diff options
-rw-r--r-- | src/shader_recompiler/backend/glsl/emit_glsl.cpp | 11 | ||||
-rw-r--r-- | src/shader_recompiler/profile.h | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 1 |
3 files changed, 12 insertions, 2 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl.cpp b/src/shader_recompiler/backend/glsl/emit_glsl.cpp index ffdc6dbba..c5e819a0a 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl.cpp @@ -218,8 +218,15 @@ std::string EmitGLSL(const Profile& profile, const RuntimeInfo& runtime_info, IR const std::string version{fmt::format("#version 450{}\n", GlslVersionSpecifier(ctx))}; ctx.header.insert(0, version); if (program.shared_memory_size > 0) { - ctx.header += - fmt::format("shared uint smem[{}];", Common::DivCeil(program.shared_memory_size, 4U)); + const auto requested_size{program.shared_memory_size}; + const auto max_size{profile.gl_max_compute_smem_size}; + const bool needs_clamp{requested_size > max_size}; + if (needs_clamp) { + LOG_WARNING(Shader_GLSL, "Requested shared memory size ({}) exceeds device limit ({})", + requested_size, max_size); + } + const auto smem_size{needs_clamp ? max_size : requested_size}; + ctx.header += fmt::format("shared uint smem[{}];", Common::DivCeil(smem_size, 4U)); } ctx.header += "void main(){\n"; if (program.local_memory_size > 0) { diff --git a/src/shader_recompiler/profile.h b/src/shader_recompiler/profile.h index 501dcaf71..f0c3b3b17 100644 --- a/src/shader_recompiler/profile.h +++ b/src/shader_recompiler/profile.h @@ -67,6 +67,8 @@ struct Profile { bool has_gl_precise_bug{}; /// Ignores SPIR-V ordered vs unordered using GLSL semantics bool ignore_nan_fp_comparisons{}; + + u32 gl_max_compute_smem_size{}; }; } // namespace Shader diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 24f035c37..7ecafc862 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -211,6 +211,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .has_gl_component_indexing_bug = device.HasComponentIndexingBug(), .has_gl_precise_bug = device.HasPreciseBug(), .ignore_nan_fp_comparisons = true, + .gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(), }, host_info{ .support_float16 = false, |