diff options
72 files changed, 1013 insertions, 783 deletions
diff --git a/src/common/file_util.cpp b/src/common/file_util.cpp index cf92e2e76..16c3713e0 100644 --- a/src/common/file_util.cpp +++ b/src/common/file_util.cpp @@ -74,7 +74,7 @@ // This namespace has various generic functions related to files and paths. // The code still needs a ton of cleanup. // REMEMBER: strdup considered harmful! -namespace FileUtil { +namespace Common::FS { // Remove any ending forward slashes from directory paths // Modifies argument. @@ -196,7 +196,7 @@ bool CreateFullPath(const std::string& fullPath) { int panicCounter = 100; LOG_TRACE(Common_Filesystem, "path {}", fullPath); - if (FileUtil::Exists(fullPath)) { + if (Exists(fullPath)) { LOG_DEBUG(Common_Filesystem, "path exists {}", fullPath); return true; } @@ -212,7 +212,7 @@ bool CreateFullPath(const std::string& fullPath) { // Include the '/' so the first call is CreateDir("/") rather than CreateDir("") std::string const subPath(fullPath.substr(0, position + 1)); - if (!FileUtil::IsDirectory(subPath) && !FileUtil::CreateDir(subPath)) { + if (!IsDirectory(subPath) && !CreateDir(subPath)) { LOG_ERROR(Common, "CreateFullPath: directory creation failed"); return false; } @@ -231,7 +231,7 @@ bool DeleteDir(const std::string& filename) { LOG_TRACE(Common_Filesystem, "directory {}", filename); // check if a directory - if (!FileUtil::IsDirectory(filename)) { + if (!IsDirectory(filename)) { LOG_ERROR(Common_Filesystem, "Not a directory {}", filename); return false; } @@ -371,7 +371,7 @@ u64 GetSize(FILE* f) { bool CreateEmptyFile(const std::string& filename) { LOG_TRACE(Common_Filesystem, "{}", filename); - if (!FileUtil::IOFile(filename, "wb").IsOpen()) { + if (!IOFile(filename, "wb").IsOpen()) { LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg()); return false; } @@ -488,29 +488,34 @@ bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) return false; // Delete the outermost directory - FileUtil::DeleteDir(directory); + DeleteDir(directory); return true; } void CopyDir(const std::string& source_path, const std::string& dest_path) { #ifndef _WIN32 - if (source_path == dest_path) + if (source_path == dest_path) { return; - if (!FileUtil::Exists(source_path)) + } + if (!Exists(source_path)) { return; - if (!FileUtil::Exists(dest_path)) - FileUtil::CreateFullPath(dest_path); + } + if (!Exists(dest_path)) { + CreateFullPath(dest_path); + } DIR* dirp = opendir(source_path.c_str()); - if (!dirp) + if (!dirp) { return; + } while (struct dirent* result = readdir(dirp)) { const std::string virtualName(result->d_name); // check for "." and ".." if (((virtualName[0] == '.') && (virtualName[1] == '\0')) || - ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) + ((virtualName[0] == '.') && (virtualName[1] == '.') && (virtualName[2] == '\0'))) { continue; + } std::string source, dest; source = source_path + virtualName; @@ -518,11 +523,13 @@ void CopyDir(const std::string& source_path, const std::string& dest_path) { if (IsDirectory(source)) { source += '/'; dest += '/'; - if (!FileUtil::Exists(dest)) - FileUtil::CreateFullPath(dest); + if (!Exists(dest)) { + CreateFullPath(dest); + } CopyDir(source, dest); - } else if (!FileUtil::Exists(dest)) - FileUtil::Copy(source, dest); + } else if (!Exists(dest)) { + Copy(source, dest); + } } closedir(dirp); #endif @@ -538,7 +545,7 @@ std::optional<std::string> GetCurrentDir() { if (!dir) { #endif LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg()); - return {}; + return std::nullopt; } #ifdef _WIN32 std::string strDir = Common::UTF16ToUTF8(dir); @@ -546,7 +553,7 @@ std::optional<std::string> GetCurrentDir() { std::string strDir = dir; #endif free(dir); - return strDir; + return std::move(strDir); } bool SetCurrentDir(const std::string& directory) { @@ -668,7 +675,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { if (user_path.empty()) { #ifdef _WIN32 user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP; - if (!FileUtil::IsDirectory(user_path)) { + if (!IsDirectory(user_path)) { user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP; } else { LOG_INFO(Common_Filesystem, "Using the local user directory"); @@ -677,7 +684,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP); paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP); #else - if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { + if (Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) { user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP; paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP); paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP); @@ -704,7 +711,7 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) { } if (!new_path.empty()) { - if (!FileUtil::IsDirectory(new_path)) { + if (!IsDirectory(new_path)) { LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path); return paths[path]; } else { @@ -946,17 +953,18 @@ bool IOFile::Open(const std::string& filename, const char openmode[], int flags) } bool IOFile::Close() { - if (!IsOpen() || 0 != std::fclose(m_file)) + if (!IsOpen() || 0 != std::fclose(m_file)) { return false; + } m_file = nullptr; return true; } u64 IOFile::GetSize() const { - if (IsOpen()) - return FileUtil::GetSize(m_file); - + if (IsOpen()) { + return FS::GetSize(m_file); + } return 0; } @@ -965,9 +973,9 @@ bool IOFile::Seek(s64 off, int origin) const { } u64 IOFile::Tell() const { - if (IsOpen()) + if (IsOpen()) { return ftello(m_file); - + } return std::numeric_limits<u64>::max(); } @@ -1016,4 +1024,4 @@ bool IOFile::Resize(u64 size) { ; } -} // namespace FileUtil +} // namespace Common::FS diff --git a/src/common/file_util.h b/src/common/file_util.h index 681b28137..8b587320f 100644 --- a/src/common/file_util.h +++ b/src/common/file_util.h @@ -19,7 +19,7 @@ #include "common/string_util.h" #endif -namespace FileUtil { +namespace Common::FS { // User paths for GetUserPath enum class UserPath { @@ -204,6 +204,16 @@ enum class DirectorySeparator { std::string_view path, DirectorySeparator directory_separator = DirectorySeparator::ForwardSlash); +// To deal with Windows being dumb at Unicode +template <typename T> +void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) { +#ifdef _MSC_VER + fstream.open(Common::UTF8ToUTF16W(filename), openmode); +#else + fstream.open(filename, openmode); +#endif +} + // simple wrapper for cstdlib file functions to // hopefully will make error checking easier // and make forgetting an fclose() harder @@ -285,14 +295,4 @@ private: std::FILE* m_file = nullptr; }; -} // namespace FileUtil - -// To deal with Windows being dumb at unicode: -template <typename T> -void OpenFStream(T& fstream, const std::string& filename, std::ios_base::openmode openmode) { -#ifdef _MSC_VER - fstream.open(Common::UTF8ToUTF16W(filename), openmode); -#else - fstream.open(filename, openmode); -#endif -} +} // namespace Common::FS diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h index e5d702568..da1c2f185 100644 --- a/src/common/logging/backend.h +++ b/src/common/logging/backend.h @@ -94,7 +94,7 @@ public: void Write(const Entry& entry) override; private: - FileUtil::IOFile file; + Common::FS::IOFile file; std::size_t bytes_written; }; diff --git a/src/common/time_zone.cpp b/src/common/time_zone.cpp index ce239eb63..7aa1b59ea 100644 --- a/src/common/time_zone.cpp +++ b/src/common/time_zone.cpp @@ -3,8 +3,9 @@ // Refer to the license.txt file included. #include <chrono> -#include <iomanip> -#include <sstream> +#include <ctime> + +#include <fmt/chrono.h> #include "common/logging/log.h" #include "common/time_zone.h" @@ -16,13 +17,8 @@ std::string GetDefaultTimeZone() { } static std::string GetOsTimeZoneOffset() { - const std::time_t t{std::time(nullptr)}; - const std::tm tm{*std::localtime(&t)}; - - std::stringstream ss; - ss << std::put_time(&tm, "%z"); // Get the current timezone offset, e.g. "-400", as a string - - return ss.str(); + // Get the current timezone offset, e.g. "-400", as a string + return fmt::format("%z", fmt::localtime(std::time(nullptr))); } static int ConvertOsTimeZoneOffsetToInt(const std::string& timezone) { diff --git a/src/core/core.cpp b/src/core/core.cpp index 42277e2cd..1d8c0f1cd 100644 --- a/src/core/core.cpp +++ b/src/core/core.cpp @@ -113,7 +113,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs, return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName()); } - if (FileUtil::IsDirectory(path)) + if (Common::FS::IsDirectory(path)) return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read); return vfs->OpenFile(path, FileSys::Mode::Read); diff --git a/src/core/crypto/aes_util.cpp b/src/core/crypto/aes_util.cpp index 330996b24..6a9734812 100644 --- a/src/core/crypto/aes_util.cpp +++ b/src/core/crypto/aes_util.cpp @@ -116,7 +116,7 @@ void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, std::size_t size, u8* for (std::size_t i = 0; i < size; i += sector_size) { SetIV(CalculateNintendoTweak(sector_id++)); - Transcode<u8, u8>(src + i, sector_size, dest + i, op); + Transcode(src + i, sector_size, dest + i, op); } } diff --git a/src/core/crypto/key_manager.cpp b/src/core/crypto/key_manager.cpp index c09f7ad41..8783d1ac2 100644 --- a/src/core/crypto/key_manager.cpp +++ b/src/core/crypto/key_manager.cpp @@ -96,13 +96,13 @@ u64 GetSignatureTypePaddingSize(SignatureType type) { } SignatureType Ticket::GetSignatureType() const { - if (auto ticket = std::get_if<RSA4096Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA4096Ticket>(&data)) { return ticket->sig_type; } - if (auto ticket = std::get_if<RSA2048Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA2048Ticket>(&data)) { return ticket->sig_type; } - if (auto ticket = std::get_if<ECDSATicket>(&data)) { + if (const auto* ticket = std::get_if<ECDSATicket>(&data)) { return ticket->sig_type; } @@ -110,13 +110,13 @@ SignatureType Ticket::GetSignatureType() const { } TicketData& Ticket::GetData() { - if (auto ticket = std::get_if<RSA4096Ticket>(&data)) { + if (auto* ticket = std::get_if<RSA4096Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<RSA2048Ticket>(&data)) { + if (auto* ticket = std::get_if<RSA2048Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<ECDSATicket>(&data)) { + if (auto* ticket = std::get_if<ECDSATicket>(&data)) { return ticket->data; } @@ -124,13 +124,13 @@ TicketData& Ticket::GetData() { } const TicketData& Ticket::GetData() const { - if (auto ticket = std::get_if<RSA4096Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA4096Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<RSA2048Ticket>(&data)) { + if (const auto* ticket = std::get_if<RSA2048Ticket>(&data)) { return ticket->data; } - if (auto ticket = std::get_if<ECDSATicket>(&data)) { + if (const auto* ticket = std::get_if<ECDSATicket>(&data)) { return ticket->data; } @@ -233,8 +233,9 @@ void KeyManager::DeriveGeneralPurposeKeys(std::size_t crypto_revision) { } RSAKeyPair<2048> KeyManager::GetETicketRSAKey() const { - if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek)) + if (IsAllZeroArray(eticket_extended_kek) || !HasKey(S128KeyType::ETicketRSAKek)) { return {}; + } const auto eticket_final = GetKey(S128KeyType::ETicketRSAKek); @@ -261,27 +262,30 @@ Key128 DeriveKeyblobMACKey(const Key128& keyblob_key, const Key128& mac_source) } std::optional<Key128> DeriveSDSeed() { - const FileUtil::IOFile save_43(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - "/system/save/8000000000000043", - "rb+"); - if (!save_43.IsOpen()) - return {}; + const Common::FS::IOFile save_43(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + + "/system/save/8000000000000043", + "rb+"); + if (!save_43.IsOpen()) { + return std::nullopt; + } - const FileUtil::IOFile sd_private( - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + "/Nintendo/Contents/private", "rb+"); - if (!sd_private.IsOpen()) - return {}; + const Common::FS::IOFile sd_private(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) + + "/Nintendo/Contents/private", + "rb+"); + if (!sd_private.IsOpen()) { + return std::nullopt; + } std::array<u8, 0x10> private_seed{}; if (sd_private.ReadBytes(private_seed.data(), private_seed.size()) != private_seed.size()) { - return {}; + return std::nullopt; } std::array<u8, 0x10> buffer{}; std::size_t offset = 0; for (; offset + 0x10 < save_43.GetSize(); ++offset) { if (!save_43.Seek(offset, SEEK_SET)) { - return {}; + return std::nullopt; } save_43.ReadBytes(buffer.data(), buffer.size()); @@ -291,23 +295,26 @@ std::optional<Key128> DeriveSDSeed() { } if (!save_43.Seek(offset + 0x10, SEEK_SET)) { - return {}; + return std::nullopt; } Key128 seed{}; if (save_43.ReadBytes(seed.data(), seed.size()) != seed.size()) { - return {}; + return std::nullopt; } return seed; } Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys) { - if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek))) + if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek))) { return Loader::ResultStatus::ErrorMissingSDKEKSource; - if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration))) + } + if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKekGeneration))) { return Loader::ResultStatus::ErrorMissingAESKEKGenerationSource; - if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration))) + } + if (!keys.HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::AESKeyGeneration))) { return Loader::ResultStatus::ErrorMissingAESKeyGenerationSource; + } const auto sd_kek_source = keys.GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::SDKek)); @@ -320,14 +327,17 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke GenerateKeyEncryptionKey(sd_kek_source, master_00, aes_kek_gen, aes_key_gen); keys.SetKey(S128KeyType::SDKek, sd_kek); - if (!keys.HasKey(S128KeyType::SDSeed)) + if (!keys.HasKey(S128KeyType::SDSeed)) { return Loader::ResultStatus::ErrorMissingSDSeed; + } const auto sd_seed = keys.GetKey(S128KeyType::SDSeed); - if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save))) + if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save))) { return Loader::ResultStatus::ErrorMissingSDSaveKeySource; - if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA))) + } + if (!keys.HasKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::NCA))) { return Loader::ResultStatus::ErrorMissingSDNCAKeySource; + } std::array<Key256, 2> sd_key_sources{ keys.GetKey(S256KeyType::SDKeySource, static_cast<u64>(SDKeyType::Save)), @@ -336,8 +346,9 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke // Combine sources and seed for (auto& source : sd_key_sources) { - for (std::size_t i = 0; i < source.size(); ++i) + for (std::size_t i = 0; i < source.size(); ++i) { source[i] ^= sd_seed[i & 0xF]; + } } AESCipher<Key128> cipher(sd_kek, Mode::ECB); @@ -355,9 +366,10 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke return Loader::ResultStatus::Success; } -std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save) { - if (!ticket_save.IsOpen()) +std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save) { + if (!ticket_save.IsOpen()) { return {}; + } std::vector<u8> buffer(ticket_save.GetSize()); if (ticket_save.ReadBytes(buffer.data(), buffer.size()) != buffer.size()) { @@ -417,7 +429,7 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) { offset = i + 1; break; } else if (data[i] != 0x0) { - return {}; + return std::nullopt; } } @@ -427,16 +439,18 @@ static std::optional<u64> FindTicketOffset(const std::array<u8, size>& data) { std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket, const RSAKeyPair<2048>& key) { const auto issuer = ticket.GetData().issuer; - if (IsAllZeroArray(issuer)) - return {}; + if (IsAllZeroArray(issuer)) { + return std::nullopt; + } if (issuer[0] != 'R' || issuer[1] != 'o' || issuer[2] != 'o' || issuer[3] != 't') { LOG_INFO(Crypto, "Attempting to parse ticket with non-standard certificate authority."); } Key128 rights_id = ticket.GetData().rights_id; - if (rights_id == Key128{}) - return {}; + if (rights_id == Key128{}) { + return std::nullopt; + } if (!std::any_of(ticket.GetData().title_key_common_pad.begin(), ticket.GetData().title_key_common_pad.end(), [](u8 b) { return b != 0; })) { @@ -468,15 +482,17 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket, std::array<u8, 0xDF> m_2; std::memcpy(m_2.data(), rsa_step.data() + 0x21, m_2.size()); - if (m_0 != 0) - return {}; + if (m_0 != 0) { + return std::nullopt; + } m_1 = m_1 ^ MGF1<0x20>(m_2); m_2 = m_2 ^ MGF1<0xDF>(m_1); const auto offset = FindTicketOffset(m_2); - if (!offset) - return {}; + if (!offset) { + return std::nullopt; + } ASSERT(*offset > 0); Key128 key_temp{}; @@ -487,8 +503,8 @@ std::optional<std::pair<Key128, Key128>> ParseTicket(const Ticket& ticket, KeyManager::KeyManager() { // Initialize keys - const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath(); - const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); + const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath(); + const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir); if (Settings::values.use_dev_keys) { dev_mode = true; AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false); @@ -506,34 +522,39 @@ KeyManager::KeyManager() { } static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_t length) { - if (base.size() < begin + length) + if (base.size() < begin + length) { return false; + } return std::all_of(base.begin() + begin, base.begin() + begin + length, [](u8 c) { return std::isxdigit(c); }); } void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { std::ifstream file; - OpenFStream(file, filename, std::ios_base::in); - if (!file.is_open()) + Common::FS::OpenFStream(file, filename, std::ios_base::in); + if (!file.is_open()) { return; + } std::string line; while (std::getline(file, line)) { std::vector<std::string> out; std::stringstream stream(line); std::string item; - while (std::getline(stream, item, '=')) + while (std::getline(stream, item, '=')) { out.push_back(std::move(item)); + } - if (out.size() != 2) + if (out.size() != 2) { continue; + } out[0].erase(std::remove(out[0].begin(), out[0].end(), ' '), out[0].end()); out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end()); - if (out[0].compare(0, 1, "#") == 0) + if (out[0].compare(0, 1, "#") == 0) { continue; + } if (is_title_keys) { auto rights_id_raw = Common::HexStringToArray<16>(out[0]); @@ -553,14 +574,16 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { s256_keys[{index.type, index.field1, index.field2}] = key; } else if (out[0].compare(0, 8, "keyblob_") == 0 && out[0].compare(0, 9, "keyblob_k") != 0) { - if (!ValidCryptoRevisionString(out[0], 8, 2)) + if (!ValidCryptoRevisionString(out[0], 8, 2)) { continue; + } const auto index = std::stoul(out[0].substr(8, 2), nullptr, 16); keyblobs[index] = Common::HexStringToArray<0x90>(out[1]); } else if (out[0].compare(0, 18, "encrypted_keyblob_") == 0) { - if (!ValidCryptoRevisionString(out[0], 18, 2)) + if (!ValidCryptoRevisionString(out[0], 18, 2)) { continue; + } const auto index = std::stoul(out[0].substr(18, 2), nullptr, 16); encrypted_keyblobs[index] = Common::HexStringToArray<0xB0>(out[1]); @@ -568,8 +591,9 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { eticket_extended_kek = Common::HexStringToArray<576>(out[1]); } else { for (const auto& kv : KEYS_VARIABLE_LENGTH) { - if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2)) + if (!ValidCryptoRevisionString(out[0], kv.second.size(), 2)) { continue; + } if (out[0].compare(0, kv.second.size(), kv.second) == 0) { const auto index = std::stoul(out[0].substr(kv.second.size(), 2), nullptr, 16); @@ -604,10 +628,11 @@ void KeyManager::LoadFromFile(const std::string& filename, bool is_title_keys) { void KeyManager::AttemptLoadKeyFile(const std::string& dir1, const std::string& dir2, const std::string& filename, bool title) { - if (FileUtil::Exists(dir1 + DIR_SEP + filename)) + if (Common::FS::Exists(dir1 + DIR_SEP + filename)) { LoadFromFile(dir1 + DIR_SEP + filename, title); - else if (FileUtil::Exists(dir2 + DIR_SEP + filename)) + } else if (Common::FS::Exists(dir2 + DIR_SEP + filename)) { LoadFromFile(dir2 + DIR_SEP + filename, title); + } } bool KeyManager::BaseDeriveNecessary() const { @@ -615,8 +640,9 @@ bool KeyManager::BaseDeriveNecessary() const { return !HasKey(key_type, index1, index2); }; - if (check_key_existence(S256KeyType::Header)) + if (check_key_existence(S256KeyType::Header)) { return