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-rw-r--r--src/common/bit_field.h12
-rw-r--r--src/common/swap.h174
-rw-r--r--src/common/uint128.cpp4
-rw-r--r--src/common/uint128.h5
-rw-r--r--src/core/CMakeLists.txt4
-rw-r--r--src/core/core.cpp11
-rw-r--r--src/core/core.h4
-rw-r--r--src/core/file_sys/cheat_engine.cpp493
-rw-r--r--src/core/file_sys/cheat_engine.h227
-rw-r--r--src/core/file_sys/content_archive.h15
-rw-r--r--src/core/file_sys/patch_manager.cpp54
-rw-r--r--src/core/file_sys/patch_manager.h4
-rw-r--r--src/core/file_sys/registered_cache.cpp2
-rw-r--r--src/core/hle/ipc.h44
-rw-r--r--src/core/hle/kernel/code_set.cpp12
-rw-r--r--src/core/hle/kernel/code_set.h90
-rw-r--r--src/core/hle/kernel/mutex.cpp35
-rw-r--r--src/core/hle/kernel/mutex.h20
-rw-r--r--src/core/hle/kernel/process.cpp15
-rw-r--r--src/core/hle/kernel/process.h59
-rw-r--r--src/core/hle/kernel/svc.cpp17
-rw-r--r--src/core/hle/kernel/vm_manager.cpp20
-rw-r--r--src/core/hle/kernel/vm_manager.h11
-rw-r--r--src/core/hle/service/am/am.cpp16
-rw-r--r--src/core/hle/service/hid/controllers/debug_pad.h30
-rw-r--r--src/core/hle/service/hid/controllers/npad.h102
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h4
-rw-r--r--src/core/hle/service/hid/hid.h3
-rw-r--r--src/core/hle/service/ldr/ldr.cpp8
-rw-r--r--src/core/hle/service/lm/lm.cpp2
-rw-r--r--src/core/hle/service/nvdrv/devices/nvdevice.h10
-rw-r--r--src/core/loader/elf.cpp1
-rw-r--r--src/core/loader/nro.cpp1
-rw-r--r--src/core/loader/nso.cpp13
-rw-r--r--src/core/memory.h3
-rw-r--r--src/input_common/sdl/sdl.h12
-rw-r--r--src/input_common/sdl/sdl_impl.cpp9
-rw-r--r--src/input_common/sdl/sdl_impl.h5
-rw-r--r--src/tests/CMakeLists.txt1
-rw-r--r--src/tests/common/bit_field.cpp90
-rw-r--r--src/video_core/rasterizer_cache.h4
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.cpp8
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer_cache.h8
43 files changed, 1406 insertions, 256 deletions
diff --git a/src/common/bit_field.h b/src/common/bit_field.h
index 7433c39ba..902e668e3 100644
--- a/src/common/bit_field.h
+++ b/src/common/bit_field.h
@@ -34,6 +34,7 @@
#include <limits>
#include <type_traits>
#include "common/common_funcs.h"
+#include "common/swap.h"
/*
* Abstract bitfield class
@@ -108,7 +109,7 @@
* symptoms.
*/
#pragma pack(1)
-template <std::size_t Position, std::size_t Bits, typename T>
+template <std::size_t Position, std::size_t Bits, typename T, typename EndianTag = LETag>
struct BitField {
private:
// UnderlyingType is T for non-enum types and the underlying type of T if
@@ -121,6 +122,8 @@ private:
// We store the value as the unsigned type to avoid undefined behaviour on value shifting
using StorageType = std::make_unsigned_t<UnderlyingType>;
+ using StorageTypeWithEndian = typename AddEndian<StorageType, EndianTag>::type;
+
public:
/// Constants to allow limited introspection of fields if needed
static constexpr std::size_t position = Position;
@@ -170,7 +173,7 @@ public:
}
constexpr FORCE_INLINE void Assign(const T& value) {
- storage = (storage & ~mask) | FormatValue(value);
+ storage = (static_cast<StorageType>(storage) & ~mask) | FormatValue(value);
}
constexpr T Value() const {
@@ -182,7 +185,7 @@ public:
}
private:
- StorageType storage;
+ StorageTypeWithEndian storage;
static_assert(bits + position <= 8 * sizeof(T), "Bitfield out of range");
@@ -193,3 +196,6 @@ private:
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
};
#pragma pack()
+
+template <std::size_t Position, std::size_t Bits, typename T>
+using BitFieldBE = BitField<Position, Bits, T, BETag>;
diff --git a/src/common/swap.h b/src/common/swap.h
index 0e219747f..b3eab1324 100644
--- a/src/common/swap.h
+++ b/src/common/swap.h
@@ -17,6 +17,8 @@
#pragma once
+#include <type_traits>
+
#if defined(_MSC_VER)
#include <cstdlib>
#elif defined(__linux__)
@@ -170,7 +172,7 @@ struct swap_struct_t {
using swapped_t = swap_struct_t;
protected:
- T value = T();
+ T value;
static T swap(T v) {
return F::swap(v);
@@ -605,52 +607,154 @@ struct swap_double_t {
}
};
-#if COMMON_LITTLE_ENDIAN
-using u16_le = u16;
-using u32_le = u32;
-using u64_le = u64;
+template <typename T>
+struct swap_enum_t {
+ static_assert(std::is_enum_v<T>);
+ using base = std::underlying_type_t<T>;
+
+public:
+ swap_enum_t() = default;
+ swap_enum_t(const T& v) : value(swap(v)) {}
+
+ swap_enum_t& operator=(const T& v) {
+ value = swap(v);
+ return *this;
+ }
+
+ operator T() const {
+ return swap(value);
+ }
+
+ explicit operator base() const {
+ return static_cast<base>(swap(value));
+ }
-using s16_le = s16;
-using s32_le = s32;
-using s64_le = s64;
+protected:
+ T value{};
+ // clang-format off
+ using swap_t = std::conditional_t<
+ std::is_same_v<base, u16>, swap_16_t<u16>, std::conditional_t<
+ std::is_same_v<base, s16>, swap_16_t<s16>, std::conditional_t<
+ std::is_same_v<base, u32>, swap_32_t<u32>, std::conditional_t<
+ std::is_same_v<base, s32>, swap_32_t<s32>, std::conditional_t<
+ std::is_same_v<base, u64>, swap_64_t<u64>, std::conditional_t<
+ std::is_same_v<base, s64>, swap_64_t<s64>, void>>>>>>;
+ // clang-format on
+ static T swap(T x) {
+ return static_cast<T>(swap_t::swap(static_cast<base>(x)));
+ }
+};
-using float_le = float;
-using double_le = double;
+struct SwapTag {}; // Use the different endianness from the system
+struct KeepTag {}; // Use the same endianness as the system
-using u64_be = swap_struct_t<u64, swap_64_t<u64>>;
-using s64_be = swap_struct_t<s64, swap_64_t<s64>>;
+template <typename T, typename Tag>
+struct AddEndian;
-using u32_be = swap_struct_t<u32, swap_32_t<u32>>;
-using s32_be = swap_struct_t<s32, swap_32_t<s32>>;
+// KeepTag specializations
-using u16_be = swap_struct_t<u16, swap_16_t<u16>>;
-using s16_be = swap_struct_t<s16, swap_16_t<s16>>;
+template <typename T>
+struct AddEndian<T, KeepTag> {
+ using type = T;
+};
-using float_be = swap_struct_t<float, swap_float_t<float>>;
-using double_be = swap_struct_t<double, swap_double_t<double>>;
-#else
+// SwapTag specializations
+
+template <>
+struct AddEndian<u8, SwapTag> {
+ using type = u8;
+};
+
+template <>
+struct AddEndian<u16, SwapTag> {
+ using type = swap_struct_t<u16, swap_16_t<u16>>;
+};
+
+template <>
+struct AddEndian<u32, SwapTag> {
+ using type = swap_struct_t<u32, swap_32_t<u32>>;
+};
-using u64_le = swap_struct_t<u64, swap_64_t<u64>>;
-using s64_le = swap_struct_t<s64, swap_64_t<s64>>;
+template <>
+struct AddEndian<u64, SwapTag> {
+ using type = swap_struct_t<u64, swap_64_t<u64>>;
+};
+
+template <>
+struct AddEndian<s8, SwapTag> {
+ using type = s8;
+};
-using u32_le = swap_struct_t<u32, swap_32_t<u32>>;
-using s32_le = swap_struct_t<s32, swap_32_t<s32>>;
+template <>
+struct AddEndian<s16, SwapTag> {
+ using type = swap_struct_t<s16, swap_16_t<s16>>;
+};
-using u16_le = swap_struct_t<u16, swap_16_t<u16>>;
-using s16_le = swap_struct_t<s16, swap_16_t<s16>>;
+template <>
+struct AddEndian<s32, SwapTag> {
+ using type = swap_struct_t<s32, swap_32_t<s32>>;
+};
+
+template <>
+struct AddEndian<s64, SwapTag> {
+ using type = swap_struct_t<s64, swap_64_t<s64>>;
+};
+
+template <>
+struct AddEndian<float, SwapTag> {
+ using type = swap_struct_t<float, swap_float_t<float>>;
+};
+
+template <>
+struct AddEndian<double, SwapTag> {
+ using type = swap_struct_t<double, swap_double_t<double>>;
+};
+
+template <typename T>
+struct AddEndian<T, SwapTag> {
+ static_assert(std::is_enum_v<T>);
+ using type = swap_enum_t<T>;
+};
-using float_le = swap_struct_t<float, swap_float_t<float>>;
-using double_le = swap_struct_t<double, swap_double_t<double>>;
+// Alias LETag/BETag as KeepTag/SwapTag depending on the system
+#if COMMON_LITTLE_ENDIAN
-using u16_be = u16;
-using u32_be = u32;
-using u64_be = u64;
+using LETag = KeepTag;
+using BETag = SwapTag;
-using s16_be = s16;
-using s32_be = s32;
-using s64_be = s64;
+#else
-using float_be = float;
-using double_be = double;
+using BETag = KeepTag;
+using LETag = SwapTag;
#endif
+
+// Aliases for LE types
+using u16_le = AddEndian<u16, LETag>::type;
+using u32_le = AddEndian<u32, LETag>::type;
+using u64_le = AddEndian<u64, LETag>::type;
+
+using s16_le = AddEndian<s16, LETag>::type;
+using s32_le = AddEndian<s32, LETag>::type;
+using s64_le = AddEndian<s64, LETag>::type;
+
+template <typename T>
+using enum_le = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, LETag>::type>;
+
+using float_le = AddEndian<float, LETag>::type;
+using double_le = AddEndian<double, LETag>::type;
+
+// Aliases for BE types
+using u16_be = AddEndian<u16, BETag>::type;
+using u32_be = AddEndian<u32, BETag>::type;
+using u64_be = AddEndian<u64, BETag>::type;
+
+using s16_be = AddEndian<s16, BETag>::type;
+using s32_be = AddEndian<s32, BETag>::type;
+using s64_be = AddEndian<s64, BETag>::type;
+
+template <typename T>
+using enum_be = std::enable_if_t<std::is_enum_v<T>, typename AddEndian<T, BETag>::type>;
+
+using float_be = AddEndian<float, BETag>::type;
+using double_be = AddEndian<double, BETag>::type;
diff --git a/src/common/uint128.cpp b/src/common/uint128.cpp
index 2238a52c5..32bf56730 100644
--- a/src/common/uint128.cpp
+++ b/src/common/uint128.cpp
@@ -1,3 +1,7 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
#ifdef _MSC_VER
#include <intrin.h>
diff --git a/src/common/uint128.h b/src/common/uint128.h
index 52e6b46eb..a3be2a2cb 100644
--- a/src/common/uint128.h
+++ b/src/common/uint128.h
@@ -1,3 +1,8 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
#include <utility>
#include "common/common_types.h"
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 6319414ba..bbbe60896 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -31,6 +31,8 @@ add_library(core STATIC
