diff options
Diffstat (limited to '')
85 files changed, 4279 insertions, 832 deletions
diff --git a/.travis.yml b/.travis.yml index 6740ea2cf..c225d4a2c 100644 --- a/.travis.yml +++ b/.travis.yml @@ -42,3 +42,7 @@ notifications: webhooks: urls: - https://api.yuzu-emu.org/code/travis/notify + +cache: + directories: + - $HOME/.ccache diff --git a/.travis/linux/build.sh b/.travis/linux/build.sh index bea898171..213feb25b 100755 --- a/.travis/linux/build.sh +++ b/.travis/linux/build.sh @@ -1,3 +1,3 @@ #!/bin/bash -ex -docker run -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh +docker run -e CCACHE_DIR=/ccache -v $HOME/.ccache:/ccache -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh diff --git a/.travis/linux/docker.sh b/.travis/linux/docker.sh index 8a23b54b1..376ad28dd 100755 --- a/.travis/linux/docker.sh +++ b/.travis/linux/docker.sh @@ -1,16 +1,18 @@ #!/bin/bash -ex apt-get update -apt-get install -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget - -# Get a recent version of CMake -wget https://cmake.org/files/v3.10/cmake-3.10.1-Linux-x86_64.sh -sh cmake-3.10.1-Linux-x86_64.sh --exclude-subdir --prefix=/ --skip-license +apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget cmake ninja-build ccache cd /yuzu +export PATH=/usr/lib/ccache:$PATH +ln -sf /usr/bin/ccache /usr/lib/ccache/cc +ln -sf /usr/bin/ccache /usr/lib/ccache/c++ mkdir build && cd build -cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -make -j4 +ccache --show-stats > ccache_before +cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -G Ninja +ninja +ccache --show-stats > ccache_after +diff -U100 ccache_before ccache_after || true ctest -VV -C Release diff --git a/.travis/macos/build.sh b/.travis/macos/build.sh index f633f618f..5816b1d6e 100755 --- a/.travis/macos/build.sh +++ b/.travis/macos/build.sh @@ -7,8 +7,12 @@ export Qt5_DIR=$(brew --prefix)/opt/qt5 export UNICORNDIR=$(pwd)/externals/unicorn mkdir build && cd build +export PATH=/usr/local/opt/ccache/libexec:$PATH +ccache --show-stats > ccache_before cmake --version cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release make -j4 +ccache --show-stats > ccache_after +diff -U100 ccache_before ccache_after || true ctest -VV -C Release diff --git a/.travis/macos/deps.sh b/.travis/macos/deps.sh index 3cd13a39b..1a547c060 100755 --- a/.travis/macos/deps.sh +++ b/.travis/macos/deps.sh @@ -1,5 +1,5 @@ #!/bin/sh -ex brew update -brew install dylibbundler p7zip qt5 sdl2 +brew install dylibbundler p7zip qt5 sdl2 ccache brew outdated cmake || brew upgrade cmake diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 3e31a74f2..c26b20062 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -41,6 +41,7 @@ namespace Log { SUB(Service, FS) \ SUB(Service, HID) \ SUB(Service, LM) \ + SUB(Service, MM) \ SUB(Service, NFP) \ SUB(Service, NIFM) \ SUB(Service, NS) \ diff --git a/src/common/logging/log.h b/src/common/logging/log.h index 43e572ebe..c5015531c 100644 --- a/src/common/logging/log.h +++ b/src/common/logging/log.h @@ -61,6 +61,7 @@ enum class Class : ClassType { Service_FS, ///< The FS (Filesystem) service Service_HID, ///< The HID (Human interface device) service Service_LM, ///< The LM (Logger) service + Service_MM, ///< The MM (Multimedia) service Service_NFP, ///< The NFP service Service_NIFM, ///< The NIFM (Network interface) service Service_NS, ///< The NS services diff --git a/src/common/string_util.cpp b/src/common/string_util.cpp index 1d952874d..646400db0 100644 --- a/src/common/string_util.cpp +++ b/src/common/string_util.cpp @@ -64,6 +64,10 @@ std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces return oss.str(); } +std::string StringFromBuffer(const std::vector<u8>& data) { + return std::string(data.begin(), std::find(data.begin(), data.end(), '\0')); +} + // Turns " hej " into "hej". Also handles tabs. std::string StripSpaces(const std::string& str) { const size_t s = str.find_first_not_of(" \t\r\n"); diff --git a/src/common/string_util.h b/src/common/string_util.h index 65e4ea5d3..1f5a383cb 100644 --- a/src/common/string_util.h +++ b/src/common/string_util.h @@ -21,6 +21,8 @@ std::string ToUpper(std::string str); std::string ArrayToString(const u8* data, size_t size, int line_len = 20, bool spaces = true); +std::string StringFromBuffer(const std::vector<u8>& data); + std::string StripSpaces(const std::string& s); std::string StripQuotes(const std::string& s); diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt index aff1d2180..51e4088d2 100644 --- a/src/core/CMakeLists.txt +++ b/src/core/CMakeLists.txt @@ -40,6 +40,8 @@ add_library(core STATIC hle/config_mem.h hle/ipc.h hle/ipc_helpers.h + hle/kernel/address_arbiter.cpp + hle/kernel/address_arbiter.h hle/kernel/client_port.cpp hle/kernel/client_port.h hle/kernel/client_session.cpp @@ -148,6 +150,8 @@ add_library(core STATIC hle/service/hid/hid.h hle/service/lm/lm.cpp hle/service/lm/lm.h + hle/service/mm/mm_u.cpp + hle/service/mm/mm_u.h hle/service/nifm/nifm.cpp hle/service/nifm/nifm.h hle/service/nifm/nifm_a.cpp @@ -255,6 +259,8 @@ add_library(core STATIC loader/linker.h loader/loader.cpp loader/loader.h + loader/nca.cpp + loader/nca.h loader/nro.cpp loader/nro.h loader/nso.cpp diff --git a/src/core/arm/unicorn/arm_unicorn.cpp b/src/core/arm/unicorn/arm_unicorn.cpp index c0cc62f03..ce6c5616d 100644 --- a/src/core/arm/unicorn/arm_unicorn.cpp +++ b/src/core/arm/unicorn/arm_unicorn.cpp @@ -35,6 +35,17 @@ LoadDll LoadDll::g_load_dll; } \ } while (0) +static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_data) { + GDBStub::BreakpointAddress bkpt = + GDBStub::GetNextBreakpointFromAddress(address, GDBStub::BreakpointType::Execute); + if (GDBStub::IsMemoryBreak() || + (bkpt.type != GDBStub::BreakpointType::None && address == bkpt.address)) { + auto core = static_cast<ARM_Unicorn*>(user_data); + core->RecordBreak(bkpt); + uc_emu_stop(uc); + } +} + static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) { u32 esr{}; CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr)); @@ -67,6 +78,10 @@ ARM_Unicorn::ARM_Unicorn() { uc_hook hook{}; CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1)); CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, this, 0, -1)); + if (GDBStub::IsServerEnabled()) { + CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1)); + last_bkpt_hit = false; + } } ARM_Unicorn::~ARM_Unicorn() { @@ -155,7 +170,11 @@ void ARM_Unicorn::SetTlsAddress(VAddr base) { } void ARM_Unicorn::Run() { - ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0)); + if (GDBStub::IsServerEnabled()) { + ExecuteInstructions(std::max(4000000, 0)); + } else { + ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0)); + } } void ARM_Unicorn::Step() { @@ -168,6 +187,18 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) { MICROPROFILE_SCOPE(ARM_Jit); CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions)); CoreTiming::AddTicks(num_instructions); + if (GDBStub::IsServerEnabled()) { + if (last_bkpt_hit) { + uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address); + } + Kernel::Thread* thread = Kernel::GetCurrentThread(); + SaveContext(thread->context); + if (last_bkpt_hit) { + last_bkpt_hit = false; + GDBStub::Break(); + } + GDBStub::SendTrap(thread, 5); + } } void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) { @@ -233,3 +264,8 @@ void ARM_Unicorn::PrepareReschedule() { } void ARM_Unicorn::ClearInstructionCache() {} + +void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) { + last_bkpt = bkpt; + last_bkpt_hit = true; +} diff --git a/src/core/arm/unicorn/arm_unicorn.h b/src/core/arm/unicorn/arm_unicorn.h index b99b58e4c..a482a2aa3 100644 --- a/src/core/arm/unicorn/arm_unicorn.h +++ b/src/core/arm/unicorn/arm_unicorn.h @@ -7,6 +7,7 @@ #include <unicorn/unicorn.h> #include "common/common_types.h" #include "core/arm/arm_interface.h" +#include "core/gdbstub/gdbstub.h" class ARM_Unicorn final : public ARM_Interface { public: @@ -35,7 +36,10 @@ public: void Step() override; void ClearInstructionCache() override; void PageTableChanged() override{}; + void RecordBreak(GDBStub::BreakpointAddress bkpt); private: uc_engine* uc{}; + GDBStub::BreakpointAddress last_bkpt{}; + bool last_bkpt_hit; }; diff --git a/src/core/file_sys/partition_filesystem.cpp b/src/core/file_sys/partition_filesystem.cpp index 808254ecc..874b9e23b 100644 --- a/src/core/file_sys/partition_filesystem.cpp +++ b/src/core/file_sys/partition_filesystem.cpp @@ -19,13 +19,20 @@ Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, siz if (file.GetSize() < sizeof(Header)) return Loader::ResultStatus::Error; + file.Seek(offset, SEEK_SET); // For cartridges, HFSs can get very large, so we need to calculate the size up to // the actual content itself instead of just blindly reading in the entire file. Header pfs_header; if (!file.ReadBytes(&pfs_header, sizeof(Header))) return Loader::ResultStatus::Error; - bool is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0); + if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') && + pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) { + return Loader::ResultStatus::ErrorInvalidFormat; + } + + bool is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0'); + size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry); size_t metadata_size = sizeof(Header) + (pfs_header.num_entries * entry_size) + pfs_header.strtab_size; @@ -50,7 +57,12 @@ Loader::ResultStatus PartitionFilesystem::Load(const std::vector<u8>& file_data, return Loader::ResultStatus::Error; memcpy(&pfs_header, &file_data[offset], sizeof(Header)); - is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0); + if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') && + pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) { + return Loader::ResultStatus::ErrorInvalidFormat; + } + + is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0'); size_t entries_offset = offset + sizeof(Header); size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry); @@ -73,21 +85,21 @@ u32 PartitionFilesystem::GetNumEntries() const { return pfs_header.num_entries; } -u64 PartitionFilesystem::GetEntryOffset(int index) const { +u64 PartitionFilesystem::GetEntryOffset(u32 index) const { if (index > GetNumEntries()) return 0; return content_offset + pfs_entries[index].fs_entry.offset; } -u64 PartitionFilesystem::GetEntrySize(int index) const { +u64 PartitionFilesystem::GetEntrySize(u32 index) const { if (index > GetNumEntries()) return 0; return pfs_entries[index].fs_entry.size; } -std::string PartitionFilesystem::GetEntryName(int index) const { +std::string PartitionFilesystem::GetEntryName(u32 index) const { if (index > GetNumEntries()) return ""; @@ -113,7 +125,7 @@ u64 PartitionFilesystem::GetFileSize(const std::string& name) const { } void PartitionFilesystem::Print() const { - NGLOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic.data()); + NGLOG_DEBUG(Service_FS, "Magic: {}", pfs_header.magic); NGLOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries); for (u32 i = 0; i < pfs_header.num_entries; i++) { NGLOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i, diff --git a/src/core/file_sys/partition_filesystem.h b/src/core/file_sys/partition_filesystem.h index 573c90057..9c5810cf1 100644 --- a/src/core/file_sys/partition_filesystem.h +++ b/src/core/file_sys/partition_filesystem.h @@ -27,9 +27,9 @@ public: Loader::ResultStatus Load(const std::vector<u8>& file_data, size_t offset = 0); u32 GetNumEntries() const; - u64 GetEntryOffset(int index) const; - u64 GetEntrySize(int index) const; - std::string GetEntryName(int index) const; + u64 GetEntryOffset(u32 index) const; + u64 GetEntrySize(u32 index) const; + std::string GetEntryName(u32 index) const; u64 GetFileOffset(const std::string& name) const; u64 GetFileSize(const std::string& name) const; @@ -37,7 +37,7 @@ public: private: struct Header { - std::array<char, 4> magic; + u32_le magic; u32_le num_entries; u32_le strtab_size; INSERT_PADDING_BYTES(0x4); diff --git a/src/core/gdbstub/gdbstub.cpp b/src/core/gdbstub/gdbstub.cpp index 6c5a40ba8..2603192fe 100644 --- a/src/core/gdbstub/gdbstub.cpp +++ b/src/core/gdbstub/gdbstub.cpp @@ -32,9 +32,13 @@ #include "common/logging/log.h" #include "common/string_util.h" +#include "common/swap.h" #include "core/arm/arm_interface.h" #include "core/core.h" +#include "core/core_cpu.h" #include "core/gdbstub/gdbstub.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/scheduler.h" #include "core/loader/loader.h" #include "core/memory.h" @@ -137,15 +141,17 @@ static u8 command_buffer[GDB_BUFFER_SIZE]; static u32 command_length; static u32 latest_signal = 0; -static bool step_break = false; static bool memory_break = false; +static Kernel::Thread* current_thread = nullptr; + // Binding to a port within the reserved ports range (0-1023) requires root permissions, // so default to a port outside of that range. static u16 gdbstub_port = 24689; static bool halt_loop = true; static bool step_loop = false; +static bool send_trap = false; // If set to false, the server will never be started and no // gdbstub-related functions will be executed. @@ -165,6 +171,53 @@ static std::map<u64, Breakpoint> breakpoints_execute; static std::map<u64, Breakpoint> breakpoints_read; static std::map<u64, Breakpoint> breakpoints_write; +static Kernel::Thread* FindThreadById(int id) { + for (int core = 0; core < Core::NUM_CPU_CORES; core++) { + auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList(); + for (auto thread : threads) { + if (thread->GetThreadId() == id) { + current_thread = thread.get(); + return current_thread; + } + } + } + return nullptr; +} + +static u64 RegRead(int id, Kernel::Thread* thread = nullptr) { + if (!thread) { + return 0; + } + + if (id < SP_REGISTER) { + return thread->context.cpu_registers[id]; + } else if (id == SP_REGISTER) { + return thread->context.sp; + } else if (id == PC_REGISTER) { + return thread->context.pc; + } else if (id == CPSR_REGISTER) { + return thread->context.cpsr; + } else { + return 0; + } +} + +static void RegWrite(int id, u64 val, Kernel::Thread* thread = nullptr) { + if (!thread) { + return; + } + + if (id < SP_REGISTER) { + thread->context.cpu_registers[id] = val; + } else if (id == SP_REGISTER) { + thread->context.sp = val; + } else if (id == PC_REGISTER) { + thread->context.pc = val; + } else if (id == CPSR_REGISTER) { + thread->context.cpsr = val; + } +} + /** * Turns hex string character into the equivalent byte. * @@ -193,7 +246,7 @@ static u8 NibbleToHex(u8 n) { if (n < 0xA) { return '0' + n; } else { - return 'A' + n - 0xA; + return 'a' + n - 0xA; } } @@ -439,6 +492,8 @@ static void SendReply(const char* reply) { return; } + NGLOG_DEBUG(Debug_GDBStub, "Reply: {}", reply); + memset(command_buffer, 0, sizeof(command_buffer)); command_length = static_cast<u32>(strlen(reply)); @@ -483,6 +538,22 @@ static void HandleQuery() { } else if (strncmp(query, "Xfer:features:read:target.xml:", strlen("Xfer:features:read:target.xml:")) == 0) { SendReply(target_xml); + } else if (strncmp(query, "Offsets", strlen("Offsets")) == 0) { + std::string buffer = fmt::format("TextSeg={:0x}", Memory::PROCESS_IMAGE_VADDR); + SendReply(buffer.c_str()); + } else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) { + std::string val = "m"; + for (int core = 0; core < Core::NUM_CPU_CORES; core++) { + auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList(); + for (auto thread : threads) { + val += fmt::format("{:x}", thread->GetThreadId()); + val += ","; + } + } + val.pop_back(); + SendReply(val.c_str()); + } else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) { + SendReply("l"); } else { SendReply(""); } @@ -490,11 +561,40 @@ static void HandleQuery() { /// Handle set thread command from gdb client. static void HandleSetThread() { - if (memcmp(command_buffer, "Hg0", 3) == 0 || memcmp(command_buffer, "Hc-1", 4) == 0 || - memcmp(command_buffer, "Hc0", 4) == 0 || memcmp(command_buffer, "Hc1", 4) == 0) { - return SendReply("OK"); + if (memcmp(command_buffer, "Hc", 2) == 0 || memcmp(command_buffer, "Hg", 2) == 0) { + int thread_id = -1; + if (command_buffer[2] != '-') { + thread_id = static_cast<int>(HexToInt( + command_buffer + 2, + command_length - 2 /*strlen(reinterpret_cast<char*>(command_buffer) + 2)*/)); + } + if (thread_id >= 1) { + current_thread = FindThreadById(thread_id); + } + if (!current_thread) { + thread_id = 1; + current_thread = FindThreadById(thread_id); + } + if (current_thread) { + SendReply("OK"); + return; + } } + SendReply("E01"); +} +/// Handle thread alive command from gdb client. +static void HandleThreadAlive() { + int thread_id = static_cast<int>( + HexToInt(command_buffer + 1, + command_length - 1 /*strlen(reinterpret_cast<char*>(command_buffer) + 1)*/)); + if (thread_id == 0) { + thread_id = 1; + } + if (FindThreadById(thread_id)) { + SendReply("OK"); + return; + } SendReply("E01"); } @@ -503,15 +603,24 @@ static void HandleSetThread() { * * @param signal Signal to be sent to client. */ -static void SendSignal(u32 signal) { +static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) { if (gdbserver_socket == -1) { return; } latest_signal = signal; - std::string buffer = fmt::format("T{:02x}", latest_signal); - NGLOG_DEBUG(Debug_GDBStub, "Response: {}", buffer); + std::string buffer; + if (full) { + buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};", latest_signal, PC_REGISTER, + Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER, + Common::swap64(RegRead(SP_REGISTER, thread))); + } else { + buffer = fmt::format("T{:02x};", latest_signal); + } + + buffer += fmt::format("thread:{:x};", thread->GetThreadId()); + SendReply(buffer.c_str()); } @@ -527,7 +636,7 @@ static void ReadCommand() { } else if (c == 0x03) { NGLOG_INFO(Debug_GDBStub, "gdb: found break command"); halt_loop = true; - SendSignal(SIGTRAP); + SendSignal(current_thread, SIGTRAP); return; } else if (c != GDB_STUB_START) { NGLOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte {:02X}", c); @@ -598,11 +707,11 @@ static void ReadRegister() { } if (id <= SP_REGISTER) { - LongToGdbHex(reply, Core::CurrentArmInterface().GetReg(static_cast<int>(id))); + LongToGdbHex(reply, RegRead(id, current_thread)); } else if (id == PC_REGISTER) { - LongToGdbHex(reply, Core::CurrentArmInterface().GetPC()); + LongToGdbHex(reply, RegRead(id, current_thread)); } else if (id == CPSR_REGISTER) { - IntToGdbHex(reply, Core::CurrentArmInterface().GetCPSR()); + IntToGdbHex(reply, (u32)RegRead(id, current_thread)); } else { return SendReply("E01"); } @@ -618,16 +727,16 @@ static void ReadRegisters() { u8* bufptr = buffer; for (int reg = 0; reg <= SP_REGISTER; reg++) { - LongToGdbHex(bufptr + reg * 16, Core::CurrentArmInterface().GetReg(reg)); + LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread)); } bufptr += (32 * 16); - LongToGdbHex(bufptr, Core::CurrentArmInterface().GetPC()); + LongToGdbHex(bufptr, RegRead(PC_REGISTER, current_thread)); bufptr += 16; - IntToGdbHex(bufptr, Core::CurrentArmInterface().GetCPSR()); + IntToGdbHex(bufptr, (u32)RegRead(CPSR_REGISTER, current_thread)); bufptr += 8; @@ -646,11 +755,11 @@ static void WriteRegister() { } if (id <= SP_REGISTER) { - Core::CurrentArmInterface().SetReg(id, GdbHexToLong(buffer_ptr)); + RegWrite(id, GdbHexToLong(buffer_ptr), current_thread); } else if (id == PC_REGISTER) { - Core::CurrentArmInterface().SetPC(GdbHexToLong(buffer_ptr)); + RegWrite(id, GdbHexToLong(buffer_ptr), current_thread); } else if (id == CPSR_REGISTER) { - Core::CurrentArmInterface().SetCPSR(GdbHexToInt(buffer_ptr)); + RegWrite(id, GdbHexToInt(buffer_ptr), current_thread); } else { return SendReply("E01"); } @@ -667,11 +776,11 @@ static void WriteRegisters() { for (int i = 0, reg = 0; reg <= CPSR_REGISTER; i++, reg++) { if (reg <= SP_REGISTER) { - Core::CurrentArmInterface().SetReg(reg, GdbHexToLong(buffer_ptr + i * 16)); + RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread); } else if (reg == PC_REGISTER) { - Core::CurrentArmInterface().SetPC(GdbHexToLong(buffer_ptr + i * 16)); + RegWrite(PC_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread); } else if (reg == CPSR_REGISTER) { - Core::CurrentArmInterface().SetCPSR(GdbHexToInt(buffer_ptr + i * 16)); + RegWrite(CPSR_REGISTER, GdbHexToInt(buffer_ptr + i * 16), current_thread); } else { UNIMPLEMENTED(); } @@ -734,7 +843,7 @@ static void WriteMemory() { void Break(bool is_memory_break) { if (!halt_loop) { halt_loop = true; - SendSignal(SIGTRAP); + send_trap = true; } memory_break = is_memory_break; @@ -744,10 +853,10 @@ void Break(bool is_memory_break) { static void Step() { step_loop = true; halt_loop = true; - step_break = true; - SendSignal(SIGTRAP); + send_trap = true; } +/// Tell the CPU if we hit a memory breakpoint. bool IsMemoryBreak() { if (IsConnected()) { return false; @@ -759,7 +868,6 @@ bool IsMemoryBreak() { /// Tell the CPU to continue executing. static void Continue() { memory_break = false; - step_break = false; step_loop = false; halt_loop = false; } @@ -898,7 +1006,7 @@ void HandlePacket() { HandleSetThread(); break; case '?': - SendSignal(latest_signal); + SendSignal(current_thread, latest_signal); break; case 'k': Shutdown(); @@ -935,6 +1043,9 @@ void HandlePacket() { case 'Z': AddBreakpoint(); break; + case 'T': + HandleThreadAlive(); + break; default: SendReply(""); break; @@ -1079,4 +1190,11 @@ bool GetCpuStepFlag() { void SetCpuStepFlag(bool is_step) { step_loop = is_step; } + +void SendTrap(Kernel::Thread* thread, int trap) { + if (send_trap) { + send_trap = false; + SendSignal(thread, trap); + } +} }; // namespace GDBStub diff --git a/src/core/gdbstub/gdbstub.h b/src/core/gdbstub/gdbstub.h index 201fca095..f2418c9e4 100644 --- a/src/core/gdbstub/gdbstub.h +++ b/src/core/gdbstub/gdbstub.h @@ -7,6 +7,7 @@ #pragma once #include "common/common_types.h" +#include "core/hle/kernel/thread.h" namespace GDBStub { @@ -91,4 +92,12 @@ bool GetCpuStepFlag(); * @param is_step */ void SetCpuStepFlag(bool is_step); + +/** + * Send trap signal from thread back to the gdbstub server. + * + * @param thread Sending thread. + * @param trap Trap no. + */ +void SendTrap(Kernel::Thread* thread, int trap); } // namespace GDBStub diff --git a/src/core/hle/kernel/address_arbiter.cpp b/src/core/hle/kernel/address_arbiter.cpp new file mode 100644 index 000000000..e9c8369d7 --- /dev/null +++ b/src/core/hle/kernel/address_arbiter.cpp @@ -0,0 +1,173 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/assert.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "core/core.h" +#include "core/hle/kernel/errors.h" +#include "core/hle/kernel/kernel.h" +#include "core/hle/kernel/process.h" +#include "core/hle/kernel/thread.h" +#include "core/hle/lock.h" +#include "core/memory.h" + +namespace Kernel { +namespace AddressArbiter { + +// Performs actual address waiting logic. +static ResultCode WaitForAddress(VAddr address, s64 timeout) { + SharedPtr<Thread> current_thread = GetCurrentThread(); + current_thread->arb_wait_address = address; + current_thread->status = THREADSTATUS_WAIT_ARB; + current_thread->wakeup_callback = nullptr; + + current_thread->WakeAfterDelay(timeout); + + Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule(); + return RESULT_TIMEOUT; +} + +// Gets the threads waiting on an address. +static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads, + VAddr address) { + auto RetrieveWaitingThreads = + [](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) { + const auto& scheduler = Core::System::GetInstance().Scheduler(core_index); + auto& thread_list = scheduler->GetThreadList(); + + for (auto& thread : thread_list) { + if (thread->arb_wait_address == arb_addr) + waiting_threads.push_back(thread); + } + }; + + // Retrieve a list of all threads that are waiting for this address. + RetrieveWaitingThreads(0, waiting_threads, address); + RetrieveWaitingThreads(1, waiting_threads, address); + RetrieveWaitingThreads(2, waiting_threads, address); + RetrieveWaitingThreads(3, waiting_threads, address); + // Sort them by priority, such that the highest priority ones come first. + std::sort(waiting_threads.begin(), waiting_threads.end(), + [](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) { + return lhs->current_priority < rhs->current_priority; + }); +} + +// Wake up num_to_wake (or all) threads in a vector. +static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) { + // Only process up to 'target' threads, unless 'target' is <= 0, in which case process + // them all. + size_t last = waiting_threads.size(); + if (num_to_wake > 0) + last = num_to_wake; + + // Signal the waiting threads. + for (size_t i = 0; i < last; i++) { + ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB); + waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS); + waiting_threads[i]->arb_wait_address = 0; + waiting_threads[i]->ResumeFromWait(); + } +} + +// Signals an address being waited on. +ResultCode SignalToAddress(VAddr address, s32 num_to_wake) { + // Get threads waiting on the address. + std::vector<SharedPtr<Thread>> waiting_threads; + GetThreadsWaitingOnAddress(waiting_threads, address); + + WakeThreads(waiting_threads, num_to_wake); + return RESULT_SUCCESS; +} + +// Signals an address being waited on and increments its value if equal to the value argument. +ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) { + // Ensure that we can write to the address. + if (!Memory::IsValidVirtualAddress(address)) { + return ERR_INVALID_ADDRESS_STATE; + } + + if (static_cast<s32>(Memory::Read32(address)) == value) { + Memory::Write32(address, static_cast<u32>(value + 1)); + } else { + return ERR_INVALID_STATE; + } + + return SignalToAddress(address, num_to_wake); +} + +// Signals an address being waited on and modifies its value based on waiting thread count if equal +// to the value argument. +ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, + s32 num_to_wake) { + // Ensure that we can write to the address. + if (!Memory::IsValidVirtualAddress(address)) { + return ERR_INVALID_ADDRESS_STATE; + } + + // Get threads waiting on the address. + std::vector<SharedPtr<Thread>> waiting_threads; + GetThreadsWaitingOnAddress(waiting_threads, address); + + // Determine the modified value depending on the waiting count. + s32 updated_value; + if (waiting_threads.size() == 0) { + updated_value = value - 1; + } else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) { + updated_value = value + 1; + } else { + updated_value = value; + } + + if (static_cast<s32>(Memory::Read32(address)) == value) { + Memory::Write32(address, static_cast<u32>(updated_value)); + } else { + return ERR_INVALID_STATE; + } + + WakeThreads(waiting_threads, num_to_wake); + return RESULT_SUCCESS; +} + +// Waits on an address if the value passed is less than the argument value, optionally decrementing. +ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) { + // Ensure that we can read the address. + if (!Memory::IsValidVirtualAddress(address)) { + return ERR_INVALID_ADDRESS_STATE; + } + + s32 cur_value = static_cast<s32>(Memory::Read32(address)); + if (cur_value < value) { + Memory::Write32(address, static_cast<u32>(cur_value - 1)); + } else { + return ERR_INVALID_STATE; + } + // Short-circuit without rescheduling, if timeout is zero. + if (timeout == 0) { + return RESULT_TIMEOUT; + } + + return WaitForAddress(address, timeout); +} + +// Waits on an address if the value passed is equal to the argument value. +ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) { + // Ensure that we can read the address. + if (!Memory::IsValidVirtualAddress(address)) { + return ERR_INVALID_ADDRESS_STATE; + } + // Only wait for the address if equal. + if (static_cast<s32>(Memory::Read32(address)) != value) { + return ERR_INVALID_STATE; + } + // Short-circuit without rescheduling, if timeout is zero. + if (timeout == 0) { + return RESULT_TIMEOUT; + } + + return WaitForAddress(address, timeout); +} +} // namespace AddressArbiter +} // namespace Kernel diff --git a/src/core/hle/kernel/address_arbiter.h b/src/core/hle/kernel/address_arbiter.h new file mode 100644 index 000000000..f20f3dbc0 --- /dev/null +++ b/src/core/hle/kernel/address_arbiter.h @@ -0,0 +1,32 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/result.h" + +namespace Kernel { + +namespace AddressArbiter { +enum class ArbitrationType { + WaitIfLessThan = 0, + DecrementAndWaitIfLessThan = 1, + WaitIfEqual = 2, +}; + +enum class SignalType { + Signal = 0, + IncrementAndSignalIfEqual = 1, + ModifyByWaitingCountAndSignalIfEqual = 2, +}; + +ResultCode SignalToAddress(VAddr address, s32 num_to_wake); +ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake); +ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake); + +ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement); +ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout); +} // namespace AddressArbiter + +} // namespace Kernel diff --git a/src/core/hle/kernel/errors.h b/src/core/hle/kernel/errors.h index e1b5430bf..221cb1bb5 100644 --- a/src/core/hle/kernel/errors.h +++ b/src/core/hle/kernel/errors.h @@ -20,13 +20,16 @@ enum { MaxConnectionsReached = 52, // Confirmed Switch OS error codes - MisalignedAddress = 102, + InvalidAddress = 102, + InvalidMemoryState = 106, InvalidProcessorId = 113, InvalidHandle = 114, InvalidCombination = 116, Timeout = 117, SynchronizationCanceled = 118, TooLarge = 119, + InvalidEnumValue = 120, + InvalidState = 125, }; } @@ -39,14 +42,15 @@ constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(-1); constexpr ResultCode ERR_PORT_NAME_TOO_LONG(-1); constexpr ResultCode ERR_WRONG_PERMISSION(-1); constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(-1); -constexpr ResultCode ERR_INVALID_ENUM_VALUE(-1); +constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorModule::Kernel, ErrCodes::InvalidEnumValue); constexpr ResultCode ERR_INVALID_ENUM_VALUE_FND(-1); constexpr ResultCode ERR_INVALID_COMBINATION(-1); constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(-1); constexpr ResultCode ERR_OUT_OF_MEMORY(-1); -constexpr ResultCode ERR_INVALID_ADDRESS(-1); -constexpr ResultCode ERR_INVALID_ADDRESS_STATE(-1); +constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidAddress); +constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState); constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle); +constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState); constexpr ResultCode ERR_INVALID_POINTER(-1); constexpr ResultCode ERR_INVALID_OBJECT_ADDR(-1); constexpr ResultCode ERR_NOT_AUTHORIZED(-1); diff --git a/src/core/hle/kernel/hle_ipc.cpp b/src/core/hle/kernel/hle_ipc.cpp index 01904467e..b0d83f401 100644 --- a/src/core/hle/kernel/hle_ipc.cpp +++ b/src/core/hle/kernel/hle_ipc.cpp @@ -271,6 +271,11 @@ std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const { } size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size, int buffer_index) const { + if (size == 0) { + NGLOG_WARNING(Core, "skip empty buffer write"); + return 0; + } + const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()}; const size_t buffer_size{GetWriteBufferSize(buffer_index)}; if (size > buffer_size) { diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp index bc144f3de..65560226d 100644 --- a/src/core/hle/kernel/mutex.cpp +++ b/src/core/hle/kernel/mutex.cpp @@ -59,7 +59,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle, Handle requesting_thread_handle) { // The mutex address must be 4-byte aligned if ((address % sizeof(u32)) != 0) { - return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress); + return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress); } SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle); @@ -97,7 +97,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle, ResultCode Mutex::Release(VAddr address) { // The mutex address must be 4-byte aligned if ((address % sizeof(u32)) != 0) { - return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress); + return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress); } auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address); diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index ec3601e8b..1a36e0d02 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -11,6 +11,7 @@ #include "common/string_util.h" #include "core/core.h" #include "core/core_timing.h" +#include "core/hle/kernel/address_arbiter.h" #include "core/hle/kernel/client_port.h" #include "core/hle/kernel/client_session.h" #include "core/hle/kernel/event.h" @@ -316,6 +317,11 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) "(STUBBED) Attempted to query privileged process id bounds, returned 0"); *result = 0; break; + case GetInfoType::UserExceptionContextAddr: + NGLOG_WARNING(Kernel_SVC, + "(STUBBED) Attempted to query user exception context address, returned 0"); + *result = 0; + break; default: UNIMPLEMENTED(); } @@ -575,7 +581,7 @@ static void SleepThread(s64 nanoseconds) { Core::System::GetInstance().PrepareReschedule(); } -/// Signal process wide key atomic +/// Wait process wide key atomic static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr, Handle thread_handle, s64 nano_seconds) { NGLOG_TRACE( @@ -684,6 +690,58 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target return RESULT_SUCCESS; } +// Wait for an address (via Address Arbiter) +static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout) { + NGLOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}", + address, type, value, timeout); + // If the passed address is a kernel virtual address, return invalid memory state. + if (Memory::IsKernelVirtualAddress(address)) { + return ERR_INVALID_ADDRESS_STATE; + } + // If the address is not properly aligned to 4 bytes, return invalid address. + if (address % sizeof(u32) != 0) { + return ERR_INVALID_ADDRESS; + } + + switch (static_cast<AddressArbiter::ArbitrationType>(type)) { + case AddressArbiter::ArbitrationType::WaitIfLessThan: + return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false); + case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan: + return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true); + case AddressArbiter::ArbitrationType::WaitIfEqual: + return AddressArbiter::WaitForAddressIfEqual(address, value, timeout); + default: + return ERR_INVALID_ENUM_VALUE; + } +} + +// Signals to an address (via Address Arbiter) +static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) { + NGLOG_WARNING(Kernel_SVC, + "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}", address, + type, value, num_to_wake); + // If the passed address is a kernel virtual address, return invalid memory state. + if (Memory::IsKernelVirtualAddress(address)) { + return ERR_INVALID_ADDRESS_STATE; + } + // If the address is not properly aligned to 4 bytes, return invalid address. + if (address % sizeof(u32) != 0) { + return ERR_INVALID_ADDRESS; + } + + switch (static_cast<AddressArbiter::SignalType>(type)) { + case AddressArbiter::SignalType::Signal: + return AddressArbiter::SignalToAddress(address, num_to_wake); + case AddressArbiter::SignalType::IncrementAndSignalIfEqual: + return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake); + case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual: + return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value, + num_to_wake); + default: + return ERR_INVALID_ENUM_VALUE; + } +} + /// This returns the total CPU ticks elapsed since the CPU was powered-on static u64 GetSystemTick() { const u64 result{CoreTiming::GetTicks()}; @@ -744,7 +802,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) { ASSERT(thread->owner_process->ideal_processor != THREADPROCESSORID_DEFAULT); // Set the target CPU to the one specified in the process' exheader. core = thread->owner_process->ideal_processor; - mask = 1 << core; + mask = 1ull << core; } if (mask == 0) { @@ -761,7 +819,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) { } // Error out if the input core isn't enabled in the input mask. - if (core < Core::NUM_CPU_CORES && (mask & (1 << core)) == 0) { + if (core < Core::NUM_CPU_CORES && (mask & (1ull << core)) == 0) { return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination); } @@ -856,8 +914,8 @@ static const FunctionDef SVC_Table[] = { {0x31, nullptr, "GetResourceLimitCurrentValue"}, {0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"}, {0x33, SvcWrap<GetThreadContext>, "GetThreadContext"}, - {0x34, nullptr, "WaitForAddress"}, - {0x35, nullptr, "SignalToAddress"}, + {0x34, SvcWrap<WaitForAddress>, "WaitForAddress"}, + {0x35, SvcWrap<SignalToAddress>, "SignalToAddress"}, {0x36, nullptr, "Unknown"}, {0x37, nullptr, "Unknown"}, {0x38, nullptr, "Unknown"}, diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h index 40aa88cc1..79c3fe31b 100644 --- a/src/core/hle/kernel/svc_wrap.h +++ b/src/core/hle/kernel/svc_wrap.h @@ -179,6 +179,20 @@ void SvcWrap() { FuncReturn(retval); } +template <ResultCode func(u64, u32, s32, s64)> +void SvcWrap() { + FuncReturn( + func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF), (s64)PARAM(3)) + .raw); +} + +template <ResultCode func(u64, u32, s32, s32)> +void SvcWrap() { + FuncReturn(func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF), + (s32)(PARAM(3) & 0xFFFFFFFF)) + .raw); +} + //////////////////////////////////////////////////////////////////////////////////////////////////// // Function wrappers that return type u32 diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index cffa7ca83..2f333ec34 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -140,6 +140,11 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) { } } + if (thread->arb_wait_address != 0) { + ASSERT(thread->status == THREADSTATUS_WAIT_ARB); + thread->arb_wait_address = 0; + } + if (resume) thread->ResumeFromWait(); } @@ -179,6 +184,7 @@ void Thread::ResumeFromWait() { case THREADSTATUS_WAIT_SLEEP: case THREADSTATUS_WAIT_IPC: case THREADSTATUS_WAIT_MUTEX: + case THREADSTATUS_WAIT_ARB: break; case THREADSTATUS_READY: diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 1d2da6d50..f1e759802 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -45,6 +45,7 @@ enum ThreadStatus { THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc + THREADSTATUS_WAIT_ARB, ///< Waiting due to a SignalToAddress/WaitForAddress svc THREADSTATUS_DORMANT, ///< Created but not yet made ready THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated }; @@ -230,6 +231,9 @@ public: VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address Handle wait_handle; ///< The handle used to wait for the mutex. + // If waiting for an AddressArbiter, this is the address being waited on. + VAddr arb_wait_address{0}; + std::string name; /// Handle used by guest emulated application to access this thread diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp index 12954556d..b8d6b8d4d 100644 --- a/src/core/hle/service/am/am.cpp +++ b/src/core/hle/service/am/am.cpp @@ -561,7 +561,7 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF {32, nullptr, "BeginBlockingHomeButton"}, {33, nullptr, "EndBlockingHomeButton"}, {40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"}, - {50, nullptr, "GetPseudoDeviceId"}, + {50, &IApplicationFunctions::GetPseudoDeviceId, "GetPseudoDeviceId"}, {60, nullptr, "SetMediaPlaybackStateForApplication"}, {65, nullptr, "IsGamePlayRecordingSupported"}, {66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"}, @@ -684,6 +684,17 @@ void IApplicationFunctions::NotifyRunning(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_AM, "(STUBBED) called"); } +void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) { + IPC::ResponseBuilder rb{ctx, 6}; + rb.Push(RESULT_SUCCESS); + + // Returns a 128-bit UUID + rb.Push<u64>(0); + rb.Push<u64>(0); + + NGLOG_WARNING(Service_AM, "(STUBBED) called"); +} + void InstallInterfaces(SM::ServiceManager& service_manager, std::shared_ptr<NVFlinger::NVFlinger> nvflinger) { std::make_shared<AppletAE>(nvflinger)->InstallAsService(service_manager); diff --git a/src/core/hle/service/am/am.h b/src/core/hle/service/am/am.h index 301a6c798..1da79fd01 100644 --- a/src/core/hle/service/am/am.h +++ b/src/core/hle/service/am/am.h @@ -138,6 +138,7 @@ private: void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx); void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx); void NotifyRunning(Kernel::HLERequestContext& ctx); + void GetPseudoDeviceId(Kernel::HLERequestContext& ctx); }; class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> { diff --git a/src/core/hle/service/audio/audren_u.cpp b/src/core/hle/service/audio/audren_u.cpp index 6e8002bc9..44b7ef216 100644 --- a/src/core/hle/service/audio/audren_u.cpp +++ b/src/core/hle/service/audio/audren_u.cpp @@ -57,27 +57,26 @@ private: } void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) { - NGLOG_DEBUG(Service_Audio, "{}", ctx.Description()); - AudioRendererResponseData response_data{}; - - response_data.section_0_size = - static_cast<u32>(response_data.state_entries.size() * sizeof(AudioRendererStateEntry)); - response_data.section_1_size = static_cast<u32>(response_data.section_1.size()); - response_data.section_2_size = static_cast<u32>(response_data.section_2.size()); - response_data.section_3_size = static_cast<u32>(response_data.section_3.size()); - response_data.section_4_size = static_cast<u32>(response_data.section_4.size()); - response_data.section_5_size = static_cast<u32>(response_data.section_5.size()); - response_data.total_size = sizeof(AudioRendererResponseData); - - for (unsigned i = 0; i < response_data.state_entries.size(); i++) { - // 4 = Busy and 5 = Ready? - response_data.state_entries[i].state = 5; + AudioRendererConfig config; + auto buf = ctx.ReadBuffer(); + std::memcpy(&config, buf.data(), sizeof(AudioRendererConfig)); + + AudioRendererResponse response_data{config}; + + ASSERT(ctx.GetWriteBufferSize() == response_data.total_size); + + std::vector<u8> output(response_data.total_size); + std::memcpy(output.data(), &response_data, sizeof(AudioRendererResponse)); + std::vector<MemoryPoolEntry> memory_pool(config.memory_pools_size / 0x20); + for (auto& entry : memory_pool) { + entry.state = 5; } + std::memcpy(output.data() + sizeof(AudioRendererResponse), memory_pool.data(), + response_data.memory_pools_size); - ctx.WriteBuffer(&response_data, response_data.total_size); + ctx.WriteBuffer(output); IPC::ResponseBuilder rb{ctx, 2}; - rb.Push(RESULT_SUCCESS); NGLOG_WARNING(Service_Audio, "(STUBBED) called"); @@ -109,43 +108,55 @@ private: NGLOG_WARNING(Service_Audio, "(STUBBED) called"); } - struct AudioRendererStateEntry { + struct MemoryPoolEntry { u32_le state; u32_le unknown_4; u32_le unknown_8; u32_le unknown_c; }; - static_assert(sizeof(AudioRendererStateEntry) == 0x10, - "AudioRendererStateEntry has wrong size"); - - struct AudioRendererResponseData { - u32_le unknown_0; - u32_le section_5_size; - u32_le section_0_size; - u32_le section_1_size; + static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size"); + + struct AudioRendererConfig { + u32 revision; + u32 behavior_size; + u32 memory_pools_size; + u32 voices_size; + u32 voice_resource_size; + u32 effects_size; + u32 mixes_size; + u32 sinks_size; + u32 performance_buffer_size; + INSERT_PADDING_WORDS(6); + u32 total_size; + }; + static_assert(sizeof(AudioRendererConfig) == 0x40, "AudioRendererConfig has wrong size"); + + struct AudioRendererResponse { + AudioRendererResponse(const AudioRendererConfig& config) { + revision = config.revision; + error_info_size = 0xb0; + memory_pools_size = (config.memory_pools_size / 0x20) * 0x10; + voices_size = (config.voices_size / 0x170) * 0x10; + effects_size = (config.effects_size / 0xC0) * 0x10; + sinks_size = (config.sinks_size / 0x140) * 0x20; + performance_manager_size = 0x10; + total_size = sizeof(AudioRendererResponse) + error_info_size + memory_pools_size + + voices_size + effects_size + sinks_size + performance_manager_size; + } + + u32_le revision; + u32_le error_info_size; + u32_le memory_pools_size; + u32_le voices_size; u32_le unknown_10; - u32_le section_2_size; + u32_le effects_size; u32_le unknown_18; - u32_le section_3_size; - u32_le section_4_size; - u32_le unknown_24; - u32_le unknown_28; - u32_le unknown_2c; - u32_le unknown_30; - u32_le unknown_34; - u32_le unknown_38; + u32_le sinks_size; + u32_le performance_manager_size; + INSERT_PADDING_WORDS(6); u32_le total_size; - - std::array<AudioRendererStateEntry, 0x18e> state_entries; - - std::array<u8, 0x600> section_1; - std::array<u8, 0xe0> section_2; - std::array<u8, 0x20> section_3; - std::array<u8, 0x10> section_4; - std::array<u8, 0xb0> section_5; }; - static_assert(sizeof(AudioRendererResponseData) == 0x20e0, - "AudioRendererResponseData has wrong size"); + static_assert(sizeof(AudioRendererResponse) == 0x40, "AudioRendererResponse has wrong size"); /// This is used to trigger the audio event callback. CoreTiming::EventType* audio_event; @@ -258,7 +269,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) { void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) { IPC::RequestParser rp{ctx}; - auto params = rp.PopRaw<WorkerBufferParameters>(); + auto params = rp.PopRaw<AudioRendererParameters>(); u64 buffer_sz = Common::AlignUp(4 * params.unknown8, 0x40); buffer_sz += params.unknownC * 1024; @@ -328,7 +339,7 @@ bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const { u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap switch (feature) { case AudioFeatures::Splitter: - return version_num >= 2; + return version_num >= 2u; default: return false; } diff --git a/src/core/hle/service/audio/audren_u.h b/src/core/hle/service/audio/audren_u.h index fe53de4ce..7dbd9b74d 100644 --- a/src/core/hle/service/audio/audren_u.h +++ b/src/core/hle/service/audio/audren_u.h @@ -22,7 +22,7 @@ private: void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx); void GetAudioDevice(Kernel::HLERequestContext& ctx); - struct WorkerBufferParameters { + struct AudioRendererParameters { u32_le sample_rate; u32_le sample_count; u32_le unknown8; @@ -38,8 +38,8 @@ private: u8 padding2[4]; u32_le magic; }; - static_assert(sizeof(WorkerBufferParameters) == 52, - "WorkerBufferParameters is an invalid size"); + static_assert(sizeof(AudioRendererParameters) == 52, + "AudioRendererParameters is an invalid size"); enum class AudioFeatures : u32 { Splitter, diff --git a/src/core/hle/service/filesystem/fsp_srv.cpp b/src/core/hle/service/filesystem/fsp_srv.cpp index 8a47bb7af..1cf97e876 100644 --- a/src/core/hle/service/filesystem/fsp_srv.cpp +++ b/src/core/hle/service/filesystem/fsp_srv.cpp @@ -4,6 +4,7 @@ #include <cinttypes> #include "common/logging/log.h" +#include "common/string_util.h" #include "core/core.h" #include "core/file_sys/directory.h" #include "core/file_sys/filesystem.h" @@ -258,9 +259,7 @@ public: IPC::RequestParser rp{ctx}; auto file_buffer = ctx.ReadBuffer(); - auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0'); - - std::string name(file_buffer.begin(), end); + std::string name = Common::StringFromBuffer(file_buffer); u64 mode = rp.Pop<u64>(); u32 size = rp.Pop<u32>(); @@ -275,9 +274,7 @@ public: IPC::RequestParser rp{ctx}; auto file_buffer = ctx.ReadBuffer(); - auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0'); - - std::string name(file_buffer.begin(), end); + std::string name = Common::StringFromBuffer(file_buffer); NGLOG_DEBUG(Service_FS, "called file {}", name); @@ -289,9 +286,7 @@ public: IPC::RequestParser rp{ctx}; auto file_buffer = ctx.ReadBuffer(); - auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0'); - - std::string name(file_buffer.begin(), end); + std::string name = Common::StringFromBuffer(file_buffer); NGLOG_DEBUG(Service_FS, "called directory {}", name); @@ -305,13 +300,11 @@ public: std::vector<u8> buffer; buffer.resize(ctx.BufferDescriptorX()[0].Size()); Memory::ReadBlock(ctx.BufferDescriptorX()[0].Address(), buffer.data(), buffer.size()); - auto end = std::find(buffer.begin(), buffer.end(), '\0'); - std::string src_name(buffer.begin(), end); + std::string src_name = Common::StringFromBuffer(buffer); buffer.resize(ctx.BufferDescriptorX()[1].Size()); Memory::ReadBlock(ctx.BufferDescriptorX()[1].Address(), buffer.data(), buffer.size()); - end = std::find(buffer.begin(), buffer.end(), '\0'); - std::string dst_name(buffer.begin(), end); + std::string dst_name = Common::StringFromBuffer(buffer); NGLOG_DEBUG(Service_FS, "called file '{}' to file '{}'", src_name, dst_name); @@ -323,9 +316,7 @@ public: IPC::RequestParser rp{ctx}; auto file_buffer = ctx.ReadBuffer(); - auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0'); - - std::string name(file_buffer.begin(), end); + std::string name = Common::StringFromBuffer(file_buffer); auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>()); @@ -349,9 +340,7 @@ public: IPC::RequestParser rp{ctx}; auto file_buffer = ctx.ReadBuffer(); - auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0'); - - std::string name(file_buffer.begin(), end); + std::string name = Common::StringFromBuffer(file_buffer); // TODO(Subv): Implement this filter. u32 filter_flags = rp.Pop<u32>(); @@ -376,9 +365,7 @@ public: IPC::RequestParser rp{ctx}; auto file_buffer = ctx.ReadBuffer(); - auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0'); - - std::string name(file_buffer.begin(), end); + std::string name = Common::StringFromBuffer(file_buffer); NGLOG_DEBUG(Service_FS, "called file {}", name); diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 00c5308ba..2696a8bf0 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -84,6 +84,10 @@ private: for (size_t controller = 0; controller < mem.controllers.size(); controller++) { for (int index = 0; index < HID_NUM_LAYOUTS; index++) { + // TODO(DarkLordZach): Is this layout/controller config actually invalid? + if (controller == Controller_Handheld && index == Layout_Single) + continue; + ControllerLayout& layout = mem.controllers[controller].layouts[index]; layout.header.num_entries = HID_NUM_ENTRIES; layout.header.max_entry_index = HID_NUM_ENTRIES - 1; @@ -94,7 +98,6 @@ private: layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES; ControllerInputEntry& entry = layout.entries[layout.header.latest_entry]; - entry.connection_state = ConnectionState_Connected | ConnectionState_Wired; entry.timestamp++; // TODO(shinyquagsire23): Is this always identical to timestamp? entry.timestamp_2++; @@ -103,6 +106,8 @@ private: if (controller != Controller_Handheld) continue; + entry.connection_state = ConnectionState_Connected | ConnectionState_Wired; + // TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future? // For now everything is just the default handheld layout, but split Joy-Con will // rotate the face buttons and directions for certain layouts. diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index 15eee8f01..b499308d6 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -12,7 +12,7 @@ namespace Service::HID { // Begin enums and output structs constexpr u32 HID_NUM_ENTRIES = 17; -constexpr u32 HID_NUM_LAYOUTS = 2; +constexpr u32 HID_NUM_LAYOUTS = 7; constexpr s32 HID_JOYSTICK_MAX = 0x8000; constexpr s32 HID_JOYSTICK_MIN = -0x8000; diff --git a/src/core/hle/service/mm/mm_u.cpp b/src/core/hle/service/mm/mm_u.cpp new file mode 100644 index 000000000..b3a85b818 --- /dev/null +++ b/src/core/hle/service/mm/mm_u.cpp @@ -0,0 +1,50 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "common/logging/log.h" +#include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/client_session.h" +#include "core/hle/service/mm/mm_u.h" + +namespace Service::MM { + +void InstallInterfaces(SM::ServiceManager& service_manager) { + std::make_shared<MM_U>()->InstallAsService(service_manager); +} + +void MM_U::Initialize(Kernel::HLERequestContext& ctx) { + NGLOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void MM_U::SetAndWait(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + min = rp.Pop<u32>(); + max = rp.Pop<u32>(); + current = min; + + NGLOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); +} + +void MM_U::Get(Kernel::HLERequestContext& ctx) { + NGLOG_WARNING(Service_MM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push(current); +} + +MM_U::MM_U() : ServiceFramework("mm:u") { + static const FunctionInfo functions[] = { + {0, nullptr, "InitializeOld"}, {1, nullptr, "FinalizeOld"}, + {2, nullptr, "SetAndWaitOld"}, {3, nullptr, "GetOld"}, + {4, &MM_U::Initialize, "Initialize"}, {5, nullptr, "Finalize"}, + {6, &MM_U::SetAndWait, "SetAndWait"}, {7, &MM_U::Get, "Get"}, + }; + RegisterHandlers(functions); +} + +} // namespace Service::MM diff --git a/src/core/hle/service/mm/mm_u.h b/src/core/hle/service/mm/mm_u.h new file mode 100644 index 000000000..79eeedf9c --- /dev/null +++ b/src/core/hle/service/mm/mm_u.h @@ -0,0 +1,29 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include "core/hle/service/service.h" + +namespace Service::MM { + +class MM_U final : public ServiceFramework<MM_U> { +public: + MM_U(); + ~MM_U() = default; + +private: + void Initialize(Kernel::HLERequestContext& ctx); + void SetAndWait(Kernel::HLERequestContext& ctx); + void Get(Kernel::HLERequestContext& ctx); + + u32 min{0}; + u32 max{0}; + u32 current{0}; +}; + +/// Registers all MM services with the specified service manager. +void InstallInterfaces(SM::ServiceManager& service_manager); + +} // namespace Service::MM diff --git a/src/core/hle/service/nfp/nfp.cpp b/src/core/hle/service/nfp/nfp.cpp index 2af4465de..2a9f84037 100644 --- a/src/core/hle/service/nfp/nfp.cpp +++ b/src/core/hle/service/nfp/nfp.cpp @@ -4,6 +4,8 @@ #include "common/logging/log.h" #include "core/hle/ipc_helpers.h" +#include "core/hle/kernel/event.h" +#include "core/hle/service/hid/hid.h" #include "core/hle/service/nfp/nfp.h" #include "core/hle/service/nfp/nfp_user.h" @@ -18,7 +20,7 @@ public: static const FunctionInfo functions[] = { {0, &IUser::Initialize, "Initialize"}, {1, nullptr, "Finalize"}, - {2, nullptr, "ListDevices"}, + {2, &IUser::ListDevices, "ListDevices"}, {3, nullptr, "StartDetection"}, {4, nullptr, "StopDetection"}, {5, nullptr, "Mount"}, @@ -33,24 +35,116 @@ public: {14, nullptr, "GetRegisterInfo"}, {15, nullptr, "GetCommonInfo"}, {16, nullptr, "GetModelInfo"}, - {17, nullptr, "AttachActivateEvent"}, - {18, nullptr, "AttachDeactivateEvent"}, - {19, nullptr, "GetState"}, - {20, nullptr, "GetDeviceState"}, - {21, nullptr, "GetNpadId"}, + {17, &IUser::AttachActivateEvent, "AttachActivateEvent"}, + {18, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"}, + {19, &IUser::GetState, "GetState"}, + {20, &IUser::GetDeviceState, "GetDeviceState"}, + {21, &IUser::GetNpadId, "GetNpadId"}, {22, nullptr, "GetApplicationArea2"}, - {23, nullptr, "AttachAvailabilityChangeEvent"}, + {23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"}, {24, nullptr, "RecreateApplicationArea"}, }; RegisterHandlers(functions); + + activate_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:ActivateEvent"); + deactivate_event = + Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:DeactivateEvent"); + availability_change_event = + Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent"); } private: + enum class State : u32 { + NonInitialized = 0, + Initialized = 1, + }; + + enum class DeviceState : u32 { + Initialized = 0, + }; + void Initialize(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_NFP, "(STUBBED) called"); + + state = State::Initialized; + IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } + + void ListDevices(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u32 array_size = rp.Pop<u32>(); + + ctx.WriteBuffer(&device_handle, sizeof(device_handle)); + + NGLOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size); + + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(0); + } + + void AttachActivateEvent(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 dev_handle = rp.Pop<u64>(); + NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(activate_event); + } + + void AttachDeactivateEvent(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 dev_handle = rp.Pop<u64>(); + NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(deactivate_event); + } + + void GetState(Kernel::HLERequestContext& ctx) { + NGLOG_WARNING(Service_NFP, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(static_cast<u32>(state)); + } + + void GetDeviceState(Kernel::HLERequestContext& ctx) { + NGLOG_WARNING(Service_NFP, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(static_cast<u32>(device_state)); + } + + void GetNpadId(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 dev_handle = rp.Pop<u64>(); + NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle); + IPC::ResponseBuilder rb{ctx, 3}; + rb.Push(RESULT_SUCCESS); + rb.Push<u32>(npad_id); + } + + void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) { + IPC::RequestParser rp{ctx}; + const u64 dev_handle = rp.Pop<u64>(); + NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle); + + IPC::ResponseBuilder rb{ctx, 2, 1}; + rb.Push(RESULT_SUCCESS); + rb.PushCopyObjects(availability_change_event); + } + + const u64 device_handle{0xDEAD}; + const HID::ControllerID npad_id{HID::Controller_Player1}; + State state{State::NonInitialized}; + DeviceState device_state{DeviceState::Initialized}; + Kernel::SharedPtr<Kernel::Event> activate_event; + Kernel::SharedPtr<Kernel::Event> deactivate_event; + Kernel::SharedPtr<Kernel::Event> availability_change_event; }; void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) { diff --git a/src/core/hle/service/nifm/nifm.cpp b/src/core/hle/service/nifm/nifm.cpp index eee92cfcd..62489c7fe 100644 --- a/src/core/hle/service/nifm/nifm.cpp +++ b/src/core/hle/service/nifm/nifm.cpp @@ -38,7 +38,7 @@ public: {8, nullptr, "SetPriority"}, {9, nullptr, "SetNetworkProfileId"}, {10, nullptr, "SetRejectable"}, - {11, nullptr, "SetConnectionConfirmationOption"}, + {11, &IRequest::SetConnectionConfirmationOption, "SetConnectionConfirmationOption"}, {12, nullptr, "SetPersistent"}, {13, nullptr, "SetInstant"}, {14, nullptr, "SetSustainable"}, @@ -67,23 +67,32 @@ private: rb.Push(RESULT_SUCCESS); rb.Push<u32>(0); } + void GetResult(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_NIFM, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } + void GetSystemEventReadableHandles(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_NIFM, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 2, 2}; rb.Push(RESULT_SUCCESS); rb.PushCopyObjects(event1, event2); } + void Cancel(Kernel::HLERequestContext& ctx) { NGLOG_WARNING(Service_NIFM, "(STUBBED) called"); IPC::ResponseBuilder rb{ctx, 2}; rb.Push(RESULT_SUCCESS); } + void SetConnectionConfirmationOption(Kernel::HLERequestContext& ctx) { + NGLOG_WARNING(Service_NIFM, "(STUBBED) called"); + IPC::ResponseBuilder rb{ctx, 2}; + rb.Push(RESULT_SUCCESS); + } + Kernel::SharedPtr<Kernel::Event> event1, event2; }; diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp index a9538ff43..0abc0de83 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.cpp @@ -26,6 +26,10 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vec return ZCullGetInfo(input, output); case IoctlCommand::IocZbcSetTable: return ZBCSetTable(input, output); + case IoctlCommand::IocZbcQueryTable: + return ZBCQueryTable(input, output); + case IoctlCommand::IocFlushL2: + return FlushL2(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); return 0; @@ -136,4 +140,22 @@ u32 nvhost_ctrl_gpu::ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& return 0; } +u32 nvhost_ctrl_gpu::ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output) { + NGLOG_WARNING(Service_NVDRV, "(STUBBED) called"); + IoctlZbcQueryTable params{}; + std::memcpy(¶ms, input.data(), input.size()); + // TODO : To implement properly + std::memcpy(output.data(), ¶ms, output.size()); + return 0; +} + +u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& output) { + NGLOG_WARNING(Service_NVDRV, "(STUBBED) called"); + IoctlFlushL2 params{}; + std::memcpy(¶ms, input.data(), input.size()); + // TODO : To implement properly + std::memcpy(output.data(), ¶ms, output.size()); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h index 1d5ba2e67..f09113e67 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h @@ -26,6 +26,18 @@ private: IocZcullGetCtxSizeCommand = 0x80044701, IocZcullGetInfo = 0x80284702, IocZbcSetTable = 0x402C4703, + IocZbcQueryTable = 0xC0344704, + IocFlushL2 = 0x40084707, + IocInvalICache = 0x4008470D, + IocSetMmudebugMode = 0x4008470E, + IocSetSmDebugMode = 0x4010470F, + IocWaitForPause = 0xC0084710, + IocGetTcpExceptionEnStatus = 0x80084711, + IocNumVsms = 0x80084712, + IocVsmsMapping = 0xC0044713, + IocGetErrorChannelUserData = 0xC008471B, + IocGetGpuTime = 0xC010471C, + IocGetCpuTimeCorrelationInfo = 0xC108471D, }; struct IoctlGpuCharacteristics { @@ -127,12 +139,31 @@ private: }; static_assert(sizeof(IoctlZbcSetTable) == 44, "IoctlZbcSetTable is incorrect size"); + struct IoctlZbcQueryTable { + u32_le color_ds[4]; + u32_le color_l2[4]; + u32_le depth; + u32_le ref_cnt; + u32_le format; + u32_le type; + u32_le index_size; + }; + static_assert(sizeof(IoctlZbcQueryTable) == 52, "IoctlZbcQueryTable is incorrect size"); + + struct IoctlFlushL2 { + u32_le flush; // l2_flush | l2_invalidate << 1 | fb_flush << 2 + u32_le reserved; + }; + static_assert(sizeof(IoctlFlushL2) == 8, "IoctlFlushL2 is incorrect size"); + u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output); u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output); u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output); u32 ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output); u32 ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output); u32 ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output); + u32 ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output); + u32 FlushL2(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp index 79aab87f9..ed7b6dc03 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_gpu.cpp @@ -121,8 +121,9 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector< } u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) { - if (input.size() < sizeof(IoctlSubmitGpfifo)) + if (input.size() < sizeof(IoctlSubmitGpfifo)) { UNIMPLEMENTED(); + } IoctlSubmitGpfifo params{}; std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo)); NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}", diff --git a/src/core/hle/service/service.cpp b/src/core/hle/service/service.cpp index 409fec470..bdd9eb5a5 100644 --- a/src/core/hle/service/service.cpp +++ b/src/core/hle/service/service.cpp @@ -26,6 +26,7 @@ #include "core/hle/service/friend/friend.h" #include "core/hle/service/hid/hid.h" #include "core/hle/service/lm/lm.h" +#include "core/hle/service/mm/mm_u.h" #include "core/hle/service/nfp/nfp.h" #include "core/hle/service/nifm/nifm.h" #include "core/hle/service/ns/ns.h" @@ -191,6 +192,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) { Friend::InstallInterfaces(*sm); HID::InstallInterfaces(*sm); LM::InstallInterfaces(*sm); + MM::InstallInterfaces(*sm); NFP::InstallInterfaces(*sm); NIFM::InstallInterfaces(*sm); NS::InstallInterfaces(*sm); diff --git a/src/core/hle/service/set/set.cpp b/src/core/hle/service/set/set.cpp index f0572bed6..baeecb0ec 100644 --- a/src/core/hle/service/set/set.cpp +++ b/src/core/hle/service/set/set.cpp @@ -12,9 +12,6 @@ namespace Service::Set { void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) { - IPC::RequestParser rp{ctx}; - u32 id = rp.Pop<u32>(); - static constexpr std::array<LanguageCode, 17> available_language_codes = {{ LanguageCode::JA, LanguageCode::EN_US, @@ -50,7 +47,7 @@ SET::SET() : ServiceFramework("set") { {2, nullptr, "MakeLanguageCode"}, {3, nullptr, "GetAvailableLanguageCodeCount"}, {4, nullptr, "GetRegionCode"}, - {5, nullptr, "GetAvailableLanguageCodes2"}, + {5, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes2"}, {6, nullptr, "GetAvailableLanguageCodeCount2"}, {7, nullptr, "GetKeyCodeMap"}, {8, nullptr, "GetQuestFlag"}, diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp index 6a4fd38cb..20cc0bac0 100644 --- a/src/core/loader/loader.cpp +++ b/src/core/loader/loader.cpp @@ -9,6 +9,7 @@ #include "core/hle/kernel/process.h" #include "core/loader/deconstructed_rom_directory.h" #include "core/loader/elf.h" +#include "core/loader/nca.h" #include "core/loader/nro.h" #include "core/loader/nso.h" @@ -32,6 +33,7 @@ FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath) { CHECK_TYPE(ELF) CHECK_TYPE(NSO) CHECK_TYPE(NRO) + CHECK_TYPE(NCA) #undef CHECK_TYPE @@ -57,6 +59,8 @@ FileType GuessFromExtension(const std::string& extension_) { return FileType::NRO; else if (extension == ".nso") return FileType::NSO; + else if (extension == ".nca") + return FileType::NCA; return FileType::Unknown; } @@ -69,6 +73,8 @@ const char* GetFileTypeString(FileType type) { return "NRO"; case FileType::NSO: return "NSO"; + case FileType::NCA: + return "NCA"; case FileType::DeconstructedRomDirectory: return "Directory"; case FileType::Error: @@ -104,6 +110,10 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileTyp case FileType::NRO: return std::make_unique<AppLoader_NRO>(std::move(file), filepath); + // NX NCA file format. + case FileType::NCA: + return std::make_unique<AppLoader_NCA>(std::move(file), filepath); + // NX deconstructed ROM directory. case FileType::DeconstructedRomDirectory: return std::make_unique<AppLoader_DeconstructedRomDirectory>(std::move(file), filepath); diff --git a/src/core/loader/loader.h b/src/core/loader/loader.h index b1aabb1cb..b76f7b13d 100644 --- a/src/core/loader/loader.h +++ b/src/core/loader/loader.h @@ -29,6 +29,7 @@ enum class FileType { ELF, NSO, NRO, + NCA, DeconstructedRomDirectory, }; diff --git a/src/core/loader/nca.cpp b/src/core/loader/nca.cpp new file mode 100644 index 000000000..067945d46 --- /dev/null +++ b/src/core/loader/nca.cpp @@ -0,0 +1,303 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include <vector> + +#include "common/common_funcs.h" +#include "common/file_util.h" +#include "common/logging/log.h" +#include "common/swap.h" +#include "core/core.h" +#include "core/file_sys/program_metadata.h" +#include "core/file_sys/romfs_factory.h" +#include "core/hle/kernel/process.h" +#include "core/hle/kernel/resource_limit.h" +#include "core/hle/service/filesystem/filesystem.h" +#include "core/loader/nca.h" +#include "core/loader/nso.h" +#include "core/memory.h" + +namespace Loader { + +// Media offsets in headers are stored divided by 512. Mult. by this to get real offset. +constexpr u64 MEDIA_OFFSET_MULTIPLIER = 0x200; + +constexpr u64 SECTION_HEADER_SIZE = 0x200; +constexpr u64 SECTION_HEADER_OFFSET = 0x400; + +enum class NcaContentType : u8 { Program = 0, Meta = 1, Control = 2, Manual = 3, Data = 4 }; + +enum class NcaSectionFilesystemType : u8 { PFS0 = 0x2, ROMFS = 0x3 }; + +struct NcaSectionTableEntry { + u32_le media_offset; + u32_le media_end_offset; + INSERT_PADDING_BYTES(0x8); +}; +static_assert(sizeof(NcaSectionTableEntry) == 0x10, "NcaSectionTableEntry has incorrect size."); + +struct NcaHeader { + std::array<u8, 0x100> rsa_signature_1; + std::array<u8, 0x100> rsa_signature_2; + u32_le magic; + u8 is_system; + NcaContentType content_type; + u8 crypto_type; + u8 key_index; + u64_le size; + u64_le title_id; + INSERT_PADDING_BYTES(0x4); + u32_le sdk_version; + u8 crypto_type_2; + INSERT_PADDING_BYTES(15); + std::array<u8, 0x10> rights_id; + std::array<NcaSectionTableEntry, 0x4> section_tables; + std::array<std::array<u8, 0x20>, 0x4> hash_tables; + std::array<std::array<u8, 0x10>, 0x4> key_area; + INSERT_PADDING_BYTES(0xC0); +}; +static_assert(sizeof(NcaHeader) == 0x400, "NcaHeader has incorrect size."); + +struct NcaSectionHeaderBlock { + INSERT_PADDING_BYTES(3); + NcaSectionFilesystemType filesystem_type; + u8 crypto_type; + INSERT_PADDING_BYTES(3); +}; +static_assert(sizeof(NcaSectionHeaderBlock) == 0x8, "NcaSectionHeaderBlock has incorrect size."); + +struct Pfs0Superblock { + NcaSectionHeaderBlock header_block; + std::array<u8, 0x20> hash; + u32_le size; + INSERT_PADDING_BYTES(4); + u64_le hash_table_offset; + u64_le hash_table_size; + u64_le pfs0_header_offset; + u64_le pfs0_size; + INSERT_PADDING_BYTES(432); +}; +static_assert(sizeof(Pfs0Superblock) == 0x200, "Pfs0Superblock has incorrect size."); + +static bool IsValidNca(const NcaHeader& header) { + return header.magic == Common::MakeMagic('N', 'C', 'A', '2') || + header.magic == Common::MakeMagic('N', 'C', 'A', '3'); +} + +// TODO(DarkLordZach): Add support for encrypted. +class Nca final { + std::vector<FileSys::PartitionFilesystem> pfs; + std::vector<u64> pfs_offset; + + u64 romfs_offset = 0; + u64 romfs_size = 0; + + boost::optional<u8> exefs_id = boost::none; + + FileUtil::IOFile file; + std::string path; + + u64 GetExeFsFileOffset(const std::string& file_name) const; + u64 GetExeFsFileSize(const std::string& file_name) const; + +public: + ResultStatus Load(FileUtil::IOFile&& file, std::string path); + + FileSys::PartitionFilesystem GetPfs(u8 id) const; + + u64 GetRomFsOffset() const; + u64 GetRomFsSize() const; + + std::vector<u8> GetExeFsFile(const std::string& file_name); +}; + +static bool IsPfsExeFs(const FileSys::PartitionFilesystem& pfs) { + // According to switchbrew, an exefs must only contain these two files: + return pfs.GetFileSize("main") > 0 && pfs.GetFileSize("main.npdm") > 0; +} + +ResultStatus Nca::Load(FileUtil::IOFile&& in_file, std::string in_path) { + file = std::move(in_file); + path = in_path; + file.Seek(0, SEEK_SET); + std::array<u8, sizeof(NcaHeader)> header_array{}; + if (sizeof(NcaHeader) != file.ReadBytes(header_array.data(), sizeof(NcaHeader))) + NGLOG_CRITICAL(Loader, "File reader errored out during header read."); + + NcaHeader header{}; + std::memcpy(&header, header_array.data(), sizeof(NcaHeader)); + if (!IsValidNca(header)) + return ResultStatus::ErrorInvalidFormat; + + int number_sections = + std::count_if(std::begin(header.section_tables), std::end(header.section_tables), + [](NcaSectionTableEntry entry) { return entry.media_offset > 0; }); + + for (int i = 0; i < number_sections; ++i) { + // Seek to beginning of this section. + file.Seek(SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE, SEEK_SET); + std::array<u8, sizeof(NcaSectionHeaderBlock)> array{}; + if (sizeof(NcaSectionHeaderBlock) != + file.ReadBytes(array.data(), sizeof(NcaSectionHeaderBlock))) + NGLOG_CRITICAL(Loader, "File reader errored out during header read."); + + NcaSectionHeaderBlock block{}; + std::memcpy(&block, array.data(), sizeof(NcaSectionHeaderBlock)); + + if (block.filesystem_type == NcaSectionFilesystemType::ROMFS) { + romfs_offset = header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER; + romfs_size = + header.section_tables[i].media_end_offset * MEDIA_OFFSET_MULTIPLIER - romfs_offset; + } else if (block.filesystem_type == NcaSectionFilesystemType::PFS0) { + Pfs0Superblock sb{}; + // Seek back to beginning of this section. + file.Seek(SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE, SEEK_SET); + if (sizeof(Pfs0Superblock) != file.ReadBytes(&sb, sizeof(Pfs0Superblock))) + NGLOG_CRITICAL(Loader, "File reader errored out during header read."); + + u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) * + MEDIA_OFFSET_MULTIPLIER) + + sb.pfs0_header_offset; + FileSys::PartitionFilesystem npfs{}; + ResultStatus status = npfs.Load(path, offset); + + if (status == ResultStatus::Success) { + pfs.emplace_back(std::move(npfs)); + pfs_offset.emplace_back(offset); + } + } + } + + for (size_t i = 0; i < pfs.size(); ++i) { + if (IsPfsExeFs(pfs[i])) + exefs_id = i; + } + + return ResultStatus::Success; +} + +FileSys::PartitionFilesystem Nca::GetPfs(u8 id) const { + return pfs[id]; +} + +u64 Nca::GetExeFsFileOffset(const std::string& file_name) const { + if (exefs_id == boost::none) + return 0; + return pfs[*exefs_id].GetFileOffset(file_name) + pfs_offset[*exefs_id]; +} + +u64 Nca::GetExeFsFileSize(const std::string& file_name) const { + if (exefs_id == boost::none) + return 0; + return pfs[*exefs_id].GetFileSize(file_name); +} + +u64 Nca::GetRomFsOffset() const { + return romfs_offset; +} + +u64 Nca::GetRomFsSize() const { + return romfs_size; +} + +std::vector<u8> Nca::GetExeFsFile(const std::string& file_name) { + std::vector<u8> out(GetExeFsFileSize(file_name)); + file.Seek(GetExeFsFileOffset(file_name), SEEK_SET); + file.ReadBytes(out.data(), GetExeFsFileSize(file_name)); + return out; +} + +AppLoader_NCA::AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath) + : AppLoader(std::move(file)), filepath(std::move(filepath)) {} + +FileType AppLoader_NCA::IdentifyType(FileUtil::IOFile& file, const std::string&) { + file.Seek(0, SEEK_SET); + std::array<u8, 0x400> header_enc_array{}; + if (0x400 != file.ReadBytes(header_enc_array.data(), 0x400)) + return FileType::Error; + + // TODO(DarkLordZach): Assuming everything is decrypted. Add crypto support. + NcaHeader header{}; + std::memcpy(&header, header_enc_array.data(), sizeof(NcaHeader)); + + if (IsValidNca(header) && header.content_type == NcaContentType::Program) + return FileType::NCA; + + return FileType::Error; +} + +ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) { + if (is_loaded) { + return ResultStatus::ErrorAlreadyLoaded; + } + if (!file.IsOpen()) { + return ResultStatus::Error; + } + + nca = std::make_unique<Nca>(); + ResultStatus result = nca->Load(std::move(file), filepath); + if (result != ResultStatus::Success) { + return result; + } + + result = metadata.Load(nca->GetExeFsFile("main.npdm")); + if (result != ResultStatus::Success) { + return result; + } + metadata.Print(); + + const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()}; + if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) { + return ResultStatus::ErrorUnsupportedArch; + } + + VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR}; + for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3", + "subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) { + const VAddr load_addr = next_load_addr; + next_load_addr = AppLoader_NSO::LoadModule(module, nca->GetExeFsFile(module), load_addr); + if (next_load_addr) { + NGLOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr); + } else { + next_load_addr = load_addr; + } + } + + process->program_id = metadata.GetTitleID(); + process->svc_access_mask.set(); + process->address_mappings = default_address_mappings; + process->resource_limit = + Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION); + process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(), + metadata.GetMainThreadStackSize()); + + if (nca->GetRomFsSize() > 0) + Service::FileSystem::RegisterFileSystem(std::make_unique<FileSys::RomFS_Factory>(*this), + Service::FileSystem::Type::RomFS); + + is_loaded = true; + return ResultStatus::Success; +} + +ResultStatus AppLoader_NCA::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, + u64& size) { + if (nca->GetRomFsSize() == 0) { + NGLOG_DEBUG(Loader, "No RomFS available"); + return ResultStatus::ErrorNotUsed; + } + + romfs_file = std::make_shared<FileUtil::IOFile>(filepath, "rb"); + + offset = nca->GetRomFsOffset(); + size = nca->GetRomFsSize(); + + NGLOG_DEBUG(Loader, "RomFS offset: 0x{:016X}", offset); + NGLOG_DEBUG(Loader, "RomFS size: 0x{:016X}", size); + + return ResultStatus::Success; +} + +AppLoader_NCA::~AppLoader_NCA() = default; + +} // namespace Loader diff --git a/src/core/loader/nca.h b/src/core/loader/nca.h new file mode 100644 index 000000000..3b6c451d0 --- /dev/null +++ b/src/core/loader/nca.h @@ -0,0 +1,49 @@ +// Copyright 2018 yuzu emulator team +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <string> +#include "common/common_types.h" +#include "core/file_sys/partition_filesystem.h" +#include "core/file_sys/program_metadata.h" +#include "core/hle/kernel/kernel.h" +#include "core/loader/loader.h" + +namespace Loader { + +class Nca; + +/// Loads an NCA file +class AppLoader_NCA final : public AppLoader { +public: + AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath); + + /** + * Returns the type of the file + * @param file FileUtil::IOFile open file + * @param filepath Path of the file that we are opening. + * @return FileType found, or FileType::Error if this loader doesn't know it + */ + static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath); + + FileType GetFileType() override { + return IdentifyType(file, filepath); + } + + ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override; + + ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset, + u64& size) override; + + ~AppLoader_NCA(); + +private: + std::string filepath; + FileSys::ProgramMetadata metadata; + + std::unique_ptr<Nca> nca; +}; + +} // namespace Loader diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp index 01be9e217..845ed7e90 100644 --- a/src/core/loader/nso.cpp +++ b/src/core/loader/nso.cpp @@ -66,8 +66,22 @@ FileType AppLoader_NSO::IdentifyType(FileUtil::IOFile& file, const std::string&) return FileType::Error; } +static std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data, + const NsoSegmentHeader& header) { + std::vector<u8> uncompressed_data; + uncompressed_data.resize(header.size); + const int bytes_uncompressed = LZ4_decompress_safe( + reinterpret_cast<const char*>(compressed_data.data()), + reinterpret_cast<char*>(uncompressed_data.data()), compressed_data.size(), header.size); + + ASSERT_MSG(bytes_uncompressed == header.size && bytes_uncompressed == uncompressed_data.size(), + "{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size()); + + return uncompressed_data; +} + static std::vector<u8> ReadSegment(FileUtil::IOFile& file, const NsoSegmentHeader& header, - int compressed_size) { + size_t compressed_size) { std::vector<u8> compressed_data; compressed_data.resize(compressed_size); @@ -77,22 +91,65 @@ static std::vector<u8> ReadSegment(FileUtil::IOFile& file, const NsoSegmentHeade return {}; } - std::vector<u8> uncompressed_data; - uncompressed_data.resize(header.size); - const int bytes_uncompressed = LZ4_decompress_safe( - reinterpret_cast<const char*>(compressed_data.data()), - reinterpret_cast<char*>(uncompressed_data.data()), compressed_size, header.size); - - ASSERT_MSG(bytes_uncompressed == header.size && bytes_uncompressed == uncompressed_data.size(), - "{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size()); - - return uncompressed_data; + return DecompressSegment(compressed_data, header); } static constexpr u32 PageAlignSize(u32 size) { return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK; } +VAddr AppLoader_NSO::LoadModule(const std::string& name, const std::vector<u8>& file_data, + VAddr load_base) { + if (file_data.size() < sizeof(NsoHeader)) + return {}; + + NsoHeader nso_header; + std::memcpy(&nso_header, file_data.data(), sizeof(NsoHeader)); + + if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0')) + return {}; + + // Build program image + Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create(""); + std::vector<u8> program_image; + for (int i = 0; i < nso_header.segments.size(); ++i) { + std::vector<u8> compressed_data(nso_header.segments_compressed_size[i]); + for (int j = 0; j < nso_header.segments_compressed_size[i]; ++j) + compressed_data[j] = file_data[nso_header.segments[i].offset + j]; + std::vector<u8> data = DecompressSegment(compressed_data, nso_header.segments[i]); + program_image.resize(nso_header.segments[i].location); + program_image.insert(program_image.end(), data.begin(), data.end()); + codeset->segments[i].addr = nso_header.segments[i].location; + codeset->segments[i].offset = nso_header.segments[i].location; + codeset->segments[i].size = PageAlignSize(static_cast<u32>(data.size())); + } + + // MOD header pointer is at .text offset + 4 + u32 module_offset; + std::memcpy(&module_offset, program_image.data() + 4, sizeof(u32)); + + // Read MOD header + ModHeader mod_header{}; + // Default .bss to size in segment header if MOD0 section doesn't exist + u32 bss_size{PageAlignSize(nso_header.segments[2].bss_size)}; + std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(ModHeader)); + const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')}; + if (has_mod_header) { + // Resize program image to include .bss section and page align each section + bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset); + } + codeset->data.size += bss_size; + const u32 image_size{PageAlignSize(static_cast<u32>(program_image.size()) + bss_size)}; + program_image.resize(image_size); + + // Load codeset for current process + codeset->name = name; + codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image)); + Core::CurrentProcess()->LoadModule(codeset, load_base); + + return load_base + image_size; +} + VAddr AppLoader_NSO::LoadModule(const std::string& path, VAddr load_base) { FileUtil::IOFile file(path, "rb"); if (!file.IsOpen()) { diff --git a/src/core/loader/nso.h b/src/core/loader/nso.h index 1ae30a824..386f4d39a 100644 --- a/src/core/loader/nso.h +++ b/src/core/loader/nso.h @@ -29,6 +29,9 @@ public: return IdentifyType(file, filepath); } + static VAddr LoadModule(const std::string& name, const std::vector<u8>& file_data, + VAddr load_base); + static VAddr LoadModule(const std::string& path, VAddr load_base); ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override; diff --git a/src/core/memory.cpp b/src/core/memory.cpp index 3b81acd63..f070dee7d 100644 --- a/src/core/memory.cpp +++ b/src/core/memory.cpp @@ -241,6 +241,10 @@ bool IsValidVirtualAddress(const VAddr vaddr) { return IsValidVirtualAddress(*Core::CurrentProcess(), vaddr); } +bool IsKernelVirtualAddress(const VAddr vaddr) { + return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END; +} + bool IsValidPhysicalAddress(const PAddr paddr) { return GetPhysicalPointer(paddr) != nullptr; } diff --git a/src/core/memory.h b/src/core/memory.h index 3f56a2c6a..8d5d017a4 100644 --- a/src/core/memory.h +++ b/src/core/memory.h @@ -188,6 +188,11 @@ enum : VAddr { MAP_REGION_VADDR = NEW_MAP_REGION_VADDR_END, MAP_REGION_SIZE = 0x1000000000, MAP_REGION_VADDR_END = MAP_REGION_VADDR + MAP_REGION_SIZE, + + /// Kernel Virtual Address Range + KERNEL_REGION_VADDR = 0xFFFFFF8000000000, + KERNEL_REGION_SIZE = 0x7FFFE00000, + KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE, }; /// Currently active page table @@ -197,6 +202,8 @@ PageTable* GetCurrentPageTable(); /// Determines if the given VAddr is valid for the specified process. bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr); bool IsValidVirtualAddress(const VAddr addr); +/// Determines if the given VAddr is a kernel address +bool IsKernelVirtualAddress(const VAddr addr); bool IsValidPhysicalAddress(const PAddr addr); diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt index 281810357..c6431e722 100644 --- a/src/video_core/CMakeLists.txt +++ b/src/video_core/CMakeLists.txt @@ -9,6 +9,8 @@ add_library(video_core STATIC engines/maxwell_3d.h engines/maxwell_compute.cpp engines/maxwell_compute.h + engines/maxwell_dma.cpp + engines/maxwell_dma.h engines/shader_bytecode.h gpu.cpp gpu.h @@ -39,6 +41,8 @@ add_library(video_core STATIC renderer_opengl/maxwell_to_gl.h renderer_opengl/renderer_opengl.cpp renderer_opengl/renderer_opengl.h + textures/astc.cpp + textures/astc.h textures/decoders.cpp textures/decoders.h textures/texture.h diff --git a/src/video_core/command_processor.cpp b/src/video_core/command_processor.cpp index d72d6f760..cec9cb9f3 100644 --- a/src/video_core/command_processor.cpp +++ b/src/video_core/command_processor.cpp @@ -16,6 +16,7 @@ #include "video_core/engines/fermi_2d.