true; + } for (size_t i = 0; i < CURRENT_CRYPTO_REVISION; ++i) { if (check_key_existence(S128KeyType::Master, i) || @@ -641,14 +667,16 @@ bool KeyManager::HasKey(S256KeyType id, u64 field1, u64 field2) const { } Key128 KeyManager::GetKey(S128KeyType id, u64 field1, u64 field2) const { - if (!HasKey(id, field1, field2)) + if (!HasKey(id, field1, field2)) { return {}; + } return s128_keys.at({id, field1, field2}); } Key256 KeyManager::GetKey(S256KeyType id, u64 field1, u64 field2) const { - if (!HasKey(id, field1, field2)) + if (!HasKey(id, field1, field2)) { return {}; + } return s256_keys.at({id, field1, field2}); } @@ -670,7 +698,7 @@ Key256 KeyManager::GetBISKey(u8 partition_id) const { template <size_t Size> void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname, const std::array<u8, Size>& key) { - const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); + const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir); std::string filename = "title.keys_autogenerated"; if (category == KeyCategory::Standard) { filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated"; @@ -679,9 +707,9 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname, } const auto path = yuzu_keys_dir + DIR_SEP + filename; - const auto add_info_text = !FileUtil::Exists(path); - FileUtil::CreateFullPath(path); - FileUtil::IOFile file{path, "a"}; + const auto add_info_text = !Common::FS::Exists(path); + Common::FS::CreateFullPath(path); + Common::FS::IOFile file{path, "a"}; if (!file.IsOpen()) { return; } @@ -765,29 +793,31 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) { } bool KeyManager::KeyFileExists(bool title) { - const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath(); - const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir); + const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath(); + const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir); if (title) { - return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "title.keys") || - FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "title.keys"); + return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "title.keys") || + Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "title.keys"); } if (Settings::values.use_dev_keys) { - return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") || - FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys"); + return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") || + Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys"); } - return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") || - FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys"); + return Common::FS::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") || + Common::FS::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys"); } void KeyManager::DeriveSDSeedLazy() { - if (HasKey(S128KeyType::SDSeed)) + if (HasKey(S128KeyType::SDSeed)) { return; + } const auto res = DeriveSDSeed(); - if (res) + if (res) { SetKey(S128KeyType::SDSeed, *res); + } } static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) { @@ -799,11 +829,13 @@ static Key128 CalculateCMAC(const u8* source, size_t size, const Key128& key) { } void KeyManager::DeriveBase() { - if (!BaseDeriveNecessary()) + if (!BaseDeriveNecessary()) { return; + } - if (!HasKey(S128KeyType::SecureBoot) || !HasKey(S128KeyType::TSEC)) + if (!HasKey(S128KeyType::SecureBoot) || !HasKey(S128KeyType::TSEC)) { return; + } const auto has_bis = [this](u64 id) { return HasKey(S128KeyType::BIS, id, static_cast<u64>(BISKeyType::Crypto)) && @@ -820,10 +852,11 @@ void KeyManager::DeriveBase() { static_cast<u64>(BISKeyType::Tweak)); }; - if (has_bis(2) && !has_bis(3)) + if (has_bis(2) && !has_bis(3)) { copy_bis(2, 3); - else if (has_bis(3) && !has_bis(2)) + } else if (has_bis(3) && !has_bis(2)) { copy_bis(3, 2); + } std::bitset<32> revisions(0xFFFFFFFF); for (size_t i = 0; i < revisions.size(); ++i) { @@ -833,15 +866,17 @@ void KeyManager::DeriveBase() { } } - if (!revisions.any()) + if (!revisions.any()) { return; + } const auto sbk = GetKey(S128KeyType::SecureBoot); const auto tsec = GetKey(S128KeyType::TSEC); for (size_t i = 0; i < revisions.size(); ++i) { - if (!revisions[i]) + if (!revisions[i]) { continue; + } // Derive keyblob key const auto key = DeriveKeyblobKey( @@ -850,16 +885,18 @@ void KeyManager::DeriveBase() { SetKey(S128KeyType::Keyblob, key, i); // Derive keyblob MAC key - if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))) + if (!HasKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))) { continue; + } const auto mac_key = DeriveKeyblobMACKey( key, GetKey(S128KeyType::Source, static_cast<u64>(SourceKeyType::KeyblobMAC))); SetKey(S128KeyType::KeyblobMAC, mac_key, i); Key128 cmac = CalculateCMAC(encrypted_keyblobs[i].data() + 0x10, 0xA0, mac_key); - if (std::memcmp(cmac.data(), encrypted_keyblobs[i].data(), cmac.size()) != 0) + if (std::memcmp(cmac.data(), encrypted_keyblobs[i].data(), cmac.size()) != 0) { continue; + } // Decrypt keyblob if (keyblobs[i] == std::array<u8, 0x90>{}) { @@ -883,16 +920,19 @@ void KeyManager::DeriveBase() { revisions.set(); for (size_t i = 0; i < revisions.size(); ++i) { - if (!HasKey(S128KeyType::Master, i)) + if (!HasKey(S128KeyType::Master, i)) { revisions.reset(i); + } } - if (!revisions.any()) + if (!revisions.any()) { return; + } for (size_t i = 0; i < revisions.size(); ++i) { - if (!revisions[i]) + if (!revisions[i]) { continue; + } // Derive general purpose keys DeriveGeneralPurposeKeys(i); @@ -922,16 +962,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { const auto es = Core::System::GetInstance().GetContentProvider().GetEntry( 0x0100000000000033, FileSys::ContentRecordType::Program); - if (es == nullptr) + if (es == nullptr) { return; + } const auto exefs = es->GetExeFS(); - if (exefs == nullptr) + if (exefs == nullptr) { return; + } const auto main = exefs->GetFile("main"); - if (main == nullptr) + if (main == nullptr) { return; + } const auto bytes = main->ReadAllBytes(); @@ -941,16 +984,19 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { const auto seed3 = data.GetRSAKekSeed3(); const auto mask0 = data.GetRSAKekMask0(); - if (eticket_kek != Key128{}) + if (eticket_kek != Key128{}) { SetKey(S128KeyType::Source, eticket_kek, static_cast<size_t>(SourceKeyType::ETicketKek)); + } if (eticket_kekek != Key128{}) { SetKey(S128KeyType::Source, eticket_kekek, static_cast<size_t>(SourceKeyType::ETicketKekek)); } - if (seed3 != Key128{}) + if (seed3 != Key128{}) { SetKey(S128KeyType::RSAKek, seed3, static_cast<size_t>(RSAKekType::Seed3)); - if (mask0 != Key128{}) + } + if (mask0 != Key128{}) { SetKey(S128KeyType::RSAKek, mask0, static_cast<size_t>(RSAKekType::Mask0)); + } if (eticket_kek == Key128{} || eticket_kekek == Key128{} || seed3 == Key128{} || mask0 == Key128{}) { return; @@ -976,8 +1022,9 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { AESCipher<Key128> es_kek(temp_kekek, Mode::ECB); es_kek.Transcode(eticket_kek.data(), eticket_kek.size(), eticket_final.data(), Op::Decrypt); - if (eticket_final == Key128{}) + if (eticket_final == Key128{}) { return; + } SetKey(S128KeyType::ETicketRSAKek, eticket_final); @@ -992,18 +1039,20 @@ void KeyManager::DeriveETicket(PartitionDataManager& data) { void KeyManager::PopulateTickets() { const auto rsa_key = GetETicketRSAKey(); - if (rsa_key == RSAKeyPair<2048>{}) + if (rsa_key == RSAKeyPair<2048>{}) { return; + } - if (!common_tickets.empty() && !personal_tickets.empty()) + if (!common_tickets.empty() && !personal_tickets.empty()) { return; + } - const FileUtil::IOFile save1(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - "/system/save/80000000000000e1", - "rb+"); - const FileUtil::IOFile save2(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - "/system/save/80000000000000e2", - "rb+"); + const Common::FS::IOFile save1(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + + "/system/save/80000000000000e1", + "rb+"); + const Common::FS::IOFile save2(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + + "/system/save/80000000000000e2", + "rb+"); const auto blob2 = GetTicketblob(save2); auto res = GetTicketblob(save1); @@ -1013,8 +1062,10 @@ void KeyManager::PopulateTickets() { for (std::size_t i = 0; i < res.size(); ++i) { const auto common = i < idx; const auto pair = ParseTicket(res[i], rsa_key); - if (!pair) + if (!pair) { continue; + } + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); @@ -1043,27 +1094,33 @@ void KeyManager::SynthesizeTickets() { } void KeyManager::SetKeyWrapped(S128KeyType id, Key128 key, u64 field1, u64 field2) { - if (key == Key128{}) + if (key == Key128{}) { return; + } SetKey(id, key, field1, field2); } void KeyManager::SetKeyWrapped(S256KeyType id, Key256 key, u64 field1, u64 field2) { - if (key == Key256{}) + if (key == Key256{}) { return; + } + SetKey(id, key, field1, field2); } void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { - if (!BaseDeriveNecessary()) + if (!BaseDeriveNecessary()) { return; + } - if (!data.HasBoot0()) + if (!data.HasBoot0()) { return; + } for (size_t i = 0; i < encrypted_keyblobs.size(); ++i) { - if (encrypted_keyblobs[i] != std::array<u8, 0xB0>{}) + if (encrypted_keyblobs[i] != std::array<u8, 0xB0>{}) { continue; + } encrypted_keyblobs[i] = data.GetEncryptedKeyblob(i); WriteKeyToFile<0xB0>(KeyCategory::Console, fmt::format("encrypted_keyblob_{:02X}", i), encrypted_keyblobs[i]); @@ -1085,8 +1142,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { static_cast<u64>(SourceKeyType::Keyblob), i); } - if (data.HasFuses()) + if (data.HasFuses()) { SetKeyWrapped(S128KeyType::SecureBoot, data.GetSecureBootKey()); + } DeriveBase(); @@ -1100,8 +1158,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { const auto masters = data.GetTZMasterKeys(latest_master); for (size_t i = 0; i < masters.size(); ++i) { - if (masters[i] != Key128{} && !HasKey(S128KeyType::Master, i)) + if (masters[i] != Key128{} && !HasKey(S128KeyType::Master, i)) { SetKey(S128KeyType::Master, masters[i], i); + } } DeriveBase(); @@ -1111,8 +1170,9 @@ void KeyManager::PopulateFromPartitionData(PartitionDataManager& data) { std::array<Key128, 0x20> package2_keys{}; for (size_t i = 0; i < package2_keys.size(); ++i) { - if (HasKey(S128KeyType::Package2, i)) + if (HasKey(S128KeyType::Package2, i)) { package2_keys[i] = GetKey(S128KeyType::Package2, i); + } } data.DecryptPackage2(package2_keys, Package2Type::NormalMain); @@ -1150,12 +1210,15 @@ const std::map<u128, Ticket>& KeyManager::GetPersonalizedTickets() const { bool KeyManager::AddTicketCommon(Ticket raw) { const auto rsa_key = GetETicketRSAKey(); - if (rsa_key == RSAKeyPair<2048>{}) + if (rsa_key == RSAKeyPair<2048>{}) { return false; + } const auto pair = ParseTicket(raw, rsa_key); - if (!pair) + if (!pair) { return false; + } + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); @@ -1166,12 +1229,15 @@ bool KeyManager::AddTicketCommon(Ticket raw) { bool KeyManager::AddTicketPersonalized(Ticket raw) { const auto rsa_key = GetETicketRSAKey(); - if (rsa_key == RSAKeyPair<2048>{}) + if (rsa_key == RSAKeyPair<2048>{}) { return false; + } const auto pair = ParseTicket(raw, rsa_key); - if (!pair) + if (!pair) { return false; + } + const auto& [rid, key] = *pair; u128 rights_id; std::memcpy(rights_id.data(), rid.data(), rid.size()); diff --git a/src/core/crypto/key_manager.h b/src/core/crypto/key_manager.h index 9269a73f2..bdca3770a 100644 --- a/src/core/crypto/key_manager.h +++ b/src/core/crypto/key_manager.h @@ -17,7 +17,7 @@ #include "core/crypto/partition_data_manager.h" #include "core/file_sys/vfs_types.h" -namespace FileUtil { +namespace Common::FS { class IOFile; } @@ -308,7 +308,7 @@ std::array<u8, 0x90> DecryptKeyblob(const std::array<u8, 0xB0>& encrypted_keyblo std::optional<Key128> DeriveSDSeed(); Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& keys); -std::vector<Ticket> GetTicketblob(const FileUtil::IOFile& ticket_save); +std::vector<Ticket> GetTicketblob(const Common::FS::IOFile& ticket_save); // Returns a pair of {rights_id, titlekey}. Fails if the ticket has no certificate authority // (offset 0x140-0x144 is zero) diff --git a/src/core/crypto/partition_data_manager.cpp b/src/core/crypto/partition_data_manager.cpp index 3e96f7516..46136d04a 100644 --- a/src/core/crypto/partition_data_manager.cpp +++ b/src/core/crypto/partition_data_manager.cpp @@ -367,8 +367,8 @@ static bool AttemptDecrypt(const std::array<u8, 16>& key, Package2Header& header Package2Header temp = header; AESCipher<Key128> cipher(key, Mode::CTR); cipher.SetIV(header.header_ctr); - cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - 0x100, &temp.header_ctr, - Op::Decrypt); + cipher.Transcode(&temp.header_ctr, sizeof(Package2Header) - sizeof(Package2Header::signature), + &temp.header_ctr, Op::Decrypt); if (temp.magic == Common::MakeMagic('P', 'K', '2', '1')) { header = temp; return true; diff --git a/src/core/file_sys/bis_factory.cpp b/src/core/file_sys/bis_factory.cpp index 285277ef8..9ffda2e14 100644 --- a/src/core/file_sys/bis_factory.cpp +++ b/src/core/file_sys/bis_factory.cpp @@ -86,7 +86,7 @@ VirtualFile BISFactory::OpenPartitionStorage(BisPartitionId id) const { auto& keys = Core::Crypto::KeyManager::Instance(); Core::Crypto::PartitionDataManager pdm{ Core::System::GetInstance().GetFilesystem()->OpenDirectory( - FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), Mode::Read)}; + Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), Mode::Read)}; keys.PopulateFromPartitionData(pdm); switch (id) { diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp index f831487dd..e42b677f7 100644 --- a/src/core/file_sys/registered_cache.cpp +++ b/src/core/file_sys/registered_cache.cpp @@ -728,7 +728,7 @@ InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFuncti LOG_WARNING(Loader, "Overwriting existing NCA..."); VirtualDir c_dir; { c_dir = dir->GetFileRelative(path)->GetContainingDirectory(); } - c_dir->DeleteFile(FileUtil::GetFilename(path)); + c_dir->DeleteFile(Common::FS::GetFilename(path)); } auto out = dir->CreateFileRelative(path); diff --git a/src/core/file_sys/vfs.cpp b/src/core/file_sys/vfs.cpp index e33327ef0..a4c3f67c4 100644 --- a/src/core/file_sys/vfs.cpp +++ b/src/core/file_sys/vfs.cpp @@ -30,7 +30,7 @@ bool VfsFilesystem::IsWritable() const { } VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); if (root->GetFileRelative(path) != nullptr) return VfsEntryType::File; if (root->GetDirectoryRelative(path) != nullptr) @@ -40,22 +40,22 @@ VfsEntryType VfsFilesystem::GetEntryType(std::string_view path_) const { } VirtualFile VfsFilesystem::OpenFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->GetFileRelative(path); } VirtualFile VfsFilesystem::CreateFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->CreateFileRelative(path); } VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = FileUtil::SanitizePath(old_path_); - const auto new_path = FileUtil::SanitizePath(new_path_); + const auto old_path = Common::FS::SanitizePath(old_path_); + const auto new_path = Common::FS::SanitizePath(new_path_); // VfsDirectory impls are only required to implement copy across the current directory. - if (FileUtil::GetParentPath(old_path) == FileUtil::GetParentPath(new_path)) { - if (!root->Copy(FileUtil::GetFilename(old_path), FileUtil::GetFilename(new_path))) + if (Common::FS::GetParentPath(old_path) == Common::FS::GetParentPath(new_path)) { + if (!root->Copy(Common::FS::GetFilename(old_path), Common::FS::GetFilename(new_path))) return nullptr; return OpenFile(new_path, Mode::ReadWrite); } @@ -76,8 +76,8 @@ VirtualFile VfsFilesystem::CopyFile(std::string_view old_path_, std::string_view } VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view new_path) { - const auto sanitized_old_path = FileUtil::SanitizePath(old_path); - const auto sanitized_new_path = FileUtil::SanitizePath(new_path); + const auto sanitized_old_path = Common::FS::SanitizePath(old_path); + const auto sanitized_new_path = Common::FS::SanitizePath(new_path); // Again, non-default impls are highly encouraged to provide a more optimized version of this. auto out = CopyFile(sanitized_old_path, sanitized_new_path); @@ -89,26 +89,26 @@ VirtualFile VfsFilesystem::MoveFile(std::string_view old_path, std::string_view } bool VfsFilesystem::DeleteFile(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_); - auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); + const auto path = Common::FS::SanitizePath(path_); + auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write); if (parent == nullptr) return false; - return parent->DeleteFile(FileUtil::GetFilename(path)); + return parent->DeleteFile(Common::FS::GetFilename(path)); } VirtualDir VfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->GetDirectoryRelative(path); } VirtualDir VfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_); + const auto path = Common::FS::SanitizePath(path_); return root->CreateDirectoryRelative(path); } VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = FileUtil::SanitizePath(old_path_); - const auto new_path = FileUtil::SanitizePath(new_path_); + const auto old_path = Common::FS::SanitizePath(old_path_); + const auto new_path = Common::FS::SanitizePath(new_path_); // Non-default impls are highly encouraged to provide a more optimized version of this. auto old_dir = OpenDirectory(old_path, Mode::Read); @@ -139,8 +139,8 @@ VirtualDir VfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_ } VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_view new_path) { - const auto sanitized_old_path = FileUtil::SanitizePath(old_path); - const auto sanitized_new_path = FileUtil::SanitizePath(new_path); + const auto sanitized_old_path = Common::FS::SanitizePath(old_path); + const auto sanitized_new_path = Common::FS::SanitizePath(new_path); // Non-default impls are highly encouraged to provide a more optimized version of this. auto out = CopyDirectory(sanitized_old_path, sanitized_new_path); @@ -152,17 +152,17 @@ VirtualDir VfsFilesystem::MoveDirectory(std::string_view old_path, std::string_v } bool VfsFilesystem::DeleteDirectory(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_); - auto parent = OpenDirectory(FileUtil::GetParentPath(path), Mode::Write); + const auto path = Common::FS::SanitizePath(path_); + auto parent = OpenDirectory(Common::FS::GetParentPath(path), Mode::Write); if (parent == nullptr) return false; - return parent->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path)); + return parent->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path)); } VfsFile::~VfsFile() = default; std::string VfsFile::GetExtension() const { - return std::string(FileUtil::GetExtensionFromFilename(GetName())); + return std::string(Common::FS::GetExtensionFromFilename(GetName())); } VfsDirectory::~VfsDirectory() = default; @@ -203,7 +203,7 @@ std::string VfsFile::GetFullPath() const { } std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) const { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -239,7 +239,7 @@ std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(std::string_view path) co } std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(std::string_view path) const { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -301,7 +301,7 @@ std::size_t VfsDirectory::GetSize() const { } std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -320,7 +320,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) } } - return dir->CreateFileRelative(FileUtil::GetPathWithoutTop(path)); + return dir->CreateFileRelative(Common::FS::GetPathWithoutTop(path)); } std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) { @@ -332,7 +332,7 @@ std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) } std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_view path) { - auto vec = FileUtil::SplitPathComponents(path); + auto vec = Common::FS::SplitPathComponents(path); vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }), vec.end()); if (vec.empty()) { @@ -351,7 +351,7 @@ std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_ } } - return dir->CreateDirectoryRelative(FileUtil::GetPathWithoutTop(path)); + return dir->CreateDirectoryRelative(Common::FS::GetPathWithoutTop(path)); } std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(std::string_view path) { diff --git a/src/core/file_sys/vfs_libzip.cpp