diff options
26 files changed, 420 insertions, 129 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt index 8b1734f36..716256cd5 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -47,9 +47,10 @@ if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE) endif() if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit) - message(STATUS "Copying pre-commit hook") - file(COPY hooks/pre-commit - DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks) + if (EXISTS ${PROJECT_SOURCE_DIR}/.git/) + message(STATUS "Copying pre-commit hook") + file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks) + endif() endif() # Sanity check : Check that all submodules are present diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp index b99d0fc91..45b2eef52 100644 --- a/src/audio_core/command_generator.cpp +++ b/src/audio_core/command_generator.cpp @@ -42,6 +42,15 @@ void ApplyMix(std::span<s32> output, std::span<const s32> input, s32 gain, s32 s s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, float gain, float delta, s32 sample_count) { + // XC2 passes in NaN mix volumes, causing further issues as we handle everything as s32 rather + // than float, so the NaN propogation is lost. As the samples get further modified for + // volume etc, they can get out of NaN range, so a later heuristic for catching this is + // more difficult. Handle it here by setting these samples to silence. + if (std::isnan(gain)) { + gain = 0.0f; + delta = 0.0f; + } + s32 x = 0; for (s32 i = 0; i < sample_count; i++) { x = static_cast<s32>(static_cast<float>(input[i]) * gain); diff --git a/src/common/settings.h b/src/common/settings.h index d2e91a2c9..71d0f864f 100644 --- a/src/common/settings.h +++ b/src/common/settings.h @@ -330,7 +330,7 @@ struct Values { Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"}; Setting<bool> accelerate_astc{true, "accelerate_astc"}; Setting<bool> use_vsync{true, "use_vsync"}; - Setting<bool> disable_fps_limit{false, "disable_fps_limit"}; + BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"}; Setting<bool> use_assembly_shaders{false, "use_assembly_shaders"}; Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"}; Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"}; diff --git a/src/core/file_sys/content_archive.cpp b/src/core/file_sys/content_archive.cpp index 24eff210f..7019a7a68 100644 --- a/src/core/file_sys/content_archive.cpp +++ b/src/core/file_sys/content_archive.cpp @@ -5,7 +5,6 @@ #include <algorithm> #include <cstring> #include <optional> -#include <ranges> #include <utility> #include "common/logging/log.h" diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp index dc15cf58b..7ca7f2aac 100644 --- a/src/core/hle/service/bcat/backend/boxcat.cpp +++ b/src/core/hle/service/bcat/backend/boxcat.cpp @@ -7,6 +7,9 @@ #ifdef __GNUC__ #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wshadow" +#ifndef __clang__ +#pragma GCC diagnostic ignored "-Wmaybe-uninitialized" +#endif #endif #include <httplib.h> #include <mbedtls/sha256.h> diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp index 7399c3648..8de3d4520 100644 --- a/src/input_common/main.cpp +++ b/src/input_common/main.cpp @@ -294,8 +294,8 @@ void InputSubsystem::ReloadInputDevices() { impl->udp->ReloadSockets(); } -std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers( - Polling::DeviceType type) const { +std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([ + [maybe_unused]] Polling::DeviceType type) const { #ifdef HAVE_SDL2 return impl->sdl->GetPollers(type); #else diff --git a/src/tests/video_core/buffer_base.cpp b/src/tests/video_core/buffer_base.cpp index edced69bb..9f5a54de4 100644 --- a/src/tests/video_core/buffer_base.cpp +++ b/src/tests/video_core/buffer_base.cpp @@ -536,7 +536,7 @@ TEST_CASE("BufferBase: Cached write downloads") { REQUIRE(rasterizer.Count() == 63); buffer.MarkRegionAsGpuModified(c + PAGE, PAGE); int num = 0; - buffer.ForEachDownloadRange(c, WORD, [&](u64 offset, u64 size) { ++num; }); + buffer.ForEachDownloadRangeAndClear(c, WORD, [&](u64 offset, u64 