diff options
Diffstat (limited to '')
40 files changed, 530 insertions, 188 deletions
diff --git a/.ci/yuzu-patreon-step2.yml b/.ci/yuzu-patreon-step2.yml index 41eccd973..3f338e2a0 100644 --- a/.ci/yuzu-patreon-step2.yml +++ b/.ci/yuzu-patreon-step2.yml @@ -9,6 +9,7 @@ stages: displayName: 'build' jobs: - job: build + timeoutInMinutes: 120 displayName: 'windows-msvc' pool: vmImage: windows-2019 diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index cb00ef60e..6a7075f73 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -44,6 +44,16 @@ add_library(audio_core STATIC create_target_directory_groups(audio_core) +if (NOT MSVC) + target_compile_options(audio_core PRIVATE + -Werror=ignored-qualifiers + -Werror=implicit-fallthrough + -Werror=reorder + -Werror=sign-compare + -Werror=unused-variable + ) +endif() + target_link_libraries(audio_core PUBLIC common core) target_link_libraries(audio_core PRIVATE SoundTouch) diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index 56dc892b1..a7e851bb8 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -3,16 +3,13 @@ // Refer to the license.txt file included. #include <vector> -#include "audio_core/algorithm/interpolate.h" + #include "audio_core/audio_out.h" #include "audio_core/audio_renderer.h" -#include "audio_core/codec.h" #include "audio_core/common.h" #include "audio_core/info_updater.h" #include "audio_core/voice_context.h" -#include "common/assert.h" #include "common/logging/log.h" -#include "core/core.h" #include "core/hle/kernel/writable_event.h" #include "core/memory.h" #include "core/settings.h" diff --git a/src/audio_core/audio_renderer.h b/src/audio_core/audio_renderer.h index 2bca795ba..2fd93e058 100644 --- a/src/audio_core/audio_renderer.h +++ b/src/audio_core/audio_renderer.h @@ -21,7 +21,6 @@ #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" -#include "core/hle/kernel/object.h" #include "core/hle/result.h" namespace Core::Timing { diff --git a/src/audio_core/behavior_info.cpp b/src/audio_core/behavior_info.cpp index 5d62adb0b..3c2e3e6f1 100644 --- a/src/audio_core/behavior_info.cpp +++ b/src/audio_core/behavior_info.cpp @@ -57,15 +57,15 @@ bool BehaviorInfo::IsLongSizePreDelaySupported() const { return AudioCommon::IsRevisionSupported(3, user_revision); } -bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const { +bool BehaviorInfo::IsAudioRendererProcessingTimeLimit80PercentSupported() const { return AudioCommon::IsRevisionSupported(5, user_revision); } -bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const { +bool BehaviorInfo::IsAudioRendererProcessingTimeLimit75PercentSupported() const { return AudioCommon::IsRevisionSupported(4, user_revision); } -bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const { +bool BehaviorInfo::IsAudioRendererProcessingTimeLimit70PercentSupported() const { return AudioCommon::IsRevisionSupported(1, user_revision); } diff --git a/src/audio_core/behavior_info.h b/src/audio_core/behavior_info.h index 50948e8df..512a4ebe3 100644 --- a/src/audio_core/behavior_info.h +++ b/src/audio_core/behavior_info.h @@ -49,9 +49,9 @@ public: bool IsAdpcmLoopContextBugFixed() const; bool IsSplitterSupported() const; bool IsLongSizePreDelaySupported() const; - bool IsAudioRenererProcessingTimeLimit80PercentSupported() const; - bool IsAudioRenererProcessingTimeLimit75PercentSupported() const; - bool IsAudioRenererProcessingTimeLimit70PercentSupported() const; + bool IsAudioRendererProcessingTimeLimit80PercentSupported() const; + bool IsAudioRendererProcessingTimeLimit75PercentSupported() const; + bool IsAudioRendererProcessingTimeLimit70PercentSupported() const; bool IsElapsedFrameCountSupported() const; bool IsMemoryPoolForceMappingEnabled() const; bool IsFlushVoiceWaveBuffersSupported() const; diff --git a/src/audio_core/codec.cpp b/src/audio_core/codec.cpp index c5a0d98ce..2fb91c13a 100644 --- a/src/audio_core/codec.cpp +++ b/src/audio_core/codec.cpp @@ -16,8 +16,9 @@ std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM constexpr std::size_t FRAME_LEN = 8; constexpr std::size_t SAMPLES_PER_FRAME = 14; - constexpr std::array<int, 16> SIGNED_NIBBLES = { - {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}}; + static constexpr std::array<int, 16> SIGNED_NIBBLES{ + 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1, + }; const std::size_t sample_count = (size / FRAME_LEN) * SAMPLES_PER_FRAME; const std::size_t ret_size = diff --git a/src/audio_core/codec.h b/src/audio_core/codec.h index ef2ce01a8..9507abb1b 100644 --- a/src/audio_core/codec.h +++ b/src/audio_core/codec.h @@ -38,7 +38,7 @@ using ADPCM_Coeff = std::array<s16, 16>; * @param state ADPCM state, this is updated with new state * @return Decoded stereo signed PCM16 data, sample_count in length */ -std::vector<s16> DecodeADPCM(const u8* const data, std::size_t size, const ADPCM_Coeff& coeff, +std::vector<s16> DecodeADPCM(const u8* data, std::size_t size, const ADPCM_Coeff& coeff, ADPCMState& state); }; // namespace AudioCore::Codec diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp index 8f7da49e6..bba40d13d 100644 --- a/src/audio_core/command_generator.cpp +++ b/src/audio_core/command_generator.cpp @@ -152,7 +152,7 @@ void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) { if (!destination_data->IsConfigured()) { continue; } - if (destination_data->GetMixId() >= mix_context.GetCount()) { + if (destination_data->GetMixId() >= static_cast<int>(mix_context.GetCount())) { continue; } @@ -435,7 +435,7 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf GetMixBuffer(output_index), worker_params.sample_count, offset, write_count); memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP)); - if (samples_read != worker_params.sample_count && + if (samples_read != static_cast<int>(worker_params.sample_count) && samples_read <= params.sample_count) { std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read); } @@ -611,7 +611,8 @@ void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) { const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId()); const auto& dest_in_params = dest_mix.GetInParams(); const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset; - for (std::size_t i = 0; i < dest_in_params.buffer_count; i++) { + for (std::size_t i = 0; i < static_cast<std::size_t>(dest_in_params.buffer_count); + i++) { const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i); if (mixed_volume != 0.0f) { GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume, @@ -704,7 +705,7 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s std::vector<s16> buffer(samples_processed * channel_count); memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16)); - for (std::size_t i = 0; i < samples_processed; i++) { + for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) { sample_buffer[mix_offset + i] = buffer[i * channel_count + channel]; } } @@ -726,8 +727,9 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s return 0; } - constexpr std::array<int, 16> SIGNED_NIBBLES = { - {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}}; + static constexpr std::array<int, 16> SIGNED_NIBBLES{ + 0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1, + }; constexpr std::size_t FRAME_LEN = 8; constexpr std::size_t NIBBLES_PER_SAMPLE = 16; @@ -789,7 +791,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s position_in_frame += 2; // Decode entire frame - if (remaining_samples >= SAMPLES_PER_FRAME) { + if (remaining_samples >= static_cast<int>(SAMPLES_PER_FRAME)) { for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) { // Sample 1 @@ -866,7 +868,6 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o const auto resample_rate = static_cast<s32>( static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) * static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f))); - auto* output_base = output; if (dsp_state.fraction + sample_count * resample_rate > static_cast<s32>(SCALED_MIX_BUFFER_SIZE - 4ULL)) { return; diff --git a/src/audio_core/command_generator.h b/src/audio_core/command_generator.h index 967d24078..53e57748b 100644 --- a/src/audio_core/command_generator.h +++ b/src/audio_core/command_generator.h @@ -7,7 +7,6 @@ #include <array> #include "audio_core/common.h" #include "audio_core/voice_context.h" -#include "common/common_funcs.h" #include "common/common_types.h" namespace Core::Memory { diff --git a/src/audio_core/common.h b/src/audio_core/common.h index 72ebce221..7b4a1e9e8 100644 --- a/src/audio_core/common.h +++ b/src/audio_core/common.h @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #pragma once + #include "common/common_funcs.h" #include "common/common_types.h" #include "common/swap.h" diff --git a/src/audio_core/cubeb_sink.cpp b/src/audio_core/cubeb_sink.cpp index 83c06c0ed..eb82791f6 100644 --- a/src/audio_core/cubeb_sink.cpp +++ b/src/audio_core/cubeb_sink.cpp @@ -192,8 +192,8 @@ SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels, long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer, void* output_buffer, long num_frames) { - CubebSinkStream* impl = static_cast<CubebSinkStream*>(user_data); - u8* buffer = reinterpret_cast<u8*>(output_buffer); + auto* impl = static_cast<CubebSinkStream*>(user_data); + auto* buffer = static_cast<u8*>(output_buffer); if (!impl) { return {}; diff --git a/src/audio_core/effect_context.cpp b/src/audio_core/effect_context.cpp index adfec3df5..4d9cdf524 100644 --- a/src/audio_core/effect_context.cpp +++ b/src/audio_core/effect_context.cpp @@ -184,19 +184,19 @@ void EffectAuxInfo::UpdateForCommandGeneration() { } } -const VAddr EffectAuxInfo::GetSendInfo() const { +VAddr EffectAuxInfo::GetSendInfo() const { return send_info; } -const VAddr EffectAuxInfo::GetSendBuffer() const { +VAddr EffectAuxInfo::GetSendBuffer() const { return send_buffer; } -const VAddr EffectAuxInfo::GetRecvInfo() const { +VAddr EffectAuxInfo::GetRecvInfo() const { return recv_info; } -const VAddr EffectAuxInfo::GetRecvBuffer() const { +VAddr EffectAuxInfo::GetRecvBuffer() const { return recv_buffer; } diff --git a/src/audio_core/effect_context.h b/src/audio_core/effect_context.h index 2f2da72dd..2c4ce53ef 100644 --- a/src/audio_core/effect_context.h +++ b/src/audio_core/effect_context.h @@ -166,13 +166,13 @@ public: std::array<u8, 0xa0> raw; }; }; - static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size"); + static_assert(sizeof(InParams) == 0xc0, "InParams is an invalid size"); struct OutParams { UsageStatus status{}; INSERT_PADDING_BYTES(15); }; - static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size"); + static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size"); }; struct AuxAddress { @@ -184,8 +184,8 @@ struct AuxAddress { class EffectBase { public: - EffectBase(EffectType effect_type); - ~EffectBase(); + explicit EffectBase(EffectType effect_type); + virtual ~EffectBase(); virtual void Update(EffectInfo::InParams& in_params) = 0; virtual void UpdateForCommandGeneration() = 0; @@ -206,8 +206,7 @@ protected: template <typename T> class EffectGeneric : public EffectBase { public: - EffectGeneric(EffectType effect_type) : EffectBase::EffectBase(effect_type) {} - ~EffectGeneric() = default; + explicit EffectGeneric(EffectType effect_type) : EffectBase(effect_type) {} T& GetParams() { return internal_params; @@ -224,7 +223,7 @@ private: class EffectStubbed : public EffectBase { public: explicit EffectStubbed(); - ~EffectStubbed(); + ~EffectStubbed() override; void Update(EffectInfo::InParams& in_params) override; void UpdateForCommandGeneration() override; @@ -233,7 +232,7 @@ public: class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> { public: explicit EffectI3dl2Reverb(); - ~EffectI3dl2Reverb(); + ~EffectI3dl2Reverb() override; void Update(EffectInfo::InParams& in_params) override; void UpdateForCommandGeneration() override; @@ -245,7 +244,7 @@ private: class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> { public: explicit EffectBiquadFilter(); - ~EffectBiquadFilter(); + ~EffectBiquadFilter() override; void Update(EffectInfo::InParams& in_params) override; void UpdateForCommandGeneration() override; @@ -254,14 +253,14 @@ public: class EffectAuxInfo : public EffectGeneric<AuxInfo> { public: explicit EffectAuxInfo(); - ~EffectAuxInfo(); + ~EffectAuxInfo() override; void Update(EffectInfo::InParams& in_params) override; void UpdateForCommandGeneration() override; - const VAddr GetSendInfo() const; - const VAddr GetSendBuffer() const; - const VAddr GetRecvInfo() const; - const VAddr GetRecvBuffer() const; + VAddr GetSendInfo() const; + VAddr GetSendBuffer() const; + VAddr GetRecvInfo() const; + VAddr GetRecvBuffer() const; private: VAddr send_info{}; @@ -275,7 +274,7 @@ private: class EffectDelay : public EffectGeneric<DelayParams> { public: explicit EffectDelay(); - ~EffectDelay(); + ~EffectDelay() override; void Update(EffectInfo::InParams& in_params) override; void UpdateForCommandGeneration() override; @@ -287,7 +286,7 @@ private: class EffectBufferMixer : public EffectGeneric<BufferMixerParams> { public: explicit EffectBufferMixer(); - ~EffectBufferMixer(); + ~EffectBufferMixer() override; void Update(EffectInfo::InParams& in_params) override; void UpdateForCommandGeneration() override; @@ -296,7 +295,7 @@ public: class EffectReverb : public EffectGeneric<ReverbParams> { public: explicit EffectReverb(); - ~EffectReverb(); + ~EffectReverb() override; void Update(EffectInfo::InParams& in_params) override; void UpdateForCommandGeneration() override; diff --git a/src/audio_core/info_updater.cpp b/src/audio_core/info_updater.cpp index f53ce21a5..2940e53a9 100644 --- a/src/audio_core/info_updater.cpp +++ b/src/audio_core/info_updater.cpp @@ -64,7 +64,6 @@ bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) { } bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) { - const auto force_mapping = behavior_info.IsMemoryPoolForceMappingEnabled(); const auto memory_pool_count = memory_pool_info.size(); const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count; const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count; @@ -174,7 +173,7 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context, } // Voice states for each channel std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{}; - ASSERT(in_params.id < voice_count); + ASSERT(static_cast<std::size_t>(in_params.id) < voice_count); // Grab our current voice info auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id)); @@ -352,8 +351,8 @@ ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buf for (std::size_t i = 0; i < mix_count; i++) { const auto& in = mix_in_params[i]; total_buffer_count += in.buffer_count; - if (in.dest_mix_id > mix_count && in.dest_mix_id != AudioCommon::NO_MIX && - in.mix_id != AudioCommon::FINAL_MIX) { + if (static_cast<std::size_t>(in.dest_mix_id) > mix_count && + in.dest_mix_id != AudioCommon::NO_MIX && in.mix_id != AudioCommon::FINAL_MIX) { LOG_ERROR( Audio, "Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}", diff --git a/src/audio_core/mix_context.cpp b/src/audio_core/mix_context.cpp index 042891490..4bca72eb0 100644 --- a/src/audio_core/mix_context.cpp +++ b/src/audio_core/mix_context.cpp @@ -53,7 +53,7 @@ void MixContext::UpdateDistancesFromFinalMix() { auto mix_id = in_params.mix_id; // Needs to be referenced out of scope s32 distance_to_final_mix{AudioCommon::FINAL_MIX}; - for (; distance_to_final_mix < info_count; distance_to_final_mix++) { + for (; distance_to_final_mix < static_cast<s32>(info_count); distance_to_final_mix++) { if (mix_id == AudioCommon::FINAL_MIX) { // If we're at the final mix, we're done break; @@ -77,7 +77,7 @@ void MixContext::UpdateDistancesFromFinalMix() { } // If we're out of range for our distance, mark it as no final mix - if (distance_to_final_mix >= info_count) { + if (distance_to_final_mix >= static_cast<s32>(info_count)) { distance_to_final_mix = AudioCommon::NO_FINAL_MIX; } diff --git a/src/audio_core/splitter_context.cpp b/src/audio_core/splitter_context.cpp index 79bb2f516..f21b53147 100644 --- a/src/audio_core/splitter_context.cpp +++ b/src/audio_core/splitter_context.cpp @@ -306,7 +306,7 @@ bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& inpu break; } - if (header.send_id < 0 || header.send_id > info_count) { + if (header.send_id < 0 || static_cast<std::size_t>(header.send_id) > info_count) { LOG_ERROR(Audio, "Bad splitter data id"); break; } @@ -348,7 +348,7 @@ bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& inpu break; } - if (header.splitter_id < 0 || header.splitter_id > data_count) { + if (header.splitter_id < 0 || static_cast<std::size_t>(header.splitter_id) > data_count) { LOG_ERROR(Audio, "Bad splitter data id"); break; } @@ -434,7 +434,7 @@ const std::vector<s32>& NodeStates::GetIndexList() const { } void NodeStates::PushTsortResult(s32 index) { - ASSERT(index < node_count); + ASSERT(index < static_cast<s32>(node_count)); index_list[index_pos++] = index; } diff --git a/src/audio_core/stream.cpp b/src/audio_core/stream.cpp index cb33926bc..4bbb1e0c4 100644 --- a/src/audio_core/stream.cpp +++ b/src/audio_core/stream.cpp @@ -12,7 +12,6 @@ #include "common/assert.h" #include "common/logging/log.h" #include "core/core_timing.h" -#include "core/core_timing_util.h" #include "core/settings.h" namespace AudioCore { diff --git a/src/audio_core/voice_context.cpp b/src/audio_core/voice_context.cpp index 1d8f69844..863ac9267 100644 --- a/src/audio_core/voice_context.cpp +++ b/src/audio_core/voice_context.cpp @@ -488,11 +488,11 @@ s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, // Fast path if (channel_count == 1) { - for (std::size_t i = 0; i < samples_processed; i++) { + for (std::ptrdiff_t i = 0; i < samples_processed; i++) { output_buffer[i] = buffer_data[i]; } } else { - for (std::size_t i = 0; i < samples_processed; i++) { + for (std::ptrdiff_t i = 0; i < samples_processed; i++) { output_buffer[i] = buffer_data[i * channel_count + channel]; } } diff --git a/src/common/wall_clock.cpp b/src/common/wall_clock.cpp index 3afbdb898..7a20e95b7 100644 --- a/src/common/wall_clock.cpp +++ b/src/common/wall_clock.cpp @@ -15,7 +15,7 @@ namespace Common { using base_timer = std::chrono::steady_clock; using base_time_point = std::chrono::time_point<base_timer>; -class StandardWallClock : public WallClock { +class StandardWallClock final : public WallClock { public: StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency) : WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) { diff --git a/src/common/wall_clock.h b/src/common/wall_clock.h index 5db30083d..bc7adfbf8 100644 --- a/src/common/wall_clock.h +++ b/src/common/wall_clock.h @@ -13,6 +13,8 @@ namespace Common { class WallClock { public: + virtual ~WallClock() = default; + /// Returns current wall time in nanoseconds [[nodiscard]] virtual std::chrono::nanoseconds GetTimeNS() = 0; diff --git a/src/common/x64/native_clock.h b/src/common/x64/native_clock.h index 891a3bbfd..7c503df26 100644 --- a/src/common/x64/native_clock.h +++ b/src/common/x64/native_clock.h @@ -12,7 +12,7 @@ namespace Common { namespace X64 { -class NativeClock : public WallClock { +class NativeClock final : public WallClock { public: NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency); diff --git a/src/core/hle/service/hid/controllers/controller_base.h b/src/core/hle/service/hid/controllers/controller_base.h index 8bc69c372..f47a9e61c 100644 --- a/src/core/hle/service/hid/controllers/controller_base.h +++ b/src/core/hle/service/hid/controllers/controller_base.h @@ -31,6 +31,10 @@ public: virtual void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) = 0; + // When the controller is requesting a motion update for the shared memory + virtual void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t size) {} + // Called when input devices should be loaded virtual void OnLoadInputDevices() = 0; diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp index 620386cd1..e34ee519e 100644 --- a/src/core/hle/service/hid/controllers/npad.cpp +++ b/src/core/hle/service/hid/controllers/npad.cpp @@ -365,6 +365,135 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } const u32 npad_index = static_cast<u32>(i); + RequestPadStateUpdate(npad_index); + auto& pad_state = npad_pad_states[npad_index]; + + auto& main_controller = + npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; + auto& handheld_entry = + npad.handheld_states.npad[npad.handheld_states.common.last_entry_index]; + auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index]; + auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index]; + auto& right_entry = + npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index]; + auto& pokeball_entry = + npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index]; + auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; + + libnx_entry.connection_status.raw = 0; + libnx_entry.connection_status.IsConnected.Assign(1); + auto& full_sixaxis_entry = + npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index]; + auto& handheld_sixaxis_entry = + npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index]; + auto& dual_left_sixaxis_entry = + npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index]; + auto& dual_right_sixaxis_entry = + npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index]; + auto& left_sixaxis_entry = + npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index]; + auto& right_sixaxis_entry = + npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index]; + + switch (controller_type) { + case NPadControllerType::None: + UNREACHABLE(); + break; + case NPadControllerType::ProController: + main_controller.connection_status.raw = 0; + main_controller.connection_status.IsConnected.Assign(1); + main_controller.connection_status.IsWired.Assign(1); + main_controller.pad.pad_states.raw = pad_state.pad_states.raw; + main_controller.pad.l_stick = pad_state.l_stick; + main_controller.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + break; + case NPadControllerType::Handheld: + handheld_entry.connection_status.raw = 0; + handheld_entry.connection_status.IsConnected.Assign(1); + handheld_entry.connection_status.IsWired.Assign(1); + handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); + handheld_entry.connection_status.IsRightJoyConnected.Assign(1); + handheld_entry.connection_status.IsLeftJoyWired.Assign(1); + handheld_entry.connection_status.IsRightJoyWired.Assign(1); + handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; + handheld_entry.pad.l_stick = pad_state.l_stick; + handheld_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsWired.Assign(1); + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + libnx_entry.connection_status.IsLeftJoyWired.Assign(1); + libnx_entry.connection_status.IsRightJoyWired.Assign(1); + break; + case NPadControllerType::JoyDual: + dual_entry.connection_status.raw = 0; + dual_entry.connection_status.IsConnected.Assign(1); + dual_entry.connection_status.IsLeftJoyConnected.Assign(1); + dual_entry.connection_status.IsRightJoyConnected.Assign(1); + dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; + dual_entry.pad.l_stick = pad_state.l_stick; + dual_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + break; + case NPadControllerType::JoyLeft: + left_entry.connection_status.raw = 0; + left_entry.connection_status.IsConnected.Assign(1); + left_entry.connection_status.IsLeftJoyConnected.Assign(1); + left_entry.pad.pad_states.raw = pad_state.pad_states.raw; + left_entry.pad.l_stick = pad_state.l_stick; + left_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); + break; + case NPadControllerType::JoyRight: + right_entry.connection_status.raw = 0; + right_entry.connection_status.IsConnected.Assign(1); + right_entry.connection_status.IsRightJoyConnected.Assign(1); + right_entry.pad.pad_states.raw = pad_state.pad_states.raw; + right_entry.pad.l_stick = pad_state.l_stick; + right_entry.pad.r_stick = pad_state.r_stick; + + libnx_entry.connection_status.IsRightJoyConnected.Assign(1); + break; + case NPadControllerType::Pokeball: + pokeball_entry.connection_status.raw = 0; + pokeball_entry.connection_status.IsConnected.Assign(1); + pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; + pokeball_entry.pad.l_stick = pad_state.l_stick; + pokeball_entry.pad.r_stick = pad_state.r_stick; + break; + } + + // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate + // any controllers. + libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; + libnx_entry.pad.l_stick = pad_state.l_stick; + libnx_entry.pad.r_stick = pad_state.r_stick; + + press_state |= static_cast<u32>(pad_state.pad_states.raw); + } + std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), + shared_memory_entries.size() * sizeof(NPadEntry)); +} + +void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t data_len) { + if (!IsControllerActivated()) { + return; + } + for (std::size_t i = 0; i < shared_memory_entries.size(); i++) { + auto& npad = shared_memory_entries[i]; + + const auto& controller_type = connected_controllers[i].type; + + if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) { + continue; + } + const std::array<SixAxisGeneric*, 6> controller_sixaxes{ &npad.sixaxis_full, &npad.sixaxis_handheld, &npad.sixaxis_dual_left, &npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right, @@ -403,9 +532,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } } - RequestPadStateUpdate(npad_index); - auto& pad_state = npad_pad_states[npad_index]; - auto& main_controller = npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index]; auto& handheld_entry = @@ -418,8 +544,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index]; auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index]; - libnx_entry.connection_status.raw = 0; - libnx_entry.connection_status.IsConnected.Assign(1); auto& full_sixaxis_entry = npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index]; auto& handheld_sixaxis_entry = @@ -438,15 +562,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* UNREACHABLE(); break; case NPadControllerType::ProController: - main_controller.connection_status.raw = 0; - main_controller.connection_status.IsConnected.Assign(1); - main_controller.connection_status.IsWired.Assign(1); - main_controller.pad.pad_states.raw = pad_state.pad_states.raw; - main_controller.pad.l_stick = pad_state.l_stick; - main_controller.