b/src/core/file_sys/vfs_libzip.cpp index d69952940..429d7bc8b 100644 --- a/src/core/file_sys/vfs_libzip.cpp +++ b/src/core/file_sys/vfs_libzip.cpp @@ -49,7 +49,7 @@ VirtualDir ExtractZIP(VirtualFile file) { if (zip_fread(file2.get(), buf.data(), buf.size()) != s64(buf.size())) return nullptr; - const auto parts = FileUtil::SplitPathComponents(stat.name); + const auto parts = Common::FS::SplitPathComponents(stat.name); const auto new_file = std::make_shared<VectorVfsFile>(buf, parts.back()); std::shared_ptr<VectorVfsDirectory> dtrv = out; diff --git a/src/core/file_sys/vfs_real.cpp b/src/core/file_sys/vfs_real.cpp index 0db0091f6..1dbf632c1 100644 --- a/src/core/file_sys/vfs_real.cpp +++ b/src/core/file_sys/vfs_real.cpp @@ -14,6 +14,8 @@ namespace FileSys { +namespace FS = Common::FS; + static std::string ModeFlagsToString(Mode mode) { std::string mode_str; @@ -57,17 +59,19 @@ bool RealVfsFilesystem::IsWritable() const { } VfsEntryType RealVfsFilesystem::GetEntryType(std::string_view path_) const { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(path)) + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + if (!FS::Exists(path)) { return VfsEntryType::None; - if (FileUtil::IsDirectory(path)) + } + if (FS::IsDirectory(path)) { return VfsEntryType::Directory; + } return VfsEntryType::File; } VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); if (cache.find(path) != cache.end()) { auto weak = cache[path]; if (!weak.expired()) { @@ -75,11 +79,11 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) { } } - if (!FileUtil::Exists(path) && True(perms & Mode::WriteAppend)) { - FileUtil::CreateEmptyFile(path); + if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) { + FS::CreateEmptyFile(path); } - auto backing = std::make_shared<FileUtil::IOFile>(path, ModeFlagsToString(perms).c_str()); + auto backing = std::make_shared<FS::IOFile>(path, ModeFlagsToString(perms).c_str()); cache[path] = backing; // Cannot use make_shared as RealVfsFile constructor is private @@ -87,33 +91,31 @@ VirtualFile RealVfsFilesystem::OpenFile(std::string_view path_, Mode perms) { } VirtualFile RealVfsFilesystem::CreateFile(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash); - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path_fwd); - if (!FileUtil::CreateEmptyFile(path)) + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash); + if (!FS::Exists(path)) { + FS::CreateFullPath(path_fwd); + if (!FS::CreateEmptyFile(path)) { return nullptr; + } } return OpenFile(path, perms); } VirtualFile RealVfsFilesystem::CopyFile(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Copy(old_path, new_path)) + if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) || + !FS::Copy(old_path, new_path)) { return nullptr; + } return OpenFile(new_path, Mode::ReadWrite); } VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); if (cache.find(old_path) != cache.end()) { auto file = cache[old_path].lock(); @@ -122,8 +124,8 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_ file->Close(); } - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) { + if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) || + !FS::Rename(old_path, new_path)) { return nullptr; } @@ -139,28 +141,30 @@ VirtualFile RealVfsFilesystem::MoveFile(std::string_view old_path_, std::string_ } bool RealVfsFilesystem::DeleteFile(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); if (cache.find(path) != cache.end()) { - if (!cache[path].expired()) + if (!cache[path].expired()) { cache[path].lock()->Close(); + } cache.erase(path); } - return FileUtil::Delete(path); + return FS::Delete(path); } VirtualDir RealVfsFilesystem::OpenDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); // Cannot use make_shared as RealVfsDirectory constructor is private return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); } VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto path_fwd = FileUtil::SanitizePath(path, FileUtil::DirectorySeparator::ForwardSlash); - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path_fwd); - if (!FileUtil::CreateDir(path)) + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); + const auto path_fwd = FS::SanitizePath(path, FS::DirectorySeparator::ForwardSlash); + if (!FS::Exists(path)) { + FS::CreateFullPath(path_fwd); + if (!FS::CreateDir(path)) { return nullptr; + } } // Cannot use make_shared as RealVfsDirectory constructor is private return std::shared_ptr<RealVfsDirectory>(new RealVfsDirectory(*this, path, perms)); @@ -168,35 +172,33 @@ VirtualDir RealVfsFilesystem::CreateDirectory(std::string_view path_, Mode perms VirtualDir RealVfsFilesystem::CopyDirectory(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - !FileUtil::IsDirectory(old_path)) + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); + if (!FS::Exists(old_path) || FS::Exists(new_path) || !FS::IsDirectory(old_path)) { return nullptr; - FileUtil::CopyDir(old_path, new_path); + } + FS::CopyDir(old_path, new_path); return OpenDirectory(new_path, Mode::ReadWrite); } VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_, std::string_view new_path_) { - const auto old_path = - FileUtil::SanitizePath(old_path_, FileUtil::DirectorySeparator::PlatformDefault); - const auto new_path = - FileUtil::SanitizePath(new_path_, FileUtil::DirectorySeparator::PlatformDefault); - if (!FileUtil::Exists(old_path) || FileUtil::Exists(new_path) || - FileUtil::IsDirectory(old_path) || !FileUtil::Rename(old_path, new_path)) + const auto old_path = FS::SanitizePath(old_path_, FS::DirectorySeparator::PlatformDefault); + const auto new_path = FS::SanitizePath(new_path_, FS::DirectorySeparator::PlatformDefault); + + if (!FS::Exists(old_path) || FS::Exists(new_path) || FS::IsDirectory(old_path) || + !FS::Rename(old_path, new_path)) { return nullptr; + } for (auto& kv : cache) { // Path in cache starts with old_path if (kv.first.rfind(old_path, 0) == 0) { const auto file_old_path = - FileUtil::SanitizePath(kv.first, FileUtil::DirectorySeparator::PlatformDefault); + FS::SanitizePath(kv.first, FS::DirectorySeparator::PlatformDefault); const auto file_new_path = - FileUtil::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), - FileUtil::DirectorySeparator::PlatformDefault); + FS::SanitizePath(new_path + DIR_SEP + kv.first.substr(old_path.size()), + FS::DirectorySeparator::PlatformDefault); auto cached = cache[file_old_path]; if (!cached.expired()) { auto file = cached.lock(); @@ -211,24 +213,24 @@ VirtualDir RealVfsFilesystem::MoveDirectory(std::string_view old_path_, } bool RealVfsFilesystem::DeleteDirectory(std::string_view path_) { - const auto path = FileUtil::SanitizePath(path_, FileUtil::DirectorySeparator::PlatformDefault); + const auto path = FS::SanitizePath(path_, FS::DirectorySeparator::PlatformDefault); for (auto& kv : cache) { // Path in cache starts with old_path if (kv.first.rfind(path, 0) == 0) { - if (!cache[kv.first].expired()) + if (!cache[kv.first].expired()) { cache[kv.first].lock()->Close(); + } cache.erase(kv.first); } } - return FileUtil::DeleteDirRecursively(path); + return FS::DeleteDirRecursively(path); } -RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FileUtil::IOFile> backing_, +RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::shared_ptr<FS::IOFile> backing_, const std::string& path_, Mode perms_) - : base(base_), backing(std::move(backing_)), path(path_), - parent_path(FileUtil::GetParentPath(path_)), - path_components(FileUtil::SplitPathComponents(path_)), - parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), + : base(base_), backing(std::move(backing_)), path(path_), parent_path(FS::GetParentPath(path_)), + path_components(FS::SplitPathComponents(path_)), + parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)), perms(perms_) {} RealVfsFile::~RealVfsFile() = default; @@ -258,14 +260,16 @@ bool RealVfsFile::IsReadable() const { } std::size_t RealVfsFile::Read(u8* data, std::size_t length, std::size_t offset) const { - if (!backing->Seek(offset, SEEK_SET)) + if (!backing->Seek(offset, SEEK_SET)) { return 0; + } return backing->ReadBytes(data, length); } std::size_t RealVfsFile::Write(const u8* data, std::size_t length, std::size_t offset) { - if (!backing->Seek(offset, SEEK_SET)) + if (!backing->Seek(offset, SEEK_SET)) { return 0; + } return backing->WriteBytes(data, length); } @@ -282,16 +286,18 @@ bool RealVfsFile::Close() { template <> std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>() const { - if (perms == Mode::Append) + if (perms == Mode::Append) { return {}; + } std::vector<VirtualFile> out; - FileUtil::ForeachDirectoryEntry( + FS::ForeachDirectoryEntry( nullptr, path, [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { const std::string full_path = directory + DIR_SEP + filename; - if (!FileUtil::IsDirectory(full_path)) + if (!FS::IsDirectory(full_path)) { out.emplace_back(base.OpenFile(full_path, perms)); + } return true; }); @@ -300,16 +306,18 @@ std::vector<VirtualFile> RealVfsDirectory::IterateEntries<RealVfsFile, VfsFile>( template <> std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDirectory>() const { - if (perms == Mode::Append) + if (perms == Mode::Append) { return {}; + } std::vector<VirtualDir> out; - FileUtil::ForeachDirectoryEntry( + FS::ForeachDirectoryEntry( nullptr, path, [&out, this](u64* entries_out, const std::string& directory, const std::string& filename) { const std::string full_path = directory + DIR_SEP + filename; - if (FileUtil::IsDirectory(full_path)) + if (FS::IsDirectory(full_path)) { out.emplace_back(base.OpenDirectory(full_path, perms)); + } return true; }); @@ -317,29 +325,30 @@ std::vector<VirtualDir> RealVfsDirectory::IterateEntries<RealVfsDirectory, VfsDi } RealVfsDirectory::RealVfsDirectory(RealVfsFilesystem& base_, const std::string& path_, Mode perms_) - : base(base_), path(FileUtil::RemoveTrailingSlash(path_)), - parent_path(FileUtil::GetParentPath(path)), - path_components(FileUtil::SplitPathComponents(path)), - parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)), + : base(base_), path(FS::RemoveTrailingSlash(path_)), parent_path(FS::GetParentPath(path)), + path_components(FS::SplitPathComponents(path)), + parent_components(FS::SliceVector(path_components, 0, path_components.size() - 1)), perms(perms_) { - if (!FileUtil::Exists(path) && True(perms & Mode::WriteAppend)) { - FileUtil::CreateDir(path); + if (!FS::Exists(path) && True(perms & Mode::WriteAppend)) { + FS::CreateDir(path); } } RealVfsDirectory::~RealVfsDirectory() = default; std::shared_ptr<VfsFile> RealVfsDirectory::GetFileRelative(std::string_view path) const { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); - if (!FileUtil::Exists(full_path) || FileUtil::IsDirectory(full_path)) + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); + if (!FS::Exists(full_path) || FS::IsDirectory(full_path)) { return nullptr; + } return base.OpenFile(full_path, perms); } std::shared_ptr<VfsDirectory> RealVfsDirectory::GetDirectoryRelative(std::string_view path) const { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); - if (!FileUtil::Exists(full_path) || !FileUtil::IsDirectory(full_path)) + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); + if (!FS::Exists(full_path) || !FS::IsDirectory(full_path)) { return nullptr; + } return base.OpenDirectory(full_path, perms); } @@ -352,17 +361,17 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetSubdirectory(std::string_view } std::shared_ptr<VfsFile> RealVfsDirectory::CreateFileRelative(std::string_view path) { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); return base.CreateFile(full_path, perms); } std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateDirectoryRelative(std::string_view path) { - const auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(path)); + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(path)); return base.CreateDirectory(full_path, perms); } bool RealVfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) { - auto full_path = FileUtil::SanitizePath(this->path + DIR_SEP + std::string(name)); + const auto full_path = FS::SanitizePath(this->path + DIR_SEP + std::string(name)); return base.DeleteDirectory(full_path); } @@ -387,8 +396,9 @@ std::string RealVfsDirectory::GetName() const { } std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const { - if (path_components.size() <= 1) + if (path_components.size() <= 1) { return nullptr; + } return base.OpenDirectory(parent_path, perms); } @@ -425,16 +435,17 @@ std::string RealVfsDirectory::GetFullPath() const { } std::map<std::string, VfsEntryType, std::less<>> RealVfsDirectory::GetEntries() const { - if (perms == Mode::Append) + if (perms == Mode::Append) { return {}; + } std::map<std::string, VfsEntryType, std::less<>> out; - FileUtil::ForeachDirectoryEntry( + FS::ForeachDirectoryEntry( nullptr, path, [&out](u64* entries_out, const std::string& directory, const std::string& filename) { const std::string full_path = directory + DIR_SEP + filename; - out.emplace(filename, FileUtil::IsDirectory(full_path) ? VfsEntryType::Directory - : VfsEntryType::File); + out.emplace(filename, + FS::IsDirectory(full_path) ? VfsEntryType::Directory : VfsEntryType::File); return true; }); diff --git a/src/core/file_sys/vfs_real.h b/src/core/file_sys/vfs_real.h index a0a857a31..0b537b22c 100644 --- a/src/core/file_sys/vfs_real.h +++ b/src/core/file_sys/vfs_real.h @@ -9,7 +9,7 @@ #include "core/file_sys/mode.h" #include "core/file_sys/vfs.h" -namespace FileUtil { +namespace Common::FS { class IOFile; } @@ -36,7 +36,7 @@ public: bool DeleteDirectory(std::string_view path) override; private: - boost::container::flat_map<std::string, std::weak_ptr<FileUtil::IOFile>> cache; + boost::container::flat_map<std::string, std::weak_ptr<Common::FS::IOFile>> cache; }; // An implmentation of VfsFile that represents a file on the user's computer. @@ -58,13 +58,13 @@ public: bool Rename(std::string_view name) override; private: - RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<FileUtil::IOFile> backing, + RealVfsFile(RealVfsFilesystem& base, std::shared_ptr<Common::FS::IOFile> backing, const std::string& path, Mode perms = Mode::Read); bool Close(); RealVfsFilesystem& base; - std::shared_ptr<FileUtil::IOFile> backing; + std::shared_ptr<Common::FS::IOFile> backing; std::string path; std::string parent_path; std::vector<std::string> path_components; diff --git a/src/core/file_sys/xts_archive.cpp b/src/core/file_sys/xts_archive.cpp index 81413c684..ccf5966d0 100644 --- a/src/core/file_sys/xts_archive.cpp +++ b/src/core/file_sys/xts_archive.cpp @@ -44,7 +44,7 @@ static bool CalculateHMAC256(Destination* out, const SourceKey* key, std::size_t } NAX::NAX(VirtualFile file_) : header(std::make_unique<NAXHeader>()), file(std::move(file_)) { - std::string path = FileUtil::SanitizePath(file->GetFullPath()); + std::string path = Common::FS::SanitizePath(file->GetFullPath()); static const std::regex nax_path_regex("/registered/(000000[0-9A-F]{2})/([0-9A-F]{32})\\.nca", std::regex_constants::ECMAScript | std::regex_constants::icase); diff --git a/src/core/hle/service/acc/acc.cpp b/src/core/hle/service/acc/acc.cpp index 63e4aeca0..eb54cb123 100644 --- a/src/core/hle/service/acc/acc.cpp +++ b/src/core/hle/service/acc/acc.cpp @@ -35,7 +35,7 @@ constexpr ResultCode ERR_INVALID_BUFFER_SIZE{ErrorModule::Account, 30}; constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100}; static std::string GetImagePath(Common::UUID uuid) { - return FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + return Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; } @@ -318,7 +318,7 @@ protected: IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - const FileUtil::IOFile image(GetImagePath(user_id), "rb"); + const Common::FS::IOFile image(GetImagePath(user_id), "rb"); if (!image.IsOpen()) { LOG_WARNING(Service_ACC, "Failed to load user provided image! Falling back to built-in backup..."); @@ -340,7 +340,7 @@ protected: IPC::ResponseBuilder rb{ctx, 3}; rb.Push(RESULT_SUCCESS); - const FileUtil::IOFile image(GetImagePath(user_id), "rb"); + const Common::FS::IOFile image(GetImagePath(user_id), "rb"); if (!image.IsOpen()) { LOG_WARNING(Service_ACC, @@ -405,7 +405,7 @@ protected: ProfileData data; std::memcpy(&data, user_data.data(), sizeof(ProfileData)); - FileUtil::IOFile image(GetImagePath(user_id), "wb"); + Common::FS::IOFile image(GetImagePath(user_id), "wb"); if (!image.IsOpen() || !image.Resize(image_data.size()) || image.WriteBytes(image_data.data(), image_data.size()) != image_data.size() || diff --git a/src/core/hle/service/acc/profile_manager.cpp b/src/core/hle/service/acc/profile_manager.cpp index a98d57b5c..9b829e957 100644 --- a/src/core/hle/service/acc/profile_manager.cpp +++ b/src/core/hle/service/acc/profile_manager.cpp @@ -13,6 +13,7 @@ namespace Service::Account { +namespace FS = Common::FS; using Common::UUID; struct UserRaw { @@ -318,9 +319,8 @@ bool ProfileManager::SetProfileBaseAndData(Common::UUID uuid, const ProfileBase& } void ProfileManager::ParseUserSaveFile() { - FileUtil::IOFile save(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat", - "rb"); + const FS::IOFile save( + FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat", "rb"); if (!save.IsOpen()) { LOG_WARNING(Service_ACC, "Failed to load profile data from save data... Generating new " @@ -366,22 +366,22 @@ void ProfileManager::WriteUserSaveFile() { }; } - const auto raw_path = - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010"; - if (FileUtil::Exists(raw_path) && !FileUtil::IsDirectory(raw_path)) - FileUtil::Delete(raw_path); + const auto raw_path = FS::GetUserPath(FS::UserPath::NANDDir) + "/system/save/8000000000000010"; + if (FS::Exists(raw_path) && !FS::IsDirectory(raw_path)) { + FS::Delete(raw_path); + } - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + - ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat"; + const auto path = + FS::GetUserPath(FS::UserPath::NANDDir) + ACC_SAVE_AVATORS_BASE_PATH + "profiles.dat"; - if (!FileUtil::CreateFullPath(path)) { + if (!FS::CreateFullPath(path)) { LOG_WARNING(Service_ACC, "Failed to create full path of profiles.dat. Create the directory " "nand/system/save/8000000000000010/su/avators to mitigate this " "issue."); return; } - FileUtil::IOFile save(path, "wb"); + FS::IOFile save(path, "wb"); if (!save.IsOpen()) { LOG_WARNING(Service_ACC, "Failed to write save data to file... No changes to user data " diff --git a/src/core/hle/service/am/applets/web_browser.cpp b/src/core/hle/service/am/applets/web_browser.cpp index 4157fbf39..efe595c4f 100644 --- a/src/core/hle/service/am/applets/web_browser.cpp +++ b/src/core/hle/service/am/applets/web_browser.cpp @@ -293,8 +293,8 @@ void WebBrowser::Finalize() { broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(data))); broker.SignalStateChanged(); - if (!temporary_dir.empty() && FileUtil::IsDirectory(temporary_dir)) { - FileUtil::DeleteDirRecursively(temporary_dir); + if (!temporary_dir.empty() && Common::FS::IsDirectory(temporary_dir)) { + Common::FS::DeleteDirRecursively(temporary_dir); } } @@ -452,10 +452,10 @@ void WebBrowser::InitializeOffline() { }; temporary_dir = - FileUtil::SanitizePath(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + "web_applet_" + - WEB_SOURCE_NAMES[static_cast<u32>(source) - 1], - FileUtil::DirectorySeparator::PlatformDefault); - FileUtil::DeleteDirRecursively(temporary_dir); + Common::FS::SanitizePath(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + "web_applet_" + WEB_SOURCE_NAMES[static_cast<u32>(source) - 1], + Common::FS::DirectorySeparator::PlatformDefault); + Common::FS::DeleteDirRecursively(temporary_dir); u64 title_id = 0; // 0 corresponds to current process ASSERT(args[WebArgTLVType::ApplicationID].size() >= 0x8); @@ -492,8 +492,8 @@ void WebBrowser::InitializeOffline() { } filename = - FileUtil::SanitizePath(temporary_dir + path_additional_directory + DIR_SEP + filename, - FileUtil::DirectorySeparator::PlatformDefault); + Common::FS::SanitizePath(temporary_dir + path_additional_directory + DIR_SEP + filename, + Common::FS::DirectorySeparator::PlatformDefault); } void WebBrowser::ExecuteShop() { diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp index 51c2ba964..ca021a99f 100644 --- a/src/core/hle/service/bcat/backend/boxcat.cpp +++ b/src/core/hle/service/bcat/backend/boxcat.cpp @@ -89,12 +89,12 @@ constexpr u32 TIMEOUT_SECONDS = 30; std::string GetBINFilePath(u64 title_id) { return fmt::format("{}bcat/{:016X}/launchparam.bin", - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id); } std::string GetZIPFilePath(u64 title_id) { return fmt::format("{}bcat/{:016X}/data.zip", - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir), title_id); } // If the error is something the user should know about (build ID mismatch, bad client version), @@ -205,8 +205,8 @@ private: {std::string("Game-Build-Id"), fmt::format("{:016X}", build_id)}, }; - if (FileUtil::Exists(path)) { - FileUtil::IOFile file{path, "rb"}; + if (Common::FS::Exists(path)) { + Common::FS::IOFile file{path, "rb"}; if (file.IsOpen()) { std::vector<u8> bytes(file.GetSize()); file.ReadBytes(bytes.data(), bytes.size()); @@ -236,8 +236,8 @@ private: return DownloadResult::InvalidContentType; } - FileUtil::CreateFullPath(path); - FileUtil::IOFile file{path, "wb"}; + Common::FS::CreateFullPath(path); + Common::FS::IOFile file{path, "wb"}; if (!file.IsOpen()) return DownloadResult::GeneralFSError; if (!file.Resize(response->body.size())) @@ -290,7 +290,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res); if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) { - FileUtil::Delete(zip_path); + Common::FS::Delete(zip_path); } HandleDownloadDisplayResult(applet_manager, res); @@ -300,7 +300,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe progress.StartProcessingDataList(); - FileUtil::IOFile zip{zip_path, "rb"}; + Common::FS::IOFile zip{zip_path, "rb"}; const auto size = zip.GetSize(); std::vector<u8> bytes(size); if (!zip.IsOpen() || size == 0 || zip.