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
+ file_sys/cheat_engine.cpp
+ file_sys/cheat_engine.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -107,6 +109,8 @@ add_library(core STATIC
hle/kernel/client_port.h
hle/kernel/client_session.cpp
hle/kernel/client_session.h
+ hle/kernel/code_set.cpp
+ hle/kernel/code_set.h
hle/kernel/errors.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 89b3fb418..a88e332be 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -32,6 +32,7 @@
#include "core/perf_stats.h"
#include "core/settings.h"
#include "core/telemetry_session.h"
+#include "file_sys/cheat_engine.h"
#include "frontend/applets/profile_select.h"
#include "frontend/applets/software_keyboard.h"
#include "frontend/applets/web_browser.h"
@@ -205,6 +206,7 @@ struct System::Impl {
GDBStub::Shutdown();
Service::Shutdown();
service_manager.reset();
+ cheat_engine.reset();
telemetry_session.reset();
gpu_core.reset();
@@ -255,6 +257,8 @@ struct System::Impl {
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
+ std::unique_ptr<FileSys::CheatEngine> cheat_engine;
+
/// Frontend applets
std::unique_ptr<Core::Frontend::ProfileSelectApplet> profile_selector;
std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet> software_keyboard;
@@ -453,6 +457,13 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
return impl->debug_context.get();
}
+void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
+ const std::string& build_id, VAddr code_region_start,
+ VAddr code_region_end) {
+ impl->cheat_engine =
+ std::make_unique<FileSys::CheatEngine>(list, build_id, code_region_start, code_region_end);
+}
+
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
impl->virtual_filesystem = std::move(vfs);
}
diff --git a/src/core/core.h b/src/core/core.h
index ba76a41d8..4d83b93cc 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -20,6 +20,7 @@ class WebBrowserApplet;
} // namespace Core::Frontend
namespace FileSys {
+class CheatList;
class VfsFilesystem;
} // namespace FileSys
@@ -253,6 +254,9 @@ public:
std::shared_ptr<FileSys::VfsFilesystem> GetFilesystem() const;
+ void RegisterCheatList(const std::vector<FileSys::CheatList>& list, const std::string& build_id,
+ VAddr code_region_start, VAddr code_region_end);
+
void SetProfileSelector(std::unique_ptr<Frontend::ProfileSelectApplet> applet);
const Frontend::ProfileSelectApplet& GetProfileSelector() const;
diff --git a/src/core/file_sys/cheat_engine.cpp b/src/core/file_sys/cheat_engine.cpp
new file mode 100644
index 000000000..09ca9d705
--- /dev/null
+++ b/src/core/file_sys/cheat_engine.cpp
@@ -0,0 +1,493 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <locale>
+#include "common/hex_util.h"
+#include "common/microprofile.h"
+#include "common/swap.h"
+#include "core/core.h"
+#include "core/core_timing.h"
+#include "core/core_timing_util.h"
+#include "core/file_sys/cheat_engine.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/hle/service/hid/controllers/npad.h"
+#include "core/hle/service/hid/hid.h"
+#include "core/hle/service/sm/sm.h"
+
+namespace FileSys {
+
+constexpr u64 CHEAT_ENGINE_TICKS = Core::Timing::BASE_CLOCK_RATE / 60;
+constexpr u32 KEYPAD_BITMASK = 0x3FFFFFF;
+
+u64 Cheat::Address() const {
+ u64 out;
+ std::memcpy(&out, raw.data(), sizeof(u64));
+ return Common::swap64(out) & 0xFFFFFFFFFF;
+}
+
+u64 Cheat::ValueWidth(u64 offset) const {
+ return Value(offset, width);
+}
+
+u64 Cheat::Value(u64 offset, u64 width) const {
+ u64 out;
+ std::memcpy(&out, raw.data() + offset, sizeof(u64));
+ out = Common::swap64(out);
+ if (width == 8)
+ return out;
+ return out & ((1ull << (width * CHAR_BIT)) - 1);
+}
+
+u32 Cheat::KeypadValue() const {
+ u32 out;
+ std::memcpy(&out, raw.data(), sizeof(u32));
+ return Common::swap32(out) & 0x0FFFFFFF;
+}
+
+void CheatList::SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end,
+ VAddr heap_end, MemoryWriter writer, MemoryReader reader) {
+ this->main_region_begin = main_begin;
+ this->main_region_end = main_end;
+ this->heap_region_begin = heap_begin;
+ this->heap_region_end = heap_end;
+ this->writer = writer;
+ this->reader = reader;
+}
+
+MICROPROFILE_DEFINE(Cheat_Engine, "Add-Ons", "Cheat Engine", MP_RGB(70, 200, 70));
+
+void CheatList::Execute() {
+ MICROPROFILE_SCOPE(Cheat_Engine);
+
+ std::fill(scratch.begin(), scratch.end(), 0);
+ in_standard = false;
+ for (std::size_t i = 0; i < master_list.size(); ++i) {
+ LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, master_list[i].first);
+ current_block = i;
+ ExecuteBlock(master_list[i].second);
+ }
+
+ in_standard = true;
+ for (std::size_t i = 0; i < standard_list.size(); ++i) {
+ LOG_DEBUG(Common_Filesystem, "Executing block #{:08X} ({})", i, standard_list[i].first);
+ current_block = i;
+ ExecuteBlock(standard_list[i].second);
+ }
+}
+
+CheatList::CheatList(ProgramSegment master, ProgramSegment standard)
+ : master_list(master), standard_list(standard) {}
+
+bool CheatList::EvaluateConditional(const Cheat& cheat) const {
+ using ComparisonFunction = bool (*)(u64, u64);
+ constexpr std::array<ComparisonFunction, 6> comparison_functions{
+ [](u64 a, u64 b) { return a > b; }, [](u64 a, u64 b) { return a >= b; },
+ [](u64 a, u64 b) { return a < b; }, [](u64 a, u64 b) { return a <= b; },
+ [](u64 a, u64 b) { return a == b; }, [](u64 a, u64 b) { return a != b; },
+ };
+
+ if (cheat.type == CodeType::ConditionalInput) {
+ const auto applet_resource = Core::System::GetInstance()
+ .ServiceManager()
+ .GetService<Service::HID::Hid>("hid")
+ ->GetAppletResource();
+ if (applet_resource == nullptr) {
+ LOG_WARNING(
+ Common_Filesystem,
+ "Attempted to evaluate input conditional, but applet resource is not initialized!");
+ return false;
+ }
+
+ const auto press_state =
+ applet_resource
+ ->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad)
+ .GetAndResetPressState();
+ return ((press_state & cheat.KeypadValue()) & KEYPAD_BITMASK) != 0;
+ }
+
+ ASSERT(cheat.type == CodeType::Conditional);
+
+ const auto offset =
+ cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
+ ASSERT(static_cast<u8>(cheat.comparison_op.Value()) < 6);
+ auto* function = comparison_functions[static_cast<u8>(cheat.comparison_op.Value())];
+ const auto addr = cheat.Address() + offset;
+
+ return function(reader(cheat.width, SanitizeAddress(addr)), cheat.ValueWidth(8));
+}
+
+void CheatList::ProcessBlockPairs(const Block& block) {
+ block_pairs.clear();
+
+ u64 scope = 0;
+ std::map<u64, u64> pairs;
+
+ for (std::size_t i = 0; i < block.size(); ++i) {
+ const auto& cheat = block[i];
+
+ switch (cheat.type) {
+ case CodeType::Conditional:
+ case CodeType::ConditionalInput:
+ pairs.insert_or_assign(scope, i);
+ ++scope;
+ break;
+ case CodeType::EndConditional: {
+ --scope;
+ const auto idx = pairs.at(scope);
+ block_pairs.insert_or_assign(idx, i);
+ break;
+ }
+ case CodeType::Loop: {
+ if (cheat.end_of_loop) {
+ --scope;
+ const auto idx = pairs.at(scope);
+ block_pairs.insert_or_assign(idx, i);
+ } else {
+ pairs.insert_or_assign(scope, i);
+ ++scope;
+ }
+ break;
+ }
+ }
+ }
+}
+
+void CheatList::WriteImmediate(const Cheat& cheat) {
+ const auto offset =
+ cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
+ const auto& register_3 = scratch.at(cheat.register_3);
+
+ const auto addr = cheat.Address() + offset + register_3;
+ LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}", addr,
+ cheat.Value(8, cheat.width));
+ writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(8));
+}
+
+void CheatList::BeginConditional(const Cheat& cheat) {
+ if (EvaluateConditional(cheat)) {
+ return;
+ }
+
+ const auto iter = block_pairs.find(current_index);
+ ASSERT(iter != block_pairs.end());
+ current_index = iter->second - 1;
+}
+
+void CheatList::EndConditional(const Cheat& cheat) {
+ LOG_DEBUG(Common_Filesystem, "Ending conditional block.");
+}
+
+void CheatList::Loop(const Cheat& cheat) {
+ if (cheat.end_of_loop.Value())
+ ASSERT(!cheat.end_of_loop.Value());
+
+ auto& register_3 = scratch.at(cheat.register_3);
+ const auto iter = block_pairs.find(current_index);
+ ASSERT(iter != block_pairs.end());
+ ASSERT(iter->first < iter->second);
+
+ for (int i = cheat.Value(4, 4); i >= 0; --i) {
+ register_3 = i;
+ for (std::size_t c = iter->first + 1; c < iter->second; ++c) {
+ current_index = c;
+ ExecuteSingleCheat(
+ (in_standard ? standard_list : master_list)[current_block].second[c]);
+ }
+ }
+
+ current_index = iter->second;
+}
+
+void CheatList::LoadImmediate(const Cheat& cheat) {
+ auto& register_3 = scratch.at(cheat.register_3);
+
+ LOG_DEBUG(Common_Filesystem, "setting register={:01X} equal to value={:016X}", cheat.register_3,
+ cheat.Value(4, 8));
+ register_3 = cheat.Value(4, 8);
+}
+
+void CheatList::LoadIndexed(const Cheat& cheat) {
+ const auto offset =
+ cheat.memory_type == MemoryType::MainNSO ? main_region_begin : heap_region_begin;
+ auto& register_3 = scratch.at(cheat.register_3);
+
+ const auto addr = (cheat.load_from_register.Value() ? register_3 : offset) + cheat.Address();
+ LOG_DEBUG(Common_Filesystem, "writing indexed value to register={:01X}, addr={:016X}",
+ cheat.register_3, addr);
+ register_3 = reader(cheat.width, SanitizeAddress(addr));
+}
+
+void CheatList::StoreIndexed(const Cheat& cheat) {
+ const auto& register_3 = scratch.at(cheat.register_3);
+
+ const auto addr =
+ register_3 + (cheat.add_additional_register.Value() ? scratch.at(cheat.register_6) : 0);
+ LOG_DEBUG(Common_Filesystem, "writing value={:016X} to addr={:016X}",
+ cheat.Value(4, cheat.width), addr);
+ writer(cheat.width, SanitizeAddress(addr), cheat.ValueWidth(4));
