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-rw-r--r--src/common/file_util.cpp64
-rw-r--r--src/common/file_util.h24
-rw-r--r--src/common/logging/backend.h2
-rw-r--r--src/common/time_zone.cpp14
-rw-r--r--src/core/core.cpp2
-rw-r--r--src/core/crypto/aes_util.cpp2
-rw-r--r--src/core/crypto/key_manager.cpp286
-rw-r--r--src/core/crypto/key_manager.h4
-rw-r--r--src/core/crypto/partition_data_manager.cpp4
-rw-r--r--src/core/file_sys/bis_factory.cpp2
-rw-r--r--src/core/file_sys/registered_cache.cpp2
-rw-r--r--src/core/file_sys/vfs.cpp56
-rw-r--r--src/core/file_sys/vfs_libzip.cpp2
-rw-r--r--src/core/file_sys/vfs_real.cpp177
-rw-r--r--src/core/file_sys/vfs_real.h8
-rw-r--r--src/core/file_sys/xts_archive.cpp2
-rw-r--r--src/core/hle/service/acc/acc.cpp8
-rw-r--r--src/core/hle/service/acc/profile_manager.cpp22
-rw-r--r--src/core/hle/service/am/applets/web_browser.cpp16
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp20
-rw-r--r--src/core/hle/service/filesystem/filesystem.cpp80
-rw-r--r--src/core/loader/loader.cpp2
-rw-r--r--src/core/perf_stats.cpp4
-rw-r--r--src/core/reporter.cpp9
-rw-r--r--src/core/settings.cpp4
-rw-r--r--src/core/telemetry_session.cpp12
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp10
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp34
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.h10
-rw-r--r--src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp14
-rw-r--r--src/video_core/renderer_vulkan/renderer_vulkan.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_device.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_device.h8
-rw-r--r--src/video_core/renderer_vulkan/vk_fence_manager.cpp2
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp9
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.h28
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp37
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.h31
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp26
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.h10
-rw-r--r--src/video_core/renderer_vulkan/wrapper.cpp4
-rw-r--r--src/video_core/renderer_vulkan/wrapper.h2
-rw-r--r--src/video_core/shader/async_shaders.cpp94
-rw-r--r--src/video_core/shader/async_shaders.h39
-rw-r--r--src/yuzu/applets/profile_select.cpp2
-rw-r--r--src/yuzu/configuration/config.cpp101
-rw-r--r--src/yuzu/configuration/configuration_shared.cpp60
-rw-r--r--src/yuzu/configuration/configuration_shared.h13
-rw-r--r--src/yuzu/configuration/configure_audio.cpp13
-rw-r--r--src/yuzu/configuration/configure_debug.cpp3
-rw-r--r--src/yuzu/configuration/configure_filesystem.cpp37
-rw-r--r--src/yuzu/configuration/configure_general.cpp6
-rw-r--r--src/yuzu/configuration/configure_graphics.cpp32
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp22
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui2
-rw-r--r--src/yuzu/configuration/configure_hotkeys.cpp4
-rw-r--r--src/yuzu/configuration/configure_per_game_addons.cpp4
-rw-r--r--src/yuzu/configuration/configure_profile_manager.cpp4
-rw-r--r--src/yuzu/configuration/configure_system.cpp18
-rw-r--r--src/yuzu/configuration/configure_ui.cpp12
-rw-r--r--src/yuzu/debugger/profiler.cpp3
-rw-r--r--src/yuzu/game_list.cpp6
-rw-r--r--src/yuzu/game_list.h3
-rw-r--r--src/yuzu/game_list_worker.cpp28
-rw-r--r--src/yuzu/main.cpp144
-rw-r--r--src/yuzu/main.h5
-rw-r--r--src/yuzu/main.ui9
-rw-r--r--src/yuzu/uisettings.h8
-rw-r--r--src/yuzu_cmd/config.cpp38
-rw-r--r--src/yuzu_cmd/yuzu.cpp4
-rw-r--r--src/yuzu_tester/config.cpp21
-rw-r--r--src/yuzu_tester/yuzu.cpp4
72 files changed, 1013 insertions, 783 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp
index cf92e2e76..16c3713e0 100644
--- a/src/common/file_util.cpp
+++ b/src/common/file_util.cpp
@@ -74,7 +74,7 @@
// This namespace has various generic functions related to files and paths.
// The code still needs a ton of cleanup.
// REMEMBER: strdup considered harmful!
-namespace FileUtil {
+namespace Common::FS {
// Remove any ending forward slashes from directory paths
// Modifies argument.
@@ -196,7 +196,7 @@ bool CreateFullPath(const std::string& fullPath) {
int panicCounter = 100;
LOG_TRACE(Common_Filesystem, "path {}", fullPath);
- if (FileUtil::Exists(fullPath)) {
+ if (Exists(fullPath)) {
LOG_DEBUG(Common_Filesystem, "path exists {}", fullPath);
return true;
}
@@ -212,7 +212,7 @@ bool CreateFullPath(const std::string& fullPath) {
// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
std::string const subPath(fullPath.substr(0, position + 1));
- if (!FileUtil::IsDirectory(subPath) && !FileUtil::CreateDir(subPath)) {
+ if (!IsDirectory(subPath) && !CreateDir(subPath)) {
LOG_ERROR(Common, "CreateFullPath: directory creation failed");
return false;
}
@@ -231,7 +231,7 @@ bool DeleteDir(const std::string& filename) {
LOG_TRACE(Common_Filesystem, "directory {}", filename);
// check if a directory
- if (!FileUtil::IsDirectory(filename)) {
+ if (!IsDirectory(filename)) {
LOG_ERROR(Common_Filesystem, "Not a directory {}", filename);
return false;
}
@@ -371,7 +371,7 @@ u64 GetSize(FILE* f) {
bool CreateEmptyFile(const std::string& filename) {
LOG_TRACE(Common_Filesystem, "{}", filename);
- if (!FileUtil::IOFile(filename, "wb").IsOpen()) {
+ if (!IOFile(filename, "wb").IsOpen()) {
LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
return false;
}
@@ -488,29 +488,34 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion)
return false;
// Delete the outermost directory
- FileUtil::DeleteDir(directory);
+ DeleteDir(directory);
return true;
}
void CopyDir(const std::string& source_path, const std::string& dest_path) {
#ifndef _WIN32
- if (source_path == dest_path)
+ if (source_path == dest_path) {
return;
- if (!FileUtil::Exists(source_path))
+ }
+ if (!Exists(source_path)) {
return;
- if (!FileUtil::Exists(dest_path))
- FileUtil::CreateFullPath(dest_path);
+ }
+ if (!Exists(dest_path)) {
+ CreateFullPath(dest_path);
+ }
DIR* dirp = opendir(source_path.c_str());
- if (!dirp)
+ if (!dirp) {
return;
+ }
while (struct dirent* result = readdir(dirp)) {
const std::string virtualName(result->d_name);
// check for "." and ".."
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
- ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0')))
+ ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) {
continue;
+ }
std::string source, dest;
source = source_path + virtualName;
@@ -518,11 +523,13 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) {
if (IsDirectory(source)) {
source += '/';
dest += '/';
- if (!FileUtil::Exists(dest))
- FileUtil::CreateFullPath(dest);
+ if (!Exists(dest)) {
+ CreateFullPath(dest);
+ }
CopyDir(source, dest);
- } else if (!FileUtil::Exists(dest))
- FileUtil::Copy(source, dest);
+ } else if (!Exists(dest)) {
+ Copy(source, dest);
+ }
}
closedir(dirp);
#endif
@@ -538,7 +545,7 @@ std::optional<std::string> GetCurrentDir() {
if (!dir) {
#endif
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
- return {};
+ return std::nullopt;
}
#ifdef _WIN32
std::string strDir = Common::UTF16ToUTF8(dir);
@@ -546,7 +553,7 @@ std::optional<std::string> GetCurrentDir() {
std::string strDir = dir;
#endif
free(dir);
- return strDir;
+ return std::move(strDir);
}
bool SetCurrentDir(const std::string& directory) {
@@ -668,7 +675,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
if (user_path.empty()) {
#ifdef _WIN32
user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
- if (!FileUtil::IsDirectory(user_path)) {
+ if (!IsDirectory(user_path)) {
user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
} else {
LOG_INFO(Common_Filesystem, "Using the local user directory");
@@ -677,7 +684,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
#else
- if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
+ if (Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
@@ -704,7 +711,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
}
if (!new_path.empty()) {
- if (!FileUtil::IsDirectory(new_path)) {
+ if (!IsDirectory(new_path)) {
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path);
return paths[path];
} else {
@@ -946,17 +953,18 @@ bool IOFile::Open(const std::string& filename, const char openmode[], int flags)
}
bool IOFile::Close() {
- if (!IsOpen() || 0 != std::fclose(m_file))
+ if (!IsOpen() || 0 != std::fclose(m_file)) {
return false;
+ }
m_file = nullptr;
return true;
}
u64 IOFile::GetSize() const {
- if (IsOpen())
- return FileUtil::GetSize(m_file);
-
+ if (IsOpen()) {
+ return FS::GetSize(m_file);
+ }
return 0;
}
@@ -965,9 +973,9 @@ bool IOFile::Seek(s64 off, int origin) const {
}
u64 IOFile::Tell() const {
- if (IsOpen())
+ if (IsOpen()) {
return ftello(m_file);
-
+ }
return std::numeric_limits<u64>::max();
}
@@ -1016,4 +1024,4 @@ bool IOFile::Resize(u64 size) {
;
}
-} // namespace FileUtil
+} // namespace Common::FS
diff --git a/src/common/file_util.h b/src/common/file_util.h
index 681b28137..8b587320f 100644
--- a/src/common/file_util.h
+++ b/src/common/file_util.h
@@ -19,7 +19,7 @@
#include "common/string_util.h"
#endif
-namespace FileUtil {
+namespace Common::FS {
// User paths for GetUserPath
enum class UserPath {
@@ -204,6 +204,16 @@ enum class DirectorySeparator {
std::string_view path,
DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash);
+// To deal with Windows being dumb at Unicode
+template <typename T>
+void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
+#ifdef _MSC_VER
+ fstream.open(Common::UTF8ToUTF16W(filename), openmode);
+#else
+ fstream.open(filename, openmode);
+#endif
+}
+
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
// and make forgetting an fclose() harder
@@ -285,14 +295,4 @@ private:
std::FILE* m_file = nullptr;
};
-} // namespace FileUtil
-
-// To deal with Windows being dumb at unicode:
-template <typename T>
-void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) {
-#ifdef _MSC_VER
- fstream.open(Common::UTF8ToUTF16W(filename), openmode);
-#else
- fstream.open(filename, openmode);
-#endif
-}
+} // namespace Common::FS
diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h
index e5d702568..da1c2f185 100644
--- a/src/common/logging/backend.h
+++ b/src/common/logging/backend.h
@@ -94,7 +94,7 @@ public:
void Write(const Entry& entry) override;
private:
- FileUtil::IOFile file;
+ Common::FS::IOFile file;
std::size_t bytes_written;
};
diff --git a/src/common/time_zone.cpp b/src/common/time_zone.cpp
index ce239eb63..7aa1b59ea 100644
--- a/src/common/time_zone.cpp
+++ b/src/common/time_zone.cpp
@@ -3,8 +3,9 @@
// Refer to the license.txt file included.
#include <chrono>
-#include <iomanip>
-#include <sstream>
+#include <ctime>
+
+#include <fmt/chrono.h>
#include "common/logging/log.h"
#include "common/time_zone.h"
@@ -16,13 +17,8 @@ std::string GetDefaultTimeZone() {
}
static std::string GetOsTimeZoneOffset() {
- const std::time_t t{std::time(nullptr)};
- const std::tm tm{*std::localtime(&t)};
-
- std::stringstream ss;
- ss << std::put_time(&tm, "%z"); // Get the current timezone offset, e.g. "-400", as a string
-
- return ss.str();
+ // Get the current timezone offset, e.g. "-400", as a string
+ return fmt::format("%z", fmt::localtime(std::time(nullptr)));
}
static int ConvertOsTimeZoneOffsetToInt(const std::string& timezone) {
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 42277e2cd..1d8c0f1cd 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -113,7 +113,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
}
- if (FileUtil::IsDirectory(path))
+ if (Common::FS::IsDirectory(path))
return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
return vfs->OpenFile(path, FileSys::Mode::Read);
diff --git a/src/core/crypto/aes_util.cpp b/src/core/crypto/aes_util.cpp
index 330996b24..6a9734812 100644
--- a/src/core/crypto/aes_util.cpp
+++ b/src/core/crypto/aes_util.cpp
@@ -116,7 +116,7 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, std::size_t size, u8*
for (std::size_t i = 0; i < size; i += sector_size) {
SetIV(CalculateNintendoTweak(sector_id++));
- Transcode<u8, u8>(src + i, sector_size, dest + i, op);
+ Transcode(src + i, sector_size, dest + i, op);
}
}
diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp
index c09f7ad41..8783d1ac2 100644
--- a/src/core/crypto/key_manager.cpp
+++ b/src/core/crypto/key_manager.cpp
@@ -96,13 +96,13 @@ u64 GetSignatureTypePaddingSize(SignatureType type) {
}
SignatureType Ticket::GetSignatureType() const {
- if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
+ if (const auto* ticket = std::get_if<RSA4096Ticket>(&data)) {
return ticket->sig_type;
}
- if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
+ if (const auto* ticket = std::get_if<RSA2048Ticket>(&data)) {
return ticket->sig_type;
}
- if (auto ticket = std::get_if<ECDSATicket>(&data)) {
+ if (const auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->sig_type;
}
@@ -110,13 +110,13 @@ SignatureType Ticket::GetSignatureType() const {
}
TicketData& Ticket::GetData() {
- if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
+ if (auto* ticket = std::get_if<RSA4096Ticket>(&data)) {
return ticket->data;
}
- if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
+ if (auto* ticket = std::get_if<RSA2048Ticket>(&data)) {
return ticket->data;
}
- if (auto ticket = std::get_if<ECDSATicket>(&data)) {
+ if (auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
@@ -124,13 +124,13 @@ TicketData& Ticket::GetData() {
}
const TicketData& Ticket::GetData() const {
- if (auto ticket = std::get_if<RSA4096Ticket>(&data)) {
+ if (const auto* ticket = std::get_if<RSA4096Ticket>(&data)) {
return ticket->data;
}
- if (auto ticket = std::get_if<RSA2048Ticket>(&data)) {
+ if (const auto* ticket = std::get_if<RSA2048Ticket>(&data)) {
return ticket->data;
}
- if (auto ticket = std::get_if<ECDSATicket>(&data)) {
+ if (const auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
@@ -233,8 +233,9 @@ void KeyManager::DeriveGeneralPurposeKeys(std::size_t crypto_revision) {
}
RSAKeyPair<2048> KeyManager::GetETicketRSAKey() const {
- if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek))
+ if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek)) {
return {};
+ }
const auto eticket_final = GetKey(S128KeyType::ETicketRSAKek);
@@ -261,27 +262,30 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source)
}
std::optional<Key128> DeriveSDSeed() {
- const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
- "/system/save/8000000000000043",
- "rb+");
- if (!save_43.IsOpen())
- return {};
+ const Common::FS::IOFile save_43(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
+ "/system/save/8000000000000043",
+ "rb+");
+ if (!save_43.IsOpen()) {
+ return std::nullopt;
+ }
- const FileUtil::IOFile sd_private(
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+");
- if (!sd_private.IsOpen())
- return {};
+ const Common::FS::IOFile sd_private(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) +
+ "/Nintendo/Contents/private",
+ "rb+");
+ if (!sd_private.IsOpen()) {
+ return std::nullopt;
+ }
std::array<u8, 0x10> private_seed{};
if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) {
- return {};
+ return std::nullopt;
}
std::array<u8, 0x10> buffer{};
std::size_t offset = 0;
for (; offset + 0x10 < save_43.GetSize(); ++offset) {
if (!save_43.Seek(offset, SEEK_SET)) {
- return {};
+ return std::nullopt;
}
save_43.ReadBytes(buffer.data(), buffer.size());
@@ -291,23 +295,26 @@ std::optional<Key128> DeriveSDSeed() {
}
if (!save_43.Seek(offset + 0x10, SEEK_SET)) {
- return {};
+ return std::nullopt;
}
Key128 seed{};
if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) {
- return {};
+ return std::nullopt;
}
return seed;
}
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys) {
- if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek)))
+ if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek))) {
return Loader::ResultStatus::ErrorMissingSDKEKSource;
- if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration)))
+ }
+ if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration))) {
return Loader::ResultStatus::ErrorMissingAESKEKGenerationSource;
- if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration)))
+ }
+ if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration))) {
return Loader::ResultStatus::ErrorMissingAESKeyGenerationSource;
+ }
const auto sd_kek_source =
keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek));
@@ -320,14 +327,17 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke
GenerateKeyEncryptionKey(sd_kek_source, master_00, aes_kek_gen, aes_key_gen);
keys.SetKey(S128KeyType::SDKek, sd_kek);
- if (!keys.HasKey(S128KeyType::SDSeed))
+ if (!keys.HasKey(S128KeyType::SDSeed)) {
return Loader::ResultStatus::ErrorMissingSDSeed;
+ }
const auto sd_seed = keys.GetKey(S128KeyType::SDSeed);
- if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save)))
+ if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save))) {
return Loader::ResultStatus::ErrorMissingSDSaveKeySource;
- if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA)))
+ }
+ if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA))) {
return Loader::ResultStatus::ErrorMissingSDNCAKeySource;
+ }
std::array<Key256, 2> sd_key_sources{
keys.GetKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save)),
@@ -336,8 +346,9 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke
// Combine sources and seed
for (auto& source : sd_key_sources) {
- for (std::size_t i = 0; i < source.size(); ++i)
+ for (std::size_t i = 0; i < source.size(); ++i) {
source[i] ^= sd_seed[i & 0xF];
+ }
}
AESCipher<Key128> cipher(sd_kek, Mode::ECB);
@@ -355,9 +366,10 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke
return Loader::ResultStatus::Success;
}
-std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) {
- if (!ticket_save.IsOpen())
+std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save) {
+ if (!ticket_save.IsOpen()) {
return {};
+ }
std::vector<u8> buffer(ticket_save.GetSize());
if (ticket_save.ReadBytes(buffer.data(), buffer.size()) != buffer.size()) {
@@ -417,7 +429,7 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
offset = i + 1;
break;
} else if (data[i] != 0x0) {
- return {};
+ return std::nullopt;
}
}
@@ -427,16 +439,18 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) {
std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
const RSAKeyPair<2048>& key) {
const auto issuer = ticket.GetData().issuer;
- if (IsAllZeroArray(issuer))
- return {};
+ if (IsAllZeroArray(issuer)) {
+ return std::nullopt;
+ }
if (issuer[0] != 'R' || issuer[1] != 'o' || issuer[2] != 'o' || issuer[3] != 't') {
LOG_INFO(Crypto, "Attempting to parse ticket with non-standard certificate authority.");
}
Key128 rights_id = ticket.GetData().rights_id;
- if (rights_id == Key128{})
- return {};
+ if (rights_id == Key128{}) {
+ return std::nullopt;
+ }
if (!std::any_of(ticket.GetData().title_key_common_pad.begin(),
ticket.GetData().title_key_common_pad.end(), [](u8 b) { return b != 0; })) {
@@ -468,15 +482,17 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
std::array<u8, 0xDF> m_2;
std::memcpy(m_2.data(), rsa_step.data() + 0x21, m_2.size());
