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-rw-r--r--src/video_core/pica.h7
-rw-r--r--src/video_core/rasterizer.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp5
-rw-r--r--src/video_core/renderer_opengl/pica_to_gl.h27
4 files changed, 37 insertions, 3 deletions
diff --git a/src/video_core/pica.h b/src/video_core/pica.h
index 5da182794..aec6f0660 100644
--- a/src/video_core/pica.h
+++ b/src/video_core/pica.h
@@ -119,6 +119,11 @@ struct Regs {
MirroredRepeat = 3,
};
+ enum TextureFilter : u32 {
+ Nearest = 0,
+ Linear = 1
+ };
+
union {
BitField< 0, 8, u32> r;
BitField< 8, 8, u32> g;
@@ -132,6 +137,8 @@ struct Regs {
};
union {
+ BitField< 1, 1, TextureFilter> mag_filter;
+ BitField< 2, 1, TextureFilter> min_filter;
BitField< 8, 2, WrapMode> wrap_t;
BitField<12, 2, WrapMode> wrap_s;
};
diff --git a/src/video_core/rasterizer.cpp b/src/video_core/rasterizer.cpp
index a6b7997ce..e2b90ad1c 100644
--- a/src/video_core/rasterizer.cpp
+++ b/src/video_core/rasterizer.cpp
@@ -460,6 +460,7 @@ static void ProcessTriangleInternal(const VertexShader::OutputVertex& v0,
u8* texture_data = Memory::GetPhysicalPointer(texture.config.GetPhysicalAddress());
auto info = DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format);
+ // TODO: Apply the min and mag filters to the texture
texture_color[i] = DebugUtils::LookupTexture(texture_data, s, t, info);
DebugUtils::DumpTexture(texture.config, texture_data);
}
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 2e4110a88..0e4f8e1ec 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -31,9 +31,8 @@ void RasterizerCacheOpenGL::LoadAndBindTexture(OpenGLState &state, unsigned text
state.texture_units[texture_unit].texture_2d = new_texture->texture.handle;
state.Apply();
- // TODO: Need to choose filters that correspond to PICA once register is declared
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, PicaToGL::TextureFilterMode(config.config.mag_filter));
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, PicaToGL::TextureFilterMode(config.config.min_filter));
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, PicaToGL::WrapMode(config.config.wrap_s));
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, PicaToGL::WrapMode(config.config.wrap_t));
diff --git a/src/video_core/renderer_opengl/pica_to_gl.h b/src/video_core/renderer_opengl/pica_to_gl.h
index 73f63c55d..3b562da86 100644
--- a/src/video_core/renderer_opengl/pica_to_gl.h
+++ b/src/video_core/renderer_opengl/pica_to_gl.h
@@ -12,6 +12,33 @@
namespace PicaToGL {
+inline GLenum TextureFilterMode(Pica::Regs::TextureConfig::TextureFilter mode) {
+ static const GLenum filter_mode_table[] = {
+ GL_NEAREST, // TextureFilter::Nearest
+ GL_LINEAR // TextureFilter::Linear
+ };
+
+ // Range check table for input
+ if (mode >= ARRAY_SIZE(filter_mode_table)) {
+ LOG_CRITICAL(Render_OpenGL, "Unknown texture filtering mode %d", mode);
+ UNREACHABLE();
+
+ return GL_LINEAR;
+ }
+
+ GLenum gl_mode = filter_mode_table[mode];
+
+ // Check for dummy values indicating an unknown mode
+ if (gl_mode == 0) {
+ LOG_CRITICAL(Render_OpenGL, "Unknown texture filtering mode %d", mode);
+ UNIMPLEMENTED();
+
+ return GL_LINEAR;
+ }
+
+ return gl_mode;
+}
+
inline GLenum WrapMode(Pica::Regs::TextureConfig::WrapMode mode) {
static const GLenum wrap_mode_table[] = {
GL_CLAMP_TO_EDGE, // WrapMode::ClampToEdge