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_compute.h" +#include "video_core/engines/maxwell_dma.h" #include "video_core/gpu.h" #include "video_core/renderer_base.h" #include "video_core/video_core.h" @@ -60,8 +61,11 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params) case EngineID::MAXWELL_COMPUTE_B: maxwell_compute->WriteReg(method, value); break; + case EngineID::MAXWELL_DMA_COPY_A: + maxwell_dma->WriteReg(method, value); + break; default: - UNIMPLEMENTED(); + UNIMPLEMENTED_MSG("Unimplemented engine"); } } diff --git a/src/video_core/engines/fermi_2d.cpp b/src/video_core/engines/fermi_2d.cpp index 6b9382f06..998b7c843 100644 --- a/src/video_core/engines/fermi_2d.cpp +++ b/src/video_core/engines/fermi_2d.cpp @@ -47,6 +47,7 @@ void Fermi2D::HandleSurfaceCopy() { if (regs.src.linear == regs.dst.linear) { // If the input layout and the output layout are the same, just perform a raw copy. + ASSERT(regs.src.BlockHeight() == regs.dst.BlockHeight()); Memory::CopyBlock(dest_cpu, source_cpu, src_bytes_per_pixel * regs.dst.width * regs.dst.height); return; diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp index ef12d9300..93c43c8cb 100644 --- a/src/video_core/engines/maxwell_3d.cpp +++ b/src/video_core/engines/maxwell_3d.cpp @@ -328,8 +328,9 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt Texture::FullTextureInfo tex_info{}; // TODO(Subv): Use the shader to determine which textures are actually accessed. - tex_info.index = (current_texture - tex_info_buffer.address - TextureInfoOffset) / - sizeof(Texture::TextureHandle); + tex_info.index = + static_cast<u32>(current_texture - tex_info_buffer.address - TextureInfoOffset) / + sizeof(Texture::TextureHandle); // Load the TIC data. if (tex_handle.tic_id != 0) { @@ -354,6 +355,40 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt return textures; } +Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, size_t offset) const { + auto& shader = state.shader_stages[static_cast<size_t>(stage)]; + auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index]; + ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0); + + GPUVAddr tex_info_address = tex_info_buffer.address + offset * sizeof(Texture::TextureHandle); + + ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size); + + boost::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address); + Texture::TextureHandle tex_handle{Memory::Read32(*tex_address_cpu)}; + + Texture::FullTextureInfo tex_info{}; + tex_info.index = static_cast<u32>(offset); + + // Load the TIC data. + if (tex_handle.tic_id != 0) { + tex_info.enabled = true; + + auto tic_entry = GetTICEntry(tex_handle.tic_id); + // TODO(Subv): Workaround for BitField's move constructor being deleted. + std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry)); + } + + // Load the TSC data + if (tex_handle.tsc_id != 0) { + auto tsc_entry = GetTSCEntry(tex_handle.tsc_id); + // TODO(Subv): Workaround for BitField's move constructor being deleted. + std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry)); + } + + return tex_info; +} + u32 Maxwell3D::GetRegisterValue(u32 method) const { ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register"); return regs.reg_array[method]; diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 245410c95..2dc251205 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -318,6 +318,7 @@ public: Equation equation_a; Factor factor_source_a; Factor factor_dest_a; + INSERT_PADDING_WORDS(1); }; union { @@ -432,7 +433,27 @@ public: }; } rt_control; - INSERT_PADDING_WORDS(0xCF); + INSERT_PADDING_WORDS(0x31); + + u32 independent_blend_enable; + + INSERT_PADDING_WORDS(0x15); + + struct { + u32 separate_alpha; + Blend::Equation equation_rgb; + Blend::Factor factor_source_rgb; + Blend::Factor factor_dest_rgb; + Blend::Equation equation_a; + Blend::Factor factor_source_a; + INSERT_PADDING_WORDS(1); + Blend::Factor factor_dest_a; + + u32 enable_common; + u32 enable[NumRenderTargets]; + } blend; + + INSERT_PADDING_WORDS(0x77); struct { u32 tsc_address_high; @@ -557,9 +578,7 @@ public: } vertex_array[NumVertexArrays]; - Blend blend; - - INSERT_PADDING_WORDS(0x39); + Blend independent_blend[NumRenderTargets]; struct { u32 limit_high; @@ -664,6 +683,9 @@ public: /// Returns a list of enabled textures for the specified shader stage. std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const; + /// Returns the texture information for a specific texture in a specific shader stage. + Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, size_t offset) const; + /// Returns whether the specified shader stage is enabled or not. bool IsShaderStageEnabled(Regs::ShaderStage stage) const; @@ -719,6 +741,8 @@ ASSERT_REG_POSITION(vertex_buffer, 0x35D); ASSERT_REG_POSITION(zeta, 0x3F8); ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458); ASSERT_REG_POSITION(rt_control, 0x487); +ASSERT_REG_POSITION(independent_blend_enable, 0x4B9); +ASSERT_REG_POSITION(blend, 0x4CF); ASSERT_REG_POSITION(tsc, 0x557); ASSERT_REG_POSITION(tic, 0x55D); ASSERT_REG_POSITION(code_address, 0x582); @@ -726,7 +750,7 @@ ASSERT_REG_POSITION(draw, 0x585); ASSERT_REG_POSITION(index_array, 0x5F2); ASSERT_REG_POSITION(query, 0x6C0); ASSERT_REG_POSITION(vertex_array[0], 0x700); -ASSERT_REG_POSITION(blend, 0x780); +ASSERT_REG_POSITION(independent_blend, 0x780); ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0); ASSERT_REG_POSITION(shader_config[0], 0x800); ASSERT_REG_POSITION(const_buffer, 0x8E0); diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp new file mode 100644 index 000000000..442138988 --- /dev/null +++ b/src/video_core/engines/maxwell_dma.cpp @@ -0,0 +1,69 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#include "core/memory.h" +#include "video_core/engines/maxwell_dma.h" +#include "video_core/textures/decoders.h" + +namespace Tegra { +namespace Engines { + +MaxwellDMA::MaxwellDMA(MemoryManager& memory_manager) : memory_manager(memory_manager) {} + +void MaxwellDMA::WriteReg(u32 method, u32 value) { + ASSERT_MSG(method < Regs::NUM_REGS, + "Invalid MaxwellDMA register, increase the size of the Regs structure"); + + regs.reg_array[method] = value; + +#define MAXWELLDMA_REG_INDEX(field_name) \ + (offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32)) + + switch (method) { + case MAXWELLDMA_REG_INDEX(exec): { + HandleCopy(); + break; + } + } + +#undef MAXWELLDMA_REG_INDEX +} + +void MaxwellDMA::HandleCopy() { + NGLOG_WARNING(HW_GPU, "Requested a DMA copy"); + + const GPUVAddr source = regs.src_address.Address(); + const GPUVAddr dest = regs.dst_address.Address(); + + const VAddr source_cpu = *memory_manager.GpuToCpuAddress(source); + const VAddr dest_cpu = *memory_manager.GpuToCpuAddress(dest); + + // TODO(Subv): Perform more research and implement all features of this engine. + ASSERT(regs.exec.enable_swizzle == 0); + ASSERT(regs.exec.enable_2d == 1); + ASSERT(regs.exec.query_mode == Regs::QueryMode::None); + ASSERT(regs.exec.query_intr == Regs::QueryIntr::None); + ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2); + ASSERT(regs.src_params.pos_x == 0); + ASSERT(regs.src_params.pos_y == 0); + ASSERT(regs.dst_params.pos_x == 0); + ASSERT(regs.dst_params.pos_y == 0); + ASSERT(regs.exec.is_dst_linear != regs.exec.is_src_linear); + + u8* src_buffer = Memory::GetPointer(source_cpu); + u8* dst_buffer = Memory::GetPointer(dest_cpu); + + if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) { + // If the input is tiled and the output is linear, deswizzle the input and copy it over. + Texture::CopySwizzledData(regs.src_params.size_x, regs.src_params.size_y, 1, 1, src_buffer, + dst_buffer, true, regs.src_params.BlockHeight()); + } else { + // If the input is linear and the output is tiled, swizzle the input and copy it over. + Texture::CopySwizzledData(regs.dst_params.size_x, regs.dst_params.size_y, 1, 1, dst_buffer, + src_buffer, false, regs.dst_params.BlockHeight()); + } +} + +} // namespace Engines +} // namespace Tegra diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h new file mode 100644 index 000000000..905749bde --- /dev/null +++ b/src/video_core/engines/maxwell_dma.h @@ -0,0 +1,155 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <array> +#include "common/assert.h" +#include "common/bit_field.h" +#include "common/common_funcs.h" +#include "common/common_types.h" +#include "video_core/gpu.h" +#include "video_core/memory_manager.h" + +namespace Tegra { +namespace Engines { + +class MaxwellDMA final { +public: + explicit MaxwellDMA(MemoryManager& memory_manager); + ~MaxwellDMA() = default; + + /// Write the value to the register identified by method. + void WriteReg(u32 method, u32 value); + + struct Regs { + static constexpr size_t NUM_REGS = 0x1D6; + + struct Parameters { + union { + BitField<0, 4, u32> block_depth; + BitField<4, 4, u32> block_height; + BitField<8, 4, u32> block_width; + }; + u32 size_x; + u32 size_y; + u32 size_z; + u32 pos_z; + union { + BitField<0, 16, u32> pos_x; + BitField<16, 16, u32> pos_y; + }; + + u32 BlockHeight() const { + return 1 << block_height; + } + }; + + static_assert(sizeof(Parameters) == 24, "Parameters has wrong size"); + + enum class CopyMode : u32 { + None = 0, + Unk1 = 1, + Unk2 = 2, + }; + + enum class QueryMode : u32 { + None = 0, + Short = 1, + Long = 2, + }; + + enum class QueryIntr : u32 { + None = 0, + Block = 1, + NonBlock = 2, + }; + + union { + struct { + INSERT_PADDING_WORDS(0xC0); + + struct { + union { + BitField<0, 2, CopyMode> copy_mode; + BitField<2, 1, u32> flush; + + BitField<3, 2, QueryMode> query_mode; + BitField<5, 2, QueryIntr> query_intr; + + BitField<7, 1, u32> is_src_linear; + BitField<8, 1, u32> is_dst_linear; + + BitField<9, 1, u32> enable_2d; + BitField<10, 1, u32> enable_swizzle; + }; + } exec; + + INSERT_PADDING_WORDS(0x3F); + + struct { + u32 address_high; + u32 address_low; + + GPUVAddr Address() const { + return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | + address_low); + } + } src_address; + + struct { + u32 address_high; + u32 address_low; + + GPUVAddr Address() const { + return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | + address_low); + } + } dst_address; + + u32 src_pitch; + u32 dst_pitch; + u32 x_count; + u32 y_count; + + INSERT_PADDING_WORDS(0xBB); + + Parameters dst_params; + + INSERT_PADDING_WORDS(1); + + Parameters src_params; + + INSERT_PADDING_WORDS(0x13); + }; + std::array<u32, NUM_REGS> reg_array; + }; + } regs{}; + + MemoryManager& memory_manager; + +private: + /// Performs the copy from the source buffer to the destination buffer as configured in the + /// registers. + void HandleCopy(); +}; + +#define ASSERT_REG_POSITION(field_name, position) \ + static_assert(offsetof(MaxwellDMA::Regs, field_name) == position * 4, \ + "Field " #field_name " has invalid position") + +ASSERT_REG_POSITION(exec, 0xC0); +ASSERT_REG_POSITION(src_address, 0x100); +ASSERT_REG_POSITION(dst_address, 0x102); +ASSERT_REG_POSITION(src_pitch, 0x104); +ASSERT_REG_POSITION(dst_pitch, 0x105); +ASSERT_REG_POSITION(x_count, 0x106); +ASSERT_REG_POSITION(y_count, 0x107); +ASSERT_REG_POSITION(dst_params, 0x1C3); +ASSERT_REG_POSITION(src_params, 0x1CA); + +#undef ASSERT_REG_POSITION + +} // namespace Engines +} // namespace Tegra diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 38757c038..cb4db0679 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -109,11 +109,6 @@ union Sampler { u64 value{}; }; -union Uniform { - BitField<20, 14, u64> offset; - BitField<34, 5, u64> index; -}; - } // namespace Shader } // namespace Tegra @@ -173,6 +168,31 @@ enum class SubOp : u64 { Min = 0x8, }; +enum class F2iRoundingOp : u64 { + None = 0, + Floor = 1, + Ceil = 2, + Trunc = 3, +}; + +enum class F2fRoundingOp : u64 { + None = 0, + Pass = 3, + Round = 8, + Floor = 9, + Ceil = 10, + Trunc = 11, +}; + +enum class UniformType : u64 { + UnsignedByte = 0, + SignedByte = 1, + UnsignedShort = 2, + SignedShort = 3, + Single = 4, + Double = 5, +}; + union Instruction { Instruction& operator=(const Instruction& instr) { value = instr.value; @@ -196,12 +216,12 @@ union Instruction { union { BitField<20, 19, u64> imm20_19; - BitField<20, 32, u64> imm20_32; + BitField<20, 32, s64> imm20_32; BitField<45, 1, u64> negate_b; BitField<46, 1, u64> abs_a; BitField<48, 1, u64> negate_a; BitField<49, 1, u64> abs_b; - BitField<50, 1, u64> abs_d; + BitField<50, 1, u64> saturate_d; BitField<56, 1, u64> negate_imm; union { @@ -210,10 +230,18 @@ union Instruction { } fmnmx; union { + BitField<39, 1, u64> invert_a; + BitField<40, 1, u64> invert_b; + BitField<41, 2, LogicOperation> operation; + BitField<44, 2, u64> unk44; + BitField<48, 3, Pred> pred48; + } lop; + + union { BitField<53, 2, LogicOperation> operation; BitField<55, 1, u64> invert_a; BitField<56, 1, u64> invert_b; - } lop; + } lop32i; float GetImm20_19() const { float result{}; @@ -226,7 +254,7 @@ union Instruction { float GetImm20_32() const { float result{}; - u32 imm{static_cast<u32>(imm20_32)}; + s32 imm{static_cast<s32>(imm20_32)}; std::memcpy(&result, &imm, sizeof(imm)); return result; } @@ -240,10 +268,30 @@ union Instruction { } alu; union { + BitField<48, 1, u64> is_signed; + } shift; + + union { BitField<39, 5, u64> shift_amount; BitField<48, 1, u64> negate_b; BitField<49, 1, u64> negate_a; - } iscadd; + } alu_integer; + + union { + BitField<54, 1, u64> saturate; + BitField<56, 1, u64> negate_a; + } iadd32i; + + union { + BitField<20, 8, u64> shift_position; + BitField<28, 8, u64> shift_length; + BitField<48, 1, u64> negate_b; + BitField<49, 1, u64> negate_a; + + u64 GetLeftShiftValue() const { + return 32 - (shift_position + shift_length); + } + } bfe; union { BitField<48, 1, u64> negate_b; @@ -251,6 +299,11 @@ union Instruction { } ffma; union { + BitField<48, 3, UniformType> type; + BitField<44, 2, u64> unknown; + } ld_c; + + union { BitField<0, 3, u64> pred0; BitField<3, 3, u64> pred3; BitField<7, 1, u64> abs_a; @@ -289,19 +342,37 @@ union Instruction { } fset; union { - BitField<10, 2, Register::Size> size; - BitField<13, 1, u64> is_signed; + BitField<39, 3, u64> pred39; + BitField<42, 1, u64> neg_pred; + BitField<44, 1, u64> bf; + BitField<45, 2, PredOperation> op; + BitField<48, 1, u64> is_signed; + BitField<49, 3, PredCondition> cond; + } iset; + + union { + BitField<8, 2, Register::Size> dest_size; + BitField<10, 2, Register::Size> src_size; + BitField<12, 1, u64> is_output_signed; + BitField<13, 1, u64> is_input_signed; BitField<41, 2, u64> selector; BitField<45, 1, u64> negate_a; BitField<49, 1, u64> abs_a; - BitField<50, 1, u64> saturate_a; + + union { + BitField<39, 2, F2iRoundingOp> rounding; + } f2i; + + union { + BitField<39, 4, F2fRoundingOp> rounding; + } f2f; } conversion; union { BitField<31, 4, u64> component_mask; bool IsComponentEnabled(size_t component) const { - return ((1 << component) & component_mask) != 0; + return ((1ull << component) & component_mask) != 0; } } tex; @@ -320,7 +391,7 @@ union Instruction { ASSERT(component_mask_selector < mask.size()); - return ((1 << component) & mask[component_mask_selector]) != 0; + return ((1ull << component) & mask[component_mask_selector]) != 0; } } texs; @@ -338,12 +409,21 @@ union Instruction { } } bra; + union { + BitField<20, 14, u64> offset; + BitField<34, 5, u64> index; + } cbuf34; + + union { + BitField<20, 16, s64> offset; + BitField<36, 5, u64> index; + } cbuf36; + BitField<61, 1, u64> is_b_imm; BitField<60, 1, u64> is_b_gpr; BitField<59, 1, u64> is_c_gpr; Attribute attribute; - Uniform uniform; Sampler sampler; u64 value; @@ -356,8 +436,13 @@ class OpCode { public: enum class Id { KIL, + SSY, + BFE_C, + BFE_R, + BFE_IMM, BRA, LD_A, + LD_C, ST_A, TEX, TEXQ, // Texture Query @@ -376,6 +461,10 @@ public: FMUL_R, FMUL_IMM, FMUL32_IMM, + IADD_C, + IADD_R, + IADD_IMM, + IADD32I, ISCADD_C, // Scale and Add ISCADD_R, ISCADD_IMM, @@ -395,6 +484,9 @@ public: I2I_C, I2I_R, I2I_IMM, + LOP_C, + LOP_R, + LOP_IMM, LOP32I, MOV_C, MOV_R, @@ -409,6 +501,9 @@ public: FMNMX_C, FMNMX_R, FMNMX_IMM, + IMNMX_C, + IMNMX_R, + IMNMX_IMM, FSETP_C, // Set Predicate FSETP_R, FSETP_IMM, @@ -418,20 +513,30 @@ public: ISETP_C, ISETP_IMM, ISETP_R, + ISET_R, + ISET_C, + ISET_IMM, PSETP, + XMAD_IMM, + XMAD_CR, + XMAD_RC, + XMAD_RR, }; enum class Type { Trivial, Arithmetic, - Logic, + ArithmeticImmediate, + ArithmeticInteger, + ArithmeticIntegerImmediate, + Bfe, Shift, - ScaledAdd, Ffma, Flow, Memory, FloatSet, FloatSetPredicate, + IntegerSet, IntegerSetPredicate, PredicateSetPredicate, Conversion, @@ -530,8 +635,10 @@ private: std::vector<Matcher> table = { #define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name) INST("111000110011----", Id::KIL, Type::Flow, "KIL"), + INST("111000101001----", Id::SSY, Type::Flow, "SSY"), INST("111000100100----", Id::BRA, Type::Flow, "BRA"), INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"), + INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"), INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"), INST("1100000000111---", Id::TEX, Type::Memory, "TEX"), INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"), @@ -549,10 +656,14 @@ private: INST("0100110001101---", Id::FMUL_C, Type::Arithmetic, "FMUL_C"), INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"), INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"), - INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"), - INST("0100110000011---", Id::ISCADD_C, Type::ScaledAdd, "ISCADD_C"), - INST("0101110000011---", Id::ISCADD_R, Type::ScaledAdd, "ISCADD_R"), - INST("0011100-00011---", Id::ISCADD_IMM, Type::ScaledAdd, "ISCADD_IMM"), + INST("00011110--------", Id::FMUL32_IMM, Type::ArithmeticImmediate, "FMUL32_IMM"), + INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"), + INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"), + INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"), + INST("0001110---------", Id::IADD32I, Type::ArithmeticIntegerImmediate, "IADD32I"), + INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"), + INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"), + INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"), INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"), INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"), INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"), @@ -560,17 +671,26 @@ private: INST("0100110010101---", Id::F2F_C, Type::Conversion, "F2F_C"), INST("0101110010101---", Id::F2F_R, Type::Conversion, "F2F_R"), INST("0011100-10101---", Id::F2F_IMM, Type::Conversion, "F2F_IMM"), - INST("0100110010110---", Id::F2I_C, Type::Arithmetic, "F2I_C"), - INST("0101110010110---", Id::F2I_R, Type::Arithmetic, "F2I_R"), - INST("0011100-10110---", Id::F2I_IMM, Type::Arithmetic, "F2I_IMM"), + INST("0100110010110---", Id::F2I_C, Type::Conversion, "F2I_C"), + INST("0101110010110---", Id::F2I_R, Type::Conversion, "F2I_R"), + INST("0011100-10110---", Id::F2I_IMM, Type::Conversion, "F2I_IMM"), INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"), INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"), INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"), - INST("000000010000----", Id::MOV32_IMM, Type::Arithmetic, "MOV32_IMM"), + INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"), INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"), INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"), INST("0011100-01100---", Id::FMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"), - INST("000001----------", Id::LOP32I, Type::Logic, "LOP32I"), + INST("0100110000100---", Id::IMNMX_C, Type::Arithmetic, "FMNMX_IMM"), + INST("0101110000100---", Id::IMNMX_R, Type::Arithmetic, "FMNMX_IMM"), + INST("0011100-00100---", Id::IMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"), + INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"), + INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"), + INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"), + INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"), + INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"), + INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"), + INST("000001----------", Id::LOP32I, Type::ArithmeticIntegerImmediate, "LOP32I"), INST("0100110001001---", Id::SHL_C, Type::Shift, "SHL_C"), INST("0101110001001---", Id::SHL_R, Type::Shift, "SHL_R"), INST("0011100-01001---", Id::SHL_IMM, Type::Shift, "SHL_IMM"), @@ -592,7 +712,14 @@ private: INST("010010110110----", Id::ISETP_C, Type::IntegerSetPredicate, "ISETP_C"), INST("010110110110----", Id::ISETP_R, Type::IntegerSetPredicate, "ISETP_R"), INST("0011011-0110----", Id::ISETP_IMM, Type::IntegerSetPredicate, "ISETP_IMM"), + INST("010110110101----", Id::ISET_R, Type::IntegerSet, "ISET_R"), + INST("010010110101----", Id::ISET_C, Type::IntegerSet, "ISET_C"), + INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"), INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"), + INST("0011011-00------", Id::XMAD_IMM, Type::Arithmetic, "XMAD_IMM"), + INST("0100111---------", Id::XMAD_CR, Type::Arithmetic, "XMAD_CR"), + INST("010100010-------", Id::XMAD_RC, Type::Arithmetic, "XMAD_RC"), + INST("0101101100------", Id::XMAD_RR, Type::Arithmetic, "XMAD_RR"), }; #undef INST std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) { diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 756518ee7..e36483145 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -5,6 +5,7 @@ #include "video_core/engines/fermi_2d.h" #include "video_core/engines/maxwell_3d.h" #include "video_core/engines/maxwell_compute.h" +#include "video_core/engines/maxwell_dma.h" #include "video_core/gpu.h" namespace Tegra { @@ -14,6 +15,7 @@ GPU::GPU() { maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager); fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager); maxwell_compute = std::make_unique<Engines::MaxwellCompute>(); + maxwell_dma = std::make_unique<Engines::MaxwellDMA>(*memory_manager); } GPU::~GPU() = default; @@ -26,6 +28,10 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) { ASSERT(format != RenderTargetFormat::NONE); switch (format) { + case RenderTargetFormat::RGBA32_FLOAT: + return 16; + case RenderTargetFormat::RGBA16_FLOAT: + return 8; case RenderTargetFormat::RGBA8_UNORM: case RenderTargetFormat::RGB10_A2_UNORM: return 4; diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index f168a5171..7b4e9b842 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -15,10 +15,12 @@ namespace Tegra { enum class RenderTargetFormat : u32 { NONE = 0x0, + RGBA32_FLOAT = 0xC0, RGBA16_FLOAT = 0xCA, RGB10_A2_UNORM = 0xD1, RGBA8_UNORM = 0xD5, RGBA8_SRGB = 0xD6, + R11G11B10_FLOAT = 0xE0, }; /// Returns the number of bytes per pixel of each rendertarget format. @@ -61,6 +63,7 @@ namespace Engines { class Fermi2D; class Maxwell3D; class MaxwellCompute; +class MaxwellDMA; } // namespace Engines enum class EngineID { @@ -101,6 +104,8 @@ private: std::unique_ptr<Engines::Fermi2D> fermi_2d; /// Compute engine std::unique_ptr<Engines::MaxwellCompute> maxwell_compute; + /// DMA engine + std::unique_ptr<Engines::MaxwellDMA> maxwell_dma; }; } // namespace Tegra diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 0a33868b7..3ba20f978 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -196,8 +196,10 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { auto& gpu = Core::System().GetInstance().GPU().Maxwell3D(); ASSERT_MSG(!gpu.regs.shader_config[0].enable, "VertexA is unsupported!"); - // Next available bindpoint to use when uploading the const buffers to the GLSL shaders. + // Next available bindpoints to use when uploading the const buffers and textures to the GLSL + // shaders. u32 current_constbuffer_bindpoint = 0; + u32 current_texture_bindpoint = 0; for (unsigned index = 1; index < Maxwell::MaxShaderProgram; ++index) { auto& shader_config = gpu.regs.shader_config[index]; @@ -212,13 +214,17 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { continue; } + GLShader::MaxwellUniformData ubo{}; + ubo.SetFromRegs(gpu.state.shader_stages[stage]); + std::memcpy(buffer_ptr, &ubo, sizeof(ubo)); + + // Flush the buffer so that the GPU can see the data we just wrote. + glFlushMappedBufferRange(GL_ARRAY_BUFFER, buffer_offset, sizeof(ubo)); + // Upload uniform data as one UBO per stage const GLintptr ubo_offset = buffer_offset; copy_buffer(uniform_buffers[stage].handle, ubo_offset, sizeof(GLShader::MaxwellUniformData)); - GLShader::MaxwellUniformData* ub_ptr = - reinterpret_cast<GLShader::MaxwellUniformData*>(buffer_ptr); - ub_ptr->SetFromRegs(gpu.state.shader_stages[stage]); buffer_ptr += sizeof(GLShader::MaxwellUniformData); buffer_offset += sizeof(GLShader::MaxwellUniformData); @@ -258,6 +264,11 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { current_constbuffer_bindpoint = SetupConstBuffers(static_cast<Maxwell::ShaderStage>(stage), gl_stage_program, current_constbuffer_bindpoint, shader_resources.const_buffer_entries); + + // Configure the textures for this shader stage. + current_texture_bindpoint = + SetupTextures(static_cast<Maxwell::ShaderStage>(stage), gl_stage_program, + current_texture_bindpoint, shader_resources.texture_samplers); } shader_program_manager->UseTrivialGeometryShader(); @@ -338,12 +349,12 @@ void RasterizerOpenGL::DrawArrays() { // Sync the viewport SyncViewport(surfaces_rect, res_scale); + // Sync the blend state registers + SyncBlendState(); + // TODO(bunnei): Sync framebuffer_scale uniform here // TODO(bunnei): Sync scissorbox uniform(s) here - // Sync and bind the texture surfaces - BindTextures(); - // Viewport can have negative offsets or larger dimensions than our framebuffer sub-rect. Enable // scissor test to prevent drawing outside of the framebuffer region state.scissor.enabled = true; @@ -447,65 +458,7 @@ void RasterizerOpenGL::DrawArrays() { } } -void RasterizerOpenGL::BindTextures() { - using Regs = Tegra::Engines::Maxwell3D::Regs; - auto& maxwell3d = Core::System::GetInstance().GPU().Get3DEngine(); - - // Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a - // certain number in OpenGL. We try to only use the minimum amount of host textures by not - // keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 - // can be host texture id 0 if it's the only texture used in the guest shader program. - u32 host_texture_index = 0; - for (u32 stage = 0; stage < Regs::MaxShaderStage; ++stage) { - ASSERT(host_texture_index < texture_samplers.size()); - const auto textures = maxwell3d.GetStageTextures(static_cast<Regs::ShaderStage>(stage)); - for (unsigned texture_index = 0; texture_index < textures.size(); ++texture_index) { - const auto& texture = textures[texture_index]; - - if (texture.enabled) { - texture_samplers[host_texture_index].SyncWithConfig(texture.tsc); - Surface surface = res_cache.GetTextureSurface(texture); - if (surface != nullptr) { - state.texture_units[host_texture_index].texture_2d = surface->texture.handle; - } else { - // Can occur when texture addr is null or its memory is unmapped/invalid - state.texture_units[texture_index].texture_2d = 0; - } - - ++host_texture_index; - } else { - state.texture_units[texture_index].texture_2d = 0; - } - } - } -} - -void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) { - const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs; - switch (method) { - case MAXWELL3D_REG_INDEX(blend.separate_alpha): - ASSERT_MSG(false, "unimplemented"); - break; - case MAXWELL3D_REG_INDEX(blend.equation_rgb): - state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.blend.equation_rgb); - break; - case MAXWELL3D_REG_INDEX(blend.factor_source_rgb): - state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_rgb); - break; - case MAXWELL3D_REG_INDEX(blend.factor_dest_rgb): - state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_rgb); - break; - case MAXWELL3D_REG_INDEX(blend.equation_a): - state.blend.a_equation = MaxwellToGL::BlendEquation(regs.blend.equation_a); - break; - case MAXWELL3D_REG_INDEX(blend.factor_source_a): - state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a); - break; - case MAXWELL3D_REG_INDEX(blend.factor_dest_a): - state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a); - break; - } -} +void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {} void RasterizerOpenGL::FlushAll() { MICROPROFILE_SCOPE(OpenGL_CacheManagement); @@ -654,7 +607,16 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr buffer_draw_state.bindpoint = current_bindpoint + bindpoint; boost::optional<VAddr> addr = gpu.memory_manager->GpuToCpuAddress(buffer.address); - std::vector<u8> data(used_buffer.GetSize() * sizeof(float)); + + std::vector<u8> data; + if (used_buffer.IsIndirect()) { + // Buffer is accessed indirectly, so upload the entire thing + data.resize(buffer.size * sizeof(float)); + } else { + // Buffer is accessed directly, upload just what we use + data.resize(used_buffer.GetSize() * sizeof(float)); + } + Memory::ReadBlock(*addr, data.data(), data.size()); glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer_draw_state.ssbo); @@ -671,7 +633,53 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr state.Apply(); - return current_bindpoint + entries.size(); + return current_bindpoint + static_cast<u32>(entries.size()); +} + +u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program, u32 current_unit, + const std::vector<GLShader::SamplerEntry>& entries) { + auto& gpu = Core::System::GetInstance().GPU(); + auto& maxwell3d = gpu.Get3DEngine(); + + ASSERT_MSG(maxwell3d.IsShaderStageEnabled(stage), + "Attempted to upload textures of disabled shader stage"); + + ASSERT_MSG(current_unit + entries.size() <= std::size(state.texture_units), + "Exceeded the number of active textures."); + + for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) { + const auto& entry = entries[bindpoint]; + u32 current_bindpoint = current_unit + bindpoint; + + // Bind the uniform to the sampler. + GLint uniform = glGetUniformLocation(program, entry.GetName().c_str()); + ASSERT(uniform != -1); + glProgramUniform1i(program, uniform, current_bindpoint); + + const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset()); + ASSERT(texture.enabled); + + texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc); + Surface surface = res_cache.GetTextureSurface(texture); + if (surface != nullptr) { + state.texture_units[current_bindpoint].texture_2d = surface->texture.handle; + state.texture_units[current_bindpoint].swizzle.r = + MaxwellToGL::SwizzleSource(texture.tic.x_source); + state.texture_units[current_bindpoint].swizzle.g = + MaxwellToGL::SwizzleSource(texture.tic.y_source); + state.texture_units[current_bindpoint].swizzle.b = + MaxwellToGL::SwizzleSource(texture.tic.z_source); + state.texture_units[current_bindpoint].swizzle.a = + MaxwellToGL::SwizzleSource(texture.tic.w_source); + } else { + // Can occur when texture addr is null or its memory is unmapped/invalid + state.texture_units[current_bindpoint].texture_2d = 0; + } + } + + state.Apply(); + + return current_unit + static_cast<u32>(entries.size()); } void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface, @@ -730,14 +738,21 @@ void RasterizerOpenGL::SyncDepthOffset() { UNREACHABLE(); } -void RasterizerOpenGL::SyncBlendEnabled() { - UNREACHABLE(); -} +void RasterizerOpenGL::SyncBlendState() { + const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs; -void RasterizerOpenGL::SyncBlendFuncs() { - UNREACHABLE(); -} + // TODO(Subv): Support more than just render target 0. + state.blend.enabled = regs.blend.enable[0] != 0; -void RasterizerOpenGL::SyncBlendColor() { - UNREACHABLE(); + if (!state.blend.enabled) + return; + + ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented"); + ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented"); + state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb); + state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_rgb); + state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_rgb); + state.blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_a); + state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_a); + state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_a); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 4b915c76a..b7c8cf843 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -80,9 +80,6 @@ private: void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface, bool has_stencil); - /// Binds the required textures to OpenGL before drawing a batch. - void BindTextures(); - /* * Configures the current constbuffers