- if (m_0 != 0)
- return {};
+ if (m_0 != 0) {
+ return std::nullopt;
+ }
m_1 = m_1 ^ MGF1<0x20>(m_2);
m_2 = m_2 ^ MGF1<0xDF>(m_1);
const auto offset = FindTicketOffset(m_2);
- if (!offset)
- return {};
+ if (!offset) {
+ return std::nullopt;
+ }
ASSERT(*offset > 0);
Key128 key_temp{};
@@ -487,8 +503,8 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket,
KeyManager::KeyManager() {
// Initialize keys
- const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
- const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
+ const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath();
+ const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
if (Settings::values.use_dev_keys) {
dev_mode = true;
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);
@@ -506,34 +522,39 @@ KeyManager::KeyManager() {
}
static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_t length) {
- if (base.size() < begin + length)
+ if (base.size() < begin + length) {
return false;
+ }
return std::all_of(base.begin() + begin, base.begin() + begin + length,
[](u8 c) { return std::isxdigit(c); });
}
void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
std::ifstream file;
- OpenFStream(file, filename, std::ios_base::in);
- if (!file.is_open())
+ Common::FS::OpenFStream(file, filename, std::ios_base::in);
+ if (!file.is_open()) {
return;
+ }
std::string line;
while (std::getline(file, line)) {
std::vector<std::string> out;
std::stringstream stream(line);
std::string item;
- while (std::getline(stream, item, '='))
+ while (std::getline(stream, item, '=')) {
out.push_back(std::move(item));
+ }
- if (out.size() != 2)
+ if (out.size() != 2) {
continue;
+ }
out[0].erase(std::remove(out[0].begin(), out[0].end(), ' '), out[0].end());
out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end());
- if (out[0].compare(0, 1, "#") == 0)
+ if (out[0].compare(0, 1, "#") == 0) {
continue;
+ }
if (is_title_keys) {
auto rights_id_raw = Common::HexStringToArray<16>(out[0]);
@@ -553,14 +574,16 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
s256_keys[{index.type, index.field1, index.field2}] = key;
} else if (out[0].compare(0, 8, "keyblob_") == 0 &&
out[0].compare(0, 9, "keyblob_k") != 0) {
- if (!ValidCryptoRevisionString(out[0], 8, 2))
+ if (!ValidCryptoRevisionString(out[0], 8, 2)) {
continue;
+ }
const auto index = std::stoul(out[0].substr(8, 2), nullptr, 16);
keyblobs[index] = Common::HexStringToArray<0x90>(out[1]);
} else if (out[0].compare(0, 18, "encrypted_keyblob_") == 0) {
- if (!ValidCryptoRevisionString(out[0], 18, 2))
+ if (!ValidCryptoRevisionString(out[0], 18, 2)) {
continue;
+ }
const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16);
encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]);
@@ -568,8 +591,9 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
eticket_extended_kek = Common::HexStringToArray<576>(out[1]);
} else {
for (const auto& kv : KEYS_VARIABLE_LENGTH) {
- if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2))
+ if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2)) {
continue;
+ }
if (out[0].compare(0, kv.second.size(), kv.second) == 0) {
const auto index =
std::stoul(out[0].substr(kv.second.size(), 2), nullptr, 16);
@@ -604,10 +628,11 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) {
void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2,
const std::string& filename, bool title) {
- if (FileUtil::Exists(dir1 + DIR_SEP + filename))
+ if (Common::FS::Exists(dir1 + DIR_SEP + filename)) {
LoadFromFile(dir1 + DIR_SEP + filename, title);
- else if (FileUtil::Exists(dir2 + DIR_SEP + filename))
+ } else if (Common::FS::Exists(dir2 + DIR_SEP + filename)) {
LoadFromFile(dir2 + DIR_SEP + filename, title);
+ }
}
bool KeyManager::BaseDeriveNecessary() const {
@@ -615,8 +640,9 @@ bool KeyManager::BaseDeriveNecessary() const {
return !HasKey(key_type, index1, index2);
};
- if (check_key_existence(S256KeyType::Header))
+ if (check_key_existence(S256KeyType::Header)) {
return true;
+ }
for (size_t i = 0; i < CURRENT_CRYPTO_REVISION; ++i) {
if (check_key_existence(S128KeyType::Master, i) ||
@@ -641,14 +667,16 @@ bool KeyManager::HasKey(S256KeyType id, u64 field1, u64 field2) const {
}
Key128 KeyManager::GetKey(S128KeyType id, u64 field1, u64 field2) const {
- if (!HasKey(id, field1, field2))
+ if (!HasKey(id, field1, field2)) {
return {};
+ }
return s128_keys.at({id, field1, field2});
}
Key256 KeyManager::GetKey(S256KeyType id, u64 field1, u64 field2) const {
- if (!HasKey(id, field1, field2))
+ if (!HasKey(id, field1, field2)) {
return {};
+ }
return s256_keys.at({id, field1, field2});
}
@@ -670,7 +698,7 @@ Key256 KeyManager::GetBISKey(u8 partition_id) const {
template <size_t Size>
void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
const std::array<u8, Size>& key) {
- const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
+ const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
std::string filename = "title.keys_autogenerated";
if (category == KeyCategory::Standard) {
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
@@ -679,9 +707,9 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
}
const auto path = yuzu_keys_dir + DIR_SEP + filename;
- const auto add_info_text = !FileUtil::Exists(path);
- FileUtil::CreateFullPath(path);
- FileUtil::IOFile file{path, "a"};
+ const auto add_info_text = !Common::FS::Exists(path);
+ Common::FS::CreateFullPath(path);
+ Common::FS::IOFile file{path, "a"};
if (!file.IsOpen()) {
return;
}
@@ -765,29 +793,31 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
}
bool KeyManager::KeyFileExists(bool title) {
- const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
- const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
+ const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath();
+ const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
if (title) {
- return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "title.keys") ||
- FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "title.keys");
+ return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "title.keys") ||
+ Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "title.keys");
}
if (Settings::values.use_dev_keys) {
- return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") ||
- FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys");
+ return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") ||
+ Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys");
}
- return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") ||
- FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys");
+ return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") ||
+ Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys");
}
void KeyManager::DeriveSDSeedLazy() {
- if (HasKey(S128KeyType::SDSeed))
+ if (HasKey(S128KeyType::SDSeed)) {
return;
+ }
const auto res = DeriveSDSeed();
- if (res)
+ if (res) {
SetKey(S128KeyType::SDSeed, *res);
+ }
}
static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) {
@@ -799,11 +829,13 @@ static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) {
}
void KeyManager::DeriveBase() {
- if (!BaseDeriveNecessary())
+ if (!BaseDeriveNecessary()) {
return;
+ }
- if (!HasKey(S128KeyType::SecureBoot) || !HasKey(S128KeyType::TSEC))
+ if (!HasKey(S128KeyType::SecureBoot) || !HasKey(S128KeyType::TSEC)) {
return;
+ }
const auto has_bis = [this](u64 id) {
return HasKey(S128KeyType::BIS, id, static_cast<u64>(BISKeyType::Crypto)) &&
@@ -820,10 +852,11 @@ void KeyManager::DeriveBase() {
static_cast<u64>(BISKeyType::Tweak));
};
- if (has_bis(2) && !has_bis(3))
+ if (has_bis(2) && !has_bis(3)) {
copy_bis(2, 3);
- else if (has_bis(3) && !has_bis(2))
+ } else if (has_bis(3) && !has_bis(2)) {
copy_bis(3, 2);
+ }
std::bitset<32> revisions(0xFFFFFFFF);
for (size_t i = 0; i < revisions.size(); ++i) {
@@ -833,15 +866,17 @@ void KeyManager::DeriveBase() {
}
}
- if (!revisions.any())
+ if (!revisions.any()) {
return;
+ }
const auto sbk = GetKey(S128KeyType::SecureBoot);
const auto tsec = GetKey(S128KeyType::TSEC);
for (size_t i = 0; i < revisions.size(); ++i) {
- if (!revisions[i])
+ if (!revisions[i]) {
continue;
+ }
// Derive keyblob key
const auto key = DeriveKeyblobKey(
@@ -850,16 +885,18 @@ void KeyManager::DeriveBase() {
SetKey(S128KeyType::Keyblob, key, i);
// Derive keyblob MAC key
- if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC)))
+ if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))) {
continue;
+ }
const auto mac_key = DeriveKeyblobMACKey(
key, GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC)));
SetKey(S128KeyType::KeyblobMAC, mac_key, i);
Key128 cmac = CalculateCMAC(encrypted_keyblobs[i].data() + 0x10, 0xA0, mac_key);
- if (std::memcmp(cmac.data(), encrypted_keyblobs[i].data(), cmac.size()) != 0)
+ if (std::memcmp(cmac.data(), encrypted_keyblobs[i].data(), cmac.size()) != 0) {
continue;
+ }
// Decrypt keyblob
if (keyblobs[i] == std::array<u8, 0x90>{}) {
@@ -883,16 +920,19 @@ void KeyManager::DeriveBase() {
revisions.set();
for (size_t i = 0; i < revisions.size(); ++i) {
- if (!HasKey(S128KeyType::Master, i))
+ if (!HasKey(S128KeyType::Master, i)) {
revisions.reset(i);
+ }
}
- if (!revisions.any())
+ if (!revisions.any()) {
return;
+ }
for (size_t i = 0; i < revisions.size(); ++i) {
- if (!revisions[i])
+ if (!revisions[i]) {
continue;
+ }
// Derive general purpose keys
DeriveGeneralPurposeKeys(i);
@@ -922,16 +962,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
const auto es = Core::System::GetInstance().GetContentProvider().GetEntry(
0x0100000000000033, FileSys::ContentRecordType::Program);
- if (es == nullptr)
+ if (es == nullptr) {
return;
+ }
const auto exefs = es->GetExeFS();
- if (exefs == nullptr)
+ if (exefs == nullptr) {
return;
+ }
const auto main = exefs->GetFile("main");
- if (main == nullptr)
+ if (main == nullptr) {
return;
+ }
const auto bytes = main->ReadAllBytes();
@@ -941,16 +984,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
const auto seed3 = data.GetRSAKekSeed3();
const auto mask0 = data.GetRSAKekMask0();
- if (eticket_kek != Key128{})
+ if (eticket_kek != Key128{}) {
SetKey(S128KeyType::Source, eticket_kek, static_cast<size_t>(SourceKeyType::ETicketKek));
+ }
if (eticket_kekek != Key128{}) {
SetKey(S128KeyType::Source, eticket_kekek,
static_cast<size_t>(SourceKeyType::ETicketKekek));
}
- if (seed3 != Key128{})
+ if (seed3 != Key128{}) {
SetKey(S128KeyType::RSAKek, seed3, static_cast<size_t>(RSAKekType::Seed3));
- if (mask0 != Key128{})
+ }
+ if (mask0 != Key128{}) {
SetKey(S128KeyType::RSAKek, mask0, static_cast<size_t>(RSAKekType::Mask0));
+ }
if (eticket_kek == Key128{} || eticket_kekek == Key128{} || seed3 == Key128{} ||
mask0 == Key128{}) {
return;
@@ -976,8 +1022,9 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
AESCipher<Key128> es_kek(temp_kekek, Mode::ECB);
es_kek.Transcode(eticket_kek.data(), eticket_kek.size(), eticket_final.data(), Op::Decrypt);
- if (eticket_final == Key128{})
+ if (eticket_final == Key128{}) {
return;
+ }
SetKey(S128KeyType::ETicketRSAKek, eticket_final);
@@ -992,18 +1039,20 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) {
void KeyManager::PopulateTickets() {
const auto rsa_key = GetETicketRSAKey();
- if (rsa_key == RSAKeyPair<2048>{})
+ if (rsa_key == RSAKeyPair<2048>{}) {
return;
+ }
- if (!common_tickets.empty() && !personal_tickets.empty())
+ if (!common_tickets.empty() && !personal_tickets.empty()) {
return;
+ }
- const FileUtil::IOFile save1(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
- "/system/save/80000000000000e1",
- "rb+");
- const FileUtil::IOFile save2(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
- "/system/save/80000000000000e2",
- "rb+");
+ const Common::FS::IOFile save1(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
+ "/system/save/80000000000000e1",
+ "rb+");
+ const Common::FS::IOFile save2(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
+ "/system/save/80000000000000e2",
+ "rb+");
const auto blob2 = GetTicketblob(save2);
auto res = GetTicketblob(save1);
@@ -1013,8 +1062,10 @@ void KeyManager::PopulateTickets() {
for (std::size_t i = 0; i < res.size(); ++i) {
const auto common = i < idx;
const auto pair = ParseTicket(res[i], rsa_key);
- if (!pair)
+ if (!pair) {
continue;
+ }
+
const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
@@ -1043,27 +1094,33 @@ void KeyManager::SynthesizeTickets() {
}
void KeyManager::SetKeyWrapped(S128KeyType id, Key128 key, u64 field1, u64 field2) {
- if (key == Key128{})
+ if (key == Key128{}) {
return;
+ }
SetKey(id, key, field1, field2);
}
void KeyManager::SetKeyWrapped(S256KeyType id, Key256 key, u64 field1, u64 field2) {
- if (key == Key256{})
+ if (key == Key256{}) {
return;
+ }
+
SetKey(id, key, field1, field2);
}
void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) {
- if (!BaseDeriveNecessary())
+ if (!BaseDeriveNecessary()) {
return;
+ }
- if (!data.HasBoot0())
+ if (!data.HasBoot0()) {
return;
+ }
for (size_t i = 0; i < encrypted_keyblobs.size(); ++i) {
- if (encrypted_keyblobs[i] != std::array<u8, 0xB0>{})
+ if (encrypted_keyblobs[i] != std::array<u8, 0xB0>{}) {
continue;
+ }
encrypted_keyblobs[i] = data.GetEncryptedKeyblob(i);
WriteKeyToFile<0xB0>(KeyCategory::Console, fmt::format("encrypted_keyblob_{:02X}", i),
encrypted_keyblobs[i]);
@@ -1085,8 +1142,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) {
static_cast<u64>(SourceKeyType::Keyblob), i);
}
- if (data.HasFuses())
+ if (data.HasFuses()) {
SetKeyWrapped(S128KeyType::SecureBoot, data.GetSecureBootKey());
+ }
DeriveBase();
@@ -1100,8 +1158,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) {
const auto masters = data.GetTZMasterKeys(latest_master);
for (size_t i = 0; i < masters.size(); ++i) {
- if (masters[i] != Key128{} && !HasKey(S128KeyType::Master, i))
+ if (masters[i] != Key128{} && !HasKey(S128KeyType::Master, i)) {
SetKey(S128KeyType::Master, masters[i], i);
+ }
}
DeriveBase();
@@ -1111,8 +1170,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) {
std::array<Key128, 0x20> package2_keys{};
for (size_t i = 0; i < package2_keys.size(); ++i) {
- if (HasKey(S128KeyType::Package2, i))
+ if (HasKey(S128KeyType::Package2, i)) {
package2_keys[i] = GetKey(S128KeyType::Package2, i);
+ }
}
data.DecryptPackage2(package2_keys, Package2Type::NormalMain);
@@ -1150,12 +1210,15 @@ const std::map<u128, Ticket>& KeyManager::GetPersonalizedTickets() const {
bool KeyManager::AddTicketCommon(Ticket raw) {
const auto rsa_key = GetETicketRSAKey();
- if (rsa_key == RSAKeyPair<2048>{})
+ if (rsa_key == RSAKeyPair<2048>{}) {
return false;
+ }
const auto pair = ParseTicket(raw, rsa_key);
- if (!pair)
+ if (!pair) {
return false;
+ }
+
const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
@@ -1166,12 +1229,15 @@ bool KeyManager::AddTicketCommon(Ticket raw) {
bool KeyManager::AddTicketPersonalized(Ticket raw) {
const auto rsa_key = GetETicketRSAKey();
- if (rsa_key == RSAKeyPair<2048>{})
+ if (rsa_key == RSAKeyPair<2048>{}) {
return false;
+ }
const auto pair = ParseTicket(raw, rsa_key);
- if (!pair)
+ if (!pair) {
return false;
+ }
+
const auto& [rid, key] = *pair;
u128 rights_id;
std::memcpy(rights_id.data(), rid.data(), rid.size());
diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h
index 9269a73f2..bdca3770a 100644
--- a/src/core/crypto/key_manager.h
+++ b/src/core/crypto/key_manager.h
@@ -17,7 +17,7 @@
#include "core/crypto/partition_data_manager.h"
#include "core/file_sys/vfs_types.h"
-namespace FileUtil {
+namespace Common::FS {
class IOFile;
}
@@ -308,7 +308,7 @@ std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblo
std::optional<Key128> DeriveSDSeed();
Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys);
-std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save);
+std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save);
// Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority
// (offset 0x140-0x144 is zero)
diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp
index 3e96f7516..46136d04a 100644
--- a/src/core/crypto/partition_data_manager.cpp
+++ b/src/core/crypto/partition_data_manager.cpp
@@ -367,8 +367,8 @@ static bool AttemptDecrypt(const std::array<u8, 16>& key, Package2Header& header
Package2Header temp = header;
AESCipher<Key128> cipher(key, Mode::CTR);
cipher.SetIV(header.header_ctr);
- cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - 0x100, &temp.header_ctr,
- Op::Decrypt);
+ cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - sizeof(Package2Header::signature),
+ &temp.header_ctr, Op::Decrypt);
if (temp.magic == Common::MakeMagic('P', 'K', '2', '1')) {
header = temp;
return true;
diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp
index 285277ef8..9ffda2e14 100644
--- a/src/core/file_sys/bis_factory.cpp
+++ b/src/core/file_sys/bis_factory.cpp
@@ -86,7 +86,7 @@ VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id) const {
auto& keys = Core::Crypto::KeyManager::Instance();
Core::Crypto::PartitionDataManager pdm{
Core::System::GetInstance().GetFilesystem()->OpenDirectory(
- FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), Mode::Read)};
+ Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)};
keys.PopulateFromPartitionData(pdm);
switch (id) {
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index f831487dd..e42b677f7 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -728,7 +728,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti
LOG_WARNING(Loader, "Overwriting existing NCA...");
VirtualDir c_dir;
{ c_dir = dir->GetFileRelative(path)->GetContainingDirectory(); }
- c_dir->DeleteFile(FileUtil::GetFilename(path));
+ c_dir->DeleteFile(Common::FS::GetFilename(path));
}
auto out = dir->CreateFileRelative(path);
diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp
index e33327ef0..a4c3f67c4 100644
--- a/src/core/file_sys/vfs.cpp
+++ b/src/core/file_sys/vfs.cpp
@@ -30,7 +30,7 @@ bool VfsFilesystem::IsWritable() const {
}
VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const {
- const auto path = FileUtil::SanitizePath(path_);
+ const auto path = Common::FS::SanitizePath(path_);
if (root->GetFileRelative(path) != nullptr)
return VfsEntryType::File;
if (root->GetDirectoryRelative(path) != nullptr)
@@ -40,22 +40,22 @@ VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const {
}
VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
- const auto path = FileUtil::SanitizePath(path_);
+ const auto path = Common::FS::SanitizePath(path_);
return root->GetFileRelative(path);
}
VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
- const auto path = FileUtil::SanitizePath(path_);
+ const auto path = Common::FS::SanitizePath(path_);
return root->CreateFileRelative(path);
}
VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) {
- const auto old_path = FileUtil::SanitizePath(old_path_);
- const auto new_path = FileUtil::SanitizePath(new_path_);
+ const auto old_path = Common::FS::SanitizePath(old_path_);
+ const auto new_path = Common::FS::SanitizePath(new_path_);
// VfsDirectory impls are only required to implement copy across the current directory.
