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-rw-r--r--CMakeLists.txt6
m---------externals/SDL0
-rw-r--r--src/common/settings.h184
-rw-r--r--src/common/threadsafe_queue.h10
-rw-r--r--src/common/uuid.h11
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/service/nifm/nifm.cpp45
-rw-r--r--src/core/memory.cpp552
-rw-r--r--src/core/memory.h102
-rw-r--r--src/core/network/network.cpp64
-rw-r--r--src/core/network/network.h24
-rw-r--r--src/core/network/network_interface.cpp203
-rw-r--r--src/core/network/network_interface.h29
-rw-r--r--src/input_common/main.cpp8
-rw-r--r--src/input_common/mouse/mouse_poller.cpp1
-rw-r--r--src/input_common/sdl/sdl_impl.cpp90
-rw-r--r--src/video_core/CMakeLists.txt3
-rw-r--r--src/video_core/command_classes/codecs/vp9.cpp4
-rw-r--r--src/video_core/command_classes/codecs/vp9_types.h2
-rw-r--r--src/video_core/command_classes/nvdec.cpp2
-rw-r--r--src/video_core/command_classes/vic.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h2
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache_base.cpp10
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache.h2
-rw-r--r--src/video_core/renderer_vulkan/vk_texture_cache_base.cpp10
-rw-r--r--src/video_core/texture_cache/image_view_info.cpp4
-rw-r--r--src/video_core/texture_cache/texture_cache.h419
-rw-r--r--src/video_core/texture_cache/texture_cache_base.h385
-rw-r--r--src/video_core/textures/decoders.cpp173
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp8
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h2
-rw-r--r--src/yuzu/CMakeLists.txt6
-rw-r--r--src/yuzu/configuration/config.cpp6
-rw-r--r--src/yuzu/configuration/config.h2
-rw-r--r--src/yuzu/configuration/configure.ui10
-rw-r--r--src/yuzu/configuration/configure_dialog.cpp4
-rw-r--r--src/yuzu/configuration/configure_general.ui60
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui7
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp13
-rw-r--r--src/yuzu/configuration/configure_network.cpp (renamed from src/yuzu/configuration/configure_service.cpp)39
-rw-r--r--src/yuzu/configuration/configure_network.h (renamed from src/yuzu/configuration/configure_service.h)10
-rw-r--r--src/yuzu/configuration/configure_network.ui (renamed from src/yuzu/configuration/configure_service.ui)63
-rw-r--r--src/yuzu/main.cpp7
-rw-r--r--src/yuzu_cmd/CMakeLists.txt1
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp1
50 files changed, 1410 insertions, 1193 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index de2413843..0e064ab44 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -376,7 +376,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
- set(SDL2_VER "SDL2-2.0.15-prerelease")
+ set(SDL2_VER "SDL2-2.0.16")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -396,7 +396,7 @@ if (ENABLE_SDL2)
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
- find_package(SDL2 2.0.15 REQUIRED)
+ find_package(SDL2 2.0.16 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
@@ -701,7 +701,7 @@ if (APPLE)
elseif (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
- set(PLATFORM_LIBRARIES winmm ws2_32)
+ set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
diff --git a/externals/SDL b/externals/SDL
-Subproject 2f248a2a31c3323ecc37c00ad5e269e347ae392
+Subproject 25f9ed87ff6947d9576fc9d79dee0784e638ac5
diff --git a/src/common/settings.h b/src/common/settings.h
index a88ee045d..c65746749 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -4,6 +4,7 @@
#pragma once
+#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
@@ -74,14 +75,14 @@ public:
*/
explicit BasicSetting(const Type& default_val, const std::string& name)
: default_value{default_val}, global{default_val}, label{name} {}
- ~BasicSetting() = default;
+ virtual ~BasicSetting() = default;
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
- [[nodiscard]] const Type& GetValue() const {
+ [[nodiscard]] virtual const Type& GetValue() const {
return global;
}
@@ -90,7 +91,7 @@ public:
*
* @param value The desired value
*/
- void SetValue(const Type& value) {
+ virtual void SetValue(const Type& value) {
Type temp{value};
std::swap(global, temp);
}
@@ -120,7 +121,7 @@ public:
*
* @returns A reference to the setting
*/
- const Type& operator=(const Type& value) {
+ virtual const Type& operator=(const Type& value) {
Type temp{value};
std::swap(global, temp);
return global;
@@ -131,7 +132,7 @@ public:
*
* @returns A reference to the setting
*/
- explicit operator const Type&() const {
+ explicit virtual operator const Type&() const {
return global;
}
@@ -142,6 +143,51 @@ protected:
};
/**
+ * BasicRangedSetting class is intended for use with quantifiable settings that need a more
+ * restrictive range than implicitly defined by its type. Implements a minimum and maximum that is
+ * simply used to sanitize SetValue and the assignment overload.
+ */
+template <typename Type>
+class BasicRangedSetting : virtual public BasicSetting<Type> {
+public:
+ /**
+ * Sets a default value, minimum value, maximum value, and label.
+ *
+ * @param default_val Intial value of the setting, and default value of the setting
+ * @param min_val Sets the minimum allowed value of the setting
+ * @param max_val Sets the maximum allowed value of the setting
+ * @param name Label for the setting
+ */
+ explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
+ const std::string& name)
+ : BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
+ virtual ~BasicRangedSetting() = default;
+
+ /**
+ * Like BasicSetting's SetValue, except value is clamped to the range of the setting.
+ *
+ * @param value The desired value
+ */
+ void SetValue(const Type& value) override {
+ this->global = std::clamp(value, minimum, maximum);
+ }
+
+ /**
+ * Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
+ *
+ * @param value The desired value
+ * @returns A reference to the setting's value
+ */
+ const Type& operator=(const Type& value) override {
+ this->global = std::clamp(value, minimum, maximum);
+ return this->global;
+ }
+
+ const Type minimum; ///< Minimum allowed value of the setting
+ const Type maximum; ///< Maximum allowed value of the setting
+};
+
+/**
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
@@ -152,7 +198,7 @@ protected:
* Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
-class Setting final : public BasicSetting<Type> {
+class Setting : virtual public BasicSetting<Type> {
public:
/**
* Sets a default value, label, and setting value.
@@ -162,7 +208,7 @@ public:
*/
explicit Setting(const Type& default_val, const std::string& name)
: BasicSetting<Type>(default_val, name) {}
- ~Setting() = default;
+ virtual ~Setting() = default;
/**
* Tells this setting to represent either the global or custom setting when other member
@@ -191,7 +237,13 @@ public:
*
* @returns The required value of the setting
*/
- [[nodiscard]] const Type& GetValue(bool need_global = false) const {
+ [[nodiscard]] virtual const Type& GetValue() const override {
+ if (use_global) {
+ return this->global;
+ }
+ return custom;
+ }
+ [[nodiscard]] virtual const Type& GetValue(bool need_global) const {
if (use_global || need_global) {
return this->global;
}
@@ -203,7 +255,7 @@ public:
*
* @param value The new value
*/
- void SetValue(const Type& value) {
+ void SetValue(const Type& value) override {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -219,7 +271,7 @@ public:
*
* @returns A reference to the current setting value
*/
- const Type& operator=(const Type& value) {
+ const Type& operator=(const Type& value) override {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
@@ -234,19 +286,88 @@ public:
*
* @returns A reference to the current setting value
*/
- explicit operator const Type&() const {
+ virtual explicit operator const Type&() const override {
if (use_global) {
return this->global;
}
return custom;
}
-private:
+protected:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
+ * RangedSetting is a Setting that implements a maximum and minimum value for its setting. Intended
+ * for use with quantifiable settings.
+ */
+template <typename Type>
+class RangedSetting final : public BasicRangedSetting<Type>, public Setting<Type> {
+public:
+ /**
+ * Sets a default value, minimum value, maximum value, and label.
+ *
+ * @param default_val Intial value of the setting, and default value of the setting
+ * @param min_val Sets the minimum allowed value of the setting
+ * @param max_val Sets the maximum allowed value of the setting
+ * @param name Label for the setting
+ */
+ explicit RangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
+ const std::string& name)
+ : BasicSetting<Type>{default_val, name},
+ BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
+ name} {}
+ virtual ~RangedSetting() = default;
+
+ // The following are needed to avoid a MSVC bug
+ // (source: https://stackoverflow.com/questions/469508)
+ [[nodiscard]] const Type& GetValue() const override {
+ return Setting<Type>::GetValue();
+ }
+ [[nodiscard]] const Type& GetValue(bool need_global) const override {
+ return Setting<Type>::GetValue(need_global);
+ }
+ explicit operator const Type&() const override {
+ if (this->use_global) {
+ return this->global;
+ }
+ return this->custom;
+ }
+
+ /**
+ * Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
+ * appropriate value depending on the global state.
+ *
+ * @param value The desired value
+ */
+ void SetValue(const Type& value) override {
+ const Type temp = std::clamp(value, this->minimum, this->maximum);
+ if (this->use_global) {
+ this->global = temp;
+ }
+ this->custom = temp;
+ }
+
+ /**
+ * Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
+ * Uses the appropriate value depending on the global state.
+ *
+ * @param value The desired value
+ * @returns A reference to the setting's value
+ */
+ const Type& operator=(const Type& value) override {
+ const Type temp = std::clamp(value, this->minimum, this->maximum);
+ if (this->use_global) {
+ this->global = temp;
+ return this->global;
+ }
+ this->custom = temp;
+ return this->custom;
+ }
+};
+
+/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
* using the SetValue() member function found in the Setting class. The primary purpose of this
@@ -289,13 +410,14 @@ struct Values {
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
- Setting<u8> volume{100, "volume"};
+ RangedSetting<u8> volume{100, 0, 100, "volume"};
// Core
Setting<bool> use_multi_core{true, "use_multi_core"};
// Cpu
- Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
+ RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
+ CPUAccuracy::Unsafe, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
@@ -317,7 +439,8 @@ struct Values {
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
// Renderer
- Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
+ RangedSetting<RendererBackend> renderer_backend{
+ RendererBackend::OpenGL, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
@@ -328,26 +451,28 @@ struct Values {
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
- Setting<FullscreenMode> fullscreen_mode{
+ RangedSetting<FullscreenMode> fullscreen_mode{
#ifdef _WIN32
FullscreenMode::Borderless,
#else
FullscreenMode::Exclusive,
#endif
- "fullscreen_mode"};
- Setting<int> aspect_ratio{0, "aspect_ratio"};
- Setting<int> max_anisotropy{0, "max_anisotropy"};
+ FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
+ RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
+ RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
Setting<bool> use_speed_limit{true, "use_speed_limit"};
- Setting<u16> speed_limit{100, "speed_limit"};
+ RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
- Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
+ RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
+ GPUAccuracy::Extreme, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
- BasicSetting<u16> fps_cap{1000, "fps_cap"};
+ BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
- Setting<ShaderBackend> shader_backend{ShaderBackend::GLASM, "shader_backend"};
+ RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
+ ShaderBackend::SPIRV, "shader_backend"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
@@ -364,10 +489,10 @@ struct Values {
std::chrono::seconds custom_rtc_differential;
BasicSetting<s32> current_user{0, "current_user"};
- Setting<s32> language_index{1, "language_index"};
- Setting<s32> region_index{1, "region_index"};
- Setting<s32> time_zone_index{0, "time_zone_index"};
- Setting<s32> sound_index{1, "sound_index"};
+ RangedSetting<s32> language_index{1, 0, 16, "language_index"};
+ RangedSetting<s32> region_index{1, 0, 6, "region_index"};
+ RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
+ RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
@@ -384,7 +509,7 @@ struct Values {
"udp_input_servers"};
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
- BasicSetting<u8> mouse_panning_sensitivity{10, "mouse_panning_sensitivity"};
+ BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
@@ -433,9 +558,10 @@ struct Values {
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
- // Services
+ // Network
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
+ BasicSetting<std::string> network_interface{std::string(), "network_interface"};
// WebService
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
diff --git a/src/common/threadsafe_queue.h b/src/common/threadsafe_queue.h
index ad04df8ca..8430b9778 100644
--- a/src/common/threadsafe_queue.h
+++ b/src/common/threadsafe_queue.h
@@ -46,15 +46,13 @@ public:
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
+ ++size;
- const size_t previous_size{size++};
-
- // Acquire the mutex and then immediately release it as a fence.
+ // cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
+ // line before cv.wait
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
- if (previous_size == 0) {
- std::lock_guard lock{cv_mutex};
- }
+ std::lock_guard lock{cv_mutex};
cv.notify_one();
}
diff --git a/src/common/uuid.h b/src/common/uuid.h
index aeb36939a..2353179d8 100644
--- a/src/common/uuid.h
+++ b/src/common/uuid.h
@@ -69,3 +69,14 @@ struct UUID {
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
} // namespace Common
+
+namespace std {
+
+template <>
+struct hash<Common::UUID> {
+ size_t operator()(const Common::UUID& uuid) const noexcept {
+ return uuid.uuid[1] ^ uuid.uuid[0];
+ }
+};
+
+} // namespace std
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 5c99c00f5..f5cf5c16a 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -636,6 +636,8 @@ add_library(core STATIC
memory.h
network/network.cpp
network/network.h
+ network/network_interface.cpp
+ network/network_interface.h
network/sockets.h
perf_stats.cpp
perf_stats.h
diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp
index e742db48f..0a53c0c81 100644
--- a/src/core/hle/service/nifm/nifm.cpp
+++ b/src/core/hle/service/nifm/nifm.cpp
@@ -11,6 +11,7 @@
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/network/network.h"
+#include "core/network/network_interface.h"
namespace Service::NIFM {
@@ -179,10 +180,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- if (Settings::values.bcat_backend.GetValue() == "none") {
- rb.PushEnum(RequestState::NotSubmitted);
- } else {
+ if (Network::GetHostIPv4Address().has_value()) {
rb.PushEnum(RequestState::Connected);
+ } else {
+ rb.PushEnum(RequestState::NotSubmitted);
}
}
@@ -322,12 +323,15 @@ private:
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
- const auto [ipv4, error] = Network::GetHostIPv4Address();
- UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
+ auto ipv4 = Network::GetHostIPv4Address();
+ if (!ipv4) {
+ LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
+ ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
+ }
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.PushRaw(ipv4);
+ rb.PushRaw(*ipv4);
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -354,10 +358,10 @@ private:
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
"IpConfigInfo has incorrect size.");
- const IpConfigInfo ip_config_info{
+ IpConfigInfo ip_config_info{
.ip_address_setting{
.is_automatic{true},
- .current_address{192, 168, 1, 100},
+ .current_address{0, 0, 0, 0},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
},
@@ -368,6 +372,19 @@ private:
},
};
+ const auto iface = Network::GetSelectedNetworkInterface();
+ if (iface) {
+ ip_config_info.ip_address_setting =
+ IpAddressSetting{.is_automatic{true},
+ .current_address{Network::TranslateIPv4(iface->ip_address)},
+ .subnet_mask{Network::TranslateIPv4(iface->subnet_mask)},
+ .gateway{Network::TranslateIPv4(iface->gateway)}};
+
+ } else {
+ LOG_ERROR(Service_NIFM,
+ "Couldn't get host network configuration info, using default values");
+ }
+
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
rb.Push(ResultSuccess);
rb.PushRaw<IpConfigInfo>(ip_config_info);
@@ -384,10 +401,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- if (Settings::values.bcat_backend.GetValue() == "none") {
- rb.Push<u8>(0);
- } else {
+ if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
+ } else {
+ rb.Push<u8>(0);
}
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
@@ -395,10 +412,10 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- if (Settings::values.bcat_backend.GetValue() == "none") {
- rb.Push<u8>(0);
- } else {
+ if (Network::GetHostIPv4Address().has_value()) {
rb.Push<u8>(1);
+ } else {
+ rb.Push<u8>(0);
}
}
};
diff --git a/src/core/memory.cpp b/src/core/memory.cpp
index f285c6f63..51c4dea26 100644
--- a/src/core/memory.cpp
+++ b/src/core/memory.cpp
@@ -4,8 +4,6 @@
#include <algorithm>
#include <cstring>
-#include <optional>
-#include <utility>
#include "common/assert.h"
#include "common/atomic_ops.h"
@@ -14,12 +12,10 @@
#include "common/page_table.h"
#include "common/settings.h"
#include "common/swap.h"
-#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
-#include "core/hle/kernel/physical_memory.h"
#include "core/memory.h"
#include "video_core/gpu.h"
@@ -62,17 +58,7 @@ struct Memory::Impl {
}
}
- bool IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
- const auto& page_table = process.PageTable().PageTableImpl();
- const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
- return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
- }
-
- bool IsValidVirtualAddress(VAddr vaddr) const {
- return IsValidVirtualAddress(*system.CurrentProcess(), vaddr);
- }
-
- u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
+ [[nodiscard]] u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
const PAddr paddr{current_page_table->backing_addr[vaddr >> PAGE_BITS]};
if (!paddr) {
@@ -82,18 +68,6 @@ struct Memory::Impl {
return system.DeviceMemory().GetPointer(paddr) + vaddr;
}
- u8* GetPointer(const VAddr vaddr) const {
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- return pointer + vaddr;
- }
- const auto type = Common::PageTable::PageInfo::ExtractType(raw_pointer);
- if (type == Common::PageType::RasterizerCachedMemory) {
- return GetPointerFromRasterizerCachedMemory(vaddr);
- }
- return nullptr;
- }
-
u8 Read8(const VAddr addr) {
return Read<u8>(addr);
}
@@ -179,7 +153,7 @@ struct Memory::Impl {
std::string string;
string.reserve(max_length);
for (std::size_t i = 0; i < max_length; ++i) {
- const char c = Read8(vaddr);
+ const char c = Read<s8>(vaddr);
if (c == '\0') {
break;
}
@@ -190,15 +164,14 @@ struct Memory::Impl {
return string;
}
- void ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
- const std::size_t size) {
+ void WalkBlock(const Kernel::KProcess& process, const VAddr addr, const std::size_t size,
+ auto on_unmapped, auto on_memory, auto on_rasterizer, auto increment) {
const auto& page_table = process.PageTable().PageTableImpl();
-
std::size_t remaining_size = size;
- std::size_t page_index = src_addr >> PAGE_BITS;
- std::size_t page_offset = src_addr & PAGE_MASK;
+ std::size_t page_index = addr >> PAGE_BITS;
+ std::size_t page_offset = addr & PAGE_MASK;
- while (remaining_size > 0) {
+ while (remaining_size) {
const std::size_t copy_amount =
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
@@ -206,22 +179,18 @@ struct Memory::Impl {
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
switch (type) {
case Common::PageType::Unmapped: {
- LOG_ERROR(HW_Memory,
- "Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
- current_vaddr, src_addr, size);
- std::memset(dest_buffer, 0, copy_amount);
+ on_unmapped(copy_amount, current_vaddr);
break;
}
case Common::PageType::Memory: {
DEBUG_ASSERT(pointer);
- const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
- std::memcpy(dest_buffer, src_ptr, copy_amount);
+ u8* mem_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ on_memory(copy_amount, mem_ptr);
break;
}
case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
- system.GPU().FlushRegion(current_vaddr, copy_amount);
- std::memcpy(dest_buffer, host_ptr, copy_amount);
+ u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ on_rasterizer(current_vaddr, copy_amount, host_ptr);
break;
}
default:
@@ -230,248 +199,122 @@ struct Memory::Impl {
page_index++;
page_offset = 0;
- dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ increment(copy_amount);
remaining_size -= copy_amount;
}
}
- void ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
- const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
-
- std::size_t remaining_size = size;
- std::size_t page_index = src_addr >> PAGE_BITS;
- std::size_t page_offset = src_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ template <bool UNSAFE>
+ void ReadBlockImpl(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
+ const std::size_t size) {
+ WalkBlock(
+ process, src_addr, size,
+ [src_addr, size, &dest_buffer](const std::size_t copy_amount,
+ const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
std::memset(dest_buffer, 0, copy_amount);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ },
+ [&dest_buffer](const std::size_t copy_amount, const u8* const src_ptr) {
std::memcpy(dest_buffer, src_ptr, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [&system = system, &dest_buffer](const VAddr current_vaddr,
+ const std::size_t copy_amount,
+ const u8* const host_ptr) {
+ if constexpr (!UNSAFE) {
+ system.GPU().FlushRegion(current_vaddr, copy_amount);
+ }
std::memcpy(dest_buffer, host_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
+ },
+ [&dest_buffer](const std::size_t copy_amount) {
+ dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
+ });
}
void ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
- ReadBlock(*system.CurrentProcess(), src_addr, dest_buffer, size);
+ ReadBlockImpl<false>(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
void ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
- ReadBlockUnsafe(*system.CurrentProcess(), src_addr, dest_buffer, size);
+ ReadBlockImpl<true>(*system.CurrentProcess(), src_addr, dest_buffer, size);
}
- void WriteBlock(const Kernel::KProcess& process, const VAddr dest_addr, const void* src_buffer,
- const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = dest_addr >> PAGE_BITS;
- std::size_t page_offset = dest_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ template <bool UNSAFE>
+ void WriteBlockImpl(const Kernel::KProcess& process, const VAddr dest_addr,
+ const void* src_buffer, const std::size_t size) {
+ WalkBlock(
+ process, dest_addr, size,
+ [dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ },
+ [&src_buffer](const std::size_t copy_amount, u8* const dest_ptr) {
std::memcpy(dest_ptr, src_buffer, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
- system.GPU().InvalidateRegion(current_vaddr, copy_amount);
- std::memcpy(host_ptr, src_buffer, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
- }
-
- void WriteBlockUnsafe(const Kernel::KProcess& process, const VAddr dest_addr,
- const void* src_buffer, const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = dest_addr >> PAGE_BITS;
- std::size_t page_offset = dest_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
- LOG_ERROR(HW_Memory,
- "Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
- current_vaddr, dest_addr, size);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
- std::memcpy(dest_ptr, src_buffer, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [&system = system, &src_buffer](const VAddr current_vaddr,
+ const std::size_t copy_amount, u8* const host_ptr) {
+ if constexpr (!UNSAFE) {
+ system.GPU().InvalidateRegion(current_vaddr, copy_amount);
+ }
std::memcpy(host_ptr, src_buffer, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
- remaining_size -= copy_amount;
- }
+ },
+ [&src_buffer](const std::size_t copy_amount) {
+ src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
+ });
}
void WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
- WriteBlock(*system.CurrentProcess(), dest_addr, src_buffer, size);
+ WriteBlockImpl<false>(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
- WriteBlockUnsafe(*system.CurrentProcess(), dest_addr, src_buffer, size);
+ WriteBlockImpl<true>(*system.CurrentProcess(), dest_addr, src_buffer, size);
}
void ZeroBlock(const Kernel::KProcess& process, const VAddr dest_addr, const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = dest_addr >> PAGE_BITS;
- std::size_t page_offset = dest_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ WalkBlock(
+ process, dest_addr, size,
+ [dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, dest_addr, size);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
+ },
+ [](const std::size_t copy_amount, u8* const dest_ptr) {
std::memset(dest_ptr, 0, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [&system = system](const VAddr current_vaddr, const std::size_t copy_amount,
+ u8* const host_ptr) {
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
std::memset(host_ptr, 0, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- remaining_size -= copy_amount;
- }
- }
-
- void ZeroBlock(const VAddr dest_addr, const std::size_t size) {
- ZeroBlock(*system.CurrentProcess(), dest_addr, size);
+ },
+ [](const std::size_t copy_amount) {});
}
void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
- const auto& page_table = process.PageTable().PageTableImpl();
- std::size_t remaining_size = size;
- std::size_t page_index = src_addr >> PAGE_BITS;
- std::size_t page_offset = src_addr & PAGE_MASK;
-
- while (remaining_size > 0) {
- const std::size_t copy_amount =
- std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
- const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
-
- const auto [pointer, type] = page_table.pointers[page_index].PointerType();
- switch (type) {
- case Common::PageType::Unmapped: {
+ WalkBlock(
+ process, dest_addr, size,
+ [this, &process, &dest_addr, &src_addr, size](const std::size_t copy_amount,
+ const VAddr current_vaddr) {
LOG_ERROR(HW_Memory,
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
current_vaddr, src_addr, size);
ZeroBlock(process, dest_addr, copy_amount);
- break;
- }
- case Common::PageType::Memory: {
- DEBUG_ASSERT(pointer);
- const u8* src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
- WriteBlock(process, dest_addr, src_ptr, copy_amount);
- break;
- }
- case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
+ },
+ [this, &process, &dest_addr](const std::size_t copy_amount, const u8* const src_ptr) {
+ WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
+ },
+ [this, &system = system, &process, &dest_addr](
+ const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
system.GPU().FlushRegion(current_vaddr, copy_amount);
- WriteBlock(process, dest_addr, host_ptr, copy_amount);
- break;
- }
- default:
- UNREACHABLE();
- }
-
- page_index++;
- page_offset = 0;
- dest_addr += static_cast<VAddr>(copy_amount);
- src_addr += static_cast<VAddr>(copy_amount);
- remaining_size -= copy_amount;
- }
- }
-
- void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
- return CopyBlock(*system.CurrentProcess(), dest_addr, src_addr, size);
+ WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
+ },
+ [&dest_addr, &src_addr](const std::size_t copy_amount) {
+ dest_addr += static_cast<VAddr>(copy_amount);
+ src_addr += static_cast<VAddr>(copy_amount);
+ });
}
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
@@ -514,7 +357,7 @@ struct Memory::Impl {
} else {
// Switch page type to uncached if now uncached
switch (page_type) {
- case Common::PageType::Unmapped:
+ case Common::PageType::Unmapped: // NOLINT(bugprone-branch-clone)
// It is not necessary for a process to have this region mapped into its address
// space, for example, a system module need not have a VRAM mapping.
break;
@@ -597,52 +440,68 @@ struct Memory::Impl {
}
}
- /**
- * Reads a particular data type out of memory at the given virtual address.
- *
- * @param vaddr The virtual address to read the data type from.
- *
- * @tparam T The data type to read out of memory. This type *must* be
- * trivially copyable, otherwise the behavior of this function
- * is undefined.
- *
- * @returns The instance of T read from the specified virtual address.
- */
- template <typename T>
- T Read(VAddr vaddr) {
+ [[nodiscard]] u8* GetPointerImpl(VAddr vaddr, auto on_unmapped, auto on_rasterizer) const {
// AARCH64 masks the upper 16 bit of all memory accesses
vaddr &= 0xffffffffffffLL;
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
- return 0;
+ on_unmapped();
+ return nullptr;
}
// Avoid adding any extra logic to this fast-path block
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (const u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- T value;
- std::memcpy(&value, &pointer[vaddr], sizeof(T));
- return value;
+ if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
+ return &pointer[vaddr];
}
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
- return 0;
+ on_unmapped();
+ return nullptr;
case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
+ ASSERT_MSG(false, "Mapped memory page without a pointer @ 0x{:016X}", vaddr);
+ return nullptr;
case Common::PageType::RasterizerCachedMemory: {
- const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().FlushRegion(vaddr, sizeof(T));
- T value;
- std::memcpy(&value, host_ptr, sizeof(T));
- return value;
+ u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
+ on_rasterizer();
+ return host_ptr;
}
default:
UNREACHABLE();
}
- return {};
+ return nullptr;
+ }
+
+ [[nodiscard]] u8* GetPointer(const VAddr vaddr) const {
+ return GetPointerImpl(
+ vaddr, [vaddr]() { LOG_ERROR(HW_Memory, "Unmapped GetPointer @ 0x{:016X}", vaddr); },
+ []() {});
+ }
+
+ /**
+ * Reads a particular data type out of memory at the given virtual address.
+ *
+ * @param vaddr The virtual address to read the data type from.
+ *
+ * @tparam T The data type to read out of memory. This type *must* be
+ * trivially copyable, otherwise the behavior of this function
+ * is undefined.
+ *
+ * @returns The instance of T read from the specified virtual address.