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) { @@ -420,7 +420,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res); if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) { - FileUtil::Delete(path); + Common::FS::Delete(path); } HandleDownloadDisplayResult(applet_manager, res); @@ -428,7 +428,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) } } - FileUtil::IOFile bin{path, "rb"}; + Common::FS::IOFile bin{path, "rb"}; const auto size = bin.GetSize(); std::vector<u8> bytes(size); if (!bin.IsOpen() || size == 0 || bin.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) { diff --git a/src/core/hle/service/filesystem/filesystem.cpp b/src/core/hle/service/filesystem/filesystem.cpp index 4490f8e4c..2cee1193c 100644 --- a/src/core/hle/service/filesystem/filesystem.cpp +++ b/src/core/hle/service/filesystem/filesystem.cpp @@ -36,7 +36,7 @@ constexpr u64 SUFFICIENT_SAVE_DATA_SIZE = 0xF0000000; static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base, std::string_view dir_name_) { - std::string dir_name(FileUtil::SanitizePath(dir_name_)); + std::string dir_name(Common::FS::SanitizePath(dir_name_)); if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\") return base; @@ -53,13 +53,13 @@ std::string VfsDirectoryServiceWrapper::GetName() const { } ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); // dir can be nullptr if path contains subdirectories, create those prior to creating the file. if (dir == nullptr) { - dir = backing->CreateSubdirectory(FileUtil::GetParentPath(path)); + dir = backing->CreateSubdirectory(Common::FS::GetParentPath(path)); } - auto file = dir->CreateFile(FileUtil::GetFilename(path)); + auto file = dir->CreateFile(Common::FS::GetFilename(path)); if (file == nullptr) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; @@ -72,17 +72,17 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 } ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); + std::string path(Common::FS::SanitizePath(path_)); if (path.empty()) { // TODO(DarkLordZach): Why do games call this and what should it do? Works as is but... return RESULT_SUCCESS; } - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr) { + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (dir->GetFile(Common::FS::GetFilename(path)) == nullptr) { return FileSys::ERROR_PATH_NOT_FOUND; } - if (!dir->DeleteFile(FileUtil::GetFilename(path))) { + if (!dir->DeleteFile(Common::FS::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -91,11 +91,11 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons } ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty()) + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (dir == nullptr && Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) dir = backing; - auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path)); + auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path)); if (new_dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; @@ -104,9 +104,9 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) } ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) { + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (!dir->DeleteSubdirectory(Common::FS::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -114,9 +114,9 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) } ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); - if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) { + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); + if (!dir->DeleteSubdirectoryRecursive(Common::FS::GetFilename(path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -124,10 +124,10 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str } ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::string& path) const { - const std::string sanitized_path(FileUtil::SanitizePath(path)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(sanitized_path)); + const std::string sanitized_path(Common::FS::SanitizePath(path)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(sanitized_path)); - if (!dir->CleanSubdirectoryRecursive(FileUtil::GetFilename(sanitized_path))) { + if (!dir->CleanSubdirectoryRecursive(Common::FS::GetFilename(sanitized_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -137,14 +137,14 @@ ResultCode VfsDirectoryServiceWrapper::CleanDirectoryRecursively(const std::stri ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, const std::string& dest_path_) const { - std::string src_path(FileUtil::SanitizePath(src_path_)); - std::string dest_path(FileUtil::SanitizePath(dest_path_)); + std::string src_path(Common::FS::SanitizePath(src_path_)); + std::string dest_path(Common::FS::SanitizePath(dest_path_)); auto src = backing->GetFileRelative(src_path); - if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { + if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. if (src == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - if (!src->Rename(FileUtil::GetFilename(dest_path))) { + if (!src->Rename(Common::FS::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -162,7 +162,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(), "Could not write all of the bytes but everything else has succeded."); - if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) { + if (!src->GetContainingDirectory()->DeleteFile(Common::FS::GetFilename(src_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -172,14 +172,14 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_, ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_, const std::string& dest_path_) const { - std::string src_path(FileUtil::SanitizePath(src_path_)); - std::string dest_path(FileUtil::SanitizePath(dest_path_)); + std::string src_path(Common::FS::SanitizePath(src_path_)); + std::string dest_path(Common::FS::SanitizePath(dest_path_)); auto src = GetDirectoryRelativeWrapped(backing, src_path); - if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) { + if (Common::FS::GetParentPath(src_path) == Common::FS::GetParentPath(dest_path)) { // Use more-optimized vfs implementation rename. if (src == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - if (!src->Rename(FileUtil::GetFilename(dest_path))) { + if (!src->Rename(Common::FS::GetFilename(dest_path))) { // TODO(DarkLordZach): Find a better error code for this return RESULT_UNKNOWN; } @@ -198,7 +198,7 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_, FileSys::Mode mode) const { - const std::string path(FileUtil::SanitizePath(path_)); + const std::string path(Common::FS::SanitizePath(path_)); std::string_view npath = path; while (!npath.empty() && (npath[0] == '/' || npath[0] == '\\')) { npath.remove_prefix(1); @@ -218,7 +218,7 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std:: } ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) { - std::string path(FileUtil::SanitizePath(path_)); + std::string path(Common::FS::SanitizePath(path_)); auto dir = GetDirectoryRelativeWrapped(backing, path); if (dir == nullptr) { // TODO(DarkLordZach): Find a better error code for this @@ -229,11 +229,11 @@ ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const s ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType( const std::string& path_) const { - std::string path(FileUtil::SanitizePath(path_)); - auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path)); + std::string path(Common::FS::SanitizePath(path_)); + auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path)); if (dir == nullptr) return FileSys::ERROR_PATH_NOT_FOUND; - auto filename = FileUtil::GetFilename(path); + auto filename = Common::FS::GetFilename(path); // TODO(Subv): Some games use the '/' path, find out what this means. if (filename.empty()) return MakeResult(FileSys::EntryType::Directory); @@ -695,13 +695,13 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove sdmc_factory = nullptr; } - auto nand_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), + auto nand_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir), FileSys::Mode::ReadWrite); - auto sd_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), + auto sd_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir), FileSys::Mode::ReadWrite); - auto load_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir), + auto load_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir), FileSys::Mode::ReadWrite); - auto dump_directory = vfs.OpenDirectory(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), + auto dump_directory = vfs.OpenDirectory(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir), FileSys::Mode::ReadWrite); if (bis_factory == nullptr) { diff --git a/src/core/loader/loader.cpp b/src/core/loader/loader.cpp index 7c48e55e1..9bc3a8840 100644 --- a/src/core/loader/loader.cpp +++ b/src/core/loader/loader.cpp @@ -67,7 +67,7 @@ FileType GuessFromFilename(const std::string& name) { return FileType::NCA; const std::string extension = - Common::ToLower(std::string(FileUtil::GetExtensionFromFilename(name))); + Common::ToLower(std::string(Common::FS::GetExtensionFromFilename(name))); if (extension == "elf") return FileType::ELF; diff --git a/src/core/perf_stats.cpp b/src/core/perf_stats.cpp index b899ac884..b93396a80 100644 --- a/src/core/perf_stats.cpp +++ b/src/core/perf_stats.cpp @@ -38,11 +38,11 @@ PerfStats::~PerfStats() { std::ostringstream stream; std::copy(perf_history.begin() + IgnoreFrames, perf_history.begin() + current_index, std::ostream_iterator<double>(stream, "\n")); - const std::string& path = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); + const std::string& path = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); // %F Date format expanded is "%Y-%m-%d" const std::string filename = fmt::format("{}/{:%F-%H-%M}_{:016X}.csv", path, *std::localtime(&t), title_id); - FileUtil::IOFile file(filename, "w"); + Common::FS::IOFile file(filename, "w"); file.WriteString(stream.str()); } diff --git a/src/core/reporter.cpp b/src/core/reporter.cpp index 76cfa5a17..0becdf642 100644 --- a/src/core/reporter.cpp +++ b/src/core/reporter.cpp @@ -28,8 +28,9 @@ namespace { std::string GetPath(std::string_view type, u64 title_id, std::string_view timestamp) { - return fmt::format("{}{}/{:016X}_{}.json", FileUtil::GetUserPath(FileUtil::UserPath::LogDir), - type, title_id, timestamp); + return fmt::format("{}{}/{:016X}_{}.json", + Common::FS::GetUserPath(Common::FS::UserPath::LogDir), type, title_id, + timestamp); } std::string GetTimestamp() { @@ -40,13 +41,13 @@ std::string GetTimestamp() { using namespace nlohmann; void SaveToFile(json json, const std::string& filename) { - if (!FileUtil::CreateFullPath(filename)) { + if (!Common::FS::CreateFullPath(filename)) { LOG_ERROR(Core, "Failed to create path for '{}' to save report!", filename); return; } std::ofstream file( - FileUtil::SanitizePath(filename, FileUtil::DirectorySeparator::PlatformDefault)); + Common::FS::SanitizePath(filename, Common::FS::DirectorySeparator::PlatformDefault)); file << std::setw(4) << json << std::endl; } diff --git a/src/core/settings.cpp b/src/core/settings.cpp index 416b2d866..d328fb8b7 100644 --- a/src/core/settings.cpp +++ b/src/core/settings.cpp @@ -121,8 +121,8 @@ void LogSettings() { log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue()); log_setting("Audio_OutputDevice", values.audio_device_id); log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd); - log_setting("DataStorage_NandDir", FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)); - log_setting("DataStorage_SdmcDir", FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)); + log_setting("DataStorage_NandDir", Common::FS::GetUserPath(Common::FS::UserPath::NANDDir)); + log_setting("DataStorage_SdmcDir", Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir)); log_setting("Debugging_UseGdbstub", values.use_gdbstub); log_setting("Debugging_GdbstubPort", values.gdbstub_port); log_setting("Debugging_ProgramArgs", values.program_args); diff --git a/src/core/telemetry_session.cpp b/src/core/telemetry_session.cpp index 5a30c75da..7dae48bc6 100644 --- a/src/core/telemetry_session.cpp +++ b/src/core/telemetry_session.cpp @@ -70,12 +70,12 @@ static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) { u64 GetTelemetryId() { u64 telemetry_id{}; - const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + + const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) + "telemetry_id"}; - bool generate_new_id = !FileUtil::Exists(filename); + bool generate_new_id = !Common::FS::Exists(filename); if (!generate_new_id) { - FileUtil::IOFile file(filename, "rb"); + Common::FS::IOFile file(filename, "rb"); if (!file.IsOpen()) { LOG_ERROR(Core, "failed to open telemetry_id: {}", filename); return {}; @@ -88,7 +88,7 @@ u64 GetTelemetryId() { } if (generate_new_id) { - FileUtil::IOFile file(filename, "wb"); + Common::FS::IOFile file(filename, "wb"); if (!file.IsOpen()) { LOG_ERROR(Core, "failed to open telemetry_id: {}", filename); return {}; @@ -102,10 +102,10 @@ u64 GetTelemetryId() { u64 RegenerateTelemetryId() { const u64 new_telemetry_id{GenerateTelemetryId()}; - const std::string filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + + const std::string filename{Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir) + "telemetry_id"}; - FileUtil::IOFile file(filename, "wb"); + Common::FS::IOFile file(filename, "wb"); if (!file.IsOpen()) { LOG_ERROR(Core, "failed to open telemetry_id: {}", filename); return {}; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index cb284db77..4af5824cd 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -177,15 +177,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::System& system, Core::Frontend::EmuWind } if (device.UseAsynchronousShaders()) { - // Max worker threads we should allow - constexpr u32 MAX_THREADS = 4; - // Deduce how many threads we can use - const u32 threads_used = std::thread::hardware_concurrency() / 4; - // Always allow at least 1 thread regardless of our settings - const auto max_worker_count = std::max(1U, threads_used); - // Don't use more than MAX_THREADS - const auto worker_count = std::min(max_worker_count, MAX_THREADS); - async_shaders.AllocateWorkers(worker_count); + async_shaders.AllocateWorkers(); } } diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp index 2dcc2b0eb..52fbab3c1 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp @@ -73,7 +73,7 @@ ShaderDiskCacheEntry::ShaderDiskCacheEntry() = default; ShaderDiskCacheEntry::~ShaderDiskCacheEntry() = default; -bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) { +bool ShaderDiskCacheEntry::Load(Common::FS::IOFile& file) { if (file.ReadBytes(&type, sizeof(u32)) != sizeof(u32)) { return false; } @@ -144,7 +144,7 @@ bool ShaderDiskCacheEntry::Load(FileUtil::IOFile& file) { return true; } -bool ShaderDiskCacheEntry::Save(FileUtil::IOFile& file) const { +bool ShaderDiskCacheEntry::Save(Common::FS::IOFile& file) const { if (file.WriteObject(static_cast<u32>(type)) != 1 || file.WriteObject(static_cast<u32>(code.size())) != 1 || file.WriteObject(static_cast<u32>(code_b.size())) != 1) { @@ -217,7 +217,7 @@ std::optional<std::vector<ShaderDiskCacheEntry>> ShaderDiskCacheOpenGL::LoadTran return {}; } - FileUtil::IOFile file(GetTransferablePath(), "rb"); + Common::FS::IOFile file(GetTransferablePath(), "rb"); if (!file.IsOpen()) { LOG_INFO(Render_OpenGL, "No transferable shader cache found"); is_usable = true; @@ -262,7 +262,7 @@ std::vector<ShaderDiskCachePrecompiled> ShaderDiskCacheOpenGL::LoadPrecompiled() return {}; } - FileUtil::IOFile file(GetPrecompiledPath(), "rb"); + Common::FS::IOFile file(GetPrecompiledPath(), "rb"); if (!file.IsOpen()) { LOG_INFO(Render_OpenGL, "No precompiled shader cache found"); return {}; @@ -279,7 +279,7 @@ std::vector<ShaderDiskCachePrecompiled> ShaderDiskCacheOpenGL::LoadPrecompiled() } std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::LoadPrecompiledFile( - FileUtil::IOFile& file) { + Common::FS::IOFile& file) { // Read compressed file from disk and decompress to virtual precompiled cache file std::vector<u8> compressed(file.GetSize()); file.ReadBytes(compressed.data(), compressed.size()); @@ -317,7 +317,7 @@ std::optional<std::vector<ShaderDiskCachePrecompiled>> ShaderDiskCacheOpenGL::Lo } void ShaderDiskCacheOpenGL::InvalidateTransferable() { - if (!FileUtil::Delete(GetTransferablePath())) { + if (!Common::FS::Delete(GetTransferablePath())) { LOG_ERROR(Render_OpenGL, "Failed to invalidate transferable file={}", GetTransferablePath()); } @@ -328,7 +328,7 @@ void ShaderDiskCacheOpenGL::InvalidatePrecompiled() { // Clear virtaul precompiled cache file precompiled_cache_virtual_file.Resize(0); - if (!FileUtil::Delete(GetPrecompiledPath())) { + if (!Common::FS::Delete(GetPrecompiledPath())) { LOG_ERROR(Render_OpenGL, "Failed to invalidate precompiled file={}", GetPrecompiledPath()); } } @@ -344,7 +344,7 @@ void ShaderDiskCacheOpenGL::SaveEntry(const ShaderDiskCacheEntry& entry) { return; } - FileUtil::IOFile file = AppendTransferableFile(); + Common::FS::IOFile file = AppendTransferableFile(); if (!file.IsOpen()) { return; } @@ -386,15 +386,15 @@ void ShaderDiskCacheOpenGL::SavePrecompiled(u64 unique_identifier, GLuint progra } } -FileUtil::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const { +Common::FS::IOFile ShaderDiskCacheOpenGL::AppendTransferableFile() const { if (!EnsureDirectories()) { return {}; } const auto transferable_path{GetTransferablePath()}; - const bool existed = FileUtil::Exists(transferable_path); + const bool existed = Common::FS::Exists(transferable_path); - FileUtil::IOFile file(transferable_path, "ab"); + Common::FS::IOFile file(transferable_path, "ab"); if (!file.IsOpen()) { LOG_ERROR(Render_OpenGL, "Failed to open transferable cache in path={}", transferable_path); return {}; @@ -426,7 +426,7 @@ void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() { Common::Compression::CompressDataZSTDDefault(uncompressed.data(), uncompressed.size()); const auto precompiled_path{GetPrecompiledPath()}; - FileUtil::IOFile file(precompiled_path, "wb"); + Common::FS::IOFile file(precompiled_path, "wb"); if (!file.IsOpen()) { LOG_ERROR(Render_OpenGL, "Failed to open precompiled cache in path={}", precompiled_path); @@ -440,24 +440,24 @@ void ShaderDiskCacheOpenGL::SaveVirtualPrecompiledFile() { bool ShaderDiskCacheOpenGL::EnsureDirectories() const { const auto CreateDir = [](const std::string& dir) { - if (!FileUtil::CreateDir(dir)) { + if (!Common::FS::CreateDir(dir)) { LOG_ERROR(Render_OpenGL, "Failed to create directory={}", dir); return false; } return true; }; - return CreateDir(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)) && + return CreateDir(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)) && CreateDir(GetBaseDir()) && CreateDir(GetTransferableDir()) && CreateDir(GetPrecompiledDir()); } std::string