- if (FileUtil::GetParentPath(old_path) == FileUtil::GetParentPath(new_path)) {
- if (!root->Copy(FileUtil::GetFilename(old_path), FileUtil::GetFilename(new_path)))
+ if (Common::FS::GetParentPath(old_path) == Common::FS::GetParentPath(new_path)) {
+ if (!root->Copy(Common::FS::GetFilename(old_path), Common::FS::GetFilename(new_path)))
return nullptr;
return OpenFile(new_path, Mode::ReadWrite);
}
@@ -76,8 +76,8 @@ VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view
}
VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view new_path) {
- const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
- const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
+ const auto sanitized_old_path = Common::FS::SanitizePath(old_path);
+ const auto sanitized_new_path = Common::FS::SanitizePath(new_path);
// Again, non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyFile(sanitized_old_path, sanitized_new_path);
@@ -89,26 +89,26 @@ VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view
}
bool VfsFilesystem::DeleteFile(std::string_view path_) {
- const auto path = FileUtil::SanitizePath(path_);
- auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write);
+ const auto path = Common::FS::SanitizePath(path_);
+ auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write);
if (parent == nullptr)
return false;
- return parent->DeleteFile(FileUtil::GetFilename(path));
+ return parent->DeleteFile(Common::FS::GetFilename(path));
}
VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
- const auto path = FileUtil::SanitizePath(path_);
+ const auto path = Common::FS::SanitizePath(path_);
return root->GetDirectoryRelative(path);
}
VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
- const auto path = FileUtil::SanitizePath(path_);
+ const auto path = Common::FS::SanitizePath(path_);
return root->CreateDirectoryRelative(path);
}
VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) {
- const auto old_path = FileUtil::SanitizePath(old_path_);
- const auto new_path = FileUtil::SanitizePath(new_path_);
+ const auto old_path = Common::FS::SanitizePath(old_path_);
+ const auto new_path = Common::FS::SanitizePath(new_path_);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto old_dir = OpenDirectory(old_path, Mode::Read);
@@ -139,8 +139,8 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_
}
VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_view new_path) {
- const auto sanitized_old_path = FileUtil::SanitizePath(old_path);
- const auto sanitized_new_path = FileUtil::SanitizePath(new_path);
+ const auto sanitized_old_path = Common::FS::SanitizePath(old_path);
+ const auto sanitized_new_path = Common::FS::SanitizePath(new_path);
// Non-default impls are highly encouraged to provide a more optimized version of this.
auto out = CopyDirectory(sanitized_old_path, sanitized_new_path);
@@ -152,17 +152,17 @@ VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_v
}
bool VfsFilesystem::DeleteDirectory(std::string_view path_) {
- const auto path = FileUtil::SanitizePath(path_);
- auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write);
+ const auto path = Common::FS::SanitizePath(path_);
+ auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write);
if (parent == nullptr)
return false;
- return parent->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path));
+ return parent->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path));
}
VfsFile::~VfsFile() = default;
std::string VfsFile::GetExtension() const {
- return std::string(FileUtil::GetExtensionFromFilename(GetName()));
+ return std::string(Common::FS::GetExtensionFromFilename(GetName()));
}
VfsDirectory::~VfsDirectory() = default;
@@ -203,7 +203,7 @@ std::string VfsFile::GetFullPath() const {
}
std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) const {
- auto vec = FileUtil::SplitPathComponents(path);
+ auto vec = Common::FS::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty()) {
@@ -239,7 +239,7 @@ std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(std::string_view path) co
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(std::string_view path) const {
- auto vec = FileUtil::SplitPathComponents(path);
+ auto vec = Common::FS::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty()) {
@@ -301,7 +301,7 @@ std::size_t VfsDirectory::GetSize() const {
}
std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) {
- auto vec = FileUtil::SplitPathComponents(path);
+ auto vec = Common::FS::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty()) {
@@ -320,7 +320,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path)
}
}
- return dir->CreateFileRelative(FileUtil::GetPathWithoutTop(path));
+ return dir->CreateFileRelative(Common::FS::GetPathWithoutTop(path));
}
std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) {
@@ -332,7 +332,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path)
}
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_view path) {
- auto vec = FileUtil::SplitPathComponents(path);
+ auto vec = Common::FS::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty()) {
@@ -351,7 +351,7 @@ std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_
}
}
- return dir->CreateDirectoryRelative(FileUtil::GetPathWithoutTop(path));
+ return dir->CreateDirectoryRelative(Common::FS::GetPathWithoutTop(path));
}
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp
index d69952940..429d7bc8b 100644
--- a/src/core/file_sys/vfs_libzip.cpp
+++ b/src/core/file_sys/vfs_libzip.cpp
@@ -49,7 +49,7 @@ VirtualDir ExtractZIP(VirtualFile file) {
if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size()))
return nullptr;
- const auto parts = FileUtil::SplitPathComponents(stat.name);
+ const auto parts = Common::FS::SplitPathComponents(stat.name);
const auto new_file = std::make_shared<VectorVfsFile>(buf, parts.back());
std::shared_ptr<VectorVfsDirectory> dtrv = out;
diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp
index 0db0091f6..1dbf632c1 100644
--- a/src/core/file_sys/vfs_real.cpp
+++ b/src/core/file_sys/vfs_real.cpp
@@ -14,6 +14,8 @@
namespace FileSys {
+namespace FS = Common::FS;
+
static std::string ModeFlagsToString(Mode mode) {
std::string mode_str;
@@ -57,17 +59,19 @@ bool RealVfsFilesystem::IsWritable() const {
}
VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const {
- const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
- if (!FileUtil::Exists(path))
+ const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
+ if (!FS::Exists(path)) {
return VfsEntryType::None;
- if (FileUtil::IsDirectory(path))
+ }
+ if (FS::IsDirectory(path)) {
return VfsEntryType::Directory;
+ }
return VfsEntryType::File;
}
VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
- const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
+ const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
if (cache.find(path) != cache.end()) {
auto weak = cache[path];
if (!weak.expired()) {
@@ -75,11 +79,11 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
}
}
- if (!FileUtil::Exists(path) && True(perms & Mode::WriteAppend)) {
- FileUtil::CreateEmptyFile(path);
+ if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) {
+ FS::CreateEmptyFile(path);
}
- auto backing = std::make_shared<FileUtil::IOFile>(path, ModeFlagsToString(perms).c_str());
+ auto backing = std::make_shared<FS::IOFile>(path, ModeFlagsToString(perms).c_str());
cache[path] = backing;
// Cannot use make_shared as RealVfsFile constructor is private
@@ -87,33 +91,31 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) {
}
VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) {
- const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
- const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
- if (!FileUtil::Exists(path)) {
- FileUtil::CreateFullPath(path_fwd);
- if (!FileUtil::CreateEmptyFile(path))
+ const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
+ const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash);
+ if (!FS::Exists(path)) {
+ FS::CreateFullPath(path_fwd);
+ if (!FS::CreateEmptyFile(path)) {
return nullptr;
+ }
}
return OpenFile(path, perms);
}
VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) {
- const auto old_path =
- FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
- const auto new_path =
- FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
+ const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault);
+ const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault);
- if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
- FileUtil::IsDirectory(old_path) || !FileUtil::Copy(old_path, new_path))
+ if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) ||
+ !FS::Copy(old_path, new_path)) {
return nullptr;
+ }
return OpenFile(new_path, Mode::ReadWrite);
}
VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) {
- const auto old_path =
- FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
- const auto new_path =
- FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
+ const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault);
+ const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault);
if (cache.find(old_path) != cache.end()) {
auto file = cache[old_path].lock();
@@ -122,8 +124,8 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_
file->Close();
}
- if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
- FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) {
+ if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) ||
+ !FS::Rename(old_path, new_path)) {
return nullptr;
}
@@ -139,28 +141,30 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_
}
bool RealVfsFilesystem::DeleteFile(std::string_view path_) {
- const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
+ const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
if (cache.find(path) != cache.end()) {
- if (!cache[path].expired())
+ if (!cache[path].expired()) {
cache[path].lock()->Close();
+ }
cache.erase(path);
}
- return FileUtil::Delete(path);
+ return FS::Delete(path);
}
VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) {
- const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
+ const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
// Cannot use make_shared as RealVfsDirectory constructor is private
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
}
VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) {
- const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
- const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash);
- if (!FileUtil::Exists(path)) {
- FileUtil::CreateFullPath(path_fwd);
- if (!FileUtil::CreateDir(path))
+ const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
+ const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash);
+ if (!FS::Exists(path)) {
+ FS::CreateFullPath(path_fwd);
+ if (!FS::CreateDir(path)) {
return nullptr;
+ }
}
// Cannot use make_shared as RealVfsDirectory constructor is private
return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms));
@@ -168,35 +172,33 @@ VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms
VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_,
std::string_view new_path_) {
- const auto old_path =
- FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
- const auto new_path =
- FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
- if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
- !FileUtil::IsDirectory(old_path))
+ const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault);
+ const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault);
+ if (!FS::Exists(old_path) || FS::Exists(new_path) || !FS::IsDirectory(old_path)) {
return nullptr;
- FileUtil::CopyDir(old_path, new_path);
+ }
+ FS::CopyDir(old_path, new_path);
return OpenDirectory(new_path, Mode::ReadWrite);
}
VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
std::string_view new_path_) {
- const auto old_path =
- FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault);
- const auto new_path =
- FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault);
- if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) ||
- FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path))
+ const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault);
+ const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault);
+
+ if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) ||
+ !FS::Rename(old_path, new_path)) {
return nullptr;
+ }
for (auto& kv : cache) {
// Path in cache starts with old_path
if (kv.first.rfind(old_path, 0) == 0) {
const auto file_old_path =
- FileUtil::SanitizePath(kv.first, FileUtil::DirectorySeparator::PlatformDefault);
+ FS::SanitizePath(kv.first, FS::DirectorySeparator::PlatformDefault);
const auto file_new_path =
- FileUtil::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()),
- FileUtil::DirectorySeparator::PlatformDefault);
+ FS::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()),
+ FS::DirectorySeparator::PlatformDefault);
auto cached = cache[file_old_path];
if (!cached.expired()) {
auto file = cached.lock();
@@ -211,24 +213,24 @@ VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_,
}
bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) {
- const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault);
+ const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault);
for (auto& kv : cache) {
// Path in cache starts with old_path
if (kv.first.rfind(path, 0) == 0) {
- if (!cache[kv.first].expired())
+ if (!cache[kv.first].expired()) {
cache[kv.first].lock()->Close();
+ }
cache.erase(kv.first);
}
}
- return FileUtil::DeleteDirRecursively(path);
+ return FS::DeleteDirRecursively(path);
}
-RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOFile> backing_,
+RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FS::IOFile> backing_,
const std::string& path_, Mode perms_)
- : base(base_), backing(std::move(backing_)), path(path_),
- parent_path(FileUtil::GetParentPath(path_)),
- path_components(FileUtil::SplitPathComponents(path_)),
- parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
+ : base(base_), backing(std::move(backing_)), path(path_), parent_path(FS::GetParentPath(path_)),
+ path_components(FS::SplitPathComponents(path_)),
+ parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {}
RealVfsFile::~RealVfsFile() = default;
@@ -258,14 +260,16 @@ bool RealVfsFile::IsReadable() const {
}
std::size_t RealVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const {
- if (!backing->Seek(offset, SEEK_SET))
+ if (!backing->Seek(offset, SEEK_SET)) {
return 0;
+ }
return backing->ReadBytes(data, length);
}
std::size_t RealVfsFile::Write(const u8* data, std::size_t length, std::size_t offset) {
- if (!backing->Seek(offset, SEEK_SET))
+ if (!backing->Seek(offset, SEEK_SET)) {
return 0;
+ }
return backing->WriteBytes(data, length);
}
@@ -282,16 +286,18 @@ bool RealVfsFile::Close() {
template <>
std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>() const {
- if (perms == Mode::Append)
+ if (perms == Mode::Append) {
return {};
+ }
std::vector<VirtualFile> out;
- FileUtil::ForeachDirectoryEntry(
+ FS::ForeachDirectoryEntry(
nullptr, path,
[&out, this](u64* entries_out, const std::string& directory, const std::string& filename) {
const std::string full_path = directory + DIR_SEP + filename;
- if (!FileUtil::IsDirectory(full_path))
+ if (!FS::IsDirectory(full_path)) {
out.emplace_back(base.OpenFile(full_path, perms));
+ }
return true;
});
@@ -300,16 +306,18 @@ std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>(
template <>
std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDirectory>() const {
- if (perms == Mode::Append)
+ if (perms == Mode::Append) {
return {};
+ }
std::vector<VirtualDir> out;
- FileUtil::ForeachDirectoryEntry(
+ FS::ForeachDirectoryEntry(
nullptr, path,
[&out, this](u64* entries_out, const std::string& directory, const std::string& filename) {
const std::string full_path = directory + DIR_SEP + filename;
- if (FileUtil::IsDirectory(full_path))
+ if (FS::IsDirectory(full_path)) {
out.emplace_back(base.OpenDirectory(full_path, perms));
+ }
return true;
});
@@ -317,29 +325,30 @@ std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDi
}
RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_)
- : base(base_), path(FileUtil::RemoveTrailingSlash(path_)),
- parent_path(FileUtil::GetParentPath(path)),
- path_components(FileUtil::SplitPathComponents(path)),
- parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
+ : base(base_), path(FS::RemoveTrailingSlash(path_)), parent_path(FS::GetParentPath(path)),
+ path_components(FS::SplitPathComponents(path)),
+ parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {
- if (!FileUtil::Exists(path) && True(perms & Mode::WriteAppend)) {
- FileUtil::CreateDir(path);
+ if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) {
+ FS::CreateDir(path);
}
}
RealVfsDirectory::~RealVfsDirectory() = default;
std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const {
- const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
- if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path))
+ const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
+ if (!FS::Exists(full_path) || FS::IsDirectory(full_path)) {
return nullptr;
+ }
return base.OpenFile(full_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const {
- const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
- if (!FileUtil::Exists(full_path) || !FileUtil::IsDirectory(full_path))
+ const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
+ if (!FS::Exists(full_path) || !FS::IsDirectory(full_path)) {
return nullptr;
+ }
return base.OpenDirectory(full_path, perms);
}
@@ -352,17 +361,17 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetSubdirectory(std::string_view
}
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view path) {
- const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
+ const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
return base.CreateFile(full_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) {
- const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path));
+ const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path));
return base.CreateDirectory(full_path, perms);
}
bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
- auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(name));
+ const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(name));
return base.DeleteDirectory(full_path);
}
@@ -387,8 +396,9 @@ std::string RealVfsDirectory::GetName() const {
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {
- if (path_components.size() <= 1)
+ if (path_components.size() <= 1) {
return nullptr;
+ }
return base.OpenDirectory(parent_path, perms);
}
@@ -425,16 +435,17 @@ std::string RealVfsDirectory::GetFullPath() const {
}
std::map<std::string, VfsEntryType, std::less<>> RealVfsDirectory::GetEntries() const {
- if (perms == Mode::Append)
+ if (perms == Mode::Append) {
return {};
+ }
std::map<std::string, VfsEntryType, std::less<>> out;
- FileUtil::ForeachDirectoryEntry(
+ FS::ForeachDirectoryEntry(
nullptr, path,
[&out](u64* entries_out, const std::string& directory, const std::string& filename) {
const std::string full_path = directory + DIR_SEP + filename;
- out.emplace(filename, FileUtil::IsDirectory(full_path) ? VfsEntryType::Directory
- : VfsEntryType::File);
+ out.emplace(filename,
+ FS::IsDirectory(full_path) ? VfsEntryType::Directory : VfsEntryType::File);
return true;
});
diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h
index a0a857a31..0b537b22c 100644
--- a/src/core/file_sys/vfs_real.h
+++ b/src/core/file_sys/vfs_real.h
@@ -9,7 +9,7 @@
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"
-namespace FileUtil {
+namespace Common::FS {
class IOFile;
}
@@ -36,7 +36,7 @@ public:
bool DeleteDirectory(std::string_view path) override;
private:
- boost::container::flat_map<std::string, std::weak_ptr<FileUtil::IOFile>> cache;
+ boost::container::flat_map<std::string, std::weak_ptr<Common::FS::IOFile>> cache;
};
// An implmentation of VfsFile that represents a file on the user's computer.
