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-rw-r--r--src/core/hle/kernel/mutex.cpp81
-rw-r--r--src/core/hle/kernel/mutex.h37
-rw-r--r--src/core/hle/svc.cpp40
3 files changed, 134 insertions, 24 deletions
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 30dade552..1b7cda740 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -7,8 +7,10 @@
#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "core/core.h"
+#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
+#include "core/hle/kernel/object_address_table.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
@@ -25,17 +27,25 @@ void ReleaseThreadMutexes(Thread* thread) {
Mutex::Mutex() {}
Mutex::~Mutex() {}
-SharedPtr<Mutex> Mutex::Create(bool initial_locked, VAddr addr, std::string name) {
+SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr,
+ std::string name) {
SharedPtr<Mutex> mutex(new Mutex);
mutex->lock_count = 0;
- mutex->addr = addr;
+ mutex->guest_addr = guest_addr;
mutex->name = std::move(name);
mutex->holding_thread = nullptr;
- // Acquire mutex with current thread if initialized as locked
- if (initial_locked)
- mutex->Acquire(GetCurrentThread());
+ // If mutex was initialized with a holding thread, acquire it by the holding thread
+ if (holding_thread) {
+ mutex->Acquire(holding_thread.get());
+ }
+
+ // Mutexes are referenced by guest address, so track this in the kernel
+ g_object_address_table.Insert(guest_addr, mutex);
+
+ // Verify that the created mutex matches the guest state for the mutex
+ mutex->VerifyGuestState();
return mutex;
}
@@ -53,38 +63,60 @@ void Mutex::Acquire(Thread* thread) {
thread->held_mutexes.insert(this);
holding_thread = thread;
thread->UpdatePriority();
+ UpdateGuestState();
Core::System::GetInstance().PrepareReschedule();
}
lock_count++;
}
-void Mutex::Release() {
- // Only release if the mutex is held
- if (lock_count > 0) {
- lock_count--;
-
- // Yield to the next thread only if we've fully released the mutex
- if (lock_count == 0) {
- holding_thread->held_mutexes.erase(this);
- holding_thread->UpdatePriority();
- holding_thread = nullptr;
- WakeupAllWaitingThreads();
- Core::System::GetInstance().PrepareReschedule();
+ResultCode Mutex::Release(Thread* thread) {
+ // We can only release the mutex if it's held by the calling thread.
+ if (thread != holding_thread) {
+ if (holding_thread) {
+ LOG_ERROR(
+ Kernel,
+ "Tried to release a mutex (owned by thread id %u) from a different thread id %u",
+ holding_thread->thread_id, thread->thread_id);
}
+ // TODO(bunnei): Use correct error code
+ return ResultCode(-1);
+ }
+
+ // Note: It should not be possible for the situation where the mutex has a holding thread with a
+ // zero lock count to occur. The real kernel still checks for this, so we do too.
+ if (lock_count <= 0) {
+ // TODO(bunnei): Use correct error code
+ return ResultCode(-1);
+ }
+
+ lock_count--;
+
+ // Yield to the next thread only if we've fully released the mutex
+ if (lock_count == 0) {
+ holding_thread->held_mutexes.erase(this);
+ holding_thread->UpdatePriority();
+ holding_thread = nullptr;
+ WakeupAllWaitingThreads();
+ UpdateGuestState();
+ Core::System::GetInstance().PrepareReschedule();
}
+
+ return RESULT_SUCCESS;
}
void Mutex::AddWaitingThread(SharedPtr<Thread> thread) {
WaitObject::AddWaitingThread(thread);
thread->pending_mutexes.insert(this);
UpdatePriority();
+ UpdateGuestState();
}
void Mutex::RemoveWaitingThread(Thread* thread) {
WaitObject::RemoveWaitingThread(thread);
thread->pending_mutexes.erase(this);
UpdatePriority();
+ UpdateGuestState();
}
void Mutex::UpdatePriority() {
@@ -103,4 +135,17 @@ void Mutex::UpdatePriority() {
}
}
-} // namespace
+void Mutex::UpdateGuestState() {
+ GuestState guest_state{Memory::Read32(guest_addr)};
+ guest_state.has_waiters.Assign(!GetWaitingThreads().empty());
+ guest_state.holding_thread_handle.Assign(holding_thread ? holding_thread->guest_handle : 0);
+ Memory::Write32(guest_addr, guest_state.raw);
+}
+
+void Mutex::VerifyGuestState() {
+ GuestState guest_state{Memory::Read32(guest_addr)};
+ ASSERT(guest_state.has_waiters == !GetWaitingThreads().empty());
+ ASSERT(guest_state.holding_thread_handle == holding_thread->guest_handle);
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
index 503d3ee75..87e3c15ee 100644
--- a/src/core/hle/kernel/mutex.h
+++ b/src/core/hle/kernel/mutex.h
@@ -6,8 +6,10 @@
#include <string>
#include "common/common_types.h"
+#include "common/swap.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/wait_object.h"
+#include "core/hle/result.h"
namespace Kernel {
@@ -17,11 +19,15 @@ class Mutex final : public WaitObject {
public:
/**
* Creates a mutex.
