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-rw-r--r--CMakeLists.txt2
-rw-r--r--src/CMakeLists.txt6
-rw-r--r--src/android/app/src/main/AndroidManifest.xml22
-rw-r--r--src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt3
-rw-r--r--src/android/app/src/main/res/drawable-xhdpi/tv_banner.pngbin0 -> 7764 bytes
-rw-r--r--src/audio_core/audio_core.cpp8
-rw-r--r--src/audio_core/audio_core.h14
-rw-r--r--src/common/settings.cpp1
-rw-r--r--src/common/settings.h1
-rw-r--r--src/common/uuid.cpp2
-rw-r--r--src/core/core.cpp18
-rw-r--r--src/core/core.h3
-rw-r--r--src/core/file_sys/control_metadata.cpp12
-rw-r--r--src/core/file_sys/control_metadata.h4
-rw-r--r--src/core/file_sys/patch_manager.cpp33
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp4
-rw-r--r--src/core/hle/service/nvnflinger/nvnflinger.cpp4
-rw-r--r--src/video_core/CMakeLists.txt4
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h10
-rw-r--r--src/video_core/buffer_cache/buffer_cache_base.h1
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp58
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.h29
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp6
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.h1
-rw-r--r--src/video_core/renderer_opengl/gl_staging_buffer_pool.cpp150
-rw-r--r--src/video_core/renderer_opengl/gl_staging_buffer_pool.h (renamed from src/video_core/renderer_opengl/gl_stream_buffer.h)44
-rw-r--r--src/video_core/renderer_opengl/gl_stream_buffer.cpp63
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp87
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h47
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp9
-rw-r--r--src/video_core/renderer_opengl/util_shaders.h10
-rw-r--r--src/video_core/renderer_vulkan/vk_buffer_cache.h1
-rw-r--r--src/video_core/texture_cache/texture_cache.h12
-rw-r--r--src/video_core/vulkan_common/vulkan_device.h8
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.cpp8
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.h1
-rw-r--r--src/yuzu/configuration/configure_graphics_advanced.ui10
-rw-r--r--src/yuzu/main.cpp3
38 files changed, 430 insertions, 269 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 30a3c939e..3d03bbf94 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -255,7 +255,7 @@ endif()
# boost asio's concept usage doesn't play nicely with some compilers yet.
add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
- add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
+ add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++20>)
# boost still makes use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 55b113297..0696201df 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -43,7 +43,7 @@ if (MSVC)
/Zo
/permissive-
/EHsc
- /std:c++latest
+ /std:c++20
/utf-8
/volatile:iso
/Zc:externConstexpr
@@ -51,8 +51,10 @@ if (MSVC)
/Zc:throwingNew
/GT
+ # Modules
+ /experimental:module- # Disable module support explicitly due to conflicts with precompiled headers
+
# External headers diagnostics
- /experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
diff --git a/src/android/app/src/main/AndroidManifest.xml b/src/android/app/src/main/AndroidManifest.xml
index 43087f2c0..eef566042 100644
--- a/src/android/app/src/main/AndroidManifest.xml
+++ b/src/android/app/src/main/AndroidManifest.xml
@@ -6,17 +6,10 @@ SPDX-License-Identifier: GPL-3.0-or-later
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
- <uses-feature
- android:name="android.hardware.touchscreen"
- android:required="false"/>
- <uses-feature
- android:name="android.hardware.gamepad"
- android:required="false"/>
-
- <uses-feature
- android:name="android.hardware.vulkan.version"
- android:version="0x401000"
- android:required="true" />
+ <uses-feature android:name="android.hardware.touchscreen" android:required="false" />
+ <uses-feature android:name="android.hardware.gamepad" android:required="false" />
+ <uses-feature android:name="android.software.leanback" android:required="false" />
+ <uses-feature android:name="android.hardware.vulkan.version" android:version="0x401000" android:required="true" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
@@ -31,7 +24,7 @@ SPDX-License-Identifier: GPL-3.0-or-later
android:hasFragileUserData="true"
android:supportsRtl="true"
android:isGame="true"
- android:banner="@drawable/ic_launcher"
+ android:banner="@drawable/tv_banner"
android:extractNativeLibs="true"
android:fullBackupContent="@xml/data_extraction_rules"
android:dataExtractionRules="@xml/data_extraction_rules_api_31"
@@ -44,9 +37,10 @@ SPDX-License-Identifier: GPL-3.0-or-later
<!-- This intentfilter marks this Activity as the one that gets launched from Home screen. -->
<intent-filter>
- <action android:name="android.intent.action.MAIN"/>
+ <action android:name="android.intent.action.MAIN" />
- <category android:name="android.intent.category.LAUNCHER"/>
+ <category android:name="android.intent.category.LAUNCHER" />
+ <category android:name="android.intent.category.LEANBACK_LAUNCHER" />
</intent-filter>
</activity>
diff --git a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
index 94d5156cf..f4db61cb3 100644
--- a/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
+++ b/src/android/app/src/main/java/org/yuzu/yuzu_emu/activities/EmulationActivity.kt
@@ -263,7 +263,8 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
val config: Configuration = resources.configuration
if ((config.screenLayout and Configuration.SCREENLAYOUT_LONG_YES) != 0 ||
- (config.screenLayout and Configuration.SCREENLAYOUT_LONG_NO) == 0) {
+ (config.screenLayout and Configuration.SCREENLAYOUT_LONG_NO) == 0 ||
+ (config.screenLayout and Configuration.SCREENLAYOUT_SIZE_SMALL) != 0) {
return rotation
}
when (rotation) {
diff --git a/src/android/app/src/main/res/drawable-xhdpi/tv_banner.png b/src/android/app/src/main/res/drawable-xhdpi/tv_banner.png
new file mode 100644
index 000000000..20c770591
--- /dev/null
+++ b/src/android/app/src/main/res/drawable-xhdpi/tv_banner.png
Binary files differ
diff --git a/src/audio_core/audio_core.cpp b/src/audio_core/audio_core.cpp
index 07a679c32..703ef4494 100644
--- a/src/audio_core/audio_core.cpp
+++ b/src/audio_core/audio_core.cpp
@@ -47,12 +47,4 @@ AudioRenderer::ADSP::ADSP& AudioCore::GetADSP() {
return *adsp;
}
-void AudioCore::SetNVDECActive(bool active) {
- nvdec_active = active;
-}
-
-bool AudioCore::IsNVDECActive() const {
- return nvdec_active;
-}
-
} // namespace AudioCore
diff --git a/src/audio_core/audio_core.h b/src/audio_core/audio_core.h
index e33e00a3e..ea047773e 100644
--- a/src/audio_core/audio_core.h
+++ b/src/audio_core/audio_core.h
@@ -57,18 +57,6 @@ public:
*/
AudioRenderer::ADSP::ADSP& GetADSP();
- /**
- * Toggle NVDEC state, used to avoid stall in playback.
- *
- * @param active - Set true if nvdec is active, otherwise false.
- */
- void SetNVDECActive(bool active);
-
- /**
- * Get NVDEC state.