+}
+
+void CheatList::RegisterArithmetic(const Cheat& cheat) {
+ using ArithmeticFunction = u64 (*)(u64, u64);
+ constexpr std::array<ArithmeticFunction, 5> arithmetic_functions{
+ [](u64 a, u64 b) { return a + b; }, [](u64 a, u64 b) { return a - b; },
+ [](u64 a, u64 b) { return a * b; }, [](u64 a, u64 b) { return a << b; },
+ [](u64 a, u64 b) { return a >> b; },
+ };
+
+ using ArithmeticOverflowCheck = bool (*)(u64, u64);
+ constexpr std::array<ArithmeticOverflowCheck, 5> arithmetic_overflow_checks{
+ [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() - b); }, // a + b
+ [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() + b); }, // a - b
+ [](u64 a, u64 b) { return a > (std::numeric_limits<u64>::max() / b); }, // a * b
+ [](u64 a, u64 b) { return b >= 64 || (a & ~((1ull << (64 - b)) - 1)) != 0; }, // a << b
+ [](u64 a, u64 b) { return b >= 64 || (a & ((1ull << b) - 1)) != 0; }, // a >> b
+ };
+
+ static_assert(sizeof(arithmetic_functions) == sizeof(arithmetic_overflow_checks),
+ "Missing or have extra arithmetic overflow checks compared to functions!");
+
+ auto& register_3 = scratch.at(cheat.register_3);
+
+ ASSERT(static_cast<u8>(cheat.arithmetic_op.Value()) < 5);
+ auto* function = arithmetic_functions[static_cast<u8>(cheat.arithmetic_op.Value())];
+ auto* overflow_function =
+ arithmetic_overflow_checks[static_cast<u8>(cheat.arithmetic_op.Value())];
+ LOG_DEBUG(Common_Filesystem, "performing arithmetic with register={:01X}, value={:016X}",
+ cheat.register_3, cheat.ValueWidth(4));
+
+ if (overflow_function(register_3, cheat.ValueWidth(4))) {
+ LOG_WARNING(Common_Filesystem,
+ "overflow will occur when performing arithmetic operation={:02X} with operands "
+ "a={:016X}, b={:016X}!",
+ static_cast<u8>(cheat.arithmetic_op.Value()), register_3, cheat.ValueWidth(4));
+ }
+
+ register_3 = function(register_3, cheat.ValueWidth(4));
+}
+
+void CheatList::BeginConditionalInput(const Cheat& cheat) {
+ if (EvaluateConditional(cheat))
+ return;
+
+ const auto iter = block_pairs.find(current_index);
+ ASSERT(iter != block_pairs.end());
+ current_index = iter->second - 1;
+}
+
+VAddr CheatList::SanitizeAddress(VAddr in) const {
+ if ((in < main_region_begin || in >= main_region_end) &&
+ (in < heap_region_begin || in >= heap_region_end)) {
+ LOG_ERROR(Common_Filesystem,
+ "Cheat attempting to access memory at invalid address={:016X}, if this persists, "
+ "the cheat may be incorrect. However, this may be normal early in execution if "
+ "the game has not properly set up yet.",
+ in);
+ return 0; ///< Invalid addresses will hard crash
+ }
+
+ return in;
+}
+
+void CheatList::ExecuteSingleCheat(const Cheat& cheat) {
+ using CheatOperationFunction = void (CheatList::*)(const Cheat&);
+ constexpr std::array<CheatOperationFunction, 9> cheat_operation_functions{
+ &CheatList::WriteImmediate, &CheatList::BeginConditional,
+ &CheatList::EndConditional, &CheatList::Loop,
+ &CheatList::LoadImmediate, &CheatList::LoadIndexed,
+ &CheatList::StoreIndexed, &CheatList::RegisterArithmetic,
+ &CheatList::BeginConditionalInput,
+ };
+
+ const auto index = static_cast<u8>(cheat.type.Value());
+ ASSERT(index < sizeof(cheat_operation_functions));
+ const auto op = cheat_operation_functions[index];
+ (this->*op)(cheat);
+}
+
+void CheatList::ExecuteBlock(const Block& block) {
+ encountered_loops.clear();
+
+ ProcessBlockPairs(block);
+ for (std::size_t i = 0; i < block.size(); ++i) {
+ current_index = i;
+ ExecuteSingleCheat(block[i]);
+ i = current_index;
+ }
+}
+
+CheatParser::~CheatParser() = default;
+
+CheatList CheatParser::MakeCheatList(CheatList::ProgramSegment master,
+ CheatList::ProgramSegment standard) const {
+ return {master, standard};
+}
+
+TextCheatParser::~TextCheatParser() = default;
+
+CheatList TextCheatParser::Parse(const std::vector<u8>& data) const {
+ std::stringstream ss;
+ ss.write(reinterpret_cast<const char*>(data.data()), data.size());
+
+ std::vector<std::string> lines;
+ std::string stream_line;
+ while (std::getline(ss, stream_line)) {
+ // Remove a trailing \r
+ if (!stream_line.empty() && stream_line.back() == '\r')
+ stream_line.pop_back();
+ lines.push_back(std::move(stream_line));
+ }
+
+ CheatList::ProgramSegment master_list;
+ CheatList::ProgramSegment standard_list;
+
+ for (std::size_t i = 0; i < lines.size(); ++i) {
+ auto line = lines[i];
+
+ if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
+ const auto master = line[0] == '{';
+ const auto begin = master ? line.find('{') : line.find('[');
+ const auto end = master ? line.rfind('}') : line.rfind(']');
+
+ ASSERT(begin != std::string::npos && end != std::string::npos);
+
+ const std::string patch_name{line.begin() + begin + 1, line.begin() + end};
+ CheatList::Block block{};
+
+ while (i < lines.size() - 1) {
+ line = lines[++i];
+ if (!line.empty() && (line[0] == '[' || line[0] == '{')) {
+ --i;
+ break;
+ }
+
+ if (line.size() < 8)
+ continue;
+
+ Cheat out{};
+ out.raw = ParseSingleLineCheat(line);
+ block.push_back(out);
+ }
+
+ (master ? master_list : standard_list).emplace_back(patch_name, block);
+ }
+ }
+
+ return MakeCheatList(master_list, standard_list);
+}
+
+std::array<u8, 16> TextCheatParser::ParseSingleLineCheat(const std::string& line) const {
+ std::array<u8, 16> out{};
+
+ if (line.size() < 8)
+ return out;
+
+ const auto word1 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data(), 8});
+ std::memcpy(out.data(), word1.data(), sizeof(u32));
+
+ if (line.size() < 17 || line[8] != ' ')
+ return out;
+
+ const auto word2 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 9, 8});
+ std::memcpy(out.data() + sizeof(u32), word2.data(), sizeof(u32));
+
+ if (line.size() < 26 || line[17] != ' ') {
+ // Perform shifting in case value is truncated early.
+ const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
+ if (type == CodeType::Loop || type == CodeType::LoadImmediate ||
+ type == CodeType::StoreIndexed || type == CodeType::RegisterArithmetic) {
+ std::memcpy(out.data() + 8, out.data() + 4, sizeof(u32));
+ std::memset(out.data() + 4, 0, sizeof(u32));
+ }
+
+ return out;
+ }
+
+ const auto word3 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 18, 8});
+ std::memcpy(out.data() + 2 * sizeof(u32), word3.data(), sizeof(u32));
+
+ if (line.size() < 35 || line[26] != ' ') {
+ // Perform shifting in case value is truncated early.
+ const auto type = static_cast<CodeType>((out[0] & 0xF0) >> 4);
+ if (type == CodeType::WriteImmediate || type == CodeType::Conditional) {
+ std::memcpy(out.data() + 12, out.data() + 8, sizeof(u32));
+ std::memset(out.data() + 8, 0, sizeof(u32));
+ }
+
+ return out;
+ }
+
+ const auto word4 = Common::HexStringToArray<sizeof(u32)>(std::string_view{line.data() + 27, 8});
+ std::memcpy(out.data() + 3 * sizeof(u32), word4.data(), sizeof(u32));
+
+ return out;
+}
+
+u64 MemoryReadImpl(u32 width, VAddr addr) {
+ switch (width) {
+ case 1:
+ return Memory::Read8(addr);
+ case 2:
+ return Memory::Read16(addr);
+ case 4:
+ return Memory::Read32(addr);
+ case 8:
+ return Memory::Read64(addr);
+ default:
+ UNREACHABLE();
+ return 0;
+ }
+}
+
+void MemoryWriteImpl(u32 width, VAddr addr, u64 value) {
+ switch (width) {
+ case 1:
+ Memory::Write8(addr, static_cast<u8>(value));
+ break;
+ case 2:
+ Memory::Write16(addr, static_cast<u16>(value));
+ break;
+ case 4:
+ Memory::Write32(addr, static_cast<u32>(value));
+ break;
+ case 8:
+ Memory::Write64(addr, value);
+ break;
+ default:
+ UNREACHABLE();
+ }
+}
+
+CheatEngine::CheatEngine(std::vector<CheatList> cheats, const std::string& build_id,
+ VAddr code_region_start, VAddr code_region_end)
+ : cheats(std::move(cheats)) {
+ auto& core_timing{Core::System::GetInstance().CoreTiming()};
+ event = core_timing.RegisterEvent(
+ "CheatEngine::FrameCallback::" + build_id,
+ [this](u64 userdata, s64 cycles_late) { FrameCallback(userdata, cycles_late); });
+ core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS, event);
+
+ const auto& vm_manager = Core::System::GetInstance().CurrentProcess()->VMManager();
+ for (auto& list : this->cheats) {
+ list.SetMemoryParameters(code_region_start, vm_manager.GetHeapRegionBaseAddress(),
+ code_region_end, vm_manager.GetHeapRegionEndAddress(),
+ &MemoryWriteImpl, &MemoryReadImpl);
+ }
+}
+
+CheatEngine::~CheatEngine() {
+ auto& core_timing{Core::System::GetInstance().CoreTiming()};
+ core_timing.UnscheduleEvent(event, 0);
+}
+
+void CheatEngine::FrameCallback(u64 userdata, int cycles_late) {
+ for (auto& list : cheats)
+ list.Execute();
+
+ auto& core_timing{Core::System::GetInstance().CoreTiming()};
+ core_timing.ScheduleEvent(CHEAT_ENGINE_TICKS - cycles_late, event);
+}
+
+} // namespace FileSys
diff --git a/src/core/file_sys/cheat_engine.h b/src/core/file_sys/cheat_engine.h
new file mode 100644
index 000000000..7ed69a2c8
--- /dev/null
+++ b/src/core/file_sys/cheat_engine.h
@@ -0,0 +1,227 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <map>
+#include <set>
+#include <vector>
+#include <queue>
+#include "common/bit_field.h"
+#include "common/common_types.h"
+
+namespace Core::Timing {
+struct EventType;
+}
+
+namespace FileSys {
+
+enum class CodeType : u32 {
+ // 0TMR00AA AAAAAAAA YYYYYYYY YYYYYYYY
+ // Writes a T sized value Y to the address A added to the value of register R in memory domain M
+ WriteImmediate = 0,
+
+ // 1TMC00AA AAAAAAAA YYYYYYYY YYYYYYYY
+ // Compares the T sized value Y to the value at address A in memory domain M using the
+ // conditional function C. If success, continues execution. If failure, jumps to the matching
+ // EndConditional statement.
