconds(GetNextTicks());
});
if (system.IsMulticore()) {
+ system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, multi_composition_event);
vsync_thread = std::jthread([this](std::stop_token token) { SplitVSync(token); });
} else {
- system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, composition_event);
+ system.CoreTiming().ScheduleLoopingEvent(frame_ns, frame_ns, single_composition_event);
}
}
NVFlinger::~NVFlinger() {
- if (!system.IsMulticore()) {
- system.CoreTiming().UnscheduleEvent(composition_event, 0);
+ if (system.IsMulticore()) {
+ system.CoreTiming().UnscheduleEvent(multi_composition_event, {});
+ vsync_thread.request_stop();
+ vsync_signal.store(true);
+ vsync_signal.notify_all();
+ } else {
+ system.CoreTiming().UnscheduleEvent(single_composition_event, {});
}
for (auto& display : displays) {
diff --git a/src/core/hle/service/nvflinger/nvflinger.h b/src/core/hle/service/nvflinger/nvflinger.h
index 4775597cc..044ac6ac8 100644
--- a/src/core/hle/service/nvflinger/nvflinger.h
+++ b/src/core/hle/service/nvflinger/nvflinger.h
@@ -126,12 +126,15 @@ private:
u32 swap_interval = 1;
/// Event that handles screen composition.
- std::shared_ptr<Core::Timing::EventType> composition_event;
+ std::shared_ptr<Core::Timing::EventType> multi_composition_event;
+ std::shared_ptr<Core::Timing::EventType> single_composition_event;
std::shared_ptr<std::mutex> guard;
Core::System& system;
+ std::atomic<bool> vsync_signal;
+
std::jthread vsync_thread;
KernelHelpers::ServiceContext service_context;