- * @param initial_locked Specifies if the mutex should be locked initially
+ * @param holding_thread Specifies a thread already holding the mutex. If not nullptr, this
+ * thread will acquire the mutex.
+ * @param guest_addr Address of the object tracking the mutex in guest memory. If specified,
+ * this mutex will update the guest object when its state changes.
* @param name Optional name of mutex
* @return Pointer to new Mutex object
*/
- static SharedPtr<Mutex> Create(bool initial_locked, VAddr addr, std::string name = "Unknown");
+ static SharedPtr<Mutex> Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr = 0,
+ std::string name = "Unknown");
std::string GetTypeName() const override {
return "Mutex";
@@ -39,7 +45,7 @@ public:
u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
SharedPtr<Thread> holding_thread; ///< Thread that has acquired the mutex
- VAddr addr;
+ VAddr guest_addr; ///< Address of the guest mutex value
/**
* Elevate the mutex priority to the best priority
@@ -53,11 +59,32 @@ public:
void AddWaitingThread(SharedPtr<Thread> thread) override;
void RemoveWaitingThread(Thread* thread) override;
- void Release();
+ /**
+ * Attempts to release the mutex from the specified thread.
+ * @param thread Thread that wants to release the mutex.
+ * @returns The result code of the operation.
+ */
+ ResultCode Release(Thread* thread);
private:
Mutex();
~Mutex() override;
+
+ /// Object in guest memory used to track the mutex state
+ union GuestState {
+ u32_le raw;
+ /// Handle of the thread that currently holds the mutex, 0 if available
+ BitField<0, 30, u32_le> holding_thread_handle;
+ /// 1 when there are threads waiting for this mutex, otherwise 0
+ BitField<30, 1, u32_le> has_waiters;
+ };
+ static_assert(sizeof(GuestState) == 4, "GuestState size is incorrect");
+
+ /// Updates the state of the object tracking this mutex in guest memory
+ void UpdateGuestState();
+
+ /// Verifies the state of the object tracking this mutex in guest memory
+ void VerifyGuestState();
};
/**
@@ -66,4 +93,4 @@ private:
*/
void ReleaseThreadMutexes(Thread* thread);
-} // namespace
+} // namespace Kernel
diff --git a/src/core/hle/svc.cpp b/src/core/hle/svc.cpp
index 133b868f2..c0e3200d4 100644
--- a/src/core/hle/svc.cpp
+++ b/src/core/hle/svc.cpp
@@ -122,6 +122,44 @@ static ResultCode GetProcessId(u32* process_id, Kernel::Handle process_handle) {
return RESULT_SUCCESS;
}
+/// Attempts to locks a mutex, creating it if it does not already exist
+static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
+ Handle requesting_thread_handle) {
+ LOG_TRACE(Kernel_SVC,
+ "called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
+ "requesting_current_thread_handle=0x%08X",
+ holding_thread_handle, mutex_addr, requesting_thread_handle);
+
+ SharedPtr<Kernel::Thread> holding_thread =
+ Kernel::g_handle_table.Get<Kernel::Thread>(holding_thread_handle);
+ SharedPtr<Kernel::Thread> requesting_thread =
+ Kernel::g_handle_table.Get<Kernel::Thread>(requesting_thread_handle);
+
+ ASSERT(holding_thread);
+ ASSERT(requesting_thread);
+
+ SharedPtr<Kernel::Mutex> mutex = Kernel::g_object_address_table.Get<Kernel::Mutex>(mutex_addr);
+ if (!mutex) {
+ // Create a new mutex for the specified address if one does not already exist
+ mutex = Kernel::Mutex::Create(holding_thread, mutex_addr);
+ mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
+ }
+
+ if (mutex->ShouldWait(requesting_thread.get())) {
+ // If we cannot lock the mutex, then put the thread too sleep and trigger a reschedule
+ requesting_thread->wait_objects = {mutex};
+ mutex->AddWaitingThread(requesting_thread);
+ requesting_thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
+
+ Core::System::GetInstance().PrepareReschedule();
+ } else {
+ // The mutex is available, lock it
+ mutex->Acquire(requesting_thread.get());
+ }
+
+ return RESULT_SUCCESS;
+}
+
/// Break program execution
static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
@@ -371,8 +409,8 @@ static const FunctionDef SVC_Table[] = {
{0x17, nullptr, "svcResetSignal"},
{0x18, nullptr, "svcWaitSynchronization"},
{0x19, nullptr, "svcCancelSynchronization"},
- {0x1A, nullptr, "svcLockMutex"},
{0x1B, nullptr, "svcUnlockMutex"},
+ {0x1A, HLE::Wrap<LockMutex>, "svcLockMutex"},
{0x1C, nullptr, "svcWaitProcessWideKeyAtomic"},
{0x1D, HLE::Wrap<SignalProcessWideKey>, "svcSignalProcessWideKey"},
{0x1E, nullptr, "svcGetSystemTick"},