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-rw-r--r--.lgtm.yml13
-rw-r--r--src/audio_core/renderer/system.cpp5
-rw-r--r--src/common/address_space.inc2
-rw-r--r--src/core/hid/emulated_controller.cpp4
-rw-r--r--src/video_core/shader_cache.cpp4
-rw-r--r--src/video_core/shader_environment.cpp16
-rw-r--r--src/video_core/shader_environment.h6
7 files changed, 22 insertions, 28 deletions
diff --git a/.lgtm.yml b/.lgtm.yml
deleted file mode 100644
index 7cd3f9926..000000000
--- a/.lgtm.yml
+++ /dev/null
@@ -1,13 +0,0 @@
-# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
-# SPDX-License-Identifier: GPL-2.0-or-later
-
-path_classifiers:
- library: "externals"
-extraction:
- cpp:
- prepare:
- packages:
- - "libsdl2-dev"
- - "qtmultimedia5-dev"
- - "libtbb-dev"
- - "libjack-jackd2-dev"
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp
index ad869facb..53b258c4f 100644
--- a/src/audio_core/renderer/system.cpp
+++ b/src/audio_core/renderer/system.cpp
@@ -436,10 +436,7 @@ void System::Stop() {
}
if (execution_mode == ExecutionMode::Auto) {
- // Should wait for the system to terminate here, but core timing (should have) already
- // stopped, so this isn't needed. Find a way to make this definite.
-
- // terminate_event.Wait();
+ terminate_event.Wait();
}
}
diff --git a/src/common/address_space.inc b/src/common/address_space.inc
index 2195dabd5..c97dc8651 100644
--- a/src/common/address_space.inc
+++ b/src/common/address_space.inc
@@ -72,7 +72,7 @@ MAP_MEMBER(void)::MapLocked(VaType virt, PaType phys, VaType size, ExtraBlockInf
}
}()};
- if (block_end_predecessor->virt >= virt) {
+ if (block_end_predecessor != blocks.begin() && block_end_predecessor->virt >= virt) {
// If this block's start would be overlapped by the map then reuse it as a tail
// block
block_end_predecessor->virt = virt_end;
diff --git a/src/core/hid/emulated_controller.cpp b/src/core/hid/emulated_controller.cpp
index a5c2e3db8..ecab85893 100644
--- a/src/core/hid/emulated_controller.cpp
+++ b/src/core/hid/emulated_controller.cpp
@@ -552,6 +552,8 @@ void EmulatedController::EnableSystemButtons() {
void EmulatedController::DisableSystemButtons() {
std::scoped_lock lock{mutex};
system_buttons_enabled = false;
+ controller.home_button_state.raw = 0;
+ controller.capture_button_state.raw = 0;
}
void EmulatedController::ResetSystemButtons() {
@@ -735,6 +737,8 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
if (is_configuring) {
controller.npad_button_state.raw = NpadButton::None;
controller.debug_pad_button_state.raw = 0;
+ controller.home_button_state.raw = 0;
+ controller.capture_button_state.raw = 0;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Button, false);
return;
diff --git a/src/video_core/shader_cache.cpp b/src/video_core/shader_cache.cpp
index d9482371b..c5213875b 100644
--- a/src/video_core/shader_cache.cpp
+++ b/src/video_core/shader_cache.cpp
@@ -228,14 +228,14 @@ const ShaderInfo* ShaderCache::MakeShaderInfo(GenericEnvironment& env, VAddr cpu
auto info = std::make_unique<ShaderInfo>();
if (const std::optional<u64> cached_hash{env.Analyze()}) {
info->unique_hash = *cached_hash;
- info->size_bytes = env.CachedSize();
+ info->size_bytes = env.CachedSizeBytes();
} else {
// Slow path, not really hit on commercial games
// Build a control flow graph to get the real shader size
Shader::ObjectPool<Shader::Maxwell::Flow::Block> flow_block;
Shader::Maxwell::Flow::CFG cfg{env, flow_block, env.StartAddress()};
info->unique_hash = env.CalculateHash();
- info->size_bytes = env.ReadSize();
+ info->size_bytes = env.ReadSizeBytes();
}
const size_t size_bytes{info->size_bytes};
const ShaderInfo* const result{info.get()};
diff --git a/src/video_core/shader_environment.cpp b/src/video_core/shader_environment.cpp
index 574760f80..c7cb56243 100644
--- a/src/video_core/shader_environment.cpp
+++ b/src/video_core/shader_environment.cpp
@@ -170,15 +170,19 @@ std::optional<u64> GenericEnvironment::Analyze() {
void GenericEnvironment::SetCachedSize(size_t size_bytes) {
cached_lowest = start_address;
cached_highest = start_address + static_cast<u32>(size_bytes);
- code.resize(CachedSize());
+ code.resize(CachedSizeWords());
gpu_memory->ReadBlock(program_base + cached_lowest, code.data(), code.size() * sizeof(u64));
}
-size_t GenericEnvironment::CachedSize() const noexcept {
- return cached_highest - cached_lowest + INST_SIZE;
+size_t GenericEnvironment::CachedSizeWords() const noexcept {
+ return CachedSizeBytes() / INST_SIZE;
}
-size_t GenericEnvironment::ReadSize() const noexcept {
+size_t GenericEnvironment::CachedSizeBytes() const noexcept {
+ return static_cast<size_t>(cached_highest) - cached_lowest + INST_SIZE;
+}
+
+size_t GenericEnvironment::ReadSizeBytes() const noexcept {
return read_highest - read_lowest + INST_SIZE;
}
@@ -187,7 +191,7 @@ bool GenericEnvironment::CanBeSerialized() const noexcept {
}
u64 GenericEnvironment::CalculateHash() const {
- const size_t size{ReadSize()};
+ const size_t size{ReadSizeBytes()};
const auto data{std::make_unique<char[]>(size)};
gpu_memory->ReadBlock(program_base + read_lowest, data.get(), size);
return Common::CityHash64(data.get(), size);
@@ -198,7 +202,7 @@ void GenericEnvironment::Dump(u64 hash) {
}
void GenericEnvironment::Serialize(std::ofstream& file) const {
- const u64 code_size{static_cast<u64>(CachedSize())};
+ const u64 code_size{static_cast<u64>(CachedSizeBytes())};
const u64 num_texture_types{static_cast<u64>(texture_types.size())};
const u64 num_texture_pixel_formats{static_cast<u64>(texture_pixel_formats.size())};
const u64 num_cbuf_values{static_cast<u64>(cbuf_values.size())};
diff --git a/src/video_core/shader_environment.h b/src/video_core/shader_environment.h
index d75987a52..a0f61cbda 100644
--- a/src/video_core/shader_environment.h
+++ b/src/video_core/shader_environment.h
@@ -48,9 +48,11 @@ public:
void SetCachedSize(size_t size_bytes);
- [[nodiscard]] size_t CachedSize() const noexcept;
+ [[nodiscard]] size_t CachedSizeWords() const noexcept;
- [[nodiscard]] size_t ReadSize() const noexcept;
+ [[nodiscard]] size_t CachedSizeBytes() const noexcept;
+
+ [[nodiscard]] size_t ReadSizeBytes() const noexcept;
[[nodiscard]] bool CanBeSerialized() const noexcept;