- */
- bool IsNVDECActive() const;
-
private:
/**
* Create the sinks on startup.
@@ -83,8 +71,6 @@ private:
std::unique_ptr<Sink::Sink> input_sink;
/// The ADSP in the sysmodule
std::unique_ptr<AudioRenderer::ADSP::ADSP> adsp;
- /// Is NVDec currently active?
- bool nvdec_active{false};
};
} // namespace AudioCore
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index ff53e80bb..9ff3edabb 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -235,6 +235,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);
values.enable_compute_pipelines.SetGlobal(true);
+ values.use_video_framerate.SetGlobal(true);
// System
values.language_index.SetGlobal(true);
diff --git a/src/common/settings.h b/src/common/settings.h
index 7f865b2a7..9682281b0 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -482,6 +482,7 @@ struct Values {
SwitchableSetting<AstcRecompression, true> astc_recompression{
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
"astc_recompression"};
+ SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
SwitchableSetting<u8> bg_red{0, "bg_red"};
SwitchableSetting<u8> bg_green{0, "bg_green"};
diff --git a/src/common/uuid.cpp b/src/common/uuid.cpp
index 89e1ed225..035df7fe0 100644
--- a/src/common/uuid.cpp
+++ b/src/common/uuid.cpp
@@ -48,7 +48,7 @@ std::array<u8, 0x10> ConstructFromRawString(std::string_view raw_string) {
}
std::array<u8, 0x10> ConstructFromFormattedString(std::string_view formatted_string) {
- std::array<u8, 0x10> uuid;
+ std::array<u8, 0x10> uuid{};
size_t i = 0;
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 4406ae30e..7ba704f18 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -216,6 +216,14 @@ struct System::Impl {
}
}
+ void SetNVDECActive(bool is_nvdec_active) {
+ nvdec_active = is_nvdec_active;
+ }
+
+ bool GetNVDECActive() {
+ return nvdec_active;
+ }
+
void InitializeDebugger(System& system, u16 port) {
debugger = std::make_unique<Debugger>(system, port);
}
@@ -485,6 +493,8 @@ struct System::Impl {
std::atomic_bool is_powered_on{};
bool exit_lock = false;
+ bool nvdec_active{};
+
Reporter reporter;
std::unique_ptr<Memory::CheatEngine> cheat_engine;
std::unique_ptr<Tools::Freezer> memory_freezer;
@@ -594,6 +604,14 @@ void System::UnstallApplication() {
impl->UnstallApplication();
}
+void System::SetNVDECActive(bool is_nvdec_active) {
+ impl->SetNVDECActive(is_nvdec_active);
+}
+
+bool System::GetNVDECActive() {
+ return impl->GetNVDECActive();
+}
+
void System::InitializeDebugger() {
impl->InitializeDebugger(*this, Settings::values.gdbstub_port.GetValue());
}
diff --git a/src/core/core.h b/src/core/core.h
index 4f153154f..ff2e4bd30 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -189,6 +189,9 @@ public:
std::unique_lock<std::mutex> StallApplication();
void UnstallApplication();
+ void SetNVDECActive(bool is_nvdec_active);
+ [[nodiscard]] bool GetNVDECActive();
+
/**
* Initialize the debugger.
*/
diff --git a/src/core/file_sys/control_metadata.cpp b/src/core/file_sys/control_metadata.cpp
index 50f44f598..cd9ac2e75 100644
--- a/src/core/file_sys/control_metadata.cpp
+++ b/src/core/file_sys/control_metadata.cpp
@@ -23,8 +23,8 @@ const std::array<const char*, 16> LANGUAGE_NAMES{{
"Portuguese",
"Russian",
"Korean",
- "Taiwanese",
- "Chinese",
+ "TraditionalChinese",
+ "SimplifiedChinese",
"BrazilianPortuguese",
}};
@@ -45,17 +45,17 @@ constexpr std::array<Language, 18> language_to_codes = {{
Language::German,
Language::Italian,
Language::Spanish,
- Language::Chinese,
+ Language::SimplifiedChinese,
Language::Korean,
Language::Dutch,
Language::Portuguese,
Language::Russian,
- Language::Taiwanese,
+ Language::TraditionalChinese,
Language::BritishEnglish,
Language::CanadianFrench,
Language::LatinAmericanSpanish,
- Language::Chinese,
- Language::Taiwanese,
+ Language::SimplifiedChinese,
+ Language::TraditionalChinese,
Language::BrazilianPortuguese,
}};
diff --git a/src/core/file_sys/control_metadata.h b/src/core/file_sys/control_metadata.h
index 6a81873b1..c98efb00d 100644
--- a/src/core/file_sys/control_metadata.h
+++ b/src/core/file_sys/control_metadata.h
@@ -84,8 +84,8 @@ enum class Language : u8 {
Portuguese = 10,
Russian = 11,
Korean = 12,
- Taiwanese = 13,
- Chinese = 14,
+ TraditionalChinese = 13,
+ SimplifiedChinese = 14,
BrazilianPortuguese = 15,
Default = 255,
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index f786f2add..4e61d4335 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -25,6 +25,8 @@
#include "core/file_sys/vfs_layered.h"
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/filesystem/filesystem.h"
+#include "core/hle/service/ns/language.h"
+#include "core/hle/service/set/set.h"
#include "core/loader/loader.h"
#include "core/loader/nso.h"
#include "core/memory/cheat_engine.h"
@@ -624,8 +626,37 @@ PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
auto nacp = nacp_file == nullptr ? nullptr : std::make_unique<NACP>(nacp_file);
+ // Get language code from settings
+ const auto language_code =
+ Service::Set::GetLanguageCodeFromIndex(Settings::values.language_index.GetValue());
+
+ // Convert to application language and get priority list
+ const auto application_language =
+ Service::NS::ConvertToApplicationLanguage(language_code)
+ .value_or(Service::NS::ApplicationLanguage::AmericanEnglish);
+ const auto language_priority_list =
+ Service::NS::GetApplicationLanguagePriorityList(application_language);
+
+ // Convert to language names
+ auto priority_language_names = FileSys::LANGUAGE_NAMES; // Copy
+ if (language_priority_list) {
+ for (size_t i = 0; i < priority_language_names.size(); ++i) {
+ // Relies on FileSys::LANGUAGE_NAMES being in the same order as
+ // Service::NS::ApplicationLanguage
+ const auto language_index = static_cast<u8>(language_priority_list->at(i));
+
+ if (language_index < FileSys::LANGUAGE_NAMES.size()) {
+ priority_language_names[i] = FileSys::LANGUAGE_NAMES[language_index];
+ } else {
+ // Not a catastrophe, unlikely to happen
+ LOG_WARNING(Loader, "Invalid language index {}", language_index);
+ }
+ }
+ }
+
+ // Get first matching icon
VirtualFile icon_file;
- for (const auto& language : FileSys::LANGUAGE_NAMES) {
+ for (const auto& language : priority_language_names) {
icon_file = extracted->GetFile(std::string("icon_").append(language).append(".dat"));
if (icon_file != nullptr) {
break;
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
index 0c7aee1b8..dc45169ad 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec.cpp
@@ -69,7 +69,7 @@ NvResult nvhost_nvdec::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> in
void nvhost_nvdec::OnOpen(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream started");
- system.AudioCore().SetNVDECActive(true);
+ system.SetNVDECActive(true);
}
void nvhost_nvdec::OnClose(DeviceFD fd) {
@@ -79,7 +79,7 @@ void nvhost_nvdec::OnClose(DeviceFD fd) {
if (iter != host1x_file.fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
- system.AudioCore().SetNVDECActive(false);
+ system.SetNVDECActive(false);
}
} // namespace Service::Nvidia::Devices
diff --git a/src/core/hle/service/nvnflinger/nvnflinger.cpp b/src/core/hle/service/nvnflinger/nvnflinger.cpp
index 4988e6e17..da2d5890f 100644
--- a/src/core/hle/service/nvnflinger/nvnflinger.cpp
+++ b/src/core/hle/service/nvnflinger/nvnflinger.cpp
@@ -324,6 +324,10 @@ s64 Nvnflinger::GetNextTicks() const {
speed_scale = 0.01f;
}
}
+ if (system.GetNVDECActive() && settings.use_video_framerate.GetValue()) {
+ // Run at intended presentation rate during video playback.