+ */
+ template <typename T>
+ T Read(VAddr vaddr) {
+ T result = 0;
+ const u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr]() {
+ LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, vaddr);
+ },
+ [&system = system, vaddr]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
+ if (ptr) {
+ std::memcpy(&result, ptr, sizeof(T));
+ }
+ return result;
}
/**
@@ -656,110 +515,46 @@ struct Memory::Impl {
*/
template <typename T>
void Write(VAddr vaddr, const T data) {
- // AARCH64 masks the upper 16 bit of all memory accesses
- vaddr &= 0xffffffffffffLL;
-
- if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return;
- }
-
- // Avoid adding any extra logic to this fast-path block
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- std::memcpy(&pointer[vaddr], &data, sizeof(T));
- return;
- }
- switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
- case Common::PageType::RasterizerCachedMemory: {
- u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().InvalidateRegion(vaddr, sizeof(T));
- std::memcpy(host_ptr, &data, sizeof(T));
- break;
- }
- default:
- UNREACHABLE();
+ u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr, data]() {
+ LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
+ vaddr, static_cast<u64>(data));
+ },
+ [&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
+ if (ptr) {
+ std::memcpy(ptr, &data, sizeof(T));
}
}
template <typename T>
bool WriteExclusive(VAddr vaddr, const T data, const T expected) {
- // AARCH64 masks the upper 16 bit of all memory accesses
- vaddr &= 0xffffffffffffLL;
-
- if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return true;
- }
-
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- // NOTE: Avoid adding any extra logic to this fast-path block
- const auto volatile_pointer = reinterpret_cast<volatile T*>(&pointer[vaddr]);
+ u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr, data]() {
+ LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
+ sizeof(T) * 8, vaddr, static_cast<u64>(data));
+ },
+ [&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
+ if (ptr) {
+ const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
- switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data), vaddr);
- return true;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
- case Common::PageType::RasterizerCachedMemory: {
- u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().InvalidateRegion(vaddr, sizeof(T));
- auto* pointer = reinterpret_cast<volatile T*>(&host_ptr);
- return Common::AtomicCompareAndSwap(pointer, data, expected);
- }
- default:
- UNREACHABLE();
- }
return true;
}
bool WriteExclusive128(VAddr vaddr, const u128 data, const u128 expected) {
- // AARCH64 masks the upper 16 bit of all memory accesses
- vaddr &= 0xffffffffffffLL;
-
- if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
- static_cast<u32>(data[0]), vaddr);
- return true;
- }
-
- const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
- if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
- // NOTE: Avoid adding any extra logic to this fast-path block
- const auto volatile_pointer = reinterpret_cast<volatile u64*>(&pointer[vaddr]);
+ u8* const ptr = GetPointerImpl(
+ vaddr,
+ [vaddr, data]() {
+ LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
+ vaddr, static_cast<u64>(data[1]), static_cast<u64>(data[0]));
+ },
+ [&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
+ if (ptr) {
+ const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
}
- switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
- case Common::PageType::Unmapped:
- LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}{:016X}", sizeof(data) * 8,
- static_cast<u64>(data[1]), static_cast<u64>(data[0]), vaddr);
- return true;
- case Common::PageType::Memory:
- ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
- break;
- case Common::PageType::RasterizerCachedMemory: {
- u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
- system.GPU().InvalidateRegion(vaddr, sizeof(u128));
- auto* pointer = reinterpret_cast<volatile u64*>(&host_ptr);
- return Common::AtomicCompareAndSwap(pointer, data, expected);
- }
- default:
- UNREACHABLE();
- }
return true;
}
@@ -789,12 +584,11 @@ void Memory::UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
impl->UnmapRegion(page_table, base, size);
}
-bool Memory::IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
- return impl->IsValidVirtualAddress(process, vaddr);
-}
-
bool Memory::IsValidVirtualAddress(const VAddr vaddr) const {
- return impl->IsValidVirtualAddress(vaddr);
+ const Kernel::KProcess& process = *system.CurrentProcess();
+ const auto& page_table = process.PageTable().PageTableImpl();
+ const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
+ return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
}
u8* Memory::GetPointer(VAddr vaddr) {
@@ -863,64 +657,38 @@ std::string Memory::ReadCString(VAddr vaddr, std::size_t max_length) {
void Memory::ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
const std::size_t size) {
- impl->ReadBlock(process, src_addr, dest_buffer, size);
+ impl->ReadBlockImpl<false>(process, src_addr, dest_buffer, size);
}
void Memory::ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlock(src_addr, dest_buffer, size);
}
-void Memory::ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr,
- void* dest_buffer, const std::size_t size) {
- impl->ReadBlockUnsafe(process, src_addr, dest_buffer, size);
-}
-
void Memory::ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
impl->ReadBlockUnsafe(src_addr, dest_buffer, size);
}
void Memory::WriteBlock(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
std::size_t size) {
- impl->WriteBlock(process, dest_addr, src_buffer, size);
+ impl->WriteBlockImpl<false>(process, dest_addr, src_buffer, size);
}
void Memory::WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
impl->WriteBlock(dest_addr, src_buffer, size);
}
-void Memory::WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr,
- const void* src_buffer, std::size_t size) {
- impl->WriteBlockUnsafe(process, dest_addr, src_buffer, size);
-}
-
void Memory::WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer,
const std::size_t size) {
impl->WriteBlockUnsafe(dest_addr, src_buffer, size);
}
-void Memory::ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size) {
- impl->ZeroBlock(process, dest_addr, size);
-}
-
-void Memory::ZeroBlock(VAddr dest_addr, std::size_t size) {
- impl->ZeroBlock(dest_addr, size);
-}
-
void Memory::CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
const std::size_t size) {
impl->CopyBlock(process, dest_addr, src_addr, size);
}
-void Memory::CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
- impl->CopyBlock(dest_addr, src_addr, size);
-}
-
void Memory::RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
impl->RasterizerMarkRegionCached(vaddr, size, cached);
}
-bool IsKernelVirtualAddress(const VAddr vaddr) {
- return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
-}
-
} // namespace Core::Memory
diff --git a/src/core/memory.h b/src/core/memory.h
index c91eeced9..b5721b740 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -39,11 +39,6 @@ enum : VAddr {
/// Application stack
DEFAULT_STACK_SIZE = 0x100000,
-
- /// Kernel Virtual Address Range
- KERNEL_REGION_VADDR = 0xFFFFFF8000000000,
- KERNEL_REGION_SIZE = 0x7FFFE00000,
- KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
};
/// Central class that handles all memory operations and state.
@@ -56,7 +51,7 @@ public:
Memory& operator=(const Memory&) = delete;
Memory(Memory&&) = default;
- Memory& operator=(Memory&&) = default;
+ Memory& operator=(Memory&&) = delete;
/**
* Resets the state of the Memory system.
@@ -92,24 +87,13 @@ public:
/**
* Checks whether or not the supplied address is a valid virtual
- * address for the given process.
- *
- * @param process The emulated process to check the address against.
- * @param vaddr The virtual address to check the validity of.
- *
- * @returns True if the given virtual address is valid, false otherwise.
- */
- bool IsValidVirtualAddress(const Kernel::KProcess& process, VAddr vaddr) const;
-
- /**
- * Checks whether or not the supplied address is a valid virtual
* address for the current process.
*
* @param vaddr The virtual address to check the validity of.
*
* @returns True if the given virtual address is valid, false otherwise.
*/
- bool IsValidVirtualAddress(VAddr vaddr) const;
+ [[nodiscard]] bool IsValidVirtualAddress(VAddr vaddr) const;
/**
* Gets a pointer to the given address.
@@ -134,7 +118,7 @@ public:
* @returns The pointer to the given address, if the address is valid.
* If the address is not valid, nullptr will be returned.
*/
- const u8* GetPointer(VAddr vaddr) const;
+ [[nodiscard]] const u8* GetPointer(VAddr vaddr) const;
template <typename T>
const T* GetPointer(VAddr vaddr) const {
@@ -328,27 +312,6 @@ public:
std::size_t size);
/**
- * Reads a contiguous block of bytes from a specified process' address space.
- * This unsafe version does not trigger GPU flushing.
- *
- * @param process The process to read the data from.
- * @param src_addr The virtual address to begin reading from.
- * @param dest_buffer The buffer to place the read bytes into.
- * @param size The amount of data to read, in bytes.
- *
- * @note If a size of 0 is specified, then this function reads nothing and
- * no attempts to access memory are made at all.
- *
- * @pre dest_buffer must be at least size bytes in length, otherwise a
- * buffer overrun will occur.
- *
- * @post The range [dest_buffer, size) contains the read bytes from the
- * process' address space.
- */
- void ReadBlockUnsafe(const Kernel::KProcess& process, VAddr src_addr, void* dest_buffer,
- std::size_t size);
-
- /**
* Reads a contiguous block of bytes from the current process' address space.
*
* @param src_addr The virtual address to begin reading from.
@@ -409,26 +372,6 @@ public:
std::size_t size);
/**
- * Writes a range of bytes into a given process' address space at the specified
- * virtual address.
- * This unsafe version does not invalidate GPU Memory.
- *
- * @param process The process to write data into the address space of.
- * @param dest_addr The destination virtual address to begin writing the data at.
- * @param src_buffer The data to write into the process' address space.
- * @param size The size of the data to write, in bytes.
- *
- * @post The address range [dest_addr, size) in the process' address space
- * contains the data that was within src_buffer.
- *
- * @post If an attempt is made to write into an unmapped region of memory, the writes
- * will be ignored and an error will be logged.
- *
- */
- void WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
- std::size_t size);
-
- /**
* Writes a range of bytes into the current process' address space at the specified
* virtual address.
*
@@ -468,29 +411,6 @@ public:
void WriteBlockUnsafe(VAddr dest_addr, const void* src_buffer, std::size_t size);
/**
- * Fills the specified address range within a process' address space with zeroes.
- *
- * @param process The process that will have a portion of its memory zeroed out.
- * @param dest_addr The starting virtual address of the range to zero out.
- * @param size The size of the address range to zero out, in bytes.
- *
- * @post The range [dest_addr, size) within the process' address space is
- * filled with zeroes.
- */
- void ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size);
-
- /**
- * Fills the specified address range within the current process' address space with zeroes.
- *
- * @param dest_addr The starting virtual address of the range to zero out.
- * @param size The size of the address range to zero out, in bytes.
- *
- * @post The range [dest_addr, size) within the current process' address space is
- * filled with zeroes.
- */
- void ZeroBlock(VAddr dest_addr, std::size_t size);
-
- /**
* Copies data within a process' address space to another location within the
* same address space.
*
@@ -506,19 +426,6 @@ public:
std::size_t size);
/**
- * Copies data within the current process' address space to another location within the
- * same address space.
- *
- * @param dest_addr The destination virtual address to begin copying the data into.
- * @param src_addr The source virtual address to begin copying the data from.
- * @param size The size of the data to copy, in bytes.
- *
- * @post The range [dest_addr, size) within the current process' address space
- * contains the same data within the range [src_addr, size).
- */
- void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
-
- /**
* Marks each page within the specified address range as cached or uncached.
*
* @param vaddr The virtual address indicating the start of the address range.
@@ -535,7 +442,4 @@ private:
std::unique_ptr<Impl> impl;
};
-/// Determines if the given VAddr is a kernel address
-bool IsKernelVirtualAddress(VAddr vaddr);
-
} // namespace Core::Memory
diff --git a/src/core/network/network.cpp b/src/core/network/network.cpp
index 375bc79ec..4732d4485 100644
--- a/src/core/network/network.cpp
+++ b/src/core/network/network.cpp
@@ -10,9 +10,10 @@
#include "common/common_funcs.h"
#ifdef _WIN32
-#define _WINSOCK_DEPRECATED_NO_WARNINGS // gethostname
#include <winsock2.h>
+#include <ws2tcpip.h>
#elif YUZU_UNIX
+#include <arpa/inet.h>
#include <errno.h>
#include <fcntl.h>
#include <netdb.h>
@@ -27,7 +28,9 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/settings.h"
#include "core/network/network.h"
+#include "core/network/network_interface.h"
#include "core/network/sockets.h"
namespace Network {
@@ -47,11 +50,6 @@ void Finalize() {
WSACleanup();
}
-constexpr IPv4Address TranslateIPv4(in_addr addr) {
- auto& bytes = addr.S_un.S_un_b;
- return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
-}
-
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -138,12 +136,6 @@ void Initialize() {}
void Finalize() {}
-constexpr IPv4Address TranslateIPv4(in_addr addr) {
- const u32 bytes = addr.s_addr;
- return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
- static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
-}
-
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
sockaddr_in result;
@@ -182,7 +174,7 @@ linger MakeLinger(bool enable, u32 linger_value) {
}
bool EnableNonBlock(int fd, bool enable) {
- int flags = fcntl(fd, F_GETFD);
+ int flags = fcntl(fd, F_GETFL);
if (flags == -1) {
return false;
}
@@ -191,7 +183,7 @@ bool EnableNonBlock(int fd, bool enable) {
} else {
flags &= ~O_NONBLOCK;
}
- return fcntl(fd, F_SETFD, flags) == 0;
+ return fcntl(fd, F_SETFL, flags) == 0;
}
Errno TranslateNativeError(int e) {
@@ -227,8 +219,12 @@ Errno GetAndLogLastError() {
#else
int e = errno;
#endif
+ const Errno err = TranslateNativeError(e);
+ if (err == Errno::AGAIN) {
+ return err;
+ }
LOG_ERROR(Network, "Socket operation error: {}", NativeErrorToString(e));
- return TranslateNativeError(e);
+ return err;
}
int TranslateDomain(Domain domain) {
@@ -353,27 +349,29 @@ NetworkInstance::~NetworkInstance() {
Finalize();
}
-std::pair<IPv4Address, Errno> GetHostIPv4Address() {
- std::array<char, 256> name{};
- if (gethostname(name.data(), static_cast<int>(name.size()) - 1) == SOCKET_ERROR) {
- return {IPv4Address{}, GetAndLogLastError()};
+std::optional<IPv4Address> GetHostIPv4Address() {
+ const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
+ const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
+ if (network_interfaces.size() == 0) {
+ LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
+ return {};
}
- hostent* const ent = gethostbyname(name.data());
- if (!ent) {
- return {IPv4Address{}, GetAndLogLastError()};
- }
- if (ent->h_addr_list == nullptr) {
- UNIMPLEMENTED_MSG("No addr provided in hostent->h_addr_list");
- return {IPv4Address{}, Errno::SUCCESS};
- }
- if (ent->h_length != sizeof(in_addr)) {
- UNIMPLEMENTED_MSG("Unexpected size={} in hostent->h_length", ent->h_length);
- }
+ const auto res =