ShaderDiskCacheOpenGL::GetTransferablePath() const { - return FileUtil::SanitizePath(GetTransferableDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); + return Common::FS::SanitizePath(GetTransferableDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); } std::string ShaderDiskCacheOpenGL::GetPrecompiledPath() const { - return FileUtil::SanitizePath(GetPrecompiledDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); + return Common::FS::SanitizePath(GetPrecompiledDir() + DIR_SEP_CHR + GetTitleID() + ".bin"); } std::string ShaderDiskCacheOpenGL::GetTransferableDir() const { @@ -469,7 +469,7 @@ std::string ShaderDiskCacheOpenGL::GetPrecompiledDir() const { } std::string ShaderDiskCacheOpenGL::GetBaseDir() const { - return FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir) + DIR_SEP "opengl"; + return Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir) + DIR_SEP "opengl"; } std::string ShaderDiskCacheOpenGL::GetTitleID() const { diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h index a79cef0e9..db2bb73bc 100644 --- a/src/video_core/renderer_opengl/gl_shader_disk_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h @@ -25,7 +25,7 @@ namespace Core { class System; } -namespace FileUtil { +namespace Common::FS { class IOFile; } @@ -38,9 +38,9 @@ struct ShaderDiskCacheEntry { ShaderDiskCacheEntry(); ~ShaderDiskCacheEntry(); - bool Load(FileUtil::IOFile& file); + bool Load(Common::FS::IOFile& file); - bool Save(FileUtil::IOFile& file) const; + bool Save(Common::FS::IOFile& file) const; bool HasProgramA() const { return !code.empty() && !code_b.empty(); @@ -97,10 +97,10 @@ public: private: /// Loads the transferable cache. Returns empty on failure. std::optional<std::vector<ShaderDiskCachePrecompiled>> LoadPrecompiledFile( - FileUtil::IOFile& file); + Common::FS::IOFile& file); /// Opens current game's transferable file and write it's header if it doesn't exist - FileUtil::IOFile AppendTransferableFile() const; + Common::FS::IOFile AppendTransferableFile() const; /// Save precompiled header to precompiled_cache_in_memory void SavePrecompiledHeaderToVirtualPrecompiledCache(); diff --git a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp index 435c8c1b8..5b01020ec 100644 --- a/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp +++ b/src/video_core/renderer_vulkan/nsight_aftermath_tracker.cpp @@ -65,10 +65,10 @@ bool NsightAftermathTracker::Initialize() { return false; } - dump_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir) + "gpucrash"; + dump_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir) + "gpucrash"; - (void)FileUtil::DeleteDirRecursively(dump_dir); - if (!FileUtil::CreateDir(dump_dir)) { + (void)Common::FS::DeleteDirRecursively(dump_dir); + if (!Common::FS::CreateDir(dump_dir)) { LOG_ERROR(Render_Vulkan, "Failed to create Nsight Aftermath dump directory"); return false; } @@ -106,7 +106,7 @@ void NsightAftermathTracker::SaveShader(const std::vector<u32>& spirv) const { return; } - FileUtil::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb"); + Common::FS::IOFile file(fmt::format("{}/source_{:016x}.spv", dump_dir, hash.hash), "wb"); if (!file.IsOpen()) { LOG_ERROR(Render_Vulkan, "Failed to dump SPIR-V module with hash={:016x}", hash.hash); return; @@ -156,12 +156,12 @@ void NsightAftermathTracker::OnGpuCrashDumpCallback(const void* gpu_crash_dump, }(); std::string_view dump_view(static_cast<const char*>(gpu_crash_dump), gpu_crash_dump_size); - if (FileUtil::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) { + if (Common::FS::WriteStringToFile(false, base_name, dump_view) != gpu_crash_dump_size) { LOG_ERROR(Render_Vulkan, "Failed to write dump file"); return; } const std::string_view json_view(json.data(), json.size()); - if (FileUtil::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) { + if (Common::FS::WriteStringToFile(true, base_name + ".json", json_view) != json.size()) { LOG_ERROR(Render_Vulkan, "Failed to write JSON"); return; } @@ -180,7 +180,7 @@ void NsightAftermathTracker::OnShaderDebugInfoCallback(const void* shader_debug_ const std::string path = fmt::format("{}/shader_{:016x}{:016x}.nvdbg", dump_dir, identifier.id[0], identifier.id[1]); - FileUtil::IOFile file(path, "wb"); + Common::FS::IOFile file(path, "wb"); if (!file.IsOpen()) { LOG_ERROR(Render_Vulkan, "Failed to create file {}", path); return; diff --git a/src/video_core/renderer_vulkan/renderer_vulkan.cpp b/src/video_core/renderer_vulkan/renderer_vulkan.cpp index 2258479f5..0c62c8061 100644 --- a/src/video_core/renderer_vulkan/renderer_vulkan.cpp +++ b/src/video_core/renderer_vulkan/renderer_vulkan.cpp @@ -78,7 +78,7 @@ Common::DynamicLibrary OpenVulkanLibrary() { if (!libvulkan_env || !library.Open(libvulkan_env)) { // Use the libvulkan.dylib from the application bundle. const std::string filename = - FileUtil::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib"; + Common::FS::GetBundleDirectory() + "/Contents/Frameworks/libvulkan.dylib"; library.Open(filename.c_str()); } #else diff --git a/src/video_core/renderer_vulkan/vk_device.cpp b/src/video_core/renderer_vulkan/vk_device.cpp index 0c03e4d83..ebcfaa0e3 100644 --- a/src/video_core/renderer_vulkan/vk_device.cpp +++ b/src/video_core/renderer_vulkan/vk_device.cpp @@ -382,6 +382,8 @@ bool VKDevice::Create() { graphics_queue = logical.GetQueue(graphics_family); present_queue = logical.GetQueue(present_family); + + use_asynchronous_shaders = Settings::values.use_asynchronous_shaders.GetValue(); return true; } diff --git a/src/video_core/renderer_vulkan/vk_device.h b/src/video_core/renderer_vulkan/vk_device.h index 529744f2d..26a233db1 100644 --- a/src/video_core/renderer_vulkan/vk_device.h +++ b/src/video_core/renderer_vulkan/vk_device.h @@ -202,6 +202,11 @@ public: return reported_extensions; } + /// Returns true if the setting for async shader compilation is enabled. + bool UseAsynchronousShaders() const { + return use_asynchronous_shaders; + } + /// Checks if the physical device is suitable. static bool IsSuitable(vk::PhysicalDevice physical, VkSurfaceKHR surface); @@ -252,6 +257,9 @@ private: bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. + // Asynchronous Graphics Pipeline setting + bool use_asynchronous_shaders{}; ///< Setting to use asynchronous shaders/graphics pipeline + // Telemetry parameters std::string vendor_name; ///< Device's driver name. std::vector<std::string> reported_extensions; ///< Reported Vulkan extensions. diff --git a/src/video_core/renderer_vulkan/vk_fence_manager.cpp b/src/video_core/renderer_vulkan/vk_fence_manager.cpp index a02be5487..d7f65d435 100644 --- a/src/video_core/renderer_vulkan/vk_fence_manager.cpp +++ b/src/video_core/renderer_vulkan/vk_fence_manager.cpp @@ -29,7 +29,7 @@ void InnerFence::Queue() { } ASSERT(!event); - event = device.GetLogical().CreateEvent(); + event = device.GetLogical().CreateNewEvent(); ticks = scheduler.Ticks(); scheduler.RequestOutsideRenderPassOperationContext(); diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp index aaf930b90..2e46c6278 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp @@ -78,15 +78,14 @@ VKGraphicsPipeline::VKGraphicsPipeline(const VKDevice& device, VKScheduler& sche const GraphicsPipelineCacheKey& key, vk::Span<VkDescriptorSetLayoutBinding> bindings, const SPIRVProgram& program) - : device{device}, scheduler{scheduler}, fixed_state{key.fixed_state}, hash{key.Hash()}, + : device{device}, scheduler{scheduler}, cache_key{key}, hash{cache_key.Hash()}, descriptor_set_layout{CreateDescriptorSetLayout(bindings)}, descriptor_allocator{descriptor_pool, *descriptor_set_layout}, update_descriptor_queue{update_descriptor_queue}, layout{CreatePipelineLayout()}, descriptor_template{CreateDescriptorUpdateTemplate(program)}, modules{CreateShaderModules( program)}, - renderpass{renderpass_cache.GetRenderPass(key.renderpass_params)}, pipeline{CreatePipeline( - key.renderpass_params, - program)} {} + renderpass{renderpass_cache.GetRenderPass(cache_key.renderpass_params)}, + pipeline{CreatePipeline(cache_key.renderpass_params, program)} {} VKGraphicsPipeline::~VKGraphicsPipeline() = default; @@ -181,7 +180,7 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules( vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params, const SPIRVProgram& program) const { - const auto& state = fixed_state; + const auto& state = cache_key.fixed_state; const auto& viewport_swizzles = state.viewport_swizzles; FixedPipelineState::DynamicState dynamic; diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h index a1d699a6c..58aa35efd 100644 --- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.h +++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.h @@ -19,7 +19,27 @@ namespace Vulkan { using Maxwell = Tegra::Engines::Maxwell3D::Regs; -struct GraphicsPipelineCacheKey; +struct GraphicsPipelineCacheKey { + RenderPassParams renderpass_params; + u32 padding; + std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders; + FixedPipelineState fixed_state; + + std::size_t Hash() const noexcept; + + bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept; + + bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept { + return !operator==(rhs); + } + + std::size_t Size() const noexcept { + return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size(); + } +}; +static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>); +static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>); +static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>); class VKDescriptorPool; class VKDevice; @@ -54,6 +74,10 @@ public: return renderpass; } + GraphicsPipelineCacheKey GetCacheKey() const { + return cache_key; + } + private: vk::DescriptorSetLayout CreateDescriptorSetLayout( vk::Span<VkDescriptorSetLayoutBinding> bindings) const; @@ -70,7 +94,7 @@ private: const VKDevice& device; VKScheduler& scheduler; - const FixedPipelineState fixed_state; + const GraphicsPipelineCacheKey cache_key; const u64 hash; vk::DescriptorSetLayout descriptor_set_layout; diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp index 418c62bc4..cfdcdd6ab 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp @@ -28,6 +28,7 @@ #include "video_core/shader/compiler_settings.h" #include "video_core/shader/memory_util.h" #include "video_core/shader_cache.h" +#include "video_core/shader_notify.h" namespace Vulkan { @@ -205,24 +206,43 @@ std::array<Shader*, Maxwell::MaxShaderProgram> VKPipelineCache::GetShaders() { return last_shaders = shaders; } -VKGraphicsPipeline& VKPipelineCache::GetGraphicsPipeline(const GraphicsPipelineCacheKey& key) { +VKGraphicsPipeline* VKPipelineCache::GetGraphicsPipeline( + const GraphicsPipelineCacheKey& key, VideoCommon::Shader::AsyncShaders& async_shaders) { MICROPROFILE_SCOPE(Vulkan_PipelineCache); if (last_graphics_pipeline && last_graphics_key == key) { - return *last_graphics_pipeline; + return last_graphics_pipeline; } last_graphics_key = key; + if (device.UseAsynchronousShaders() && async_shaders.IsShaderAsync(system.GPU())) { + std::unique_lock lock{pipeline_cache}; + const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); + if (is_cache_miss) { + system.GPU().ShaderNotify().MarkSharderBuilding(); + LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); + const auto [program, bindings] = DecompileShaders(key.fixed_state); + async_shaders.QueueVulkanShader(this, device, scheduler, descriptor_pool, + update_descriptor_queue, renderpass_cache, bindings, + program, key); + } + last_graphics_pipeline = pair->second.get(); + return last_graphics_pipeline; + } + const auto [pair, is_cache_miss] = graphics_cache.try_emplace(key); auto& entry = pair->second; if (is_cache_miss) { + system.GPU().ShaderNotify().MarkSharderBuilding(); LOG_INFO(Render_Vulkan, "Compile 0x{:016X}", key.Hash()); - const auto [program, bindings] = DecompileShaders(key); + const auto [program, bindings] = DecompileShaders(key.fixed_state); entry = std::make_unique<VKGraphicsPipeline>(device, scheduler, descriptor_pool, update_descriptor_queue, renderpass_cache, key, bindings, program); + system.GPU().ShaderNotify().MarkShaderComplete(); } - return *(last_graphics_pipeline = entry.get()); + last_graphics_pipeline = entry.get(); + return last_graphics_pipeline; } VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCacheKey& key) { @@ -277,6 +297,12 @@ VKComputePipeline& VKPipelineCache::GetComputePipeline(const ComputePipelineCach return *entry; } +void VKPipelineCache::EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline) { + system.GPU().ShaderNotify().MarkShaderComplete(); + std::unique_lock lock{pipeline_cache}; + graphics_cache.at(pipeline->GetCacheKey()) = std::move(pipeline); +} + void VKPipelineCache::OnShaderRemoval(Shader* shader) { bool finished = false; const auto Finish = [&] { @@ -312,8 +338,7 @@ void VKPipelineCache::OnShaderRemoval(Shader* shader) { } std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> -VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) { - const auto& fixed_state = key.fixed_state; +VKPipelineCache::DecompileShaders(const FixedPipelineState& fixed_state) { auto& memory_manager = system.GPU().MemoryManager(); const auto& gpu = system.GPU().Maxwell3D(); diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.h b/src/video_core/renderer_vulkan/vk_pipeline_cache.h index 0a3fe65fb..c04829e77 100644 --- a/src/video_core/renderer_vulkan/vk_pipeline_cache.h +++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.h @@ -22,6 +22,7 @@ #include "video_core/renderer_vulkan/vk_renderpass_cache.h" #include "video_core/renderer_vulkan/vk_shader_decompiler.h" #include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/shader/async_shaders.h" #include "video_core/shader/memory_util.h" #include "video_core/shader/registry.h" #include "video_core/shader/shader_ir.h" @@ -43,28 +44,6 @@ class VKUpdateDescriptorQueue; using Maxwell = Tegra::Engines::Maxwell3D::Regs; -struct GraphicsPipelineCacheKey { - RenderPassParams renderpass_params; - u32 padding; - std::array<GPUVAddr, Maxwell::MaxShaderProgram> shaders; - FixedPipelineState fixed_state; - - std::size_t Hash() const noexcept; - - bool operator==(const GraphicsPipelineCacheKey& rhs) const noexcept; - - bool operator!=(const GraphicsPipelineCacheKey& rhs) const noexcept { - return !operator==(rhs); - } - - std::size_t Size() const noexcept { - return sizeof(renderpass_params) + sizeof(padding) + sizeof(shaders) + fixed_state.Size(); - } -}; -static_assert(std::has_unique_object_representations_v<GraphicsPipelineCacheKey>); -static_assert(std::is_trivially_copyable_v<GraphicsPipelineCacheKey>); -static_assert(std::is_trivially_constructible_v<GraphicsPipelineCacheKey>); - struct ComputePipelineCacheKey { GPUVAddr shader; u32 shared_memory_size; @@ -152,16 +131,19 @@ public: std::array<Shader*, Maxwell::MaxShaderProgram> GetShaders(); - VKGraphicsPipeline& GetGraphicsPipeline(const GraphicsPipelineCacheKey& key); + VKGraphicsPipeline* GetGraphicsPipeline(const GraphicsPipelineCacheKey& key, + VideoCommon::Shader::AsyncShaders& async_shaders); VKComputePipeline& GetComputePipeline(const ComputePipelineCacheKey& key); + void EmplacePipeline(std::unique_ptr<VKGraphicsPipeline> pipeline); + protected: void OnShaderRemoval(Shader* shader) final; private: std::pair<SPIRVProgram, std::vector<VkDescriptorSetLayoutBinding>> DecompileShaders( - const GraphicsPipelineCacheKey& key); + const FixedPipelineState& fixed_state); Core::System& system; const VKDevice& device; @@ -178,6 +160,7 @@ private: GraphicsPipelineCacheKey last_graphics_key; VKGraphicsPipeline* last_graphics_pipeline = nullptr; + std::mutex pipeline_cache; std::unordered_map<GraphicsPipelineCacheKey, std::unique_ptr<VKGraphicsPipeline>> graphics_cache; std::unordered_map<ComputePipelineCacheKey, std::unique_ptr<VKComputePipeline>> compute_cache; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index 7500e8244..936f76195 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -14,6 +14,7 @@ #include "common/assert.h" #include "common/logging/log.h" #include "common/microprofile.h" +#include "common/scope_exit.h" #include "core/core.h" #include "core/settings.h" #include "video_core/engines/kepler_compute.h" @@ -400,8 +401,12 @@ RasterizerVulkan::RasterizerVulkan(Core::System& system, Core::Frontend::EmuWind buffer_cache(*this, system, device, memory_manager, scheduler, staging_pool), sampler_cache(device), fence_manager(system, *this, device, scheduler, texture_cache, buffer_cache, query_cache), - query_cache(system, *this, device, scheduler), wfi_event{device.GetLogical().CreateEvent()} { + query_cache(system, *this, device, scheduler), + wfi_event{device.GetLogical().CreateNewEvent()}, async_shaders{renderer} { scheduler.SetQueryCache(query_cache); + if (device.UseAsynchronousShaders()) { + async_shaders.AllocateWorkers(); + } } RasterizerVulkan::~RasterizerVulkan() = default; @@ -413,6 +418,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { query_cache.UpdateCounters(); + SCOPE_EXIT({ system.GPU().TickWork(); }); + const auto& gpu = system.GPU().Maxwell3D(); GraphicsPipelineCacheKey key; key.fixed_state.Fill(gpu.regs, device.IsExtExtendedDynamicStateSupported()); @@ -439,10 +446,15 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { key.renderpass_params = GetRenderPassParams(texceptions); key.padding = 0; - auto& pipeline = pipeline_cache.GetGraphicsPipeline(key); - scheduler.BindGraphicsPipeline(pipeline.GetHandle()); + auto* pipeline = pipeline_cache.GetGraphicsPipeline(key, async_shaders); + if (pipeline == nullptr || pipeline->GetHandle() == VK_NULL_HANDLE) { + // Async graphics pipeline was not ready. + return; + } + + scheduler.BindGraphicsPipeline(pipeline->GetHandle()); - const auto renderpass = pipeline.GetRenderPass(); + const auto renderpass = pipeline->GetRenderPass(); const auto [framebuffer, render_area] = ConfigureFramebuffers(renderpass); scheduler.RequestRenderpass(renderpass, framebuffer, render_area); @@ -452,8 +464,8 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { BeginTransformFeedback(); - const auto pipeline_layout = pipeline.GetLayout(); - const auto descriptor_set = pipeline.CommitDescriptorSet(); + const auto pipeline_layout = pipeline->GetLayout(); + const auto descriptor_set = pipeline->CommitDescriptorSet(); scheduler.Record([pipeline_layout, descriptor_set, draw_params](vk::CommandBuffer cmdbuf) { if (descriptor_set) { cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline_layout, @@ -463,8 +475,6 @@ void RasterizerVulkan::Draw(bool is_indexed, bool is_instanced) { }); EndTransformFeedback(); - - system.GPU().TickWork(); } void RasterizerVulkan::Clear() { diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 923178b0b..f640ba649 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -32,6 +32,7 @@ #include "video_core/renderer_vulkan/vk_texture_cache.h" #include "video_core/renderer_vulkan/vk_update_descriptor.h" #include "video_core/renderer_vulkan/wrapper.h" +#include "video_core/shader/async_shaders.h" namespace Core { class System; @@ -136,6 +137,14 @@ public: u32 pixel_stride) override; void SetupDirtyFlags() override; + VideoCommon::Shader::AsyncShaders& GetAsyncShaders() { + return async_shaders; + } + + const VideoCommon::Shader::AsyncShaders& GetAsyncShaders() const { + return async_shaders; + } + /// Maximum supported size that a constbuffer can have in bytes. static constexpr std::size_t MaxConstbufferSize = 0x10000; static_assert(MaxConstbufferSize % (4 * sizeof(float)) == 0, @@ -297,6 +306,7 @@ private: vk::Buffer default_buffer; VKMemoryCommit default_buffer_commit; vk::Event wfi_event; + VideoCommon::Shader::AsyncShaders async_shaders; std::array<View, Maxwell::NumRenderTargets> color_attachments; View zeta_attachment; diff --git a/src/video_core/renderer_vulkan/wrapper.cpp b/src/video_core/renderer_vulkan/wrapper.cpp index 14cac38ea..013865aa4 100644 --- a/src/video_core/renderer_vulkan/wrapper.cpp +++ b/src/video_core/renderer_vulkan/wrapper.cpp @@ -644,7 +644,7 @@ ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) cons return ShaderModule(object, handle, *dld); } -Event Device::CreateEvent() const { +Event Device::CreateNewEvent() const { static constexpr VkEventCreateInfo ci{ .sType = VK_STRUCTURE_TYPE_EVENT_CREATE_INFO, .pNext = nullptr, @@ -786,7 +786,7 @@ std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProp VK_SUCCESS) { return std::nullopt; } - return properties; + return std::move(properties); } std::optional<std::vector<VkLayerProperties>> EnumerateInstanceLayerProperties( diff --git a/src/video_core/renderer_vulkan/wrapper.h b/src/video_core/renderer_vulkan/wrapper.h index 31885ef42..b9d3fedc1 100644 --- a/src/video_core/renderer_vulkan/wrapper.h +++ b/src/video_core/renderer_vulkan/wrapper.h @@ -721,7 +721,7 @@ public: ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const; - Event CreateEvent() const; + Event CreateNewEvent() const; SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const; diff --git a/src/video_core/shader/async_shaders.cpp b/src/video_core/shader/async_shaders.cpp index b7f66d7ee..f815584f7 100644 --- a/src/video_core/shader/async_shaders.cpp +++ b/src/video_core/shader/async_shaders.