+ speed_scale = 1.f;
+ }
// As an extension, treat nonpositive swap interval as framerate multiplier.
const f32 effective_fps = swap_interval <= 0 ? 120.f * static_cast<f32>(1 - swap_interval)
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 94e3000ba..bf6439530 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -133,8 +133,8 @@ add_library(video_core STATIC
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state_tracker.cpp
renderer_opengl/gl_state_tracker.h
- renderer_opengl/gl_stream_buffer.cpp
- renderer_opengl/gl_stream_buffer.h
+ renderer_opengl/gl_staging_buffer_pool.cpp
+ renderer_opengl/gl_staging_buffer_pool.h
renderer_opengl/gl_texture_cache.cpp
renderer_opengl/gl_texture_cache.h
renderer_opengl/gl_texture_cache_base.cpp
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index f1ad5f7cb..2f281b370 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -478,7 +478,6 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
if (committed_ranges.empty()) {
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
-
async_buffers.emplace_back(std::optional<Async_Buffer>{});
}
return;
@@ -539,7 +538,6 @@ void BufferCache<P>::CommitAsyncFlushesHigh() {
committed_ranges.clear();
if (downloads.empty()) {
if constexpr (IMPLEMENTS_ASYNC_DOWNLOADS) {
-
async_buffers.emplace_back(std::optional<Async_Buffer>{});
}
return;
@@ -691,7 +689,7 @@ void BufferCache<P>::BindHostIndexBuffer() {
const u32 size = channel_state->index_buffer.size;
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
if (!draw_state.inline_index_draw_indexes.empty()) [[unlikely]] {
- if constexpr (USE_MEMORY_MAPS) {
+ if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
auto upload_staging = runtime.UploadStagingBuffer(size);
std::array<BufferCopy, 1> copies{
{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
@@ -1462,7 +1460,7 @@ bool BufferCache<P>::SynchronizeBufferNoModified(Buffer& buffer, VAddr cpu_addr,
template <class P>
void BufferCache<P>::UploadMemory(Buffer& buffer, u64 total_size_bytes, u64 largest_copy,
std::span<BufferCopy> copies) {
- if constexpr (USE_MEMORY_MAPS) {
+ if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
MappedUploadMemory(buffer, total_size_bytes, copies);
} else {
ImmediateUploadMemory(buffer, largest_copy, copies);
@@ -1473,7 +1471,7 @@ template <class P>
void BufferCache<P>::ImmediateUploadMemory([[maybe_unused]] Buffer& buffer,
[[maybe_unused]] u64 largest_copy,
[[maybe_unused]] std::span<const BufferCopy> copies) {
- if constexpr (!USE_MEMORY_MAPS) {
+ if constexpr (!USE_MEMORY_MAPS_FOR_UPLOADS) {
std::span<u8> immediate_buffer;
for (const BufferCopy& copy : copies) {
std::span<const u8> upload_span;
@@ -1532,7 +1530,7 @@ bool BufferCache<P>::InlineMemory(VAddr dest_address, size_t copy_size,
auto& buffer = slot_buffers[buffer_id];
SynchronizeBuffer(buffer, dest_address, static_cast<u32>(copy_size));
- if constexpr (USE_MEMORY_MAPS) {
+ if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
auto upload_staging = runtime.UploadStagingBuffer(copy_size);
std::array copies{BufferCopy{
.src_offset = upload_staging.offset,
diff --git a/src/video_core/buffer_cache/buffer_cache_base.h b/src/video_core/buffer_cache/buffer_cache_base.h
index c689fe06b..60a1f285e 100644
--- a/src/video_core/buffer_cache/buffer_cache_base.h
+++ b/src/video_core/buffer_cache/buffer_cache_base.h
@@ -173,6 +173,7 @@ class BufferCache : public VideoCommon::ChannelSetupCaches<BufferCacheChannelInf
static constexpr bool USE_MEMORY_MAPS = P::USE_MEMORY_MAPS;
static constexpr bool SEPARATE_IMAGE_BUFFERS_BINDINGS = P::SEPARATE_IMAGE_BUFFER_BINDINGS;
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = P::IMPLEMENTS_ASYNC_DOWNLOADS;
+ static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = P::USE_MEMORY_MAPS_FOR_UPLOADS;
static constexpr s64 DEFAULT_EXPECTED_MEMORY = 512_MiB;
static constexpr s64 DEFAULT_CRITICAL_MEMORY = 1_GiB;
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index 6d3bda192..c419714d4 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -106,8 +106,10 @@ GLuint Buffer::View(u32 offset, u32 size, PixelFormat format) {
return views.back().texture.handle;
}
-BufferCacheRuntime::BufferCacheRuntime(const Device& device_)
- : device{device_}, has_fast_buffer_sub_data{device.HasFastBufferSubData()},
+BufferCacheRuntime::BufferCacheRuntime(const Device& device_,
+ StagingBufferPool& staging_buffer_pool_)
+ : device{device_}, staging_buffer_pool{staging_buffer_pool_},
+ has_fast_buffer_sub_data{device.HasFastBufferSubData()},
use_assembly_shaders{device.UseAssemblyShaders()},
has_unified_vertex_buffers{device.HasVertexBufferUnifiedMemory()},
stream_buffer{has_fast_buffer_sub_data ? std::nullopt : std::make_optional<StreamBuffer>()} {
@@ -140,6 +142,14 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_)
}();
}
+StagingBufferMap BufferCacheRuntime::UploadStagingBuffer(size_t size) {
+ return staging_buffer_pool.RequestUploadBuffer(size);
+}
+
+StagingBufferMap BufferCacheRuntime::DownloadStagingBuffer(size_t size) {
+ return staging_buffer_pool.RequestDownloadBuffer(size);
+}
+
u64 BufferCacheRuntime::GetDeviceMemoryUsage() const {
if (device.CanReportMemoryUsage()) {
return device_access_memory - device.GetCurrentDedicatedVideoMemory();
@@ -147,15 +157,49 @@ u64 BufferCacheRuntime::GetDeviceMemoryUsage() const {
return 2_GiB;
}
-void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
- std::span<const VideoCommon::BufferCopy> copies) {
+void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
+ if (barrier) {
+ PreCopyBarrier();
+ }
for (const VideoCommon::BufferCopy& copy : copies) {
- glCopyNamedBufferSubData(
- src_buffer.Handle(), dst_buffer.Handle(), static_cast<GLintptr>(copy.src_offset),
- static_cast<GLintptr>(copy.dst_offset), static_cast<GLsizeiptr>(copy.size));
+ glCopyNamedBufferSubData(src_buffer, dst_buffer, static_cast<GLintptr>(copy.src_offset),
+ static_cast<GLintptr>(copy.dst_offset),
+ static_cast<GLsizeiptr>(copy.size));
+ }
+ if (barrier) {
+ PostCopyBarrier();
}
}
+void BufferCacheRuntime::CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
+ CopyBuffer(dst_buffer, src_buffer.Handle(), copies, barrier);
+}
+
+void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier) {
+ CopyBuffer(dst_buffer.Handle(), src_buffer, copies, barrier);
+}
+
+void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies) {
+ CopyBuffer(dst_buffer.Handle(), src_buffer.Handle(), copies);
+}
+
+void BufferCacheRuntime::PreCopyBarrier() {
+ // TODO: finer grained barrier?