+ std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
+ return iface.name == selected_network_interface;
+ });
+
+ if (res != network_interfaces.end()) {
+ char ip_addr[16] = {};
+ ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
+ LOG_INFO(Network, "IP address: {}", ip_addr);
- in_addr addr;
- std::memcpy(&addr, ent->h_addr_list[0], sizeof(addr));
- return {TranslateIPv4(addr), Errno::SUCCESS};
+ return TranslateIPv4(res->ip_address);
+ } else {
+ LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
+ return {};
+ }
}
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
diff --git a/src/core/network/network.h b/src/core/network/network.h
index bd30f1899..fdd3e4655 100644
--- a/src/core/network/network.h
+++ b/src/core/network/network.h
@@ -5,11 +5,18 @@
#pragma once
#include <array>
+#include <optional>
#include <utility>
#include "common/common_funcs.h"
#include "common/common_types.h"
+#ifdef _WIN32
+#include <winsock2.h>
+#elif YUZU_UNIX
+#include <netinet/in.h>
+#endif
+
namespace Network {
class Socket;
@@ -92,8 +99,21 @@ public:
~NetworkInstance();
};
+#ifdef _WIN32
+constexpr IPv4Address TranslateIPv4(in_addr addr) {
+ auto& bytes = addr.S_un.S_un_b;
+ return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
+}
+#elif YUZU_UNIX
+constexpr IPv4Address TranslateIPv4(in_addr addr) {
+ const u32 bytes = addr.s_addr;
+ return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
+ static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
+}
+#endif
+
/// @brief Returns host's IPv4 address
-/// @return Pair of an array of human ordered IPv4 address (e.g. 192.168.0.1) and an error code
-std::pair<IPv4Address, Errno> GetHostIPv4Address();
+/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
+std::optional<IPv4Address> GetHostIPv4Address();
} // namespace Network
diff --git a/src/core/network/network_interface.cpp b/src/core/network/network_interface.cpp
new file mode 100644
index 000000000..cecc9aa11
--- /dev/null
+++ b/src/core/network/network_interface.cpp
@@ -0,0 +1,203 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <algorithm>
+#include <fstream>
+#include <sstream>
+#include <vector>
+
+#include "common/bit_cast.h"
+#include "common/common_types.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "common/string_util.h"
+#include "core/network/network_interface.h"
+
+#ifdef _WIN32
+#include <iphlpapi.h>
+#else
+#include <cerrno>
+#include <ifaddrs.h>
+#include <net/if.h>
+#endif
+
+namespace Network {
+
+#ifdef _WIN32
+
+std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
+ std::vector<IP_ADAPTER_ADDRESSES> adapter_addresses;
+ DWORD ret = ERROR_BUFFER_OVERFLOW;
+ DWORD buf_size = 0;
+
+ // retry up to 5 times
+ for (int i = 0; i < 5 && ret == ERROR_BUFFER_OVERFLOW; i++) {
+ ret = GetAdaptersAddresses(
+ AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_INCLUDE_GATEWAYS,
+ nullptr, adapter_addresses.data(), &buf_size);
+
+ if (ret == ERROR_BUFFER_OVERFLOW) {
+ adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
+ } else {
+ break;
+ }
+ }
+
+ if (ret == NO_ERROR) {
+ std::vector<NetworkInterface> result;
+
+ for (auto current_address = adapter_addresses.data(); current_address != nullptr;
+ current_address = current_address->Next) {
+ if (current_address->FirstUnicastAddress == nullptr ||
+ current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
+ continue;
+ }
+
+ if (current_address->OperStatus != IfOperStatusUp) {
+ continue;
+ }
+
+ const auto ip_addr = Common::BitCast<struct sockaddr_in>(
+ *current_address->FirstUnicastAddress->Address.lpSockaddr)
+ .sin_addr;
+
+ ULONG mask = 0;
+ if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
+ &mask) != NO_ERROR) {
+ LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
+ continue;
+ }
+
+ struct in_addr gateway = {.S_un{.S_addr{0}}};
+ if (current_address->FirstGatewayAddress != nullptr &&
+ current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
+ gateway = Common::BitCast<struct sockaddr_in>(
+ *current_address->FirstGatewayAddress->Address.lpSockaddr)
+ .sin_addr;
+ }
+
+ result.push_back(NetworkInterface{
+ .name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
+ .ip_address{ip_addr},
+ .subnet_mask = in_addr{.S_un{.S_addr{mask}}},
+ .gateway = gateway});
+ }
+
+ return result;
+ } else {
+ LOG_ERROR(Network, "Failed to get network interfaces with GetAdaptersAddresses");
+ return {};
+ }
+}
+
+#else
+
+std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
+ std::vector<NetworkInterface> result;
+
+ struct ifaddrs* ifaddr = nullptr;
+
+ if (getifaddrs(&ifaddr) != 0) {
+ LOG_ERROR(Network, "Failed to get network interfaces with getifaddrs: {}",
+ std::strerror(errno));
+ return result;
+ }
+
+ for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
+ if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr) {
+ continue;
+ }
+
+ if (ifa->ifa_addr->sa_family != AF_INET) {
+ continue;
+ }
+
+ if ((ifa->ifa_flags & IFF_UP) == 0 || (ifa->ifa_flags & IFF_LOOPBACK) != 0) {
+ continue;
+ }
+
+ std::uint32_t gateway{0};
+ std::ifstream file{"/proc/net/route"};
+ if (file.is_open()) {
+
+ // ignore header
+ file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
+
+ bool gateway_found = false;
+
+ for (std::string line; std::getline(file, line);) {
+ std::istringstream iss{line};
+
+ std::string iface_name{};
+ iss >> iface_name;
+ if (iface_name != ifa->ifa_name) {
+ continue;
+ }
+
+ iss >> std::hex;
+
+ std::uint32_t dest{0};
+ iss >> dest;
+ if (dest != 0) {
+ // not the default route
+ continue;
+ }
+
+ iss >> gateway;
+
+ std::uint16_t flags{0};
+ iss >> flags;
+
+ // flag RTF_GATEWAY (defined in <linux/route.h>)
+ if ((flags & 0x2) == 0) {
+ continue;
+ }
+
+ gateway_found = true;
+ break;
+ }
+
+ if (!gateway_found) {
+ gateway = 0;
+ }
+ } else {
+ LOG_ERROR(Network, "Failed to open \"/proc/net/route\"");
+ }
+
+ result.push_back(NetworkInterface{
+ .name{ifa->ifa_name},
+ .ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
+ .subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
+ .gateway{in_addr{.s_addr = gateway}}});
+ }
+
+ freeifaddrs(ifaddr);
+
+ return result;
+}
+
+#endif
+
+std::optional<NetworkInterface> GetSelectedNetworkInterface() {
+ const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
+ const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
+ if (network_interfaces.size() == 0) {
+ LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
+ return {};
+ }
+
+ const auto res =
+ std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
+ return iface.name == selected_network_interface;
+ });
+
+ if (res != network_interfaces.end()) {
+ return *res;
+ } else {
+ LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
+ return {};
+ }
+}
+
+} // namespace Network
diff --git a/src/core/network/network_interface.h b/src/core/network/network_interface.h
new file mode 100644
index 000000000..980edb2f5
--- /dev/null
+++ b/src/core/network/network_interface.h
@@ -0,0 +1,29 @@
+// Copyright 2021 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <optional>
+#include <string>
+#include <vector>
+
+#ifdef _WIN32
+#include <winsock2.h>
+#else
+#include <netinet/in.h>
+#endif
+
+namespace Network {
+
+struct NetworkInterface {
+ std::string name;
+ struct in_addr ip_address;
+ struct in_addr subnet_mask;
+ struct in_addr gateway;
+};
+
+std::vector<NetworkInterface> GetAvailableNetworkInterfaces();
+std::optional<NetworkInterface> GetSelectedNetworkInterface();
+
+} // namespace Network
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 8de3d4520..ff23230f0 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -304,10 +304,10 @@ std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
}
std::string GenerateKeyboardParam(int key_code) {
- Common::ParamPackage param{
- {"engine", "keyboard"},
- {"code", std::to_string(key_code)},
- };
+ Common::ParamPackage param;
+ param.Set("engine", "keyboard");
+ param.Set("code", key_code);
+ param.Set("toggle", false);
return param.Serialize();
}
diff --git a/src/input_common/mouse/mouse_poller.cpp b/src/input_common/mouse/mouse_poller.cpp
index efcdd85d2..090b26972 100644
--- a/src/input_common/mouse/mouse_poller.cpp
+++ b/src/input_common/mouse/mouse_poller.cpp
@@ -57,6 +57,7 @@ Common::ParamPackage MouseButtonFactory::GetNextInput() const {
if (pad.button != MouseInput::MouseButton::Undefined) {
params.Set("engine", "mouse");
params.Set("button", static_cast<u16>(pad.button));
+ params.Set("toggle", false);
return params;
}
}
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 70a0ba09c..f102410d1 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -82,6 +82,12 @@ public:
state.buttons.insert_or_assign(button, value);
}
+ void PreSetButton(int button) {
+ if (!state.buttons.contains(button)) {
+ SetButton(button, false);
+ }
+ }
+
void SetMotion(SDL_ControllerSensorEvent event) {
constexpr float gravity_constant = 9.80665f;
std::lock_guard lock{mutex};
@@ -155,9 +161,16 @@ public:
state.axes.insert_or_assign(axis, value);
}
- float GetAxis(int axis, float range) const {
+ void PreSetAxis(int axis) {
+ if (!state.axes.contains(axis)) {
+ SetAxis(axis, 0);
+ }
+ }
+
+ float GetAxis(int axis, float range, float offset) const {
std::lock_guard lock{mutex};
- return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
+ const float value = static_cast<float>(state.axes.at(axis)) / 32767.0f;
+ return (value + offset) / range;
}
bool RumblePlay(u16 amp_low, u16 amp_high) {
@@ -174,9 +187,10 @@ public:
return false;
}
- std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
- float x = GetAxis(axis_x, range);
- float y = GetAxis(axis_y, range);
+ std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range, float offset_x,
+ float offset_y) const {
+ float x = GetAxis(axis_x, range, offset_x);
+ float y = GetAxis(axis_y, range, offset_y);
y = -y; // 3DS uses an y-axis inverse from SDL
// Make sure the coordinates are in the unit circle,
@@ -483,7 +497,7 @@ public:
trigger_if_greater(trigger_if_greater_) {}
bool GetStatus() const override {
- const float axis_value = joystick->GetAxis(axis, 1.0f);
+ const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
if (trigger_if_greater) {
return axis_value > threshold;
}
@@ -500,12 +514,14 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
- bool invert_x_, bool invert_y_, float deadzone_, float range_)
+ bool invert_x_, bool invert_y_, float deadzone_, float range_,
+ float offset_x_, float offset_y_)
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_),
- invert_y(invert_y_), deadzone(deadzone_), range(range_) {}
+ invert_y(invert_y_), deadzone(deadzone_), range(range_), offset_x(offset_x_),
+ offset_y(offset_y_) {}
std::tuple<float, float> GetStatus() const override {
- auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range);
+ auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range, offset_x, offset_y);
const float r = std::sqrt((x * x) + (y * y));
if (invert_x) {
x = -x;
@@ -522,8 +538,8 @@ public:
}
std::tuple<float, float> GetRawStatus() const override {
- const float x = joystick->GetAxis(axis_x, range);
- const float y = joystick->GetAxis(axis_y, range);
+ const float x = joystick->GetAxis(axis_x, range, offset_x);
+ const float y = joystick->GetAxis(axis_y, range, offset_y);
return {x, -y};
}
@@ -555,6 +571,8 @@ private:
const bool invert_y;
const float deadzone;
const float range;
+ const float offset_x;
+ const float offset_y;
};
class SDLVibration final : public Input::VibrationDevice {
@@ -621,7 +639,7 @@ public:
trigger_if_greater(trigger_if_greater_) {}
Input::MotionStatus GetStatus() const override {
- const float axis_value = joystick->GetAxis(axis, 1.0f);
+ const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
bool trigger = axis_value < threshold;
if (trigger_if_greater) {
trigger = axis_value > threshold;
@@ -720,13 +738,13 @@ public:
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
// This is necessary so accessing GetAxis with axis won't crash
- joystick->SetAxis(axis, 0);
+ joystick->PreSetAxis(axis);
return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
}
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
- joystick->SetButton(button, false);
+ joystick->PreSetButton(button);
return std::make_unique<SDLButton>(joystick, button, toggle);
}
@@ -757,13 +775,15 @@ public:
const std::string invert_y_value = params.Get("invert_y", "+");
const bool invert_x = invert_x_value == "-";
const bool invert_y = invert_y_value == "-";
+ const float offset_x = params.Get("offset_x", 0.0f);
+ const float offset_y = params.Get("offset_y", 0.0f);
auto joystick = state.GetSDLJoystickByGUID(guid, port);
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
- joystick->SetAxis(axis_x, 0);
- joystick->SetAxis(axis_y, 0);
+ joystick->PreSetAxis(axis_x);
+ joystick->PreSetAxis(axis_y);
return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, invert_x, invert_y, deadzone,
- range);
+ range, offset_x, offset_y);
}
private:
@@ -844,13 +864,13 @@ public:
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
// This is necessary so accessing GetAxis with axis won't crash
- joystick->SetAxis(axis, 0);
+ joystick->PreSetAxis(axis);
return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater);
}
const int button = params.Get("button", 0);
// This is necessary so accessing GetButton with button won't crash
- joystick->SetButton(button, false);
+ joystick->PreSetButton(button);
return std::make_unique<SDLButtonMotion>(joystick, button);
}
@@ -869,6 +889,9 @@ SDLState::SDLState() {
RegisterFactory<VibrationDevice>("sdl", vibration_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
+ // Disable raw input. When enabled this setting causes SDL to die when a web applet opens
+ SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
+
// Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
@@ -995,6 +1018,7 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid
params.Set("port", port);
params.Set("guid", std::move(guid));
params.Set("button", button);
+ params.Set("toggle", false);
return params;
}
@@ -1134,13 +1158,15 @@ Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& gu
}
Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x,
- int axis_y) {
+ int axis_y, float offset_x, float offset_y) {
Common::ParamPackage params;
params.Set("engine", "sdl");
params.Set("port", port);
params.Set("guid", guid);
params.Set("axis_x", axis_x);
params.Set("axis_y", axis_y);
+ params.Set("offset_x", offset_x);
+ params.Set("offset_y", offset_y);
params.Set("invert_x", "+");
params.Set("invert_y", "+");
return params;
@@ -1342,24 +1368,39 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
const auto& binding_left_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
if (params.Has("guid2")) {
+ joystick2->PreSetAxis(binding_left_x.value.axis);
+ joystick2->PreSetAxis(binding_left_y.value.axis);
+ const auto left_offset_x = -joystick2->GetAxis(binding_left_x.value.axis, 1.0f, 0);
+ const auto left_offset_y = -joystick2->GetAxis(binding_left_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(
Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(joystick2->GetPort(), joystick2->GetGUID(),
- binding_left_x.value.axis, binding_left_y.value.axis));
+ binding_left_x.value.axis, binding_left_y.value.axis,
+ left_offset_x, left_offset_y));
} else {
+ joystick->PreSetAxis(binding_left_x.value.axis);
+ joystick->PreSetAxis(binding_left_y.value.axis);
+ const auto left_offset_x = -joystick->GetAxis(binding_left_x.value.axis, 1.0f, 0);
+ const auto left_offset_y = -joystick->GetAxis(binding_left_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(
Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- binding_left_x.value.axis, binding_left_y.value.axis));
+ binding_left_x.value.axis, binding_left_y.value.axis,
+ left_offset_x, left_offset_y));
}
const auto& binding_right_x =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
const auto& binding_right_y =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
+ joystick->PreSetAxis(binding_right_x.value.axis);
