diff options
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp | 29 | ||||
-rw-r--r-- | src/shader_recompiler/backend/glasm/emit_glasm_instructions.h | 14 |
2 files changed, 22 insertions, 21 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp index 84028e01a..15db6618f 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_floating_point.cpp @@ -125,40 +125,41 @@ void EmitFPNeg64(EmitContext& ctx, IR::Inst& inst, Register value) { ctx.LongAdd("MOV.F64 {}.x,-{};", inst, value); } -void EmitFPSin([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitFPSin(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) { + ctx.Add("SIN {}.x,{};", inst, value); } -void EmitFPCos([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitFPCos(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) { + ctx.Add("COS {}.x,{};", inst, value); } -void EmitFPExp2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitFPExp2(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) { + ctx.Add("EX2 {}.x,{};", inst, value); } -void EmitFPLog2([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitFPLog2(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) { + ctx.Add("LG2 {}.x,{};", inst, value); } -void EmitFPRecip32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitFPRecip32(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) { + ctx.Add("RCP {}.x,{};", inst, value); } void EmitFPRecip64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) { throw NotImplementedException("GLASM instruction"); } -void EmitFPRecipSqrt32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitFPRecipSqrt32(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) { + ctx.Add("RSQ {}.x,{};", inst, value); } void EmitFPRecipSqrt64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) { throw NotImplementedException("GLASM instruction"); } -void EmitFPSqrt([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarF32 value) { - throw NotImplementedException("GLASM instruction"); +void EmitFPSqrt(EmitContext& ctx, IR::Inst& inst, ScalarF32 value) { + const Register ret{ctx.reg_alloc.Define(inst)}; + ctx.Add("RSQ {}.x,{};RCP {}.x,{}.x;", ret, value, ret, ret); } void EmitFPSaturate16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] Register value) { diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index d65a474f2..1bbd02022 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -232,15 +232,15 @@ void EmitFPMul64(EmitContext& ctx, IR::Inst& inst, ScalarF64 a, ScalarF64 b); void EmitFPNeg16(EmitContext& ctx, Register value); void EmitFPNeg32(EmitContext& ctx, IR::Inst& inst, ScalarRegister value); void EmitFPNeg64(EmitContext& ctx, IR::Inst& inst, Register value); -void EmitFPSin(EmitContext& ctx, ScalarF32 value); -void EmitFPCos(EmitContext& ctx, ScalarF32 value); -void EmitFPExp2(EmitContext& ctx, ScalarF32 value); -void EmitFPLog2(EmitContext& ctx, ScalarF32 value); -void EmitFPRecip32(EmitContext& ctx, ScalarF32 value); +void EmitFPSin(EmitContext& ctx, IR::Inst& inst, ScalarF32 value); +void EmitFPCos(EmitContext& ctx, IR::Inst& inst, ScalarF32 value); +void EmitFPExp2(EmitContext& ctx, IR::Inst& inst, ScalarF32 value); +void EmitFPLog2(EmitContext& ctx, IR::Inst& inst, ScalarF32 value); +void EmitFPRecip32(EmitContext& ctx, IR::Inst& inst, ScalarF32 value); void EmitFPRecip64(EmitContext& ctx, Register value); -void EmitFPRecipSqrt32(EmitContext& ctx, ScalarF32 value); +void EmitFPRecipSqrt32(EmitContext& ctx, IR::Inst& inst, ScalarF32 value); void EmitFPRecipSqrt64(EmitContext& ctx, Register value); -void EmitFPSqrt(EmitContext& ctx, ScalarF32 value); +void EmitFPSqrt(EmitContext& ctx, IR::Inst& inst, ScalarF32 value); void EmitFPSaturate16(EmitContext& ctx, Register value); void EmitFPSaturate32(EmitContext& ctx, IR::Inst& inst, ScalarF32 value); void EmitFPSaturate64(EmitContext& ctx, Register value); |