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <chrono> #include <condition_variable> #include <mutex> #include <thread> @@ -20,9 +19,18 @@ AsyncShaders::~AsyncShaders() { KillWorkers(); } -void AsyncShaders::AllocateWorkers(std::size_t num_workers) { - // If we're already have workers queued or don't want to queue workers, ignore - if (num_workers == worker_threads.size() || num_workers == 0) { +void AsyncShaders::AllocateWorkers() { + // Max worker threads we should allow + constexpr u32 MAX_THREADS = 4; + // Deduce how many threads we can use + const u32 threads_used = std::thread::hardware_concurrency() / 4; + // Always allow at least 1 thread regardless of our settings + const auto max_worker_count = std::max(1U, threads_used); + // Don't use more than MAX_THREADS + const auto num_workers = std::min(max_worker_count, MAX_THREADS); + + // If we already have workers queued, ignore + if (num_workers == worker_threads.size()) { return; } @@ -34,8 +42,8 @@ void AsyncShaders::AllocateWorkers(std::size_t num_workers) { // Create workers for (std::size_t i = 0; i < num_workers; i++) { context_list.push_back(emu_window.CreateSharedContext()); - worker_threads.push_back(std::move( - std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get()))); + worker_threads.push_back( + std::thread(&AsyncShaders::ShaderCompilerThread, this, context_list[i].get())); } } @@ -111,24 +119,50 @@ void AsyncShaders::QueueOpenGLShader(const OpenGL::Device& device, VideoCommon::Shader::CompilerSettings compiler_settings, const VideoCommon::Shader::Registry& registry, VAddr cpu_addr) { - WorkerParams params{device.UseAssemblyShaders() ? AsyncShaders::Backend::GLASM - : AsyncShaders::Backend::OpenGL, - device, - shader_type, - uid, - std::move(code), - std::move(code_b), - main_offset, - compiler_settings, - registry, - cpu_addr}; + WorkerParams params{ + .backend = device.UseAssemblyShaders() ? Backend::GLASM : Backend::OpenGL, + .device = &device, + .shader_type = shader_type, + .uid = uid, + .code = std::move(code), + .code_b = std::move(code_b), + .main_offset = main_offset, + .compiler_settings = compiler_settings, + .registry = registry, + .cpu_address = cpu_addr, + }; std::unique_lock lock(queue_mutex); - pending_queue.push_back(std::move(params)); + pending_queue.push(std::move(params)); + cv.notify_one(); +} + +void AsyncShaders::QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, + const Vulkan::VKDevice& device, Vulkan::VKScheduler& scheduler, + Vulkan::VKDescriptorPool& descriptor_pool, + Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue, + Vulkan::VKRenderPassCache& renderpass_cache, + std::vector<VkDescriptorSetLayoutBinding> bindings, + Vulkan::SPIRVProgram program, + Vulkan::GraphicsPipelineCacheKey key) { + WorkerParams params{ + .backend = Backend::Vulkan, + .pp_cache = pp_cache, + .vk_device = &device, + .scheduler = &scheduler, + .descriptor_pool = &descriptor_pool, + .update_descriptor_queue = &update_descriptor_queue, + .renderpass_cache = &renderpass_cache, + .bindings = bindings, + .program = program, + .key = key, + }; + + std::unique_lock lock(queue_mutex); + pending_queue.push(std::move(params)); cv.notify_one(); } void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context) { - using namespace std::chrono_literals; while (!is_thread_exiting.load(std::memory_order_relaxed)) { std::unique_lock lock{queue_mutex}; cv.wait(lock, [this] { return HasWorkQueued() || is_thread_exiting; }); @@ -144,18 +178,17 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context if (pending_queue.empty()) { continue; } + // Pull work from queue WorkerParams work = std::move(pending_queue.front()); - pending_queue.pop_front(); - + pending_queue.pop(); lock.unlock(); - if (work.backend == AsyncShaders::Backend::OpenGL || - work.backend == AsyncShaders::Backend::GLASM) { - const ShaderIR ir(work.code, work.main_offset, work.compiler_settings, work.registry); + if (work.backend == Backend::OpenGL || work.backend == Backend::GLASM) { + const ShaderIR ir(work.code, work.main_offset, work.compiler_settings, *work.registry); const auto scope = context->Acquire(); auto program = - OpenGL::BuildShader(work.device, work.shader_type, work.uid, ir, work.registry); + OpenGL::BuildShader(*work.device, work.shader_type, work.uid, ir, *work.registry); Result result{}; result.backend = work.backend; result.cpu_address = work.cpu_address; @@ -164,9 +197,9 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context result.code_b = std::move(work.code_b); result.shader_type = work.shader_type; - if (work.backend == AsyncShaders::Backend::OpenGL) { + if (work.backend == Backend::OpenGL) { result.program.opengl = std::move(program->source_program); - } else if (work.backend == AsyncShaders::Backend::GLASM) { + } else if (work.backend == Backend::GLASM) { result.program.glasm = std::move(program->assembly_program); } @@ -174,6 +207,13 @@ void AsyncShaders::ShaderCompilerThread(Core::Frontend::GraphicsContext* context std::unique_lock complete_lock(completed_mutex); finished_work.push_back(std::move(result)); } + } else if (work.backend == Backend::Vulkan) { + auto pipeline = std::make_unique<Vulkan::VKGraphicsPipeline>( + *work.vk_device, *work.scheduler, *work.descriptor_pool, + *work.update_descriptor_queue, *work.renderpass_cache, work.key, work.bindings, + work.program); + + work.pp_cache->EmplacePipeline(std::move(pipeline)); } } } diff --git a/src/video_core/shader/async_shaders.h b/src/video_core/shader/async_shaders.h index 2f5ee94ad..d5ae814d5 100644 --- a/src/video_core/shader/async_shaders.h +++ b/src/video_core/shader/async_shaders.h @@ -14,6 +14,10 @@ #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/gl_shader_decompiler.h" +#include "video_core/renderer_vulkan/vk_device.h" +#include "video_core/renderer_vulkan/vk_pipeline_cache.h" +#include "video_core/renderer_vulkan/vk_scheduler.h" +#include "video_core/renderer_vulkan/vk_update_descriptor.h" namespace Core::Frontend { class EmuWindow; @@ -24,6 +28,10 @@ namespace Tegra { class GPU; } +namespace Vulkan { +class VKPipelineCache; +} + namespace VideoCommon::Shader { class AsyncShaders { @@ -31,6 +39,7 @@ public: enum class Backend { OpenGL, GLASM, + Vulkan, }; struct ResultPrograms { @@ -52,7 +61,7 @@ public: ~AsyncShaders(); /// Start up shader worker threads - void AllocateWorkers(std::size_t num_workers); + void AllocateWorkers(); /// Clear the shader queue and kill all worker threads void FreeWorkers(); @@ -76,6 +85,14 @@ public: VideoCommon::Shader::CompilerSettings compiler_settings, const VideoCommon::Shader::Registry& registry, VAddr cpu_addr); + void QueueVulkanShader(Vulkan::VKPipelineCache* pp_cache, const Vulkan::VKDevice& device, + Vulkan::VKScheduler& scheduler, + Vulkan::VKDescriptorPool& descriptor_pool, + Vulkan::VKUpdateDescriptorQueue& update_descriptor_queue, + Vulkan::VKRenderPassCache& renderpass_cache, + std::vector<VkDescriptorSetLayoutBinding> bindings, + Vulkan::SPIRVProgram program, Vulkan::GraphicsPipelineCacheKey key); + private: void ShaderCompilerThread(Core::Frontend::GraphicsContext* context); @@ -83,16 +100,28 @@ private: bool HasWorkQueued(); struct WorkerParams { - AsyncShaders::Backend backend; - OpenGL::Device device; + Backend backend; + // For OGL + const OpenGL::Device* device; Tegra::Engines::ShaderType shader_type; u64 uid; std::vector<u64> code; std::vector<u64> code_b; u32 main_offset; VideoCommon::Shader::CompilerSettings compiler_settings; - VideoCommon::Shader::Registry registry; + std::optional<VideoCommon::Shader::Registry> registry; VAddr cpu_address; + + // For Vulkan + Vulkan::VKPipelineCache* pp_cache; + const Vulkan::VKDevice* vk_device; + Vulkan::VKScheduler* scheduler; + Vulkan::VKDescriptorPool* descriptor_pool; + Vulkan::VKUpdateDescriptorQueue* update_descriptor_queue; + Vulkan::VKRenderPassCache* renderpass_cache; + std::vector<VkDescriptorSetLayoutBinding> bindings; + Vulkan::SPIRVProgram program; + Vulkan::GraphicsPipelineCacheKey key; }; std::condition_variable cv; @@ -101,7 +130,7 @@ private: std::atomic<bool> is_thread_exiting{}; std::vector<std::unique_ptr<Core::Frontend::GraphicsContext>> context_list; std::vector<std::thread> worker_threads; - std::deque<WorkerParams> pending_queue; + std::queue<WorkerParams> pending_queue; std::vector<AsyncShaders::Result> finished_work; Core::Frontend::EmuWindow& emu_window; }; diff --git a/src/yuzu/applets/profile_select.cpp b/src/yuzu/applets/profile_select.cpp index 4bc8ee726..dca8835ed 100644 --- a/src/yuzu/applets/profile_select.cpp +++ b/src/yuzu/applets/profile_select.cpp @@ -26,7 +26,7 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) { } QString GetImagePath(Common::UUID uuid) { - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; return QString::fromStdString(path); } diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index cb71b8d11..a372190cc 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -13,10 +13,12 @@ #include "input_common/udp/client.h" #include "yuzu/configuration/config.h" +namespace FS = Common::FS; + Config::Config(const std::string& config_file, bool is_global) { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + config_file; - FileUtil::CreateFullPath(qt_config_loc); + qt_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + config_file; + FS::CreateFullPath(qt_config_loc); qt_config = std::make_unique<QSettings>(QString::fromStdString(qt_config_loc), QSettings::IniFormat); global = is_global; @@ -464,41 +466,36 @@ void Config::ReadDataStorageValues() { qt_config->beginGroup(QStringLiteral("Data Storage")); Settings::values.use_virtual_sd = ReadSetting(QStringLiteral("use_virtual_sd"), true).toBool(); - FileUtil::GetUserPath( - FileUtil::UserPath::NANDDir, - qt_config - ->value(QStringLiteral("nand_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::SDMCDir, - qt_config - ->value(QStringLiteral("sdmc_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::LoadDir, - qt_config - ->value(QStringLiteral("load_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::DumpDir, - qt_config - ->value(QStringLiteral("dump_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))) - .toString() - .toStdString()); - FileUtil::GetUserPath( - FileUtil::UserPath::CacheDir, - qt_config - ->value(QStringLiteral("cache_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))) - .toString() - .toStdString()); + FS::GetUserPath(FS::UserPath::NANDDir, + qt_config + ->value(QStringLiteral("nand_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::SDMCDir, + qt_config + ->value(QStringLiteral("sdmc_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::LoadDir, + qt_config + ->value(QStringLiteral("load_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::DumpDir, + qt_config + ->value(QStringLiteral("dump_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir))) + .toString() + .toStdString()); + FS::GetUserPath(FS::UserPath::CacheDir, + qt_config + ->value(QStringLiteral("cache_directory"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir))) + .toString() + .toStdString()); Settings::values.gamecard_inserted = ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool(); Settings::values.gamecard_current_game = @@ -677,11 +674,11 @@ void Config::ReadScreenshotValues() { UISettings::values.enable_screenshot_save_as = ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool(); - FileUtil::GetUserPath( - FileUtil::UserPath::ScreenshotsDir, + FS::GetUserPath( + FS::UserPath::ScreenshotsDir, qt_config - ->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath( - FileUtil::UserPath::ScreenshotsDir))) + ->value(QStringLiteral("screenshot_path"), + QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir))) .toString() .toStdString()); @@ -1016,20 +1013,20 @@ void Config::SaveDataStorageValues() { WriteSetting(QStringLiteral("use_virtual_sd"), Settings::values.use_virtual_sd, true); WriteSetting(QStringLiteral("nand_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::NANDDir))); WriteSetting(QStringLiteral("sdmc_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::SDMCDir))); WriteSetting(QStringLiteral("load_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::LoadDir))); WriteSetting(QStringLiteral("dump_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::DumpDir))); WriteSetting(QStringLiteral("cache_directory"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir)), + QString::fromStdString(FS::GetUserPath(FS::UserPath::CacheDir))); WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false); WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, false); @@ -1180,7 +1177,7 @@ void Config::SaveScreenshotValues() { WriteSetting(QStringLiteral("enable_screenshot_save_as"), UISettings::values.enable_screenshot_save_as); WriteSetting(QStringLiteral("screenshot_path"), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); + QString::fromStdString(FS::GetUserPath(FS::UserPath::ScreenshotsDir))); qt_config->endGroup(); } diff --git a/src/yuzu/configuration/configuration_shared.cpp b/src/yuzu/configuration/configuration_shared.cpp index f9becab6e..18482795c 100644 --- a/src/yuzu/configuration/configuration_shared.cpp +++ b/src/yuzu/configuration/configuration_shared.cpp @@ -72,18 +72,18 @@ void ConfigurationShared::SetPerGameSetting( ConfigurationShared::USE_GLOBAL_OFFSET); } -void ConfigurationShared::SetHighlight(QWidget* widget, const std::string& name, bool highlighted) { +void ConfigurationShared::SetHighlight(QWidget* widget, bool highlighted) { if (highlighted) { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,203,255,0.5) }") - .arg(QString::fromStdString(name))); + .arg(widget->objectName())); } else { widget->setStyleSheet(QStringLiteral("QWidget#%1 { background-color:rgba(0,0,0,0) }") - .arg(QString::fromStdString(name))); + .arg(widget->objectName())); } widget->show(); } -void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name, +void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, CheckState& tracker) { if (setting.UsingGlobal()) { @@ -91,45 +91,39 @@ void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::str } else { tracker = (setting.GetValue() == setting.GetValue(true)) ? CheckState::On : CheckState::Off; } - SetHighlight(checkbox, name, tracker != CheckState::Global); - QObject::connect(checkbox, &QCheckBox::clicked, checkbox, - [checkbox, name, setting, &tracker]() { - tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % - static_cast<int>(CheckState::Count)); - if (tracker == CheckState::Global) { - checkbox->setChecked(setting.GetValue(true)); - } - SetHighlight(checkbox, name, tracker != CheckState::Global); - }); + SetHighlight(checkbox, tracker != CheckState::Global); + QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, setting, &tracker] { + tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % + static_cast<int>(CheckState::Count)); + if (tracker == CheckState::Global) { + checkbox->setChecked(setting.GetValue(true)); + } + SetHighlight(checkbox, tracker != CheckState::Global); + }); } -void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, const std::string& name, - bool global, bool state, bool global_state, - CheckState& tracker) { +void ConfigurationShared::SetColoredTristate(QCheckBox* checkbox, bool global, bool state, + bool global_state, CheckState& tracker) { if (global) { tracker = CheckState::Global; } else { tracker = (state == global_state) ? CheckState::On : CheckState::Off; } - SetHighlight(checkbox, name, tracker != CheckState::Global); - QObject::connect(checkbox, &QCheckBox::clicked, checkbox, - [checkbox, name, global_state, &tracker]() { - tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % - static_cast<int>(CheckState::Count)); - if (tracker == CheckState::Global) { - checkbox->setChecked(global_state); - } - SetHighlight(checkbox, name, tracker != CheckState::Global); - }); + SetHighlight(checkbox, tracker != CheckState::Global); + QObject::connect(checkbox, &QCheckBox::clicked, checkbox, [checkbox, global_state, &tracker] { + tracker = static_cast<CheckState>((static_cast<int>(tracker) + 1) % + static_cast<int>(CheckState::Count)); + if (tracker == CheckState::Global) { + checkbox->setChecked(global_state); + } + SetHighlight(checkbox, tracker != CheckState::Global); + }); } -void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, - const std::string& target_name, int global) { +void ConfigurationShared::SetColoredComboBox(QComboBox* combobox, QWidget* target, int global) { InsertGlobalItem(combobox, global); - QObject::connect(combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), target, - [target, target_name](int index) { - ConfigurationShared::SetHighlight(target, target_name, index != 0); - }); + QObject::connect(combobox, qOverload<int>(&QComboBox::activated), target, + [target](int index) { SetHighlight(target, index != 0); }); } void ConfigurationShared::InsertGlobalItem(QComboBox* combobox, int global_index) { diff --git a/src/yuzu/configuration/configuration_shared.h b/src/yuzu/configuration/configuration_shared.h index 003148c68..312b9e549 100644 --- a/src/yuzu/configuration/configuration_shared.h +++ b/src/yuzu/configuration/configuration_shared.h @@ -39,13 +39,12 @@ void SetPerGameSetting(QComboBox* combobox, void SetPerGameSetting(QComboBox* combobox, const Settings::Setting<Settings::GPUAccuracy>* setting); -void SetHighlight(QWidget* widget, const std::string& name, bool highlighted); -void SetColoredTristate(QCheckBox* checkbox, const std::string& name, - const Settings::Setting<bool>& setting, CheckState& tracker); -void SetColoredTristate(QCheckBox* checkbox, const std::string& name, bool global, bool state, - bool global_state, CheckState& tracker); -void SetColoredComboBox(QComboBox* combobox, QWidget* target, const std::string& target_name, - int global); +void SetHighlight(QWidget* widget, bool highlighted); +void SetColoredTristate(QCheckBox* checkbox, const Settings::Setting<bool>& setting, + CheckState& tracker); +void SetColoredTristate(QCheckBox* checkbox, bool global, bool state, bool global_state, + CheckState& tracker); +void SetColoredComboBox(QComboBox* combobox, QWidget* target, int global); void InsertGlobalItem(QComboBox* combobox, int global_index); diff --git a/src/yuzu/configuration/configure_audio.cpp b/src/yuzu/configuration/configure_audio.cpp index fea632531..fa9124ecf 100644 --- a/src/yuzu/configuration/configure_audio.cpp +++ b/src/yuzu/configuration/configure_audio.cpp @@ -59,7 +59,7 @@ void ConfigureAudio::SetConfiguration() { ui->volume_combo_box->setCurrentIndex(1); ui->volume_slider->setEnabled(true); } - ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", + ConfigurationShared::SetHighlight(ui->volume_layout, !Settings::values.volume.UsingGlobal()); } SetVolumeIndicatorText(ui->volume_slider->sliderPosition()); @@ -173,14 +173,13 @@ void ConfigureAudio::SetupPerGameUI() { return; } - ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching", + ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, Settings::values.enable_audio_stretching, enable_audio_stretching); - connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), - this, [this](int index) { - ui->volume_slider->setEnabled(index == 1); - ConfigurationShared::SetHighlight(ui->volume_layout, "volume_layout", index == 1); - }); + connect(ui->volume_combo_box, qOverload<int>(&QComboBox::activated), this, [this](int