@@ -58,13 +58,13 @@ public:
bool Rename(std::string_view name) override;
private:
- RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing,
+ RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<Common::FS::IOFile> backing,
const std::string& path, Mode perms = Mode::Read);
bool Close();
RealVfsFilesystem& base;
- std::shared_ptr<FileUtil::IOFile> backing;
+ std::shared_ptr<Common::FS::IOFile> backing;
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp
index 81413c684..ccf5966d0 100644
--- a/src/core/file_sys/xts_archive.cpp
+++ b/src/core/file_sys/xts_archive.cpp
@@ -44,7 +44,7 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t
}
NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) {
- std::string path = FileUtil::SanitizePath(file->GetFullPath());
+ std::string path = Common::FS::SanitizePath(file->GetFullPath());
static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca",
std::regex_constants::ECMAScript |
std::regex_constants::icase);
diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp
index 63e4aeca0..eb54cb123 100644
--- a/src/core/hle/service/acc/acc.cpp
+++ b/src/core/hle/service/acc/acc.cpp
@@ -35,7 +35,7 @@ constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30};
constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
static std::string GetImagePath(Common::UUID uuid) {
- return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ return Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
}
@@ -318,7 +318,7 @@ protected:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- const FileUtil::IOFile image(GetImagePath(user_id), "rb");
+ const Common::FS::IOFile image(GetImagePath(user_id), "rb");
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
"Failed to load user provided image! Falling back to built-in backup...");
@@ -340,7 +340,7 @@ protected:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
- const FileUtil::IOFile image(GetImagePath(user_id), "rb");
+ const Common::FS::IOFile image(GetImagePath(user_id), "rb");
if (!image.IsOpen()) {
LOG_WARNING(Service_ACC,
@@ -405,7 +405,7 @@ protected:
ProfileData data;
std::memcpy(&data, user_data.data(), sizeof(ProfileData));
- FileUtil::IOFile image(GetImagePath(user_id), "wb");
+ Common::FS::IOFile image(GetImagePath(user_id), "wb");
if (!image.IsOpen() || !image.Resize(image_data.size()) ||
image.WriteBytes(image_data.data(), image_data.size()) != image_data.size() ||
diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp
index a98d57b5c..9b829e957 100644
--- a/src/core/hle/service/acc/profile_manager.cpp
+++ b/src/core/hle/service/acc/profile_manager.cpp
@@ -13,6 +13,7 @@
namespace Service::Account {
+namespace FS = Common::FS;
using Common::UUID;
struct UserRaw {
@@ -318,9 +319,8 @@ bool ProfileManager::SetProfileBaseAndData(Common::UUID uuid, const ProfileBase&
}
void ProfileManager::ParseUserSaveFile() {
- FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
- ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat",
- "rb");
+ const FS::IOFile save(
+ FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat", "rb");
if (!save.IsOpen()) {
LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new "
@@ -366,22 +366,22 @@ void ProfileManager::WriteUserSaveFile() {
};
}
- const auto raw_path =
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010";
- if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path))
- FileUtil::Delete(raw_path);
+ const auto raw_path = FS::GetUserPath(FS::UserPath::NANDDir) + "/system/save/8000000000000010";
+ if (FS::Exists(raw_path) && !FS::IsDirectory(raw_path)) {
+ FS::Delete(raw_path);
+ }
- const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
- ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat";
+ const auto path =
+ FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat";
- if (!FileUtil::CreateFullPath(path)) {
+ if (!FS::CreateFullPath(path)) {
LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory "
"nand/system/save/8000000000000010/su/avators to mitigate this "
"issue.");
return;
}
- FileUtil::IOFile save(path, "wb");
+ FS::IOFile save(path, "wb");
if (!save.IsOpen()) {
LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data "
diff --git a/src/core/hle/service/am/applets/web_browser.cpp b/src/core/hle/service/am/applets/web_browser.cpp
index 4157fbf39..efe595c4f 100644
--- a/src/core/hle/service/am/applets/web_browser.cpp
+++ b/src/core/hle/service/am/applets/web_browser.cpp
@@ -293,8 +293,8 @@ void WebBrowser::Finalize() {
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(data)));
broker.SignalStateChanged();
- if (!temporary_dir.empty() && FileUtil::IsDirectory(temporary_dir)) {
- FileUtil::DeleteDirRecursively(temporary_dir);
+ if (!temporary_dir.empty() && Common::FS::IsDirectory(temporary_dir)) {
+ Common::FS::DeleteDirRecursively(temporary_dir);
}
}
@@ -452,10 +452,10 @@ void WebBrowser::InitializeOffline() {
};
temporary_dir =
- FileUtil::SanitizePath(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + "web_applet_" +
- WEB_SOURCE_NAMES[static_cast<u32>(source) - 1],
- FileUtil::DirectorySeparator::PlatformDefault);
- FileUtil::DeleteDirRecursively(temporary_dir);
+ Common::FS::SanitizePath(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) +
+ "web_applet_" + WEB_SOURCE_NAMES[static_cast<u32>(source) - 1],
+ Common::FS::DirectorySeparator::PlatformDefault);
+ Common::FS::DeleteDirRecursively(temporary_dir);
u64 title_id = 0; // 0 corresponds to current process
ASSERT(args[WebArgTLVType::ApplicationID].size() >= 0x8);
@@ -492,8 +492,8 @@ void WebBrowser::InitializeOffline() {
}
filename =
- FileUtil::SanitizePath(temporary_dir + path_additional_directory + DIR_SEP + filename,
- FileUtil::DirectorySeparator::PlatformDefault);
+ Common::FS::SanitizePath(temporary_dir + path_additional_directory + DIR_SEP + filename,
+ Common::FS::DirectorySeparator::PlatformDefault);
}
void WebBrowser::ExecuteShop() {
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
index 51c2ba964..ca021a99f 100644
--- a/src/core/hle/service/bcat/backend/boxcat.cpp
+++ b/src/core/hle/service/bcat/backend/boxcat.cpp
@@ -89,12 +89,12 @@ constexpr u32 TIMEOUT_SECONDS = 30;
std::string GetBINFilePath(u64 title_id) {
return fmt::format("{}bcat/{:016X}/launchparam.bin",
- FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id);
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id);
}
std::string GetZIPFilePath(u64 title_id) {
return fmt::format("{}bcat/{:016X}/data.zip",
- FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id);
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id);
}
// If the error is something the user should know about (build ID mismatch, bad client version),
@@ -205,8 +205,8 @@ private:
{std::string("Game-Build-Id"), fmt::format("{:016X}", build_id)},
};
- if (FileUtil::Exists(path)) {
- FileUtil::IOFile file{path, "rb"};
+ if (Common::FS::Exists(path)) {
+ Common::FS::IOFile file{path, "rb"};
if (file.IsOpen()) {
std::vector<u8> bytes(file.GetSize());
file.ReadBytes(bytes.data(), bytes.size());
@@ -236,8 +236,8 @@ private:
return DownloadResult::InvalidContentType;
}
- FileUtil::CreateFullPath(path);
- FileUtil::IOFile file{path, "wb"};
+ Common::FS::CreateFullPath(path);
+ Common::FS::IOFile file{path, "wb"};
if (!file.IsOpen())
return DownloadResult::GeneralFSError;
if (!file.Resize(response->body.size()))
@@ -290,7 +290,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
- FileUtil::Delete(zip_path);
+ Common::FS::Delete(zip_path);
}
HandleDownloadDisplayResult(applet_manager, res);
@@ -300,7 +300,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
progress.StartProcessingDataList();
- FileUtil::IOFile zip{zip_path, "rb"};
+ Common::FS::IOFile zip{zip_path, "rb"};
const auto size = zip.GetSize();
std::vector<u8> bytes(size);
if (!zip.IsOpen() || size == 0 || zip.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) {
@@ -420,7 +420,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
- FileUtil::Delete(path);
+ Common::FS::Delete(path);
}
HandleDownloadDisplayResult(applet_manager, res);
@@ -428,7 +428,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
}
}
- FileUtil::IOFile bin{path, "rb"};
+ Common::FS::IOFile bin{path, "rb"};
const auto size = bin.GetSize();
std::vector<u8> bytes(size);
if (!bin.IsOpen() || size == 0 || bin.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) {
diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp
index 4490f8e4c..2cee1193c 100644
--- a/src/core/hle/service/filesystem/filesystem.cpp
+++ b/src/core/hle/service/filesystem/filesystem.cpp
@@ -36,7 +36,7 @@ constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000;
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
std::string_view dir_name_) {
- std::string dir_name(FileUtil::SanitizePath(dir_name_));
+ std::string dir_name(Common::FS::SanitizePath(dir_name_));
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
return base;
@@ -53,13 +53,13 @@ std::string VfsDirectoryServiceWrapper::GetName() const {
}
ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const {
- std::string path(FileUtil::SanitizePath(path_));
- auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
+ std::string path(Common::FS::SanitizePath(path_));
+ auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
// dir can be nullptr if path contains subdirectories, create those prior to creating the file.
if (dir == nullptr) {
- dir = backing->CreateSubdirectory(FileUtil::GetParentPath(path));
+ dir = backing->CreateSubdirectory(Common::FS::GetParentPath(path));
}
- auto file = dir->CreateFile(FileUtil::GetFilename(path));
+ auto file = dir->CreateFile(Common::FS::GetFilename(path));
if (file == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
@@ -72,17 +72,17 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64
}
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
- std::string path(FileUtil::SanitizePath(path_));
+ std::string path(Common::FS::SanitizePath(path_));
if (path.empty()) {
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
return RESULT_SUCCESS;
}
- auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
- if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) {
+ auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
+ if (dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
return FileSys::ERROR_PATH_NOT_FOUND;
}
- if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
+ if (!dir->DeleteFile(Common::FS::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
@@ -91,11 +91,11 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
}
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
- std::string path(FileUtil::SanitizePath(path_));
- auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
- if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
+ std::string path(Common::FS::SanitizePath(path_));
+ auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
+ if (dir == nullptr && Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty())
dir = backing;
- auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path));
+ auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
if (new_dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
@@ -104,9 +104,9 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_)
}
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const {
- std::string path(FileUtil::SanitizePath(path_));
- auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
- if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
+ std::string path(Common::FS::SanitizePath(path_));
+ auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
+ if (!dir->DeleteSubdirectory(Common::FS::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
@@ -114,9 +114,9 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_)
}
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const {
- std::string path(FileUtil::SanitizePath(path_));
- auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
- if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
+ std::string path(Common::FS::SanitizePath(path_));
+ auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
+ if (!dir->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
@@ -124,10 +124,10 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
}
ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const {
- const std::string sanitized_path(FileUtil::SanitizePath(path));
- auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path));
+ const std::string sanitized_path(Common::FS::SanitizePath(path));
+ auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(sanitized_path));
- if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) {
+ if (!dir->CleanSubdirectoryRecursive(Common::FS::GetFilename(sanitized_path))) {
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
@@ -137,14 +137,14 @@ ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::stri
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
const std::string& dest_path_) const {
- std::string src_path(FileUtil::SanitizePath(src_path_));
- std::string dest_path(FileUtil::SanitizePath(dest_path_));
+ std::string src_path(Common::FS::SanitizePath(src_path_));
+ std::string dest_path(Common::FS::SanitizePath(dest_path_));
auto src = backing->GetFileRelative(src_path);
- if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
+ if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
- if (!src->Rename(FileUtil::GetFilename(dest_path))) {
+ if (!src->Rename(Common::FS::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
@@ -162,7 +162,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
"Could not write all of the bytes but everything else has succeded.");
- if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) {
+ if (!src->GetContainingDirectory()->DeleteFile(Common::FS::GetFilename(src_path))) {
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
@@ -172,14 +172,14 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
const std::string& dest_path_) const {
- std::string src_path(FileUtil::SanitizePath(src_path_));
- std::string dest_path(FileUtil::SanitizePath(dest_path_));
+ std::string src_path(Common::FS::SanitizePath(src_path_));
+ std::string dest_path(Common::FS::SanitizePath(dest_path_));
auto src = GetDirectoryRelativeWrapped(backing, src_path);
- if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
+ if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
- if (!src->Rename(FileUtil::GetFilename(dest_path))) {
+ if (!src->Rename(Common::FS::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
return RESULT_UNKNOWN;
}
@@ -198,7 +198,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
FileSys::Mode mode) const {
- const std::string path(FileUtil::SanitizePath(path_));
+ const std::string path(Common::FS::SanitizePath(path_));
std::string_view npath = path;
while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) {
npath.remove_prefix(1);
@@ -218,7 +218,7 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::
}
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) {
- std::string path(FileUtil::SanitizePath(path_));
+ std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, path);
if (dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
@@ -229,11 +229,11 @@ ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const s
ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
const std::string& path_) const {
- std::string path(FileUtil::SanitizePath(path_));
- auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
+ std::string path(Common::FS::SanitizePath(path_));
+ auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
- auto filename = FileUtil::GetFilename(path);
+ auto filename = Common::FS::GetFilename(path);
// TODO(Subv): Some games use the '/' path, find out what this means.