to use for the draw command. * @param stage The shader stage to configure buffers for. @@ -95,6 +92,17 @@ private: u32 current_bindpoint, const std::vector<GLShader::ConstBufferEntry>& entries); + /* + * Configures the current textures to use for the draw command. + * @param stage The shader stage to configure textures for. + * @param program The OpenGL program object that contains the specified stage. + * @param current_unit The offset at which to start counting unused texture units. + * @param entries Vector describing the textures that are actually used in the guest shader. + * @returns The next available bindpoint for use in the next shader stage. + */ + u32 SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, GLuint program, + u32 current_unit, const std::vector<GLShader::SamplerEntry>& entries); + /// Syncs the viewport to match the guest state void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale); @@ -113,14 +121,8 @@ private: /// Syncs the depth offset to match the guest state void SyncDepthOffset(); - /// Syncs the blend enabled status to match the guest state - void SyncBlendEnabled(); - - /// Syncs the blend functions to match the guest state - void SyncBlendFuncs(); - - /// Syncs the blend color to match the guest state - void SyncBlendColor(); + /// Syncs the blend state to match the guest state + void SyncBlendState(); bool has_ARB_buffer_storage; bool has_ARB_direct_state_access; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index d6048f639..61d670dcb 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -28,6 +28,7 @@ #include "video_core/engines/maxwell_3d.h" #include "video_core/renderer_opengl/gl_rasterizer_cache.h" #include "video_core/renderer_opengl/gl_state.h" +#include "video_core/textures/astc.h" #include "video_core/textures/decoders.h" #include "video_core/utils.h" #include "video_core/video_core.h" @@ -50,18 +51,22 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5 {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8 {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F + {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1 {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23 {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45 {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4 }}; static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); if (type == SurfaceType::ColorTexture) { ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size()); - // For now only UNORM components are supported, or RGBA16F which is type FLOAT - ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F); + // For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which are + // type FLOAT + ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F || + pixel_format == PixelFormat::R11FG11FB10F); return tex_format_tuples[static_cast<unsigned int>(pixel_format)]; } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { // TODO(Subv): Implement depth formats @@ -83,6 +88,23 @@ static u16 GetResolutionScaleFactor() { : Settings::values.resolution_factor); } +static void ConvertASTCToRGBA8(std::vector<u8>& data, PixelFormat format, u32 width, u32 height) { + u32 block_width{}; + u32 block_height{}; + + switch (format) { + case PixelFormat::ASTC_2D_4X4: + block_width = 4; + block_height = 4; + break; + default: + NGLOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format)); + UNREACHABLE(); + } + + data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height); +} + template <bool morton_to_gl, PixelFormat format> void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr base, Tegra::GPUVAddr start, Tegra::GPUVAddr end) { @@ -94,6 +116,12 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra:: auto data = Tegra::Texture::UnswizzleTexture( *gpu.memory_manager->GpuToCpuAddress(base), SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height); + + if (SurfaceParams::IsFormatASTC(format)) { + // ASTC formats are converted to RGBA8 in software, as most PC GPUs do not support this + ConvertASTCToRGBA8(data, format, stride, height); + } + std::memcpy(gl_buffer, data.data(), data.size()); } else { // TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check @@ -110,11 +138,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra: Tegra::GPUVAddr), SurfaceParams::MaxPixelFormat> morton_to_gl_fns = { - MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, - MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, - MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>, - MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, - MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, + MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, + MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, + MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>, + MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>, + MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, + MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr, @@ -127,11 +156,13 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra: MortonCopy<false, PixelFormat::A1B5G5R5>, MortonCopy<false, PixelFormat::R8>, MortonCopy<false, PixelFormat::RGBA16F>, + MortonCopy<false, PixelFormat::R11FG11FB10F>, // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported nullptr, nullptr, nullptr, nullptr, + MortonCopy<false, PixelFormat::ABGR8>, }; // Allocate an uninitialized texture of appropriate size and format for the surface @@ -164,60 +195,10 @@ static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tup static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect, GLuint dst_tex, const MathUtil::Rectangle<u32>& dst_rect, SurfaceType type, GLuint read_fb_handle, GLuint draw_fb_handle) { - OpenGLState state = OpenGLState::GetCurState(); - - OpenGLState prev_state = state; - SCOPE_EXIT({ prev_state.Apply(); }); - - // Make sure textures aren't bound to texture units, since going to bind them to framebuffer - // components - state.ResetTexture(src_tex); - state.ResetTexture(dst_tex); - - state.draw.read_framebuffer = read_fb_handle; - state.draw.draw_framebuffer = draw_fb_handle; - state.Apply(); - - u32 buffers = 0; - - if (type == SurfaceType::ColorTexture) { - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex, - 0); - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, - 0); - - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex, - 0); - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, - 0); - - buffers = GL_COLOR_BUFFER_BIT; - } else if (type == SurfaceType::Depth) { - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_tex, 0); - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0); - - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_tex, 0); - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0); - - buffers = GL_DEPTH_BUFFER_BIT; - } else if (type == SurfaceType::DepthStencil) { - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); - glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - src_tex, 0); - - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0); - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, - dst_tex, 0); - - buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT; - } - - glBlitFramebuffer(src_rect.left, src_rect.bottom, src_rect.right, src_rect.top, dst_rect.left, - dst_rect.bottom, dst_rect.right, dst_rect.top, buffers, - buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST); + glCopyImageSubData(src_tex, GL_TEXTURE_2D, 0, src_rect.left, src_rect.bottom, 0, dst_tex, + GL_TEXTURE_2D, 0, dst_rect.left, dst_rect.bottom, 0, src_rect.GetWidth(), + src_rect.GetHeight(), 0); return true; } @@ -594,7 +575,7 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint glCompressedTexImage2D(GL_TEXTURE_2D, 0, tuple.internal_format, static_cast<GLsizei>(rect.GetWidth() * GetCompresssionFactor()), static_cast<GLsizei>(rect.GetHeight() * GetCompresssionFactor()), 0, - size, &gl_buffer[buffer_offset]); + static_cast<GLsizei>(size), &gl_buffer[buffer_offset]); } else { glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()), static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type, @@ -933,9 +914,6 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatc // Use GetSurfaceSubRect instead ASSERT(params.width == params.stride); - ASSERT(!params.is_tiled || - (params.GetActualWidth() % 8 == 0 && params.GetActualHeight() % 8 == 0)); - // Check for an exact match in existing surfaces Surface surface = FindMatch<MatchFlags::Exact | MatchFlags::Invalid>(surface_cache, params, match_res_scale); @@ -1078,8 +1056,11 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu params.addr = config.tic.Address(); params.is_tiled = config.tic.IsTiled(); params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format); - params.width = config.tic.Width() / params.GetCompresssionFactor(); - params.height = config.tic.Height() / params.GetCompresssionFactor(); + + params.width = Common::AlignUp(config.tic.Width(), params.GetCompresssionFactor()) / + params.GetCompresssionFactor(); + params.height = Common::AlignUp(config.tic.Height(), params.GetCompresssionFactor()) / + params.GetCompresssionFactor(); // TODO(Subv): Different types per component are not supported. ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() && @@ -1090,6 +1071,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu if (config.tic.IsTiled()) { params.block_height = config.tic.BlockHeight(); + + // TODO(bunnei): The below align up is a hack. This is here because some compressed textures + // are not a multiple of their own compression factor, and so this accounts for that. This + // could potentially result in an extra row of 4px being decoded if a texture is not a + // multiple of 4. + params.width = Common::AlignUp(params.width, 4); + params.height = Common::AlignUp(params.height, 4); } else { // Use the texture-provided stride value if the texture isn't tiled. params.stride = static_cast<u32>(params.PixelsInBytes(config.tic.Pitch())); @@ -1097,23 +1085,6 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu params.UpdateParams(); - if (config.tic.Width() % 8 != 0 || config.tic.Height() % 8 != 0 || - params.stride != params.width) { - Surface src_surface; - MathUtil::Rectangle<u32> rect; - std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true); - - params.res_scale = src_surface->res_scale; - Surface tmp_surface = CreateSurface(params); - BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle, - tmp_surface->GetScaledRect(), - SurfaceParams::GetFormatType(params.pixel_format), read_framebuffer.handle, - draw_framebuffer.handle); - - remove_surfaces.emplace(tmp_surface); - return tmp_surface; - } - return GetSurface(params, ScaleMatch::Ignore, true); } @@ -1288,7 +1259,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, Tegra::GPUVA const auto interval = *it & validate_interval; // Look for a valid surface to copy from - SurfaceParams params = surface->FromInterval(interval); + SurfaceParams params = *surface; Surface copy_surface = FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval); diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 6f08678ab..9da945e19 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -60,10 +60,12 @@ struct SurfaceParams { A1B5G5R5 = 3, R8 = 4, RGBA16F = 5, - DXT1 = 6, - DXT23 = 7, - DXT45 = 8, - DXN1 = 9, // This is also known as BC4 + R11FG11FB10F = 6, + DXT1 = 7, + DXT23 = 8, + DXT45 = 9, + DXN1 = 10, // This is also known as BC4 + ASTC_2D_4X4 = 11, Max, Invalid = 255, @@ -104,11 +106,13 @@ struct SurfaceParams { 1, // A2B10G10R10 1, // A1B5G5R5 1, // R8 - 2, // RGBA16F + 1, // RGBA16F + 1, // R11FG11FB10F 4, // DXT1 4, // DXT23 4, // DXT45 4, // DXN1 + 1, // ASTC_2D_4X4 }}; ASSERT(static_cast<size_t>(format) < compression_factor_table.size()); @@ -129,10 +133,12 @@ struct SurfaceParams { 16, // A1B5G5R5 8, // R8 64, // RGBA16F + 32, // R11FG11FB10F 64, // DXT1 128, // DXT23 128, // DXT45 64, // DXN1 + 32, // ASTC_2D_4X4 }}; ASSERT(static_cast<size_t>(format) < bpp_table.size()); @@ -151,12 +157,23 @@ struct SurfaceParams { return PixelFormat::A2B10G10R10; case Tegra::RenderTargetFormat::RGBA16_FLOAT: return PixelFormat::RGBA16F; + case Tegra::RenderTargetFormat::R11G11B10_FLOAT: + return PixelFormat::R11FG11FB10F; default: NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); } } + static bool IsFormatASTC(PixelFormat format) { + switch (format) { + case PixelFormat::ASTC_2D_4X4: + return true; + default: + return false; + } + } + static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) { switch (format) { case Tegra::FramebufferConfig::PixelFormat::ABGR8: @@ -182,6 +199,8 @@ struct SurfaceParams { return PixelFormat::R8; case Tegra::Texture::TextureFormat::R16_G16_B16_A16: return PixelFormat::RGBA16F; + case Tegra::Texture::TextureFormat::BF10GF11RF11: + return PixelFormat::R11FG11FB10F; case Tegra::Texture::TextureFormat::DXT1: return PixelFormat::DXT1; case Tegra::Texture::TextureFormat::DXT23: @@ -190,6 +209,8 @@ struct SurfaceParams { return PixelFormat::DXT45; case Tegra::Texture::TextureFormat::DXN1: return PixelFormat::DXN1; + case Tegra::Texture::TextureFormat::ASTC_2D_4X4: + return PixelFormat::ASTC_2D_4X4; default: NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); @@ -211,6 +232,8 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::R8; case PixelFormat::RGBA16F: return Tegra::Texture::TextureFormat::R16_G16_B16_A16; + case PixelFormat::R11FG11FB10F: + return Tegra::Texture::TextureFormat::BF10GF11RF11; case PixelFormat::DXT1: return Tegra::Texture::TextureFormat::DXT1; case PixelFormat::DXT23: @@ -219,6 +242,8 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::DXT45; case PixelFormat::DXN1: return Tegra::Texture::TextureFormat::DXN1; + case PixelFormat::ASTC_2D_4X4: + return Tegra::Texture::TextureFormat::ASTC_2D_4X4; default: UNREACHABLE(); } @@ -243,6 +268,7 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::RGB10_A2_UNORM: return ComponentType::UNorm; case Tegra::RenderTargetFormat::RGBA16_FLOAT: + case Tegra::RenderTargetFormat::R11G11B10_FLOAT: return ComponentType::Float; default: NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index f886e49ca..65fed77ef 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -16,11 +16,11 @@ namespace Decompiler { using Tegra::Shader::Attribute; using Tegra::Shader::Instruction; +using Tegra::Shader::LogicOperation; using Tegra::Shader::OpCode; using Tegra::Shader::Register; using Tegra::Shader::Sampler; using Tegra::Shader::SubOp; -using Tegra::Shader::Uniform; constexpr u32 PROGRAM_END = MAX_PROGRAM_CODE_LENGTH; @@ -267,6 +267,27 @@ public: } /** + * Returns code that does an integer size conversion for the specified size. + * @param value Value to perform integer size conversion on. + * @param size Register size to use for conversion instructions. + * @returns GLSL string corresponding to the value converted to the specified size. + */ + static std::string ConvertIntegerSize(const std::string& value, Register::Size size) { + switch (size) { + case Register::Size::Byte: + return "((" + value + " << 24) >> 24)"; + case Register::Size::Short: + return "((" + value + " << 16) >> 16)"; + case Register::Size::Word: + // Default - do nothing + return value; + default: + NGLOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast<u32>(size)); + UNREACHABLE(); + } + } + + /** * Gets a register as an float. * @param reg The register to get. * @param elem The element to use for the operation. @@ -282,15 +303,18 @@ public: * @param reg The register to get. * @param elem The element to use for the operation. * @param is_signed Whether to get the register as a signed (or unsigned) integer. + * @param size Register size to use for conversion instructions. * @returns GLSL string corresponding to the register as an integer. */ - std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0, - bool is_signed = true) { + std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0, bool is_signed = true, + Register::Size size = Register::Size::Word) { const std::string func = GetGLSLConversionFunc( GLSLRegister::Type::Float, is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger); - return func + '(' + GetRegister(reg, elem) + ')'; + std::string value = func + '(' + GetRegister(reg, elem) + ')'; + + return ConvertIntegerSize(value, size); } /** @@ -300,13 +324,15 @@ public: * @param value The code representing the value to assign. * @param dest_num_components Number of components in the destination. * @param value_num_components Number of components in the value. - * @param is_abs Optional, when True, applies absolute value to output. + * @param is_saturated Optional, when True, saturates the provided value. * @param dest_elem Optional, the destination element to use for the operation. */ void SetRegisterToFloat(const Register& reg, u64 elem, const std::string& value, - u64 dest_num_components, u64 value_num_components, bool is_abs = false, - u64 dest_elem = 0) { - SetRegister(reg, elem, value, dest_num_components, value_num_components, is_abs, dest_elem); + u64 dest_num_components, u64 value_num_components, + bool is_saturated = false, u64 dest_elem = 0) { + + SetRegister(reg, elem, is_saturated ? "clamp(" + value + ", 0.0, 1.0)" : value, + dest_num_components, value_num_components, dest_elem); } /** @@ -316,18 +342,22 @@ public: * @param value The code representing the value to assign. * @param dest_num_components Number of components in the destination. * @param value_num_components Number of components in the value. - * @param is_abs Optional, when True, applies absolute value to output. + * @param is_saturated Optional, when True, saturates the provided value. * @param dest_elem Optional, the destination element to use for the operation. + * @param size Register size to use for conversion instructions. */ void SetRegisterToInteger(const Register& reg, bool is_signed, u64 elem, const std::string& value, u64 dest_num_components, - u64 value_num_components, bool is_abs = false, u64 dest_elem = 0) { + u64 value_num_components, bool is_saturated = false, + u64 dest_elem = 0, Register::Size size = Register::Size::Word) { + ASSERT_MSG(!is_saturated, "Unimplemented"); + const std::string func = GetGLSLConversionFunc( is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger, GLSLRegister::Type::Float); - SetRegister(reg, elem, func + '(' + value + ')', dest_num_components, value_num_components, - is_abs, dest_elem); + SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')', + dest_num_components, value_num_components, dest_elem); } /** @@ -365,11 +395,9 @@ public: } /// Generates code representing a uniform (C buffer) register, interpreted as the input type. - std::string GetUniform(const Uniform& uniform, GLSLRegister::Type type) { - declr_const_buffers[uniform.index].MarkAsUsed(static_cast<unsigned>(uniform.index), - static_cast<unsigned>(uniform.offset), stage); - std::string value = - 'c' + std::to_string(uniform.index) + '[' + std::to_string(uniform.offset) + ']'; + std::string GetUniform(u64 index, u64 offset, GLSLRegister::Type type) { + declr_const_buffers[index].MarkAsUsed(index, offset, stage); + std::string value = 'c' + std::to_string(index) + '[' + std::to_string(offset) + ']'; if (type == GLSLRegister::Type::Float) { return value; @@ -380,10 +408,19 @@ public: } } - /// Generates code representing a uniform (C buffer) register, interpreted as the type of the - /// destination register. - std::string GetUniform(const Uniform& uniform, const Register& dest_reg) { - return GetUniform(uniform, regs[dest_reg].GetActiveType()); + std::string GetUniformIndirect(u64 index, s64 offset, const Register& index_reg, + GLSLRegister::Type type) { + declr_const_buffers[index].MarkAsUsedIndirect(index, stage); + std::string value = 'c' + std::to_string(index) + "[(floatBitsToInt(" + + GetRegister(index_reg, 0) + ") + " + std::to_string(offset) + ") / 4]"; + + if (type == GLSLRegister::Type::Float) { + return value; + } else if (type == GLSLRegister::Type::Integer) { + return "floatBitsToInt(" + value + ')'; + } else { + UNREACHABLE(); + } } /// Add declarations for registers @@ -425,6 +462,14 @@ public: ++const_buffer_layout; } declarations.AddNewLine(); + + // Append the sampler2D array for the used textures. + size_t num_samplers = GetSamplers().size(); + if (num_samplers > 0) { + declarations.AddLine("uniform sampler2D " + SamplerEntry::GetArrayName(stage) + '[' + + std::to_string(num_samplers) + "];"); + declarations.AddNewLine(); + } } /// Returns a list of constant buffer declarations @@ -435,6 +480,32 @@ public: return result; } + /// Returns a list of samplers used in the shader + std::vector<SamplerEntry> GetSamplers() const { + return used_samplers; + } + + /// Returns the GLSL sampler used for the input shader sampler, and creates a new one if + /// necessary. + std::string AccessSampler(const Sampler& sampler) { + size_t offset = static_cast<size_t>(sampler.index.Value()); + + // If this sampler has already been used, return the existing mapping. + auto itr = + std::find_if(used_samplers.begin(), used_samplers.end(), + [&](const SamplerEntry& entry) { return entry.GetOffset() == offset; }); + + if (itr != used_samplers.end()) { + return itr->GetName(); + } + + // Otherwise create a new mapping for this sampler + size_t next_index = used_samplers.size(); + SamplerEntry entry{stage, offset, next_index}; + used_samplers.emplace_back(entry); + return entry.GetName(); + } + private: /// Build GLSL conversion function, e.g. floatBitsToInt, intBitsToFloat, etc. const std::string GetGLSLConversionFunc(GLSLRegister::Type src, GLSLRegister::Type dest) const { @@ -460,13 +531,11 @@ private: * @param value The code representing the value to assign. * @param dest_num_components Number of components in the destination. * @param value_num_components Number of components in the value. - * @param is_abs Optional, when True, applies absolute value to output. * @param dest_elem Optional, the destination element to use for the operation. */ void SetRegister(const Register& reg, u64 elem, const std::string& value, - u64 dest_num_components, u64 value_num_components, bool is_abs, - u64 dest_elem) { - std::string dest = GetRegister(reg, dest_elem); + u64 dest_num_components, u64 value_num_components, u64 dest_elem) { + std::string dest = GetRegister(reg, static_cast<u32>(dest_elem)); if (dest_num_components > 1) { dest += GetSwizzle(elem); } @@ -476,8 +545,6 @@ private: src += GetSwizzle(elem); } - src = is_abs ? "abs(" + src + ')' : src; - shader.AddLine(dest + " = " + src + ';'); } @@ -498,7 +565,7 @@ private: // vertex shader, and what's the value of the fourth element when inside a Tess Eval // shader. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex); - return "vec4(0, 0, gl_InstanceID, gl_VertexID)"; + return "vec4(0, 0, uintBitsToFloat(gl_InstanceID), uintBitsToFloat(gl_VertexID))"; default: const u32 index{static_cast<u32>(attribute) - static_cast<u32>(Attribute::Index::Attribute_0)}; @@ -544,6 +611,7 @@ private: std::set<Attribute::Index> declr_input_attribute; std::set<Attribute::Index> declr_output_attribute; std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers; + std::vector<SamplerEntry> used_samplers; const Maxwell3D::Regs::ShaderStage& stage; }; @@ -563,7 +631,7 @@ public: /// Returns entries in the shader that are useful for external functions ShaderEntries GetEntries() const { - return {regs.GetConstBuffersDeclarations()}; + return {regs.GetConstBuffersDeclarations(), regs.GetSamplers()}; } private: @@ -585,12 +653,8 @@ private: } /// Generates code representing a texture sampler. - std::string GetSampler(const Sampler& sampler) const { - // TODO(Subv): Support more than just texture sampler 0 - ASSERT_MSG(sampler.index == Sampler::Index::Sampler_0, "unsupported"); - const unsigned index{static_cast<unsigned>(sampler.index.Value()) - - static_cast<unsigned>(Sampler::Index::Sampler_0)}; - return "tex[" + std::to_string(index) + ']'; + std::string GetSampler(const Sampler& sampler) { + return regs.AccessSampler(sampler); } /** @@ -696,6 +760,31 @@ private: return (absolute_offset % SchedPeriod) == 0; } + void WriteLogicOperation(Register dest, LogicOperation logic_op, const std::string& op_a, + const std::string& op_b) { + switch (logic_op) { + case LogicOperation::And: { + regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " & " + op_b + ')', 1, 1); + break; + } + case LogicOperation::Or: { + regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " | " + op_b + ')', 1, 1); + break; + } + case LogicOperation::Xor: { + regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " ^ " + op_b + ')', 1, 1); + break; + } + case LogicOperation::PassB: { + regs.SetRegisterToInteger(dest, true, 0, op_b, 1, 1); + break; + } + default: + NGLOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op)); + UNREACHABLE(); + } + } + /** * Compiles a single instruction from Tegra to GLSL. * @param offset the offset of the Tegra shader instruction. @@ -733,21 +822,25 @@ private: switch (opcode->GetType()) { case OpCode::Type::Arithmetic: { - std::string op_a = instr.alu.negate_a ? "-" : ""; - op_a += regs.GetRegisterAsFloat(instr.gpr8); + std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); if (instr.alu.abs_a) { op_a = "abs(" + op_a + ')'; } - std::string op_b = instr.alu.negate_b ? "-" : ""; + if (instr.alu.negate_a) { + op_a = "-(" + op_a + ')'; + } + + std::string op_b; if (instr.is_b_imm) { - op_b += GetImmediate19(instr); + op_b = GetImmediate19(instr); } else { if (instr.is_b_gpr) { - op_b += regs.GetRegisterAsFloat(instr.gpr20); + op_b = regs.GetRegisterAsFloat(instr.gpr20); } else { - op_b += regs.GetUniform(instr.uniform, instr.gpr0); + op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, + GLSLRegister::Type::Float); } } @@ -755,6 +848,10 @@ private: op_b = "abs(" + op_b + ')'; } + if (instr.alu.negate_b) { + op_b = "-(" + op_b + ')'; + } + switch (opcode->GetId()) { case OpCode::Id::MOV_C: case OpCode::Id::MOV_R: { @@ -762,58 +859,49 @@ private: break; } - case OpCode::Id::MOV32_IMM: { - // mov32i doesn't have abs or neg bits. - regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1); - break; - } case OpCode::Id::FMUL_C: case OpCode::Id::FMUL_R: case OpCode::Id::FMUL_IMM: { - regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, instr.alu.abs_d); - break; - } - case OpCode::Id::FMUL32_IMM: { - // fmul32i doesn't have abs or neg bits. - regs.SetRegisterToFloat( - instr.gpr0, 0, - regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, + instr.alu.saturate_d); break; } case OpCode::Id::FADD_C: case OpCode::Id::FADD_R: case OpCode::Id::FADD_IMM: { - regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, instr.alu.abs_d); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, + instr.alu.saturate_d); break; } case OpCode::Id::MUFU: { switch (instr.sub_op) { case SubOp::Cos: regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1, - instr.alu.abs_d); + instr.alu.saturate_d); break; case SubOp::Sin: regs.SetRegisterToFloat(instr.gpr0, 0, "sin(" + op_a + ')', 1, 1, - instr.alu.abs_d); + instr.alu.saturate_d); break; case SubOp::Ex2: regs.SetRegisterToFloat(instr.gpr0, 0, "exp2(" + op_a + ')', 1, 1, - instr.alu.abs_d); + instr.alu.saturate_d); break; case SubOp::Lg2: regs.SetRegisterToFloat(instr.gpr0, 0, "log2(" + op_a + ')', 1, 1, - instr.alu.abs_d); + instr.alu.saturate_d); break; case SubOp::Rcp: - regs.SetRegisterToFloat(instr.gpr0, 0, "1.0 / " + op_a, 1, 1, instr.alu.abs_d); + regs.SetRegisterToFloat(instr.gpr0, 0, "1.0 / " + op_a, 1, 1, + instr.alu.saturate_d); break; case SubOp::Rsq: regs.SetRegisterToFloat(instr.gpr0, 0, "inversesqrt(" + op_a + ')', 1, 1, - instr.alu.abs_d); + instr.alu.saturate_d); break; case SubOp::Min: regs.SetRegisterToFloat(instr.gpr0, 0, "min(" + op_a + "," + op_b + ')', 1, 1, - instr.alu.abs_d); + instr.alu.saturate_d); break; default: NGLOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}", @@ -850,52 +938,49 @@ private: } break; } - case OpCode::Type::Logic: { - std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, false); - - if (instr.alu.lop.invert_a) - op_a = "~(" + op_a + ')'; - + case OpCode::Type::ArithmeticImmediate: { switch (opcode->GetId()) { - case OpCode::Id::LOP32I: { - u32 imm = static_cast<u32>(instr.alu.imm20_32.Value()); + case OpCode::Id::MOV32_IMM: { + regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1); + break; + } + case OpCode::Id::FMUL32_IMM: { + regs.SetRegisterToFloat( + instr.gpr0, 0, + regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1); + break; + } + } + break; + } + case OpCode::Type::Bfe: { + ASSERT_MSG(!instr.bfe.negate_b, "Unimplemented"); - if (instr.alu.lop.invert_b) - imm = ~imm; + std::string op_a = instr.bfe.negate_a ? "-" : ""; + op_a += regs.GetRegisterAsInteger(instr.gpr8); - switch (instr.alu.lop.operation) { - case Tegra::Shader::LogicOperation::And: { - regs.SetRegisterToInteger(instr.gpr0, false, 0, - '(' + op_a + " & " + std::to_string(imm) + ')', 1, 1); - break; - } - case