index) { + ui->volume_slider->setEnabled(index == 1); + ConfigurationShared::SetHighlight(ui->volume_layout, index == 1); + }); ui->output_sink_combo_box->setVisible(false); ui->output_sink_label->setVisible(false); diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index d0e71dd60..2bfe2c306 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -19,7 +19,8 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co SetConfiguration(); connect(ui->open_log_button, &QPushButton::clicked, []() { - QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir)); + const auto path = + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LogDir)); QDesktopServices::openUrl(QUrl::fromLocalFile(path)); }); } diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp index a089f5733..7ab4a80f7 100644 --- a/src/yuzu/configuration/configure_filesystem.cpp +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -42,16 +42,16 @@ ConfigureFilesystem::~ConfigureFilesystem() = default; void ConfigureFilesystem::setConfiguration() { ui->nand_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir))); ui->sdmc_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir))); ui->gamecard_path_edit->setText(QString::fromStdString(Settings::values.gamecard_path)); ui->dump_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::DumpDir))); ui->load_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::LoadDir))); ui->cache_directory_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir))); ui->gamecard_inserted->setChecked(Settings::values.gamecard_inserted); ui->gamecard_current_game->setChecked(Settings::values.gamecard_current_game); @@ -64,14 +64,16 @@ void ConfigureFilesystem::setConfiguration() { } void ConfigureFilesystem::applyConfiguration() { - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - ui->nand_directory_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - ui->sdmc_directory_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, ui->dump_path_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, ui->load_path_edit->text().toStdString()); - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir, - ui->cache_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir, + ui->nand_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir, + ui->sdmc_directory_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::DumpDir, + ui->dump_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::LoadDir, + ui->load_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir, + ui->cache_directory_edit->text().toStdString()); Settings::values.gamecard_path = ui->gamecard_path_edit->text().toStdString(); Settings::values.gamecard_inserted = ui->gamecard_inserted->isChecked(); @@ -121,12 +123,13 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) } void ConfigureFilesystem::ResetMetadata() { - if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list")) { + if (!Common::FS::Exists(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list")) { QMessageBox::information(this, tr("Reset Metadata Cache"), tr("The metadata cache is already empty.")); - } else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + - DIR_SEP + "game_list")) { + } else if (Common::FS::DeleteDirRecursively( + Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list")) { QMessageBox::information(this, tr("Reset Metadata Cache"), tr("The operation completed successfully.")); UISettings::values.is_game_list_reload_pending.exchange(true); diff --git a/src/yuzu/configuration/configure_general.cpp b/src/yuzu/configuration/configure_general.cpp index c0dbd9855..830096ea0 100644 --- a/src/yuzu/configuration/configure_general.cpp +++ b/src/yuzu/configuration/configure_general.cpp @@ -105,10 +105,10 @@ void ConfigureGeneral::SetupPerGameUI() { ui->toggle_background_pause->setVisible(false); ui->toggle_hide_mouse->setVisible(false); - ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit", + ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, Settings::values.use_frame_limit, use_frame_limit); - ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core", - Settings::values.use_multi_core, use_multi_core); + ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core, + use_multi_core); connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() { ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() && diff --git a/src/yuzu/configuration/configure_graphics.cpp b/src/yuzu/configuration/configure_graphics.cpp index 3e42531c3..07d818548 100644 --- a/src/yuzu/configuration/configure_graphics.cpp +++ b/src/yuzu/configuration/configure_graphics.cpp @@ -34,9 +34,8 @@ ConfigureGraphics::ConfigureGraphics(QWidget* parent) connect(ui->api, qOverload<int>(&QComboBox::currentIndexChanged), this, [this] { UpdateDeviceComboBox(); if (!Settings::configuring_global) { - ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", - ui->api->currentIndex() != - ConfigurationShared::USE_GLOBAL_INDEX); + ConfigurationShared::SetHighlight( + ui->api_layout, ui->api->currentIndex() != ConfigurationShared::USE_GLOBAL_INDEX); } }); connect(ui->device, qOverload<int>(&QComboBox::activated), this, @@ -80,17 +79,16 @@ void ConfigureGraphics::SetConfiguration() { ui->aspect_ratio_combobox->setCurrentIndex(Settings::values.aspect_ratio.GetValue()); } else { ConfigurationShared::SetPerGameSetting(ui->api, &Settings::values.renderer_backend); - ConfigurationShared::SetHighlight(ui->api_layout, "api_layout", + ConfigurationShared::SetHighlight(ui->api_layout, !Settings::values.renderer_backend.UsingGlobal()); ConfigurationShared::SetPerGameSetting(ui->aspect_ratio_combobox, &Settings::values.aspect_ratio); ui->bg_combobox->setCurrentIndex(Settings::values.bg_red.UsingGlobal() ? 0 : 1); ui->bg_button->setEnabled(!Settings::values.bg_red.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->ar_label, "ar_label", + ConfigurationShared::SetHighlight(ui->ar_label, !Settings::values.aspect_ratio.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", - !Settings::values.bg_red.UsingGlobal()); + ConfigurationShared::SetHighlight(ui->bg_layout, !Settings::values.bg_red.UsingGlobal()); } UpdateBackgroundColorButton(QColor::fromRgbF(Settings::values.bg_red.GetValue(), @@ -248,20 +246,18 @@ void ConfigureGraphics::SetupPerGameUI() { return; } - connect(ui->bg_combobox, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this, - [this](int index) { - ui->bg_button->setEnabled(index == 1); - ConfigurationShared::SetHighlight(ui->bg_layout, "bg_layout", index == 1); - }); + connect(ui->bg_combobox, qOverload<int>(&QComboBox::activated), this, [this](int index) { + ui->bg_button->setEnabled(index == 1); + ConfigurationShared::SetHighlight(ui->bg_layout, index == 1); + }); - ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache", - Settings::values.use_disk_shader_cache, - use_disk_shader_cache); ConfigurationShared::SetColoredTristate( - ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation", - Settings::values.use_asynchronous_gpu_emulation, use_asynchronous_gpu_emulation); + ui->use_disk_shader_cache, Settings::values.use_disk_shader_cache, use_disk_shader_cache); + ConfigurationShared::SetColoredTristate(ui->use_asynchronous_gpu_emulation, + Settings::values.use_asynchronous_gpu_emulation, + use_asynchronous_gpu_emulation); - ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label", + ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, Settings::values.aspect_ratio.GetValue(true)); ConfigurationShared::InsertGlobalItem( ui->api, static_cast<int>(Settings::values.renderer_backend.GetValue(true))); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index c5d1a778c..73f276949 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -41,9 +41,9 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ConfigurationShared::SetPerGameSetting(ui->gpu_accuracy, &Settings::values.gpu_accuracy); ConfigurationShared::SetPerGameSetting(ui->anisotropic_filtering_combobox, &Settings::values.max_anisotropy); - ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, "label_gpu_accuracy", + ConfigurationShared::SetHighlight(ui->label_gpu_accuracy, !Settings::values.gpu_accuracy.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->af_label, "af_label", + ConfigurationShared::SetHighlight(ui->af_label, !Settings::values.max_anisotropy.UsingGlobal()); } } @@ -131,20 +131,18 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { return; } - ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync, - use_vsync); - ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders", - Settings::values.use_assembly_shaders, - use_assembly_shaders); + ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); ConfigurationShared::SetColoredTristate( - ui->use_asynchronous_shaders, "use_asynchronous_shaders", - Settings::values.use_asynchronous_shaders, use_asynchronous_shaders); - ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time", + ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); + ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, + Settings::values.use_asynchronous_shaders, + use_asynchronous_shaders); + ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, Settings::values.use_fast_gpu_time, use_fast_gpu_time); ConfigurationShared::SetColoredComboBox( - ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy", + ui->gpu_accuracy, ui->label_gpu_accuracy, static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); ConfigurationShared::SetColoredComboBox( - ui->anisotropic_filtering_combobox, ui->af_label, "af_label", + ui->anisotropic_filtering_combobox, ui->af_label, static_cast<int>(Settings::values.max_anisotropy.GetValue(true))); } diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index a793c803d..846a30586 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -92,7 +92,7 @@ <string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string> </property> <property name="text"> - <string>Use asynchronous shader building (experimental, OpenGL or Assembly shaders only)</string> + <string>Use asynchronous shader building (experimental)</string> </property> </widget> </item> diff --git a/src/yuzu/configuration/configure_hotkeys.cpp b/src/yuzu/configuration/configure_hotkeys.cpp index 6f7fd4414..cbee51a5e 100644 --- a/src/yuzu/configuration/configure_hotkeys.cpp +++ b/src/yuzu/configuration/configure_hotkeys.cpp @@ -154,7 +154,7 @@ void ConfigureHotkeys::ClearAll() { const QStandardItem* parent = model->item(r, 0); for (int r2 = 0; r2 < parent->rowCount(); ++r2) { - model->item(r, 0)->child(r2, 1)->setText(tr("")); + model->item(r, 0)->child(r2, 1)->setText(QString{}); } } } @@ -186,7 +186,7 @@ void ConfigureHotkeys::PopupContextMenu(const QPoint& menu_location) { model->setData(selected, default_key_sequence.toString(QKeySequence::NativeText)); } }); - connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, tr("")); }); + connect(clear, &QAction::triggered, [this, selected] { model->setData(selected, QString{}); }); context_menu.exec(ui->hotkey_list->viewport()->mapToGlobal(menu_location)); } diff --git a/src/yuzu/configuration/configure_per_game_addons.cpp b/src/yuzu/configuration/configure_per_game_addons.cpp index 478d5d3a1..793fd8975 100644 --- a/src/yuzu/configuration/configure_per_game_addons.cpp +++ b/src/yuzu/configuration/configure_per_game_addons.cpp @@ -79,8 +79,8 @@ void ConfigurePerGameAddons::ApplyConfiguration() { std::sort(disabled_addons.begin(), disabled_addons.end()); std::sort(current.begin(), current.end()); if (disabled_addons != current) { - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + fmt::format("{:016X}.pv.txt", title_id)); } Settings::values.disabled_addons[title_id] = disabled_addons; diff --git a/src/yuzu/configuration/configure_profile_manager.cpp b/src/yuzu/configuration/configure_profile_manager.cpp index f53423440..6334c4c50 100644 --- a/src/yuzu/configuration/configure_profile_manager.cpp +++ b/src/yuzu/configuration/configure_profile_manager.cpp @@ -34,7 +34,7 @@ constexpr std::array<u8, 107> backup_jpeg{ }; QString GetImagePath(Common::UUID uuid) { - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010/su/avators/" + uuid.FormatSwitch() + ".jpg"; return QString::fromStdString(path); } @@ -282,7 +282,7 @@ void ConfigureProfileManager::SetUserImage() { } const auto raw_path = QString::fromStdString( - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + "/system/save/8000000000000010"); + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "/system/save/8000000000000010"); const QFileInfo raw_info{raw_path}; if (raw_info.exists() && !raw_info.isDir() && !QFile::remove(raw_path)) { QMessageBox::warning(this, tr("Error deleting file"), diff --git a/src/yuzu/configuration/configure_system.cpp b/src/yuzu/configuration/configure_system.cpp index 0c4daf147..9ad43ed8f 100644 --- a/src/yuzu/configuration/configure_system.cpp +++ b/src/yuzu/configuration/configure_system.cpp @@ -90,13 +90,13 @@ void ConfigureSystem::SetConfiguration() { &Settings::values.time_zone_index); ConfigurationShared::SetPerGameSetting(ui->combo_sound, &Settings::values.sound_index); - ConfigurationShared::SetHighlight(ui->label_language, "label_language", + ConfigurationShared::SetHighlight(ui->label_language, !Settings::values.language_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_region, "label_region", + ConfigurationShared::SetHighlight(ui->label_region, !Settings::values.region_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_timezone, "label_timezone", + ConfigurationShared::SetHighlight(ui->label_timezone, !Settings::values.time_zone_index.UsingGlobal()); - ConfigurationShared::SetHighlight(ui->label_sound, "label_sound", + ConfigurationShared::SetHighlight(ui->label_sound, !Settings::values.sound_index.UsingGlobal()); } } @@ -224,22 +224,20 @@ void ConfigureSystem::SetupPerGameUI() { } ConfigurationShared::SetColoredComboBox(ui->combo_language, ui->label_language, - "label_language", Settings::values.language_index.GetValue(true)); - ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, "label_region", + ConfigurationShared::SetColoredComboBox(ui->combo_region, ui->label_region, Settings::values.region_index.GetValue(true)); ConfigurationShared::SetColoredComboBox(ui->combo_time_zone, ui->label_timezone, - "label_timezone", Settings::values.time_zone_index.GetValue(true)); - ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, "label_sound", + ConfigurationShared::SetColoredComboBox(ui->combo_sound, ui->label_sound, Settings::values.sound_index.GetValue(true)); ConfigurationShared::SetColoredTristate( - ui->rng_seed_checkbox, "rng_seed_checkbox", Settings::values.rng_seed.UsingGlobal(), + ui->rng_seed_checkbox, Settings::values.rng_seed.UsingGlobal(), Settings::values.rng_seed.GetValue().has_value(), Settings::values.rng_seed.GetValue(true).has_value(), use_rng_seed); ConfigurationShared::SetColoredTristate( - ui->custom_rtc_checkbox, "custom_rtc_checkbox", Settings::values.custom_rtc.UsingGlobal(), + ui->custom_rtc_checkbox, Settings::values.custom_rtc.UsingGlobal(), Settings::values.custom_rtc.GetValue().has_value(), Settings::values.custom_rtc.GetValue(true).has_value(), use_custom_rtc); } diff --git a/src/yuzu/configuration/configure_ui.cpp b/src/yuzu/configuration/configure_ui.cpp index 2c20b68d0..dbe3f78c8 100644 --- a/src/yuzu/configuration/configure_ui.cpp +++ b/src/yuzu/configuration/configure_ui.cpp @@ -61,9 +61,9 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur // Set screenshot path to user specification. connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] { const QString& filename = - QFileDialog::getExistingDirectory( - this, tr("Select Screenshots Path..."), - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))) + + QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."), + QString::fromStdString(Common::FS::GetUserPath( + Common::FS::UserPath::ScreenshotsDir))) + QDir::separator(); if (!filename.isEmpty()) { ui->screenshot_path_edit->setText(filename); @@ -82,8 +82,8 @@ void ConfigureUi::ApplyConfiguration() { UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); - FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir, - ui->screenshot_path_edit->text().toStdString()); + Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir, + ui->screenshot_path_edit->text().toStdString()); Settings::Apply(); } @@ -101,7 +101,7 @@ void ConfigureUi::SetConfiguration() { ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as); ui->screenshot_path_edit->setText( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir))); } void ConfigureUi::changeEvent(QEvent* event) { diff --git a/src/yuzu/debugger/profiler.cpp b/src/yuzu/debugger/profiler.cpp index 53049ffd6..0e26f765b 100644 --- a/src/yuzu/debugger/profiler.cpp +++ b/src/yuzu/debugger/profiler.cpp @@ -109,8 +109,7 @@ MicroProfileWidget::MicroProfileWidget(QWidget* parent) : QWidget(parent) { MicroProfileSetDisplayMode(1); // Timers screen MicroProfileInitUI(); - connect(&update_timer, &QTimer::timeout, this, - static_cast<void (MicroProfileWidget::*)()>(&MicroProfileWidget::update)); + connect(&update_timer, &QTimer::timeout, this, qOverload<>(&MicroProfileWidget::update)); } void MicroProfileWidget::paintEvent(QPaintEvent* ev) { diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index 62acc3720..6a71d9644 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -406,7 +406,7 @@ bool GameList::isEmpty() const { type == GameListItemType::SysNandDir)) { item_model->invisibleRootItem()->removeRow(child->row()); i--; - }; + } } return !item_model->invisibleRootItem()->hasChildren(); } @@ -502,10 +502,10 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string pat navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0); connect(open_save_location, &QAction::triggered, [this, program_id, path]() { - emit OpenFolderRequested(GameListOpenTarget::SaveData, path); + emit OpenFolderRequested(program_id, GameListOpenTarget::SaveData, path); }); connect(open_mod_location, &QAction::triggered, [this, program_id, path]() { - emit OpenFolderRequested(GameListOpenTarget::ModData, path); + emit OpenFolderRequested(program_id, GameListOpenTarget::ModData, path); }); connect(open_transferable_shader_cache, &QAction::triggered, [this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); }); diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h index 483835cce..78e2ba169 100644 --- a/src/yuzu/game_list.h +++ b/src/yuzu/game_list.h @@ -84,7 +84,8 @@ public: signals: void GameChosen(QString game_path); void ShouldCancelWorker(); - void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path); + void OpenFolderRequested(u64 program_id, GameListOpenTarget target, + const std::string& game_path); void OpenTransferableShaderCacheRequested(u64 program_id); void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type); void RemoveFileRequested(u64 program_id, GameListRemoveTarget target); diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp index 643ca6491..e0ce45fd9 100644 --- a/src/yuzu/game_list_worker.cpp +++ b/src/yuzu/game_list_worker.cpp @@ -39,12 +39,12 @@ QString GetGameListCachedObject(const std::string& filename, const std::string& return generator(); } - const auto path = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + '.' + ext; + const auto path = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + '.' + ext; - FileUtil::CreateFullPath(path); + Common::FS::CreateFullPath(path); - if (!FileUtil::Exists(path)) { + if (!Common::FS::Exists(path)) { const auto str = generator(); QFile file{QString::fromStdString(path)}; @@ -70,14 +70,14 @@ std::pair<std::vector<u8>, std::string> GetGameListCachedObject( return generator(); } - const auto path1 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + ".jpeg"; - const auto path2 = FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + "game_list" + - DIR_SEP + filename + ".appname.txt"; + const auto path1 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + ".jpeg"; + const auto path2 = Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + DIR_SEP + + "game_list" + DIR_SEP + filename + ".appname.txt"; - FileUtil::CreateFullPath(path1); + Common::FS::CreateFullPath(path1); - if (!FileUtil::Exists(path1) || !FileUtil::Exists(path2)) { + if (!Common::FS::Exists(path1) || !Common::FS::Exists(path2)) { const auto [icon, nacp] = generator(); QFile file1{QString::fromStdString(path1)}; @@ -208,7 +208,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri file_type_string, program_id), new GameListItemCompat(compatibility), new GameListItem(file_type_string), - new GameListItemSize(FileUtil::GetSize(path)), + new GameListItemSize(Common::FS::GetSize(path)), }; if (UISettings::values.show_add_ons) { @@ -289,7 +289,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa } const std::string physical_name = directory + DIR_SEP + virtual_name; - const bool is_dir = FileUtil::IsDirectory(physical_name); + const bool is_dir = Common::FS::IsDirectory(physical_name); if (!is_dir && (HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) { const auto file = vfs->OpenFile(physical_name, FileSys::Mode::Read); @@ -345,7 +345,7 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa return true; }; - FileUtil::ForeachDirectoryEntry(nullptr, dir_path, callback); + Common::FS::ForeachDirectoryEntry(nullptr, dir_path, callback); } void GameListWorker::run() { @@ -374,7 +374,7 @@ void GameListWorker::run() { ScanFileSystem(ScanTarget::PopulateGameList, game_dir.path.toStdString(), game_dir.deep_scan ? 