if (filename.empty())
return MakeResult(FileSys::EntryType::Directory);
@@ -695,13 +695,13 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
sdmc_factory = nullptr;
}
- auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir),
+ auto nand_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir),
FileSys::Mode::ReadWrite);
- auto sd_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir),
+ auto sd_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir),
FileSys::Mode::ReadWrite);
- auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir),
+ auto load_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir),
FileSys::Mode::ReadWrite);
- auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir),
+ auto dump_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir),
FileSys::Mode::ReadWrite);
if (bis_factory == nullptr) {
diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp
index 7c48e55e1..9bc3a8840 100644
--- a/src/core/loader/loader.cpp
+++ b/src/core/loader/loader.cpp
@@ -67,7 +67,7 @@ FileType GuessFromFilename(const std::string& name) {
return FileType::NCA;
const std::string extension =
- Common::ToLower(std::string(FileUtil::GetExtensionFromFilename(name)));
+ Common::ToLower(std::string(Common::FS::GetExtensionFromFilename(name)));
if (extension == "elf")
return FileType::ELF;
diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp
index b899ac884..b93396a80 100644
--- a/src/core/perf_stats.cpp
+++ b/src/core/perf_stats.cpp
@@ -38,11 +38,11 @@ PerfStats::~PerfStats() {
std::ostringstream stream;
std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index,
std::ostream_iterator<double>(stream, "\n"));
- const std::string& path = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
+ const std::string& path = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
// %F Date format expanded is "%Y-%m-%d"
const std::string filename =
fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id);
- FileUtil::IOFile file(filename, "w");
+ Common::FS::IOFile file(filename, "w");
file.WriteString(stream.str());
}
diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp
index 76cfa5a17..0becdf642 100644
--- a/src/core/reporter.cpp
+++ b/src/core/reporter.cpp
@@ -28,8 +28,9 @@
namespace {
std::string GetPath(std::string_view type, u64 title_id, std::string_view timestamp) {
- return fmt::format("{}{}/{:016X}_{}.json", FileUtil::GetUserPath(FileUtil::UserPath::LogDir),
- type, title_id, timestamp);
+ return fmt::format("{}{}/{:016X}_{}.json",
+ Common::FS::GetUserPath(Common::FS::UserPath::LogDir), type, title_id,
+ timestamp);
}
std::string GetTimestamp() {
@@ -40,13 +41,13 @@ std::string GetTimestamp() {
using namespace nlohmann;
void SaveToFile(json json, const std::string& filename) {
- if (!FileUtil::CreateFullPath(filename)) {
+ if (!Common::FS::CreateFullPath(filename)) {
LOG_ERROR(Core, "Failed to create path for '{}' to save report!", filename);
return;
}
std::ofstream file(
- FileUtil::SanitizePath(filename, FileUtil::DirectorySeparator::PlatformDefault));
+ Common::FS::SanitizePath(filename, Common::FS::DirectorySeparator::PlatformDefault));
file << std::setw(4) << json << std::endl;
}
diff --git a/src/core/settings.cpp b/src/core/settings.cpp
index 416b2d866..d328fb8b7 100644
--- a/src/core/settings.cpp
+++ b/src/core/settings.cpp
@@ -121,8 +121,8 @@ void LogSettings() {
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id);
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
- log_setting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir));
- log_setting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir));
+ log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir));
+ log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir));
log_setting("Debugging_UseGdbstub", values.use_gdbstub);
log_setting("Debugging_GdbstubPort", values.gdbstub_port);
log_setting("Debugging_ProgramArgs", values.program_args);
diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp
index 5a30c75da..7dae48bc6 100644
--- a/src/core/telemetry_session.cpp
+++ b/src/core/telemetry_session.cpp
@@ -70,12 +70,12 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
u64 GetTelemetryId() {
u64 telemetry_id{};
- const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
+ const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) +
"telemetry_id"};
- bool generate_new_id = !FileUtil::Exists(filename);
+ bool generate_new_id = !Common::FS::Exists(filename);
if (!generate_new_id) {
- FileUtil::IOFile file(filename, "rb");
+ Common::FS::IOFile file(filename, "rb");
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}", filename);
return {};
@@ -88,7 +88,7 @@ u64 GetTelemetryId() {
}
if (generate_new_id) {
- FileUtil::IOFile file(filename, "wb");
+ Common::FS::IOFile file(filename, "wb");
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}", filename);
return {};
@@ -102,10 +102,10 @@ u64 GetTelemetryId() {
u64 RegenerateTelemetryId() {
const u64 new_telemetry_id{GenerateTelemetryId()};
- const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
+ const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) +
"telemetry_id"};
- FileUtil::IOFile file(filename, "wb");
+ Common::FS::IOFile file(filename, "wb");
if (!file.IsOpen()) {
LOG_ERROR(Core, "failed to open telemetry_id: {}", filename);
return {};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index cb284db77..4af5824cd 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -177,15 +177,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind
}
if (device.UseAsynchronousShaders()) {
- // Max worker threads we should allow
- constexpr u32 MAX_THREADS = 4;
- // Deduce how many threads we can use
- const u32 threads_used = std::thread::hardware_concurrency() / 4;
- // Always allow at least 1 thread regardless of our settings
- const auto max_worker_count = std::max(1U, threads_used);
- // Don't use more than MAX_THREADS
- const auto worker_count = std::min(max_worker_count, MAX_THREADS);
- async_shaders.AllocateWorkers(worker_count);
+ async_shaders.AllocateWorkers();
}
}
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
index 2dcc2b0eb..52fbab3c1 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -73,7 +73,7 @@ ShaderDiskCacheEntry::ShaderDiskCacheEntry() = default;
ShaderDiskCacheEntry::~ShaderDiskCacheEntry() = default;
-bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) {
+bool ShaderDiskCacheEntry::Load(Common::FS::IOFile& file) {
if (file.ReadBytes(&type, sizeof(u32)) != sizeof(u32)) {
return false;
}
@@ -144,7 +144,7 @@ bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) {
return true;
}
-bool ShaderDiskCacheEntry::Save(FileUtil::IOFile& file) const {
+bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const {
if (file.WriteObject(static_cast<u32>(type)) != 1 ||
file.WriteObject(static_cast<u32>(code.size())) != 1 ||
file.WriteObject(static_cast<u32>(code_b.size())) != 1) {
@@ -217,7 +217,7 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran
return {};
}
- FileUtil::IOFile file(GetTransferablePath(), "rb");
+ Common::FS::IOFile file(GetTransferablePath(), "rb");
if (!file.IsOpen()) {
LOG_INFO(Render_OpenGL, "No transferable shader cache found");
is_usable = true;
@@ -262,7 +262,7 @@ std::vector<ShaderDiskCachePrecompiled> ShaderDiskCacheOpenGL::LoadPrecompiled()
return {};
}
- FileUtil::IOFile file(GetPrecompiledPath(), "rb");
+ Common::FS::IOFile file(GetPrecompiledPath(), "rb");
if (!file.IsOpen()) {
LOG_INFO(Render_OpenGL, "No precompiled shader cache found");
return {};
@@ -279,7 +279,7 @@ std::vector<ShaderDiskCachePrecompiled> ShaderDiskCacheOpenGL::LoadPrecompiled()
}
std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::LoadPrecompiledFile(
- FileUtil::IOFile& file) {
+ Common::FS::IOFile& file) {
// Read compressed file from disk and decompress to virtual precompiled cache file
std::vector<u8> compressed(file.GetSize());
file.ReadBytes(compressed.data(), compressed.size());
@@ -317,7 +317,7 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo
}
void ShaderDiskCacheOpenGL::InvalidateTransferable() {
- if (!FileUtil::Delete(GetTransferablePath())) {
+ if (!Common::FS::Delete(GetTransferablePath())) {
LOG_ERROR(Render_OpenGL, "Failed to invalidate transferable file={}",
GetTransferablePath());
}
@@ -328,7 +328,7 @@ void ShaderDiskCacheOpenGL::InvalidatePrecompiled() {
// Clear virtaul precompiled cache file
precompiled_cache_virtual_file.Resize(0);
- if (!FileUtil::Delete(GetPrecompiledPath())) {
+ if (!Common::FS::Delete(GetPrecompiledPath())) {
LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath());
}
}
@@ -344,7 +344,7 @@ void ShaderDiskCacheOpenGL::SaveEntry(const ShaderDiskCacheEntry& entry) {
return;
}
- FileUtil::IOFile file = AppendTransferableFile();
+ Common::FS::IOFile file = AppendTransferableFile();
if (!file.IsOpen()) {
return;
}
@@ -386,15 +386,15 @@ void ShaderDiskCacheOpenGL::SavePrecompiled(u64 unique_identifier, GLuint progra
}
}
-FileUtil::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const {
+Common::FS::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const {
if (!EnsureDirectories()) {
return {};
}
const auto transferable_path{GetTransferablePath()};
- const bool existed = FileUtil::Exists(transferable_path);
+ const bool existed = Common::FS::Exists(transferable_path);
- FileUtil::IOFile file(transferable_path, "ab");
+ Common::FS::IOFile file(transferable_path, "ab");
if (!file.IsOpen()) {
LOG_ERROR(Render_OpenGL, "Failed to open transferable cache in path={}", transferable_path);
return {};
@@ -426,7 +426,7 @@ void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() {
Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size());
const auto precompiled_path{GetPrecompiledPath()};
- FileUtil::IOFile file(precompiled_path, "wb");
+ Common::FS::IOFile file(precompiled_path, "wb");
if (!file.IsOpen()) {
LOG_ERROR(Render_OpenGL, "Failed to open precompiled cache in path={}", precompiled_path);
@@ -440,24 +440,24 @@ void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() {
bool ShaderDiskCacheOpenGL::EnsureDirectories() const {
const auto CreateDir = [](const std::string& dir) {
- if (!FileUtil::CreateDir(dir)) {
+ if (!Common::FS::CreateDir(dir)) {
LOG_ERROR(Render_OpenGL, "Failed to create directory={}", dir);
return false;
}
return true;
};
- return CreateDir(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) &&
+ return CreateDir(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)) &&
CreateDir(GetBaseDir()) && CreateDir(GetTransferableDir()) &&
CreateDir(GetPrecompiledDir());
}
std::string ShaderDiskCacheOpenGL::GetTransferablePath() const {
- return FileUtil::SanitizePath(GetTransferableDir() + DIR_SEP_CHR + GetTitleID() + ".bin");
+ return Common::FS::SanitizePath(GetTransferableDir() + DIR_SEP_CHR + GetTitleID() + ".bin");
}
std::string ShaderDiskCacheOpenGL::GetPrecompiledPath() const {
- return FileUtil::SanitizePath(GetPrecompiledDir() + DIR_SEP_CHR + GetTitleID() + ".bin");
+ return Common::FS::SanitizePath(GetPrecompiledDir() + DIR_SEP_CHR + GetTitleID() + ".bin");
}
std::string ShaderDiskCacheOpenGL::GetTransferableDir() const {
@@ -469,7 +469,7 @@ std::string ShaderDiskCacheOpenGL::GetPrecompiledDir() const {
}
std::string ShaderDiskCacheOpenGL::GetBaseDir() const {
- return FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir) + DIR_SEP "opengl";
+ return Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir) + DIR_SEP "opengl";
}
std::string ShaderDiskCacheOpenGL::GetTitleID() const {
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
index a79cef0e9..db2bb73bc 100644
--- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
@@ -25,7 +25,7 @@ namespace Core {
class System;
}
-namespace FileUtil {
+namespace Common::FS {
class IOFile;
}
@@ -38,9 +38,9 @@ struct ShaderDiskCacheEntry {
ShaderDiskCacheEntry();
~ShaderDiskCacheEntry();
- bool Load(FileUtil::IOFile& file);
+ bool Load(Common::FS::IOFile& file);
- bool Save(FileUtil::IOFile& file) const;
+ bool Save(Common::FS::IOFile& file) const;
bool HasProgramA() const {
return !code.empty() && !code_b.empty();
@@ -97,10 +97,10 @@ public:
private:
/// Loads the transferable cache. Returns empty on failure.
std::optional<std::vector<ShaderDiskCachePrecompiled>> LoadPrecompiledFile(
- FileUtil::IOFile& file);
+ Common::FS::IOFile& file);
/// Opens current game's transferable file and write it's header if it doesn't exist
- FileUtil::IOFile AppendTransferableFile() const;
+ Common::FS::IOFile AppendTransferableFile() const;
/// Save precompiled header to precompiled_cache_in_memory
void SavePrecompiledHeaderToVirtualPrecompiledCache();
diff --git a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp
index 435c8c1b8..5b01020ec 100644
--- a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp
+++ b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp
@@ -65,10 +65,10 @@ bool NsightAftermathTracker::Initialize() {
return false;
}
- dump_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "gpucrash";
+ dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash";
- (void)FileUtil::DeleteDirRecursively(dump_dir);
- if (!FileUtil::CreateDir(dump_dir)) {
+ (void)Common::FS::DeleteDirRecursively(dump_dir);
+ if (!Common::FS::CreateDir(dump_dir)) {
LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory");
return false;
}
@@ -106,7 +106,7 @@ void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const {
return;
}
- FileUtil::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb");
+ Common::FS::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb");
if (!file.IsOpen()) {
LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash);
return;
@@ -156,12 +156,12 @@ void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump,
}();
std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size);
- if (FileUtil::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) {
+ if (Common::FS::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) {
LOG_ERROR(Render_Vulkan, "Failed to write dump file");
return;
}
const std::string_view json_view(json.data(), json.size());
- if (FileUtil::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) {
+ if (Common::FS::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) {
LOG_ERROR(Render_Vulkan, "Failed to write JSON");
return;
}
@@ -180,7 +180,7 @@ void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_
const std::string path =
fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]);
- FileUtil::IOFile file(path, "wb");
+ Common::FS::IOFile file(path, "wb");
if (!file.IsOpen()) {
LOG_ERROR(Render_Vulkan, "Failed to create file {}", path);
return;
diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
index 2258479f5..0c62c8061 100644
--- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp
+++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp
@@ -78,7 +78,7 @@ Common::DynamicLibrary OpenVulkanLibrary() {
if (!libvulkan_env || !library.Open(libvulkan_env)) {
// Use the libvulkan.dylib from the application bundle.
const std::string filename =
- FileUtil::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
+ Common::FS::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib";
library.Open(filename.c_str());
}
#else
diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp
index 0c03e4d83..ebcfaa0e3 100644
--- a/src/video_core/renderer_vulkan/vk_device.cpp
+++ b/src/video_core/renderer_vulkan/vk_device.cpp
@@ -382,6 +382,8 @@ bool VKDevice::Create() {
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
+
+ use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue();
return true;
}
diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h
index 529744f2d..26a233db1 100644
--- a/src/video_core/renderer_vulkan/vk_device.h
+++ b/src/video_core/renderer_vulkan/vk_device.h
@@ -202,6 +202,11 @@ public:
return reported_extensions;
}
+ /// Returns true if the setting for async shader compilation is enabled.
+ bool UseAsynchronousShaders() const {
+ return use_asynchronous_shaders;
+ }
+
/// Checks if the physical device is suitable.
static bool IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface);
@@ -252,6 +257,9 @@ private:
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state.
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config.
+ // Asynchronous Graphics Pipeline setting
+ bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline
+
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.
std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions.
diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
index a02be5487..d7f65d435 100644
--- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp
+++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp
@@ -29,7 +29,7 @@ void InnerFence::Queue() {
}
ASSERT(!event);
- event = device.GetLogical().CreateEvent();
+ event = device.GetLogical().CreateNewEvent();
ticks = scheduler.Ticks();
scheduler.RequestOutsideRenderPassOperationContext();
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index aaf930b90..2e46c6278 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -78,15 +78,14 @@ VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device, VKScheduler& sche
const GraphicsPipelineCacheKey& key,
vk::Span<VkDescriptorSetLayoutBinding> bindings,
const SPIRVProgram& program)
- : device{device}, scheduler{scheduler}, fixed_state{key.fixed_state}, hash{key.Hash()},
+ : device{device}, scheduler{scheduler}, cache_key{key}, hash{cache_key.Hash()},
descriptor_set_layout{CreateDescriptorSetLayout(bindings)},
descriptor_allocator{descriptor_pool, *descriptor_set_layout},
update_descriptor_queue{update_descriptor_queue}, layout{CreatePipelineLayout()},
descriptor_template{CreateDescriptorUpdateTemplate(program)}, modules{CreateShaderModules(
program)},
- renderpass{renderpass_cache.GetRenderPass(key.renderpass_params)}, pipeline{CreatePipeline(
- key.renderpass_params,
- program)} {}
+ renderpass{renderpass_cache.GetRenderPass(cache_key.renderpass_params)},
+ pipeline{CreatePipeline(cache_key.renderpass_params, program)} {}
VKGraphicsPipeline::~VKGraphicsPipeline() = default;
@@ -181,7 +180,7 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params,
const SPIRVProgram& program) const {
- const auto& state = fixed_state;
+ const auto& state = cache_key.fixed_state;
const auto& viewport_swizzles = state.viewport_swizzles;
FixedPipelineState::DynamicState dynamic;
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
index a1d699a6c..58aa35efd 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h
@@ -19,7 +19,27 @@ namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-struct GraphicsPipelineCacheKey;
+struct GraphicsPipelineCacheKey {
+ RenderPassParams renderpass_params;
+ u32 padding;
+ std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders;
+ FixedPipelineState fixed_state;
+
+ std::size_t Hash() const noexcept;
+
+ bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept;
+
+ bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept {
+ return !operator==(rhs);
+ }
+
+ std::size_t Size() const noexcept {
+ return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size();
+ }
+};
+static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>);
+static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>);
+static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>);
class VKDescriptorPool;
class VKDevice;
@@ -54,6 +74,10 @@ public:
return renderpass;
}
+ GraphicsPipelineCacheKey GetCacheKey() const {
+ return cache_key;
+ }
+
private:
vk::DescriptorSetLayout CreateDescriptorSetLayout(
vk::Span<VkDescriptorSetLayoutBinding> bindings) const;
@@ -70,7 +94,7 @@ private:
const VKDevice& device;
VKScheduler& scheduler;
- const FixedPipelineState fixed_state;
+ const GraphicsPipelineCacheKey cache_key;
const u64 hash;
vk::DescriptorSetLayout descriptor_set_layout;
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 418c62bc4..cfdcdd6ab 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -28,6 +28,7 @@
#include "video_core/shader/compiler_settings.h"
#include "video_core/shader/memory_util.h"
#include "video_core/shader_cache.h"
+#include "video_core/shader_notify.h"
namespace Vulkan {
@@ -205,24 +206,43 @@ std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() {
return last_shaders = shaders;
}
-VKGraphicsPipeline& VKPipelineCache::GetGraphicsPipeline(const GraphicsPipelineCacheKey& key) {
+VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline(
+ const GraphicsPipelineCacheKey& key, VideoCommon::Shader::AsyncShaders& async_shaders) {
MICROPROFILE_SCOPE(Vulkan_PipelineCache);
if (last_graphics_pipeline && last_graphics_key == key) {
- return *last_graphics_pipeline;
+ return last_graphics_pipeline;
}
last_graphics_key = key;
+ if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(system.GPU())) {
+ std::unique_lock lock{pipeline_cache};
+ const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key);
+ if (is_cache_miss) {
+ system.GPU().ShaderNotify().MarkSharderBuilding();
+ LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash());
+ const auto [program, bindings] = DecompileShaders(key.fixed_state);
+ async_shaders.QueueVulkanShader(this, device, scheduler, descriptor_pool,
+ update_descriptor_queue, renderpass_cache, bindings,
+ program, key);
+ }
+ last_graphics_pipeline = pair->second.get();
+ return last_graphics_pipeline;
+ }
+
const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key);
auto& entry = pair->second;
if (is_cache_miss) {
+ system.GPU().ShaderNotify().MarkSharderBuilding();
LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash());
- const auto [program, bindings] = DecompileShaders(key);
+ const auto [program, bindings] = DecompileShaders(key.fixed_state);
entry = std::make_unique<VKGraphicsPipeline>(device, scheduler, descriptor_pool,
update_descriptor_queue, renderpass_cache, key,
bindings, program);
+ system.GPU().ShaderNotify().MarkShaderComplete();
}
- return *(last_graphics_pipeline = entry.get());
+ last_graphics_pipeline = entry.get();
+ return last_graphics_pipeline;
}
VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCacheKey& key) {
@@ -277,6 +297,12 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach
return *entry;
}
+void VKPipelineCache::EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline) {
+ system.GPU().ShaderNotify().MarkShaderComplete();
+ std::unique_lock lock{pipeline_cache};
+ graphics_cache.at(pipeline->GetCacheKey()) = std::move(pipeline);
+}
+
void VKPipelineCache::OnShaderRemoval(Shader* shader) {
bool finished = false;
const auto Finish = [&] {
@@ -312,8 +338,7 @@ void VKPipelineCache::OnShaderRemoval(Shader* shader) {
}
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>>
-VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
- const auto& fixed_state = key.fixed_state;
+VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) {
auto& memory_manager = system.GPU().MemoryManager();
const auto& gpu = system.GPU().Maxwell3D();
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
index 0a3fe65fb..c04829e77 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h
@@ -22,6 +22,7 @@
#include "video_core/renderer_vulkan/vk_renderpass_cache.h"
#include "video_core/renderer_vulkan/vk_shader_decompiler.h"
#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/shader/async_shaders.h"
#include "video_core/shader/memory_util.h"
#include "video_core/shader/registry.h"
#include "video_core/shader/shader_ir.h"
@@ -43,28 +44,6 @@ class VKUpdateDescriptorQueue;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-struct GraphicsPipelineCacheKey {
- RenderPassParams renderpass_params;
- u32 padding;
- std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders;
- FixedPipelineState fixed_state;
-
- std::size_t Hash() const noexcept;
-
- bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept;
-
- bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept {
- return !operator==(rhs);
- }
-
- std::size_t Size() const noexcept {
- return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size();
- }
-};
-static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>);
-static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>);
-static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>);
-
struct ComputePipelineCacheKey {
GPUVAddr shader;
u32 shared_memory_size;
@@ -152,16 +131,19 @@ public:
std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders();
- VKGraphicsPipeline& GetGraphicsPipeline(const GraphicsPipelineCacheKey& key);
+ VKGraphicsPipeline* GetGraphicsPipeline(const GraphicsPipelineCacheKey& key,
+ VideoCommon::Shader::AsyncShaders& async_shaders);
VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key);
+ void EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline);
+
protected:
void OnShaderRemoval(Shader* shader) final;
private:
std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders(
- const GraphicsPipelineCacheKey& key);
+ const FixedPipelineState& fixed_state);
Core::System& system;
const VKDevice& device;
@@ -178,6 +160,7 @@ private:
GraphicsPipelineCacheKey last_graphics_key;
VKGraphicsPipeline* last_graphics_pipeline = nullptr;
+ std::mutex pipeline_cache;
std::unordered_map<GraphicsPipelineCacheKey, std::unique_ptr<VKGraphicsPipeline>>
graphics_cache;
std::unordered_map<ComputePipelineCacheKey, std::unique_ptr<VKComputePipeline>> compute_cache;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 7500e8244..936f76195 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -14,6 +14,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
+#include "common/scope_exit.h"
#include "core/core.h"
#include "core/settings.h"
#include "video_core/engines/kepler_compute.h"
@@ -400,8 +401,12 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind
buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool),
sampler_cache(device),
fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache),
- query_cache(system, *this, device, scheduler), wfi_event{device.GetLogical().CreateEvent()} {
+ query_cache(system, *this, device, scheduler),
+ wfi_event{device.GetLogical().CreateNewEvent()}, async_shaders{renderer} {
scheduler.SetQueryCache(query_cache);
+ if (device.UseAsynchronousShaders()) {
+ async_shaders.AllocateWorkers();
+ }
}
RasterizerVulkan::~RasterizerVulkan() = default;
@@ -413,6 +418,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
query_cache.UpdateCounters();
+ SCOPE_EXIT({ system.GPU().TickWork(); });
+
const auto& gpu = system.GPU().Maxwell3D();
GraphicsPipelineCacheKey key;
key.fixed_state.Fill(gpu.regs, device.IsExtExtendedDynamicStateSupported());
@@ -439,10 +446,15 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
key.renderpass_params = GetRenderPassParams(texceptions);
key.padding = 0;
- auto& pipeline = pipeline_cache.GetGraphicsPipeline(key);
- scheduler.BindGraphicsPipeline(pipeline.GetHandle());
+ auto* pipeline = pipeline_cache.GetGraphicsPipeline(key, async_shaders);
+ if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) {
+ // Async graphics pipeline was not ready.