Tegra::Shader::LogicOperation::Or: { - regs.SetRegisterToInteger(instr.gpr0, false, 0, - '(' + op_a + " | " + std::to_string(imm) + ')', 1, 1); - break; - } - case Tegra::Shader::LogicOperation::Xor: { - regs.SetRegisterToInteger(instr.gpr0, false, 0, - '(' + op_a + " ^ " + std::to_string(imm) + ')', 1, 1); - break; - } - default: - NGLOG_CRITICAL(HW_GPU, "Unimplemented lop32i operation: {}", - static_cast<u32>(instr.alu.lop.operation.Value())); - UNREACHABLE(); - } + switch (opcode->GetId()) { + case OpCode::Id::BFE_IMM: { + std::string inner_shift = + '(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')'; + std::string outer_shift = + '(' + inner_shift + " >> " + + std::to_string(instr.bfe.GetLeftShiftValue() + instr.bfe.shift_position) + ')'; + + regs.SetRegisterToInteger(instr.gpr0, true, 0, outer_shift, 1, 1); break; } default: { - NGLOG_CRITICAL(HW_GPU, "Unhandled logic instruction: {}", opcode->GetName()); + NGLOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName()); UNREACHABLE(); } } + break; } case OpCode::Type::Shift: { - std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, false); + std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true); std::string op_b; if (instr.is_b_imm) { @@ -904,11 +989,25 @@ private: if (instr.is_b_gpr) { op_b += regs.GetRegisterAsInteger(instr.gpr20); } else { - op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer); + op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, + GLSLRegister::Type::Integer); } } switch (opcode->GetId()) { + case OpCode::Id::SHR_C: + case OpCode::Id::SHR_R: + case OpCode::Id::SHR_IMM: { + if (!instr.shift.is_signed) { + // Logical shift right + op_a = "uint(" + op_a + ')'; + } + + // Cast to int is superfluous for arithmetic shift, it's only for a logical shift + regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(" + op_a + " >> " + op_b + ')', + 1, 1); + break; + } case OpCode::Id::SHL_C: case OpCode::Id::SHL_R: case OpCode::Id::SHL_IMM: @@ -922,28 +1021,101 @@ private: break; } - case OpCode::Type::ScaledAdd: { + case OpCode::Type::ArithmeticIntegerImmediate: { std::string op_a = regs.GetRegisterAsInteger(instr.gpr8); + std::string op_b = std::to_string(instr.alu.imm20_32.Value()); - if (instr.iscadd.negate_a) - op_a = '-' + op_a; + switch (opcode->GetId()) { + case OpCode::Id::IADD32I: + if (instr.iadd32i.negate_a) + op_a = "-(" + op_a + ')'; + + regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1, + instr.iadd32i.saturate != 0); + break; + case OpCode::Id::LOP32I: { + if (instr.alu.lop32i.invert_a) + op_a = "~(" + op_a + ')'; - std::string op_b = instr.iscadd.negate_b ? "-" : ""; + if (instr.alu.lop32i.invert_b) + op_b = "~(" + op_b + ')'; + WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b); + break; + } + default: { + NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}", + opcode->GetName()); + UNREACHABLE(); + } + } + break; + } + case OpCode::Type::ArithmeticInteger: { + std::string op_a = regs.GetRegisterAsInteger(instr.gpr8); + std::string op_b; if (instr.is_b_imm) { op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')'; } else { if (instr.is_b_gpr) { op_b += regs.GetRegisterAsInteger(instr.gpr20); } else { - op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer); + op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, + GLSLRegister::Type::Integer); } } - std::string shift = std::to_string(instr.iscadd.shift_amount.Value()); + switch (opcode->GetId()) { + case OpCode::Id::IADD_C: + case OpCode::Id::IADD_R: + case OpCode::Id::IADD_IMM: { + if (instr.alu_integer.negate_a) + op_a = "-(" + op_a + ')'; + + if (instr.alu_integer.negate_b) + op_b = "-(" + op_b + ')'; + + regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1, + instr.alu.saturate_d); + break; + } + case OpCode::Id::ISCADD_C: + case OpCode::Id::ISCADD_R: + case OpCode::Id::ISCADD_IMM: { + if (instr.alu_integer.negate_a) + op_a = "-(" + op_a + ')'; + + if (instr.alu_integer.negate_b) + op_b = "-(" + op_b + ')'; + + std::string shift = std::to_string(instr.alu_integer.shift_amount.Value()); + + regs.SetRegisterToInteger(instr.gpr0, true, 0, + "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1); + break; + } + case OpCode::Id::LOP_C: + case OpCode::Id::LOP_R: + case OpCode::Id::LOP_IMM: { + ASSERT_MSG(!instr.alu.lop.unk44, "Unimplemented"); + ASSERT_MSG(instr.alu.lop.pred48 == Pred::UnusedIndex, "Unimplemented"); + + if (instr.alu.lop.invert_a) + op_a = "~(" + op_a + ')'; + + if (instr.alu.lop.invert_b) + op_b = "~(" + op_b + ')'; + + WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b); + break; + } + default: { + NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}", + opcode->GetName()); + UNREACHABLE(); + } + } - regs.SetRegisterToInteger(instr.gpr0, true, 0, - "((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1); break; } case OpCode::Type::Ffma: { @@ -953,7 +1125,8 @@ private: switch (opcode->GetId()) { case OpCode::Id::FFMA_CR: { - op_b += regs.GetUniform(instr.uniform, instr.gpr0); + op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, + GLSLRegister::Type::Float); op_c += regs.GetRegisterAsFloat(instr.gpr39); break; } @@ -964,7 +1137,8 @@ private: } case OpCode::Id::FFMA_RC: { op_b += regs.GetRegisterAsFloat(instr.gpr39); - op_c += regs.GetUniform(instr.uniform, instr.gpr0); + op_c += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, + GLSLRegister::Type::Float); break; } case OpCode::Id::FFMA_IMM: { @@ -978,31 +1152,33 @@ private: } } - regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + " + " + op_c, 1, 1); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + " + " + op_c, 1, 1, + instr.alu.saturate_d); break; } case OpCode::Type::Conversion: { - ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented"); ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented"); - ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented"); switch (opcode->GetId()) { case OpCode::Id::I2I_R: { ASSERT_MSG(!instr.conversion.selector, "Unimplemented"); - std::string op_a = - regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_signed); + std::string op_a = regs.GetRegisterAsInteger( + instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size); if (instr.conversion.abs_a) { op_a = "abs(" + op_a + ')'; } - regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_signed, 0, op_a, 1, 1); + regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1, + 1, instr.alu.saturate_d, 0, instr.conversion.dest_size); break; } case OpCode::Id::I2F_R: { - std::string op_a = - regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_signed); + ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented"); + ASSERT_MSG(!instr.conversion.selector, "Unimplemented"); + std::string op_a = regs.GetRegisterAsInteger( + instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size); if (instr.conversion.abs_a) { op_a = "abs(" + op_a + ')'; @@ -1012,13 +1188,71 @@ private: break; } case OpCode::Id::F2F_R: { + ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented"); + ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented"); std::string op_a = regs.GetRegisterAsFloat(instr.gpr20); + switch (instr.conversion.f2f.rounding) { + case Tegra::Shader::F2fRoundingOp::None: + break; + case Tegra::Shader::F2fRoundingOp::Floor: + op_a = "floor(" + op_a + ')'; + break; + case Tegra::Shader::F2fRoundingOp::Ceil: + op_a = "ceil(" + op_a + ')'; + break; + case Tegra::Shader::F2fRoundingOp::Trunc: + op_a = "trunc(" + op_a + ')'; + break; + default: + NGLOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}", + static_cast<u32>(instr.conversion.f2f.rounding.Value())); + UNREACHABLE(); + break; + } + if (instr.conversion.abs_a) { op_a = "abs(" + op_a + ')'; } - regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); + regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1, instr.alu.saturate_d); + break; + } + case OpCode::Id::F2I_R: { + ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented"); + std::string op_a = regs.GetRegisterAsFloat(instr.gpr20); + + if (instr.conversion.abs_a) { + op_a = "abs(" + op_a + ')'; + } + + switch (instr.conversion.f2i.rounding) { + case Tegra::Shader::F2iRoundingOp::None: + break; + case Tegra::Shader::F2iRoundingOp::Floor: + op_a = "floor(" + op_a + ')'; + break; + case Tegra::Shader::F2iRoundingOp::Ceil: + op_a = "ceil(" + op_a + ')'; + break; + case Tegra::Shader::F2iRoundingOp::Trunc: + op_a = "trunc(" + op_a + ')'; + break; + default: + NGLOG_CRITICAL(HW_GPU, "Unimplemented f2i rounding mode {}", + static_cast<u32>(instr.conversion.f2i.rounding.Value())); + UNREACHABLE(); + break; + } + + if (instr.conversion.is_output_signed) { + op_a = "int(" + op_a + ')'; + } else { + op_a = "uint(" + op_a + ')'; + } + + regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1, + 1, false, 0, instr.conversion.dest_size); break; } default: { @@ -1029,36 +1263,60 @@ private: break; } case OpCode::Type::Memory: { - const Attribute::Index attribute = instr.attribute.fmt20.index; - switch (opcode->GetId()) { case OpCode::Id::LD_A: { ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested"); regs.SetRegisterToInputAttibute(instr.gpr0, instr.attribute.fmt20.element, - attribute); + instr.attribute.fmt20.index); + break; + } + case OpCode::Id::LD_C: { + ASSERT_MSG(instr.ld_c.unknown == 0, "Unimplemented"); + + std::string op_a = + regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 0, instr.gpr8, + GLSLRegister::Type::Float); + std::string op_b = + regs.GetUniformIndirect(instr.cbuf36.index, instr.cbuf36.offset + 4, instr.gpr8, + GLSLRegister::Type::Float); + + switch (instr.ld_c.type.Value()) { + case Tegra::Shader::UniformType::Single: + regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); + break; + + case Tegra::Shader::UniformType::Double: + regs.SetRegisterToFloat(instr.gpr0, 0, op_a, 1, 1); + regs.SetRegisterToFloat(instr.gpr0.Value() + 1, 0, op_b, 1, 1); + break; + + default: + NGLOG_CRITICAL(HW_GPU, "Unhandled type: {}", + static_cast<unsigned>(instr.ld_c.type.Value())); + UNREACHABLE(); + } break; } case OpCode::Id::ST_A: { ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested"); - regs.SetOutputAttributeToRegister(attribute, instr.attribute.fmt20.element, - instr.gpr0); + regs.SetOutputAttributeToRegister(instr.attribute.fmt20.index, + instr.attribute.fmt20.element, instr.gpr0); break; } case OpCode::Id::TEX: { - ASSERT_MSG(instr.attribute.fmt20.size == 4, "untested"); const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1); const std::string sampler = GetSampler(instr.sampler); const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");"; - // Add an extra scope and declare the texture coords inside to prevent overwriting - // them in case they are used as outputs of the texs instruction. + // Add an extra scope and declare the texture coords inside to prevent + // overwriting them in case they are used as outputs of the texs instruction. shader.AddLine("{"); ++shader.scope; shader.AddLine(coord); const std::string texture = "texture(" + sampler + ", coords)"; size_t dest_elem{}; - for (size_t elem = 0; elem < instr.attribute.fmt20.size; ++elem) { + for (size_t elem = 0; elem < 4; ++elem) { if (!instr.tex.IsComponentEnabled(elem)) { // Skip disabled components continue; @@ -1071,7 +1329,6 @@ private: break; } case OpCode::Id::TEXS: { - ASSERT_MSG(instr.attribute.fmt20.size == 4, "untested"); const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20); const std::string sampler = GetSampler(instr.sampler); @@ -1083,8 +1340,8 @@ private: shader.AddLine(coord); const std::string texture = "texture(" + sampler + ", coords)"; - // TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA goes - // into gpr28+0 and gpr28+1 + // TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA + // goes into gpr28+0 and gpr28+1 size_t offset{}; for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) { @@ -1134,7 +1391,8 @@ private: if (instr.is_b_gpr) { op_b += regs.GetRegisterAsFloat(instr.gpr20); } else { - op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Float); + op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, + GLSLRegister::Type::Float); } } @@ -1167,15 +1425,17 @@ private: } case OpCode::Type::IntegerSetPredicate: { std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, instr.isetp.is_signed); + std::string op_b; - std::string op_b{}; - - ASSERT_MSG(!instr.is_b_imm, "ISETP_IMM not implemented"); - - if (instr.is_b_gpr) { - op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed); + if (instr.is_b_imm) { + op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')'; } else { - op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Integer); + if (instr.is_b_gpr) { + op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed); + } else { + op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, + GLSLRegister::Type::Integer); + } } using Tegra::Shader::Pred; @@ -1221,7 +1481,8 @@ private: if (instr.is_b_gpr) { op_b += regs.GetRegisterAsFloat(instr.gpr20); } else { - op_b += regs.GetUniform(instr.uniform, GLSLRegister::Type::Float); + op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, + GLSLRegister::Type::Float); } } @@ -1229,8 +1490,8 @@ private: op_b = "abs(" + op_b + ')'; } - // The fset instruction sets a register to 1.0 if the condition is true, and to 0 - // otherwise. + // The fset instruction sets a register to 1.0 or -1 (depending on the bf bit) if the + // condition is true, and to 0 otherwise. std::string second_pred = GetPredicateCondition(instr.fset.pred39, instr.fset.neg_pred != 0); @@ -1248,6 +1509,41 @@ private: } break; } + case OpCode::Type::IntegerSet: { + std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, instr.iset.is_signed); + + std::string op_b; + + if (instr.is_b_imm) { + op_b = std::to_string(instr.alu.GetSignedImm20_20()); + } else { + if (instr.is_b_gpr) { + op_b = regs.GetRegisterAsInteger(instr.gpr20, 0, instr.iset.is_signed); + } else { + op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset, + GLSLRegister::Type::Integer); + } + } + + // The iset instruction sets a register to 1.0 or -1 (depending on the bf bit) if the + // condition is true, and to 0 otherwise. + std::string second_pred = + GetPredicateCondition(instr.iset.pred39, instr.iset.neg_pred != 0); + + std::string comparator = GetPredicateComparison(instr.iset.cond); + std::string combiner = GetPredicateCombiner(instr.iset.op); + + std::string predicate = "(((" + op_a + ") " + comparator + " (" + op_b + ")) " + + combiner + " (" + second_pred + "))"; + + if (instr.iset.bf) { + regs.SetRegisterToFloat(instr.gpr0, 0, predicate + " ? 1.0 : 0.0", 1, 1); + } else { + regs.SetRegisterToInteger(instr.gpr0, false, 0, predicate + " ? 0xFFFFFFFF : 0", 1, + 1); + } + break; + } default: { switch (opcode->GetId()) { case OpCode::Id::EXIT: { @@ -1261,8 +1557,8 @@ private: shader.AddLine("return true;"); if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) { - // If this is an unconditional exit then just end processing here, otherwise we - // have to account for the possibility of the condition not being met, so + // If this is an unconditional exit then just end processing here, otherwise + // we have to account for the possibility of the condition not being met, so // continue processing the next instruction. offset = PROGRAM_END - 1; } @@ -1284,6 +1580,11 @@ private: regs.SetRegisterToInputAttibute(instr.gpr0, attribute.element, attribute.index); break; } + case OpCode::Id::SSY: { + // The SSY opcode tells the GPU where to re-converge divergent execution paths, we + // can ignore this when generating GLSL code. + break; + } default: { NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName()); UNREACHABLE(); diff --git a/src/video_core/renderer_opengl/gl_shader_gen.cpp b/src/video_core/renderer_opengl/gl_shader_gen.cpp index 254f6e2c3..c1e6fac9f 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.cpp +++ b/src/video_core/renderer_opengl/gl_shader_gen.cpp @@ -39,6 +39,10 @@ void main() { // Viewport can be flipped, which is unsupported by glViewport position.xy *= viewport_flip.xy; gl_Position = position; + + // TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0 + // For now, this is here to bring order in lieu of proper emulation + position.w = 1.0; } )"; out += program.first; @@ -62,8 +66,6 @@ layout (std140) uniform fs_config { vec4 viewport_flip; }; -uniform sampler2D tex[32]; - void main() { exec_shader(); } diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h index 458032b5c..ed890e0f9 100644 --- a/src/video_core/renderer_opengl/gl_shader_gen.h +++ b/src/video_core/renderer_opengl/gl_shader_gen.h @@ -22,17 +22,28 @@ class ConstBufferEntry { using Maxwell = Tegra::Engines::Maxwell3D::Regs; public: - void MarkAsUsed(unsigned index, unsigned offset, Maxwell::ShaderStage stage) { + void MarkAsUsed(u64 index, u64 offset, Maxwell::ShaderStage stage) { is_used = true; - this->index = index; + this->index = static_cast<unsigned>(index); + this->stage = stage; + max_offset = std::max(max_offset, static_cast<unsigned>(offset)); + } + + void MarkAsUsedIndirect(u64 index, Maxwell::ShaderStage stage) { + is_used = true; + is_indirect = true; + this->index = static_cast<unsigned>(index); this->stage = stage; - max_offset = std::max(max_offset, offset); } bool IsUsed() const { return is_used; } + bool IsIndirect() const { + return is_indirect; + } + unsigned GetIndex() const { return index; } @@ -51,13 +62,54 @@ private: }; bool is_used{}; + bool is_indirect{}; unsigned index{}; unsigned max_offset{}; Maxwell::ShaderStage stage; }; +class SamplerEntry { + using Maxwell = Tegra::Engines::Maxwell3D::Regs; + +public: + SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index) + : offset(offset), stage(stage), sampler_index(index) {} + + size_t GetOffset() const { + return offset; + } + + size_t GetIndex() const { + return sampler_index; + } + + Maxwell::ShaderStage GetStage() const { + return stage; + } + + std::string GetName() const { + return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '[' + + std::to_string(sampler_index) + ']'; + } + + static std::string GetArrayName(Maxwell::ShaderStage stage) { + return TextureSamplerNames[static_cast<size_t>(stage)]; + } + +private: + static constexpr std::array<const char*, Maxwell::MaxShaderStage> TextureSamplerNames = { + "tex_vs", "tex_tessc", "tex_tesse", "tex_gs", "tex_fs", + }; + /// Offset in TSC memory from which to read the sampler object, as specified by the sampling + /// instruction. + size_t offset; + Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used. + size_t sampler_index; ///< Value used to index into the generated GLSL sampler array. +}; + struct ShaderEntries { std::vector<ConstBufferEntry> const_buffer_entries; + std::vector<SamplerEntry> texture_samplers; }; using ProgramResult = std::pair<std::string, ShaderEntries>; diff --git a/src/video_core/renderer_opengl/gl_shader_manager.cpp b/src/video_core/renderer_opengl/gl_shader_manager.cpp index ccdfc2718..d7167b298 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.cpp +++ b/src/video_core/renderer_opengl/gl_shader_manager.cpp @@ -32,33 +32,14 @@ void SetShaderUniformBlockBindings(GLuint shader) { sizeof(MaxwellUniformData)); } -void SetShaderSamplerBindings(GLuint shader) { - OpenGLState cur_state = OpenGLState::GetCurState(); - GLuint old_program = std::exchange(cur_state.draw.shader_program, shader); - cur_state.Apply(); - - // Set the texture samplers to correspond to different texture units - for (u32 texture = 0; texture < NumTextureSamplers; ++texture) { - // Set the texture samplers to correspond to different texture units - std::string uniform_name = "tex[" + std::to_string(texture) + "]"; - GLint uniform_tex = glGetUniformLocation(shader, uniform_name.c_str()); - if (uniform_tex != -1) { - glUniform1i(uniform_tex, TextureUnits::MaxwellTexture(texture).id); - } - } - - cur_state.draw.shader_program = old_program; - cur_state.Apply(); -} - } // namespace Impl void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) { const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs; // TODO(bunnei): Support more than one viewport - viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0 : 1.0; - viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0 : 1.0; + viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f; + viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f; } } // namespace GLShader diff --git a/src/video_core/renderer_opengl/gl_shader_manager.h b/src/video_core/renderer_opengl/gl_shader_manager.h index e963b4b7e..4295c20a6 100644 --- a/src/video_core/renderer_opengl/gl_shader_manager.h +++ b/src/video_core/renderer_opengl/gl_shader_manager.h @@ -45,7 +45,6 @@ public: shader.Create(program_result.first.c_str(), type); program.Create(true, shader.handle); Impl::SetShaderUniformBlockBindings(program.handle); - Impl::SetShaderSamplerBindings(program.handle); entries = program_result.second; } GLuint GetHandle() const { diff --git a/src/video_core/renderer_opengl/gl_state.cpp b/src/video_core/renderer_opengl/gl_state.cpp index f91dfe36a..1f1e48425 100644 --- a/src/video_core/renderer_opengl/gl_state.cpp +++ b/src/video_core/renderer_opengl/gl_state.cpp @@ -50,6 +50,10 @@ OpenGLState::OpenGLState() { for (auto& texture_unit : texture_units) { texture_unit.texture_2d = 0; texture_unit.sampler = 0; + texture_unit.swizzle.r = GL_RED; + texture_unit.swizzle.g = GL_GREEN; + texture_unit.swizzle.b = GL_BLUE; + texture_unit.swizzle.a = GL_ALPHA; } lighting_lut.texture_buffer = 0; @@ -192,13 +196,22 @@ void OpenGLState::Apply() const { } // Textures - for (size_t i = 0; i < std::size(texture_units); ++i) { + for (int i = 0; i < std::size(texture_units); ++i) { if (texture_units[i].texture_2d != cur_state.texture_units[i].texture_2d) { glActiveTexture(TextureUnits::MaxwellTexture(i).Enum()); glBindTexture(GL_TEXTURE_2D, texture_units[i].texture_2d); } if (texture_units[i].sampler != cur_state.texture_units[i].sampler) { - glBindSampler(i, texture_units[i].sampler); + glBindSampler(static_cast<GLuint>(i), texture_units[i].sampler); + } + // Update the texture swizzle + if (texture_units[i].swizzle.r != cur_state.texture_units[i].swizzle.r || + texture_units[i].swizzle.g != cur_state.texture_units[i].swizzle.g || + texture_units[i].swizzle.b != cur_state.texture_units[i].swizzle.b || + texture_units[i].swizzle.a != cur_state.texture_units[i].swizzle.a) { + std::array<GLint, 4> mask = {texture_units[i].swizzle.r, texture_units[i].swizzle.g, + texture_units[i].swizzle.b, texture_units[i].swizzle.a}; + glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask.data()); } } diff --git a/src/video_core/renderer_opengl/gl_state.h b/src/video_core/renderer_opengl/gl_state.h index 75c08e645..839e50e93 100644 --- a/src/video_core/renderer_opengl/gl_state.h +++ b/src/video_core/renderer_opengl/gl_state.h @@ -85,6 +85,12 @@ public: struct { GLuint texture_2d; // GL_TEXTURE_BINDING_2D GLuint sampler; // GL_SAMPLER_BINDING + struct { + GLint r; // GL_TEXTURE_SWIZZLE_R + GLint g; // GL_TEXTURE_SWIZZLE_G + GLint b; // GL_TEXTURE_SWIZZLE_B + GLint a; // GL_TEXTURE_SWIZZLE_A + } swizzle; } texture_units[32]; struct { diff --git a/src/video_core/renderer_opengl/maxwell_to_gl.h b/src/video_core/renderer_opengl/maxwell_to_gl.h index a630610d8..2155fb019 100644 --- a/src/video_core/renderer_opengl/maxwell_to_gl.h +++ b/src/video_core/renderer_opengl/maxwell_to_gl.h @@ -100,6 +100,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) { switch (wrap_mode) { case Tegra::Texture::WrapMode::Wrap: return GL_REPEAT; + case Tegra::Texture::WrapMode::Mirror: + return GL_MIRRORED_REPEAT; case Tegra::Texture::WrapMode::ClampToEdge: return GL_CLAMP_TO_EDGE; case Tegra::Texture::WrapMode::ClampOGL: @@ -178,4 +180,25 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) { return {}; } +inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) { + switch (source) { + case Tegra::Texture::SwizzleSource::Zero: + return GL_ZERO; + case Tegra::Texture::SwizzleSource::R: + return GL_RED; + case Tegra::Texture::SwizzleSource::G: + return GL_GREEN; + case Tegra::Texture::SwizzleSource::B: + return GL_BLUE; + case Tegra::Texture::SwizzleSource::A: + return GL_ALPHA; + case Tegra::Texture::SwizzleSource::OneInt: + case Tegra::Texture::SwizzleSource::OneFloat: + return GL_ONE; + } + NGLOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source)); + UNREACHABLE(); + return {}; +} + } // namespace MaxwellToGL diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 3440d2190..f33766bfd 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -316,6 +316,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x, }}; state.texture_units[0].texture_2d = screen_info.display_texture; + state.texture_units[0].swizzle = {GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA}; state.Apply(); glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices.data()); diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp new file mode 100644 index 000000000..3c4ad1c9d --- /dev/null +++ b/src/video_core/textures/astc.cpp @@ -0,0 +1,1646 @@ +// Copyright 2016 The University of North Carolina at Chapel Hill +// +// Licensed under the Apache License, Version 2.0 (the "License"); +// you may not use this file except in compliance with the License. +// You may obtain a copy of the License at +// +// http://www.apache.org/licenses/LICENSE-2.0 +// +// Unless required by applicable law or agreed to in writing, software +// distributed under the License is distributed on an "AS IS" BASIS, +// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +// See the License for the specific language governing permissions and +// limitations under the License. +// +// Please send all BUG REPORTS to <pavel@cs.unc.edu>. +// <http://gamma.cs.unc.edu/FasTC/> + +#include <algorithm> +#include <cassert> +#include <cstdint> +#include <cstring> +#include <vector> + +#include "video_core/textures/astc.h" + +class BitStream { +public: + BitStream(unsigned char* ptr, int nBits = 0, int start_offset = 0) + : m_BitsWritten(0), m_BitsRead(0), m_NumBits(nBits), m_CurByte(ptr), + m_NextBit(start_offset % 8), done(false) {} + + int GetBitsWritten() const { + return m_BitsWritten; + } + + ~BitStream() {} + + void WriteBitsR(unsigned int val, unsigned int nBits) { + for (unsigned int i = 0; i < nBits; i++) { + WriteBit((val >> (nBits - i - 1)) & 1); + } + } + + void WriteBits(unsigned int val, unsigned int nBits) { + for (unsigned int i = 0; i < nBits; i++) { + WriteBit((val >> i) & 1); + } + } + + int GetBitsRead() const { + return m_BitsRead; + } + + int ReadBit() { + + int bit = *m_CurByte >> m_NextBit++; + while (m_NextBit >= 8) { + m_NextBit -= 8; + m_CurByte++; + } + + m_BitsRead++; + return bit & 1; + } + + unsigned int ReadBits(unsigned int nBits) { + unsigned int ret = 0; + for (unsigned int i = 0; i < nBits; i++) { + ret |= (ReadBit() & 1) << i; + } + return ret; + } + +private: + void WriteBit(int b) { + + if (done) + return; + + const unsigned int mask = 1 << m_NextBit++; + + // clear the bit + *m_CurByte &= ~mask; + + // Write the bit, if necessary + if (b) + *m_CurByte |= mask; + + // Next byte? + if (m_NextBit >= 8) { + m_CurByte += 1; + m_NextBit = 0; + } + + done = done || ++m_BitsWritten >= m_NumBits; + } + + int m_BitsWritten; + const int m_NumBits; + unsigned char* m_CurByte; + int m_NextBit; + int m_BitsRead; + + bool done; +}; + +template <typename IntType> +class Bits { +private: + const IntType& m_Bits; + + // Don't copy + Bits() {} + Bits(const Bits&) {} + Bits& operator=(const Bits&) {} + +public: + explicit Bits(IntType& v) : m_Bits(v) {} + + uint8_t operator[](uint32_t bitPos) { + return static_cast<uint8_t>((m_Bits >> bitPos) & 1); + } + + IntType operator()(uint32_t start, uint32_t end) { + if (start == end) { + return (*this)[start]; + } else if (start > end) { + uint32_t t = start; + start = end; + end = t; + } + + uint64_t mask = (1 << (end - start + 1)) - 1; + return (m_Bits >> start) & mask; + } +}; + +enum EIntegerEncoding { eIntegerEncoding_JustBits, eIntegerEncoding_Quint, eIntegerEncoding_Trit }; + +class IntegerEncodedValue { +private: + const EIntegerEncoding m_Encoding; + const uint32_t m_NumBits; + uint32_t m_BitValue; + union { + uint32_t m_QuintValue; + uint32_t m_TritValue; + }; + +public: + // Jank, but we're not doing any heavy lifting in this class, so it's + // probably OK. It allows us to use these in std::vectors... + IntegerEncodedValue& operator=(const IntegerEncodedValue& other) { + new (this) IntegerEncodedValue(other); + return *this; + } + + IntegerEncodedValue(EIntegerEncoding encoding, uint32_t numBits) + : m_Encoding(encoding), m_NumBits(numBits) {} + + EIntegerEncoding GetEncoding() const { + return m_Encoding; + } + uint32_t BaseBitLength() const { + return m_NumBits; + } + + uint32_t GetBitValue() const { + return m_BitValue; + } + void SetBitValue(uint32_t val) { + m_BitValue = val; + } + + uint32_t GetTritValue() const { + return m_TritValue; + } + void SetTritValue(uint32_t val) { + m_TritValue = val; + } + + uint32_t GetQuintValue() const { + return m_QuintValue; + } + void SetQuintValue(uint32_t val) { + m_QuintValue = val; + } + + bool MatchesEncoding(const IntegerEncodedValue& other) { + return m_Encoding == other.m_Encoding && m_NumBits == other.m_NumBits; + } + + // Returns the number of bits required to encode nVals values. + uint32_t GetBitLength(uint32_t nVals) { + uint32_t totalBits = m_NumBits * nVals; + if (m_Encoding == eIntegerEncoding_Trit) { + totalBits += (nVals * 8 + 4) / 5; + } else if (m_Encoding == eIntegerEncoding_Quint) { + totalBits += (nVals * 7 + 2) / 3; + } + return totalBits; + } + + // Count the number of bits set in a number. + static inline uint32_t Popcnt(uint32_t n) { + uint32_t c; + for (c = 0; n; c++) { + n &= n - 1; + } + return c; + } + + // Returns a new instance of this struct that corresponds to the + // can take no more than maxval values + static IntegerEncodedValue CreateEncoding(uint32_t maxVal) { + while (maxVal > 0) { + uint32_t check = maxVal + 1; + + // Is maxVal a power of two? + if (!