+ Conditional = 1,
+
+ // 20000000
+ // Terminates a Conditional or ConditionalInput block.
+ EndConditional = 2,
+
+ // 300R0000 VVVVVVVV
+ // Starts looping V times, storing the current count in register R.
+ // Loop block is terminated with a matching 310R0000.
+ Loop = 3,
+
+ // 400R0000 VVVVVVVV VVVVVVVV
+ // Sets the value of register R to the value V.
+ LoadImmediate = 4,
+
+ // 5TMRI0AA AAAAAAAA
+ // Sets the value of register R to the value of width T at address A in memory domain M, with
+ // the current value of R added to the address if I == 1.
+ LoadIndexed = 5,
+
+ // 6T0RIFG0 VVVVVVVV VVVVVVVV
+ // Writes the value V of width T to the memory address stored in register R. Adds the value of
+ // register G to the final calculation if F is nonzero. Increments the value of register R by T
+ // after operation if I is nonzero.
+ StoreIndexed = 6,
+
+ // 7T0RA000 VVVVVVVV
+ // Performs the arithmetic operation A on the value in register R and the value V of width T,
+ // storing the result in register R.
+ RegisterArithmetic = 7,
+
+ // 8KKKKKKK
+ // Checks to see if any of the buttons defined by the bitmask K are pressed. If any are,
+ // execution continues. If none are, execution skips to the next EndConditional command.
+ ConditionalInput = 8,
+};
+
+enum class MemoryType : u32 {
+ // Addressed relative to start of main NSO
+ MainNSO = 0,
+
+ // Addressed relative to start of heap
+ Heap = 1,
+};
+
+enum class ArithmeticOp : u32 {
+ Add = 0,
+ Sub = 1,
+ Mult = 2,
+ LShift = 3,
+ RShift = 4,
+};
+
+enum class ComparisonOp : u32 {
+ GreaterThan = 1,
+ GreaterThanEqual = 2,
+ LessThan = 3,
+ LessThanEqual = 4,
+ Equal = 5,
+ Inequal = 6,
+};
+
+union Cheat {
+ std::array<u8, 16> raw;
+
+ BitField<4, 4, CodeType> type;
+ BitField<0, 4, u32> width; // Can be 1, 2, 4, or 8. Measured in bytes.
+ BitField<0, 4, u32> end_of_loop;
+ BitField<12, 4, MemoryType> memory_type;
+ BitField<8, 4, u32> register_3;
+ BitField<8, 4, ComparisonOp> comparison_op;
+ BitField<20, 4, u32> load_from_register;
+ BitField<20, 4, u32> increment_register;
+ BitField<20, 4, ArithmeticOp> arithmetic_op;
+ BitField<16, 4, u32> add_additional_register;
+ BitField<28, 4, u32> register_6;
+
+ u64 Address() const;
+ u64 ValueWidth(u64 offset) const;
+ u64 Value(u64 offset, u64 width) const;
+ u32 KeypadValue() const;
+};
+
+class CheatParser;
+
+// Represents a full collection of cheats for a game. The Execute function should be called every
+// interval that all cheats should be executed. Clients should not directly instantiate this class
+// (hence private constructor), they should instead receive an instance from CheatParser, which
+// guarantees the list is always in an acceptable state.
+class CheatList {
+public:
+ friend class CheatParser;
+
+ using Block = std::vector<Cheat>;
+ using ProgramSegment = std::vector<std::pair<std::string, Block>>;
+
+ // (width in bytes, address, value)
+ using MemoryWriter = void (*)(u32, VAddr, u64);
+ // (width in bytes, address) -> value
+ using MemoryReader = u64 (*)(u32, VAddr);
+
+ void SetMemoryParameters(VAddr main_begin, VAddr heap_begin, VAddr main_end, VAddr heap_end,
+ MemoryWriter writer, MemoryReader reader);
+
+ void Execute();
+
+private:
+ CheatList(ProgramSegment master, ProgramSegment standard);
+
+ void ProcessBlockPairs(const Block& block);
+ void ExecuteSingleCheat(const Cheat& cheat);
+
+ void ExecuteBlock(const Block& block);
+
+ bool EvaluateConditional(const Cheat& cheat) const;
+
+ // Individual cheat operations
+ void WriteImmediate(const Cheat& cheat);
+ void BeginConditional(const Cheat& cheat);
+ void EndConditional(const Cheat& cheat);
+ void Loop(const Cheat& cheat);
+ void LoadImmediate(const Cheat& cheat);
+ void LoadIndexed(const Cheat& cheat);
+ void StoreIndexed(const Cheat& cheat);
+ void RegisterArithmetic(const Cheat& cheat);
+ void BeginConditionalInput(const Cheat& cheat);
+
+ VAddr SanitizeAddress(VAddr in) const;
+
+ // Master Codes are defined as codes that cannot be disabled and are run prior to all
+ // others.
+ ProgramSegment master_list;
+ // All other codes
+ ProgramSegment standard_list;
+
+ bool in_standard = false;
+
+ // 16 (0x0-0xF) scratch registers that can be used by cheats
+ std::array<u64, 16> scratch{};
+
+ MemoryWriter writer = nullptr;
+ MemoryReader reader = nullptr;
+
+ u64 main_region_begin{};
+ u64 heap_region_begin{};
+ u64 main_region_end{};
+ u64 heap_region_end{};
+
+ u64 current_block{};
+ // The current index of the cheat within the current Block
+ u64 current_index{};
+
+ // The 'stack' of the program. When a conditional or loop statement is encountered, its index is
+ // pushed onto this queue. When a end block is encountered, the condition is checked.
+ std::map<u64, u64> block_pairs;
+
+ std::set<u64> encountered_loops;
+};
+
+// Intermediary class that parses a text file or other disk format for storing cheats into a
+// CheatList object, that can be used for execution.
+class CheatParser {
+public:
+ virtual ~CheatParser();
+
+ virtual CheatList Parse(const std::vector<u8>& data) const = 0;
+
+protected:
+ CheatList MakeCheatList(CheatList::ProgramSegment master,
+ CheatList::ProgramSegment standard) const;
+};
+
+// CheatParser implementation that parses text files
+class TextCheatParser final : public CheatParser {
+public:
+ ~TextCheatParser() override;
+
+ CheatList Parse(const std::vector<u8>& data) const override;
+
+private:
+ std::array<u8, 16> ParseSingleLineCheat(const std::string& line) const;
+};
+
+// Class that encapsulates a CheatList and manages its interaction with memory and CoreTiming
+class CheatEngine final {
+public:
+ CheatEngine(std::vector<CheatList> cheats, const std::string& build_id, VAddr code_region_start,
+ VAddr code_region_end);
+ ~CheatEngine();
+
+private:
+ void FrameCallback(u64 userdata, int cycles_late);
+
+ Core::Timing::EventType* event;
+
+ std::vector<CheatList> cheats;
+};
+
+} // namespace FileSys
diff --git a/src/core/file_sys/content_archive.h b/src/core/file_sys/content_archive.h
index 5d4d05c82..15b9e6624 100644
--- a/src/core/file_sys/content_archive.h
+++ b/src/core/file_sys/content_archive.h
@@ -24,13 +24,26 @@ namespace FileSys {
union NCASectionHeader;
+/// Describes the type of content within an NCA archive.
enum class NCAContentType : u8 {
+ /// Executable-related data
Program = 0,
+
+ /// Metadata.
Meta = 1,
+
+ /// Access control data.
Control = 2,
+
+ /// Information related to the game manual
+ /// e.g. Legal information, etc.
Manual = 3,
+
+ /// System data.
Data = 4,
- Data_Unknown5 = 5, ///< Seems to be used on some system archives
+
+ /// Data that can be accessed by applications.
+ PublicData = 5,
};
enum class NCASectionCryptoType : u8 {
diff --git a/src/core/file_sys/patch_manager.cpp b/src/core/file_sys/patch_manager.cpp
index 61706966e..2b09e5d35 100644
--- a/src/core/file_sys/patch_manager.cpp
+++ b/src/core/file_sys/patch_manager.cpp
@@ -7,6 +7,7 @@
#include <cstddef>
#include <cstring>
+#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
@@ -232,6 +233,57 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
return !CollectPatches(patch_dirs, build_id).empty();
}
+static std::optional<CheatList> ReadCheatFileFromFolder(u64 title_id,
+ const std::array<u8, 0x20>& build_id_,
+ const VirtualDir& base_path, bool upper) {
+ const auto build_id_raw = Common::HexArrayToString(build_id_, upper);
+ const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
+ const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
+
+ if (file == nullptr) {
+ LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ std::vector<u8> data(file->GetSize());
+ if (file->Read(data.data(), data.size()) != data.size()) {
+ LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
+ title_id, build_id);
+ return std::nullopt;
+ }
+
+ TextCheatParser parser;
+ return parser.Parse(data);
+}
+
+std::vector<CheatList> PatchManager::CreateCheatList(const std::array<u8, 32>& build_id_) const {
+ std::vector<CheatList> out;
+
+ const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
+ auto patch_dirs = load_dir->GetSubdirectories();
+ std::sort(patch_dirs.begin(), patch_dirs.end(),
+ [](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
+
+ out.reserve(patch_dirs.size());
+ for (const auto& subdir : patch_dirs) {
+ auto cheats_dir = subdir->GetSubdirectory("cheats");
+ if (cheats_dir != nullptr) {
+ auto res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, true);
+ if (res.has_value()) {
+ out.push_back(std::move(*res));
+ continue;
+ }
+
+ res = ReadCheatFileFromFolder(title_id, build_id_, cheats_dir, false);
+ if (res.has_value())
+ out.push_back(std::move(*res));
+ }
+ }
+
+ return out;
+}
+
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir = Service::FileSystem::GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
@@ -403,6 +455,8 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
}
if (IsDirValidAndNonEmpty(mod->GetSubdirectory("romfs")))
AppendCommaIfNotEmpty(types, "LayeredFS");
+ if (IsDirValidAndNonEmpty(mod->GetSubdirectory("cheats")))
+ AppendCommaIfNotEmpty(types, "Cheats");
if (types.empty())
continue;
diff --git a/src/core/file_sys/patch_manager.h b/src/core/file_sys/patch_manager.h
index b8a1652fd..3e3ac6aca 100644
--- a/src/core/file_sys/patch_manager.h
+++ b/src/core/file_sys/patch_manager.h
@@ -8,6 +8,7 @@
#include <memory>
#include <string>
#include "common/common_types.h"
+#include "core/file_sys/cheat_engine.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/vfs.h"
@@ -45,6 +46,9 @@ public:
// Used to prevent expensive copies in NSO loader.
