diff options
-rw-r--r-- | src/core/hle/kernel/scheduler.cpp | 6 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 32 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.cpp | 13 | ||||
-rw-r--r-- | src/core/hle/kernel/thread.h | 13 |
4 files changed, 31 insertions, 33 deletions
diff --git a/src/core/hle/kernel/scheduler.cpp b/src/core/hle/kernel/scheduler.cpp index 5fccfd9f4..e524509df 100644 --- a/src/core/hle/kernel/scheduler.cpp +++ b/src/core/hle/kernel/scheduler.cpp @@ -199,8 +199,7 @@ void Scheduler::YieldWithoutLoadBalancing(Thread* thread) { ASSERT(thread->GetPriority() < THREADPRIO_COUNT); // Yield this thread -- sleep for zero time and force reschedule to different thread - WaitCurrentThread_Sleep(); - GetCurrentThread()->WakeAfterDelay(0); + GetCurrentThread()->Sleep(0); } void Scheduler::YieldWithLoadBalancing(Thread* thread) { @@ -215,8 +214,7 @@ void Scheduler::YieldWithLoadBalancing(Thread* thread) { ASSERT(priority < THREADPRIO_COUNT); // Sleep for zero time to be able to force reschedule to different thread - WaitCurrentThread_Sleep(); - GetCurrentThread()->WakeAfterDelay(0); + GetCurrentThread()->Sleep(0); Thread* suggested_thread = nullptr; diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 77d0e3d96..047fa0c19 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -1284,10 +1284,14 @@ static ResultCode StartThread(Handle thread_handle) { /// Called when a thread exits static void ExitThread() { - LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC()); + auto& system = Core::System::GetInstance(); - ExitCurrentThread(); - Core::System::GetInstance().PrepareReschedule(); + LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", system.CurrentArmInterface().GetPC()); + + auto* const current_thread = system.CurrentScheduler().GetCurrentThread(); + current_thread->Stop(); + system.CurrentScheduler().RemoveThread(current_thread); + system.PrepareReschedule(); } /// Sleep the current thread @@ -1300,32 +1304,32 @@ static void SleepThread(s64 nanoseconds) { YieldAndWaitForLoadBalancing = -2, }; + auto& system = Core::System::GetInstance(); + auto& scheduler = system.CurrentScheduler(); + auto* const current_thread = scheduler.GetCurrentThread(); + if (nanoseconds <= 0) { - auto& scheduler{Core::System::GetInstance().CurrentScheduler()}; switch (static_cast<SleepType>(nanoseconds)) { case SleepType::YieldWithoutLoadBalancing: - scheduler.YieldWithoutLoadBalancing(GetCurrentThread()); + scheduler.YieldWithoutLoadBalancing(current_thread); break; case SleepType::YieldWithLoadBalancing: - scheduler.YieldWithLoadBalancing(GetCurrentThread()); + scheduler.YieldWithLoadBalancing(current_thread); break; case SleepType::YieldAndWaitForLoadBalancing: - scheduler.YieldAndWaitForLoadBalancing(GetCurrentThread()); + scheduler.YieldAndWaitForLoadBalancing(current_thread); break; default: UNREACHABLE_MSG("Unimplemented sleep yield type '{:016X}'!", nanoseconds); } } else { - // Sleep current thread and check for next thread to schedule - WaitCurrentThread_Sleep(); - - // Create an event to wake the thread up after the specified nanosecond delay has passed - GetCurrentThread()->WakeAfterDelay(nanoseconds); + current_thread->Sleep(nanoseconds); } // Reschedule all CPU cores - for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i) - Core::System::GetInstance().CpuCore(i).PrepareReschedule(); + for (std::size_t i = 0; i < Core::NUM_CPU_CORES; ++i) { + system.CpuCore(i).PrepareReschedule(); + } } /// Wait process wide key atomic diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index eb54d6651..2e712c9cb 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -68,11 +68,6 @@ void Thread::Stop() { owner_process->FreeTLSSlot(tls_address); } -void WaitCurrentThread_Sleep() { - Thread* thread = GetCurrentThread(); - thread->SetStatus(ThreadStatus::WaitSleep); -} - void ExitCurrentThread() { Thread* thread = GetCurrentThread(); thread->Stop(); @@ -391,6 +386,14 @@ void Thread::SetActivity(ThreadActivity value) { } } +void Thread::Sleep(s64 nanoseconds) { + // Sleep current thread and check for next thread to schedule + SetStatus(ThreadStatus::WaitSleep); + + // Create an event to wake the thread up after the specified nanosecond delay has passed + WakeAfterDelay(nanoseconds); +} + //////////////////////////////////////////////////////////////////////////////////////////////////// /** diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index c48b21aba..ccdefeecc 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -383,6 +383,9 @@ public: void SetActivity(ThreadActivity value); + /// Sleeps this thread for the given amount of nanoseconds. + void Sleep(s64 nanoseconds); + private: explicit Thread(KernelCore& kernel); ~Thread() override; @@ -460,14 +463,4 @@ private: */ Thread* GetCurrentThread(); -/** - * Waits the current thread on a sleep - */ -void WaitCurrentThread_Sleep(); - -/** - * Stops the current thread and removes it from the thread_list - */ -void ExitCurrentThread(); - } // namespace Kernel |