256 : 0, game_list_dir); } - }; + } emit Finished(watch_list); } diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 592993c36..c6b7e2c00 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -177,8 +177,8 @@ static void InitializeLogging() { log_filter.ParseFilterString(Settings::values.log_filter); Log::SetGlobalFilter(log_filter); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); @@ -894,6 +894,8 @@ void GMainWindow::ConnectMenuEvents() { connect(ui.action_Open_FAQ, &QAction::triggered, this, &GMainWindow::OnOpenFAQ); connect(ui.action_Restart, &QAction::triggered, this, [this] { BootGame(QString(game_path)); }); connect(ui.action_Configure, &QAction::triggered, this, &GMainWindow::OnConfigure); + connect(ui.action_Configure_Current_Game, &QAction::triggered, this, + &GMainWindow::OnConfigurePerGame); // View connect(ui.action_Single_Window_Mode, &QAction::triggered, this, @@ -1121,7 +1123,7 @@ void GMainWindow::BootGame(const QString& filename) { title_name = metadata.first->GetApplicationName(); } if (res != Loader::ResultStatus::Success || title_name.empty()) { - title_name = FileUtil::GetFilename(filename.toStdString()); + title_name = Common::FS::GetFilename(filename.toStdString()); } LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); UpdateWindowTitle(title_name, title_version); @@ -1167,6 +1169,7 @@ void GMainWindow::ShutdownGame() { ui.action_Pause->setEnabled(false); ui.action_Stop->setEnabled(false); ui.action_Restart->setEnabled(false); + ui.action_Configure_Current_Game->setEnabled(false); ui.action_Report_Compatibility->setEnabled(false); ui.action_Load_Amiibo->setEnabled(false); ui.action_Capture_Screenshot->setEnabled(false); @@ -1239,27 +1242,36 @@ void GMainWindow::OnGameListLoadFile(QString game_path) { BootGame(game_path); } -void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path) { +void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, + const std::string& game_path) { std::string path; QString open_target; - const auto v_file = Core::GetGameFileFromPath(vfs, game_path); - const auto loader = Loader::GetLoader(v_file); - FileSys::NACP control{}; - u64 program_id{}; + const auto [user_save_size, device_save_size] = [this, &program_id, &game_path] { + FileSys::PatchManager pm{program_id}; + const auto control = pm.GetControlMetadata().first; + if (control != nullptr) { + return std::make_pair(control->GetDefaultNormalSaveSize(), + control->GetDeviceSaveDataSize()); + } else { + const auto file = Core::GetGameFileFromPath(vfs, game_path); + const auto loader = Loader::GetLoader(file); - loader->ReadControlData(control); - loader->ReadProgramId(program_id); + FileSys::NACP nacp{}; + loader->ReadControlData(nacp); + return std::make_pair(nacp.GetDefaultNormalSaveSize(), nacp.GetDeviceSaveDataSize()); + } + }(); - const bool has_user_save{control.GetDefaultNormalSaveSize() > 0}; - const bool has_device_save{control.GetDeviceSaveDataSize() > 0}; + const bool has_user_save{user_save_size > 0}; + const bool has_device_save{device_save_size > 0}; ASSERT_MSG(has_user_save != has_device_save, "Game uses both user and device savedata?"); switch (target) { case GameListOpenTarget::SaveData: { open_target = tr("Save Data"); - const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir); + const std::string nand_dir = Common::FS::GetUserPath(Common::FS::UserPath::NANDDir); if (has_user_save) { // User save data @@ -1294,16 +1306,16 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str FileSys::SaveDataType::SaveData, program_id, {}, 0); } - if (!FileUtil::Exists(path)) { - FileUtil::CreateFullPath(path); - FileUtil::CreateDir(path); + if (!Common::FS::Exists(path)) { + Common::FS::CreateFullPath(path); + Common::FS::CreateDir(path); } break; } case GameListOpenTarget::ModData: { open_target = tr("Mod Data"); - const auto load_dir = FileUtil::GetUserPath(FileUtil::UserPath::LoadDir); + const auto load_dir = Common::FS::GetUserPath(Common::FS::UserPath::LoadDir); path = fmt::format("{}{:016X}", load_dir, program_id); break; } @@ -1325,7 +1337,7 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) { const QString shader_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)); const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = @@ -1428,8 +1440,8 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT RemoveAddOnContent(program_id, entry_type); break; } - FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list"); + Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + DIR_SEP + "game_list"); game_list->PopulateAsync(UISettings::values.game_dirs); } @@ -1519,7 +1531,7 @@ void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget targ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { const QString shader_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ShaderDir)); const QString transferable_shader_cache_folder_path = shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable"); const QString transferable_shader_cache_file_path = @@ -1543,7 +1555,7 @@ void GMainWindow::RemoveTransferableShaderCache(u64 program_id) { void GMainWindow::RemoveCustomConfiguration(u64 program_id) { const QString config_dir = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ConfigDir)); const QString custom_config_file_path = config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id)); @@ -1590,7 +1602,7 @@ void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_pa } const auto path = fmt::format( - "{}{:016X}/romfs", FileUtil::GetUserPath(FileUtil::UserPath::DumpDir), *romfs_title_id); + "{}{:016X}/romfs", Common::FS::GetUserPath(Common::FS::UserPath::DumpDir), *romfs_title_id); FileSys::VirtualFile romfs; @@ -1670,13 +1682,13 @@ void GMainWindow::OnGameListNavigateToGamedbEntry(u64 program_id, void GMainWindow::OnGameListOpenDirectory(const QString& directory) { QString path; if (directory == QStringLiteral("SDMC")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir) + "Nintendo/Contents/registered"); } else if (directory == QStringLiteral("UserNAND")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "user/Contents/registered"); } else if (directory == QStringLiteral("SysNAND")) { - path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::NANDDir) + + path = QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::NANDDir) + "system/Contents/registered"); } else { path = directory; @@ -1690,8 +1702,10 @@ void GMainWindow::OnGameListOpenDirectory(const QString& directory) { void GMainWindow::OnGameListAddDirectory() { const QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory")); - if (dir_path.isEmpty()) + if (dir_path.isEmpty()) { return; + } + UISettings::GameDir game_dir{dir_path, false, true}; if (!UISettings::values.game_dirs.contains(game_dir)) { UISettings::values.game_dirs.append(game_dir); @@ -1718,26 +1732,7 @@ void GMainWindow::OnGameListOpenPerGameProperties(const std::string& file) { return; } - ConfigurePerGame dialog(this, title_id); - dialog.LoadFromFile(v_file); - auto result = dialog.exec(); - if (result == QDialog::Accepted) { - dialog.ApplyConfiguration(); - - const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); - if (reload) { - game_list->PopulateAsync(UISettings::values.game_dirs); - } - - // Do not cause the global config to write local settings into the config file - Settings::RestoreGlobalState(); - - if (!Core::System::GetInstance().IsPoweredOn()) { - config->Save(); - } - } else { - Settings::RestoreGlobalState(); - } + OpenPerGameConfiguration(title_id, file); } void GMainWindow::OnMenuLoadFile() { @@ -1882,8 +1877,8 @@ void GMainWindow::OnMenuInstallToNAND() { : tr("%n file(s) failed to install\n", "", failed_files.size())); QMessageBox::information(this, tr("Install Results"), install_results); - FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + - "game_list"); + Common::FS::DeleteDirRecursively(Common::FS::GetUserPath(Common::FS::UserPath::CacheDir) + + DIR_SEP + "game_list"); game_list->PopulateAsync(UISettings::values.game_dirs); ui.action_Install_File_NAND->setEnabled(true); } @@ -2066,6 +2061,7 @@ void GMainWindow::OnStartGame() { ui.action_Pause->setEnabled(true); ui.action_Stop->setEnabled(true); ui.action_Restart->setEnabled(true); + ui.action_Configure_Current_Game->setEnabled(true); ui.action_Report_Compatibility->setEnabled(true); discord_rpc->Update(); @@ -2255,6 +2251,36 @@ void GMainWindow::OnConfigure() { UpdateStatusButtons(); } +void GMainWindow::OnConfigurePerGame() { + const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); + OpenPerGameConfiguration(title_id, game_path.toStdString()); +} + +void GMainWindow::OpenPerGameConfiguration(u64 title_id, const std::string& file_name) { + const auto v_file = Core::GetGameFileFromPath(vfs, file_name); + + ConfigurePerGame dialog(this, title_id); + dialog.LoadFromFile(v_file); + auto result = dialog.exec(); + if (result == QDialog::Accepted) { + dialog.ApplyConfiguration(); + + const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false); + if (reload) { + game_list->PopulateAsync(UISettings::values.game_dirs); + } + + // Do not cause the global config to write local settings into the config file + Settings::RestoreGlobalState(); + + if (!Core::System::GetInstance().IsPoweredOn()) { + config->Save(); + } + } else { + Settings::RestoreGlobalState(); + } +} + void GMainWindow::OnLoadAmiibo() { const QString extensions{QStringLiteral("*.bin")}; const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions); @@ -2302,7 +2328,7 @@ void GMainWindow::LoadAmiibo(const QString& filename) { void GMainWindow::OnOpenYuzuFolder() { QDesktopServices::openUrl(QUrl::fromLocalFile( - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::UserDir)))); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::UserDir)))); } void GMainWindow::OnAbout() { @@ -2324,7 +2350,7 @@ void GMainWindow::OnCaptureScreenshot() { const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID(); const auto screenshot_path = - QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)); + QString::fromStdString(Common::FS::GetUserPath(Common::FS::UserPath::ScreenshotsDir)); const auto date = QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz")); QString filename = QStringLiteral("%1%2_%3.png") @@ -2527,18 +2553,18 @@ void GMainWindow::OnReinitializeKeys(ReinitializeKeyBehavior behavior) { if (res == QMessageBox::Cancel) return; - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "prod.keys_autogenerated"); - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "console.keys_autogenerated"); - FileUtil::Delete(FileUtil::GetUserPath(FileUtil::UserPath::KeysDir) + - "title.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "prod.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "console.keys_autogenerated"); + Common::FS::Delete(Common::FS::GetUserPath(Common::FS::UserPath::KeysDir) + + "title.keys_autogenerated"); } Core::Crypto::KeyManager& keys = Core::Crypto::KeyManager::Instance(); if (keys.BaseDeriveNecessary()) { Core::Crypto::PartitionDataManager pdm{vfs->OpenDirectory( - FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir), FileSys::Mode::Read)}; + Common::FS::GetUserPath(Common::FS::UserPath::SysDataDir), FileSys::Mode::Read)}; const auto function = [this, &keys, &pdm] { keys.PopulateFromPartitionData(pdm); @@ -2870,7 +2896,7 @@ int main(int argc, char* argv[]) { // If you start a bundle (binary) on OSX without the Terminal, the working directory is "/". // But since we require the working directory to be the executable path for the location of // the user folder in the Qt Frontend, we need to cd into that working directory - const std::string bin_path = FileUtil::GetBundleDirectory() + DIR_SEP + ".."; + const std::string bin_path = Common::FS::GetBundleDirectory() + DIR_SEP + ".."; chdir(bin_path.c_str()); #endif diff --git a/src/yuzu/main.h b/src/yuzu/main.h index 73a44a3bf..01f9131e5 100644 --- a/src/yuzu/main.h +++ b/src/yuzu/main.h @@ -198,7 +198,8 @@ private slots: void OnOpenFAQ(); /// Called whenever a user selects a game in the game list widget. void OnGameListLoadFile(QString game_path); - void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path); + void OnGameListOpenFolder(u64 program_id, GameListOpenTarget target, + const std::string& game_path); void OnTransferableShaderCacheOpenFile(u64 program_id); void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type); void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target); @@ -216,6 +217,7 @@ private slots: void OnMenuInstallToNAND(); void OnMenuRecentFile(); void OnConfigure(); + void OnConfigurePerGame(); void OnLoadAmiibo(); void OnOpenYuzuFolder(); void OnAbout(); @@ -249,6 +251,7 @@ private: void ShowMouseCursor(); void OpenURL(const QUrl& url); void LoadTranslation(); + void OpenPerGameConfiguration(u64 title_id, const std::string& file_name); Ui::MainWindow ui; diff --git a/src/yuzu/main.ui b/src/yuzu/main.ui index c3a1d715e..87ea985d8 100644 --- a/src/yuzu/main.ui +++ b/src/yuzu/main.ui @@ -81,6 +81,7 @@ <addaction name="action_Restart"/> <addaction name="separator"/> <addaction name="action_Configure"/> + <addaction name="action_Configure_Current_Game"/> </widget> <widget class="QMenu" name="menu_View"> <property name="title"> @@ -287,6 +288,14 @@ <string>Capture Screenshot</string> </property> </action> + <action name="action_Configure_Current_Game"> + <property name="enabled"> + <bool>false</bool> + </property> + <property name="text"> + <string>Configure Current Game..</string> + </property> + </action> </widget> <resources/> <connections/> diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index bbfeafc55..2d2e82f15 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -29,14 +29,14 @@ extern const Themes themes; struct GameDir { QString path; - bool deep_scan; - bool expanded; + bool deep_scan = false; + bool expanded = false; bool operator==(const GameDir& rhs) const { return path == rhs.path; - }; + } bool operator!=(const GameDir& rhs) const { return !operator==(rhs); - }; + } }; struct Values { diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index c2a2982fb..8a63fd191 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp @@ -16,9 +16,11 @@ #include "yuzu_cmd/config.h" #include "yuzu_cmd/default_ini.h" +namespace FS = Common::FS; + Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini"; + sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-config.ini"; sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); Reload(); @@ -31,8 +33,8 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { if (sdl2_config->ParseError() < 0) { if (retry) { LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); - FileUtil::CreateFullPath(location); - FileUtil::WriteStringToFile(true, location, default_contents); + FS::CreateFullPath(location); + FS::WriteStringToFile(true, location, default_contents); sdl2_config = std::make_unique<INIReader>(location); // Reopen file return LoadINI(default_contents, false); @@ -315,21 +317,21 @@ void Config::ReadValues() { // Data Storage Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - sdl2_config->Get("Data Storage", "nand_directory", - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "sdmc_directory", - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir, - sdl2_config->Get("Data Storage", "load_directory", - FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))); - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir, - sdl2_config->Get("Data Storage", "dump_directory", - FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))); - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir, - sdl2_config->Get("Data Storage", "cache_directory", - FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); + FS::GetUserPath( + FS::UserPath::NANDDir, + sdl2_config->Get("Data Storage", "nand_directory", FS::GetUserPath(FS::UserPath::NANDDir))); + FS::GetUserPath( + FS::UserPath::SDMCDir, + sdl2_config->Get("Data Storage", "sdmc_directory", FS::GetUserPath(FS::UserPath::SDMCDir))); + FS::GetUserPath( + FS::UserPath::LoadDir, + sdl2_config->Get("Data Storage", "load_directory", FS::GetUserPath(FS::UserPath::LoadDir))); + FS::GetUserPath( + FS::UserPath::DumpDir, + sdl2_config->Get("Data Storage", "dump_directory", FS::GetUserPath(FS::UserPath::DumpDir))); + FS::GetUserPath(FS::UserPath::CacheDir, + sdl2_config->Get("Data Storage", "cache_directory", + FS::GetUserPath(FS::UserPath::CacheDir))); Settings::values.gamecard_inserted = sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false); Settings::values.gamecard_current_game = diff --git a/src/yuzu_cmd/yuzu.cpp b/src/yuzu_cmd/yuzu.cpp index 512b060a7..3f2f61ca0 100644 --- a/src/yuzu_cmd/yuzu.cpp +++ b/src/yuzu_cmd/yuzu.cpp @@ -82,8 +82,8 @@ static void InitializeLogging() { Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp index acb22885e..74022af23 100644 --- a/src/yuzu_tester/config.cpp +++ b/src/yuzu_tester/config.cpp @@ -15,10 +15,11 @@ #include "yuzu_tester/config.h" #include "yuzu_tester/default_ini.h" +namespace FS = Common::FS; + Config::Config() { // TODO: Don't hardcode the path; let the frontend decide where to put the config files. - sdl2_config_loc = - FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini"; + sdl2_config_loc = FS::GetUserPath(FS::UserPath::ConfigDir) + "sdl2-tester-config.ini"; sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); Reload(); @@ -31,8 +32,8 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) { if (sdl2_config->ParseError() < 0) { if (retry) { LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); - FileUtil::CreateFullPath(location); - FileUtil::WriteStringToFile(true, default_contents, location); + FS::CreateFullPath(location); + FS::WriteStringToFile(true, default_contents, location); sdl2_config = std::make_unique<INIReader>(location); // Reopen file return LoadINI(default_contents, false); @@ -87,12 +88,12 @@ void Config::ReadValues() { // Data Storage Settings::values.use_virtual_sd = sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, - sdl2_config->Get("Data Storage", "nand_directory", - FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, - sdl2_config->Get("Data Storage", "sdmc_directory", - FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); + FS::GetUserPath(Common::FS::UserPath::NANDDir, + sdl2_config->Get("Data Storage", "nand_directory", + Common::FS::GetUserPath(Common::FS::UserPath::NANDDir))); + FS::GetUserPath(Common::FS::UserPath::SDMCDir, + sdl2_config->Get("Data Storage", "sdmc_directory", + Common::FS::GetUserPath(Common::FS::UserPath::SDMCDir))); // System Settings::values.current_user = std::clamp<int>( diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp index 083667baf..7c5ac5681 100644 --- a/src/yuzu_tester/yuzu.cpp +++ b/src/yuzu_tester/yuzu.cpp @@ -79,8 +79,8 @@ static void InitializeLogging(bool console) { if (console) Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>()); - const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir); - FileUtil::CreateFullPath(log_dir); + const std::string& log_dir = Common::FS::GetUserPath(Common::FS::UserPath::LogDir); + Common::FS::CreateFullPath(log_dir); Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE)); #ifdef _WIN32 Log::AddBackend(std::make_unique<Log::DebuggerBackend>()); |