diff options
Diffstat (limited to '')
-rw-r--r-- | src/yuzu/configuration/configure_per_game.cpp | 24 |
1 files changed, 9 insertions, 15 deletions
diff --git a/src/yuzu/configuration/configure_per_game.cpp b/src/yuzu/configuration/configure_per_game.cpp index 12699c126..f4cf25f05 100644 --- a/src/yuzu/configuration/configure_per_game.cpp +++ b/src/yuzu/configuration/configure_per_game.cpp @@ -45,20 +45,21 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name, Core::System& system_) : QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), - title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>( - system_, this)}, - audio_tab{std::make_unique<ConfigureAudio>(system_, this)}, - cpu_tab{std::make_unique<ConfigureCpu>(system_, this)}, - general_tab{std::make_unique<ConfigureGeneral>(system_, this)}, - graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)}, - graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)}, - system_tab{std::make_unique<ConfigureSystem>(system_, this)} { + title_id(title_id), system{system_} { const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name)); const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename()) : fmt::format("{:016X}", title_id); game_config = std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig); + addons_tab = std::make_unique<ConfigurePerGameAddons>(system_, this); + audio_tab = std::make_unique<ConfigureAudio>(system_, this); + cpu_tab = std::make_unique<ConfigureCpu>(system_, this); + general_tab = std::make_unique<ConfigureGeneral>(system_, this); + graphics_tab = std::make_unique<ConfigureGraphics>(system_, this); + graphics_advanced_tab = std::make_unique<ConfigureGraphicsAdvanced>(system_, this); + system_tab = std::make_unique<ConfigureSystem>(system_, this); + ui->setupUi(this); ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons")); @@ -187,11 +188,4 @@ void ConfigurePerGame::LoadConfiguration() { const auto valueText = ReadableByteSize(file->GetSize()); ui->display_size->setText(valueText); - - general_tab->SetConfiguration(); - cpu_tab->SetConfiguration(); - system_tab->SetConfiguration(); - graphics_tab->SetConfiguration(); - graphics_advanced_tab->SetConfiguration(); - audio_tab->SetConfiguration(); } |