+ joystick->PreSetAxis(binding_right_y.value.axis);
+ const auto right_offset_x = -joystick->GetAxis(binding_right_x.value.axis, 1.0f, 0);
+ const auto right_offset_y = -joystick->GetAxis(binding_right_y.value.axis, 1.0f, 0);
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
binding_right_x.value.axis,
- binding_right_y.value.axis));
+ binding_right_y.value.axis, right_offset_x,
+ right_offset_y));
return mapping;
}
@@ -1563,8 +1604,9 @@ public:
}
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
+ // Set offset to zero since the joystick is not on center
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
- first_axis, axis);
+ first_axis, axis, 0, 0);
first_axis = -1;
return params;
}
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 1eb67c051..2f6cdd216 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -97,6 +97,7 @@ add_library(video_core STATIC
renderer_opengl/gl_stream_buffer.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
+ renderer_opengl/gl_texture_cache_base.cpp
renderer_opengl/gl_query_cache.cpp
renderer_opengl/gl_query_cache.h
renderer_opengl/maxwell_to_gl.h
@@ -155,6 +156,7 @@ add_library(video_core STATIC
renderer_vulkan/vk_swapchain.h
renderer_vulkan/vk_texture_cache.cpp
renderer_vulkan/vk_texture_cache.h
+ renderer_vulkan/vk_texture_cache_base.cpp
renderer_vulkan/vk_update_descriptor.cpp
renderer_vulkan/vk_update_descriptor.h
shader_cache.cpp
@@ -186,6 +188,7 @@ add_library(video_core STATIC
texture_cache/samples_helper.h
texture_cache/slot_vector.h
texture_cache/texture_cache.h
+ texture_cache/texture_cache_base.h
texture_cache/types.h
texture_cache/util.cpp
texture_cache/util.h
diff --git a/src/video_core/command_classes/codecs/vp9.cpp b/src/video_core/command_classes/codecs/vp9.cpp
index 7eecb3991..70030066a 100644
--- a/src/video_core/command_classes/codecs/vp9.cpp
+++ b/src/video_core/command_classes/codecs/vp9.cpp
@@ -397,14 +397,14 @@ Vp9FrameContainer VP9::GetCurrentFrame(const NvdecCommon::NvdecRegisters& state)
next_frame = std::move(temp);
} else {
next_frame.info = current_frame.info;
- next_frame.bit_stream = std::move(current_frame.bit_stream);
+ next_frame.bit_stream = current_frame.bit_stream;
}
return current_frame;
}
std::vector<u8> VP9::ComposeCompressedHeader() {
VpxRangeEncoder writer{};
- const bool update_probs = current_frame_info.show_frame && !current_frame_info.is_key_frame;
+ const bool update_probs = !current_frame_info.is_key_frame && current_frame_info.show_frame;
if (!current_frame_info.lossless) {
if (static_cast<u32>(current_frame_info.transform_mode) >= 3) {
writer.Write(3, 2);
diff --git a/src/video_core/command_classes/codecs/vp9_types.h b/src/video_core/command_classes/codecs/vp9_types.h
index 6820afa26..87eafdb03 100644
--- a/src/video_core/command_classes/codecs/vp9_types.h
+++ b/src/video_core/command_classes/codecs/vp9_types.h
@@ -176,7 +176,7 @@ struct PictureInfo {
.frame_size_changed = (vp9_flags & FrameFlags::FrameSizeChanged) != 0,
.error_resilient_mode = (vp9_flags & FrameFlags::ErrorResilientMode) != 0,
.last_frame_shown = (vp9_flags & FrameFlags::LastShowFrame) != 0,
- .show_frame = false,
+ .show_frame = true,
.ref_frame_sign_bias = ref_frame_sign_bias,
.base_q_index = base_q_index,
.y_dc_delta_q = y_dc_delta_q,
diff --git a/src/video_core/command_classes/nvdec.cpp b/src/video_core/command_classes/nvdec.cpp
index b5e3b70fc..b5c55f14a 100644
--- a/src/video_core/command_classes/nvdec.cpp
+++ b/src/video_core/command_classes/nvdec.cpp
@@ -39,7 +39,7 @@ void Nvdec::Execute() {
codec->Decode();
break;
default:
- UNIMPLEMENTED_MSG("Unknown codec {}", static_cast<u32>(codec->GetCurrentCodec()));
+ UNIMPLEMENTED_MSG("Codec {}", codec->GetCurrentCodecName());
break;
}
}
diff --git a/src/video_core/command_classes/vic.cpp b/src/video_core/command_classes/vic.cpp
index d5e77941c..0ee07f398 100644
--- a/src/video_core/command_classes/vic.cpp
+++ b/src/video_core/command_classes/vic.cpp
@@ -96,12 +96,11 @@ void Vic::Execute() {
if (!converted_frame_buffer) {
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
}
-
- const int converted_stride{frame->width * 4};
+ const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height,
- &converted_frame_buf_addr, &converted_stride);
+ &converted_frame_buf_addr, converted_stride.data());
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
if (blk_kind != 0) {
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index fac0034fb..bccb37a58 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -15,7 +15,7 @@
#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/gl_state_tracker.h"
#include "video_core/shader_notify.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#if defined(_MSC_VER) && defined(NDEBUG)
#define LAMBDA_FORCEINLINE [[msvc::forceinline]]
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 41d2b73f4..b909c387e 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -32,7 +32,7 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
#include "video_core/shader_cache.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
namespace OpenGL {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index c373c9cb4..b0aee6cc1 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -18,10 +18,8 @@
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/surface.h"
-#include "video_core/texture_cache/format_lookup_table.h"
+#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/samples_helper.h"
-#include "video_core/texture_cache/texture_cache.h"
-#include "video_core/textures/decoders.h"
namespace OpenGL {
namespace {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 921072ebe..4a4f6301c 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -12,7 +12,7 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/util_shaders.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
namespace OpenGL {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache_base.cpp b/src/video_core/renderer_opengl/gl_texture_cache_base.cpp
new file mode 100644
index 000000000..385358fea
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_texture_cache_base.cpp
@@ -0,0 +1,10 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/renderer_opengl/gl_texture_cache.h"
+#include "video_core/texture_cache/texture_cache.h"
+
+namespace VideoCommon {
+template class VideoCommon::TextureCache<OpenGL::TextureCacheParams>;
+}
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 23cef2996..3ac18ea54 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -32,7 +32,7 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/shader_cache.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
index 8e029bcb3..8f4df7122 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp
@@ -19,6 +19,8 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/texture_cache/formatter.h"
+#include "video_core/texture_cache/samples_helper.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.h b/src/video_core/renderer_vulkan/vk_texture_cache.h
index 0b73d55f8..5fe6b7ba3 100644
--- a/src/video_core/renderer_vulkan/vk_texture_cache.h
+++ b/src/video_core/renderer_vulkan/vk_texture_cache.h
@@ -9,7 +9,7 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_vulkan/vk_staging_buffer_pool.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/vulkan_common/vulkan_memory_allocator.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
diff --git a/src/video_core/renderer_vulkan/vk_texture_cache_base.cpp b/src/video_core/renderer_vulkan/vk_texture_cache_base.cpp
new file mode 100644
index 000000000..44e688342
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_texture_cache_base.cpp
@@ -0,0 +1,10 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "video_core/renderer_vulkan/vk_texture_cache.h"
+#include "video_core/texture_cache/texture_cache.h"
+
+namespace VideoCommon {
+template class VideoCommon::TextureCache<Vulkan::TextureCacheParams>;
+}
diff --git a/src/video_core/texture_cache/image_view_info.cpp b/src/video_core/texture_cache/image_view_info.cpp
index faf5b151f..6527e14c8 100644
--- a/src/video_core/texture_cache/image_view_info.cpp
+++ b/src/video_core/texture_cache/image_view_info.cpp
@@ -6,7 +6,7 @@
#include "common/assert.h"
#include "video_core/texture_cache/image_view_info.h"
-#include "video_core/texture_cache/texture_cache.h"
+#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/texture_cache/types.h"
#include "video_core/textures/texture.h"
@@ -14,6 +14,8 @@ namespace VideoCommon {
namespace {
+using Tegra::Texture::TextureType;
+
constexpr u8 RENDER_TARGET_SWIZZLE = std::numeric_limits<u8>::max();
[[nodiscard]] u8 CastSwizzle(SwizzleSource source) {
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index f34c9d9ca..a087498ff 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -4,48 +4,11 @@
#pragma once
-#include <algorithm>
-#include <array>
-#include <bit>
-#include <memory>
-#include <mutex>
-#include <optional>
-#include <span>
-#include <type_traits>
-#include <unordered_map>
-#include <unordered_set>
-#include <utility>
-#include <vector>
-
-#include <boost/container/small_vector.hpp>
-
#include "common/alignment.h"
-#include "common/common_types.h"
-#include "common/literals.h"
-#include "common/logging/log.h"
#include "common/settings.h"
-#include "video_core/compatible_formats.h"
-#include "video_core/delayed_destruction_ring.h"
#include "video_core/dirty_flags.h"
-#include "video_core/engines/fermi_2d.h"
-#include "video_core/engines/kepler_compute.h"
-#include "video_core/engines/maxwell_3d.h"
-#include "video_core/memory_manager.h"
-#include "video_core/rasterizer_interface.h"
-#include "video_core/surface.h"
-#include "video_core/texture_cache/descriptor_table.h"
-#include "video_core/texture_cache/format_lookup_table.h"
-#include "video_core/texture_cache/formatter.h"
-#include "video_core/texture_cache/image_base.h"
-#include "video_core/texture_cache/image_info.h"
-#include "video_core/texture_cache/image_view_base.h"
-#include "video_core/texture_cache/image_view_info.h"
-#include "video_core/texture_cache/render_targets.h"
#include "video_core/texture_cache/samples_helper.h"
-#include "video_core/texture_cache/slot_vector.h"
-#include "video_core/texture_cache/types.h"
-#include "video_core/texture_cache/util.h"
-#include "video_core/textures/texture.h"
+#include "video_core/texture_cache/texture_cache_base.h"
namespace VideoCommon {
@@ -62,352 +25,6 @@ using VideoCore::Surface::SurfaceType;
using namespace Common::Literals;
template <class P>
-class TextureCache {
- /// Address shift for caching images into a hash table
- static constexpr u64 PAGE_BITS = 20;
-
- /// Enables debugging features to the texture cache
- static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
- /// Implement blits as copies between framebuffers
- static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
- /// True when some copies have to be emulated
- static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
- /// True when the API can provide info about the memory of the device.
- static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
-
- /// Image view ID for null descriptors
- static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
- /// Sampler ID for bugged sampler ids
- static constexpr SamplerId NULL_SAMPLER_ID{0};
-
- static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
- static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
-
- using Runtime = typename P::Runtime;
- using Image = typename P::Image;
- using ImageAlloc = typename P::ImageAlloc;
- using ImageView = typename P::ImageView;
- using Sampler = typename P::Sampler;
- using Framebuffer = typename P::Framebuffer;
-
- struct BlitImages {
- ImageId dst_id;
- ImageId src_id;
- PixelFormat dst_format;
- PixelFormat src_format;
- };
-
- template <typename T>
- struct IdentityHash {
- [[nodiscard]] size_t operator()(T value) const noexcept {
- return static_cast<size_t>(value);
- }
- };
-
-public:
- explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&,
- Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&);
-
- /// Notify the cache that a new frame has been queued
- void TickFrame();
-
- /// Return a constant reference to the given image view id
- [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
-
- /// Return a reference to the given image view id
- [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
-
- /// Mark an image as modified from the GPU
- void MarkModification(ImageId id) noexcept;
-
- /// Fill image_view_ids with the graphics images in indices
- void FillGraphicsImageViews(std::span<const u32> indices,
- std::span<ImageViewId> image_view_ids);
-
- /// Fill image_view_ids with the compute images in indices
- void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids);
-
- /// Get the sampler from the graphics descriptor table in the specified index
- Sampler* GetGraphicsSampler(u32 index);
-
- /// Get the sampler from the compute descriptor table in the specified index
- Sampler* GetComputeSampler(u32 index);
-
- /// Refresh the state for graphics image view and sampler descriptors
- void SynchronizeGraphicsDescriptors();
-
- /// Refresh the state for compute image view and sampler descriptors
- void SynchronizeComputeDescriptors();
-
- /// Update bound render targets and upload memory if necessary
- /// @param is_clear True when the render targets are being used for clears
- void UpdateRenderTargets(bool is_clear);
-
- /// Find a framebuffer with the currently bound render targets
- /// UpdateRenderTargets should be called before this
- Framebuffer* GetFramebuffer();
-
- /// Mark images in a range as modified from the CPU
- void WriteMemory(VAddr cpu_addr, size_t size);
-
- /// Download contents of host images to guest memory in a region
- void DownloadMemory(VAddr cpu_addr, size_t size);
-
- /// Remove images in a region
- void UnmapMemory(VAddr cpu_addr, size_t size);
-
- /// Remove images in a region
- void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
-
- /// Blit an image with the given parameters
- void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
- const Tegra::Engines::Fermi2D::Surface& src,
- const Tegra::Engines::Fermi2D::Config& copy);
-
- /// Invalidate the contents of the color buffer index
- /// These contents become unspecified, the cache can assume aggressive optimizations.
- void InvalidateColorBuffer(size_t index);
-
- /// Invalidate the contents of the depth buffer
- /// These contents become unspecified, the cache can assume aggressive optimizations.
- void InvalidateDepthBuffer();
-
- /// Try to find a cached image view in the given CPU address
- [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
-
- /// Return true when there are uncommitted images to be downloaded
- [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
-
- /// Return true when the caller should wait for async downloads
- [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
-
- /// Commit asynchronous downloads
- void CommitAsyncFlushes();
-
- /// Pop asynchronous downloads
- void PopAsyncFlushes();
-
- /// Return true when a CPU region is modified from the GPU
- [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
-
- std::mutex mutex;
-
-private:
- /// Iterate over all page indices in a range
- template <typename Func>
- static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
- static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
- const u64 page_end = (addr + size - 1) >> PAGE_BITS;
- for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
- if constexpr (RETURNS_BOOL) {
- if (func(page)) {
- break;
- }
- } else {
- func(page);
- }
- }
- }
-
- template <typename Func>
- static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
- static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
- const u64 page_end = (addr + size - 1) >> PAGE_BITS;
- for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
- if constexpr (RETURNS_BOOL) {
- if (func(page)) {
- break;
- }
- } else {
- func(page);
- }
- }
- }
-
- /// Runs the Garbage Collector.