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
+ // Creates a CheatList object with all
+ std::vector<CheatList> CreateCheatList(const std::array<u8, 0x20>& build_id) const;
+
// Currently tracked RomFS patches:
// - Game Updates
// - LayeredFS
diff --git a/src/core/file_sys/registered_cache.cpp b/src/core/file_sys/registered_cache.cpp
index 128199063..1c6bacace 100644
--- a/src/core/file_sys/registered_cache.cpp
+++ b/src/core/file_sys/registered_cache.cpp
@@ -94,7 +94,7 @@ static ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
case NCAContentType::Control:
return ContentRecordType::Control;
case NCAContentType::Data:
- case NCAContentType::Data_Unknown5:
+ case NCAContentType::PublicData:
return ContentRecordType::Data;
case NCAContentType::Manual:
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
diff --git a/src/core/hle/ipc.h b/src/core/hle/ipc.h
index 455d1f346..fae54bcc7 100644
--- a/src/core/hle/ipc.h
+++ b/src/core/hle/ipc.h
@@ -39,10 +39,10 @@ struct CommandHeader {
union {
u32_le raw_low;
BitField<0, 16, CommandType> type;
- BitField<16, 4, u32_le> num_buf_x_descriptors;
- BitField<20, 4, u32_le> num_buf_a_descriptors;
- BitField<24, 4, u32_le> num_buf_b_descriptors;
- BitField<28, 4, u32_le> num_buf_w_descriptors;
+ BitField<16, 4, u32> num_buf_x_descriptors;
+ BitField<20, 4, u32> num_buf_a_descriptors;
+ BitField<24, 4, u32> num_buf_b_descriptors;
+ BitField<28, 4, u32> num_buf_w_descriptors;
};
enum class BufferDescriptorCFlag : u32 {
@@ -53,28 +53,28 @@ struct CommandHeader {
union {
u32_le raw_high;
- BitField<0, 10, u32_le> data_size;
+ BitField<0, 10, u32> data_size;
BitField<10, 4, BufferDescriptorCFlag> buf_c_descriptor_flags;
- BitField<31, 1, u32_le> enable_handle_descriptor;
+ BitField<31, 1, u32> enable_handle_descriptor;
};
};
static_assert(sizeof(CommandHeader) == 8, "CommandHeader size is incorrect");
union HandleDescriptorHeader {
u32_le raw_high;
- BitField<0, 1, u32_le> send_current_pid;
- BitField<1, 4, u32_le> num_handles_to_copy;
- BitField<5, 4, u32_le> num_handles_to_move;
+ BitField<0, 1, u32> send_current_pid;
+ BitField<1, 4, u32> num_handles_to_copy;
+ BitField<5, 4, u32> num_handles_to_move;
};
static_assert(sizeof(HandleDescriptorHeader) == 4, "HandleDescriptorHeader size is incorrect");
struct BufferDescriptorX {
union {
- BitField<0, 6, u32_le> counter_bits_0_5;
- BitField<6, 3, u32_le> address_bits_36_38;
- BitField<9, 3, u32_le> counter_bits_9_11;
- BitField<12, 4, u32_le> address_bits_32_35;
- BitField<16, 16, u32_le> size;
+ BitField<0, 6, u32> counter_bits_0_5;
+ BitField<6, 3, u32> address_bits_36_38;
+ BitField<9, 3, u32> counter_bits_9_11;
+ BitField<12, 4, u32> address_bits_32_35;
+ BitField<16, 16, u32> size;
};
u32_le address_bits_0_31;
@@ -103,10 +103,10 @@ struct BufferDescriptorABW {
u32_le address_bits_0_31;
union {
- BitField<0, 2, u32_le> flags;
- BitField<2, 3, u32_le> address_bits_36_38;
- BitField<24, 4, u32_le> size_bits_32_35;
- BitField<28, 4, u32_le> address_bits_32_35;
+ BitField<0, 2, u32> flags;
+ BitField<2, 3, u32> address_bits_36_38;
+ BitField<24, 4, u32> size_bits_32_35;
+ BitField<28, 4, u32> address_bits_32_35;
};
VAddr Address() const {
@@ -128,8 +128,8 @@ struct BufferDescriptorC {
u32_le address_bits_0_31;
union {
- BitField<0, 16, u32_le> address_bits_32_47;
- BitField<16, 16, u32_le> size;
+ BitField<0, 16, u32> address_bits_32_47;
+ BitField<16, 16, u32> size;
};
VAddr Address() const {
@@ -167,8 +167,8 @@ struct DomainMessageHeader {
struct {
union {
BitField<0, 8, CommandType> command;
- BitField<8, 8, u32_le> input_object_count;
- BitField<16, 16, u32_le> size;
+ BitField<8, 8, u32> input_object_count;
+ BitField<16, 16, u32> size;
};
u32_le object_id;
INSERT_PADDING_WORDS(2);
diff --git a/src/core/hle/kernel/code_set.cpp b/src/core/hle/kernel/code_set.cpp
new file mode 100644
index 000000000..1f434e9af
--- /dev/null
+++ b/src/core/hle/kernel/code_set.cpp
@@ -0,0 +1,12 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/hle/kernel/code_set.h"
+
+namespace Kernel {
+
+CodeSet::CodeSet() = default;
+CodeSet::~CodeSet() = default;
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/code_set.h b/src/core/hle/kernel/code_set.h
new file mode 100644
index 000000000..834fd23d2
--- /dev/null
+++ b/src/core/hle/kernel/code_set.h
@@ -0,0 +1,90 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <cstddef>
+#include <memory>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace Kernel {
+
+/**
+ * Represents executable data that may be loaded into a kernel process.
+ *
+ * A code set consists of three basic segments:
+ * - A code (AKA text) segment,
+ * - A read-only data segment (rodata)
+ * - A data segment
+ *
+ * The code segment is the portion of the object file that contains
+ * executable instructions.
+ *
+ * The read-only data segment in the portion of the object file that
+ * contains (as one would expect) read-only data, such as fixed constant
+ * values and data structures.
+ *
+ * The data segment is similar to the read-only data segment -- it contains
+ * variables and data structures that have predefined values, however,
+ * entities within this segment can be modified.
+ */
+struct CodeSet final {
+ /// A single segment within a code set.
+ struct Segment final {
+ /// The byte offset that this segment is located at.
+ std::size_t offset = 0;
+
+ /// The address to map this segment to.
+ VAddr addr = 0;
+
+ /// The size of this segment in bytes.
+ u32 size = 0;
+ };
+
+ explicit CodeSet();
+ ~CodeSet();
+
+ CodeSet(const CodeSet&) = delete;
+ CodeSet& operator=(const CodeSet&) = delete;
+
+ CodeSet(CodeSet&&) = default;
+ CodeSet& operator=(CodeSet&&) = default;
+
+ Segment& CodeSegment() {
+ return segments[0];
+ }
+
+ const Segment& CodeSegment() const {
+ return segments[0];
+ }
+
+ Segment& RODataSegment() {
+ return segments[1];
+ }
+
+ const Segment& RODataSegment() const {
+ return segments[1];
+ }
+
+ Segment& DataSegment() {
+ return segments[2];
+ }
+
+ const Segment& DataSegment() const {
+ return segments[2];
+ }
+
+ /// The overall data that backs this code set.
+ std::shared_ptr<std::vector<u8>> memory;
+
+ /// The segments that comprise this code set.
+ std::array<Segment, 3> segments;
+
+ /// The entry point address for this code set.
+ VAddr entrypoint = 0;
+};
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/mutex.cpp b/src/core/hle/kernel/mutex.cpp
index 0743670ad..98e87313b 100644
--- a/src/core/hle/kernel/mutex.cpp
+++ b/src/core/hle/kernel/mutex.cpp
@@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
-#include <map>
#include <utility>
#include <vector>
@@ -10,8 +9,11 @@
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/object.h"
+#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/result.h"
#include "core/memory.h"
@@ -57,41 +59,47 @@ static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_t
}
}
-ResultCode Mutex::TryAcquire(HandleTable& handle_table, VAddr address, Handle holding_thread_handle,
+Mutex::Mutex(Core::System& system) : system{system} {}
+Mutex::~Mutex() = default;
+
+ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
Handle requesting_thread_handle) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ERR_INVALID_ADDRESS;
}
+ const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ Thread* const current_thread = system.CurrentScheduler().GetCurrentThread();
SharedPtr<Thread> holding_thread = handle_table.Get<Thread>(holding_thread_handle);
SharedPtr<Thread> requesting_thread = handle_table.Get<Thread>(requesting_thread_handle);
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
// thread.
- ASSERT(requesting_thread == GetCurrentThread());
+ ASSERT(requesting_thread == current_thread);
- u32 addr_value = Memory::Read32(address);
+ const u32 addr_value = Memory::Read32(address);
// If the mutex isn't being held, just return success.
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
return RESULT_SUCCESS;
}
- if (holding_thread == nullptr)
+ if (holding_thread == nullptr) {
return ERR_INVALID_HANDLE;
+ }
// Wait until the mutex is released
- GetCurrentThread()->SetMutexWaitAddress(address);
- GetCurrentThread()->SetWaitHandle(requesting_thread_handle);
+ current_thread->SetMutexWaitAddress(address);
+ current_thread->SetWaitHandle(requesting_thread_handle);
- GetCurrentThread()->SetStatus(ThreadStatus::WaitMutex);
- GetCurrentThread()->InvalidateWakeupCallback();
+ current_thread->SetStatus(ThreadStatus::WaitMutex);
+ current_thread->InvalidateWakeupCallback();
// Update the lock holder thread's priority to prevent priority inversion.
- holding_thread->AddMutexWaiter(GetCurrentThread());
+ holding_thread->AddMutexWaiter(current_thread);
- Core::System::GetInstance().PrepareReschedule();
+ system.PrepareReschedule();
return RESULT_SUCCESS;
}
@@ -102,7 +110,8 @@ ResultCode Mutex::Release(VAddr address) {
return ERR_INVALID_ADDRESS;
}
- auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
+ auto* const current_thread = system.CurrentScheduler().GetCurrentThread();
+ auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(current_thread, address);
// There are no more threads waiting for the mutex, release it completely.
if (thread == nullptr) {
@@ -111,7 +120,7 @@ ResultCode Mutex::Release(VAddr address) {
}
// Transfer the ownership of the mutex from the previous owner to the new one.
- TransferMutexOwnership(address, GetCurrentThread(), thread);
+ TransferMutexOwnership(address, current_thread, thread);
u32 mutex_value = thread->GetWaitHandle();
diff --git a/src/core/hle/kernel/mutex.h b/src/core/hle/kernel/mutex.h
index 81e62d497..b904de2e8 100644
--- a/src/core/hle/kernel/mutex.h
+++ b/src/core/hle/kernel/mutex.h
@@ -5,32 +5,34 @@
#pragma once
#include "common/common_types.h"
-#include "core/hle/kernel/object.h"
union ResultCode;
-namespace Kernel {
+namespace Core {
+class System;
+}
-class HandleTable;
-class Thread;
+namespace Kernel {
class Mutex final {
public:
+ explicit Mutex(Core::System& system);
+ ~Mutex();
+
/// Flag that indicates that a mutex still has threads waiting for it.
static constexpr u32 MutexHasWaitersFlag = 0x40000000;
/// Mask of the bits in a mutex address value that contain the mutex owner.
static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
/// Attempts to acquire a mutex at the specified address.
- static ResultCode TryAcquire(HandleTable& handle_table, VAddr address,
- Handle holding_thread_handle, Handle requesting_thread_handle);
+ ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
+ Handle requesting_thread_handle);
/// Releases the mutex at the specified address.