+ return;
+ }
+
+ scheduler.BindGraphicsPipeline(pipeline->GetHandle());
- const auto renderpass = pipeline.GetRenderPass();
+ const auto renderpass = pipeline->GetRenderPass();
const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass);
scheduler.RequestRenderpass(renderpass, framebuffer, render_area);
@@ -452,8 +464,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
BeginTransformFeedback();
- const auto pipeline_layout = pipeline.GetLayout();
- const auto descriptor_set = pipeline.CommitDescriptorSet();
+ const auto pipeline_layout = pipeline->GetLayout();
+ const auto descriptor_set = pipeline->CommitDescriptorSet();
scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) {
if (descriptor_set) {
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout,
@@ -463,8 +475,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) {
});
EndTransformFeedback();
-
- system.GPU().TickWork();
}
void RasterizerVulkan::Clear() {
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h
index 923178b0b..f640ba649 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.h
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.h
@@ -32,6 +32,7 @@
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/renderer_vulkan/wrapper.h"
+#include "video_core/shader/async_shaders.h"
namespace Core {
class System;
@@ -136,6 +137,14 @@ public:
u32 pixel_stride) override;
void SetupDirtyFlags() override;
+ VideoCommon::Shader::AsyncShaders& GetAsyncShaders() {
+ return async_shaders;
+ }
+
+ const VideoCommon::Shader::AsyncShaders& GetAsyncShaders() const {
+ return async_shaders;
+ }
+
/// Maximum supported size that a constbuffer can have in bytes.
static constexpr std::size_t MaxConstbufferSize = 0x10000;
static_assert(MaxConstbufferSize % (4 * sizeof(float)) == 0,
@@ -297,6 +306,7 @@ private:
vk::Buffer default_buffer;
VKMemoryCommit default_buffer_commit;
vk::Event wfi_event;
+ VideoCommon::Shader::AsyncShaders async_shaders;
std::array<View, Maxwell::NumRenderTargets> color_attachments;
View zeta_attachment;
diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp
index 14cac38ea..013865aa4 100644
--- a/src/video_core/renderer_vulkan/wrapper.cpp
+++ b/src/video_core/renderer_vulkan/wrapper.cpp
@@ -644,7 +644,7 @@ ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) cons
return ShaderModule(object, handle, *dld);
}
-Event Device::CreateEvent() const {
+Event Device::CreateNewEvent() const {
static constexpr VkEventCreateInfo ci{
.sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO,
.pNext = nullptr,
@@ -786,7 +786,7 @@ std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProp
VK_SUCCESS) {
return std::nullopt;
}
- return properties;
+ return std::move(properties);
}
std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties(
diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h
index 31885ef42..b9d3fedc1 100644
--- a/src/video_core/renderer_vulkan/wrapper.h
+++ b/src/video_core/renderer_vulkan/wrapper.h
@@ -721,7 +721,7 @@ public:
ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const;
- Event CreateEvent() const;
+ Event CreateNewEvent() const;
SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const;
diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp
index b7f66d7ee..f815584f7 100644
--- a/src/video_core/shader/async_shaders.cpp
+++ b/src/video_core/shader/async_shaders.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <chrono>
#include <condition_variable>
#include <mutex>
#include <thread>
@@ -20,9 +19,18 @@ AsyncShaders::~AsyncShaders() {
KillWorkers();
}
-void AsyncShaders::AllocateWorkers(std::size_t num_workers) {
- // If we're already have workers queued or don't want to queue workers, ignore
- if (num_workers == worker_threads.size() || num_workers == 0) {
+void AsyncShaders::AllocateWorkers() {
+ // Max worker threads we should allow
+ constexpr u32 MAX_THREADS = 4;
+ // Deduce how many threads we can use
+ const u32 threads_used = std::thread::hardware_concurrency() / 4;
+ // Always allow at least 1 thread regardless of our settings
+ const auto max_worker_count = std::max(1U, threads_used);
+ // Don't use more than MAX_THREADS
+ const auto num_workers = std::min(max_worker_count, MAX_THREADS);
+
+ // If we already have workers queued, ignore
+ if (num_workers == worker_threads.size()) {
return;
}
@@ -34,8 +42,8 @@ void AsyncShaders::AllocateWorkers(std::size_t num_workers) {
// Create workers
for (std::size_t i = 0; i < num_workers; i++) {
context_list.push_back(emu_window.CreateSharedContext());
- worker_threads.push_back(std::move(
- std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get())));
+ worker_threads.push_back(
+ std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get()));
}
}
@@ -111,24 +119,50 @@ void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device,
VideoCommon::Shader::CompilerSettings compiler_settings,
const VideoCommon::Shader::Registry& registry,
VAddr cpu_addr) {
- WorkerParams params{device.UseAssemblyShaders() ? AsyncShaders::Backend::GLASM
- : AsyncShaders::Backend::OpenGL,
- device,
- shader_type,
- uid,
- std::move(code),
- std::move(code_b),
- main_offset,
- compiler_settings,
- registry,
- cpu_addr};
+ WorkerParams params{
+ .backend = device.UseAssemblyShaders() ? Backend::GLASM : Backend::OpenGL,
+ .device = &device,
+ .shader_type = shader_type,
+ .uid = uid,
+ .code = std::move(code),
+ .code_b = std::move(code_b),
+ .main_offset = main_offset,
+ .compiler_settings = compiler_settings,
+ .registry = registry,
+ .cpu_address = cpu_addr,
+ };
std::unique_lock lock(queue_mutex);
- pending_queue.push_back(std::move(params));
+ pending_queue.push(std::move(params));
+ cv.notify_one();
+}
+
+void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache,
+ const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler,
+ Vulkan::VKDescriptorPool& descriptor_pool,
+ Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
+ Vulkan::VKRenderPassCache& renderpass_cache,
+ std::vector<VkDescriptorSetLayoutBinding> bindings,
+ Vulkan::SPIRVProgram program,
+ Vulkan::GraphicsPipelineCacheKey key) {
+ WorkerParams params{
+ .backend = Backend::Vulkan,
+ .pp_cache = pp_cache,
+ .vk_device = &device,
+ .scheduler = &scheduler,
+ .descriptor_pool = &descriptor_pool,
+ .update_descriptor_queue = &update_descriptor_queue,
+ .renderpass_cache = &renderpass_cache,
+ .bindings = bindings,
+ .program = program,
+ .key = key,
+ };
+
+ std::unique_lock lock(queue_mutex);
+ pending_queue.push(std::move(params));
cv.notify_one();
}
void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context) {
- using namespace std::chrono_literals;
while (!is_thread_exiting.load(std::memory_order_relaxed)) {
std::unique_lock lock{queue_mutex};
cv.wait(lock, [this] { return HasWorkQueued() || is_thread_exiting; });
@@ -144,18 +178,17 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context
if (pending_queue.empty()) {
continue;
}
+
// Pull work from queue
WorkerParams work = std::move(pending_queue.front());
- pending_queue.pop_front();
-
+ pending_queue.pop();
lock.unlock();
- if (work.backend == AsyncShaders::Backend::OpenGL ||
- work.backend == AsyncShaders::Backend::GLASM) {
- const ShaderIR ir(work.code, work.main_offset, work.compiler_settings, work.registry);
+ if (work.backend == Backend::OpenGL || work.backend == Backend::GLASM) {
+ const ShaderIR ir(work.code, work.main_offset, work.compiler_settings, *work.registry);
const auto scope = context->Acquire();
auto program =
- OpenGL::BuildShader(work.device, work.shader_type, work.uid, ir, work.registry);
+ OpenGL::BuildShader(*work.device, work.shader_type, work.uid, ir, *work.registry);
Result result{};
result.backend = work.backend;
result.cpu_address = work.cpu_address;
@@ -164,9 +197,9 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context
result.code_b = std::move(work.code_b);
result.shader_type = work.shader_type;
- if (work.backend == AsyncShaders::Backend::OpenGL) {
+ if (work.backend == Backend::OpenGL) {
result.program.opengl = std::move(program->source_program);
- } else if (work.backend == AsyncShaders::Backend::GLASM) {
+ } else if (work.backend == Backend::GLASM) {
result.program.glasm = std::move(program->assembly_program);
}
@@ -174,6 +207,13 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context
std::unique_lock complete_lock(completed_mutex);
finished_work.push_back(std::move(result));
}
+ } else if (work.backend == Backend::Vulkan) {
+ auto pipeline = std::make_unique<Vulkan::VKGraphicsPipeline>(
+ *work.vk_device, *work.scheduler, *work.descriptor_pool,
+ *work.update_descriptor_queue, *work.renderpass_cache, work.key, work.bindings,
+ work.program);
+
+ work.pp_cache->EmplacePipeline(std::move(pipeline));
}
}
}
diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h
index 2f5ee94ad..d5ae814d5 100644
--- a/src/video_core/shader/async_shaders.h
+++ b/src/video_core/shader/async_shaders.h
@@ -14,6 +14,10 @@
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
+#include "video_core/renderer_vulkan/vk_device.h"
+#include "video_core/renderer_vulkan/vk_pipeline_cache.h"
+#include "video_core/renderer_vulkan/vk_scheduler.h"
+#include "video_core/renderer_vulkan/vk_update_descriptor.h"
namespace Core::Frontend {
class EmuWindow;
@@ -24,6 +28,10 @@ namespace Tegra {
class GPU;
}
+namespace Vulkan {
+class VKPipelineCache;
+}
+
namespace VideoCommon::Shader {
class AsyncShaders {
@@ -31,6 +39,7 @@ public:
enum class Backend {
OpenGL,
GLASM,
+ Vulkan,
};
struct ResultPrograms {
@@ -52,7 +61,7 @@ public:
~AsyncShaders();
/// Start up shader worker threads
- void AllocateWorkers(std::size_t num_workers);
+ void AllocateWorkers();
/// Clear the shader queue and kill all worker threads
void FreeWorkers();
@@ -76,6 +85,14 @@ public:
VideoCommon::Shader::CompilerSettings compiler_settings,
const VideoCommon::Shader::Registry& registry, VAddr cpu_addr);
+ void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device,
+ Vulkan::VKScheduler& scheduler,
+ Vulkan::VKDescriptorPool& descriptor_pool,
+ Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue,
+ Vulkan::VKRenderPassCache& renderpass_cache,
+ std::vector<VkDescriptorSetLayoutBinding> bindings,
+ Vulkan::SPIRVProgram program, Vulkan::GraphicsPipelineCacheKey key);
+
private:
void ShaderCompilerThread(Core::Frontend::GraphicsContext* context);
@@ -83,16 +100,28 @@ private:
bool HasWorkQueued();
struct WorkerParams {
- AsyncShaders::Backend backend;
- OpenGL::Device device;
+ Backend backend;
+ // For OGL
+ const OpenGL::Device* device;
Tegra::Engines::ShaderType shader_type;
u64 uid;
std::vector<u64> code;
std::vector<u64> code_b;
u32 main_offset;
VideoCommon::Shader::CompilerSettings compiler_settings;
- VideoCommon::Shader::Registry registry;
+ std::optional<VideoCommon::Shader::Registry> registry;
VAddr cpu_address;
+
+ // For Vulkan
+ Vulkan::VKPipelineCache* pp_cache;
+ const Vulkan::VKDevice* vk_device;
+ Vulkan::VKScheduler* scheduler;
+ Vulkan::VKDescriptorPool* descriptor_pool;
+ Vulkan::VKUpdateDescriptorQueue* update_descriptor_queue;
+ Vulkan::VKRenderPassCache* renderpass_cache;
+ std::vector<VkDescriptorSetLayoutBinding> bindings;
+ Vulkan::SPIRVProgram program;
+ Vulkan::GraphicsPipelineCacheKey key;
};
std::condition_variable cv;
@@ -101,7 +130,7 @@ private:
std::atomic<bool> is_thread_exiting{};
std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> context_list;
std::vector<std::thread> worker_threads;
- std::deque<WorkerParams> pending_queue;
+ std::queue<WorkerParams> pending_queue;
std::vector<AsyncShaders::Result> finished_work;
Core::Frontend::EmuWindow& emu_window;
};
diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp
index 4bc8ee726..dca8835ed 100644
--- a/src/yuzu/applets/profile_select.cpp
+++ b/src/yuzu/applets/profile_select.cpp
@@ -26,7 +26,7 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
}
QString GetImagePath(Common::UUID uuid) {
- const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
return QString::fromStdString(path);
}
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp
index cb71b8d11..a372190cc 100644
--- a/src/yuzu/configuration/config.cpp
+++ b/src/yuzu/configuration/config.cpp
@@ -13,10 +13,12 @@
#include "input_common/udp/client.h"
#include "yuzu/configuration/config.h"
+namespace FS = Common::FS;
+
Config::Config(const std::string& config_file, bool is_global) {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + config_file;
- FileUtil::CreateFullPath(qt_config_loc);
+ qt_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + config_file;
+ FS::CreateFullPath(qt_config_loc);
qt_config =
std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
global = is_global;
@@ -464,41 +466,36 @@ void Config::ReadDataStorageValues() {
qt_config->beginGroup(QStringLiteral("Data Storage"));
Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool();
- FileUtil::GetUserPath(
- FileUtil::UserPath::NANDDir,
- qt_config
- ->value(QStringLiteral("nand_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)))
- .toString()
- .toStdString());
- FileUtil::GetUserPath(
- FileUtil::UserPath::SDMCDir,
- qt_config
- ->value(QStringLiteral("sdmc_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)))
- .toString()
- .toStdString());
- FileUtil::GetUserPath(
- FileUtil::UserPath::LoadDir,
- qt_config
- ->value(QStringLiteral("load_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)))
- .toString()
- .toStdString());
- FileUtil::GetUserPath(
- FileUtil::UserPath::DumpDir,
- qt_config
- ->value(QStringLiteral("dump_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)))
- .toString()
- .toStdString());
- FileUtil::GetUserPath(
- FileUtil::UserPath::CacheDir,
- qt_config
- ->value(QStringLiteral("cache_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)))
- .toString()
- .toStdString());
+ FS::GetUserPath(FS::UserPath::NANDDir,
+ qt_config
+ ->value(QStringLiteral("nand_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)))
+ .toString()
+ .toStdString());
+ FS::GetUserPath(FS::UserPath::SDMCDir,
+ qt_config
+ ->value(QStringLiteral("sdmc_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)))
+ .toString()
+ .toStdString());
+ FS::GetUserPath(FS::UserPath::LoadDir,
+ qt_config
+ ->value(QStringLiteral("load_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)))
+ .toString()
+ .toStdString());
+ FS::GetUserPath(FS::UserPath::DumpDir,
+ qt_config
+ ->value(QStringLiteral("dump_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)))
+ .toString()
+ .toStdString());
+ FS::GetUserPath(FS::UserPath::CacheDir,
+ qt_config
+ ->value(QStringLiteral("cache_directory"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)))
+ .toString()
+ .toStdString());
Settings::values.gamecard_inserted =
ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool();
Settings::values.gamecard_current_game =
@@ -677,11 +674,11 @@ void Config::ReadScreenshotValues() {
UISettings::values.enable_screenshot_save_as =
ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
- FileUtil::GetUserPath(
- FileUtil::UserPath::ScreenshotsDir,
+ FS::GetUserPath(
+ FS::UserPath::ScreenshotsDir,
qt_config
- ->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath(
- FileUtil::UserPath::ScreenshotsDir)))
+ ->value(QStringLiteral("screenshot_path"),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir)))
.toString()
.toStdString());
@@ -1016,20 +1013,20 @@ void Config::SaveDataStorageValues() {
WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true);
WriteSetting(QStringLiteral("nand_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)));
WriteSetting(QStringLiteral("sdmc_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)));
WriteSetting(QStringLiteral("load_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)));
WriteSetting(QStringLiteral("dump_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)));
WriteSetting(QStringLiteral("cache_directory"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)),
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)));
WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false);
WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game,
false);
@@ -1180,7 +1177,7 @@ void Config::SaveScreenshotValues() {
WriteSetting(QStringLiteral("enable_screenshot_save_as"),
UISettings::values.enable_screenshot_save_as);
WriteSetting(QStringLiteral("screenshot_path"),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
+ QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir)));
qt_config->endGroup();
}
diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp
index f9becab6e..18482795c 100644
--- a/src/yuzu/configuration/configuration_shared.cpp
+++ b/src/yuzu/configuration/configuration_shared.cpp
@@ -72,18 +72,18 @@ void ConfigurationShared::SetPerGameSetting(
ConfigurationShared::USE_GLOBAL_OFFSET);
}
-void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) {
+void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) {
if (highlighted) {
widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }")
- .arg(QString::fromStdString(name)));
+ .arg(widget->objectName()));
} else {
widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }")
- .arg(QString::fromStdString(name)));
+ .arg(widget->objectName()));
}
widget->show();
}
-void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
+void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox,
const Settings::Setting<bool>& setting,
CheckState& tracker) {
if (setting.UsingGlobal()) {
@@ -91,45 +91,39 @@ void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::str
} else {
tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off;
}
- SetHighlight(checkbox, name, tracker != CheckState::Global);
- QObject::connect(checkbox, &QCheckBox::clicked, checkbox,
- [checkbox, name, setting, &tracker]() {
- tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
- static_cast<int>(CheckState::Count));
- if (tracker == CheckState::Global) {
- checkbox->setChecked(setting.GetValue(true));
- }
- SetHighlight(checkbox, name, tracker != CheckState::Global);
- });
+ SetHighlight(checkbox, tracker != CheckState::Global);
+ QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] {
+ tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
+ static_cast<int>(CheckState::Count));
+ if (tracker == CheckState::Global) {
+ checkbox->setChecked(setting.GetValue(true));
+ }
+ SetHighlight(checkbox, tracker != CheckState::Global);
+ });
}
-void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name,