(check & (check - 1))) { + return IntegerEncodedValue(eIntegerEncoding_JustBits, Popcnt(maxVal)); + } + + // Is maxVal of the type 3*2^n - 1? + if ((check % 3 == 0) && !((check / 3) & ((check / 3) - 1))) { + return IntegerEncodedValue(eIntegerEncoding_Trit, Popcnt(check / 3 - 1)); + } + + // Is maxVal of the type 5*2^n - 1? + if ((check % 5 == 0) && !((check / 5) & ((check / 5) - 1))) { + return IntegerEncodedValue(eIntegerEncoding_Quint, Popcnt(check / 5 - 1)); + } + + // Apparently it can't be represented with a bounded integer sequence... + // just iterate. + maxVal--; + } + return IntegerEncodedValue(eIntegerEncoding_JustBits, 0); + } + + // Fills result with the values that are encoded in the given + // bitstream. We must know beforehand what the maximum possible + // value is, and how many values we're decoding. + static void DecodeIntegerSequence(std::vector<IntegerEncodedValue>& result, BitStream& bits, + uint32_t maxRange, uint32_t nValues) { + // Determine encoding parameters + IntegerEncodedValue val = IntegerEncodedValue::CreateEncoding(maxRange); + + // Start decoding + uint32_t nValsDecoded = 0; + while (nValsDecoded < nValues) { + switch (val.GetEncoding()) { + case eIntegerEncoding_Quint: + DecodeQuintBlock(bits, result, val.BaseBitLength()); + nValsDecoded += 3; + break; + + case eIntegerEncoding_Trit: + DecodeTritBlock(bits, result, val.BaseBitLength()); + nValsDecoded += 5; + break; + + case eIntegerEncoding_JustBits: + val.SetBitValue(bits.ReadBits(val.BaseBitLength())); + result.push_back(val); + nValsDecoded++; + break; + } + } + } + +private: + static void DecodeTritBlock(BitStream& bits, std::vector<IntegerEncodedValue>& result, + uint32_t nBitsPerValue) { + // Implement the algorithm in section C.2.12 + uint32_t m[5]; + uint32_t t[5]; + uint32_t T; + + // Read the trit encoded block according to + // table C.2.14 + m[0] = bits.ReadBits(nBitsPerValue); + T = bits.ReadBits(2); + m[1] = bits.ReadBits(nBitsPerValue); + T |= bits.ReadBits(2) << 2; + m[2] = bits.ReadBits(nBitsPerValue); + T |= bits.ReadBit() << 4; + m[3] = bits.ReadBits(nBitsPerValue); + T |= bits.ReadBits(2) << 5; + m[4] = bits.ReadBits(nBitsPerValue); + T |= bits.ReadBit() << 7; + + uint32_t C = 0; + + Bits<uint32_t> Tb(T); + if (Tb(2, 4) == 7) { + C = (Tb(5, 7) << 2) | Tb(0, 1); + t[4] = t[3] = 2; + } else { + C = Tb(0, 4); + if (Tb(5, 6) == 3) { + t[4] = 2; + t[3] = Tb[7]; + } else { + t[4] = Tb[7]; + t[3] = Tb(5, 6); + } + } + + Bits<uint32_t> Cb(C); + if (Cb(0, 1) == 3) { + t[2] = 2; + t[1] = Cb[4]; + t[0] = (Cb[3] << 1) | (Cb[2] & ~Cb[3]); + } else if (Cb(2, 3) == 3) { + t[2] = 2; + t[1] = 2; + t[0] = Cb(0, 1); + } else { + t[2] = Cb[4]; + t[1] = Cb(2, 3); + t[0] = (Cb[1] << 1) | (Cb[0] & ~Cb[1]); + } + + for (uint32_t i = 0; i < 5; i++) { + IntegerEncodedValue val(eIntegerEncoding_Trit, nBitsPerValue); + val.SetBitValue(m[i]); + val.SetTritValue(t[i]); + result.push_back(val); + } + } + + static void DecodeQuintBlock(BitStream& bits, std::vector<IntegerEncodedValue>& result, + uint32_t nBitsPerValue) { + // Implement the algorithm in section C.2.12 + uint32_t m[3]; + uint32_t q[3]; + uint32_t Q; + + // Read the trit encoded block according to + // table C.2.15 + m[0] = bits.ReadBits(nBitsPerValue); + Q = bits.ReadBits(3); + m[1] = bits.ReadBits(nBitsPerValue); + Q |= bits.ReadBits(2) << 3; + m[2] = bits.ReadBits(nBitsPerValue); + Q |= bits.ReadBits(2) << 5; + + Bits<uint32_t> Qb(Q); + if (Qb(1, 2) == 3 && Qb(5, 6) == 0) { + q[0] = q[1] = 4; + q[2] = (Qb[0] << 2) | ((Qb[4] & ~Qb[0]) << 1) | (Qb[3] & ~Qb[0]); + } else { + uint32_t C = 0; + if (Qb(1, 2) == 3) { + q[2] = 4; + C = (Qb(3, 4) << 3) | ((~Qb(5, 6) & 3) << 1) | Qb[0]; + } else { + q[2] = Qb(5, 6); + C = Qb(0, 4); + } + + Bits<uint32_t> Cb(C); + if (Cb(0, 2) == 5) { + q[1] = 4; + q[0] = Cb(3, 4); + } else { + q[1] = Cb(3, 4); + q[0] = Cb(0, 2); + } + } + + for (uint32_t i = 0; i < 3; i++) { + IntegerEncodedValue val(eIntegerEncoding_Quint, nBitsPerValue); + val.m_BitValue = m[i]; + val.m_QuintValue = q[i]; + result.push_back(val); + } + } +}; + +namespace ASTCC { + +struct TexelWeightParams { + uint32_t m_Width; + uint32_t m_Height; + bool m_bDualPlane; + uint32_t m_MaxWeight; + bool m_bError; + bool m_bVoidExtentLDR; + bool m_bVoidExtentHDR; + + TexelWeightParams() { + memset(this, 0, sizeof(*this)); + } + + uint32_t GetPackedBitSize() { + // How many indices do we have? + uint32_t nIdxs = m_Height * m_Width; + if (m_bDualPlane) { + nIdxs *= 2; + } + + return IntegerEncodedValue::CreateEncoding(m_MaxWeight).GetBitLength(nIdxs); + } + + uint32_t GetNumWeightValues() const { + uint32_t ret = m_Width * m_Height; + if (m_bDualPlane) { + ret *= 2; + } + return ret; + } +}; + +TexelWeightParams DecodeBlockInfo(BitStream& strm) { + TexelWeightParams params; + + // Read the entire block mode all at once + uint16_t modeBits = strm.ReadBits(11); + + // Does this match the void extent block mode? + if ((modeBits & 0x01FF) == 0x1FC) { + if (modeBits & 0x200) { + params.m_bVoidExtentHDR = true; + } else { + params.m_bVoidExtentLDR = true; + } + + // Next two bits must be one. + if (!(modeBits & 0x400) || !strm.ReadBit()) { + params.m_bError = true; + } + + return params; + } + + // First check if the last four bits are zero + if ((modeBits & 0xF) == 0) { + params.m_bError = true; + return params; + } + + // If the last two bits are zero, then if bits + // [6-8] are all ones, this is also reserved. + if ((modeBits & 0x3) == 0 && (modeBits & 0x1C0) == 0x1C0) { + params.m_bError = true; + return params; + } + + // Otherwise, there is no error... Figure out the layout + // of the block mode. Layout is determined by a number + // between 0 and 9 corresponding to table C.2.8 of the + // ASTC spec. + uint32_t layout = 0; + + if ((modeBits & 0x1) || (modeBits & 0x2)) { + // layout is in [0-4] + if (modeBits & 0x8) { + // layout is in [2-4] + if (modeBits & 0x4) { + // layout is in [3-4] + if (modeBits & 0x100) { + layout = 4; + } else { + layout = 3; + } + } else { + layout = 2; + } + } else { + // layout is in [0-1] + if (modeBits & 0x4) { + layout = 1; + } else { + layout = 0; + } + } + } else { + // layout is in [5-9] + if (modeBits & 0x100) { + // layout is in [7-9] + if (modeBits & 0x80) { + // layout is in [7-8] + assert((modeBits & 0x40) == 0U); + if (modeBits & 0x20) { + layout = 8; + } else { + layout = 7; + } + } else { + layout = 9; + } + } else { + // layout is in [5-6] + if (modeBits & 0x80) { + layout = 6; + } else { + layout = 5; + } + } + } + + assert(layout < 10); + + // Determine R + uint32_t R = !!(modeBits & 0x10); + if (layout < 5) { + R |= (modeBits & 0x3) << 1; + } else { + R |= (modeBits & 0xC) >> 1; + } + assert(2 <= R && R <= 7); + + // Determine width & height + switch (layout) { + case 0: { + uint32_t A = (modeBits >> 5) & 0x3; + uint32_t B = (modeBits >> 7) & 0x3; + params.m_Width = B + 4; + params.m_Height = A + 2; + break; + } + + case 1: { + uint32_t A = (modeBits >> 5) & 0x3; + uint32_t B = (modeBits >> 7) & 0x3; + params.m_Width = B + 8; + params.m_Height = A + 2; + break; + } + + case 2: { + uint32_t A = (modeBits >> 5) & 0x3; + uint32_t B = (modeBits >> 7) & 0x3; + params.m_Width = A + 2; + params.m_Height = B + 8; + break; + } + + case 3: { + uint32_t A = (modeBits >> 5) & 0x3; + uint32_t B = (modeBits >> 7) & 0x1; + params.m_Width = A + 2; + params.m_Height = B + 6; + break; + } + + case 4: { + uint32_t A = (modeBits >> 5) & 0x3; + uint32_t B = (modeBits >> 7) & 0x1; + params.m_Width = B + 2; + params.m_Height = A + 2; + break; + } + + case 5: { + uint32_t A = (modeBits >> 5) & 0x3; + params.m_Width = 12; + params.m_Height = A + 2; + break; + } + + case 6: { + uint32_t A = (modeBits >> 5) & 0x3; + params.m_Width = A + 2; + params.m_Height = 12; + break; + } + + case 7: { + params.m_Width = 6; + params.m_Height = 10; + break; + } + + case 8: { + params.m_Width = 10; + params.m_Height = 6; + break; + } + + case 9: { + uint32_t A = (modeBits >> 5) & 0x3; + uint32_t B = (modeBits >> 9) & 0x3; + params.m_Width = A + 6; + params.m_Height = B + 6; + break; + } + + default: + assert(!"Don't know this layout..."); + params.m_bError = true; + break; + } + + // Determine whether or not we're using dual planes + // and/or high precision layouts. + bool D = (layout != 9) && (modeBits & 0x400); + bool H = (layout != 9) && (modeBits & 0x200); + + if (H) { + const uint32_t maxWeights[6] = {9, 11, 15, 19, 23, 31}; + params.m_MaxWeight = maxWeights[R - 2]; + } else { + const uint32_t maxWeights[6] = {1, 2, 3, 4, 5, 7}; + params.m_MaxWeight = maxWeights[R - 2]; + } + + params.m_bDualPlane = D; + + return params; +} + +void FillVoidExtentLDR(BitStream& strm, uint32_t* const outBuf, uint32_t blockWidth, + uint32_t blockHeight) { + // Don't actually care about the void extent, just read the bits... + for (int i = 0; i < 4; ++i) { + strm.ReadBits(13); + } + + // Decode the RGBA components and renormalize them to the range [0, 255] + uint16_t r = strm.ReadBits(16); + uint16_t g = strm.ReadBits(16); + uint16_t b = strm.ReadBits(16); + uint16_t a = strm.ReadBits(16); + + uint32_t rgba = (r >> 8) | (g & 0xFF00) | (static_cast<uint32_t>(b) & 0xFF00) << 8 | + (static_cast<uint32_t>(a) & 0xFF00) << 16; + + for (uint32_t j = 0; j < blockHeight; j++) + for (uint32_t i = 0; i < blockWidth; i++) { + outBuf[j * blockWidth + i] = rgba; + } +} + +void FillError(uint32_t* outBuf, uint32_t blockWidth, uint32_t blockHeight) { + for (uint32_t j = 0; j < blockHeight; j++) + for (uint32_t i = 0; i < blockWidth; i++) { + outBuf[j * blockWidth + i] = 0xFFFF00FF; + } +} + +// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)] +// is the same as [(numBits - 1):0] and repeats all the way down. +template <typename IntType> +IntType Replicate(const IntType& val, uint32_t numBits, uint32_t toBit) { + if (numBits == 0) + return 0; + if (toBit == 0) + return 0; + IntType v = val & ((1 << numBits) - 1); + IntType res = v; + uint32_t reslen = numBits; + while (reslen < toBit) { + uint32_t comp = 0; + if (numBits > toBit - reslen) { + uint32_t newshift = toBit - reslen; + comp = numBits - newshift; + numBits = newshift; + } + res <<= numBits; + res |= v >> comp; + reslen += numBits; + } + return res; +} + +class Pixel { +protected: + typedef int16_t ChannelType; + uint8_t m_BitDepth[4]; + int16_t color[4]; + +public: + Pixel() { + for (int i = 0; i < 4; i++) { + m_BitDepth[i] = 8; + color[i] = 0; + } + } + + Pixel(ChannelType a, ChannelType r, ChannelType g, ChannelType b, unsigned bitDepth = 8) { + for (int i = 0; i < 4; i++) + m_BitDepth[i] = bitDepth; + + color[0] = a; + color[1] = r; + color[2] = g; + color[3] = b; + } + + // Changes the depth of each pixel. This scales the values to + // the appropriate bit depth by either truncating the least + // significant bits when going from larger to smaller bit depth + // or by repeating the most significant bits when going from + // smaller to larger bit depths. + void ChangeBitDepth(const uint8_t (&depth)[4]) { + for (uint32_t i = 0; i < 4; i++) { + Component(i) = ChangeBitDepth(Component(i), m_BitDepth[i], depth[i]); + m_BitDepth[i] = depth[i]; + } + } + + template <typename IntType> + static float ConvertChannelToFloat(IntType channel, uint8_t bitDepth) { + float denominator = static_cast<float>((1 << bitDepth) - 1); + return static_cast<float>(channel) / denominator; + } + + // Changes the bit depth of a single component. See the comment + // above for how we do this. + static ChannelType ChangeBitDepth(Pixel::ChannelType val, uint8_t oldDepth, uint8_t newDepth) { + assert(newDepth <= 8); + assert(oldDepth <= 8); + + if (oldDepth == newDepth) { + // Do nothing + return val; + } else if (oldDepth == 0 && newDepth != 0) { + return (1 << newDepth) - 1; + } else if (newDepth > oldDepth) { + return Replicate(val, oldDepth, newDepth); + } else { + // oldDepth > newDepth + if (newDepth == 0) { + return 0xFF; + } else { + uint8_t bitsWasted = oldDepth - newDepth; + uint16_t v = static_cast<uint16_t>(val); + v = (v + (1 << (bitsWasted - 1))) >> bitsWasted; + v = ::std::min<uint16_t>(::std::max<uint16_t>(0, v), (1 << newDepth) - 1); + return static_cast<uint8_t>(v); + } + } + + assert(!"We shouldn't get here."); + return 0; + } + + const ChannelType& A() const { + return color[0]; + } + ChannelType& A() { + return color[0]; + } + const ChannelType& R() const { + return color[1]; + } + ChannelType& R() { + return color[1]; + } + const ChannelType& G() const { + return color[2]; + } + ChannelType& G() { + return color[2]; + } + const ChannelType& B() const { + return color[3]; + } + ChannelType& B() { + return color[3]; + } + const ChannelType& Component(uint32_t idx) const { + return color[idx]; + } + ChannelType& Component(uint32_t idx) { + return color[idx]; + } + + void GetBitDepth(uint8_t (&outDepth)[4]) const { + for (int i = 0; i < 4; i++) { + outDepth[i] = m_BitDepth[i]; + } + } + + // Take all of the components, transform them to their 8-bit variants, + // and then pack each channel into an R8G8B8A8 32-bit integer. We assume + // that the architecture is little-endian, so the alpha channel will end + // up in the most-significant byte. + uint32_t Pack() const { + Pixel eightBit(*this); + const uint8_t eightBitDepth[4] = {8, 8, 8, 8}; + eightBit.ChangeBitDepth(eightBitDepth); + + uint32_t r = 0; + r |= eightBit.A(); + r <<= 8; + r |= eightBit.B(); + r <<= 8; + r |= eightBit.G(); + r <<= 8; + r |= eightBit.R(); + return r; + } + + // Clamps the pixel to the range [0,255] + void ClampByte() { + for (uint32_t i = 0; i < 4; i++) { + color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]); + } + } + + void MakeOpaque() { + A() = 255; + } +}; + +void DecodeColorValues(uint32_t* out, uint8_t* data, uint32_t* modes, const uint32_t nPartitions, + const uint32_t nBitsForColorData) { + // First figure out how many color values we have + uint32_t nValues = 0; + for (uint32_t i = 0; i < nPartitions; i++) { + nValues += ((modes[i] >> 2) + 1) << 1; + } + + // Then based on the number of values and the remaining number of bits, + // figure out the max value for each of them... + uint32_t range = 256; + while (--range > 0) { + IntegerEncodedValue val = IntegerEncodedValue::CreateEncoding(range); + uint32_t bitLength = val.GetBitLength(nValues); + if (bitLength <= nBitsForColorData) { + // Find the smallest possible range that matches the given encoding + while (--range > 0) { + IntegerEncodedValue newval = IntegerEncodedValue::CreateEncoding(range); + if (!newval.MatchesEncoding(val)) { + break; + } + } + + // Return to last matching range. + range++; + break; + } + } + + // We now have enough to decode our integer sequence. + std::vector<IntegerEncodedValue> decodedColorValues; + BitStream colorStream(data); + IntegerEncodedValue::DecodeIntegerSequence(decodedColorValues, colorStream, range, nValues); + + // Once we have the decoded values, we need to dequantize them to the 0-255 range + // This procedure is outlined in ASTC spec C.2.13 + uint32_t outIdx = 0; + std::vector<IntegerEncodedValue>::const_iterator itr; + for (itr = decodedColorValues.begin(); itr != decodedColorValues.end(); itr++) { + // Have we already decoded all that we need? + if (outIdx >= nValues) { + break; + } + + const IntegerEncodedValue& val = *itr; + uint32_t bitlen = val.BaseBitLength(); + uint32_t bitval = val.GetBitValue(); + + assert(bitlen >= 1); + + uint32_t A = 0, B = 0, C = 0, D = 0; + // A is just the lsb replicated 9 times. + A = Replicate(bitval & 1, 1, 9); + + switch (val.GetEncoding()) { + // Replicate bits + case eIntegerEncoding_JustBits: + out[outIdx++] = Replicate(bitval, bitlen, 8); + break; + + // Use algorithm in C.2.13 + case eIntegerEncoding_Trit: { + + D = val.GetTritValue(); + + switch (bitlen) { + case 1: { + C = 204; + } break; + + case 2: { + C = 93; + // B = b000b0bb0 + uint32_t b = (bitval >> 1) & 1; + B = (b << 8) | (b << 4) | (b << 2) | (b << 1); + } break; + + case 3: { + C = 44; + // B = cb000cbcb + uint32_t cb = (bitval >> 1) & 3; + B = (cb << 7) | (cb << 2) | cb; + } break; + + case 4: { + C = 22; + // B = dcb000dcb + uint32_t dcb = (bitval >> 1) & 7; + B = (dcb << 6) | dcb; + } break; + + case 5: { + C = 11; + // B = edcb000ed + uint32_t edcb = (bitval >> 1) & 0xF; + B = (edcb << 5) | (edcb >> 2); + } break; + + case 6: { + C = 5; + // B = fedcb000f + uint32_t fedcb = (bitval >> 1) & 0x1F; + B = (fedcb << 4) | (fedcb >> 4); + } break; + + default: + assert(!"Unsupported trit encoding for color values!"); + break; + } // switch(bitlen) + } // case eIntegerEncoding_Trit + break; + + case eIntegerEncoding_Quint: { + + D = val.GetQuintValue(); + + switch (bitlen) { + case 1: { + C = 113; + } break; + + case 2: { + C = 54; + // B = b0000bb00 + uint32_t b = (bitval >> 1) & 1; + B = (b << 8) | (b << 3) | (b << 2); + } break; + + case 3: { + C = 26; + // B = cb0000cbc + uint32_t cb = (bitval >> 1) & 3; + B = (cb << 7) | (cb << 1) | (cb >> 1); + } break; + + case 4: { + C = 13; + // B = dcb0000dc + uint32_t dcb = (bitval >> 1) & 7; + B = (dcb << 6) | (dcb >> 1); + } break; + + case 5: { + C = 6; + // B = edcb0000e + uint32_t edcb = (bitval >> 1) & 0xF; + B = (edcb << 5) | (edcb >> 3); + } break; + + default: + assert(!"Unsupported quint encoding for color values!"); + break; + } // switch(bitlen) + } // case eIntegerEncoding_Quint + break; + } // switch(val.GetEncoding()) + + if (val.GetEncoding() != eIntegerEncoding_JustBits) { + uint32_t T = D * C + B; + T ^= A; + T = (A & 0x80) | (T >> 2); + out[outIdx++] = T; + } + } + + // Make sure that each of our values is in the proper range... + for (uint32_t i = 0; i < nValues; i++) { + assert(out[i] <= 255); + } +} + +uint32_t UnquantizeTexelWeight(const IntegerEncodedValue& val) { + uint32_t bitval = val.GetBitValue(); + uint32_t bitlen = val.BaseBitLength(); + + uint32_t A = Replicate(bitval & 1, 1, 7); + uint32_t B = 0, C = 0, D = 0; + + uint32_t result = 0; + switch (val.GetEncoding()) { + case eIntegerEncoding_JustBits: + result = Replicate(bitval, bitlen, 6); + break; + + case eIntegerEncoding_Trit: { + D = val.GetTritValue(); + assert(D < 3); + + switch (bitlen) { + case 0: { + uint32_t results[3] = {0, 32, 63}; + result = results[D]; + } break; + + case 1: { + C = 50; + } break; + + case 2: { + C = 23; + uint32_t b = (bitval >> 1) & 1; + B = (b << 6) | (b << 2) | b; + } break; + + case 3: { + C = 11; + uint32_t cb = (bitval >> 1) & 3; + B = (cb << 5) | cb; + } break; + + default: + assert(!"Invalid trit encoding for texel weight"); + break; + } + } break; + + case eIntegerEncoding_Quint: { + D = val.GetQuintValue(); + assert(D < 5); + + switch (bitlen) { + case 0: { + uint32_t results[5] = {0, 16, 32, 47, 63}; + result = results[D]; + } break; + + case 1: { + C = 28; + } break; + + case 2: { + C = 13; + uint32_t b = (bitval >> 1) & 1; + B = (b << 6) | (b << 1); + } break; + + default: + assert(!"Invalid quint encoding for texel weight"); + break; + } + } break; + } + + if (val.GetEncoding() != eIntegerEncoding_JustBits && bitlen > 0) { + // Decode the value... + result = D * C + B; + result ^= A; + result = (A & 0x20) | (result >> 2); + } + + assert(result < 64); + + // Change from [0,63] to [0,64] + if (result > 32) { + result += 1; + } + + return result; +} + +void UnquantizeTexelWeights(uint32_t out[2][144], std::vector<IntegerEncodedValue>& weights, + const TexelWeightParams& params, const uint32_t blockWidth, + const uint32_t blockHeight) { + uint32_t weightIdx = 0; + uint32_t unquantized[2][144]; + std::vector<IntegerEncodedValue>::const_iterator itr; + for (itr = weights.begin(); itr != weights.end(); itr++) { + unquantized[0][weightIdx] = UnquantizeTexelWeight(*itr); + + if (params.m_bDualPlane) { + itr++; + unquantized[1][weightIdx] = UnquantizeTexelWeight(*itr); + if (itr == weights.end()) { + break; + } + } + + if (++weightIdx >= (params.m_Width * params.m_Height)) + break; + } + + // Do infill if necessary (Section C.2.18) ... + uint32_t Ds = (1024 + (blockWidth / 2)) / (blockWidth - 1); + uint32_t Dt = (1024 + (blockHeight / 2)) / (blockHeight - 1); + + const uint32_t kPlaneScale = params.m_bDualPlane ? 2U : 1U; + for (uint32_t plane = 0; plane < kPlaneScale; plane++) + for (uint32_t t = 0; t < blockHeight; t++) + for (uint32_t s = 0; s < blockWidth; s++) { + uint32_t cs = Ds * s; + uint32_t ct = Dt * t; + + uint32_t gs = (cs * (params.m_Width - 1) + 32) >> 6; + uint32_t gt = (ct * (params.m_Height - 1) + 32) >> 6; + + uint32_t js = gs >> 4; + uint32_t fs = gs & 0xF; + + uint32_t jt = gt >> 4; + uint32_t ft = gt & 0x0F; + + uint32_t w11 = (fs * ft + 8) >> 4; + uint32_t w10 = ft - w11; + uint32_t w01 = fs - w11; + uint32_t w00 = 16 - fs - ft + w11; + + uint32_t v0 = js + jt * params.m_Width; + +#define FIND_TEXEL(tidx, bidx) \ + uint32_t p##bidx = 0; \ + do { \ + if ((tidx) < (params.m_Width * params.m_Height)) { \ + p##bidx = unquantized[plane][(tidx)]; \ + } \ + } while (0) + + FIND_TEXEL(v0, 00); + FIND_TEXEL(v0 + 1, 01); + FIND_TEXEL(v0 + params.m_Width, 10); + FIND_TEXEL(v0 + params.m_Width + 1, 11); + +#undef FIND_TEXEL + + out[plane][t * blockWidth + s] = + (p00 * w00 + p01 * w01 + p10 * w10 + p11 * w11 + 8) >> 4; + } +} + +// Transfers a bit as described in C.2.14 +static inline void BitTransferSigned(int32_t& a, int32_t& b) { + b >>= 1; + b |= a & 0x80; + a >>= 1; + a &= 0x3F; + if (a & 0x20) + a -= 0x40; +} + +// Adds more precision to the blue channel as described +// in C.2.14 +static inline Pixel BlueContract(int32_t a, int32_t r, int32_t g, int32_t b) { + return Pixel(static_cast<int16_t>(a), static_cast<int16_t>((r + b) >> 1), + static_cast<int16_t>((g + b) >> 1), static_cast<int16_t>(b)); +} + +// Partition selection functions as specified in +// C.2.21 +static inline uint32_t hash52(uint32_t p) { + p ^= p >> 15; + p -= p << 17; + p += p << 7; + p += p << 4; + p ^= p >> 5; + p += p << 16; + p ^= p >> 7; + p ^= p >> 3; + p ^= p << 6; + p ^= p >> 17; + return p; +} + +static uint32_t SelectPartition(int32_t seed, int32_t x, int32_t y, int32_t z, + int32_t partitionCount, int32_t smallBlock) { + if (1 == partitionCount) + return 0; + + if (smallBlock) { + x <<= 1; + y <<= 1; + z <<= 1; + } + + seed += (partitionCount - 1) * 1024; + + uint32_t rnum = hash52(static_cast<uint32_t>(seed)); + uint8_t seed1 = static_cast<uint8_t>(rnum & 0xF); + uint8_t seed2 = static_cast<uint8_t>((rnum >> 4) & 0xF); + uint8_t seed3 = static_cast<uint8_t>((rnum >> 8) & 0xF); + uint8_t seed4 = static_cast<uint8_t>((rnum >> 12) & 0xF); + uint8_t seed5 = static_cast<uint8_t>((rnum >> 16) & 0xF); + uint8_t seed6 = static_cast<uint8_t>((rnum >> 20) & 0xF); + uint8_t seed7 = static_cast<uint8_t>((rnum >> 24) & 0xF); + uint8_t seed8 = static_cast<uint8_t>((rnum >> 28) & 0xF); + uint8_t seed9 = static_cast<uint8_t>((rnum >> 18) & 0xF); + uint8_t seed10 = static_cast<uint8_t>((rnum >> 22) & 0xF); + uint8_t seed11 = static_cast<uint8_t>((rnum >> 26) & 0xF); + uint8_t seed12 = static_cast<uint8_t>(((rnum >> 30) | (rnum << 2)) & 0xF); + + seed1 *= seed1; + seed2 *= seed2; + seed3 *= seed3; + seed4 *= seed4; + seed5 *= seed5; + seed6 *= seed6; + seed7 *= seed7; + seed8 *= seed8; + seed9 *= seed9; + seed10 *= seed10; + seed11 *= seed11; + seed12 *= seed12; + + int32_t sh1, sh2, sh3; + if (seed & 1) { + sh1 = (seed & 2) ? 4 : 5; + sh2 = (partitionCount == 3) ? 6 : 5; + } else { + sh1 = (partitionCount == 3) ? 6 : 5; + sh2 = (seed & 2) ? 4 : 5; + } + sh3 = (seed & 0x10) ? sh1 : sh2; + + seed1 >>= sh1; + seed2 >>= sh2; + seed3 >>= sh1; + seed4 >>= sh2; + seed5 >>= sh1; + seed6 >>= sh2; + seed7 >>= sh1; + seed8 >>= sh2; + seed9 >>= sh3; + seed10 >>= sh3; + seed11 >>= sh3; + seed12 >>= sh3; + + int32_t a = seed1 * x + seed2 * y + seed11 * z + (rnum >> 14); + int32_t b = seed3 * x + seed4 * y + seed12 * z + (rnum >> 10); + int32_t c = seed5 * x + seed6 * y + seed9 * z + (rnum >> 6); + int32_t d = seed7 * x + seed8 * y + seed10 * z + (rnum >> 2); + + a &= 0x3F; + b &= 0x3F; + c &= 0x3F; + d &= 0x3F; + + if (partitionCount < 4) + d = 0; + if (partitionCount < 3) + c = 0; + + if (a >= b && a >= c && a >= d) + return 0; + else if (b >= c && b >= d) + return 1; + else if (c >= d) + return 2; + return 3; +} + +static inline uint32_t Select2DPartition(int32_t seed, int32_t x, int32_t y, int32_t partitionCount, + int32_t smallBlock) { + return SelectPartition(seed, x, y, 0, partitionCount, smallBlock); +} + +// Section C.2.14 +void ComputeEndpoints(Pixel& ep1, Pixel& ep2, const uint32_t*& colorValues, + uint32_t colorEndpointMode) { +#define READ_UINT_VALUES(N) \ + uint32_t v[N]; \ + for (uint32_t i = 0; i < N; i++) { \ + v[i] = *(colorValues++); \ + } + +#define READ_INT_VALUES(N) \ + int32_t v[N]; \ + for (uint32_t i = 0; i < N; i++) { \ + v[i] = static_cast<int32_t>(*(colorValues++)); \ + } + + switch (colorEndpointMode) { + case 0: { + READ_UINT_VALUES(2) + ep1 = Pixel(0xFF, v[0], v[0], v[0]); + ep2 = Pixel(0xFF, v[1], v[1], v[1]); + } break; + + case 1: { + READ_UINT_VALUES(2) + uint32_t L0 = (v[0] >> 2) | (v[1] & 0xC0); + uint32_t L1 = std::max(L0 + (v[1] & 0x3F), 0xFFU); + ep1 = Pixel(0xFF, L0, L0, L0); + ep2 = Pixel(0xFF, L1, L1, L1); + } break; + + case 4: { + READ_UINT_VALUES(4) + ep1 = Pixel(v[2], v[0], v[0], v[0]); + ep2 = Pixel(v[3], v[1], v[1], v[1]); + } break; + + case 5: { + READ_INT_VALUES(4) + BitTransferSigned(v[1], v[0]); + BitTransferSigned(v[3], v[2]); + ep1 = Pixel(v[2], v[0], v[0], v[0]); + ep2 = Pixel(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1]); + ep1.ClampByte(); + ep2.ClampByte(); + } break; + + case 6: { + READ_UINT_VALUES(4) + ep1 = Pixel(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8); + ep2 = Pixel(0xFF, v[0], v[1], v[2]); + } break; + + case 8: { + READ_UINT_VALUES(6) + if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) { + ep1 = Pixel(0xFF, v[0], v[2], v[4]); + ep2 = Pixel(0xFF, v[1], v[3], v[5]); + } else { + ep1 = BlueContract(0xFF, v[1], v[3], v[5]); + ep2 = BlueContract(0xFF, v[0], v[2], v[4]); + } + } break; + + case 9: { + READ_INT_VALUES(6) + BitTransferSigned(v[1], v[0]); + BitTransferSigned(v[3], v[2]); + BitTransferSigned(v[5], v[4]); + if (v[1] + v[3] + v[5] >= 0) { + ep1 = Pixel(0xFF, v[0], v[2], v[4]); + ep2 = Pixel(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]); + } else { + ep1 = BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]); + ep2 = BlueContract(0xFF, v[0], v[2], v[4]); + } + ep1.ClampByte(); + ep2.ClampByte(); + } break; + + case 10: { + READ_UINT_VALUES(6) + ep1 = Pixel(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8); + ep2 = Pixel(v[5], v[0], v[1], v[2]); + } break; + + case 12: { + READ_UINT_VALUES(8) + if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) { + ep1 = Pixel(v[6], v[0], v[2], v[4]); + ep2 = Pixel(v[7], v[1], v[3], v[5]); + } else { + ep1 = BlueContract(v[7], v[1], v[3], v[5]); + ep2 = BlueContract(v[6], v[0], v[2], v[4]); + } + } break; + + case 13: { + READ_INT_VALUES(8) + BitTransferSigned(v[1], v[0]); + BitTransferSigned(v[3], v[2]); + BitTransferSigned(v[5], v[4]); + BitTransferSigned(v[7], v[6]); + if (v[1] + v[3] + v[5] >= 0) { + ep1 = Pixel(v[6], v[0], v[2], v[4]); + ep2 = Pixel(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]); + } else { + ep1 = BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]); + ep2 = BlueContract(v[6], v[0], v[2], v[4]); + } + ep1.ClampByte(); + ep2.ClampByte(); + } break; + + default: + assert(!"Unsupported color endpoint mode (is it HDR?)"); + break; + } + +#undef READ_UINT_VALUES +#undef READ_INT_VALUES +} + +void DecompressBlock(uint8_t inBuf[16], const uint32_t blockWidth, const uint32_t blockHeight, + uint32_t* outBuf) { + BitStream strm(inBuf); + TexelWeightParams weightParams = DecodeBlockInfo(strm); + + // Was there an error? + if (weightParams.m_bError) { + assert(!"Invalid block mode"); + FillError(outBuf, blockWidth, blockHeight); + return; + } + + if (weightParams.m_bVoidExtentLDR) { + FillVoidExtentLDR(strm, outBuf, blockWidth, blockHeight); + return; + } + + if (weightParams.m_bVoidExtentHDR) { + assert(!"HDR void extent blocks are unsupported!"); + FillError(outBuf, blockWidth, blockHeight); + return; + } + + if (weightParams.m_Width > blockWidth) { + assert(!"Texel weight grid width should be smaller than block width"); + FillError(outBuf, blockWidth, blockHeight); + return; + } + + if (weightParams.m_Height > blockHeight) { + assert(!"Texel weight grid height should be smaller than block height"); + FillError(outBuf, blockWidth, blockHeight); + return; + } + + // Read num partitions + uint32_t nPartitions = strm.ReadBits(2) + 1; + assert(nPartitions <= 4); + + if (nPartitions == 4 && weightParams.m_bDualPlane) { + assert(!"Dual plane mode is incompatible with four partition blocks"); + FillError(outBuf, blockWidth, blockHeight); + return; + } + + // Based on the number of partitions, read the color endpoint mode for + // each partition. + + // Determine partitions, partition index, and color endpoint modes + int32_t planeIdx = -1; + uint32_t partitionIndex; + uint32_t colorEndpointMode[4] = {0, 0, 0, 0}; + + // Define color data. + uint8_t colorEndpointData[16]; + memset(colorEndpointData, 0, sizeof(colorEndpointData)); + BitStream colorEndpointStream(colorEndpointData, 16 * 8, 0); + + // Read extra config data... + uint32_t baseCEM = 0; + if (nPartitions == 1) { + colorEndpointMode[0] = strm.ReadBits(4); + partitionIndex = 0; + } else { + partitionIndex = strm.ReadBits(10); + baseCEM = strm.ReadBits(6); + } + uint32_t baseMode = (baseCEM & 3); + + // Remaining bits are color endpoint data... + uint32_t nWeightBits = weightParams.GetPackedBitSize(); + int32_t remainingBits = 128 - nWeightBits - strm.GetBitsRead(); + + // Consider extra bits prior to texel data... + uint32_t extraCEMbits = 0; + if (baseMode) { + switch (nPartitions) { + case 2: + extraCEMbits += 2; + break; + case 3: + extraCEMbits += 5; + break; + case 4: + extraCEMbits += 8; + break; + default: + assert(false); + break; + } + } + remainingBits -= extraCEMbits; + + // Do we have a dual plane situation? + uint32_t planeSelectorBits = 0; + if (weightParams.m_bDualPlane) { + planeSelectorBits = 2; + } + remainingBits -= planeSelectorBits; + + // Read color data... + uint32_t colorDataBits = remainingBits; + while (remainingBits > 0) { + uint32_t nb = std::min(remainingBits, 8); + uint32_t b = strm.ReadBits(nb); + colorEndpointStream.WriteBits(b, nb); + remainingBits -= 8; + } + + // Read the plane selection bits + planeIdx = strm.ReadBits(planeSelectorBits); + + // Read the rest of the CEM + if (baseMode) { + uint32_t extraCEM = strm.ReadBits(extraCEMbits); + uint32_t CEM = (extraCEM << 6) | baseCEM; + CEM >>= 2; + + bool C[4] = {0}; + for (uint32_t i = 0; i < nPartitions; i++) { + C[i] = CEM & 1; + CEM >>= 1; + } + + uint8_t M[4] = {0}; + for (uint32_t i = 0; i < nPartitions; i++) { + M[i] = CEM & 3; + CEM >>= 2; + assert(M[i] <= 3); + } + + for (uint32_t i = 0; i < nPartitions; i++) { + colorEndpointMode[i] = baseMode; + if (!