- static ResultCode Release(VAddr address);
+ ResultCode Release(VAddr address);
private:
- Mutex() = default;
- ~Mutex() = default;
+ Core::System& system;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 65c51003d..0d782e4ba 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -9,6 +9,7 @@
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
+#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
@@ -50,9 +51,6 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, VAddr entry_poi
}
} // Anonymous namespace
-CodeSet::CodeSet() = default;
-CodeSet::~CodeSet() = default;
-
SharedPtr<Process> Process::Create(Core::System& system, std::string&& name) {
auto& kernel = system.Kernel();
@@ -212,7 +210,7 @@ void Process::FreeTLSSlot(VAddr tls_address) {
}
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
- const auto MapSegment = [&](CodeSet::Segment& segment, VMAPermission permissions,
+ const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
MemoryState memory_state) {
const auto vma = vm_manager
.MapMemoryBlock(segment.addr + base_addr, module_.memory,
@@ -222,16 +220,17 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
};
// Map CodeSet segments
- MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::CodeStatic);
- MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeMutable);
- MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeMutable);
+ MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::Code);
+ MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
+ MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
// Clear instruction cache in CPU JIT
system.InvalidateCpuInstructionCaches();
}
Process::Process(Core::System& system)
- : WaitObject{system.Kernel()}, address_arbiter{system}, system{system} {}
+ : WaitObject{system.Kernel()}, address_arbiter{system}, mutex{system}, system{system} {}
+
Process::~Process() = default;
void Process::Acquire(Thread* thread) {
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index 47ffd4ad3..1bd7bf5c1 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -7,13 +7,13 @@
#include <array>
#include <bitset>
#include <cstddef>
-#include <memory>
#include <string>
#include <vector>
#include <boost/container/static_vector.hpp>
#include "common/common_types.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/handle_table.h"
+#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
@@ -33,6 +33,8 @@ class KernelCore;
class ResourceLimit;
class Thread;
+struct CodeSet;
+
struct AddressMapping {
// Address and size must be page-aligned
VAddr address;
@@ -65,46 +67,6 @@ enum class ProcessStatus {
DebugBreak,
};
-struct CodeSet final {
- struct Segment {
- std::size_t offset = 0;
- VAddr addr = 0;
- u32 size = 0;
- };
-
- explicit CodeSet();
- ~CodeSet();
-
- Segment& CodeSegment() {
- return segments[0];
- }
-
- const Segment& CodeSegment() const {
- return segments[0];
- }
-
- Segment& RODataSegment() {
- return segments[1];
- }
-
- const Segment& RODataSegment() const {
- return segments[1];
- }
-
- Segment& DataSegment() {
- return segments[2];
- }
-
- const Segment& DataSegment() const {
- return segments[2];
- }
-
- std::shared_ptr<std::vector<u8>> memory;
-
- std::array<Segment, 3> segments;
- VAddr entrypoint = 0;
-};
-
class Process final : public WaitObject {
public:
enum : u64 {
@@ -165,6 +127,16 @@ public:
return address_arbiter;
}
+ /// Gets a reference to the process' mutex lock.
+ Mutex& GetMutex() {
+ return mutex;
+ }
+
+ /// Gets a const reference to the process' mutex lock
+ const Mutex& GetMutex() const {
+ return mutex;
+ }
+
/// Gets the current status of the process
ProcessStatus GetStatus() const {
return status;
@@ -327,6 +299,11 @@ private:
/// Per-process address arbiter.
AddressArbiter address_arbiter;
+ /// The per-process mutex lock instance used for handling various
+ /// forms of services, such as lock arbitration, and condition
+ /// variable related facilities.
+ Mutex mutex;
+
/// Random values for svcGetInfo RandomEntropy
std::array<u64, RANDOM_ENTROPY_SIZE> random_entropy;
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 047fa0c19..a6a17efe7 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -551,9 +551,9 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
return ERR_INVALID_ADDRESS;
}
- auto& handle_table = Core::CurrentProcess()->GetHandleTable();
- return Mutex::TryAcquire(handle_table, mutex_addr, holding_thread_handle,
- requesting_thread_handle);
+ auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ return current_process->GetMutex().TryAcquire(mutex_addr, holding_thread_handle,
+ requesting_thread_handle);
}
/// Unlock a mutex
@@ -571,7 +571,8 @@ static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
return ERR_INVALID_ADDRESS;
}
- return Mutex::Release(mutex_addr);
+ auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ return current_process->GetMutex().Release(mutex_addr);
}
enum class BreakType : u32 {
@@ -1340,11 +1341,15 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
- const auto& handle_table = Core::CurrentProcess()->GetHandleTable();
+ auto* const current_process = Core::System::GetInstance().Kernel().CurrentProcess();
+ const auto& handle_table = current_process->GetHandleTable();
SharedPtr<Thread> thread = handle_table.Get<Thread>(thread_handle);
ASSERT(thread);
- CASCADE_CODE(Mutex::Release(mutex_addr));
+ const auto release_result = current_process->GetMutex().Release(mutex_addr);
+ if (release_result.IsError()) {
+ return release_result;
+ }
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->SetCondVarWaitAddress(condition_variable_addr);
diff --git a/src/core/hle/kernel/vm_manager.cpp b/src/core/hle/kernel/vm_manager.cpp
index 3def3e52c..22bf55ce7 100644
--- a/src/core/hle/kernel/vm_manager.cpp
+++ b/src/core/hle/kernel/vm_manager.cpp
@@ -20,16 +20,16 @@ namespace Kernel {
namespace {
const char* GetMemoryStateName(MemoryState state) {
static constexpr const char* names[] = {
- "Unmapped", "Io",
- "Normal", "CodeStatic",
- "CodeMutable", "Heap",
- "Shared", "Unknown1",
- "ModuleCodeStatic", "ModuleCodeMutable",
- "IpcBuffer0", "Stack",
- "ThreadLocal", "TransferMemoryIsolated",
- "TransferMemory", "ProcessMemory",
- "Inaccessible", "IpcBuffer1",
- "IpcBuffer3", "KernelStack",
+ "Unmapped", "Io",
+ "Normal", "Code",
+ "CodeData", "Heap",
+ "Shared", "Unknown1",
+ "ModuleCode", "ModuleCodeData",
+ "IpcBuffer0", "Stack",
+ "ThreadLocal", "TransferMemoryIsolated",
+ "TransferMemory", "ProcessMemory",
+ "Inaccessible", "IpcBuffer1",
+ "IpcBuffer3", "KernelStack",
};
return names[ToSvcMemoryState(state)];
diff --git a/src/core/hle/kernel/vm_manager.h b/src/core/hle/kernel/vm_manager.h
index b96980f8f..7cdff6094 100644
--- a/src/core/hle/kernel/vm_manager.h
+++ b/src/core/hle/kernel/vm_manager.h
@@ -165,12 +165,12 @@ enum class MemoryState : u32 {
Unmapped = 0x00,
Io = 0x01 | FlagMapped,
Normal = 0x02 | FlagMapped | FlagQueryPhysicalAddressAllowed,
- CodeStatic = 0x03 | CodeFlags | FlagMapProcess,
- CodeMutable = 0x04 | CodeFlags | FlagMapProcess | FlagCodeMemory,
+ Code = 0x03 | CodeFlags | FlagMapProcess,
+ CodeData = 0x04 | DataFlags | FlagMapProcess | FlagCodeMemory,
Heap = 0x05 | DataFlags | FlagCodeMemory,
Shared = 0x06 | FlagMapped | FlagMemoryPoolAllocated,
- ModuleCodeStatic = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
- ModuleCodeMutable = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
+ ModuleCode = 0x08 | CodeFlags | FlagModule | FlagMapProcess,
+ ModuleCodeData = 0x09 | DataFlags | FlagModule | FlagMapProcess | FlagCodeMemory,
IpcBuffer0 = 0x0A | FlagMapped | FlagQueryPhysicalAddressAllowed | FlagMemoryPoolAllocated |
IPCFlags | FlagSharedDevice | FlagSharedDeviceAligned,
@@ -617,6 +617,9 @@ private:
VAddr new_map_region_base = 0;
VAddr new_map_region_end = 0;
+ VAddr main_code_region_base = 0;
+ VAddr main_code_region_end = 0;
+
VAddr tls_io_region_base = 0;
VAddr tls_io_region_end = 0;
diff --git a/src/core/hle/service/am/am.cpp b/src/core/hle/service/am/am.cpp
index c750d70ac..9c44e27c6 100644
--- a/src/core/hle/service/am/am.cpp
+++ b/src/core/hle/service/am/am.cpp
@@ -215,7 +215,21 @@ IDisplayController::IDisplayController() : ServiceFramework("IDisplayController"
IDisplayController::~IDisplayController() = default;
-IDebugFunctions::IDebugFunctions() : ServiceFramework("IDebugFunctions") {}
+IDebugFunctions::IDebugFunctions() : ServiceFramework{"IDebugFunctions"} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, nullptr, "NotifyMessageToHomeMenuForDebug"},
+ {1, nullptr, "OpenMainApplication"},
+ {10, nullptr, "EmulateButtonEvent"},
+ {20, nullptr, "InvalidateTransitionLayer"},
+ {30, nullptr, "RequestLaunchApplicationWithUserAndArgumentForDebug"},
+ {40, nullptr, "GetAppletResourceUsageInfo"},
+ };
+ // clang-format on
+
+ RegisterHandlers(functions);
+}
+
IDebugFunctions::~IDebugFunctions() = default;
ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
diff --git a/src/core/hle/service/hid/controllers/debug_pad.h b/src/core/hle/service/hid/controllers/debug_pad.h
index 929035034..e584b92ec 100644
--- a/src/core/hle/service/hid/controllers/debug_pad.h
+++ b/src/core/hle/service/hid/controllers/debug_pad.h
@@ -41,20 +41,20 @@ private:
struct PadState {
union {
u32_le raw{};
- BitField<0, 1, u32_le> a;
- BitField<1, 1, u32_le> b;
- BitField<2, 1, u32_le> x;
- BitField<3, 1, u32_le> y;
- BitField<4, 1, u32_le> l;
- BitField<5, 1, u32_le> r;
- BitField<6, 1, u32_le> zl;
- BitField<7, 1, u32_le> zr;
- BitField<8, 1, u32_le> plus;
- BitField<9, 1, u32_le> minus;
- BitField<10, 1, u32_le> d_left;
- BitField<11, 1, u32_le> d_up;
- BitField<12, 1, u32_le> d_right;
- BitField<13, 1, u32_le> d_down;
+ BitField<0, 1, u32> a;
+ BitField<1, 1, u32> b;
+ BitField<2, 1, u32> x;
+ BitField<3, 1, u32> y;
+ BitField<4, 1, u32> l;
+ BitField<5, 1, u32> r;
+ BitField<6, 1, u32> zl;
+ BitField<7, 1, u32> zr;
+ BitField<8, 1, u32> plus;
+ BitField<9, 1, u32> minus;
+ BitField<10, 1, u32> d_left;
+ BitField<11, 1, u32> d_up;
+ BitField<12, 1, u32> d_right;
+ BitField<13, 1, u32> d_down;
};
};
static_assert(sizeof(PadState) == 0x4, "PadState is an invalid size");