size) { ++num; }); buffer.ForEachUploadRange(c, WORD, [&](u64 offset, u64 size) { ++num; }); REQUIRE(num == 0); REQUIRE(!buffer.IsRegionCpuModified(c + PAGE, PAGE)); diff --git a/src/video_core/buffer_cache/buffer_base.h b/src/video_core/buffer_cache/buffer_base.h index b121d36a3..c3318095c 100644 --- a/src/video_core/buffer_cache/buffer_base.h +++ b/src/video_core/buffer_cache/buffer_base.h @@ -226,19 +226,24 @@ public: /// Call 'func' for each CPU modified range and unmark those pages as CPU modified template <typename Func> void ForEachUploadRange(VAddr query_cpu_range, u64 size, Func&& func) { - ForEachModifiedRange<Type::CPU>(query_cpu_range, size, func); + ForEachModifiedRange<Type::CPU>(query_cpu_range, size, true, func); } /// Call 'func' for each GPU modified range and unmark those pages as GPU modified template <typename Func> - void ForEachDownloadRange(VAddr query_cpu_range, u64 size, Func&& func) { - ForEachModifiedRange<Type::GPU>(query_cpu_range, size, func); + void ForEachDownloadRange(VAddr query_cpu_range, u64 size, bool clear, Func&& func) { + ForEachModifiedRange<Type::GPU>(query_cpu_range, size, clear, func); + } + + template <typename Func> + void ForEachDownloadRangeAndClear(VAddr query_cpu_range, u64 size, Func&& func) { + ForEachModifiedRange<Type::GPU>(query_cpu_range, size, true, func); } /// Call 'func' for each GPU modified range and unmark those pages as GPU modified template <typename Func> void ForEachDownloadRange(Func&& func) { - ForEachModifiedRange<Type::GPU>(cpu_addr, SizeBytes(), func); + ForEachModifiedRange<Type::GPU>(cpu_addr, SizeBytes(), true, func); } /// Mark buffer as picked @@ -415,7 +420,7 @@ private: * @param func Function to call for each turned off region */ template <Type type, typename Func> - void ForEachModifiedRange(VAddr query_cpu_range, s64 size, Func&& func) { + void ForEachModifiedRange(VAddr query_cpu_range, s64 size, bool clear, Func&& func) { static_assert(type != Type::Untracked); const s64 difference = query_cpu_range - cpu_addr; @@ -467,7 +472,9 @@ private: bits = (bits << left_offset) >> left_offset; const u64 current_word = state_words[word_index] & bits; - state_words[word_index] &= ~bits; + if (clear) { + state_words[word_index] &= ~bits; + } if constexpr (type == Type::CPU) { const u64 current_bits = untracked_words[word_index] & bits; diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h index cad7f902d..2871682f6 100644 --- a/src/video_core/buffer_cache/buffer_cache.h +++ b/src/video_core/buffer_cache/buffer_cache.h @@ -15,6 +15,7 @@ #include <vector> #include <boost/container/small_vector.hpp> +#include <boost/icl/interval_set.hpp> #include "common/common_types.h" #include "common/div_ceil.h" @@ -77,6 +78,9 @@ class BufferCache { using Runtime = typename P::Runtime; using Buffer = typename P::Buffer; + using IntervalSet = boost::icl::interval_set<VAddr>; + using IntervalType = typename IntervalSet::interval_type; + struct Empty {}; struct OverlapResult { @@ -148,18 +152,26 @@ public: /// Return true when there are uncommitted buffers to be downloaded [[nodiscard]] bool HasUncommittedFlushes() const noexcept; + void AccumulateFlushes(); + /// Return true when the caller should wait for async downloads [[nodiscard]] bool ShouldWaitAsyncFlushes() const noexcept; /// Commit asynchronous downloads void CommitAsyncFlushes(); + void CommitAsyncFlushesHigh(); /// Pop asynchronous downloads void PopAsyncFlushes(); + [[nodiscard]] bool DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount); + /// Return true when a CPU region is modified from the GPU [[nodiscard]] bool IsRegionGpuModified(VAddr addr, size_t size); + /// Return true when a CPU region is modified from the CPU + [[nodiscard]] bool IsRegionCpuModified(VAddr addr, size_t size); + std::mutex mutex; private: @@ -190,6 +202,36 @@ private: } } + template <typename Func> + void ForEachWrittenRange(VAddr cpu_addr, u64 size, Func&& func) { + const VAddr start_address = cpu_addr; + const VAddr end_address = start_address + size; + const VAddr search_base = + static_cast<VAddr>(std::min<s64>(0LL, static_cast<s64>(start_address - size))); + const IntervalType search_interval{search_base, search_base + 1}; + auto it = common_ranges.lower_bound(search_interval); + if (it == common_ranges.end()) { + it = common_ranges.begin(); + } + for (; it != common_ranges.end(); it++) { + VAddr inter_addr_end = it->upper(); + VAddr inter_addr = it->lower(); + if (inter_addr >= end_address) { + break; + } + if (inter_addr_end <= start_address) { + continue; + } + if (inter_addr_end > end_address) { + inter_addr_end = end_address; + } + if (inter_addr < start_address) { + inter_addr = start_address; + } + func(inter_addr, inter_addr_end); + } + } + static bool IsRangeGranular(VAddr cpu_addr, size_t size) { return (cpu_addr & ~Core::Memory::PAGE_MASK) == ((cpu_addr + size) & ~Core::Memory::PAGE_MASK); @@ -272,8 +314,6 @@ private: void DeleteBuffer(BufferId buffer_id); - void ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id); - void NotifyBufferDeletion(); [[nodiscard]] Binding StorageBufferBinding(GPUVAddr ssbo_addr) const; @@ -327,9 +367,9 @@ private: std::vector<BufferId> cached_write_buffer_ids; - // TODO: This data structure is not optimal and it should be reworked - std::vector<BufferId> uncommitted_downloads; - std::deque<std::vector<BufferId>> committed_downloads; + IntervalSet uncommitted_ranges; + IntervalSet common_ranges; + std::deque<IntervalSet> committed_ranges; size_t immediate_buffer_capacity = 0; std::unique_ptr<u8[]> immediate_buffer_alloc; @@ -352,6 +392,7 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_, // Ensure the first slot is used for the null buffer void(slot_buffers.insert(runtime, NullBufferParams{})); deletion_iterator = slot_buffers.end(); + common_ranges.clear(); } template <class P> @@ -422,6 +463,68 @@ void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) { } template <class P> +bool BufferCache<P>::DMACopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) { + const std::optional<VAddr> cpu_src_address = gpu_memory.GpuToCpuAddress(src_address); + const std::optional<VAddr> cpu_dest_address = gpu_memory.GpuToCpuAddress(dest_address); + if (!cpu_src_address || !cpu_dest_address) { + return false; + } + const bool source_dirty = IsRegionGpuModified(*cpu_src_address, amount); + const bool dest_dirty = IsRegionGpuModified(*cpu_dest_address, amount); + if (!source_dirty && !dest_dirty) { + return false; + } + + const IntervalType subtract_interval{*cpu_dest_address, *cpu_dest_address + amount}; + uncommitted_ranges.subtract(subtract_interval); + for (auto& interval_set : committed_ranges) { + interval_set.subtract(subtract_interval); + } + + BufferId buffer_a; + BufferId buffer_b; + do { + has_deleted_buffers = false; + buffer_a = FindBuffer(*cpu_src_address, static_cast<u32>(amount)); + buffer_b = FindBuffer(*cpu_dest_address, static_cast<u32>(amount)); + } while (has_deleted_buffers); + auto& src_buffer = slot_buffers[buffer_a]; + auto& dest_buffer = slot_buffers[buffer_b]; + SynchronizeBuffer(src_buffer, *cpu_src_address, static_cast<u32>(amount)); + SynchronizeBuffer(dest_buffer, *cpu_dest_address, static_cast<u32>(amount)); + std::array copies{BufferCopy{ + .src_offset = src_buffer.Offset(*cpu_src_address), + .dst_offset = dest_buffer.Offset(*cpu_dest_address), + .size = amount, + }}; + + boost::container::small_vector<IntervalType, 4> tmp_intervals; + auto mirror = [&](VAddr base_address, VAddr base_address_end) { + const u64 size = base_address_end - base_address; + const VAddr diff = base_address - *cpu_src_address; + const VAddr new_base_address = *cpu_dest_address + diff; + const IntervalType add_interval{new_base_address, new_base_address + size}; + uncommitted_ranges.add(add_interval); + tmp_intervals.push_back(add_interval); + }; + ForEachWrittenRange(*cpu_src_address, amount, mirror); + // This subtraction in this order is important for overlapping copies. + common_ranges.subtract(subtract_interval); + for (const IntervalType add_interval : tmp_intervals) { + common_ranges.add(add_interval); + } + + runtime.CopyBuffer(dest_buffer, src_buffer, copies); + if (source_dirty) { + dest_buffer.MarkRegionAsGpuModified(*cpu_dest_address, amount); + } + std::vector<u8> tmp_buffer(amount); + cpu_memory.ReadBlockUnsafe(*cpu_src_address, tmp_buffer.data(), amount); + cpu_memory.WriteBlockUnsafe(*cpu_dest_address, tmp_buffer.data(), amount); + return true; +} + +template <class P> void BufferCache<P>::BindGraphicsUniformBuffer(size_t stage, u32 index, GPUVAddr gpu_addr, u32 size) { const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr); @@ -547,29 +650,30 @@ void BufferCache<P>::FlushCachedWrites() { template <class P> bool BufferCache<P>::HasUncommittedFlushes() const noexcept { - return !uncommitted_downloads.empty(); + return !uncommitted_ranges.empty() || !committed_ranges.empty(); } template <class P> -bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept { - return !committed_downloads.empty() && !committed_downloads.front().empty(); +void BufferCache<P>::AccumulateFlushes() { + if (Settings::values.gpu_accuracy.GetValue() != Settings::GPUAccuracy::High) { + uncommitted_ranges.clear(); + return; + } + if (uncommitted_ranges.empty()) { + return; + } + committed_ranges.emplace_back(std::move(uncommitted_ranges)); } template <class P> -void BufferCache<P>::CommitAsyncFlushes() { - // This is intentionally passing the value by copy - committed_downloads.push_front(uncommitted_downloads); - uncommitted_downloads.clear(); +bool BufferCache<P>::ShouldWaitAsyncFlushes() const noexcept { + return false; } template <class P> -void BufferCache<P>::PopAsyncFlushes() { - if (committed_downloads.empty()) { - return; - } - auto scope_exit_pop_download = detail::ScopeExit([this] { committed_downloads.pop_back(); }); - const std::span<const BufferId> download_ids = committed_downloads.back(); - if (download_ids.empty()) { +void BufferCache<P>::CommitAsyncFlushesHigh() { + AccumulateFlushes(); + if (committed_ranges.empty()) { return; } MICROPROFILE_SCOPE(GPU_DownloadMemory); @@ -577,20 +681,43 @@ void BufferCache<P>::PopAsyncFlushes() { boost::container::small_vector<std::pair<BufferCopy, BufferId>, 1> downloads; u64 total_size_bytes = 0; u64 largest_copy = 0; - for (const BufferId buffer_id : download_ids) { - slot_buffers[buffer_id].ForEachDownloadRange([&](u64 range_offset, u64 range_size) { - downloads.push_back({ - BufferCopy{ - .src_offset = range_offset, - .dst_offset = total_size_bytes, - .size = range_size, - }, - buffer_id, + for (const IntervalSet& intervals : committed_ranges) { + for (auto& interval : intervals) { + const std::size_t size = interval.upper() - interval.lower(); + const VAddr cpu_addr = interval.lower(); + ForEachBufferInRange(cpu_addr, size, [&](BufferId buffer_id, Buffer& buffer) { + boost::container::small_vector<BufferCopy, 1> copies; + buffer.ForEachDownloadRangeAndClear( + cpu_addr, size, [&](u64 range_offset, u64 range_size) { + const VAddr buffer_addr = buffer.CpuAddr(); + const auto add_download = [&](VAddr start, VAddr end) { + const u64 new_offset = start - buffer_addr; + const u64 new_size = end - start; + downloads.push_back({ + BufferCopy{ + .src_offset = new_offset, + .dst_offset = total_size_bytes, + .size = new_size, + }, + buffer_id, + }); + // Align up to avoid cache conflicts + constexpr u64 align = 256ULL; + constexpr u64 mask = ~(align - 1ULL); + total_size_bytes += (new_size + align - 1) & mask; + largest_copy = std::max(largest_copy, new_size); + }; + + const VAddr start_address = buffer_addr + range_offset; + const VAddr end_address = start_address + range_size; + ForEachWrittenRange(start_address, range_size, add_download); + const IntervalType subtract_interval{start_address, end_address}; + common_ranges.subtract(subtract_interval); + }); }); - total_size_bytes += range_size; - largest_copy = std::max(largest_copy, range_size); - }); + } } + committed_ranges.clear(); if (downloads.empty()) { return; } @@ -623,6 +750,19 @@ void BufferCache<P>::PopAsyncFlushes() { } template <class P> +void BufferCache<P>::CommitAsyncFlushes() { + if (Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High) { + CommitAsyncFlushesHigh(); + } else { + uncommitted_ranges.clear(); + committed_ranges.clear(); + } +} + +template <class P> +void BufferCache<P>::PopAsyncFlushes() {} + +template <class P> bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) { const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE); for (u64 page = addr >> PAGE_BITS; page < page_end;) { @@ -642,6 +782,25 @@ bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) { } template <class P> +bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) { + const u64 page_end = Common::DivCeil(addr + size, PAGE_SIZE); + for (u64 page = addr >> PAGE_BITS; page < page_end;) { + const BufferId image_id = page_table[page]; + if (!image_id) { + ++page; + continue; + } + Buffer& buffer = slot_buffers[image_id]; + if (buffer.IsRegionCpuModified(addr, size)) { + return true; + } + const VAddr end_addr = buffer.CpuAddr() + buffer.SizeBytes(); + page = Common::DivCeil(end_addr, PAGE_SIZE); + } + return false; +} + +template <class P> void BufferCache<P>::BindHostIndexBuffer() { Buffer& buffer = slot_buffers[index_buffer.buffer_id]; TouchBuffer(buffer); @@ -649,7 +808,9 @@ void BufferCache<P>::BindHostIndexBuffer() { const u32 size = index_buffer.size; SynchronizeBuffer(buffer, index_buffer.cpu_addr, size); if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) { - runtime.BindIndexBuffer(buffer, offset, size); + const u32 new_offset = offset + maxwell3d.regs.index_array.first * + maxwell3d.regs.index_array.FormatSizeInBytes(); + runtime.BindIndexBuffer(buffer, new_offset, size); } else { runtime.BindIndexBuffer(maxwell3d.regs.draw.topology, maxwell3d.regs.index_array.format, maxwell3d.regs.index_array.first, maxwell3d.regs.index_array.count, @@ -863,7 +1024,7 @@ void BufferCache<P>::UpdateIndexBuffer() { const GPUVAddr gpu_addr_end = index_array.EndAddress(); const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr_begin); const u32 address_size = static_cast<u32>(gpu_addr_end - gpu_addr_begin); - const u32 draw_size = index_array.count * index_array.FormatSizeInBytes(); + const u32 draw_size = (index_array.count + index_array.first) * index_array.FormatSizeInBytes(); const u32 size = std::min(address_size, draw_size); if (size == 0 || !cpu_addr) { index_buffer = NULL_BINDING; @@ -1010,16 +1171,16 @@ void BufferCache<P>::MarkWrittenBuffer(BufferId buffer_id, VAddr cpu_addr, u32 s Buffer& buffer = slot_buffers[buffer_id]; buffer.MarkRegionAsGpuModified(cpu_addr, size); - const bool is_accuracy_high = Settings::IsGPULevelHigh(); + const IntervalType base_interval{cpu_addr, cpu_addr + size}; + common_ranges.add(base_interval); + + const bool is_accuracy_high = + Settings::values.gpu_accuracy.GetValue() == Settings::GPUAccuracy::High; const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue(); - if (!is_accuracy_high || !is_async) { - return; - } - if (std::ranges::find(uncommitted_downloads, buffer_id) != uncommitted_downloads.end()) { - // Already inserted + if (!is_async && !is_accuracy_high) { return; } - uncommitted_downloads.push_back(buffer_id); + uncommitted_ranges.add(base_interval); } template <class P> @@ -1103,7 +1264,6 @@ void BufferCache<P>::JoinOverlap(BufferId new_buffer_id, BufferId overlap_id, if (!copies.empty()) { runtime.CopyBuffer(slot_buffers[new_buffer_id], overlap, copies); } - ReplaceBufferDownloads(overlap_id, new_buffer_id); DeleteBuffer(overlap_id); } @@ -1244,14 +1404,28 @@ void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 si boost::container::small_vector<BufferCopy, 1> copies; u64 total_size_bytes = 0; u64 largest_copy = 0; - buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) { - copies.push_back(BufferCopy{ - .src_offset = range_offset, - .dst_offset = total_size_bytes, - .size = range_size, - }); - total_size_bytes += range_size; - largest_copy = std::max(largest_copy, range_size); + buffer.ForEachDownloadRangeAndClear(cpu_addr, size, [&](u64 range_offset, u64 range_size) { + const VAddr buffer_addr = buffer.CpuAddr(); + const auto add_download = [&](VAddr