(C[i])) + colorEndpointMode[i] -= 1; + colorEndpointMode[i] <<= 2; + colorEndpointMode[i] |= M[i]; + } + } else if (nPartitions > 1) { + uint32_t CEM = baseCEM >> 2; + for (uint32_t i = 0; i < nPartitions; i++) { + colorEndpointMode[i] = CEM; + } + } + + // Make sure everything up till here is sane. + for (uint32_t i = 0; i < nPartitions; i++) { + assert(colorEndpointMode[i] < 16); + } + assert(strm.GetBitsRead() + weightParams.GetPackedBitSize() == 128); + + // Decode both color data and texel weight data + uint32_t colorValues[32]; // Four values, two endpoints, four maximum paritions + DecodeColorValues(colorValues, colorEndpointData, colorEndpointMode, nPartitions, + colorDataBits); + + Pixel endpoints[4][2]; + const uint32_t* colorValuesPtr = colorValues; + for (uint32_t i = 0; i < nPartitions; i++) { + ComputeEndpoints(endpoints[i][0], endpoints[i][1], colorValuesPtr, colorEndpointMode[i]); + } + + // Read the texel weight data.. + uint8_t texelWeightData[16]; + memcpy(texelWeightData, inBuf, sizeof(texelWeightData)); + + // Reverse everything + for (uint32_t i = 0; i < 8; i++) { +// Taken from http://graphics.stanford.edu/~seander/bithacks.html#ReverseByteWith64Bits +#define REVERSE_BYTE(b) (((b)*0x80200802ULL) & 0x0884422110ULL) * 0x0101010101ULL >> 32 + unsigned char a = static_cast<unsigned char>(REVERSE_BYTE(texelWeightData[i])); + unsigned char b = static_cast<unsigned char>(REVERSE_BYTE(texelWeightData[15 - i])); +#undef REVERSE_BYTE + + texelWeightData[i] = b; + texelWeightData[15 - i] = a; + } + + // Make sure that higher non-texel bits are set to zero + const uint32_t clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1; + texelWeightData[clearByteStart - 1] &= (1 << (weightParams.GetPackedBitSize() % 8)) - 1; + memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart); + + std::vector<IntegerEncodedValue> texelWeightValues; + BitStream weightStream(texelWeightData); + + IntegerEncodedValue::DecodeIntegerSequence(texelWeightValues, weightStream, + weightParams.m_MaxWeight, + weightParams.GetNumWeightValues()); + + // Blocks can be at most 12x12, so we can have as many as 144 weights + uint32_t weights[2][144]; + UnquantizeTexelWeights(weights, texelWeightValues, weightParams, blockWidth, blockHeight); + + // Now that we have endpoints and weights, we can interpolate and generate + // the proper decoding... + for (uint32_t j = 0; j < blockHeight; j++) + for (uint32_t i = 0; i < blockWidth; i++) { + uint32_t partition = Select2DPartition(partitionIndex, i, j, nPartitions, + (blockHeight * blockWidth) < 32); + assert(partition < nPartitions); + + Pixel p; + for (uint32_t c = 0; c < 4; c++) { + uint32_t C0 = endpoints[partition][0].Component(c); + C0 = Replicate(C0, 8, 16); + uint32_t C1 = endpoints[partition][1].Component(c); + C1 = Replicate(C1, 8, 16); + + uint32_t plane = 0; + if (weightParams.m_bDualPlane && (((planeIdx + 1) & 3) == c)) { + plane = 1; + } + + uint32_t weight = weights[plane][j * blockWidth + i]; + uint32_t C = (C0 * (64 - weight) + C1 * weight + 32) / 64; + if (C == 65535) { + p.Component(c) = 255; + } else { + double Cf = static_cast<double>(C); + p.Component(c) = static_cast<uint16_t>(255.0 * (Cf / 65536.0) + 0.5); + } + } + + outBuf[j * blockWidth + i] = p.Pack(); + } +} + +} // namespace ASTCC + +namespace Tegra::Texture::ASTC { + +std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, + uint32_t block_width, uint32_t block_height) { + uint32_t blockIdx = 0; + std::vector<uint8_t> outData; + outData.resize(height * width * 4); + for (uint32_t j = 0; j < height; j += block_height) { + for (uint32_t i = 0; i < width; i += block_width) { + + uint8_t* blockPtr = data.data() + blockIdx * 16; + + // Blocks can be at most 12x12 + uint32_t uncompData[144]; + ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData); + + uint32_t decompWidth = std::min(block_width, width - i); + uint32_t decompHeight = std::min(block_height, height - j); + + uint8_t* outRow = outData.data() + (j * width + i) * 4; + for (uint32_t jj = 0; jj < decompHeight; jj++) { + memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4); + } + + blockIdx++; + } + } + + return outData; +} + +} // namespace Tegra::Texture::ASTC diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h new file mode 100644 index 000000000..f0d7c0e56 --- /dev/null +++ b/src/video_core/textures/astc.h @@ -0,0 +1,15 @@ +// Copyright 2018 yuzu Emulator Project +// Licensed under GPLv2 or any later version +// Refer to the license.txt file included. + +#pragma once + +#include <cstdint> +#include <vector> + +namespace Tegra::Texture::ASTC { + +std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height, + uint32_t block_width, uint32_t block_height); + +} // namespace Tegra::Texture::ASTC diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 2d2af5554..0db4367f1 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -53,8 +53,10 @@ u32 BytesPerPixel(TextureFormat format) { case TextureFormat::DXT45: // In this case a 'pixel' actually refers to a 4x4 tile. return 16; + case TextureFormat::ASTC_2D_4X4: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: + case TextureFormat::BF10GF11RF11: return 4; case TextureFormat::A1B5G5R5: case TextureFormat::B5G6R5: @@ -92,6 +94,8 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::B5G6R5: case TextureFormat::R8: case TextureFormat::R16_G16_B16_A16: + case TextureFormat::BF10GF11RF11: + case TextureFormat::ASTC_2D_4X4: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, unswizzled_data.data(), true, block_height); break; @@ -113,11 +117,13 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::DXT23: case TextureFormat::DXT45: case TextureFormat::DXN1: + case TextureFormat::ASTC_2D_4X4: case TextureFormat::A8R8G8B8: case TextureFormat::A2B10G10R10: case TextureFormat::A1B5G5R5: case TextureFormat::B5G6R5: case TextureFormat::R8: + case TextureFormat::BF10GF11RF11: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index f48ca30b8..a17eaf19d 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -122,6 +122,17 @@ enum class ComponentType : u32 { FLOAT = 7 }; +enum class SwizzleSource : u32 { + Zero = 0, + + R = 2, + G = 3, + B = 4, + A = 5, + OneInt = 6, + OneFloat = 7, +}; + union TextureHandle { u32 raw; BitField<0, 20, u32> tic_id; @@ -139,6 +150,11 @@ struct TICEntry { BitField<10, 3, ComponentType> g_type; BitField<13, 3, ComponentType> b_type; BitField<16, 3, ComponentType> a_type; + + BitField<19, 3, SwizzleSource> x_source; + BitField<22, 3, SwizzleSource> y_source; + BitField<25, 3, SwizzleSource> z_source; + BitField<28, 3, SwizzleSource> w_source; }; u32 address_low; union { diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt index 5af3154d7..c662570d2 100644 --- a/src/yuzu/CMakeLists.txt +++ b/src/yuzu/CMakeLists.txt @@ -32,8 +32,6 @@ add_executable(yuzu debugger/graphics/graphics_surface.h debugger/profiler.cpp debugger/profiler.h - debugger/registers.cpp - debugger/registers.h debugger/wait_tree.cpp debugger/wait_tree.h game_list.cpp @@ -60,7 +58,6 @@ set(UIS configuration/configure_graphics.ui configuration/configure_input.ui configuration/configure_system.ui - debugger/registers.ui hotkeys.ui main.ui ) diff --git a/src/yuzu/debugger/registers.cpp b/src/yuzu/debugger/registers.cpp deleted file mode 100644 index 178cc65a7..000000000 --- a/src/yuzu/debugger/registers.cpp +++ /dev/null @@ -1,190 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <QTreeWidgetItem> -#include "core/arm/arm_interface.h" -#include "core/core.h" -#include "yuzu/debugger/registers.h" -#include "yuzu/util/util.h" - -RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) { - cpu_regs_ui.setupUi(this); - - tree = cpu_regs_ui.treeWidget; - tree->addTopLevelItem(core_registers = new QTreeWidgetItem(QStringList(tr("Registers")))); - tree->addTopLevelItem(vfp_registers = new QTreeWidgetItem(QStringList(tr("VFP Registers")))); - tree->addTopLevelItem(vfp_system_registers = - new QTreeWidgetItem(QStringList(tr("VFP System Registers")))); - tree->addTopLevelItem(cpsr = new QTreeWidgetItem(QStringList("CPSR"))); - - for (int i = 0; i < 16; ++i) { - QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i))); - core_registers->addChild(child); - } - - for (int i = 0; i < 32; ++i) { - QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("S[%1]").arg(i))); - vfp_registers->addChild(child); - } - - QFont font = GetMonospaceFont(); - - CreateCPSRChildren(); - CreateVFPSystemRegisterChildren(); - - // Set Registers to display in monospace font - for (int i = 0; i < core_registers->childCount(); ++i) - core_registers->child(i)->setFont(1, font); - - for (int i = 0; i < vfp_registers->childCount(); ++i) - vfp_registers->child(i)->setFont(1, font); - - for (int i = 0; i < vfp_system_registers->childCount(); ++i) { - vfp_system_registers->child(i)->setFont(1, font); - for (int x = 0; x < vfp_system_registers->child(i)->childCount(); ++x) { - vfp_system_registers->child(i)->child(x)->setFont(1, font); - } - } - // Set CSPR to display in monospace font - cpsr->setFont(1, font); - for (int i = 0; i < cpsr->childCount(); ++i) { - cpsr->child(i)->setFont(1, font); - for (int x = 0; x < cpsr->child(i)->childCount(); ++x) { - cpsr->child(i)->child(x)->setFont(1, font); - } - } - setEnabled(false); -} - -void RegistersWidget::OnDebugModeEntered() { - if (!Core::System::GetInstance().IsPoweredOn()) - return; - - for (int i = 0; i < core_registers->childCount(); ++i) - core_registers->child(i)->setText( - 1, QString("0x%1").arg(Core::CurrentArmInterface().GetReg(i), 8, 16, QLatin1Char('0'))); - - UpdateCPSRValues(); -} - -void RegistersWidget::OnDebugModeLeft() {} - -void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) { - setEnabled(true); -} - -void RegistersWidget::OnEmulationStopping() { - // Reset widget text - for (int i = 0; i < core_registers->childCount(); ++i) - core_registers->child(i)->setText(1, QString("")); - - for (int i = 0; i < vfp_registers->childCount(); ++i) - vfp_registers->child(i)->setText(1, QString("")); - - for (int i = 0; i < cpsr->childCount(); ++i) - cpsr->child(i)->setText(1, QString("")); - - cpsr->setText(1, QString("")); - - // FPSCR - for (int i = 0; i < vfp_system_registers->child(0)->childCount(); ++i) - vfp_system_registers->child(0)->child(i)->setText(1, QString("")); - - // FPEXC - for (int i = 0; i < vfp_system_registers->child(1)->childCount(); ++i) - vfp_system_registers->child(1)->child(i)->setText(1, QString("")); - - vfp_system_registers->child(0)->setText(1, QString("")); - vfp_system_registers->child(1)->setText(1, QString("")); - vfp_system_registers->child(2)->setText(1, QString("")); - vfp_system_registers->child(3)->setText(1, QString("")); - - setEnabled(false); -} - -void RegistersWidget::CreateCPSRChildren() { - cpsr->addChild(new QTreeWidgetItem(QStringList("M"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("T"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("F"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("I"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("A"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("E"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("IT"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("GE"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("DNM"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("J"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("Q"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("V"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("C"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("Z"))); - cpsr->addChild(new QTreeWidgetItem(QStringList("N"))); -} - -void RegistersWidget::UpdateCPSRValues() { - const u32 cpsr_val = Core::CurrentArmInterface().GetCPSR(); - - cpsr->setText(1, QString("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0'))); - cpsr->child(0)->setText( - 1, QString("b%1").arg(cpsr_val & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode - cpsr->child(1)->setText(1, QString::number((cpsr_val >> 5) & 1)); // T - State - cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable - cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable - cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort - cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianness - cpsr->child(6)->setText(1, - QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM) - cpsr->child(7)->setText(1, - QString::number((cpsr_val >> 16) & 0xF)); // GE - Greater-than-or-Equal - cpsr->child(8)->setText(1, QString::number((cpsr_val >> 20) & 0xF)); // DNM - Do not modify - cpsr->child(9)->setText(1, QString::number((cpsr_val >> 24) & 1)); // J - Jazelle - cpsr->child(10)->setText(1, QString::number((cpsr_val >> 27) & 1)); // Q - Saturation - cpsr->child(11)->setText(1, QString::number((cpsr_val >> 28) & 1)); // V - Overflow - cpsr->child(12)->setText(1, QString::number((cpsr_val >> 29) & 1)); // C - Carry/Borrow/Extend - cpsr->child(13)->setText(1, QString::number((cpsr_val >> 30) & 1)); // Z - Zero - cpsr->child(14)->setText(1, QString::number((cpsr_val >> 31) & 1)); // N - Negative/Less than -} - -void RegistersWidget::CreateVFPSystemRegisterChildren() { - QTreeWidgetItem* const fpscr = new QTreeWidgetItem(QStringList("FPSCR")); - fpscr->addChild(new QTreeWidgetItem(QStringList("IOC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("DZC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("OFC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("UFC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IXC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IDC"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IOE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("DZE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("OFE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("UFE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IXE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("IDE"))); - fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Length")))); - fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Stride")))); - fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Rounding Mode")))); - fpscr->addChild(new QTreeWidgetItem(QStringList("FZ"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("DN"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("V"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("C"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("Z"))); - fpscr->addChild(new QTreeWidgetItem(QStringList("N"))); - - QTreeWidgetItem* const fpexc = new QTreeWidgetItem(QStringList("FPEXC")); - fpexc->addChild(new QTreeWidgetItem(QStringList("IOC"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("OFC"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("UFC"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("INV"))); - fpexc->addChild(new QTreeWidgetItem(QStringList(tr("Vector Iteration Count")))); - fpexc->addChild(new QTreeWidgetItem(QStringList("FP2V"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("EN"))); - fpexc->addChild(new QTreeWidgetItem(QStringList("EX"))); - - vfp_system_registers->addChild(fpscr); - vfp_system_registers->addChild(fpexc); - vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST"))); - vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST2"))); -} - -void RegistersWidget::UpdateVFPSystemRegisterValues() { - UNIMPLEMENTED(); -} diff --git a/src/yuzu/debugger/registers.h b/src/yuzu/debugger/registers.h deleted file mode 100644 index 55bda5b59..000000000 --- a/src/yuzu/debugger/registers.h +++ /dev/null @@ -1,42 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#pragma once - -#include <QDockWidget> -#include "ui_registers.h" - -class QTreeWidget; -class QTreeWidgetItem; -class EmuThread; - -class RegistersWidget : public QDockWidget { - Q_OBJECT - -public: - explicit RegistersWidget(QWidget* parent = nullptr); - -public slots: - void OnDebugModeEntered(); - void OnDebugModeLeft(); - - void OnEmulationStarting(EmuThread* emu_thread); - void OnEmulationStopping(); - -private: - void CreateCPSRChildren(); - void UpdateCPSRValues(); - - void CreateVFPSystemRegisterChildren(); - void UpdateVFPSystemRegisterValues(); - - Ui::ARMRegisters cpu_regs_ui; - - QTreeWidget* tree; - - QTreeWidgetItem* core_registers; - QTreeWidgetItem* vfp_registers; - QTreeWidgetItem* vfp_system_registers; - QTreeWidgetItem* cpsr; -}; diff --git a/src/yuzu/debugger/registers.ui b/src/yuzu/debugger/registers.ui deleted file mode 100644 index c81ae03f9..000000000 --- a/src/yuzu/debugger/registers.ui +++ /dev/null @@ -1,40 +0,0 @@ -<?xml version="1.0" encoding="UTF-8"?> -<ui version="4.0"> - <class>ARMRegisters</class> - <widget class="QDockWidget" name="ARMRegisters"> - <property name="geometry"> - <rect> - <x>0</x> - <y>0</y> - <width>400</width> - <height>300</height> - </rect> - </property> - <property name="windowTitle"> - <string>ARM Registers</string> - </property> - <widget class="QWidget" name="dockWidgetContents"> - <layout class="QVBoxLayout" name="verticalLayout"> - <item> - <widget class="QTreeWidget" name="treeWidget"> - <property name="alternatingRowColors"> - <bool>true</bool> - </property> - <column> - <property name="text"> - <string>Register</string> - </property> - </column> - <column> - <property name="text"> - <string>Value</string> - </property> - </column> - </widget> - </item> - </layout> - </widget> - </widget> - <resources/> - <connections/> -</ui> diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index 017bef13c..7101b381e 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -213,6 +213,9 @@ QString WaitTreeThread::GetText() const { case THREADSTATUS_WAIT_MUTEX: status = tr("waiting for mutex"); break; + case THREADSTATUS_WAIT_ARB: + status = tr("waiting for address arbiter"); + break; case THREADSTATUS_DORMANT: status = tr("dormant"); break; @@ -240,6 +243,7 @@ QColor WaitTreeThread::GetColor() const { case THREADSTATUS_WAIT_SYNCH_ALL: case THREADSTATUS_WAIT_SYNCH_ANY: case THREADSTATUS_WAIT_MUTEX: + case THREADSTATUS_WAIT_ARB: return QColor(Qt::GlobalColor::red); case THREADSTATUS_DORMANT: return QColor(Qt::GlobalColor::darkCyan); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index bbd681eae..55dce6d47 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include <QApplication> +#include <QDir> #include <QFileInfo> #include <QHeaderView> #include <QKeyEvent> @@ -264,8 +265,17 @@ void GameList::ValidateEntry(const QModelIndex& item) { if (file_path.isEmpty()) return; std::string std_file_path(file_path.toStdString()); - if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path)) + if (!FileUtil::Exists(std_file_path)) return; + if (FileUtil::IsDirectory(std_file_path)) { + QDir dir(std_file_path.c_str()); + QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files); + if (matching_main.size() == 1) { + emit GameChosen(dir.path() + DIR_SEP + matching_main[0]); + } + return; + } + // Users usually want to run a diffrent game after closing one search_field->clear(); emit GameChosen(file_path); @@ -356,13 +366,26 @@ void GameList::LoadInterfaceLayout() { item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder()); } -const QStringList GameList::supported_file_extensions = {"nso", "nro"}; +const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca"}; static bool HasSupportedFileExtension(const std::string& file_name) { QFileInfo file = QFileInfo(file_name.c_str()); return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive); } +static bool IsExtractedNCAMain(const std::string& file_name) { + return QFileInfo(file_name.c_str()).fileName() == "main"; +} + +static QString FormatGameName(const std::string& physical_name) { + QFileInfo file_info(physical_name.c_str()); + if (IsExtractedNCAMain(physical_name)) { + return file_info.dir().path(); + } else { + return QString::fromStdString(physical_name); + } +} + void GameList::RefreshGameDirectory() { if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) { NGLOG_INFO(Frontend, "Change detected in the games directory. Reloading game list."); @@ -380,7 +403,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign return false; // Breaks the callback loop. bool is_dir = FileUtil::IsDirectory(physical_name); - if (!is_dir && HasSupportedFileExtension(physical_name)) { + if (!is_dir && + (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name); if (!loader) return true; @@ -392,7 +416,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign loader->ReadProgramId(program_id); emit EntryReady({ - new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id), + new GameListItemPath(FormatGameName(physical_name), smdh, program_id), new GameListItem( QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))), new GameListItemSize(FileUtil::GetSize(physical_name)), diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 3038bd6da..97be548d7 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -13,6 +13,7 @@ #include <QMessageBox> #include <QtGui> #include <QtWidgets> +#include "common/common_paths.h" #include "common/logging/backend.h" #include "common/logging/filter.h" #include "common/logging/log.h" @@ -33,7 +34,6 @@ #include "yuzu/debugger/graphics/graphics_breakpoints.h" #include "yuzu/debugger/graphics/graphics_surface.h" #include "yuzu/debugger/profiler.h" -#include "yuzu/debugger/registers.h" #include "yuzu/debugger/wait_tree.h" #include "yuzu/game_list.h" #include "yuzu/hotkeys.h" @@ -169,15 +169,6 @@ void GMainWindow::InitializeDebugWidgets() { debug_menu->addAction(microProfileDialog->toggleViewAction()); #endif - registersWidget = new RegistersWidget(this); - addDockWidget(Qt::RightDockWidgetArea, registersWidget); - registersWidget->hide(); - debug_menu->addAction(registersWidget->toggleViewAction()); - connect(this, &GMainWindow::EmulationStarting, registersWidget, - &RegistersWidget::OnEmulationStarting); - connect(this, &GMainWindow::EmulationStopping, registersWidget, - &RegistersWidget::OnEmulationStopping); - graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(debug_context, this); addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget); graphicsBreakpointsWidget->hide(); @@ -288,6 +279,7 @@ void GMainWindow::ConnectWidgetEvents() { void GMainWindow::ConnectMenuEvents() { // File connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile); + connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder); connect(ui.action_Select_Game_List_Root, &QAction::triggered, this, &GMainWindow::OnMenuSelectGameListRoot); connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close); @@ -460,17 +452,12 @@ void GMainWindow::BootGame(const QString& filename) { connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame); // BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views // before the CPU continues - connect(emu_thread.get(), &EmuThread::DebugModeEntered, registersWidget, - &RegistersWidget::OnDebugModeEntered, Qt::BlockingQueuedConnection); connect(emu_thread.get(), &EmuThread::DebugModeEntered, waitTreeWidget, &WaitTreeWidget::OnDebugModeEntered, Qt::BlockingQueuedConnection); - connect(emu_thread.get(), &EmuThread::DebugModeLeft, registersWidget, - &RegistersWidget::OnDebugModeLeft, Qt::BlockingQueuedConnection); connect(emu_thread.get(), &EmuThread::DebugModeLeft, waitTreeWidget, &WaitTreeWidget::OnDebugModeLeft, Qt::BlockingQueuedConnection); // Update the GUI - registersWidget->OnDebugModeEntered(); if (ui.action_Single_Window_Mode->isChecked()) { game_list->hide(); } @@ -565,6 +552,8 @@ void GMainWindow::OnMenuLoadFile() { for (const auto& piece : game_list->supported_file_extensions) extensions += "*." + piece + " "; + extensions += "main "; + QString file_filter = tr("Switch Executable") + " (" + extensions + ")"; file_filter += ";;" + tr("All Files (*.*)"); @@ -577,6 +566,18 @@ void GMainWindow::OnMenuLoadFile() { } } +void GMainWindow::OnMenuLoadFolder() { + QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory")); + + QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files); + if (matching_main.size() == 1) { + BootGame(dir.path() + DIR_SEP + matching_main[0]); + } else { + QMessageBox::warning(this, tr("Invalid Directory Selected"), + tr("The directory you have selected does not contain a 'main' file.")); + } +} + void GMainWindow::OnMenuSelectGameListRoot() { QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); if (!dir_path.isEmpty()) { diff --git a/src/yuzu/main.h b/src/yuzu/main.h index ac3024d8a..074bba3f9 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -19,7 +19,6 @@ class GraphicsSurfaceWidget; class GRenderWindow; class MicroProfileDialog; class ProfilerWidget; -class RegistersWidget; class WaitTreeWidget; namespace Tegra { @@ -124,6 +123,7 @@ private slots: void OnGameListLoadFile(QString game_path); void OnGameListOpenSaveFolder(u64 program_id); void OnMenuLoadFile(); + void OnMenuLoadFolder(); /// Called whenever a user selects the "File->Select Game List Root" menu item void OnMenuSelectGameListRoot(); void OnMenuRecentFile(); @@ -163,7 +163,6 @@ private: // Debugger panes ProfilerWidget* profilerWidget; MicroProfileDialog* microProfileDialog; - RegistersWidget* registersWidget; GraphicsBreakPointsWidget* graphicsBreakpointsWidget; GraphicsSurfaceWidget* graphicsSurfaceWidget; WaitTreeWidget* waitTreeWidget; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index 0fcd93cc2..22c4cad08 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -58,6 +58,7 @@ </property> </widget> <addaction name="action_Load_File"/> + <addaction name="action_Load_Folder"/> <addaction name="separator"/> <addaction name="action_Select_Game_List_Root"/> <addaction name="menu_recent_files"/> @@ -106,6 +107,11 @@ <string>Load File...</string> </property> </action> + <action name="action_Load_Folder"> + <property name="text"> + <string>Load Folder...</string> + </property> + </action> <action name="action_Load_Symbol_Map"> <property name="text"> <string>Load Symbol Map...</string> |