@@ -62,7 +62,7 @@ private:
struct Attributes {
union {
u32_le raw{};
- BitField<0, 1, u32_le> connected;
+ BitField<0, 1, u32> connected;
};
};
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
diff --git a/src/core/hle/service/hid/controllers/npad.h b/src/core/hle/service/hid/controllers/npad.h
index 18c7a94e6..4ff50b3cd 100644
--- a/src/core/hle/service/hid/controllers/npad.h
+++ b/src/core/hle/service/hid/controllers/npad.h
@@ -39,13 +39,13 @@ public:
union {
u32_le raw{};
- BitField<0, 1, u32_le> pro_controller;
- BitField<1, 1, u32_le> handheld;
- BitField<2, 1, u32_le> joycon_dual;
- BitField<3, 1, u32_le> joycon_left;
- BitField<4, 1, u32_le> joycon_right;
+ BitField<0, 1, u32> pro_controller;
+ BitField<1, 1, u32> handheld;
+ BitField<2, 1, u32> joycon_dual;
+ BitField<3, 1, u32> joycon_left;
+ BitField<4, 1, u32> joycon_right;
- BitField<6, 1, u32_le> pokeball; // TODO(ogniK): Confirm when possible
+ BitField<6, 1, u32> pokeball; // TODO(ogniK): Confirm when possible
};
};
static_assert(sizeof(NPadType) == 4, "NPadType is an invalid size");
@@ -150,43 +150,43 @@ private:
union {
u64_le raw{};
// Button states
- BitField<0, 1, u64_le> a;
- BitField<1, 1, u64_le> b;
- BitField<2, 1, u64_le> x;
- BitField<3, 1, u64_le> y;
- BitField<4, 1, u64_le> l_stick;
- BitField<5, 1, u64_le> r_stick;
- BitField<6, 1, u64_le> l;
- BitField<7, 1, u64_le> r;
- BitField<8, 1, u64_le> zl;
- BitField<9, 1, u64_le> zr;
- BitField<10, 1, u64_le> plus;
- BitField<11, 1, u64_le> minus;
+ BitField<0, 1, u64> a;
+ BitField<1, 1, u64> b;
+ BitField<2, 1, u64> x;
+ BitField<3, 1, u64> y;
+ BitField<4, 1, u64> l_stick;
+ BitField<5, 1, u64> r_stick;
+ BitField<6, 1, u64> l;
+ BitField<7, 1, u64> r;
+ BitField<8, 1, u64> zl;
+ BitField<9, 1, u64> zr;
+ BitField<10, 1, u64> plus;
+ BitField<11, 1, u64> minus;
// D-Pad
- BitField<12, 1, u64_le> d_left;
- BitField<13, 1, u64_le> d_up;
- BitField<14, 1, u64_le> d_right;
- BitField<15, 1, u64_le> d_down;
+ BitField<12, 1, u64> d_left;
+ BitField<13, 1, u64> d_up;
+ BitField<14, 1, u64> d_right;
+ BitField<15, 1, u64> d_down;
// Left JoyStick
- BitField<16, 1, u64_le> l_stick_left;
- BitField<17, 1, u64_le> l_stick_up;
- BitField<18, 1, u64_le> l_stick_right;
- BitField<19, 1, u64_le> l_stick_down;
+ BitField<16, 1, u64> l_stick_left;
+ BitField<17, 1, u64> l_stick_up;
+ BitField<18, 1, u64> l_stick_right;
+ BitField<19, 1, u64> l_stick_down;
// Right JoyStick
- BitField<20, 1, u64_le> r_stick_left;
- BitField<21, 1, u64_le> r_stick_up;
- BitField<22, 1, u64_le> r_stick_right;
- BitField<23, 1, u64_le> r_stick_down;
+ BitField<20, 1, u64> r_stick_left;
+ BitField<21, 1, u64> r_stick_up;
+ BitField<22, 1, u64> r_stick_right;
+ BitField<23, 1, u64> r_stick_down;
// Not always active?
- BitField<24, 1, u64_le> left_sl;
- BitField<25, 1, u64_le> left_sr;
+ BitField<24, 1, u64> left_sl;
+ BitField<25, 1, u64> left_sr;
- BitField<26, 1, u64_le> right_sl;
- BitField<27, 1, u64_le> right_sr;
+ BitField<26, 1, u64> right_sl;
+ BitField<27, 1, u64> right_sr;
};
};
static_assert(sizeof(ControllerPadState) == 8, "ControllerPadState is an invalid size");
@@ -200,12 +200,12 @@ private:
struct ConnectionState {
union {
u32_le raw{};
- BitField<0, 1, u32_le> IsConnected;
- BitField<1, 1, u32_le> IsWired;
- BitField<2, 1, u32_le> IsLeftJoyConnected;
- BitField<3, 1, u32_le> IsLeftJoyWired;
- BitField<4, 1, u32_le> IsRightJoyConnected;
- BitField<5, 1, u32_le> IsRightJoyWired;
+ BitField<0, 1, u32> IsConnected;
+ BitField<1, 1, u32> IsWired;
+ BitField<2, 1, u32> IsLeftJoyConnected;
+ BitField<3, 1, u32> IsLeftJoyWired;
+ BitField<4, 1, u32> IsRightJoyConnected;
+ BitField<5, 1, u32> IsRightJoyWired;
};
};
static_assert(sizeof(ConnectionState) == 4, "ConnectionState is an invalid size");
@@ -240,23 +240,23 @@ private:
struct NPadProperties {
union {
s64_le raw{};
- BitField<11, 1, s64_le> is_vertical;
- BitField<12, 1, s64_le> is_horizontal;
- BitField<13, 1, s64_le> use_plus;
- BitField<14, 1, s64_le> use_minus;
+ BitField<11, 1, s64> is_vertical;
+ BitField<12, 1, s64> is_horizontal;
+ BitField<13, 1, s64> use_plus;
+ BitField<14, 1, s64> use_minus;
};
};
struct NPadDevice {
union {
u32_le raw{};
- BitField<0, 1, s32_le> pro_controller;
- BitField<1, 1, s32_le> handheld;
- BitField<2, 1, s32_le> handheld_left;
- BitField<3, 1, s32_le> handheld_right;
- BitField<4, 1, s32_le> joycon_left;
- BitField<5, 1, s32_le> joycon_right;
- BitField<6, 1, s32_le> pokeball;
+ BitField<0, 1, s32> pro_controller;
+ BitField<1, 1, s32> handheld;
+ BitField<2, 1, s32> handheld_left;
+ BitField<3, 1, s32> handheld_right;
+ BitField<4, 1, s32> joycon_left;
+ BitField<5, 1, s32> joycon_right;
+ BitField<6, 1, s32> pokeball;
};
};
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index 012b6e0dd..76fc340e9 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -33,8 +33,8 @@ private:
struct Attributes {
union {
u32 raw{};
- BitField<0, 1, u32_le> start_touch;
- BitField<1, 1, u32_le> end_touch;
+ BitField<0, 1, u32> start_touch;
+ BitField<1, 1, u32> end_touch;
};
};
static_assert(sizeof(Attributes) == 0x4, "Attributes is an invalid size");
diff --git a/src/core/hle/service/hid/hid.h b/src/core/hle/service/hid/hid.h
index 7cc58db4c..498602de5 100644
--- a/src/core/hle/service/hid/hid.h
+++ b/src/core/hle/service/hid/hid.h
@@ -4,6 +4,9 @@
#pragma once
+#include "core/hle/service/hid/controllers/controller_base.h"
+#include "core/hle/service/service.h"
+
#include "controllers/controller_base.h"
#include "core/hle/service/service.h"
diff --git a/src/core/hle/service/ldr/ldr.cpp b/src/core/hle/service/ldr/ldr.cpp
index 9df7ac50f..d65693fc7 100644
--- a/src/core/hle/service/ldr/ldr.cpp
+++ b/src/core/hle/service/ldr/ldr.cpp
@@ -319,15 +319,14 @@ public:
}
ASSERT(vm_manager
- .MirrorMemory(*map_address, nro_addr, nro_size,
- Kernel::MemoryState::ModuleCodeStatic)
+ .MirrorMemory(*map_address, nro_addr, nro_size, Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(nro_addr, nro_size).IsSuccess());
if (bss_size > 0) {
ASSERT(vm_manager
.MirrorMemory(*map_address + nro_size, bss_addr, bss_size,
- Kernel::MemoryState::ModuleCodeStatic)
+ Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(bss_addr, bss_size).IsSuccess());
}
@@ -388,8 +387,7 @@ public:
const auto& nro_size = iter->second.size;
ASSERT(vm_manager
- .MirrorMemory(heap_addr, mapped_addr, nro_size,
- Kernel::MemoryState::ModuleCodeStatic)
+ .MirrorMemory(heap_addr, mapped_addr, nro_size, Kernel::MemoryState::ModuleCode)
.IsSuccess());
ASSERT(vm_manager.UnmapRange(mapped_addr, nro_size).IsSuccess());
diff --git a/src/core/hle/service/lm/lm.cpp b/src/core/hle/service/lm/lm.cpp
index 1f462e087..2a61593e2 100644
--- a/src/core/hle/service/lm/lm.cpp
+++ b/src/core/hle/service/lm/lm.cpp
@@ -42,7 +42,7 @@ private:
union {
BitField<0, 16, Flags> flags;
BitField<16, 8, Severity> severity;
- BitField<24, 8, u32_le> verbosity;
+ BitField<24, 8, u32> verbosity;
};
u32_le payload_size;
diff --git a/src/core/hle/service/nvdrv/devices/nvdevice.h b/src/core/hle/service/nvdrv/devices/nvdevice.h
index 0f02a1a18..4f6042b00 100644
--- a/src/core/hle/service/nvdrv/devices/nvdevice.h
+++ b/src/core/hle/service/nvdrv/devices/nvdevice.h
@@ -19,11 +19,11 @@ public:
virtual ~nvdevice() = default;
union Ioctl {
u32_le raw;
- BitField<0, 8, u32_le> cmd;
- BitField<8, 8, u32_le> group;
- BitField<16, 14, u32_le> length;
- BitField<30, 1, u32_le> is_in;
- BitField<31, 1, u32_le> is_out;
+ BitField<0, 8, u32> cmd;
+ BitField<8, 8, u32> group;
+ BitField<16, 14, u32> length;
+ BitField<30, 1, u32> is_in;
+ BitField<31, 1, u32> is_out;
};
/**
diff --git a/src/core/loader/elf.cpp b/src/core/loader/elf.cpp
index 6057c7f26..8b1920f22 100644
--- a/src/core/loader/elf.cpp
+++ b/src/core/loader/elf.cpp
@@ -9,6 +9,7 @@
#include "common/common_types.h"
#include "common/file_util.h"
#include "common/logging/log.h"
+#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/loader/elf.h"
diff --git a/src/core/loader/nro.cpp b/src/core/loader/nro.cpp
index 4fad0c0dd..5de02a94b 100644
--- a/src/core/loader/nro.cpp
+++ b/src/core/loader/nro.cpp
@@ -14,6 +14,7 @@
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/vfs_offset.h"
#include "core/gdbstub/gdbstub.h"
+#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/service/filesystem/filesystem.h"
diff --git a/src/core/loader/nso.cpp b/src/core/loader/nso.cpp
index 6ded0b707..0eb9fd7f7 100644
--- a/src/core/loader/nso.cpp
+++ b/src/core/loader/nso.cpp
@@ -7,10 +7,13 @@
#include <lz4.h>
#include "common/common_funcs.h"
#include "common/file_util.h"
+#include "common/hex_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
+#include "core/core.h"
#include "core/file_sys/patch_manager.h"
#include "core/gdbstub/gdbstub.h"
+#include "core/hle/kernel/code_set.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/loader/nso.h"
@@ -164,6 +167,16 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::Process& process,
std::memcpy(program_image.data(), pi_header.data() + 0x100, program_image.size());
}
+ // Apply cheats if they exist and the program has a valid title ID
+ if (pm) {
+ const auto cheats = pm->CreateCheatList(nso_header.build_id);
+ if (!cheats.empty()) {
+ Core::System::GetInstance().RegisterCheatList(
+ cheats, Common::HexArrayToString(nso_header.build_id), load_base,
+ load_base + program_image.size());
+ }
+ }
+
// Load codeset for current process
codeset.memory = std::make_shared<std::vector<u8>>(std::move(program_image));
process.LoadModule(std::move(codeset), load_base);
diff --git a/src/core/memory.h b/src/core/memory.h
index 3f60d868c..1d38cdca8 100644
--- a/src/core/memory.h
+++ b/src/core/memory.h
@@ -6,9 +6,6 @@
#include <cstddef>
#include <string>
-#include <tuple>
-#include <vector>
-#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
namespace Common {
diff --git a/src/input_common/sdl/sdl.h b/src/input_common/sdl/sdl.h
index 02a8d2e2c..d7f24c68a 100644
--- a/src/input_common/sdl/sdl.h
+++ b/src/input_common/sdl/sdl.h
@@ -24,17 +24,19 @@ namespace InputCommon::SDL {
class State {
public:
- /// Unresisters SDL device factories and shut them down.