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsWired.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { full_sixaxis_entry.accel = motion_devices[0].accel; full_sixaxis_entry.gyro = motion_devices[0].gyro; @@ -455,23 +570,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::Handheld: - handheld_entry.connection_status.raw = 0; - handheld_entry.connection_status.IsConnected.Assign(1); - handheld_entry.connection_status.IsWired.Assign(1); - handheld_entry.connection_status.IsLeftJoyConnected.Assign(1); - handheld_entry.connection_status.IsRightJoyConnected.Assign(1); - handheld_entry.connection_status.IsLeftJoyWired.Assign(1); - handheld_entry.connection_status.IsRightJoyWired.Assign(1); - handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw; - handheld_entry.pad.l_stick = pad_state.l_stick; - handheld_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsWired.Assign(1); - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - libnx_entry.connection_status.IsLeftJoyWired.Assign(1); - libnx_entry.connection_status.IsRightJoyWired.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { handheld_sixaxis_entry.accel = motion_devices[0].accel; handheld_sixaxis_entry.gyro = motion_devices[0].gyro; @@ -480,17 +578,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::JoyDual: - dual_entry.connection_status.raw = 0; - dual_entry.connection_status.IsConnected.Assign(1); - dual_entry.connection_status.IsLeftJoyConnected.Assign(1); - dual_entry.connection_status.IsRightJoyConnected.Assign(1); - dual_entry.pad.pad_states.raw = pad_state.pad_states.raw; - dual_entry.pad.l_stick = pad_state.l_stick; - dual_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { // Set motion for the left joycon dual_left_sixaxis_entry.accel = motion_devices[0].accel; @@ -507,15 +594,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::JoyLeft: - left_entry.connection_status.raw = 0; - left_entry.connection_status.IsConnected.Assign(1); - left_entry.connection_status.IsLeftJoyConnected.Assign(1); - left_entry.pad.pad_states.raw = pad_state.pad_states.raw; - left_entry.pad.l_stick = pad_state.l_stick; - left_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsLeftJoyConnected.Assign(1); - if (sixaxis_sensors_enabled && motions[i][0]) { left_sixaxis_entry.accel = motion_devices[0].accel; left_sixaxis_entry.gyro = motion_devices[0].gyro; @@ -524,15 +602,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::JoyRight: - right_entry.connection_status.raw = 0; - right_entry.connection_status.IsConnected.Assign(1); - right_entry.connection_status.IsRightJoyConnected.Assign(1); - right_entry.pad.pad_states.raw = pad_state.pad_states.raw; - right_entry.pad.l_stick = pad_state.l_stick; - right_entry.pad.r_stick = pad_state.r_stick; - - libnx_entry.connection_status.IsRightJoyConnected.Assign(1); - if (sixaxis_sensors_enabled && motions[i][1]) { right_sixaxis_entry.accel = motion_devices[1].accel; right_sixaxis_entry.gyro = motion_devices[1].gyro; @@ -541,21 +610,8 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* } break; case NPadControllerType::Pokeball: - pokeball_entry.connection_status.raw = 0; - pokeball_entry.connection_status.IsConnected.Assign(1); - pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw; - pokeball_entry.pad.l_stick = pad_state.l_stick; - pokeball_entry.pad.r_stick = pad_state.r_stick; break; } - - // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate - // any controllers. - libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw; - libnx_entry.pad.l_stick = pad_state.l_stick; - libnx_entry.pad.r_stick = pad_state.r_stick; - - press_state |= static_cast<u32>(pad_state.pad_states.raw); } std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(), shared_memory_entries.size() * sizeof(NPadEntry)); diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h index 654d97c3f..0fa7455ba 100644 --- a/src/core/hle/service/hid/controllers/npad.h +++ b/src/core/hle/service/hid/controllers/npad.h @@ -32,6 +32,10 @@ public: // When the controller is requesting an update for the shared memory void OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) override; + // When the controller is requesting a motion update for the shared memory + void OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, + std::size_t size) override; + // Called when input devices should be loaded void OnLoadInputDevices() override; diff --git a/src/core/hle/service/hid/hid.cpp b/src/core/hle/service/hid/hid.cpp index 395e83b3f..9a7e5e265 100644 --- a/src/core/hle/service/hid/hid.cpp +++ b/src/core/hle/service/hid/hid.cpp @@ -40,7 +40,8 @@ namespace Service::HID { // Updating period for each HID device. // HID is polled every 15ms, this value was derived from // https://github.com/dekuNukem/Nintendo_Switch_Reverse_Engineering#joy-con-status-data-packet -constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz) +constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; // (1ms, 1000Hz) +constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz) constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000; IAppletResource::IAppletResource(Core::System& system) @@ -79,10 +80,14 @@ IAppletResource::IAppletResource(Core::System& system) [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { UpdateControllers(user_data, ns_late); }); - - // TODO(shinyquagsire23): Other update callbacks? (accel, gyro?) + motion_update_event = Core::Timing::CreateEvent( + "HID::MotionPadCallback", + [this](std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + UpdateMotion(user_data, ns_late); + }); system.CoreTiming().ScheduleEvent(pad_update_ns, pad_update_event); + system.CoreTiming().ScheduleEvent(motion_update_ns, motion_update_event); ReloadInputDevices(); } @@ -122,6 +127,16 @@ void IAppletResource::UpdateControllers(std::uintptr_t user_data, core_timing.ScheduleEvent(pad_update_ns - ns_late, pad_update_event); } +void IAppletResource::UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late) { + auto& core_timing = system.CoreTiming(); + + for (const auto& controller : controllers) { + controller->OnMotionUpdate(core_timing, shared_mem->GetPointer(), SHARED_MEMORY_SIZE); + } + + core_timing.ScheduleEvent(motion_update_ns - ns_late, motion_update_event); +} + class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> { public: IActiveVibrationDeviceList() : ServiceFramework("IActiveVibrationDeviceList") { diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h index e04aaf1e9..3cfd72a51 100644 --- a/src/core/hle/service/hid/hid.h +++ b/src/core/hle/service/hid/hid.h @@ -65,10 +65,12 @@ private: void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx); void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); + void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late); std::shared_ptr<Kernel::SharedMemory> shared_mem; std::shared_ptr<Core::Timing::EventType> pad_update_event; + std::shared_ptr<Core::Timing::EventType> motion_update_event; Core::System& system; std::array<std::unique_ptr<ControllerBase>, static_cast<size_t>(HidController::MaxControllers)> diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp index bdae8b887..fcb612864 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp @@ -22,6 +22,18 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std:: switch (static_cast<IoctlCommand>(command.raw)) { case IoctlCommand::IocSetNVMAPfdCommand: return SetNVMAPfd(input, output); + case IoctlCommand::IocSubmit: + return Submit(input, output); + case IoctlCommand::IocGetSyncpoint: + return GetSyncpoint(input, output); + case IoctlCommand::IocGetWaitbase: + return GetWaitbase(input, output); + case IoctlCommand::IocMapBuffer: + return MapBuffer(input, output); + case IoctlCommand::IocMapBufferEx: + return MapBufferEx(input, output); + case IoctlCommand::IocUnmapBufferEx: + return UnmapBufferEx(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); @@ -30,11 +42,67 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std:: u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) { IoctlSetNvmapFD params{}; - std::memcpy(¶ms, input.data(), input.size()); + std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD)); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); nvmap_fd = params.nvmap_fd; return 0; } +u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlSubmit params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); + return 0; +} + +u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetSyncpoint params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); + return 0; +} + +u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetWaitbase params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase)); + return 0; +} + +u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBuffer params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer)); + return 0; +} + +u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx)); + return 0; +} + +u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlUnmapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx)); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h index cbdac8069..4332db118 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.h @@ -23,16 +23,66 @@ public: private: enum class IoctlCommand : u32_le { IocSetNVMAPfdCommand = 0x40044801, + IocSubmit = 0xC0400001, + IocGetSyncpoint = 0xC0080002, + IocGetWaitbase = 0xC0080003, + IocMapBuffer = 0xC01C0009, + IocMapBufferEx = 0xC0A40009, + IocUnmapBufferEx = 0xC0A4000A, }; struct IoctlSetNvmapFD { u32_le nvmap_fd; }; - static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size"); + static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size"); + + struct IoctlSubmit { + INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size"); + + struct IoctlGetSyncpoint { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size"); + + struct IoctlGetWaitbase { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size"); + + struct IoctlMapBuffer { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size"); + + struct IoctlMapBufferEx { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size"); + + struct IoctlUnmapBufferEx { + INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size"); u32_le nvmap_fd{}; u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output); + u32 Submit(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); + u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp index c695b8863..9da19ad56 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.cpp @@ -22,6 +22,18 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve switch (static_cast<IoctlCommand>(command.raw)) { case IoctlCommand::IocSetNVMAPfdCommand: return SetNVMAPfd(input, output); + case IoctlCommand::IocSubmit: + return Submit(input, output); + case IoctlCommand::IocGetSyncpoint: + return GetSyncpoint(input, output); + case IoctlCommand::IocGetWaitbase: + return GetWaitbase(input, output); + case IoctlCommand::IocMapBuffer: + return MapBuffer(input, output); + case IoctlCommand::IocMapBufferEx: + return MapBuffer(input, output); + case IoctlCommand::IocUnmapBufferEx: + return UnmapBufferEx(input, output); } UNIMPLEMENTED_MSG("Unimplemented ioctl"); @@ -30,11 +42,71 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) { IoctlSetNvmapFD params{}; - std::memcpy(¶ms, input.data(), input.size()); + std::memcpy(¶ms, input.data(), sizeof(IoctlSetNvmapFD)); LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd); nvmap_fd = params.nvmap_fd; return 0; } +u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlSubmit params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + + // Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU + params.command_buffer = {}; + + std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit)); + return 0; +} + +u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetSyncpoint params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetSyncpoint)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetSyncpoint)); + return 0; +} + +u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlGetWaitbase params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase)); + LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown); + params.value = 0; // Seems to be hard coded at 0 + std::memcpy(output.data(), ¶ms, sizeof(IoctlGetWaitbase)); + return 0; +} + +u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBuffer params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer)); + return 