- void RunGarbageCollector();
-
- /// Fills image_view_ids in the image views in indices
- void FillImageViews(DescriptorTable<TICEntry>& table,
- std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
- std::span<ImageViewId> image_view_ids);
-
- /// Find or create an image view in the guest descriptor table
- ImageViewId VisitImageView(DescriptorTable<TICEntry>& table,
- std::span<ImageViewId> cached_image_view_ids, u32 index);
-
- /// Find or create a framebuffer with the given render target parameters
- FramebufferId GetFramebufferId(const RenderTargets& key);
-
- /// Refresh the contents (pixel data) of an image
- void RefreshContents(Image& image, ImageId image_id);
-
- /// Upload data from guest to an image
- template <typename StagingBuffer>
- void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
-
- /// Find or create an image view from a guest descriptor
- [[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
-
- /// Create a new image view from a guest descriptor
- [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config);
-
- /// Find or create an image from the given parameters
- [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
- RelaxedOptions options = RelaxedOptions{});
-
- /// Find an image from the given parameters
- [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
- RelaxedOptions options);
-
- /// Create an image from the given parameters
- [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
- RelaxedOptions options);
-
- /// Create a new image and join perfectly matching existing images
- /// Remove joined images from the cache
- [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
-
- /// Return a blit image pair from the given guest blit parameters
- [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst,
- const Tegra::Engines::Fermi2D::Surface& src);
-
- /// Find or create a sampler from a guest descriptor sampler
- [[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
-
- /// Find or create an image view for the given color buffer index
- [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
-
- /// Find or create an image view for the depth buffer
- [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
-
- /// Find or create a view for a render target with the given image parameters
- [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
- bool is_clear);
-
- /// Iterates over all the images in a region calling func
- template <typename Func>
- void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
-
- template <typename Func>
- void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
-
- template <typename Func>
- void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
-
- /// Iterates over all the images in a region calling func
- template <typename Func>
- void ForEachSparseSegment(ImageBase& image, Func&& func);
-
- /// Find or create an image view in the given image with the passed parameters
- [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
-
- /// Register image in the page table
- void RegisterImage(ImageId image);
-
- /// Unregister image from the page table
- void UnregisterImage(ImageId image);
-
- /// Track CPU reads and writes for image
- void TrackImage(ImageBase& image, ImageId image_id);
-
- /// Stop tracking CPU reads and writes for image
- void UntrackImage(ImageBase& image, ImageId image_id);
-
- /// Delete image from the cache
- void DeleteImage(ImageId image);
-
- /// Remove image views references from the cache
- void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
-
- /// Remove framebuffers using the given image views from the cache
- void RemoveFramebuffers(std::span<const ImageViewId> removed_views);
-
- /// Mark an image as modified from the GPU
- void MarkModification(ImageBase& image) noexcept;
-
- /// Synchronize image aliases, copying data if needed
- void SynchronizeAliases(ImageId image_id);
-
- /// Prepare an image to be used
- void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
-
- /// Prepare an image view to be used
- void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
-
- /// Execute copies from one image to the other, even if they are incompatible
- void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
-
- /// Bind an image view as render target, downloading resources preemtively if needed
- void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
-
- /// Create a render target from a given image and image view parameters
- [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage(
- ImageId, const ImageViewInfo& view_info);
-
- /// Returns true if the current clear parameters clear the whole image of a given image view
- [[nodiscard]] bool IsFullClear(ImageViewId id);
-
- Runtime& runtime;
- VideoCore::RasterizerInterface& rasterizer;
- Tegra::Engines::Maxwell3D& maxwell3d;
- Tegra::Engines::KeplerCompute& kepler_compute;
- Tegra::MemoryManager& gpu_memory;
-
- DescriptorTable<TICEntry> graphics_image_table{gpu_memory};
- DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory};
- std::vector<SamplerId> graphics_sampler_ids;
- std::vector<ImageViewId> graphics_image_view_ids;
-
- DescriptorTable<TICEntry> compute_image_table{gpu_memory};
- DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory};
- std::vector<SamplerId> compute_sampler_ids;
- std::vector<ImageViewId> compute_image_view_ids;
-
- RenderTargets render_targets;
-
- std::unordered_map<TICEntry, ImageViewId> image_views;
- std::unordered_map<TSCEntry, SamplerId> samplers;
- std::unordered_map<RenderTargets, FramebufferId> framebuffers;
-
- std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
- std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
- std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
-
- std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
-
- VAddr virtual_invalid_space{};
-
- bool has_deleted_images = false;
- u64 total_used_memory = 0;
- u64 minimum_memory;
- u64 expected_memory;
- u64 critical_memory;
-
- SlotVector<Image> slot_images;
- SlotVector<ImageMapView> slot_map_views;
- SlotVector<ImageView> slot_image_views;
- SlotVector<ImageAlloc> slot_image_allocs;
- SlotVector<Sampler> slot_samplers;
- SlotVector<Framebuffer> slot_framebuffers;
-
- // TODO: This data structure is not optimal and it should be reworked
- std::vector<ImageId> uncommitted_downloads;
- std::queue<std::vector<ImageId>> committed_downloads;
-
- static constexpr size_t TICKS_TO_DESTROY = 6;
- DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
- DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
- DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
-
- std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
-
- u64 modification_tick = 0;
- u64 frame_tick = 0;
- typename SlotVector<Image>::Iterator deletion_iterator;
-};
-
-template <class P>
TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& rasterizer_,
Tegra::Engines::Maxwell3D& maxwell3d_,
Tegra::Engines::KeplerCompute& kepler_compute_,
@@ -821,40 +438,6 @@ void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
}
template <class P>
-void TextureCache<P>::InvalidateColorBuffer(size_t index) {
- ImageViewId& color_buffer_id = render_targets.color_buffer_ids[index];
- color_buffer_id = FindColorBuffer(index, false);
- if (!color_buffer_id) {
- LOG_ERROR(HW_GPU, "Invalidating invalid color buffer in index={}", index);
- return;
- }
- // When invalidating a color buffer, the old contents are no longer relevant
- ImageView& color_buffer = slot_image_views[color_buffer_id];
- Image& image = slot_images[color_buffer.image_id];
- image.flags &= ~ImageFlagBits::CpuModified;
- image.flags &= ~ImageFlagBits::GpuModified;
-
- runtime.InvalidateColorBuffer(color_buffer, index);
-}
-
-template <class P>
-void TextureCache<P>::InvalidateDepthBuffer() {
- ImageViewId& depth_buffer_id = render_targets.depth_buffer_id;
- depth_buffer_id = FindDepthBuffer(false);
- if (!depth_buffer_id) {
- LOG_ERROR(HW_GPU, "Invalidating invalid depth buffer");
- return;
- }
- // When invalidating the depth buffer, the old contents are no longer relevant
- ImageBase& image = slot_images[slot_image_views[depth_buffer_id].image_id];
- image.flags &= ~ImageFlagBits::CpuModified;
- image.flags &= ~ImageFlagBits::GpuModified;
-
- ImageView& depth_buffer = slot_image_views[depth_buffer_id];
- runtime.InvalidateDepthBuffer(depth_buffer);
-}
-
-template <class P>
typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_addr) {
// TODO: Properly implement this
const auto it = page_table.find(cpu_addr >> PAGE_BITS);
diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h
new file mode 100644
index 000000000..e4ae351cb
--- /dev/null
+++ b/src/video_core/texture_cache/texture_cache_base.h
@@ -0,0 +1,385 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <mutex>
+#include <span>
+#include <type_traits>
+#include <unordered_map>
+#include <unordered_set>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/literals.h"
+#include "video_core/compatible_formats.h"
+#include "video_core/delayed_destruction_ring.h"
+#include "video_core/engines/fermi_2d.h"
+#include "video_core/engines/kepler_compute.h"
+#include "video_core/engines/maxwell_3d.h"
+#include "video_core/memory_manager.h"
+#include "video_core/rasterizer_interface.h"
+#include "video_core/surface.h"
+#include "video_core/texture_cache/descriptor_table.h"
+#include "video_core/texture_cache/image_base.h"
+#include "video_core/texture_cache/image_info.h"
+#include "video_core/texture_cache/image_view_info.h"
+#include "video_core/texture_cache/render_targets.h"
+#include "video_core/texture_cache/slot_vector.h"
+#include "video_core/texture_cache/types.h"
+#include "video_core/texture_cache/util.h"
+#include "video_core/textures/texture.h"
+
+namespace VideoCommon {
+
+using Tegra::Texture::SwizzleSource;
+using Tegra::Texture::TICEntry;
+using Tegra::Texture::TSCEntry;
+using VideoCore::Surface::GetFormatType;
+using VideoCore::Surface::IsCopyCompatible;
+using VideoCore::Surface::PixelFormat;
+using VideoCore::Surface::PixelFormatFromDepthFormat;
+using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
+using namespace Common::Literals;
+
+template <class P>
+class TextureCache {
+ /// Address shift for caching images into a hash table
+ static constexpr u64 PAGE_BITS = 20;
+
+ /// Enables debugging features to the texture cache
+ static constexpr bool ENABLE_VALIDATION = P::ENABLE_VALIDATION;
+ /// Implement blits as copies between framebuffers
+ static constexpr bool FRAMEBUFFER_BLITS = P::FRAMEBUFFER_BLITS;
+ /// True when some copies have to be emulated
+ static constexpr bool HAS_EMULATED_COPIES = P::HAS_EMULATED_COPIES;
+ /// True when the API can provide info about the memory of the device.
+ static constexpr bool HAS_DEVICE_MEMORY_INFO = P::HAS_DEVICE_MEMORY_INFO;
+
+ /// Image view ID for null descriptors
+ static constexpr ImageViewId NULL_IMAGE_VIEW_ID{0};
+ /// Sampler ID for bugged sampler ids
+ static constexpr SamplerId NULL_SAMPLER_ID{0};
+
+ static constexpr u64 DEFAULT_EXPECTED_MEMORY = 1_GiB;
+ static constexpr u64 DEFAULT_CRITICAL_MEMORY = 2_GiB;
+
+ using Runtime = typename P::Runtime;
+ using Image = typename P::Image;
+ using ImageAlloc = typename P::ImageAlloc;
+ using ImageView = typename P::ImageView;
+ using Sampler = typename P::Sampler;
+ using Framebuffer = typename P::Framebuffer;
+
+ struct BlitImages {
+ ImageId dst_id;
+ ImageId src_id;
+ PixelFormat dst_format;
+ PixelFormat src_format;
+ };
+
+ template <typename T>
+ struct IdentityHash {
+ [[nodiscard]] size_t operator()(T value) const noexcept {
+ return static_cast<size_t>(value);
+ }
+ };
+
+public:
+ explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&, Tegra::Engines::Maxwell3D&,
+ Tegra::Engines::KeplerCompute&, Tegra::MemoryManager&);
+
+ /// Notify the cache that a new frame has been queued
+ void TickFrame();
+
+ /// Return a constant reference to the given image view id
+ [[nodiscard]] const ImageView& GetImageView(ImageViewId id) const noexcept;
+
+ /// Return a reference to the given image view id
+ [[nodiscard]] ImageView& GetImageView(ImageViewId id) noexcept;
+
+ /// Mark an image as modified from the GPU
+ void MarkModification(ImageId id) noexcept;
+
+ /// Fill image_view_ids with the graphics images in indices
+ void FillGraphicsImageViews(std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
+
+ /// Fill image_view_ids with the compute images in indices
+ void FillComputeImageViews(std::span<const u32> indices, std::span<ImageViewId> image_view_ids);
+
+ /// Get the sampler from the graphics descriptor table in the specified index
+ Sampler* GetGraphicsSampler(u32 index);
+
+ /// Get the sampler from the compute descriptor table in the specified index
+ Sampler* GetComputeSampler(u32 index);
+
+ /// Refresh the state for graphics image view and sampler descriptors
+ void SynchronizeGraphicsDescriptors();
+
+ /// Refresh the state for compute image view and sampler descriptors
+ void SynchronizeComputeDescriptors();
+
+ /// Update bound render targets and upload memory if necessary
+ /// @param is_clear True when the render targets are being used for clears
+ void UpdateRenderTargets(bool is_clear);
+
+ /// Find a framebuffer with the currently bound render targets
+ /// UpdateRenderTargets should be called before this
+ Framebuffer* GetFramebuffer();
+
+ /// Mark images in a range as modified from the CPU
+ void WriteMemory(VAddr cpu_addr, size_t size);
+
+ /// Download contents of host images to guest memory in a region
+ void DownloadMemory(VAddr cpu_addr, size_t size);
+
+ /// Remove images in a region
+ void UnmapMemory(VAddr cpu_addr, size_t size);
+
+ /// Remove images in a region
+ void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
+
+ /// Blit an image with the given parameters
+ void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src,
+ const Tegra::Engines::Fermi2D::Config& copy);
+
+ /// Try to find a cached image view in the given CPU address
+ [[nodiscard]] ImageView* TryFindFramebufferImageView(VAddr cpu_addr);
+
+ /// Return true when there are uncommitted images to be downloaded
+ [[nodiscard]] bool HasUncommittedFlushes() const noexcept;
+
+ /// Return true when the caller should wait for async downloads
+ [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept;
+
+ /// Commit asynchronous downloads
+ void CommitAsyncFlushes();
+
+ /// Pop asynchronous downloads
+ void PopAsyncFlushes();
+
+ /// Return true when a CPU region is modified from the GPU
+ [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size);
+
+ std::mutex mutex;
+
+private:
+ /// Iterate over all page indices in a range
+ template <typename Func>
+ static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
+ }
+ }
+ }
+
+ template <typename Func>
+ static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
+ static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
+ const u64 page_end = (addr + size - 1) >> PAGE_BITS;
+ for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
+ if constexpr (RETURNS_BOOL) {
+ if (func(page)) {
+ break;
+ }
+ } else {
+ func(page);
+ }
+ }
+ }
+
+ /// Runs the Garbage Collector.