+ glMemoryBarrier(GL_ALL_BARRIER_BITS);
+}
+
+void BufferCacheRuntime::PostCopyBarrier() {
+ glMemoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT | GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT);
+}
+
+void BufferCacheRuntime::Finish() {
+ glFinish();
+}
+
void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) {
glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset),
static_cast<GLsizeiptr>(size), GL_RED, GL_UNSIGNED_INT, &value);
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h
index 18d3c3ac0..a24991585 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.h
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.h
@@ -12,7 +12,7 @@
#include "video_core/rasterizer_interface.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
-#include "video_core/renderer_opengl/gl_stream_buffer.h"
+#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
namespace OpenGL {
@@ -60,11 +60,28 @@ class BufferCacheRuntime {
public:
static constexpr u8 INVALID_BINDING = std::numeric_limits<u8>::max();
- explicit BufferCacheRuntime(const Device& device_);
+ explicit BufferCacheRuntime(const Device& device_, StagingBufferPool& staging_buffer_pool_);
+
+ [[nodiscard]] StagingBufferMap UploadStagingBuffer(size_t size);
+
+ [[nodiscard]] StagingBufferMap DownloadStagingBuffer(size_t size);
+
+ void CopyBuffer(GLuint dst_buffer, GLuint src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
+
+ void CopyBuffer(GLuint dst_buffer, Buffer& src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
+
+ void CopyBuffer(Buffer& dst_buffer, GLuint src_buffer,
+ std::span<const VideoCommon::BufferCopy> copies, bool barrier = true);
void CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
std::span<const VideoCommon::BufferCopy> copies);
+ void PreCopyBarrier();
+ void PostCopyBarrier();
+ void Finish();
+
void ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value);
void BindIndexBuffer(Buffer& buffer, u32 offset, u32 size);
@@ -169,6 +186,7 @@ private:
};
const Device& device;
+ StagingBufferPool& staging_buffer_pool;
bool has_fast_buffer_sub_data = false;
bool use_assembly_shaders = false;
@@ -201,7 +219,7 @@ private:
struct BufferCacheParams {
using Runtime = OpenGL::BufferCacheRuntime;
using Buffer = OpenGL::Buffer;
- using Async_Buffer = u32;
+ using Async_Buffer = OpenGL::StagingBufferMap;
using MemoryTracker = VideoCommon::MemoryTrackerBase<VideoCore::RasterizerInterface>;
static constexpr bool IS_OPENGL = true;
@@ -209,9 +227,12 @@ struct BufferCacheParams {
static constexpr bool HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT = true;
static constexpr bool NEEDS_BIND_UNIFORM_INDEX = true;
static constexpr bool NEEDS_BIND_STORAGE_INDEX = true;
- static constexpr bool USE_MEMORY_MAPS = false;
+ static constexpr bool USE_MEMORY_MAPS = true;
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = true;
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = false;
+
+ // TODO: Investigate why OpenGL seems to perform worse with persistently mapped buffer uploads
+ static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = false;
};
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index f5baa0f3c..fc711c44a 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -24,6 +24,7 @@
#include "video_core/renderer_opengl/gl_query_cache.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_cache.h"
+#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/maxwell_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
@@ -58,8 +59,9 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra
StateTracker& state_tracker_)
: RasterizerAccelerated(cpu_memory_), gpu(gpu_), device(device_), screen_info(screen_info_),
program_manager(program_manager_), state_tracker(state_tracker_),
- texture_cache_runtime(device, program_manager, state_tracker),
- texture_cache(texture_cache_runtime, *this), buffer_cache_runtime(device),
+ texture_cache_runtime(device, program_manager, state_tracker, staging_buffer_pool),
+ texture_cache(texture_cache_runtime, *this),
+ buffer_cache_runtime(device, staging_buffer_pool),
buffer_cache(*this, cpu_memory_, buffer_cache_runtime),
shader_cache(*this, emu_window_, device, texture_cache, buffer_cache, program_manager,
state_tracker, gpu.ShaderNotify()),
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h
index 410d8ffc5..a73ad15c1 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer.h
@@ -230,6 +230,7 @@ private:
ProgramManager& program_manager;
StateTracker& state_tracker;
+ StagingBufferPool staging_buffer_pool;
TextureCacheRuntime texture_cache_runtime;
TextureCache texture_cache;
BufferCacheRuntime buffer_cache_runtime;
diff --git a/src/video_core/renderer_opengl/gl_staging_buffer_pool.cpp b/src/video_core/renderer_opengl/gl_staging_buffer_pool.cpp
new file mode 100644
index 000000000..bbb06e51f
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_staging_buffer_pool.cpp
@@ -0,0 +1,150 @@
+// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <array>
+#include <memory>
+#include <span>
+
+#include <glad/glad.h>
+
+#include "common/alignment.h"
+#include "common/assert.h"
+#include "common/bit_util.h"
+#include "common/microprofile.h"
+#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
+
+MICROPROFILE_DEFINE(OpenGL_BufferRequest, "OpenGL", "BufferRequest", MP_RGB(128, 128, 192));
+
+namespace OpenGL {
+
+StagingBufferMap::~StagingBufferMap() {
+ if (sync) {
+ sync->Create();
+ }
+}
+
+StagingBuffers::StagingBuffers(GLenum storage_flags_, GLenum map_flags_)
+ : storage_flags{storage_flags_}, map_flags{map_flags_} {}
+
+StagingBuffers::~StagingBuffers() = default;
+
+StagingBufferMap StagingBuffers::RequestMap(size_t requested_size, bool insert_fence) {
+ MICROPROFILE_SCOPE(OpenGL_BufferRequest);
+
+ const size_t index = RequestBuffer(requested_size);
+ OGLSync* const sync = insert_fence ? &syncs[index] : nullptr;
+ sync_indices[index] = insert_fence ? ++current_sync_index : 0;
+ return StagingBufferMap{
+ .mapped_span = std::span(maps[index], requested_size),
+ .sync = sync,
+ .buffer = buffers[index].handle,
+ };
+}
+
+size_t StagingBuffers::RequestBuffer(size_t requested_size) {
+ if (const std::optional<size_t> index = FindBuffer(requested_size); index) {
+ return *index;
+ }
+
+ OGLBuffer& buffer = buffers.emplace_back();
+ buffer.Create();
+ const auto next_pow2_size = Common::NextPow2(requested_size);
+ glNamedBufferStorage(buffer.handle, next_pow2_size, nullptr,
+ storage_flags | GL_MAP_PERSISTENT_BIT);
+ maps.push_back(static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, next_pow2_size,
+ map_flags | GL_MAP_PERSISTENT_BIT)));
