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-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp43
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h22
3 files changed, 67 insertions, 0 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index aa008576d..efdd2c902 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -163,6 +163,8 @@ if (ENABLE_VULKAN)
renderer_vulkan/vk_image.h
renderer_vulkan/vk_memory_manager.cpp
renderer_vulkan/vk_memory_manager.h
+ renderer_vulkan/vk_pipeline_cache.cpp
+ renderer_vulkan/vk_pipeline_cache.h
renderer_vulkan/vk_rasterizer.h
renderer_vulkan/vk_renderpass_cache.cpp
renderer_vulkan/vk_renderpass_cache.h
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
new file mode 100644
index 000000000..9bc027cbf
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -0,0 +1,43 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <cstddef>
+#include <vector>
+
+#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
+#include "video_core/renderer_vulkan/vk_update_descriptor.h"
+
+namespace Vulkan {
+
+void FillDescriptorUpdateTemplateEntries(
+ const VKDevice& device, const ShaderEntries& entries, u32& binding, u32& offset,
+ std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries) {
+ static constexpr auto entry_size = static_cast<u32>(sizeof(DescriptorUpdateEntry));
+ const auto AddEntry = [&](vk::DescriptorType descriptor_type, std::size_t count_) {
+ const u32 count = static_cast<u32>(count_);
+ if (descriptor_type == vk::DescriptorType::eUniformTexelBuffer &&
+ device.GetDriverID() == vk::DriverIdKHR::eNvidiaProprietary) {
+ // Nvidia has a bug where updating multiple uniform texels at once causes the driver to
+ // crash.
+ for (u32 i = 0; i < count; ++i) {
+ template_entries.emplace_back(binding + i, 0, 1, descriptor_type,
+ offset + i * entry_size, entry_size);
+ }
+ } else if (count != 0) {
+ template_entries.emplace_back(binding, 0, count, descriptor_type, offset, entry_size);
+ }
+ offset += count * entry_size;
+ binding += count;
+ };
+
+ AddEntry(vk::DescriptorType::eUniformBuffer, entries.const_buffers.size());
+ AddEntry(vk::DescriptorType::eStorageBuffer, entries.global_buffers.size());
+ AddEntry(vk::DescriptorType::eUniformTexelBuffer, entries.texel_buffers.size());
+ AddEntry(vk::DescriptorType::eCombinedImageSampler, entries.samplers.size());
+ AddEntry(vk::DescriptorType::eStorageImage, entries.images.size());
+}
+
+} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
new file mode 100644
index 000000000..532ee45cc
--- /dev/null
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -0,0 +1,22 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <vector>
+
+#include "common/common_types.h"
+#include "video_core/renderer_vulkan/declarations.h"
+#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
+#include "video_core/shader/shader_ir.h"
+
+namespace Vulkan {
+
+class VKDevice;
+
+void FillDescriptorUpdateTemplateEntries(
+ const VKDevice& device, const ShaderEntries& entries, u32& binding, u32& offset,
+ std::vector<vk::DescriptorUpdateTemplateEntry>& template_entries);
+
+} // namespace Vulkan