+ void RunGarbageCollector();
+
+ /// Fills image_view_ids in the image views in indices
+ void FillImageViews(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, std::span<const u32> indices,
+ std::span<ImageViewId> image_view_ids);
+
+ /// Find or create an image view in the guest descriptor table
+ ImageViewId VisitImageView(DescriptorTable<TICEntry>& table,
+ std::span<ImageViewId> cached_image_view_ids, u32 index);
+
+ /// Find or create a framebuffer with the given render target parameters
+ FramebufferId GetFramebufferId(const RenderTargets& key);
+
+ /// Refresh the contents (pixel data) of an image
+ void RefreshContents(Image& image, ImageId image_id);
+
+ /// Upload data from guest to an image
+ template <typename StagingBuffer>
+ void UploadImageContents(Image& image, StagingBuffer& staging_buffer);
+
+ /// Find or create an image view from a guest descriptor
+ [[nodiscard]] ImageViewId FindImageView(const TICEntry& config);
+
+ /// Create a new image view from a guest descriptor
+ [[nodiscard]] ImageViewId CreateImageView(const TICEntry& config);
+
+ /// Find or create an image from the given parameters
+ [[nodiscard]] ImageId FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options = RelaxedOptions{});
+
+ /// Find an image from the given parameters
+ [[nodiscard]] ImageId FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
+
+ /// Create an image from the given parameters
+ [[nodiscard]] ImageId InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
+ RelaxedOptions options);
+
+ /// Create a new image and join perfectly matching existing images
+ /// Remove joined images from the cache
+ [[nodiscard]] ImageId JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VAddr cpu_addr);
+
+ /// Return a blit image pair from the given guest blit parameters
+ [[nodiscard]] BlitImages GetBlitImages(const Tegra::Engines::Fermi2D::Surface& dst,
+ const Tegra::Engines::Fermi2D::Surface& src);
+
+ /// Find or create a sampler from a guest descriptor sampler
+ [[nodiscard]] SamplerId FindSampler(const TSCEntry& config);
+
+ /// Find or create an image view for the given color buffer index
+ [[nodiscard]] ImageViewId FindColorBuffer(size_t index, bool is_clear);
+
+ /// Find or create an image view for the depth buffer
+ [[nodiscard]] ImageViewId FindDepthBuffer(bool is_clear);
+
+ /// Find or create a view for a render target with the given image parameters
+ [[nodiscard]] ImageViewId FindRenderTargetView(const ImageInfo& info, GPUVAddr gpu_addr,
+ bool is_clear);
+
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
+
+ template <typename Func>
+ void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ template <typename Func>
+ void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
+
+ /// Iterates over all the images in a region calling func
+ template <typename Func>
+ void ForEachSparseSegment(ImageBase& image, Func&& func);
+
+ /// Find or create an image view in the given image with the passed parameters
+ [[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
+
+ /// Register image in the page table
+ void RegisterImage(ImageId image);
+
+ /// Unregister image from the page table
+ void UnregisterImage(ImageId image);
+
+ /// Track CPU reads and writes for image
+ void TrackImage(ImageBase& image, ImageId image_id);
+
+ /// Stop tracking CPU reads and writes for image
+ void UntrackImage(ImageBase& image, ImageId image_id);
+
+ /// Delete image from the cache
+ void DeleteImage(ImageId image);
+
+ /// Remove image views references from the cache
+ void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
+
+ /// Remove framebuffers using the given image views from the cache
+ void RemoveFramebuffers(std::span<const ImageViewId> removed_views);
+
+ /// Mark an image as modified from the GPU
+ void MarkModification(ImageBase& image) noexcept;
+
+ /// Synchronize image aliases, copying data if needed
+ void SynchronizeAliases(ImageId image_id);
+
+ /// Prepare an image to be used
+ void PrepareImage(ImageId image_id, bool is_modification, bool invalidate);
+
+ /// Prepare an image view to be used
+ void PrepareImageView(ImageViewId image_view_id, bool is_modification, bool invalidate);
+
+ /// Execute copies from one image to the other, even if they are incompatible
+ void CopyImage(ImageId dst_id, ImageId src_id, std::span<const ImageCopy> copies);
+
+ /// Bind an image view as render target, downloading resources preemtively if needed
+ void BindRenderTarget(ImageViewId* old_id, ImageViewId new_id);
+
+ /// Create a render target from a given image and image view parameters
+ [[nodiscard]] std::pair<FramebufferId, ImageViewId> RenderTargetFromImage(
+ ImageId, const ImageViewInfo& view_info);
+
+ /// Returns true if the current clear parameters clear the whole image of a given image view
+ [[nodiscard]] bool IsFullClear(ImageViewId id);
+
+ Runtime& runtime;
+ VideoCore::RasterizerInterface& rasterizer;
+ Tegra::Engines::Maxwell3D& maxwell3d;
+ Tegra::Engines::KeplerCompute& kepler_compute;
+ Tegra::MemoryManager& gpu_memory;
+
+ DescriptorTable<TICEntry> graphics_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory};
+ std::vector<SamplerId> graphics_sampler_ids;
+ std::vector<ImageViewId> graphics_image_view_ids;
+
+ DescriptorTable<TICEntry> compute_image_table{gpu_memory};
+ DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory};
+ std::vector<SamplerId> compute_sampler_ids;
+ std::vector<ImageViewId> compute_image_view_ids;
+
+ RenderTargets render_targets;
+
+ std::unordered_map<TICEntry, ImageViewId> image_views;
+ std::unordered_map<TSCEntry, SamplerId> samplers;
+ std::unordered_map<RenderTargets, FramebufferId> framebuffers;
+
+ std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
+ std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
+
+ std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
+
+ VAddr virtual_invalid_space{};
+
+ bool has_deleted_images = false;
+ u64 total_used_memory = 0;
+ u64 minimum_memory;
+ u64 expected_memory;
+ u64 critical_memory;
+
+ SlotVector<Image> slot_images;
+ SlotVector<ImageMapView> slot_map_views;
+ SlotVector<ImageView> slot_image_views;
+ SlotVector<ImageAlloc> slot_image_allocs;
+ SlotVector<Sampler> slot_samplers;
+ SlotVector<Framebuffer> slot_framebuffers;
+
+ // TODO: This data structure is not optimal and it should be reworked
+ std::vector<ImageId> uncommitted_downloads;
+ std::queue<std::vector<ImageId>> committed_downloads;
+
+ static constexpr size_t TICKS_TO_DESTROY = 6;
+ DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
+ DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
+ DelayedDestructionRing<Framebuffer, TICKS_TO_DESTROY> sentenced_framebuffers;
+
+ std::unordered_map<GPUVAddr, ImageAllocId> image_allocs_table;
+
+ u64 modification_tick = 0;
+ u64 frame_tick = 0;
+ typename SlotVector<Image>::Iterator deletion_iterator;
+};
+
+} // namespace VideoCommon
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index c32ae956a..c010b9353 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -84,56 +84,31 @@ template <bool TO_LINEAR>
void Swizzle(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
u32 height, u32 depth, u32 block_height, u32 block_depth, u32 stride_alignment) {
switch (bytes_per_pixel) {
- case 1:
- return SwizzleImpl<TO_LINEAR, 1>(output, input, width, height, depth, block_height,
+#define BPP_CASE(x) \
+ case x: \
+ return SwizzleImpl<TO_LINEAR, x>(output, input, width, height, depth, block_height, \
block_depth, stride_alignment);
- case 2:
- return SwizzleImpl<TO_LINEAR, 2>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 3:
- return SwizzleImpl<TO_LINEAR, 3>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 4:
- return SwizzleImpl<TO_LINEAR, 4>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 6:
- return SwizzleImpl<TO_LINEAR, 6>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 8:
- return SwizzleImpl<TO_LINEAR, 8>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 12:
- return SwizzleImpl<TO_LINEAR, 12>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
- case 16:
- return SwizzleImpl<TO_LINEAR, 16>(output, input, width, height, depth, block_height,
- block_depth, stride_alignment);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
default:
UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
}
}
-} // Anonymous namespace
-
-void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
- u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
- u32 stride_alignment) {
- Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
- stride_alignment);
-}
-
-void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
- u32 height, u32 depth, u32 block_height, u32 block_depth,
- u32 stride_alignment) {
- Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
- stride_alignment);
-}
+template <u32 BYTES_PER_PIXEL>
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
- u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
- u32 block_height_bit, u32 offset_x, u32 offset_y) {
+ u8* swizzled_data, const u8* unswizzled_data, u32 block_height_bit,
+ u32 offset_x, u32 offset_y) {
const u32 block_height = 1U << block_height_bit;
const u32 image_width_in_gobs =
- (swizzled_width * bytes_per_pixel + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
+ (swizzled_width * BYTES_PER_PIXEL + (GOB_SIZE_X - 1)) / GOB_SIZE_X;
for (u32 line = 0; line < subrect_height; ++line) {
const u32 dst_y = line + offset_y;
const u32 gob_address_y =
@@ -143,20 +118,21 @@ void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32
for (u32 x = 0; x < subrect_width; ++x) {
const u32 dst_x = x + offset_x;
const u32 gob_address =
- gob_address_y + (dst_x * bytes_per_pixel / GOB_SIZE_X) * GOB_SIZE * block_height;
- const u32 swizzled_offset = gob_address + table[(dst_x * bytes_per_pixel) % GOB_SIZE_X];
- const u32 unswizzled_offset = line * source_pitch + x * bytes_per_pixel;
+ gob_address_y + (dst_x * BYTES_PER_PIXEL / GOB_SIZE_X) * GOB_SIZE * block_height;
+ const u32 swizzled_offset = gob_address + table[(dst_x * BYTES_PER_PIXEL) % GOB_SIZE_X];
+ const u32 unswizzled_offset = line * source_pitch + x * BYTES_PER_PIXEL;
const u8* const source_line = unswizzled_data + unswizzled_offset;
u8* const dest_addr = swizzled_data + swizzled_offset;
- std::memcpy(dest_addr, source_line, bytes_per_pixel);
+ std::memcpy(dest_addr, source_line, BYTES_PER_PIXEL);
}
}
}
-void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
- u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) {
- const u32 stride = width * bytes_per_pixel;
+template <u32 BYTES_PER_PIXEL>
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 block_height,
+ u32 origin_x, u32 origin_y, u8* output, const u8* input) {
+ const u32 stride = width * BYTES_PER_PIXEL;
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height);
@@ -171,24 +147,25 @@ void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width,
const u32 src_offset_y = (block_y >> block_height) * block_size +
((block_y & block_height_mask) << GOB_SIZE_SHIFT);
for (u32 column = 0; column < line_length_in; ++column) {
- const u32 src_x = (column + origin_x) * bytes_per_pixel;
+ const u32 src_x = (column + origin_x) * BYTES_PER_PIXEL;
const u32 src_offset_x = (src_x >> GOB_SIZE_X_SHIFT) << x_shift;
const u32 swizzled_offset = src_offset_y + src_offset_x + table[src_x % GOB_SIZE_X];
- const u32 unswizzled_offset = line * pitch + column * bytes_per_pixel;
+ const u32 unswizzled_offset = line * pitch + column * BYTES_PER_PIXEL;
- std::memcpy(output + unswizzled_offset, input + swizzled_offset, bytes_per_pixel);
+ std::memcpy(output + unswizzled_offset, input + swizzled_offset, BYTES_PER_PIXEL);
}
}
}
+template <u32 BYTES_PER_PIXEL>
void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
- u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
- u32 origin_y, u8* output, const u8* input) {
+ u32 block_height, u32 block_depth, u32 origin_x, u32 origin_y, u8* output,
+ const u8* input) {
UNIMPLEMENTED_IF(origin_x > 0);
UNIMPLEMENTED_IF(origin_y > 0);
- const u32 stride = width * bytes_per_pixel;
+ const u32 stride = width * BYTES_PER_PIXEL;
const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) / GOB_SIZE_X;
const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block_height + block_depth);
@@ -203,11 +180,93 @@ void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 widt
for (u32 x = 0; x < line_length_in; ++x) {
const u32 dst_offset =
((x / GOB_SIZE_X) << x_shift) + dst_offset_y + table[x % GOB_SIZE_X];
- const u32 src_offset = x * bytes_per_pixel + line * pitch;
- std::memcpy(output + dst_offset, input + src_offset, bytes_per_pixel);
+ const u32 src_offset = x * BYTES_PER_PIXEL + line * pitch;
+ std::memcpy(output + dst_offset, input + src_offset, BYTES_PER_PIXEL);
}
}
}
+} // Anonymous namespace
+
+void UnswizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel,
+ u32 width, u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment) {
+ Swizzle<false>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+ stride_alignment);
+}
+
+void SwizzleTexture(std::span<u8> output, std::span<const u8> input, u32 bytes_per_pixel, u32 width,
+ u32 height, u32 depth, u32 block_height, u32 block_depth,
+ u32 stride_alignment) {
+ Swizzle<true>(output, input, bytes_per_pixel, width, height, depth, block_height, block_depth,
+ stride_alignment);
+}
+
+void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
+ u32 bytes_per_pixel, u8* swizzled_data, const u8* unswizzled_data,
+ u32 block_height_bit, u32 offset_x, u32 offset_y) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return SwizzleSubrect<x>(subrect_width, subrect_height, source_pitch, swizzled_width, \
+ swizzled_data, unswizzled_data, block_height_bit, offset_x, \
+ offset_y);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
+
+void UnswizzleSubrect(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 bytes_per_pixel,
+ u32 block_height, u32 origin_x, u32 origin_y, u8* output, const u8* input) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return UnswizzleSubrect<x>(line_length_in, line_count, pitch, width, block_height, \
+ origin_x, origin_y, output, input);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
+
+void SwizzleSliceToVoxel(u32 line_length_in, u32 line_count, u32 pitch, u32 width, u32 height,
+ u32 bytes_per_pixel, u32 block_height, u32 block_depth, u32 origin_x,
+ u32 origin_y, u8* output, const u8* input) {
+ switch (bytes_per_pixel) {
+#define BPP_CASE(x) \
+ case x: \
+ return SwizzleSliceToVoxel<x>(line_length_in, line_count, pitch, width, height, \
+ block_height, block_depth, origin_x, origin_y, output, \
+ input);
+ BPP_CASE(1)
+ BPP_CASE(2)
+ BPP_CASE(3)
+ BPP_CASE(4)
+ BPP_CASE(6)
+ BPP_CASE(8)
+ BPP_CASE(12)
+ BPP_CASE(16)
+#undef BPP_CASE
+ default:
+ UNREACHABLE_MSG("Invalid bytes_per_pixel={}", bytes_per_pixel);
+ }
+}
void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32 dst_y,
const u32 block_height_bit, const std::size_t copy_size, const u8* source_data,
@@ -228,7 +287,7 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
u8* dest_addr = swizzle_data + swizzled_offset;
count++;
- std::memcpy(dest_addr, source_line, 1);
+ *dest_addr = *source_line;
}
}
}
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index aa173d19e..300a61205 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -228,7 +228,9 @@ void MemoryCommit::Release() {
MemoryAllocator::MemoryAllocator(const Device& device_, bool export_allocations_)
: device{device_}, properties{device_.GetPhysical().GetMemoryProperties()},
- export_allocations{export_allocations_} {}
+ export_allocations{export_allocations_},
+ buffer_image_granularity{
+ device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
MemoryAllocator::~MemoryAllocator() = default;
@@ -258,7 +260,9 @@ MemoryCommit MemoryAllocator::Commit(const vk::Buffer& buffer, MemoryUsage usage
}
MemoryCommit MemoryAllocator::Commit(const vk::Image& image, MemoryUsage usage) {
- auto commit = Commit(device.GetLogical().GetImageMemoryRequirements(*image), usage);
+ VkMemoryRequirements requirements = device.GetLogical().GetImageMemoryRequirements(*image);
+ requirements.size = Common::AlignUp(requirements.size, buffer_image_granularity);
+ auto commit = Commit(requirements, usage);
image.BindMemory(commit.Memory(), commit.Offset());
return commit;
}
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index b61e931e0..86e8ed119 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -123,6 +123,8 @@ private:
const VkPhysicalDeviceMemoryProperties properties; ///< Physical device properties.
const bool export_allocations; ///< True when memory allocations have to be exported.
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
+ VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
+ // and optimal images
};
/// Returns true when a memory usage is guaranteed to be host visible.