0; +} + +u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlMapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlMapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2, + params.address_1); + params.address_1 = 0; + params.address_2 = 0; + std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBufferEx)); + return 0; +} + +u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) { + IoctlUnmapBufferEx params{}; + std::memcpy(¶ms, input.data(), sizeof(IoctlUnmapBufferEx)); + LOG_WARNING(Service_NVDRV, "(STUBBED) called"); + std::memcpy(output.data(), ¶ms, sizeof(IoctlUnmapBufferEx)); + return 0; +} + } // namespace Service::Nvidia::Devices diff --git a/src/core/hle/service/nvdrv/devices/nvhost_vic.h b/src/core/hle/service/nvdrv/devices/nvhost_vic.h index bec32bea1..a7bb7bbd5 100644 --- a/src/core/hle/service/nvdrv/devices/nvhost_vic.h +++ b/src/core/hle/service/nvdrv/devices/nvhost_vic.h @@ -4,6 +4,7 @@ #pragma once +#include <array> #include <vector> #include "common/common_types.h" #include "common/swap.h" @@ -23,6 +24,12 @@ public: private: enum class IoctlCommand : u32_le { IocSetNVMAPfdCommand = 0x40044801, + IocSubmit = 0xC0400001, + IocGetSyncpoint = 0xC0080002, + IocGetWaitbase = 0xC0080003, + IocMapBuffer = 0xC01C0009, + IocMapBufferEx = 0xC03C0009, + IocUnmapBufferEx = 0xC03C000A, }; struct IoctlSetNvmapFD { @@ -30,9 +37,65 @@ private: }; static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size"); + struct IoctlSubmitCommandBuffer { + u32 id; + u32 offset; + u32 count; + }; + static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC, + "IoctlSubmitCommandBuffer is incorrect size"); + + struct IoctlSubmit { + u32 command_buffer_count; + u32 relocations_count; + u32 syncpt_count; + u32 wait_count; + std::array<IoctlSubmitCommandBuffer, 4> command_buffer; + }; + static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size"); + + struct IoctlGetSyncpoint { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size"); + + struct IoctlGetWaitbase { + u32 unknown; // seems to be ignored? Nintendo added this + u32 value; + }; + static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size"); + + struct IoctlMapBuffer { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size"); + + struct IoctlMapBufferEx { + u32 unknown; + u32 address_1; + u32 address_2; + INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size"); + + struct IoctlUnmapBufferEx { + INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure + }; + static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size"); + u32_le nvmap_fd{}; u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output); + u32 Submit(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output); + u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output); + u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); + u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output); }; } // namespace Service::Nvidia::Devices diff --git a/src/video_core/renderer_vulkan/vk_command_pool.cpp b/src/video_core/renderer_vulkan/vk_command_pool.cpp index f1abd4b1a..6339f4fe0 100644 --- a/src/video_core/renderer_vulkan/vk_command_pool.cpp +++ b/src/video_core/renderer_vulkan/vk_command_pool.cpp @@ -12,6 +12,11 @@ namespace Vulkan { constexpr size_t COMMAND_BUFFER_POOL_SIZE = 0x1000; +struct CommandPool::Pool { + vk::CommandPool handle; + vk::CommandBuffers cmdbufs; +}; + CommandPool::CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device) : ResourcePool(master_semaphore, COMMAND_BUFFER_POOL_SIZE), device{device} {} diff --git a/src/video_core/renderer_vulkan/vk_command_pool.h b/src/video_core/renderer_vulkan/vk_command_pool.h index 3aee239b9..b9cb3fb5d 100644 --- a/src/video_core/renderer_vulkan/vk_command_pool.h +++ b/src/video_core/renderer_vulkan/vk_command_pool.h @@ -2,6 +2,8 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. +#pragma once + #include <cstddef> #include <vector> @@ -16,17 +18,14 @@ class VKDevice; class CommandPool final : public ResourcePool { public: explicit CommandPool(MasterSemaphore& master_semaphore, const VKDevice& device); - virtual ~CommandPool(); + ~CommandPool() override; void Allocate(size_t begin, size_t end) override; VkCommandBuffer Commit(); private: - struct Pool { - vk::CommandPool handle; - vk::CommandBuffers cmdbufs; - }; + struct Pool; const VKDevice& device; std::vector<Pool> pools; diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp index 05e31f1de..3d8d3213d 100644 --- a/src/video_core/renderer_vulkan/vk_device.cpp +++ b/src/video_core/renderer_vulkan/vk_device.cpp @@ -388,14 +388,6 @@ bool VKDevice::Create() { CollectTelemetryParameters(); - if (ext_extended_dynamic_state && driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR) { - // AMD's proprietary driver supports VK_EXT_extended_dynamic_state but the <stride> field - // seems to be bugged. Blacklisting it for now. - LOG_WARNING(Render_Vulkan, - "Blacklisting AMD proprietary from VK_EXT_extended_dynamic_state"); - ext_extended_dynamic_state = false; - } - graphics_queue = logical.GetQueue(graphics_family); present_queue = logical.GetQueue(present_family); diff --git a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp index 5218c875b..1b59612b9 100644 --- a/src/video_core/renderer_vulkan/vk_stream_buffer.cpp +++ b/src/video_core/renderer_vulkan/vk_stream_buffer.cpp @@ -120,7 +120,8 @@ void VKStreamBuffer::CreateBuffers(VkBufferUsageFlags usage) { // Substract from the preferred heap size some bytes to avoid getting out of memory. const VkDeviceSize heap_size = memory_properties.memoryHeaps[preferred_heap].size; - const VkDeviceSize allocable_size = heap_size - 9 * 1024 * 1024; + // As per DXVK's example, using `heap_size / 2` + const VkDeviceSize allocable_size = heap_size / 2; buffer = device.GetLogical().CreateBuffer({ .sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, .pNext = nullptr, diff --git a/src/video_core/shader/registry.cpp b/src/video_core/shader/registry.cpp index cdf274e54..148d91fcb 100644 --- a/src/video_core/shader/registry.cpp +++ b/src/video_core/shader/registry.cpp @@ -24,44 +24,45 @@ GraphicsInfo MakeGraphicsInfo(ShaderType shader_stage, ConstBufferEngineInterfac if (shader_stage == ShaderType::Compute) { return {}; } - auto& graphics = static_cast<Tegra::Engines::Maxwell3D&>(engine); - - GraphicsInfo info; - info.tfb_layouts = graphics.regs.tfb_layouts; - info.tfb_varying_locs = graphics.regs.tfb_varying_locs; - info.primitive_topology = graphics.regs.draw.topology; - info.tessellation_primitive = graphics.regs.tess_mode.prim; - info.tessellation_spacing = graphics.regs.tess_mode.spacing; - info.tfb_enabled = graphics.regs.tfb_enabled; - info.tessellation_clockwise = graphics.regs.tess_mode.cw; - return info; + + auto& graphics = dynamic_cast<Tegra::Engines::Maxwell3D&>(engine); + + return { + .tfb_layouts = graphics.regs.tfb_layouts, + .tfb_varying_locs = graphics.regs.tfb_varying_locs, + .primitive_topology = graphics.regs.draw.topology, + .tessellation_primitive = graphics.regs.tess_mode.prim, + .tessellation_spacing = graphics.regs.tess_mode.spacing, + .tfb_enabled = graphics.regs.tfb_enabled != 0, + .tessellation_clockwise = graphics.regs.tess_mode.cw.Value() != 0, + }; } ComputeInfo MakeComputeInfo(ShaderType shader_stage, ConstBufferEngineInterface& engine) { if (shader_stage != ShaderType::Compute) { return {}; } - auto& compute = static_cast<Tegra::Engines::KeplerCompute&>(engine); + + auto& compute = dynamic_cast<Tegra::Engines::KeplerCompute&>(engine); const auto& launch = compute.launch_description; - ComputeInfo info; - info.workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z}; - info.local_memory_size_in_words = launch.local_pos_alloc; - info.shared_memory_size_in_words = launch.shared_alloc; - return info; + return { + .workgroup_size = {launch.block_dim_x, launch.block_dim_y, launch.block_dim_z}, + .shared_memory_size_in_words = launch.shared_alloc, + .local_memory_size_in_words = launch.local_pos_alloc, + }; } } // Anonymous namespace -Registry::Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info) +Registry::Registry(ShaderType shader_stage, const SerializedRegistryInfo& info) : stage{shader_stage}, stored_guest_driver_profile{info.guest_driver_profile}, bound_buffer{info.bound_buffer}, graphics_info{info.graphics}, compute_info{info.compute} {} -Registry::Registry(Tegra::Engines::ShaderType shader_stage, - Tegra::Engines::ConstBufferEngineInterface& engine) - : stage{shader_stage}, engine{&engine}, bound_buffer{engine.GetBoundBuffer()}, - graphics_info{MakeGraphicsInfo(shader_stage, engine)}, compute_info{MakeComputeInfo( - shader_stage, engine)} {} +Registry::Registry(ShaderType shader_stage, ConstBufferEngineInterface& engine_) + : stage{shader_stage}, engine{&engine_}, bound_buffer{engine_.GetBoundBuffer()}, + graphics_info{MakeGraphicsInfo(shader_stage, engine_)}, compute_info{MakeComputeInfo( + shader_stage, engine_)} {} Registry::~Registry() = default; @@ -113,8 +114,7 @@ std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainSeparateSampler return value; } -std::optional<Tegra::Engines::SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, - u32 offset) { +std::optional<SamplerDescriptor> Registry::ObtainBindlessSampler(u32 buffer, u32 offset) { const std::pair key = {buffer, offset}; const auto iter = bindless_samplers.find(key); if (iter != bindless_samplers.end()) { diff --git a/src/video_core/shader/registry.h b/src/video_core/shader/registry.h index 231206765..4bebefdde 100644 --- a/src/video_core/shader/registry.h +++ b/src/video_core/shader/registry.h @@ -94,7 +94,7 @@ public: explicit Registry(Tegra::Engines::ShaderType shader_stage, const SerializedRegistryInfo& info); explicit Registry(Tegra::Engines::ShaderType shader_stage, - Tegra::Engines::ConstBufferEngineInterface& engine); + Tegra::Engines::ConstBufferEngineInterface& engine_); ~Registry(); diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index a9738e298..70d865112 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -25,7 +25,8 @@ #include "yuzu/main.h" #include "yuzu/uisettings.h" -GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist) : gamelist{gamelist} {} +GameListSearchField::KeyReleaseEater::KeyReleaseEater(GameList* gamelist, QObject* parent) + : QObject(parent), gamelist{gamelist} {} // EventFilter in order to process systemkeys while editing the searchfield bool GameListSearchField::KeyReleaseEater::eventFilter(QObject* obj, QEvent* event) { @@ -116,7 +117,7 @@ void GameListSearchField::setFocus() { } GameListSearchField::GameListSearchField(GameList* parent) : QWidget{parent} { - auto* const key_release_eater = new KeyReleaseEater(parent); + auto* const key_release_eater = new KeyReleaseEater(parent, this); layout_filter = new QHBoxLayout; layout_filter->setMargin(8); label_filter = new QLabel; diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h index 92779a9c7..248855aff 100644 --- a/src/yuzu/game_list_p.h +++ b/src/yuzu/game_list_p.h @@ -330,7 +330,7 @@ public: private: class KeyReleaseEater : public QObject { public: - explicit KeyReleaseEater(GameList* gamelist); + explicit KeyReleaseEater(GameList* gamelist, QObject* parent = nullptr); private: GameList* gamelist = nullptr; diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 6a2a88dd8..e3de0f0e1 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -288,8 +288,8 @@ GMainWindow::~GMainWindow() { void GMainWindow::ControllerSelectorReconfigureControllers( const Core::Frontend::ControllerParameters& parameters) { QtControllerSelectorDialog dialog(this, parameters, input_subsystem.get()); - dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | - Qt::WindowSystemMenuHint); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | + Qt::WindowTitleHint | Qt::WindowSystemMenuHint); dialog.setWindowModality(Qt::WindowModal); dialog.exec(); @@ -307,8 +307,9 @@ void GMainWindow::ProfileSelectorSelectProfile() { int index = 0; if (manager.GetUserCount() != 1) { QtProfileSelectionDialog dialog(this); - dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | - Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | + Qt::WindowTitleHint | Qt::WindowSystemMenuHint | + Qt::WindowCloseButtonHint); dialog.setWindowModality(Qt::WindowModal); if (dialog.exec() == QDialog::Rejected) { @@ -331,8 +332,9 @@ void GMainWindow::ProfileSelectorSelectProfile() { void GMainWindow::SoftwareKeyboardGetText( const Core::Frontend::SoftwareKeyboardParameters& parameters) { QtSoftwareKeyboardDialog dialog(this, parameters); - dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint | - Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint); + dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowStaysOnTopHint | + Qt::WindowTitleHint | Qt::WindowSystemMenuHint | + Qt::WindowCloseButtonHint); dialog.setWindowModality(Qt::WindowModal); if (dialog.exec() == QDialog::Rejected) { |