- bool global, bool state, bool global_state,
- CheckState& tracker) {
+void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, bool global, bool state,
+ bool global_state, CheckState& tracker) {
if (global) {
tracker = CheckState::Global;
} else {
tracker = (state == global_state) ? CheckState::On : CheckState::Off;
}
- SetHighlight(checkbox, name, tracker != CheckState::Global);
- QObject::connect(checkbox, &QCheckBox::clicked, checkbox,
- [checkbox, name, global_state, &tracker]() {
- tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
- static_cast<int>(CheckState::Count));
- if (tracker == CheckState::Global) {
- checkbox->setChecked(global_state);
- }
- SetHighlight(checkbox, name, tracker != CheckState::Global);
- });
+ SetHighlight(checkbox, tracker != CheckState::Global);
+ QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, global_state, &tracker] {
+ tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) %
+ static_cast<int>(CheckState::Count));
+ if (tracker == CheckState::Global) {
+ checkbox->setChecked(global_state);
+ }
+ SetHighlight(checkbox, tracker != CheckState::Global);
+ });
}
-void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target,
- const std::string& target_name, int global) {
+void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, int global) {
InsertGlobalItem(combobox, global);
- QObject::connect(combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), target,
- [target, target_name](int index) {
- ConfigurationShared::SetHighlight(target, target_name, index != 0);
- });
+ QObject::connect(combobox, qOverload<int>(&QComboBox::activated), target,
+ [target](int index) { SetHighlight(target, index != 0); });
}
void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) {
diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h
index 003148c68..312b9e549 100644
--- a/src/yuzu/configuration/configuration_shared.h
+++ b/src/yuzu/configuration/configuration_shared.h
@@ -39,13 +39,12 @@ void SetPerGameSetting(QComboBox* combobox,
void SetPerGameSetting(QComboBox* combobox,
const Settings::Setting<Settings::GPUAccuracy>* setting);
-void SetHighlight(QWidget* widget, const std::string& name, bool highlighted);
-void SetColoredTristate(QCheckBox* checkbox, const std::string& name,
- const Settings::Setting<bool>& setting, CheckState& tracker);
-void SetColoredTristate(QCheckBox* checkbox, const std::string& name, bool global, bool state,
- bool global_state, CheckState& tracker);
-void SetColoredComboBox(QComboBox* combobox, QWidget* target, const std::string& target_name,
- int global);
+void SetHighlight(QWidget* widget, bool highlighted);
+void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting,
+ CheckState& tracker);
+void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state,
+ CheckState& tracker);
+void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global);
void InsertGlobalItem(QComboBox* combobox, int global_index);
diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp
index fea632531..fa9124ecf 100644
--- a/src/yuzu/configuration/configure_audio.cpp
+++ b/src/yuzu/configuration/configure_audio.cpp
@@ -59,7 +59,7 @@ void ConfigureAudio::SetConfiguration() {
ui->volume_combo_box->setCurrentIndex(1);
ui->volume_slider->setEnabled(true);
}
- ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout",
+ ConfigurationShared::SetHighlight(ui->volume_layout,
!Settings::values.volume.UsingGlobal());
}
SetVolumeIndicatorText(ui->volume_slider->sliderPosition());
@@ -173,14 +173,13 @@ void ConfigureAudio::SetupPerGameUI() {
return;
}
- ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching",
+ ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching,
Settings::values.enable_audio_stretching,
enable_audio_stretching);
- connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated),
- this, [this](int index) {
- ui->volume_slider->setEnabled(index == 1);
- ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", index == 1);
- });
+ connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) {
+ ui->volume_slider->setEnabled(index == 1);
+ ConfigurationShared::SetHighlight(ui->volume_layout, index == 1);
+ });
ui->output_sink_combo_box->setVisible(false);
ui->output_sink_label->setVisible(false);
diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp
index d0e71dd60..2bfe2c306 100644
--- a/src/yuzu/configuration/configure_debug.cpp
+++ b/src/yuzu/configuration/configure_debug.cpp
@@ -19,7 +19,8 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
SetConfiguration();
connect(ui->open_log_button, &QPushButton::clicked, []() {
- QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir));
+ const auto path =
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LogDir));
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
});
}
diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp
index a089f5733..7ab4a80f7 100644
--- a/src/yuzu/configuration/configure_filesystem.cpp
+++ b/src/yuzu/configuration/configure_filesystem.cpp
@@ -42,16 +42,16 @@ ConfigureFilesystem::~ConfigureFilesystem() = default;
void ConfigureFilesystem::setConfiguration() {
ui->nand_directory_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)));
ui->sdmc_directory_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)));
ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path));
ui->dump_path_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir)));
ui->load_path_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir)));
ui->cache_directory_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir)));
ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted);
ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game);
@@ -64,14 +64,16 @@ void ConfigureFilesystem::setConfiguration() {
}
void ConfigureFilesystem::applyConfiguration() {
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
- ui->nand_directory_edit->text().toStdString());
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
- ui->sdmc_directory_edit->text().toStdString());
- FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString());
- FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString());
- FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
- ui->cache_directory_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::NANDDir,
+ ui->nand_directory_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir,
+ ui->sdmc_directory_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::DumpDir,
+ ui->dump_path_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::LoadDir,
+ ui->load_path_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir,
+ ui->cache_directory_edit->text().toStdString());
Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString();
Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked();
@@ -121,12 +123,13 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit)
}
void ConfigureFilesystem::ResetMetadata() {
- if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
- "game_list")) {
+ if (!Common::FS::Exists(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list")) {
QMessageBox::information(this, tr("Reset Metadata Cache"),
tr("The metadata cache is already empty."));
- } else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) +
- DIR_SEP + "game_list")) {
+ } else if (Common::FS::DeleteDirRecursively(
+ Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list")) {
QMessageBox::information(this, tr("Reset Metadata Cache"),
tr("The operation completed successfully."));
UISettings::values.is_game_list_reload_pending.exchange(true);
diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp
index c0dbd9855..830096ea0 100644
--- a/src/yuzu/configuration/configure_general.cpp
+++ b/src/yuzu/configuration/configure_general.cpp
@@ -105,10 +105,10 @@ void ConfigureGeneral::SetupPerGameUI() {
ui->toggle_background_pause->setVisible(false);
ui->toggle_hide_mouse->setVisible(false);
- ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit",
+ ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit,
Settings::values.use_frame_limit, use_frame_limit);
- ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core",
- Settings::values.use_multi_core, use_multi_core);
+ ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
+ use_multi_core);
connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() {
ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() &&
diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp
index 3e42531c3..07d818548 100644
--- a/src/yuzu/configuration/configure_graphics.cpp
+++ b/src/yuzu/configuration/configure_graphics.cpp
@@ -34,9 +34,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent)
connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
UpdateDeviceComboBox();
if (!Settings::configuring_global) {
- ConfigurationShared::SetHighlight(ui->api_layout, "api_layout",
- ui->api->currentIndex() !=
- ConfigurationShared::USE_GLOBAL_INDEX);
+ ConfigurationShared::SetHighlight(
+ ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX);
}
});
connect(ui->device, qOverload<int>(&QComboBox::activated), this,
@@ -80,17 +79,16 @@ void ConfigureGraphics::SetConfiguration() {
ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue());
} else {
ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend);
- ConfigurationShared::SetHighlight(ui->api_layout, "api_layout",
+ ConfigurationShared::SetHighlight(ui->api_layout,
!Settings::values.renderer_backend.UsingGlobal());
ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox,
&Settings::values.aspect_ratio);
ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1);
ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->ar_label, "ar_label",
+ ConfigurationShared::SetHighlight(ui->ar_label,
!Settings::values.aspect_ratio.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout",
- !Settings::values.bg_red.UsingGlobal());
+ ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal());
}
UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(),
@@ -248,20 +246,18 @@ void ConfigureGraphics::SetupPerGameUI() {
return;
}
- connect(ui->bg_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
- [this](int index) {
- ui->bg_button->setEnabled(index == 1);
- ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", index == 1);
- });
+ connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) {
+ ui->bg_button->setEnabled(index == 1);
+ ConfigurationShared::SetHighlight(ui->bg_layout, index == 1);
+ });
- ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache",
- Settings::values.use_disk_shader_cache,
- use_disk_shader_cache);
ConfigurationShared::SetColoredTristate(
- ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation",
- Settings::values.use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation);
+ ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache);
+ ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation,
+ Settings::values.use_asynchronous_gpu_emulation,
+ use_asynchronous_gpu_emulation);
- ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label",
+ ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label,
Settings::values.aspect_ratio.GetValue(true));
ConfigurationShared::InsertGlobalItem(
ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index c5d1a778c..73f276949 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -41,9 +41,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy);
ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox,
&Settings::values.max_anisotropy);
- ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, "label_gpu_accuracy",
+ ConfigurationShared::SetHighlight(ui->label_gpu_accuracy,
!Settings::values.gpu_accuracy.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->af_label, "af_label",
+ ConfigurationShared::SetHighlight(ui->af_label,
!Settings::values.max_anisotropy.UsingGlobal());
}
}
@@ -131,20 +131,18 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
return;
}
- ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync,
- use_vsync);
- ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders",
- Settings::values.use_assembly_shaders,
- use_assembly_shaders);
+ ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync);
ConfigurationShared::SetColoredTristate(
- ui->use_asynchronous_shaders, "use_asynchronous_shaders",
- Settings::values.use_asynchronous_shaders, use_asynchronous_shaders);
- ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time",
+ ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders);
+ ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders,
+ Settings::values.use_asynchronous_shaders,
+ use_asynchronous_shaders);
+ ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
ConfigurationShared::SetColoredComboBox(
- ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy",
+ ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
ConfigurationShared::SetColoredComboBox(
- ui->anisotropic_filtering_combobox, ui->af_label, "af_label",
+ ui->anisotropic_filtering_combobox, ui->af_label,
static_cast<int>(Settings::values.max_anisotropy.GetValue(true)));
}
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index a793c803d..846a30586 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -92,7 +92,7 @@
<string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name="text">
- <string>Use asynchronous shader building (experimental, OpenGL or Assembly shaders only)</string>
+ <string>Use asynchronous shader building (experimental)</string>
</property>
</widget>
</item>
diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp
index 6f7fd4414..cbee51a5e 100644
--- a/src/yuzu/configuration/configure_hotkeys.cpp
+++ b/src/yuzu/configuration/configure_hotkeys.cpp
@@ -154,7 +154,7 @@ void ConfigureHotkeys::ClearAll() {
const QStandardItem* parent = model->item(r, 0);
for (int r2 = 0; r2 < parent->rowCount(); ++r2) {
- model->item(r, 0)->child(r2, 1)->setText(tr(""));
+ model->item(r, 0)->child(r2, 1)->setText(QString{});
}
}
}
@@ -186,7 +186,7 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) {
model->setData(selected, default_key_sequence.toString(QKeySequence::NativeText));
}
});
- connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, tr("")); });
+ connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, QString{}); });
context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location));
}
diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp
index 478d5d3a1..793fd8975 100644
--- a/src/yuzu/configuration/configure_per_game_addons.cpp
+++ b/src/yuzu/configuration/configure_per_game_addons.cpp
@@ -79,8 +79,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() {
std::sort(disabled_addons.begin(), disabled_addons.end());
std::sort(current.begin(), current.end());
if (disabled_addons != current) {
- FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
- "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id));
+ Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id));
}
Settings::values.disabled_addons[title_id] = disabled_addons;
diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp
index f53423440..6334c4c50 100644
--- a/src/yuzu/configuration/configure_profile_manager.cpp
+++ b/src/yuzu/configuration/configure_profile_manager.cpp
@@ -34,7 +34,7 @@ constexpr std::array<u8, 107> backup_jpeg{
};
QString GetImagePath(Common::UUID uuid) {
- const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg";
return QString::fromStdString(path);
}
@@ -282,7 +282,7 @@ void ConfigureProfileManager::SetUserImage() {
}
const auto raw_path = QString::fromStdString(
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010");
+ Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010");
const QFileInfo raw_info{raw_path};
if (raw_info.exists() && !raw_info.isDir() && !QFile::remove(raw_path)) {
QMessageBox::warning(this, tr("Error deleting file"),
diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp
index 0c4daf147..9ad43ed8f 100644
--- a/src/yuzu/configuration/configure_system.cpp
+++ b/src/yuzu/configuration/configure_system.cpp
@@ -90,13 +90,13 @@ void ConfigureSystem::SetConfiguration() {
&Settings::values.time_zone_index);
ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index);
- ConfigurationShared::SetHighlight(ui->label_language, "label_language",
+ ConfigurationShared::SetHighlight(ui->label_language,
!Settings::values.language_index.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->label_region, "label_region",
+ ConfigurationShared::SetHighlight(ui->label_region,
!Settings::values.region_index.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->label_timezone, "label_timezone",
+ ConfigurationShared::SetHighlight(ui->label_timezone,
!Settings::values.time_zone_index.UsingGlobal());
- ConfigurationShared::SetHighlight(ui->label_sound, "label_sound",
+ ConfigurationShared::SetHighlight(ui->label_sound,
!Settings::values.sound_index.UsingGlobal());
}
}
@@ -224,22 +224,20 @@ void ConfigureSystem::SetupPerGameUI() {
}
ConfigurationShared::SetColoredComboBox(ui->combo_language, ui->label_language,
- "label_language",
Settings::values.language_index.GetValue(true));
- ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, "label_region",
+ ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region,
Settings::values.region_index.GetValue(true));
ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone,
- "label_timezone",
Settings::values.time_zone_index.GetValue(true));
- ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, "label_sound",
+ ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound,
Settings::values.sound_index.GetValue(true));
ConfigurationShared::SetColoredTristate(
- ui->rng_seed_checkbox, "rng_seed_checkbox", Settings::values.rng_seed.UsingGlobal(),
+ ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(),
Settings::values.rng_seed.GetValue().has_value(),
Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed);
ConfigurationShared::SetColoredTristate(
- ui->custom_rtc_checkbox, "custom_rtc_checkbox", Settings::values.custom_rtc.UsingGlobal(),
+ ui->custom_rtc_checkbox, Settings::values.custom_rtc.UsingGlobal(),
Settings::values.custom_rtc.GetValue().has_value(),
Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc);
}
diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp
index 2c20b68d0..dbe3f78c8 100644
--- a/src/yuzu/configuration/configure_ui.cpp
+++ b/src/yuzu/configuration/configure_ui.cpp
@@ -61,9 +61,9 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
// Set screenshot path to user specification.
connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] {
const QString& filename =
- QFileDialog::getExistingDirectory(
- this, tr("Select Screenshots Path..."),
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))) +
+ QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."),
+ QString::fromStdString(Common::FS::GetUserPath(
+ Common::FS::UserPath::ScreenshotsDir))) +
QDir::separator();
if (!filename.isEmpty()) {
ui->screenshot_path_edit->setText(filename);
@@ -82,8 +82,8 @@ void ConfigureUi::ApplyConfiguration() {
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
- FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir,
- ui->screenshot_path_edit->text().toStdString());
+ Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir,
+ ui->screenshot_path_edit->text().toStdString());
Settings::Apply();
}
@@ -101,7 +101,7 @@ void ConfigureUi::SetConfiguration() {
ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as);
ui->screenshot_path_edit->setText(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir)));
}
void ConfigureUi::changeEvent(QEvent* event) {
diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp
index 53049ffd6..0e26f765b 100644
--- a/src/yuzu/debugger/profiler.cpp
+++ b/src/yuzu/debugger/profiler.cpp
@@ -109,8 +109,7 @@ MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) {
MicroProfileSetDisplayMode(1); // Timers screen
MicroProfileInitUI();
- connect(&update_timer, &QTimer::timeout, this,
- static_cast<void (MicroProfileWidget::*)()>(&MicroProfileWidget::update));
+ connect(&update_timer, &QTimer::timeout, this, qOverload<>(&MicroProfileWidget::update));
}
void MicroProfileWidget::paintEvent(QPaintEvent* ev) {
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 62acc3720..6a71d9644 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -406,7 +406,7 @@ bool GameList::isEmpty() const {
type == GameListItemType::SysNandDir)) {
item_model->invisibleRootItem()->removeRow(child->row());
i--;
- };
+ }
}
return !item_model->invisibleRootItem()->hasChildren();
}
@@ -502,10 +502,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
- emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
+ emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path);
});
connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
- emit OpenFolderRequested(GameListOpenTarget::ModData, path);
+ emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path);
});
connect(open_transferable_shader_cache, &QAction::triggered,
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index 483835cce..78e2ba169 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -84,7 +84,8 @@ public:
signals:
void GameChosen(QString game_path);
void ShouldCancelWorker();
- void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
+ void OpenFolderRequested(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path);
void OpenTransferableShaderCacheRequested(u64 program_id);
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index 643ca6491..e0ce45fd9 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -39,12 +39,12 @@ QString GetGameListCachedObject(const std::string& filename, const std::string&
return generator();
}
- const auto path = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
- DIR_SEP + filename + '.' + ext;
+ const auto path = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list" + DIR_SEP + filename + '.' + ext;
- FileUtil::CreateFullPath(path);
+ Common::FS::CreateFullPath(path);
- if (!FileUtil::Exists(path)) {
+ if (!Common::FS::Exists(path)) {
const auto str = generator();
QFile file{QString::fromStdString(path)};
@@ -70,14 +70,14 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject(
return generator();
}
- const auto path1 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
- DIR_SEP + filename + ".jpeg";
- const auto path2 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" +
- DIR_SEP + filename + ".appname.txt";
+ const auto path1 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list" + DIR_SEP + filename + ".jpeg";
+ const auto path2 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP +
+ "game_list" + DIR_SEP + filename + ".appname.txt";
- FileUtil::CreateFullPath(path1);
+ Common::FS::CreateFullPath(path1);
- if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) {
+ if (!Common::FS::Exists(path1) || !Common::FS::Exists(path2)) {
const auto [icon, nacp] = generator();
QFile file1{QString::fromStdString(path1)};
@@ -208,7 +208,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
file_type_string, program_id),
new GameListItemCompat(compatibility),
new GameListItem(file_type_string),
- new GameListItemSize(FileUtil::GetSize(path)),
+ new GameListItemSize(Common::FS::GetSize(path)),
};
if (UISettings::values.show_add_ons) {
@@ -289,7 +289,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
}
const std::string physical_name = directory + DIR_SEP + virtual_name;
- const bool is_dir = FileUtil::IsDirectory(physical_name);
+ const bool is_dir = Common::FS::IsDirectory(physical_name);
if (!is_dir &&
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read);
@@ -345,7 +345,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
return true;
};
- FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback);
+ Common::FS::ForeachDirectoryEntry(nullptr, dir_path, callback);
}
void GameListWorker::run() {
@@ -374,7 +374,7 @@ void GameListWorker::run() {
ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(),
game_dir.deep_scan ? 256 : 0, game_list_dir);
}
- };
+ }
emit Finished(watch_list);
}
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 592993c36..c6b7e2c00 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -177,8 +177,8 @@ static void InitializeLogging() {
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
- const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
- FileUtil::CreateFullPath(log_dir);
+ const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
+ Common::FS::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
#ifdef _WIN32
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
@@ -894,6 +894,8 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ);
connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); });
connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure);
+ connect(ui.action_Configure_Current_Game, &QAction::triggered, this,
+ &GMainWindow::OnConfigurePerGame);
// View
connect(ui.action_Single_Window_Mode, &QAction::triggered, this,
@@ -1121,7 +1123,7 @@ void GMainWindow::BootGame(const QString& filename) {
title_name = metadata.first->GetApplicationName();
}
if (res != Loader::ResultStatus::Success || title_name.empty()) {
- title_name = FileUtil::GetFilename(filename.toStdString());
+ title_name = Common::FS::GetFilename(filename.toStdString());
}
LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version);
UpdateWindowTitle(title_name, title_version);
@@ -1167,6 +1169,7 @@ void GMainWindow::ShutdownGame() {
ui.action_Pause->setEnabled(false);
ui.action_Stop->setEnabled(false);
ui.action_Restart->setEnabled(false);
+ ui.action_Configure_Current_Game->setEnabled(false);
ui.action_Report_Compatibility->setEnabled(false);
ui.action_Load_Amiibo->setEnabled(false);
ui.action_Capture_Screenshot->setEnabled(false);
@@ -1239,27 +1242,36 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
BootGame(game_path);
}
-void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path) {
+void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path) {
std::string path;
QString open_target;
- const auto v_file = Core::GetGameFileFromPath(vfs, game_path);
- const auto loader = Loader::GetLoader(v_file);
- FileSys::NACP control{};
- u64 program_id{};
+ const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] {
+ FileSys::PatchManager pm{program_id};
+ const auto control = pm.GetControlMetadata().first;
+ if (control != nullptr) {
+ return std::make_pair(control->GetDefaultNormalSaveSize(),
+ control->GetDeviceSaveDataSize());
+ } else {
+ const auto file = Core::GetGameFileFromPath(vfs, game_path);
+ const auto loader = Loader::GetLoader(file);
- loader->ReadControlData(control);
- loader->ReadProgramId(program_id);
+ FileSys::NACP nacp{};
+ loader->ReadControlData(nacp);
+ return std::make_pair(nacp.GetDefaultNormalSaveSize(), nacp.GetDeviceSaveDataSize());
+ }
+ }();
- const bool has_user_save{control.GetDefaultNormalSaveSize() > 0};
- const bool has_device_save{control.GetDeviceSaveDataSize() > 0};
+ const bool has_user_save{user_save_size > 0};
+ const bool has_device_save{device_save_size > 0};
ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?");
switch (target) {
case GameListOpenTarget::SaveData: {
open_target = tr("Save Data");
- const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
+ const std::string nand_dir = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir);
if (has_user_save) {
// User save data
@@ -1294,16 +1306,16 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
FileSys::SaveDataType::SaveData, program_id, {}, 0);
}
- if (!FileUtil::Exists(path)) {
- FileUtil::CreateFullPath(path);
- FileUtil::CreateDir(path);
+ if (!Common::FS::Exists(path)) {
+ Common::FS::CreateFullPath(path);
+ Common::FS::CreateDir(path);
}
break;
}
case GameListOpenTarget::ModData: {
open_target = tr("Mod Data");
- const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir);
+ const auto load_dir = Common::FS::GetUserPath(Common::FS::UserPath::LoadDir);
path = fmt::format("{}{:016X}", load_dir, program_id);
break;
}
@@ -1325,7 +1337,7 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
const QString shader_dir =
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir));
const QString transferable_shader_cache_folder_path =
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
const QString transferable_shader_cache_file_path =
@@ -1428,8 +1440,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
RemoveAddOnContent(program_id, entry_type);
break;
}
- FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
- "game_list");
+ Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) +
+ DIR_SEP + "game_list");
game_list->PopulateAsync(UISettings::values.game_dirs);
}
@@ -1519,7 +1531,7 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ
void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
const QString shader_dir =
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir));
const QString transferable_shader_cache_folder_path =
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
const QString transferable_shader_cache_file_path =
@@ -1543,7 +1555,7 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
const QString config_dir =
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir));
const QString custom_config_file_path =
config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
@@ -1590,7 +1602,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa
}
const auto path = fmt::format(
- "{}{:016X}/romfs", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), *romfs_title_id);
+ "{}{:016X}/romfs", Common::FS::GetUserPath(Common::FS::UserPath::DumpDir), *romfs_title_id);
FileSys::VirtualFile romfs;
@@ -1670,13 +1682,13 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id,
void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
QString path;
if (directory == QStringLiteral("SDMC")) {
- path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) +
+ path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) +
"Nintendo/Contents/registered");
} else if (directory == QStringLiteral("UserNAND")) {
- path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"user/Contents/registered");
} else if (directory == QStringLiteral("SysNAND")) {
- path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) +
+ path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) +
"system/Contents/registered");
} else {
path = directory;
@@ -1690,8 +1702,10 @@ void GMainWindow::OnGameListOpenDirectory(const QString& directory) {
void GMainWindow::OnGameListAddDirectory() {
const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
- if (dir_path.isEmpty())
+ if (dir_path.isEmpty()) {
return;
+ }
+
UISettings::GameDir game_dir{dir_path, false, true};
if (!UISettings::values.game_dirs.contains(game_dir)) {
UISettings::values.game_dirs.append(game_dir);
@@ -1718,26 +1732,7 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) {
return;
}
- ConfigurePerGame dialog(this, title_id);
- dialog.LoadFromFile(v_file);
- auto result = dialog.exec();
- if (result == QDialog::Accepted) {
- dialog.ApplyConfiguration();
-
- const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
- if (reload) {
- game_list->PopulateAsync(UISettings::values.game_dirs);
- }
-
- // Do not cause the global config to write local settings into the config file
- Settings::RestoreGlobalState();
-
- if (!Core::System::GetInstance().IsPoweredOn()) {
- config->Save();
- }
- } else {
- Settings::RestoreGlobalState();
- }
+ OpenPerGameConfiguration(title_id, file);
}
void GMainWindow::OnMenuLoadFile() {
@@ -1882,8 +1877,8 @@ void GMainWindow::OnMenuInstallToNAND() {
: tr("%n file(s) failed to install\n", "", failed_files.size()));
QMessageBox::information(this, tr("Install Results"), install_results);
- FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
- "game_list");
+ Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) +
+ DIR_SEP + "game_list");
game_list->PopulateAsync(UISettings::values.game_dirs);
ui.action_Install_File_NAND->setEnabled(true);
}
@@ -2066,6 +2061,7 @@ void GMainWindow::OnStartGame() {
ui.action_Pause->setEnabled(true);
ui.action_Stop->setEnabled(true);
ui.action_Restart->setEnabled(true);
+ ui.action_Configure_Current_Game->setEnabled(true);
ui.action_Report_Compatibility->setEnabled(true);
discord_rpc->Update();
@@ -2255,6 +2251,36 @@ void GMainWindow::OnConfigure() {
UpdateStatusButtons();
}
+void GMainWindow::OnConfigurePerGame() {
+ const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
+ OpenPerGameConfiguration(title_id, game_path.toStdString());
+}
+
+void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) {
+ const auto v_file = Core::GetGameFileFromPath(vfs, file_name);
+
+ ConfigurePerGame dialog(this, title_id);
+ dialog.LoadFromFile(v_file);
+ auto result = dialog.exec();
+ if (result == QDialog::Accepted) {
+ dialog.ApplyConfiguration();
+
+ const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
+ if (reload) {
+ game_list->PopulateAsync(UISettings::values.game_dirs);
+ }
+
+ // Do not cause the global config to write local settings into the config file
+ Settings::RestoreGlobalState();
+
+ if (!Core::System::GetInstance().IsPoweredOn()) {
+ config->Save();
+ }
+ } else {
+ Settings::RestoreGlobalState();
+ }
+}
+
void GMainWindow::OnLoadAmiibo() {
const QString extensions{QStringLiteral("*.bin")};
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);
@@ -2302,7 +2328,7 @@ void GMainWindow::LoadAmiibo(const QString& filename) {
void GMainWindow::OnOpenYuzuFolder() {
QDesktopServices::openUrl(QUrl::fromLocalFile(
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir))));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::UserDir))));
}
void GMainWindow::OnAbout() {
@@ -2324,7 +2350,7 @@ void GMainWindow::OnCaptureScreenshot() {
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
const auto screenshot_path =
- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir));
+ QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir));
const auto date =
QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz"));
QString filename = QStringLiteral("%1%2_%3.png")
@@ -2527,18 +2553,18 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) {
if (res == QMessageBox::Cancel)
return;
- FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) +
- "prod.keys_autogenerated");
- FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) +
- "console.keys_autogenerated");
- FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) +
- "title.keys_autogenerated");
+ Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) +
+ "prod.keys_autogenerated");
+ Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) +
+ "console.keys_autogenerated");
+ Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) +
+ "title.keys_autogenerated");
}
Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance();
if (keys.BaseDeriveNecessary()) {
Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory(
- FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), FileSys::Mode::Read)};
+ Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), FileSys::Mode::Read)};
const auto function = [this, &keys, &pdm] {
keys.PopulateFromPartitionData(pdm);
@@ -2870,7 +2896,7 @@ int main(int argc, char* argv[]) {
// If you start a bundle (binary) on OSX without the Terminal, the working directory is "/".
// But since we require the working directory to be the executable path for the location of
// the user folder in the Qt Frontend, we need to cd into that working directory
- const std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + "..";
+ const std::string bin_path = Common::FS::GetBundleDirectory() + DIR_SEP + "..";
chdir(bin_path.c_str());
#endif
diff --git a/src/yuzu/main.h b/src/yuzu/main.h
index 73a44a3bf..01f9131e5 100644
--- a/src/yuzu/main.h
+++ b/src/yuzu/main.h
@@ -198,7 +198,8 @@ private slots:
void OnOpenFAQ();
/// Called whenever a user selects a game in the game list widget.
void OnGameListLoadFile(QString game_path);
- void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
+ void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target,
+ const std::string& game_path);
void OnTransferableShaderCacheOpenFile(u64 program_id);
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);
@@ -216,6 +217,7 @@ private slots:
void OnMenuInstallToNAND();
void OnMenuRecentFile();
void OnConfigure();
+ void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
void OnAbout();
@@ -249,6 +251,7 @@ private:
void ShowMouseCursor();
void OpenURL(const QUrl& url);
void LoadTranslation();
+ void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
Ui::MainWindow ui;
diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui
index c3a1d715e..87ea985d8 100644
--- a/src/yuzu/main.ui
+++ b/src/yuzu/main.ui
@@ -81,6 +81,7 @@
<addaction name="action_Restart"/>
<addaction name="separator"/>
<addaction name="action_Configure"/>
+ <addaction name="action_Configure_Current_Game"/>
</widget>
<widget class="QMenu" name="menu_View">
<property name="title">
@@ -287,6 +288,14 @@
<string>Capture Screenshot</string>
</property>
</action>
+ <action name="action_Configure_Current_Game">
+ <property name="enabled">
+ <bool>false</bool>
+ </property>
+ <property name="text">
+ <string>Configure Current Game..</string>
+ </property>
+ </action>
</widget>
<resources/>
<connections/>
diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h
index bbfeafc55..2d2e82f15 100644
--- a/src/yuzu/uisettings.h
+++ b/src/yuzu/uisettings.h
@@ -29,14 +29,14 @@ extern const Themes themes;
struct GameDir {
QString path;
- bool deep_scan;
- bool expanded;
+ bool deep_scan = false;
+ bool expanded = false;
bool operator==(const GameDir& rhs) const {
return path == rhs.path;
- };
+ }
bool operator!=(const GameDir& rhs) const {
return !operator==(rhs);
- };
+ }
};
struct Values {
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index c2a2982fb..8a63fd191 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -16,9 +16,11 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/default_ini.h"
+namespace FS = Common::FS;
+
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini";
+ sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-config.ini";
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
Reload();
@@ -31,8 +33,8 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
if (sdl2_config->ParseError() < 0) {
if (retry) {
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
- FileUtil::CreateFullPath(location);
- FileUtil::WriteStringToFile(true, location, default_contents);
+ FS::CreateFullPath(location);
+ FS::WriteStringToFile(true, location, default_contents);
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
return LoadINI(default_contents, false);
@@ -315,21 +317,21 @@ void Config::ReadValues() {
// Data Storage
Settings::values.use_virtual_sd =
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
- sdl2_config->Get("Data Storage", "nand_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
- sdl2_config->Get("Data Storage", "sdmc_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
- FileUtil::GetUserPath(FileUtil::UserPath::LoadDir,
- sdl2_config->Get("Data Storage", "load_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)));
- FileUtil::GetUserPath(FileUtil::UserPath::DumpDir,
- sdl2_config->Get("Data Storage", "dump_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)));
- FileUtil::GetUserPath(FileUtil::UserPath::CacheDir,
- sdl2_config->Get("Data Storage", "cache_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)));
+ FS::GetUserPath(
+ FS::UserPath::NANDDir,
+ sdl2_config->Get("Data Storage", "nand_directory", FS::GetUserPath(FS::UserPath::NANDDir)));
+ FS::GetUserPath(
+ FS::UserPath::SDMCDir,
+ sdl2_config->Get("Data Storage", "sdmc_directory", FS::GetUserPath(FS::UserPath::SDMCDir)));
+ FS::GetUserPath(
+ FS::UserPath::LoadDir,
+ sdl2_config->Get("Data Storage", "load_directory", FS::GetUserPath(FS::UserPath::LoadDir)));
+ FS::GetUserPath(
+ FS::UserPath::DumpDir,
+ sdl2_config->Get("Data Storage", "dump_directory", FS::GetUserPath(FS::UserPath::DumpDir)));
+ FS::GetUserPath(FS::UserPath::CacheDir,
+ sdl2_config->Get("Data Storage", "cache_directory",
+ FS::GetUserPath(FS::UserPath::CacheDir)));
Settings::values.gamecard_inserted =
sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false);
Settings::values.gamecard_current_game =
diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp
index 512b060a7..3f2f61ca0 100644
--- a/src/yuzu_cmd/yuzu.cpp
+++ b/src/yuzu_cmd/yuzu.cpp
@@ -82,8 +82,8 @@ static void InitializeLogging() {
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
- const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
- FileUtil::CreateFullPath(log_dir);
+ const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
+ Common::FS::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
#ifdef _WIN32
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
index acb22885e..74022af23 100644
--- a/src/yuzu_tester/config.cpp
+++ b/src/yuzu_tester/config.cpp
@@ -15,10 +15,11 @@
#include "yuzu_tester/config.h"
#include "yuzu_tester/default_ini.h"
+namespace FS = Common::FS;
+
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
- sdl2_config_loc =
- FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini";
+ sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-tester-config.ini";
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
Reload();
@@ -31,8 +32,8 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
if (sdl2_config->ParseError() < 0) {
if (retry) {
LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
- FileUtil::CreateFullPath(location);
- FileUtil::WriteStringToFile(true, default_contents, location);
+ FS::CreateFullPath(location);
+ FS::WriteStringToFile(true, default_contents, location);
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
return LoadINI(default_contents, false);
@@ -87,12 +88,12 @@ void Config::ReadValues() {
// Data Storage
Settings::values.use_virtual_sd =
sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
- sdl2_config->Get("Data Storage", "nand_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
- sdl2_config->Get("Data Storage", "sdmc_directory",
- FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+ FS::GetUserPath(Common::FS::UserPath::NANDDir,
+ sdl2_config->Get("Data Storage", "nand_directory",
+ Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)));
+ FS::GetUserPath(Common::FS::UserPath::SDMCDir,
+ sdl2_config->Get("Data Storage", "sdmc_directory",
+ Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)));
// System
Settings::values.current_user = std::clamp<int>(
diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp
index 083667baf..7c5ac5681 100644
--- a/src/yuzu_tester/yuzu.cpp
+++ b/src/yuzu_tester/yuzu.cpp
@@ -79,8 +79,8 @@ static void InitializeLogging(bool console) {
if (console)
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
- const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
- FileUtil::CreateFullPath(log_dir);
+ const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir);
+ Common::FS::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
#ifdef _WIN32
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());