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-rw-r--r--src/audio_core/audio_core.cpp8
-rw-r--r--src/audio_core/audio_core.h14
-rw-r--r--src/common/settings.cpp1
-rw-r--r--src/common/settings.h1
-rw-r--r--src/core/core.cpp18
-rw-r--r--src/core/core.h3
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp4
-rw-r--r--src/core/hle/service/nvnflinger/nvnflinger.cpp4
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp8
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h1
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui10
11 files changed, 48 insertions, 24 deletions
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp
index 07a679c32..703ef4494 100644
--- a/src/audio_core/audio_core.cpp
+++ b/src/audio_core/audio_core.cpp
@@ -47,12 +47,4 @@ AudioRenderer::ADSP::ADSP& AudioCore::GetADSP() {
return *adsp;
}
-void AudioCore::SetNVDECActive(bool active) {
- nvdec_active = active;
-}
-
-bool AudioCore::IsNVDECActive() const {
- return nvdec_active;
-}
-
} // namespace AudioCore
diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h
index e33e00a3e..ea047773e 100644
--- a/src/audio_core/audio_core.h
+++ b/src/audio_core/audio_core.h
@@ -57,18 +57,6 @@ public:
*/
AudioRenderer::ADSP::ADSP& GetADSP();
- /**
- * Toggle NVDEC state, used to avoid stall in playback.
- *
- * @param active - Set true if nvdec is active, otherwise false.
- */
- void SetNVDECActive(bool active);
-
- /**
- * Get NVDEC state.
- */
- bool IsNVDECActive() const;
-
private:
/**
* Create the sinks on startup.
@@ -83,8 +71,6 @@ private:
std::unique_ptr<Sink::Sink> input_sink;
/// The ADSP in the sysmodule
std::unique_ptr<AudioRenderer::ADSP::ADSP> adsp;
- /// Is NVDec currently active?
- bool nvdec_active{false};
};
} // namespace AudioCore
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index ff53e80bb..9ff3edabb 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -235,6 +235,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
values.enable_compute_pipelines.SetGlobal(true);
+ values.use_video_framerate.SetGlobal(true);
// System
values.language_index.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 7f865b2a7..9682281b0 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -482,6 +482,7 @@ struct Values {
SwitchableSetting<AstcRecompression, true> astc_recompression{
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
"astc_recompression"};
+ SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 4406ae30e..7ba704f18 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -216,6 +216,14 @@ struct System::Impl {
}
}
+ void SetNVDECActive(bool is_nvdec_active) {
+ nvdec_active = is_nvdec_active;
+ }
+
+ bool GetNVDECActive() {
+ return nvdec_active;
+ }
+
void InitializeDebugger(System& system, u16 port) {
debugger = std::make_unique<Debugger>(system, port);
}
@@ -485,6 +493,8 @@ struct System::Impl {
std::atomic_bool is_powered_on{};
bool exit_lock = false;
+ bool nvdec_active{};
+
Reporter reporter;
std::unique_ptr<Memory::CheatEngine> cheat_engine;
std::unique_ptr<Tools::Freezer> memory_freezer;
@@ -594,6 +604,14 @@ void System::UnstallApplication() {
impl->UnstallApplication();
}
+void System::SetNVDECActive(bool is_nvdec_active) {
+ impl->SetNVDECActive(is_nvdec_active);
+}
+
+bool System::GetNVDECActive() {
+ return impl->GetNVDECActive();
+}
+
void System::InitializeDebugger() {
impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
}
diff --git a/src/core/core.h b/src/core/core.h
index 4f153154f..ff2e4bd30 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -189,6 +189,9 @@ public:
std::unique_lock<std::mutex> StallApplication();
void UnstallApplication();
+ void SetNVDECActive(bool is_nvdec_active);
+ [[nodiscard]] bool GetNVDECActive();
+
/**
* Initialize the debugger.
*/
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
index 0c7aee1b8..dc45169ad 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
@@ -69,7 +69,7 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
void nvhost_nvdec::OnOpen(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream started");
- system.AudioCore().SetNVDECActive(true);
+ system.SetNVDECActive(true);
}
void nvhost_nvdec::OnClose(DeviceFD fd) {
@@ -79,7 +79,7 @@ void nvhost_nvdec::OnClose(DeviceFD fd) {
if (iter != host1x_file.fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
- system.AudioCore().SetNVDECActive(false);
+ system.SetNVDECActive(false);
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp
index 4988e6e17..da2d5890f 100644
--- a/src/core/hle/service/nvnflinger/nvnflinger.cpp
+++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp
@@ -324,6 +324,10 @@ s64 Nvnflinger::GetNextTicks() const {
speed_scale = 0.01f;
}
}
+ if (system.GetNVDECActive() && settings.use_video_framerate.GetValue()) {
+ // Run at intended presentation rate during video playback.
+ speed_scale = 1.f;
+ }
// As an extension, treat nonpositive swap interval as framerate multiplier.
const f32 effective_fps = swap_interval <= 0 ? 120.f * static_cast<f32>(1 - swap_interval)
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 896863f87..0463ac8b9 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -42,6 +42,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
ui->enable_compute_pipelines_checkbox->setChecked(
Settings::values.enable_compute_pipelines.GetValue());
+ ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex(
@@ -91,6 +92,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_compute_pipelines,
ui->enable_compute_pipelines_checkbox,
enable_compute_pipelines);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate,
+ ui->use_video_framerate_checkbox, use_video_framerate);
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@@ -125,6 +128,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
Settings::values.max_anisotropy.UsingGlobal());
ui->enable_compute_pipelines_checkbox->setEnabled(
Settings::values.enable_compute_pipelines.UsingGlobal());
+ ui->use_video_framerate_checkbox->setEnabled(
+ Settings::values.use_video_framerate.UsingGlobal());
return;
}
@@ -149,6 +154,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->enable_compute_pipelines_checkbox,
Settings::values.enable_compute_pipelines,
enable_compute_pipelines);
+ ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox,
+ Settings::values.use_video_framerate,
+ use_video_framerate);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index 1c7b636b9..a4dc8ceb0 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -47,6 +47,7 @@ private:
ConfigurationShared::CheckState use_fast_gpu_time;
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
ConfigurationShared::CheckState enable_compute_pipelines;
+ ConfigurationShared::CheckState use_video_framerate;
const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 37757a918..e7f0ef6be 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -192,6 +192,16 @@ Compute pipelines are always enabled on all other drivers.</string>
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="use_video_framerate_checkbox">
+ <property name="toolTip">
+ <string>Run the game at normal speed during video playback, even when the framerate is unlocked.</string>
+ </property>
+ <property name="text">
+ <string>Sync to framerate of video playback</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="af_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">