+ using Pollers = std::vector<std::unique_ptr<Polling::DevicePoller>>;
+
+ /// Unregisters SDL device factories and shut them down.
virtual ~State() = default;
- virtual std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
- InputCommon::Polling::DeviceType type) = 0;
+ virtual Pollers GetPollers(Polling::DeviceType type) = 0;
};
class NullState : public State {
public:
- std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
- InputCommon::Polling::DeviceType type) override {}
+ Pollers GetPollers(Polling::DeviceType type) override {
+ return {};
+ }
};
std::unique_ptr<State> Init();
diff --git a/src/input_common/sdl/sdl_impl.cpp b/src/input_common/sdl/sdl_impl.cpp
index 6e8376549..b132d77f5 100644
--- a/src/input_common/sdl/sdl_impl.cpp
+++ b/src/input_common/sdl/sdl_impl.cpp
@@ -650,9 +650,9 @@ private:
};
} // namespace Polling
-std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> SDLState::GetPollers(
- InputCommon::Polling::DeviceType type) {
- std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
+SDLState::Pollers SDLState::GetPollers(InputCommon::Polling::DeviceType type) {
+ Pollers pollers;
+
switch (type) {
case InputCommon::Polling::DeviceType::Analog:
pollers.emplace_back(std::make_unique<Polling::SDLAnalogPoller>(*this));
@@ -660,8 +660,9 @@ std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> SDLState::GetPo
case InputCommon::Polling::DeviceType::Button:
pollers.emplace_back(std::make_unique<Polling::SDLButtonPoller>(*this));
break;
- return pollers;
}
+
+ return pollers;
}
} // namespace SDL
diff --git a/src/input_common/sdl/sdl_impl.h b/src/input_common/sdl/sdl_impl.h
index fec82fbe6..2579741d6 100644
--- a/src/input_common/sdl/sdl_impl.h
+++ b/src/input_common/sdl/sdl_impl.h
@@ -25,7 +25,7 @@ public:
/// Initializes and registers SDL device factories
SDLState();
- /// Unresisters SDL device factories and shut them down.
+ /// Unregisters SDL device factories and shut them down.
~SDLState() override;
/// Handle SDL_Events for joysticks from SDL_PollEvent
@@ -35,8 +35,7 @@ public:
std::shared_ptr<SDLJoystick> GetSDLJoystickByGUID(const std::string& guid, int port);
/// Get all DevicePoller that use the SDL backend for a specific device type
- std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
- InputCommon::Polling::DeviceType type) override;
+ Pollers GetPollers(Polling::DeviceType type) override;
/// Used by the Pollers during config
std::atomic<bool> polling = false;
diff --git a/src/tests/CMakeLists.txt b/src/tests/CMakeLists.txt
index 37f09ce5f..d0284bdf4 100644
--- a/src/tests/CMakeLists.txt
+++ b/src/tests/CMakeLists.txt
@@ -1,4 +1,5 @@
add_executable(tests
+ common/bit_field.cpp
common/param_package.cpp
common/ring_buffer.cpp
core/arm/arm_test_common.cpp
diff --git a/src/tests/common/bit_field.cpp b/src/tests/common/bit_field.cpp
new file mode 100644
index 000000000..8ca1889f9
--- /dev/null
+++ b/src/tests/common/bit_field.cpp
@@ -0,0 +1,90 @@
+// Copyright 2019 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <array>
+#include <cstring>
+#include <type_traits>
+#include <catch2/catch.hpp>
+#include "common/bit_field.h"
+
+TEST_CASE("BitField", "[common]") {
+ enum class TestEnum : u32 {
+ A = 0b10111101,
+ B = 0b10101110,
+ C = 0b00001111,
+ };
+
+ union LEBitField {
+ u32_le raw;
+ BitField<0, 6, u32> a;
+ BitField<6, 4, s32> b;
+ BitField<10, 8, TestEnum> c;
+ BitField<18, 14, u32> d;
+ } le_bitfield;
+
+ union BEBitField {
+ u32_be raw;
+ BitFieldBE<0, 6, u32> a;
+ BitFieldBE<6, 4, s32> b;
+ BitFieldBE<10, 8, TestEnum> c;
+ BitFieldBE<18, 14, u32> d;
+ } be_bitfield;
+
+ static_assert(sizeof(LEBitField) == sizeof(u32));
+ static_assert(sizeof(BEBitField) == sizeof(u32));
+ static_assert(std::is_trivially_copyable_v<LEBitField>);
+ static_assert(std::is_trivially_copyable_v<BEBitField>);
+
+ std::array<u8, 4> raw{{
+ 0b01101100,
+ 0b11110110,
+ 0b10111010,
+ 0b11101100,
+ }};
+
+ std::memcpy(&le_bitfield, &raw, sizeof(raw));
+ std::memcpy(&be_bitfield, &raw, sizeof(raw));
+
+ // bit fields: 11101100101110'10111101'1001'101100
+ REQUIRE(le_bitfield.raw == 0b11101100'10111010'11110110'01101100);
+ REQUIRE(le_bitfield.a == 0b101100);
+ REQUIRE(le_bitfield.b == -7); // 1001 as two's complement
+ REQUIRE(le_bitfield.c == TestEnum::A);
+ REQUIRE(le_bitfield.d == 0b11101100101110);
+
+ le_bitfield.a.Assign(0b000111);
+ le_bitfield.b.Assign(-1);
+ le_bitfield.c.Assign(TestEnum::C);
+ le_bitfield.d.Assign(0b01010101010101);
+ std::memcpy(&raw, &le_bitfield, sizeof(raw));
+ // bit fields: 01010101010101'00001111'1111'000111
+ REQUIRE(le_bitfield.raw == 0b01010101'01010100'00111111'11000111);
+ REQUIRE(raw == std::array<u8, 4>{{
+ 0b11000111,
+ 0b00111111,
+ 0b01010100,
+ 0b01010101,
+ }});
+
+ // bit fields: 01101100111101'10101110'1011'101100
+ REQUIRE(be_bitfield.raw == 0b01101100'11110110'10111010'11101100);
+ REQUIRE(be_bitfield.a == 0b101100);
+ REQUIRE(be_bitfield.b == -5); // 1011 as two's complement
+ REQUIRE(be_bitfield.c == TestEnum::B);
+ REQUIRE(be_bitfield.d == 0b01101100111101);
+
+ be_bitfield.a.Assign(0b000111);
+ be_bitfield.b.Assign(-1);
+ be_bitfield.c.Assign(TestEnum::C);
+ be_bitfield.d.Assign(0b01010101010101);
+ std::memcpy(&raw, &be_bitfield, sizeof(raw));
+ // bit fields: 01010101010101'00001111'1111'000111
+ REQUIRE(be_bitfield.raw == 0b01010101'01010100'00111111'11000111);
+ REQUIRE(raw == std::array<u8, 4>{{
+ 0b01010101,
+ 0b01010100,
+ 0b00111111,
+ 0b11000111,
+ }});
+}
diff --git a/src/video_core/rasterizer_cache.h b/src/video_core/rasterizer_cache.h
index ecd9986a0..9fc9f3056 100644
--- a/src/video_core/rasterizer_cache.h
+++ b/src/video_core/rasterizer_cache.h
@@ -132,7 +132,7 @@ protected:
}
/// Register an object into the cache
- void Register(const T& object) {
+ virtual void Register(const T& object) {
std::lock_guard<std::recursive_mutex> lock{mutex};
object->SetIsRegistered(true);
@@ -142,7 +142,7 @@ protected:
}
/// Unregisters an object from the cache
- void Unregister(const T& object) {
+ virtual void Unregister(const T& object) {
std::lock_guard<std::recursive_mutex> lock{mutex};
object->SetIsRegistered(false);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
index 39dcf71ce..0235317c0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
@@ -933,7 +933,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
// If surface parameters changed and we care about keeping the previous data, recreate
// the surface from the old one
Surface new_surface{RecreateSurface(surface, params)};
- UnregisterSurface(surface);
+ Unregister(surface);
Register(new_surface);
if (new_surface->IsUploaded()) {
RegisterReinterpretSurface(new_surface);
@@ -941,7 +941,7 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, bool pres
return new_surface;
} else {
// Delete the old surface before creating a new one to prevent collisions.
- UnregisterSurface(surface);
+ Unregister(surface);
}
}
@@ -1295,12 +1295,12 @@ static bool IsReinterpretInvalidSecond(const Surface render_surface,
bool RasterizerCacheOpenGL::PartialReinterpretSurface(Surface triggering_surface,
Surface intersect) {
if (IsReinterpretInvalid(triggering_surface, intersect)) {
- UnregisterSurface(intersect);
+ Unregister(intersect);
return false;
}
if (!LayerFitReinterpretSurface(*this, triggering_surface, intersect)) {
if (IsReinterpretInvalidSecond(triggering_surface, intersect)) {
- UnregisterSurface(intersect);
+ Unregister(intersect);
return false;
}
FlushObject(intersect);
diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
index 0efcafd07..c644271d0 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h
+++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h
@@ -538,13 +538,17 @@ private:
return nullptr;
}
+ void Register(const Surface& object) {
+ RasterizerCache<Surface>::Register(object);
+ }
+
/// Unregisters an object from the cache
- void UnregisterSurface(const Surface& object) {
+ void Unregister(const Surface& object) {
if (object->IsReinterpreted()) {
auto interval = GetReinterpretInterval(object);
reinterpreted_surfaces.erase(interval);
}
- Unregister(object);
+ RasterizerCache<Surface>::Unregister(object);
}
};