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-rw-r--r--src/android/app/src/main/jni/config.cpp4
-rw-r--r--src/video_core/renderer_vulkan/vk_update_descriptor.h2
2 files changed, 4 insertions, 2 deletions
diff --git a/src/android/app/src/main/jni/config.cpp b/src/android/app/src/main/jni/config.cpp
index d28f955df..b3aa9071b 100644
--- a/src/android/app/src/main/jni/config.cpp
+++ b/src/android/app/src/main/jni/config.cpp
@@ -215,7 +215,6 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.nvdec_emulation);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
ReadSetting("Renderer", Settings::values.use_vulkan_driver_pipeline_cache);
- ReadSetting("Renderer", Settings::values.async_presentation);
// Use GPU accuracy normal by default on Android
Settings::values.gpu_accuracy = static_cast<Settings::GPUAccuracy>(config->GetInteger(
@@ -235,6 +234,9 @@ void Config::ReadValues() {
// Disable ASTC compute by default on Android
Settings::values.accelerate_astc = config->GetBoolean("Renderer", "accelerate_astc", false);
+ // Enable asynchronous presentation by default on Android
+ Settings::values.async_presentation = config->GetBoolean("Renderer", "async_presentation", true);
+
// Enable force_max_clock by default on Android
Settings::values.renderer_force_max_clock =
config->GetBoolean("Renderer", "force_max_clock", true);
diff --git a/src/video_core/renderer_vulkan/vk_update_descriptor.h b/src/video_core/renderer_vulkan/vk_update_descriptor.h
index 310fb551a..e77b576ec 100644
--- a/src/video_core/renderer_vulkan/vk_update_descriptor.h
+++ b/src/video_core/renderer_vulkan/vk_update_descriptor.h
@@ -31,7 +31,7 @@ struct DescriptorUpdateEntry {
class UpdateDescriptorQueue final {
// This should be plenty for the vast majority of cases. Most desktop platforms only
// provide up to 3 swapchain images.
- static constexpr size_t FRAMES_IN_FLIGHT = 5;
+ static constexpr size_t FRAMES_IN_FLIGHT = 7;
static constexpr size_t FRAME_PAYLOAD_SIZE = 0x20000;
static constexpr size_t PAYLOAD_SIZE = FRAME_PAYLOAD_SIZE * FRAMES_IN_FLIGHT;