+ syncs.emplace_back();
+ sync_indices.emplace_back();
+ sizes.push_back(next_pow2_size);
+
+ ASSERT(syncs.size() == buffers.size() && buffers.size() == maps.size() &&
+ maps.size() == sizes.size());
+
+ return buffers.size() - 1;
+}
+
+std::optional<size_t> StagingBuffers::FindBuffer(size_t requested_size) {
+ size_t known_unsignaled_index = current_sync_index + 1;
+ size_t smallest_buffer = std::numeric_limits<size_t>::max();
+ std::optional<size_t> found;
+ const size_t num_buffers = sizes.size();
+ for (size_t index = 0; index < num_buffers; ++index) {
+ const size_t buffer_size = sizes[index];
+ if (buffer_size < requested_size || buffer_size >= smallest_buffer) {
+ continue;
+ }
+ if (syncs[index].handle != 0) {
+ if (sync_indices[index] >= known_unsignaled_index) {
+ // This fence is later than a fence that is known to not be signaled
+ continue;
+ }
+ if (!syncs[index].IsSignaled()) {
+ // Since this fence hasn't been signaled, it's safe to assume all later
+ // fences haven't been signaled either
+ known_unsignaled_index = std::min(known_unsignaled_index, sync_indices[index]);
+ continue;
+ }
+ syncs[index].Release();
+ }
+ smallest_buffer = buffer_size;
+ found = index;
+ }
+ return found;
+}
+
+StreamBuffer::StreamBuffer() {
+ static constexpr GLenum flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT;
+ buffer.Create();
+ glObjectLabel(GL_BUFFER, buffer.handle, -1, "Stream Buffer");
+ glNamedBufferStorage(buffer.handle, STREAM_BUFFER_SIZE, nullptr, flags);
+ mapped_pointer =
+ static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, STREAM_BUFFER_SIZE, flags));
+ for (OGLSync& sync : fences) {
+ sync.Create();
+ }
+}
+
+std::pair<std::span<u8>, size_t> StreamBuffer::Request(size_t size) noexcept {
+ ASSERT(size < REGION_SIZE);
+ for (size_t region = Region(used_iterator), region_end = Region(iterator); region < region_end;
+ ++region) {
+ fences[region].Create();
+ }
+ used_iterator = iterator;
+
+ for (size_t region = Region(free_iterator) + 1,
+ region_end = std::min(Region(iterator + size) + 1, NUM_SYNCS);
+ region < region_end; ++region) {
+ glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
+ fences[region].Release();
+ }
+ if (iterator + size >= free_iterator) {
+ free_iterator = iterator + size;
+ }
+ if (iterator + size > STREAM_BUFFER_SIZE) {
+ for (size_t region = Region(used_iterator); region < NUM_SYNCS; ++region) {
+ fences[region].Create();
+ }
+ used_iterator = 0;
+ iterator = 0;
+ free_iterator = size;
+
+ for (size_t region = 0, region_end = Region(size); region <= region_end; ++region) {
+ glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
+ fences[region].Release();
+ }
+ }
+ const size_t offset = iterator;
+ iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
+ return {std::span(mapped_pointer + offset, size), offset};
+}
+
+StagingBufferMap StagingBufferPool::RequestUploadBuffer(size_t size) {
+ return upload_buffers.RequestMap(size, true);
+}
+
+StagingBufferMap StagingBufferPool::RequestDownloadBuffer(size_t size) {
+ return download_buffers.RequestMap(size, false);
+}
+
+} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.h b/src/video_core/renderer_opengl/gl_staging_buffer_pool.h
index 8fe927aaf..60f72d3a0 100644
--- a/src/video_core/renderer_opengl/gl_stream_buffer.h
+++ b/src/video_core/renderer_opengl/gl_staging_buffer_pool.h
@@ -4,8 +4,10 @@
#pragma once
#include <array>
+#include <optional>
#include <span>
#include <utility>
+#include <vector>
#include <glad/glad.h>
@@ -17,6 +19,35 @@ namespace OpenGL {
using namespace Common::Literals;
+struct StagingBufferMap {
+ ~StagingBufferMap();
+
+ std::span<u8> mapped_span;
+ size_t offset = 0;
+ OGLSync* sync;
+ GLuint buffer;
+};
+
+struct StagingBuffers {
+ explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
+ ~StagingBuffers();
+
+ StagingBufferMap RequestMap(size_t requested_size, bool insert_fence);
+
+ size_t RequestBuffer(size_t requested_size);
+
+ std::optional<size_t> FindBuffer(size_t requested_size);
+
+ std::vector<OGLSync> syncs;
+ std::vector<OGLBuffer> buffers;
+ std::vector<u8*> maps;
+ std::vector<size_t> sizes;
+ std::vector<size_t> sync_indices;
+ GLenum storage_flags;
+ GLenum map_flags;
+ size_t current_sync_index = 0;
+};
+
class StreamBuffer {
static constexpr size_t STREAM_BUFFER_SIZE = 64_MiB;
static constexpr size_t NUM_SYNCS = 16;
@@ -48,4 +79,17 @@ private:
std::array<OGLSync, NUM_SYNCS> fences;
};
+class StagingBufferPool {
+public:
+ StagingBufferPool() = default;
+ ~StagingBufferPool() = default;
+
+ StagingBufferMap RequestUploadBuffer(size_t size);
+ StagingBufferMap RequestDownloadBuffer(size_t size);
+
+private:
+ StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
+ StagingBuffers download_buffers{GL_MAP_READ_BIT | GL_CLIENT_STORAGE_BIT, GL_MAP_READ_BIT};
+};
+
} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_stream_buffer.cpp b/src/video_core/renderer_opengl/gl_stream_buffer.cpp
deleted file mode 100644
index 2005c8993..000000000
--- a/src/video_core/renderer_opengl/gl_stream_buffer.cpp
+++ /dev/null
@@ -1,63 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include <array>
-#include <memory>
-#include <span>
-
-#include <glad/glad.h>
-
-#include "common/alignment.h"
-#include "common/assert.h"
-#include "video_core/renderer_opengl/gl_stream_buffer.h"
-
-namespace OpenGL {
-
-StreamBuffer::StreamBuffer() {
- static constexpr GLenum flags = GL_MAP_WRITE_BIT | GL_MAP_PERSISTENT_BIT | GL_MAP_COHERENT_BIT;
- buffer.Create();
- glObjectLabel(GL_BUFFER, buffer.handle, -1, "Stream Buffer");
- glNamedBufferStorage(buffer.handle, STREAM_BUFFER_SIZE, nullptr, flags);
- mapped_pointer =
- static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, STREAM_BUFFER_SIZE, flags));
- for (OGLSync& sync : fences) {
- sync.Create();
- }
-}
-
-std::pair<std::span<u8>, size_t> StreamBuffer::Request(size_t size) noexcept {
- ASSERT(size < REGION_SIZE);
- for (size_t region = Region(used_iterator), region_end = Region(iterator); region < region_end;
- ++region) {
- fences[region].Create();
- }
- used_iterator = iterator;
-
- for (size_t region = Region(free_iterator) + 1,
- region_end = std::min(Region(iterator + size) + 1, NUM_SYNCS);
- region < region_end; ++region) {
- glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
- fences[region].Release();
- }
- if (iterator + size >= free_iterator) {
- free_iterator = iterator + size;
- }
- if (iterator + size > STREAM_BUFFER_SIZE) {
- for (size_t region = Region(used_iterator); region < NUM_SYNCS; ++region) {
- fences[region].Create();
- }
- used_iterator = 0;
