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-rw-r--r--src/audio_core/sink/oboe_sink.cpp47
1 files changed, 35 insertions, 12 deletions
diff --git a/src/audio_core/sink/oboe_sink.cpp b/src/audio_core/sink/oboe_sink.cpp
index fc62faaee..c502205e1 100644
--- a/src/audio_core/sink/oboe_sink.cpp
+++ b/src/audio_core/sink/oboe_sink.cpp
@@ -20,11 +20,10 @@ class OboeSinkStream final : public SinkStream,
public oboe::AudioStreamErrorCallback {
public:
explicit OboeSinkStream(Core::System& system_, StreamType type_, const std::string& name_,
- u32 device_channels_, u32 system_channels_)
+ u32 system_channels_)
: SinkStream(system_, type_) {
name = name_;
system_channels = system_channels_;
- device_channels = device_channels_;
this->OpenStream();
}
@@ -62,6 +61,21 @@ public:
}
}
+public:
+ static s32 QueryChannelCount(oboe::Direction direction) {
+ std::shared_ptr<oboe::AudioStream> temp_stream;
+ oboe::AudioStreamBuilder builder;
+
+ const auto result = builder.setDirection(direction)
+ ->setSampleRate(TargetSampleRate)
+ ->setFormat(oboe::AudioFormat::I16)
+ ->setFormatConversionAllowed(true)
+ ->openStream(temp_stream);
+ ASSERT(result == oboe::Result::OK);
+
+ return temp_stream->getChannelCount() >= 6 ? 6 : 2;
+ }
+
protected:
oboe::DataCallbackResult onAudioReady(oboe::AudioStream*, void* audio_data,
s32 num_buffer_frames) override {
@@ -105,8 +119,9 @@ private:
}
}();
- const auto channel_mask = [&]() {
- switch (device_channels) {
+ const auto expected_channels = QueryChannelCount(direction);
+ const auto expected_mask = [&]() {
+ switch (expected_channels) {
case 1:
return oboe::ChannelMask::Mono;
case 2:
@@ -122,25 +137,33 @@ private:
oboe::AudioStreamBuilder builder;
const auto result = builder.setDirection(direction)
->setSampleRate(TargetSampleRate)
- ->setChannelCount(device_channels)
- ->setChannelMask(channel_mask)
+ ->setChannelCount(expected_channels)
+ ->setChannelMask(expected_mask)
->setFormat(oboe::AudioFormat::I16)
->setFormatConversionAllowed(true)
->setDataCallback(this)
->setErrorCallback(this)
->openStream(m_stream);
-
ASSERT(result == oboe::Result::OK);
- return result == oboe::Result::OK;
+ return result == oboe::Result::OK && this->SetStreamProperties();
+ }
+
+ bool SetStreamProperties() {
+ ASSERT(m_stream);
+
+ device_channels = m_stream->getChannelCount();
+ LOG_INFO(Audio_Sink, "Opened Oboe stream with {} channels", device_channels);
+
+ return true;
}
std::shared_ptr<oboe::AudioStream> m_stream{};
};
OboeSink::OboeSink() {
- // TODO: how do we get the number of channels, or device list?
- // This seems to be missing from NDK.
- device_channels = 2;
+ // TODO: This is not generally knowable
+ // The channel count is distinct based on direction and can change
+ device_channels = OboeSinkStream::QueryChannelCount(oboe::Direction::Output);
}
OboeSink::~OboeSink() = default;
@@ -148,7 +171,7 @@ OboeSink::~OboeSink() = default;
SinkStream* OboeSink::AcquireSinkStream(Core::System& system, u32 system_channels,
const std::string& name, StreamType type) {
SinkStreamPtr& stream = sink_streams.emplace_back(
- std::make_unique<OboeSinkStream>(system, type, name, device_channels, system_channels));
+ std::make_unique<OboeSinkStream>(system, type, name, system_channels));
return stream.get();
}