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-rw-r--r--src/yuzu/configuration/configure_input_player_widget.cpp35
-rw-r--r--src/yuzu/configuration/configure_input_player_widget.h2
2 files changed, 23 insertions, 14 deletions
diff --git a/src/yuzu/configuration/configure_input_player_widget.cpp b/src/yuzu/configuration/configure_input_player_widget.cpp
index 68af6c20c..c287220fc 100644
--- a/src/yuzu/configuration/configure_input_player_widget.cpp
+++ b/src/yuzu/configuration/configure_input_player_widget.cpp
@@ -81,7 +81,6 @@ void PlayerControlPreview::UpdateColors() {
colors.outline = QColor(0, 0, 0);
colors.primary = QColor(225, 225, 225);
colors.button = QColor(109, 111, 114);
- colors.button2 = QColor(109, 111, 114);
colors.button2 = QColor(77, 80, 84);
colors.slider_arrow = QColor(65, 68, 73);
colors.font2 = QColor(0, 0, 0);
@@ -100,6 +99,7 @@ void PlayerControlPreview::UpdateColors() {
colors.led_off = QColor(170, 238, 255);
colors.indicator2 = QColor(59, 165, 93);
colors.charging = QColor(250, 168, 26);
+ colors.button_turbo = QColor(217, 158, 4);
colors.left = colors.primary;
colors.right = colors.primary;
@@ -2469,7 +2469,6 @@ void PlayerControlPreview::DrawJoystickDot(QPainter& p, const QPointF center,
void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
const Common::Input::ButtonStatus& pressed, float width,
float height, Direction direction, float radius) {
- p.setBrush(button_color);
if (pressed.value) {
switch (direction) {
case Direction::Left:
@@ -2487,16 +2486,16 @@ void PlayerControlPreview::DrawRoundButton(QPainter& p, QPointF center,
case Direction::None:
break;
}
- p.setBrush(colors.highlight);
}
QRectF rect = {center.x() - width, center.y() - height, width * 2.0f, height * 2.0f};
+ p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
p.drawRoundedRect(rect, radius, radius);
}
void PlayerControlPreview::DrawMinusButton(QPainter& p, const QPointF center,
const Common::Input::ButtonStatus& pressed,
int button_size) {
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawRectangle(p, center, button_size, button_size / 3.0f);
}
void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
@@ -2504,7 +2503,7 @@ void PlayerControlPreview::DrawPlusButton(QPainter& p, const QPointF center,
int button_size) {
// Draw outer line
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawRectangle(p, center, button_size, button_size / 3.0f);
DrawRectangle(p, center, button_size / 3.0f, button_size);
@@ -2526,7 +2525,7 @@ void PlayerControlPreview::DrawGCButtonX(QPainter& p, const QPointF center,
}
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, button_x);
}
@@ -2539,7 +2538,7 @@ void PlayerControlPreview::DrawGCButtonY(QPainter& p, const QPointF center,
}
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, button_x);
}
@@ -2553,17 +2552,15 @@ void PlayerControlPreview::DrawGCButtonZ(QPainter& p, const QPointF center,
}
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button2);
+ p.setBrush(GetButtonColor(colors.button2, pressed.value, pressed.turbo));
DrawPolygon(p, button_x);
}
void PlayerControlPreview::DrawCircleButton(QPainter& p, const QPointF center,
const Common::Input::ButtonStatus& pressed,
float button_size) {
- p.setBrush(button_color);
- if (pressed.value) {
- p.setBrush(colors.highlight);
- }
+
+ p.setBrush(GetButtonColor(button_color, pressed.value, pressed.turbo));
p.drawEllipse(center, button_size, button_size);
}
@@ -2620,7 +2617,7 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
// Draw arrow button
p.setPen(pressed.value ? colors.highlight : colors.button);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, arrow_button);
switch (direction) {
@@ -2672,10 +2669,20 @@ void PlayerControlPreview::DrawTriggerButton(QPainter& p, const QPointF center,
// Draw arrow button
p.setPen(colors.outline);
- p.setBrush(pressed.value ? colors.highlight : colors.button);
+ p.setBrush(GetButtonColor(colors.button, pressed.value, pressed.turbo));
DrawPolygon(p, qtrigger_button);
}
+QColor PlayerControlPreview::GetButtonColor(QColor default_color, bool is_pressed, bool turbo) {
+ if (is_pressed && turbo) {
+ return colors.button_turbo;
+ }
+ if (is_pressed) {
+ return colors.highlight;
+ }
+ return default_color;
+}
+
void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center,
Common::Input::BatteryLevel battery) {
if (battery == Common::Input::BatteryLevel::None) {
diff --git a/src/yuzu/configuration/configure_input_player_widget.h b/src/yuzu/configuration/configure_input_player_widget.h
index b258c6d77..0e9e95e85 100644
--- a/src/yuzu/configuration/configure_input_player_widget.h
+++ b/src/yuzu/configuration/configure_input_player_widget.h
@@ -81,6 +81,7 @@ private:
QColor right{};
QColor button{};
QColor button2{};
+ QColor button_turbo{};
QColor font{};
QColor font2{};
QColor highlight{};
@@ -183,6 +184,7 @@ private:
const Common::Input::ButtonStatus& pressed, float size = 1.0f);
void DrawTriggerButton(QPainter& p, QPointF center, Direction direction,
const Common::Input::ButtonStatus& pressed);
+ QColor GetButtonColor(QColor default_color, bool is_pressed, bool turbo);
// Draw battery functions
void DrawBattery(QPainter& p, QPointF center, Common::Input::BatteryLevel battery);