- iterator = 0;
- free_iterator = size;
-
- for (size_t region = 0, region_end = Region(size); region <= region_end; ++region) {
- glClientWaitSync(fences[region].handle, 0, GL_TIMEOUT_IGNORED);
- fences[region].Release();
- }
- }
- const size_t offset = iterator;
- iterator = Common::AlignUp(iterator + size, MAX_ALIGNMENT);
- return {std::span(mapped_pointer + offset, size), offset};
-}
-
-} // namespace OpenGL
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 56d0ff869..1c5dbcdd8 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -456,19 +456,14 @@ OGLTexture MakeImage(const VideoCommon::ImageInfo& info, GLenum gl_internal_form
return is_srgb ? GL_SRGB8_ALPHA8 : GL_RGBA8;
}
}
-
} // Anonymous namespace
-ImageBufferMap::~ImageBufferMap() {
- if (sync) {
- sync->Create();
- }
-}
-
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& program_manager,
- StateTracker& state_tracker_)
- : device{device_}, state_tracker{state_tracker_}, util_shaders(program_manager),
- format_conversion_pass{util_shaders}, resolution{Settings::values.resolution_info} {
+ StateTracker& state_tracker_,
+ StagingBufferPool& staging_buffer_pool_)
+ : device{device_}, state_tracker{state_tracker_}, staging_buffer_pool{staging_buffer_pool_},
+ util_shaders(program_manager), format_conversion_pass{util_shaders},
+ resolution{Settings::values.resolution_info} {
static constexpr std::array TARGETS{GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D};
for (size_t i = 0; i < TARGETS.size(); ++i) {
const GLenum target = TARGETS[i];
@@ -558,12 +553,12 @@ void TextureCacheRuntime::Finish() {
glFinish();
}
-ImageBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) {
- return upload_buffers.RequestMap(size, true);
+StagingBufferMap TextureCacheRuntime::UploadStagingBuffer(size_t size) {
+ return staging_buffer_pool.RequestUploadBuffer(size);
}
-ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
- return download_buffers.RequestMap(size, false);
+StagingBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) {
+ return staging_buffer_pool.RequestDownloadBuffer(size);
}
u64 TextureCacheRuntime::GetDeviceMemoryUsage() const {
@@ -648,7 +643,7 @@ void TextureCacheRuntime::BlitFramebuffer(Framebuffer* dst, Framebuffer* src,
is_linear ? GL_LINEAR : GL_NEAREST);
}
-void TextureCacheRuntime::AccelerateImageUpload(Image& image, const ImageBufferMap& map,
+void TextureCacheRuntime::AccelerateImageUpload(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) {
switch (image.info.type) {
case ImageType::e2D:
@@ -690,64 +685,6 @@ bool TextureCacheRuntime::HasNativeASTC() const noexcept {
return device.HasASTC();
}
-TextureCacheRuntime::StagingBuffers::StagingBuffers(GLenum storage_flags_, GLenum map_flags_)
- : storage_flags{storage_flags_}, map_flags{map_flags_} {}
-
-TextureCacheRuntime::StagingBuffers::~StagingBuffers() = default;
-
-ImageBufferMap TextureCacheRuntime::StagingBuffers::RequestMap(size_t requested_size,
- bool insert_fence) {
- const size_t index = RequestBuffer(requested_size);
- OGLSync* const sync = insert_fence ? &syncs[index] : nullptr;
- return ImageBufferMap{
- .mapped_span = std::span(maps[index], requested_size),
- .sync = sync,
- .buffer = buffers[index].handle,
- };
-}
-
-size_t TextureCacheRuntime::StagingBuffers::RequestBuffer(size_t requested_size) {
- if (const std::optional<size_t> index = FindBuffer(requested_size); index) {
- return *index;
- }
-
- OGLBuffer& buffer = buffers.emplace_back();
- buffer.Create();
- glNamedBufferStorage(buffer.handle, requested_size, nullptr,
- storage_flags | GL_MAP_PERSISTENT_BIT);
- maps.push_back(static_cast<u8*>(glMapNamedBufferRange(buffer.handle, 0, requested_size,
- map_flags | GL_MAP_PERSISTENT_BIT)));
-
- syncs.emplace_back();
- sizes.push_back(requested_size);
-
- ASSERT(syncs.size() == buffers.size() && buffers.size() == maps.size() &&
- maps.size() == sizes.size());
-
- return buffers.size() - 1;
-}
-
-std::optional<size_t> TextureCacheRuntime::StagingBuffers::FindBuffer(size_t requested_size) {
- size_t smallest_buffer = std::numeric_limits<size_t>::max();
- std::optional<size_t> found;
- const size_t num_buffers = sizes.size();
- for (size_t index = 0; index < num_buffers; ++index) {
- const size_t buffer_size = sizes[index];
- if (buffer_size < requested_size || buffer_size >= smallest_buffer) {
- continue;
- }
- if (syncs[index].handle != 0) {
- if (!syncs[index].IsSignaled()) {
- continue;
- }
- syncs[index].Release();
- }
- smallest_buffer = buffer_size;
- found = index;
- }
- return found;
-}
-
Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, GPUVAddr gpu_addr_,
VAddr cpu_addr_)
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), runtime{&runtime_} {
@@ -823,7 +760,7 @@ void Image::UploadMemory(GLuint buffer_handle, size_t buffer_offset,
}
}
-void Image::UploadMemory(const ImageBufferMap& map,
+void Image::UploadMemory(const StagingBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies) {
UploadMemory(map.buffer, map.offset, copies);
}
@@ -870,7 +807,7 @@ void Image::DownloadMemory(std::span<GLuint> buffer_handles, std::span<size_t> b
}
}
-void Image::DownloadMemory(ImageBufferMap& map,
+void Image::DownloadMemory(StagingBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies) {
DownloadMemory(map.buffer, map.offset, copies);
}
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 3e9b3302b..1148b73d7 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -11,6 +11,7 @@
#include "shader_recompiler/shader_info.h"
#include "video_core/renderer_opengl/gl_device.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
+#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/texture_cache/image_view_base.h"
#include "video_core/texture_cache/texture_cache_base.h"
@@ -37,15 +38,6 @@ using VideoCommon::Region2D;
using VideoCommon::RenderTargets;
using VideoCommon::SlotVector;
-struct ImageBufferMap {
- ~ImageBufferMap();
-
- std::span<u8> mapped_span;
- size_t offset = 0;
- OGLSync* sync;
- GLuint buffer;
-};
-
struct FormatProperties {
GLenum compatibility_class;
bool compatibility_by_size;
@@ -74,14 +66,15 @@ class TextureCacheRuntime {
public:
explicit TextureCacheRuntime(const Device& device, ProgramManager& program_manager,
- StateTracker& state_tracker);
+ StateTracker& state_tracker,
+ StagingBufferPool& staging_buffer_pool);
~TextureCacheRuntime();
void Finish();
- ImageBufferMap UploadStagingBuffer(size_t size);
+ StagingBufferMap UploadStagingBuffer(size_t size);
- ImageBufferMap DownloadStagingBuffer(size_t size);
+ StagingBufferMap DownloadStagingBuffer(size_t size);
u64 GetDeviceLocalMemory() const {