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index cb4bdcc7e..cf68a95b5 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -102,9 +102,9 @@ add_executable(yuzu
configuration/configure_profile_manager.cpp
configuration/configure_profile_manager.h
configuration/configure_profile_manager.ui
- configuration/configure_service.cpp
- configuration/configure_service.h
- configuration/configure_service.ui
+ configuration/configure_network.cpp
+ configuration/configure_network.h
+ configuration/configure_network.ui
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index 380379eb4..377795326 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -692,6 +692,7 @@ void Config::ReadServiceValues() {
qt_config->beginGroup(QStringLiteral("Services"));
ReadBasicSetting(Settings::values.bcat_backend);
ReadBasicSetting(Settings::values.bcat_boxcat_local);
+ ReadBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
@@ -1144,7 +1145,7 @@ void Config::SaveValues() {
SaveDataStorageValues();
SaveDebuggingValues();
SaveDisabledAddOnValues();
- SaveServiceValues();
+ SaveNetworkValues();
SaveUIValues();
SaveWebServiceValues();
SaveMiscellaneousValues();
@@ -1238,11 +1239,12 @@ void Config::SaveDebuggingValues() {
qt_config->endGroup();
}
-void Config::SaveServiceValues() {
+void Config::SaveNetworkValues() {
qt_config->beginGroup(QStringLiteral("Services"));
WriteBasicSetting(Settings::values.bcat_backend);
WriteBasicSetting(Settings::values.bcat_boxcat_local);
+ WriteBasicSetting(Settings::values.network_interface);
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/config.h b/src/yuzu/configuration/config.h
index c1d7feb9f..9555f4498 100644
--- a/src/yuzu/configuration/config.h
+++ b/src/yuzu/configuration/config.h
@@ -88,7 +88,7 @@ private:
void SaveCoreValues();
void SaveDataStorageValues();
void SaveDebuggingValues();
- void SaveServiceValues();
+ void SaveNetworkValues();
void SaveDisabledAddOnValues();
void SaveMiscellaneousValues();
void SavePathValues();
diff --git a/src/yuzu/configuration/configure.ui b/src/yuzu/configuration/configure.ui
index fca9aed5f..6258dcf20 100644
--- a/src/yuzu/configuration/configure.ui
+++ b/src/yuzu/configuration/configure.ui
@@ -147,12 +147,12 @@
<string>Web</string>
</attribute>
</widget>
- <widget class="ConfigureService" name="serviceTab">
+ <widget class="ConfigureNetwork" name="networkTab">
<property name="accessibleName">
- <string>Services</string>
+ <string>Network</string>
</property>
<attribute name="title">
- <string>Services</string>
+ <string>Network</string>
</attribute>
</widget>
</widget>
@@ -242,9 +242,9 @@
<container>1</container>
</customwidget>
<customwidget>
- <class>ConfigureService</class>
+ <class>ConfigureNetwork</class>
<extends>QWidget</extends>
- <header>configuration/configure_service.h</header>
+ <header>configuration/configure_network.h</header>
<container>1</container>
</customwidget>
<customwidget>
diff --git a/src/yuzu/configuration/configure_dialog.cpp b/src/yuzu/configuration/configure_dialog.cpp
index bc009b6b3..fe4186157 100644
--- a/src/yuzu/configuration/configure_dialog.cpp
+++ b/src/yuzu/configuration/configure_dialog.cpp
@@ -67,7 +67,7 @@ void ConfigureDialog::ApplyConfiguration() {
ui->audioTab->ApplyConfiguration();
ui->debugTab->ApplyConfiguration();
ui->webTab->ApplyConfiguration();
- ui->serviceTab->ApplyConfiguration();
+ ui->networkTab->ApplyConfiguration();
Core::System::GetInstance().ApplySettings();
Settings::LogSettings();
}
@@ -103,7 +103,7 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
{{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
- {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->serviceTab, ui->filesystemTab}},
+ {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->networkTab, ui->filesystemTab}},
{tr("CPU"), {ui->cpuTab}},
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
{tr("Audio"), {ui->audioTab}},
diff --git a/src/yuzu/configuration/configure_general.ui b/src/yuzu/configuration/configure_general.ui
index 8ce97edec..69b6c2d66 100644
--- a/src/yuzu/configuration/configure_general.ui
+++ b/src/yuzu/configuration/configure_general.ui
@@ -25,6 +25,36 @@
<item>
<layout class="QVBoxLayout" name="GeneralVerticalLayout">
<item>
+ <layout class="QHBoxLayout" name="horizontalLayout_2">
+ <item>
+ <widget class="QLabel" name="fps_cap_label">
+ <property name="text">
+ <string>Framerate Cap</string>
+ </property>
+ <property name="toolTip">
+ <string>Requires the use of the FPS Limiter Toggle hotkey to take effect.</string>
+ </property>
+ </widget>
+ </item>
+ <item>
+ <widget class="QSpinBox" name="fps_cap">
+ <property name="suffix">
+ <string>x</string>
+ </property>
+ <property name="minimum">
+ <number>1</number>
+ </property>
+ <property name="maximum">
+ <number>1000</number>
+ </property>
+ <property name="value">
+ <number>500</number>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </item>
+ <item>
<layout class="QHBoxLayout" name="horizontalLayout_2">
<item>
<widget class="QCheckBox" name="toggle_speed_limit">
@@ -52,36 +82,6 @@
</layout>
</item>
<item>
- <layout class="QHBoxLayout" name="horizontalLayout_2">
- <item>
- <widget class="QLabel" name="fps_cap_label">
- <property name="text">
- <string>Framerate Cap</string>
- </property>
- <property name="toolTip">
- <string>Requires the use of the FPS Limiter Toggle hotkey to take effect.</string>
- </property>
- </widget>
- </item>
- <item>
- <widget class="QSpinBox" name="fps_cap">
- <property name="suffix">
- <string>x</string>
- </property>
- <property name="minimum">
- <number>1</number>
- </property>
- <property name="maximum">
- <number>1000</number>
- </property>
- <property name="value">
- <number>500</number>
- </property>
- </widget>
- </item>
- </layout>
- </item>
- <item>
<widget class="QCheckBox" name="use_multi_core">
<property name="text">
<string>Multicore CPU Emulation</string>
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 379dc5d2e..4fe6b86ae 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -82,14 +82,17 @@
<string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name="text">
- <string>Use asynchronous shader building</string>
+ <string>Use asynchronous shader building (hack)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_fast_gpu_time">
+ <property name="toolTip">
+ <string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
+ </property>
<property name="text">
- <string>Use Fast GPU Time</string>
+ <string>Use Fast GPU Time (hack)</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index 6b9bd05f1..7527c068b 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -309,11 +309,14 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
buttons_param[button_id].Clear();
button_map[button_id]->setText(tr("[not set]"));
});
- context_menu.addAction(tr("Toggle button"), [&] {
- const bool toggle_value = !buttons_param[button_id].Get("toggle", false);
- buttons_param[button_id].Set("toggle", toggle_value);
- button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
- });
+ if (buttons_param[button_id].Has("toggle")) {
+ context_menu.addAction(tr("Toggle button"), [&] {
+ const bool toggle_value =
+ !buttons_param[button_id].Get("toggle", false);
+ buttons_param[button_id].Set("toggle", toggle_value);
+ button_map[button_id]->setText(ButtonToText(buttons_param[button_id]));
+ });
+ }
if (buttons_param[button_id].Has("threshold")) {
context_menu.addAction(tr("Set threshold"), [&] {
const int button_threshold = static_cast<int>(
diff --git a/src/yuzu/configuration/configure_service.cpp b/src/yuzu/configuration/configure_network.cpp
index 4aa424803..ae22f1018 100644
--- a/src/yuzu/configuration/configure_service.cpp
+++ b/src/yuzu/configuration/configure_network.cpp
@@ -5,9 +5,11 @@
#include <QGraphicsItem>
#include <QtConcurrent/QtConcurrent>
#include "common/settings.h"
+#include "core/core.h"
#include "core/hle/service/bcat/backend/boxcat.h"
-#include "ui_configure_service.h"
-#include "yuzu/configuration/configure_service.h"
+#include "core/network/network_interface.h"
+#include "ui_configure_network.h"
+#include "yuzu/configuration/configure_network.h"
#ifdef YUZU_ENABLE_BOXCAT
namespace {
@@ -35,8 +37,8 @@ QString FormatEventStatusString(const Service::BCAT::EventStatus& status) {
} // Anonymous namespace
#endif
-ConfigureService::ConfigureService(QWidget* parent)
- : QWidget(parent), ui(std::make_unique<Ui::ConfigureService>()) {
+ConfigureNetwork::ConfigureNetwork(QWidget* parent)
+ : QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()) {
ui->setupUi(this);
ui->bcat_source->addItem(QStringLiteral("None"));
@@ -47,29 +49,42 @@ ConfigureService::ConfigureService(QWidget* parent)
ui->bcat_source->addItem(QStringLiteral("Boxcat"), QStringLiteral("boxcat"));
#endif
+ ui->network_interface->addItem(tr("None"));
+ for (const auto& iface : Network::GetAvailableNetworkInterfaces()) {
+ ui->network_interface->addItem(QString::fromStdString(iface.name));
+ }
+
connect(ui->bcat_source, QOverload<int>::of(&QComboBox::currentIndexChanged), this,
- &ConfigureService::OnBCATImplChanged);
+ &ConfigureNetwork::OnBCATImplChanged);
this->SetConfiguration();
}
-ConfigureService::~ConfigureService() = default;
+ConfigureNetwork::~ConfigureNetwork() = default;
-void ConfigureService::ApplyConfiguration() {
+void ConfigureNetwork::ApplyConfiguration() {
Settings::values.bcat_backend = ui->bcat_source->currentText().toLower().toStdString();
+ Settings::values.network_interface = ui->network_interface->currentText().toStdString();
}
-void ConfigureService::RetranslateUi() {
+void ConfigureNetwork::RetranslateUi() {
ui->retranslateUi(this);
}
-void ConfigureService::SetConfiguration() {
+void ConfigureNetwork::SetConfiguration() {
+ const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
+
const int index =
ui->bcat_source->findData(QString::fromStdString(Settings::values.bcat_backend.GetValue()));
ui->bcat_source->setCurrentIndex(index == -1 ? 0 : index);
+
+ const std::string& network_interface = Settings::values.network_interface.GetValue();
+
+ ui->network_interface->setCurrentText(QString::fromStdString(network_interface));
+ ui->network_interface->setEnabled(runtime_lock);
}
-std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
+std::pair<QString, QString> ConfigureNetwork::BCATDownloadEvents() {
#ifdef YUZU_ENABLE_BOXCAT
std::optional<std::string> global;
std::map<std::string, Service::BCAT::EventStatus> map;
@@ -114,7 +129,7 @@ std::pair<QString, QString> ConfigureService::BCATDownloadEvents() {
#endif
}
-void ConfigureService::OnBCATImplChanged() {
+void ConfigureNetwork::OnBCATImplChanged() {
#ifdef YUZU_ENABLE_BOXCAT
const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
ui->bcat_empty_header->setHidden(!boxcat);
@@ -133,7 +148,7 @@ void ConfigureService::OnBCATImplChanged() {
#endif
}
-void ConfigureService::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
+void ConfigureNetwork::OnUpdateBCATEmptyLabel(std::pair<QString, QString> string) {
#ifdef YUZU_ENABLE_BOXCAT
const auto boxcat = ui->bcat_source->currentText() == QStringLiteral("Boxcat");
if (boxcat) {
diff --git a/src/yuzu/configuration/configure_service.h b/src/yuzu/configuration/configure_network.h
index f5c1b703a..442b68e6b 100644
--- a/src/yuzu/configuration/configure_service.h
+++ b/src/yuzu/configuration/configure_network.h
@@ -9,15 +9,15 @@
#include <QWidget>
namespace Ui {
-class ConfigureService;
+class ConfigureNetwork;
}
-class ConfigureService : public QWidget {
+class ConfigureNetwork : public QWidget {
Q_OBJECT
public:
- explicit ConfigureService(QWidget* parent = nullptr);
- ~ConfigureService() override;
+ explicit ConfigureNetwork(QWidget* parent = nullptr);
+ ~ConfigureNetwork() override;
void ApplyConfiguration();
void RetranslateUi();
@@ -29,6 +29,6 @@ private:
void OnBCATImplChanged();
void OnUpdateBCATEmptyLabel(std::pair<QString, QString> string);
- std::unique_ptr<Ui::ConfigureService> ui;
+ std::unique_ptr<Ui::ConfigureNetwork> ui;
QFutureWatcher<std::pair<QString, QString>> watcher{this};
};
diff --git a/src/yuzu/configuration/configure_service.ui b/src/yuzu/configuration/configure_network.ui
index 9668dd557..5f9b7e97b 100644
--- a/src/yuzu/configuration/configure_service.ui
+++ b/src/yuzu/configuration/configure_network.ui
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
- <class>ConfigureService</class>
- <widget class="QWidget" name="ConfigureService">
+ <class>ConfigureNetwork</class>
+ <widget class="QWidget" name="ConfigureNetwork">
<property name="geometry">
<rect>
<x>0</x>
@@ -17,21 +17,37 @@
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
+ <widget class="QGroupBox" name="groupBox_2">
+ <property name="title">
+ <string>General</string>
+ </property>
+ <layout class="QGridLayout" name="gridLayout_2">
+ <item row="1" column="1">
+ <widget class="QComboBox" name="network_interface"/>
+ </item>
+ <item row="1" column="0">
+ <widget class="QLabel" name="label_4">
+ <property name="text">
+ <string>Network Interface</string>
+ </property>
+ </widget>
+ </item>
+ </layout>
+ </widget>
+ </item>
+ <item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>BCAT</string>
</property>
<layout class="QGridLayout" name="gridLayout">
- <item row="1" column="1" colspan="2">
- <widget class="QLabel" name="label_2">
- <property name="maximumSize">
- <size>
- <width>260</width>
- <height>16777215</height>
- </size>
- </property>
+ <item row="3" column="0">
+ <widget class="QLabel" name="bcat_empty_header">
<property name="text">
- <string>BCAT is Nintendo's way of sending data to games to engage its community and unlock additional content.</string>
+ <string/>
+ </property>
+ <property name="alignment">
+ <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -51,11 +67,8 @@
</property>
</widget>
</item>
- <item row="3" column="1" colspan="2">
- <widget class="QLabel" name="bcat_empty_label">
- <property name="enabled">
- <bool>true</bool>
- </property>
+ <item row="1" column="1" colspan="2">
+ <widget class="QLabel" name="label_2">
<property name="maximumSize">
<size>
<width>260</width>
@@ -63,10 +76,7 @@
</size>
</property>
<property name="text">
- <string/>
- </property>
- <property name="alignment">
- <set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop</set>
+ <string>BCAT is Nintendo's way of sending data to games to engage its community and unlock additional content.</string>
</property>
<property name="wordWrap">
<bool>true</bool>
@@ -86,8 +96,17 @@
<item row="0" column="1" colspan="2">
<widget class="QComboBox" name="bcat_source"/>
</item>
- <item row="3" column="0">
- <widget class="QLabel" name="bcat_empty_header">
+ <item row="3" column="1" colspan="2">
+ <widget class="QLabel" name="bcat_empty_label">
+ <property name="enabled">
+ <bool>true</bool>
+ </property>
+ <property name="maximumSize">
+ <size>
+ <width>260</width>
+ <height>16777215</height>
+ </size>
+ </property>
<property name="text">
<string/>
</property>
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 9544f0fb0..5940e0cfd 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -2814,8 +2814,6 @@ void GMainWindow::OnToggleFilterBar() {
}
void GMainWindow::OnCaptureScreenshot() {
- OnPauseGame();
-
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
const auto screenshot_path =
QString::fromStdString(Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir));
@@ -2827,23 +2825,22 @@ void GMainWindow::OnCaptureScreenshot() {
.arg(date);
if (!Common::FS::CreateDir(screenshot_path.toStdString())) {
- OnStartGame();
return;
}
#ifdef _WIN32
if (UISettings::values.enable_screenshot_save_as) {
+ OnPauseGame();
filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,
tr("PNG Image (*.png)"));
+ OnStartGame();
if (filename.isEmpty()) {
- OnStartGame();
return;
}
}
#endif
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(),
filename);
- OnStartGame();
}
// TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant
diff --git a/src/yuzu_cmd/CMakeLists.txt b/src/yuzu_cmd/CMakeLists.txt
index e55a19649..74fc24972 100644
--- a/src/yuzu_cmd/CMakeLists.txt
+++ b/src/yuzu_cmd/CMakeLists.txt
@@ -1,5 +1,6 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
+# Credits to Samantas5855 and others for this function.
function(create_resource file output filename)
# Read hex data from file
file(READ ${file} filedata HEX)
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index c80f7791c..87fce0c23 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -232,6 +232,7 @@ void EmuWindow_SDL2::WaitEvent() {
}
}
+// Credits to Samantas5855 and others for this function.
void EmuWindow_SDL2::SetWindowIcon() {
SDL_RWops* const yuzu_icon_stream = SDL_RWFromConstMem((void*)yuzu_icon, yuzu_icon_size);
if (yuzu_icon_stream == nullptr) {