return device_access_memory;
@@ -120,7 +113,7 @@ public:
const Region2D& src_region, Tegra::Engines::Fermi2D::Filter filter,
Tegra::Engines::Fermi2D::Operation operation);
- void AccelerateImageUpload(Image& image, const ImageBufferMap& map,
+ void AccelerateImageUpload(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
void InsertUploadMemoryBarrier();
@@ -149,35 +142,16 @@ public:
}
private:
- struct StagingBuffers {
- explicit StagingBuffers(GLenum storage_flags_, GLenum map_flags_);
- ~StagingBuffers();
-
- ImageBufferMap RequestMap(size_t requested_size, bool insert_fence);
-
- size_t RequestBuffer(size_t requested_size);
-
- std::optional<size_t> FindBuffer(size_t requested_size);
-
- std::vector<OGLSync> syncs;
- std::vector<OGLBuffer> buffers;
- std::vector<u8*> maps;
- std::vector<size_t> sizes;
- GLenum storage_flags;
- GLenum map_flags;
- };
-
const Device& device;
StateTracker& state_tracker;
+ StagingBufferPool& staging_buffer_pool;
+
UtilShaders util_shaders;
FormatConversionPass format_conversion_pass;
std::array<std::unordered_map<GLenum, FormatProperties>, 3> format_properties;
bool has_broken_texture_view_formats = false;
- StagingBuffers upload_buffers{GL_MAP_WRITE_BIT, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT};
- StagingBuffers download_buffers{GL_MAP_READ_BIT | GL_CLIENT_STORAGE_BIT, GL_MAP_READ_BIT};
-
OGLTexture null_image_1d_array;
OGLTexture null_image_cube_array;
OGLTexture null_image_3d;
@@ -213,7 +187,7 @@ public:
void UploadMemory(GLuint buffer_handle, size_t buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies);
- void UploadMemory(const ImageBufferMap& map,
+ void UploadMemory(const StagingBufferMap& map,
std::span<const VideoCommon::BufferImageCopy> copies);
void DownloadMemory(GLuint buffer_handle, size_t buffer_offset,
@@ -222,7 +196,8 @@ public:
void DownloadMemory(std::span<GLuint> buffer_handle, std::span<size_t> buffer_offset,
std::span<const VideoCommon::BufferImageCopy> copies);
- void DownloadMemory(ImageBufferMap& map, std::span<const VideoCommon::BufferImageCopy> copies);
+ void DownloadMemory(StagingBufferMap& map,
+ std::span<const VideoCommon::BufferImageCopy> copies);
GLuint StorageHandle() noexcept;
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 2c7ac210b..544982d18 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -19,6 +19,7 @@
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
#include "video_core/renderer_opengl/gl_shader_util.h"
+#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
#include "video_core/renderer_opengl/gl_texture_cache.h"
#include "video_core/renderer_opengl/util_shaders.h"
#include "video_core/texture_cache/accelerated_swizzle.h"
@@ -63,7 +64,7 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
UtilShaders::~UtilShaders() = default;
-void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
+void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
@@ -111,7 +112,7 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
program_manager.RestoreGuestCompute();
}
-void UtilShaders::BlockLinearUpload2D(Image& image, const ImageBufferMap& map,
+void UtilShaders::BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) {
static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
@@ -148,7 +149,7 @@ void UtilShaders::BlockLinearUpload2D(Image& image, const ImageBufferMap& map,
program_manager.RestoreGuestCompute();
}
-void UtilShaders::BlockLinearUpload3D(Image& image, const ImageBufferMap& map,
+void UtilShaders::BlockLinearUpload3D(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) {
static constexpr Extent3D WORKGROUP_SIZE{16, 8, 8};
@@ -189,7 +190,7 @@ void UtilShaders::BlockLinearUpload3D(Image& image, const ImageBufferMap& map,
program_manager.RestoreGuestCompute();
}
-void UtilShaders::PitchUpload(Image& image, const ImageBufferMap& map,
+void UtilShaders::PitchUpload(Image& image, const StagingBufferMap& map,
std::span<const SwizzleParameters> swizzles) {
static constexpr Extent3D WORKGROUP_SIZE{32, 32, 1};
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
diff --git a/src/video_core/renderer_opengl/util_shaders.h b/src/video_core/renderer_opengl/util_shaders.h
index 9013808e7..feecd404c 100644
--- a/src/video_core/renderer_opengl/util_shaders.h
+++ b/src/video_core/renderer_opengl/util_shaders.h
@@ -16,23 +16,23 @@ namespace OpenGL {
class Image;
class ProgramManager;
-struct ImageBufferMap;
+struct StagingBufferMap;
class UtilShaders {
public:
explicit UtilShaders(ProgramManager& program_manager);
~UtilShaders();
- void ASTCDecode(Image& image, const ImageBufferMap& map,
+ void ASTCDecode(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
- void BlockLinearUpload2D(Image& image, const ImageBufferMap& map,
+ void BlockLinearUpload2D(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
- void BlockLinearUpload3D(Image& image, const ImageBufferMap& map,
+ void BlockLinearUpload3D(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
- void PitchUpload(Image& image, const ImageBufferMap& map,
+ void PitchUpload(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles);
void CopyBC4(Image& dst_image, Image& src_image,
diff --git a/src/video_core/renderer_vulkan/vk_buffer_cache.h b/src/video_core/renderer_vulkan/vk_buffer_cache.h
index 794dd0758..92b4f7859 100644
--- a/src/video_core/renderer_vulkan/vk_buffer_cache.h
+++ b/src/video_core/renderer_vulkan/vk_buffer_cache.h
@@ -157,6 +157,7 @@ struct BufferCacheParams {
static constexpr bool USE_MEMORY_MAPS = true;
static constexpr bool SEPARATE_IMAGE_BUFFER_BINDINGS = false;
static constexpr bool IMPLEMENTS_ASYNC_DOWNLOADS = true;
+ static constexpr bool USE_MEMORY_MAPS_FOR_UPLOADS = true;
};
using BufferCache = VideoCommon::BufferCache<BufferCacheParams>;
diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h
index 2cf082c5d..c7f7448e9 100644
--- a/src/video_core/texture_cache/texture_cache.h
+++ b/src/video_core/texture_cache/texture_cache.h
@@ -850,15 +850,11 @@ void TextureCache<P>::PopAsyncFlushes() {
template <class P>
ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, bool is_upload) {
const ImageInfo dst_info(operand);
- const ImageId dst_id = FindDMAImage(dst_info, operand.address);
- if (!dst_id) {
- return NULL_IMAGE_ID;
- }
- auto& image = slot_images[dst_id];
- if (False(image.flags & ImageFlagBits::GpuModified)) {
- // No need to waste time on an image that's synced with guest
+ const ImageId image_id = FindDMAImage(dst_info, operand.address);
+ if (!image_id) {
return NULL_IMAGE_ID;
}
+ auto& image = slot_images[image_id];
if (!is_upload && !image.info.dma_downloaded) {
// Force a full sync.
image.info.dma_downloaded = true;
@@ -868,7 +864,7 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
if (!base) {
return NULL_IMAGE_ID;
}
- return dst_id;
+ return image_id;
}
template <class P>
diff --git a/src/video_core/vulkan_common/vulkan_device.h b/src/video_core/vulkan_common/vulkan_device.h
index b692b4be4..d62a103a1 100644
--- a/src/video_core/vulkan_common/vulkan_device.h
+++ b/src/video_core/vulkan_common/vulkan_device.h
@@ -85,7 +85,6 @@
// Define extensions which must be supported.
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
- EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \
EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \
EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \
@@ -105,6 +104,7 @@
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
+ EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \
EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \
@@ -141,9 +141,6 @@
FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \
FEATURE_NAME(features, wideLines) \
FEATURE_NAME(host_query_reset, hostQueryReset) \
- FEATURE_NAME(robustness2, nullDescriptor) \
- FEATURE_NAME(robustness2, robustBufferAccess2) \
- FEATURE_NAME(robustness2, robustImageAccess2) \
FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \
FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \
FEATURE_NAME(variable_pointer, variablePointers) \
@@ -156,6 +153,9 @@
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
FEATURE_NAME(provoking_vertex, provokingVertexLast) \
+ FEATURE_NAME(robustness2, nullDescriptor) \
+ FEATURE_NAME(robustness2, robustBufferAccess2) \
+ FEATURE_NAME(robustness2, robustImageAccess2) \
FEATURE_NAME(shader_float16_int8, shaderFloat16) \
FEATURE_NAME(shader_float16_int8, shaderInt8) \
FEATURE_NAME(timeline_semaphore, timelineSemaphore) \
diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp
index 896863f87..0463ac8b9 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.cpp
+++ b/src/yuzu/configuration/configure_graphics_advanced.cpp
@@ -42,6 +42,7 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
Settings::values.use_vulkan_driver_pipeline_cache.GetValue());
ui->enable_compute_pipelines_checkbox->setChecked(
Settings::values.enable_compute_pipelines.GetValue());
+ ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue());
if (Settings::IsConfiguringGlobal()) {
ui->gpu_accuracy->setCurrentIndex(
@@ -91,6 +92,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.enable_compute_pipelines,
ui->enable_compute_pipelines_checkbox,
enable_compute_pipelines);
+ ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate,
+ ui->use_video_framerate_checkbox, use_video_framerate);
}
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
@@ -125,6 +128,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
Settings::values.max_anisotropy.UsingGlobal());
ui->enable_compute_pipelines_checkbox->setEnabled(
Settings::values.enable_compute_pipelines.UsingGlobal());
+ ui->use_video_framerate_checkbox->setEnabled(
+ Settings::values.use_video_framerate.UsingGlobal());
return;
}
@@ -149,6 +154,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ConfigurationShared::SetColoredTristate(ui->enable_compute_pipelines_checkbox,
Settings::values.enable_compute_pipelines,
enable_compute_pipelines);
+ ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox,
+ Settings::values.use_video_framerate,
+ use_video_framerate);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h
index 1c7b636b9..a4dc8ceb0 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.h
+++ b/src/yuzu/configuration/configure_graphics_advanced.h
@@ -47,6 +47,7 @@ private:
ConfigurationShared::CheckState use_fast_gpu_time;
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
ConfigurationShared::CheckState enable_compute_pipelines;
+ ConfigurationShared::CheckState use_video_framerate;
const Core::System& system;
};
diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui
index 37757a918..e7f0ef6be 100644
--- a/src/yuzu/configuration/configure_graphics_advanced.ui
+++ b/src/yuzu/configuration/configure_graphics_advanced.ui
@@ -192,6 +192,16 @@ Compute pipelines are always enabled on all other drivers.</string>
</widget>
</item>
<item>
+ <widget class="QCheckBox" name="use_video_framerate_checkbox">
+ <property name="toolTip">
+ <string>Run the game at normal speed during video playback, even when the framerate is unlocked.</string>
+ </property>
+ <property name="text">
+ <string>Sync to framerate of video playback</string>
+ </property>
+ </widget>
+ </item>
+ <item>
<widget class="QWidget" name="af_layout" native="true">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<property name="leftMargin">
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 82bce9a3a..145fea5f1 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -3491,6 +3491,7 @@ void GMainWindow::ResetWindowSize1080() {
void GMainWindow::OnConfigure() {
const auto old_theme = UISettings::values.theme;
const bool old_discord_presence = UISettings::values.enable_discord_presence.GetValue();
+ const auto old_language_index = Settings::values.language_index.GetValue();
Settings::SetConfiguringGlobal(true);
ConfigureDialog configure_dialog(this, hotkey_registry, input_subsystem.get(), *system,
@@ -3559,7 +3560,7 @@ void GMainWindow::OnConfigure() {
emit UpdateThemedIcons();
const auto reload = UISettings::values.is_game_list_reload_pending.exchange(false);
- if (reload) {
+ if (reload || Settings::values.language_index.GetValue() != old_language_index) {
game_list->PopulateAsync(UISettings::values.game_dirs);
}