start, VAddr end) { + const u64 new_offset = start - buffer_addr; + const u64 new_size = end - start; + copies.push_back(BufferCopy{ + .src_offset = new_offset, + .dst_offset = total_size_bytes, + .size = new_size, + }); + // Align up to avoid cache conflicts + constexpr u64 align = 256ULL; + constexpr u64 mask = ~(align - 1ULL); + total_size_bytes += (new_size + align - 1) & mask; + largest_copy = std::max(largest_copy, new_size); + }; + + const VAddr start_address = buffer_addr + range_offset; + const VAddr end_address = start_address + range_size; + ForEachWrittenRange(start_address, range_size, add_download); + const IntervalType subtract_interval{start_address, end_address}; + common_ranges.subtract(subtract_interval); }); if (total_size_bytes == 0) { return; @@ -1316,18 +1490,6 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id) { } template <class P> -void BufferCache<P>::ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id) { - const auto replace = [old_buffer_id, new_buffer_id](std::vector<BufferId>& buffers) { - std::ranges::replace(buffers, old_buffer_id, new_buffer_id); - if (auto it = std::ranges::find(buffers, new_buffer_id); it != buffers.end()) { - buffers.erase(std::remove(it + 1, buffers.end(), new_buffer_id), buffers.end()); - } - }; - replace(uncommitted_downloads); - std::ranges::for_each(committed_downloads, replace); -} - -template <class P> void BufferCache<P>::NotifyBufferDeletion() { if constexpr (HAS_PERSISTENT_UNIFORM_BUFFER_BINDINGS) { dirty_uniform_buffers.fill(~u32{0}); @@ -1349,15 +1511,9 @@ typename BufferCache<P>::Binding BufferCache<P>::StorageBufferBinding(GPUVAddr s if (!cpu_addr || size == 0) { return NULL_BINDING; } - // HACK(Rodrigo): This is the number of bytes bound in host beyond the guest API's range. - // It exists due to some games like Astral Chain operate out of bounds. - // Binding the whole map range would be technically correct, but games have large maps that make - // this approach unaffordable for now. - static constexpr u32 arbitrary_extra_bytes = 0xc000; - const u32 bytes_to_map_end = static_cast<u32>(gpu_memory.BytesToMapEnd(gpu_addr)); const Binding binding{ .cpu_addr = *cpu_addr, - .size = std::min(size + arbitrary_extra_bytes, bytes_to_map_end), + .size = size, .buffer_id = BufferId{}, }; return binding; diff --git a/src/video_core/dma_pusher.cpp b/src/video_core/dma_pusher.cpp index 8b33c04ab..8d28bd884 100644 --- a/src/video_core/dma_pusher.cpp +++ b/src/video_core/dma_pusher.cpp @@ -4,6 +4,7 @@ #include "common/cityhash.h" #include "common/microprofile.h" +#include "common/settings.h" #include "core/core.h" #include "core/memory.h" #include "video_core/dma_pusher.h" @@ -76,8 +77,13 @@ bool DmaPusher::Step() { // Push buffer non-empty, read a word command_headers.resize(command_list_header.size); - gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(), - command_list_header.size * sizeof(u32)); + if (Settings::IsGPULevelHigh()) { + gpu.MemoryManager().ReadBlock(dma_get, command_headers.data(), + command_list_header.size * sizeof(u32)); + } else { + gpu.MemoryManager().ReadBlockUnsafe(dma_get, command_headers.data(), + command_list_header.size * sizeof(u32)); + } } for (std::size_t index = 0; index < command_headers.size();) { const CommandHeader& command_header = command_headers[index]; diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index 2ee980bab..24481952b 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -21,6 +21,10 @@ MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_) MaxwellDMA::~MaxwellDMA() = default; +void MaxwellDMA::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) { + rasterizer = rasterizer_; +} + void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) { ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register"); @@ -44,7 +48,6 @@ void MaxwellDMA::Launch() { // TODO(Subv): Perform more research and implement all features of this engine. const LaunchDMA& launch = regs.launch_dma; - ASSERT(launch.remap_enable == 0); ASSERT(launch.semaphore_type == LaunchDMA::SemaphoreType::NONE); ASSERT(launch.interrupt_type == LaunchDMA::InterruptType::NONE); ASSERT(launch.data_transfer_type == LaunchDMA::DataTransferType::NON_PIPELINED); @@ -77,11 +80,29 @@ void MaxwellDMA::CopyPitchToPitch() { // When `multi_line_enable` bit is disabled the copy is performed as if we were copying a 1D // buffer of length `line_length_in`. // Otherwise we copy a 2D image of dimensions (line_length_in, line_count). + auto& accelerate = rasterizer->AccessAccelerateDMA(); if (!regs.launch_dma.multi_line_enable) { - memory_manager.CopyBlock(regs.offset_out, regs.offset_in, regs.line_length_in); + const bool is_buffer_clear = regs.launch_dma.remap_enable != 0 && + regs.remap_const.dst_x == RemapConst::Swizzle::CONST_A; + // TODO: allow multisized components. + if (is_buffer_clear) { + ASSERT(regs.remap_const.component_size_minus_one == 3); + std::vector<u32> tmp_buffer(regs.line_length_in, regs.remap_consta_value); + memory_manager.WriteBlock(regs.offset_out, reinterpret_cast<u8*>(tmp_buffer.data()), + regs.line_length_in * sizeof(u32)); + return; + } + UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0); + if (!accelerate.BufferCopy(regs.offset_in, regs.offset_out, regs.line_length_in)) { + std::vector<u8> tmp_buffer(regs.line_length_in); + memory_manager.ReadBlockUnsafe(regs.offset_in, tmp_buffer.data(), regs.line_length_in); + memory_manager.WriteBlock(regs.offset_out, tmp_buffer.data(), regs.line_length_in); + } return; } + UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0); + // Perform a line-by-line copy. // We're going to take a subrect of size (line_length_in, line_count) from the source rectangle. // There is no need to manually flush/invalidate the regions because CopyBlock does that for us. @@ -105,6 +126,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() { } // Deswizzle the input and copy it over. + UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0); const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in; const Parameters& src_params = regs.src_params; const u32 width = src_params.width; @@ -134,6 +156,7 @@ void MaxwellDMA::CopyBlockLinearToPitch() { void MaxwellDMA::CopyPitchToBlockLinear() { UNIMPLEMENTED_IF_MSG(regs.dst_params.block_size.width != 0, "Block width is not one"); + UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0); const auto& dst_params = regs.dst_params; const u32 bytes_per_pixel = regs.pitch_in / regs.line_length_in; @@ -156,13 +179,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() { write_buffer.resize(dst_size); } - if (Settings::IsGPULevelExtreme()) { - memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); - memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size); - } else { - memory_manager.ReadBlockUnsafe(regs.offset_in, read_buffer.data(), src_size); - memory_manager.ReadBlockUnsafe(regs.offset_out, write_buffer.data(), dst_size); - } + memory_manager.ReadBlock(regs.offset_in, read_buffer.data(), src_size); + memory_manager.ReadBlock(regs.offset_out, write_buffer.data(), dst_size); // If the input is linear and the output is tiled, swizzle the input and copy it over. if (regs.dst_params.block_size.depth > 0) { diff --git a/src/video_core/engines/maxwell_dma.h b/src/video_core/engines/maxwell_dma.h index c77f02a22..4ed0d0996 100644 --- a/src/video_core/engines/maxwell_dma.h +++ b/src/video_core/engines/maxwell_dma.h @@ -21,8 +21,18 @@ namespace Tegra { class MemoryManager; } +namespace VideoCore { +class RasterizerInterface; +} + namespace Tegra::Engines { +class AccelerateDMAInterface { +public: + /// Write the value to the register identified by method. + virtual bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) = 0; +}; + /** * This engine is known as gk104_copy. Documentation can be found in: * https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/dma-copy/clb0b5.h @@ -187,6 +197,8 @@ public: }; static_assert(sizeof(RemapConst) == 12); + void BindRasterizer(VideoCore::RasterizerInterface* rasterizer); + explicit MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_); ~MaxwellDMA() override; @@ -213,6 +225,7 @@ private: Core::System& system; MemoryManager& memory_manager; + VideoCore::RasterizerInterface* rasterizer; std::vector<u8> read_buffer; std::vector<u8> write_buffer; @@ -240,7 +253,9 @@ private: u32 pitch_out; u32 line_length_in; u32 line_count; - u32 reserved06[0xb8]; + u32 reserved06[0xb6]; + u32 remap_consta_value; + u32 remap_constb_value; RemapConst remap_const; Parameters dst_params; u32 reserved07[0x1]; diff --git a/src/video_core/fence_manager.h b/src/video_core/fence_manager.h index f055b61e9..34dc6c596 100644 --- a/src/video_core/fence_manager.h +++ b/src/video_core/fence_manager.h @@ -8,6 +8,7 @@ #include <queue> #include "common/common_types.h" +#include "common/settings.h" #include "core/core.h" #include "video_core/delayed_destruction_ring.h" #include "video_core/gpu.h" @@ -53,6 +54,12 @@ public: delayed_destruction_ring.Tick(); } + // Unlike other fences, this one doesn't + void SignalOrdering() { + std::scoped_lock lock{buffer_cache.mutex}; + buffer_cache.AccumulateFlushes(); + } + void SignalSemaphore(GPUVAddr addr, u32 value) { TryReleasePendingFences(); const bool should_flush = ShouldFlush(); diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp index 35cc561be..ff024f530 100644 --- a/src/video_core/gpu.cpp +++ b/src/video_core/gpu.cpp @@ -50,6 +50,7 @@ void GPU::BindRenderer(std::unique_ptr<VideoCore::RendererBase> renderer_) { maxwell_3d->BindRasterizer(rasterizer); fermi_2d->BindRasterizer(rasterizer); kepler_compute->BindRasterizer(rasterizer); + maxwell_dma->BindRasterizer(rasterizer); } Engines::Maxwell3D& GPU::Maxwell3D() { @@ -268,11 +269,13 @@ void GPU::CallPullerMethod(const MethodCall& method_call) { case BufferMethods::SemaphoreAddressHigh: case BufferMethods::SemaphoreAddressLow: case BufferMethods::SemaphoreSequence: - case BufferMethods::RefCnt: case BufferMethods::UnkCacheFlush: case BufferMethods::WrcacheFlush: case BufferMethods::FenceValue: break; + case BufferMethods::RefCnt: + rasterizer->SignalReference(); + break; case BufferMethods::FenceAction: ProcessFenceActionMethod(); break; diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 0cec4225b..58014c1c3 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -15,7 +15,10 @@ namespace Tegra { class MemoryManager; +namespace Engines { +class AccelerateDMAInterface; } +} // namespace Tegra namespace VideoCore { @@ -63,6 +66,9 @@ public: /// Signal a GPU based syncpoint as a fence virtual void SignalSyncPoint(u32 value) = 0; + /// Signal a GPU based reference as point + virtual void SignalReference() = 0; + /// Release all pending fences. virtual void ReleaseFences() = 0; @@ -116,6 +122,8 @@ public: return false; } + [[nodiscard]] virtual Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() = 0; + /// Attempt to use a faster method to display the framebuffer to screen [[nodiscard]] virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) { diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 07ad0e205..82c84127a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -171,7 +171,7 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra buffer_cache_runtime(device), buffer_cache(*this, maxwell3d, kepler_compute, gpu_memory, cpu_memory_, buffer_cache_runtime), shader_cache(*this, emu_window_, gpu, maxwell3d, kepler_compute, gpu_memory, device), - query_cache(*this, maxwell3d, gpu_memory), + query_cache(*this, maxwell3d, gpu_memory), accelerate_dma(buffer_cache), fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache), async_shaders(emu_window_) { if (device.UseAsynchronousShaders()) { @@ -634,6 +634,13 @@ void RasterizerOpenGL::SignalSyncPoint(u32 value) { fence_manager.SignalSyncPoint(value); } +void RasterizerOpenGL::SignalReference() { + if (!gpu.IsAsync()) { + return; + } + fence_manager.SignalOrdering(); +} + void RasterizerOpenGL::ReleaseFences() { if (!gpu.IsAsync()) { return; @@ -650,6 +657,7 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) { void RasterizerOpenGL::WaitForIdle() { glMemoryBarrier(GL_ALL_BARRIER_BITS); + SignalReference(); } void RasterizerOpenGL::FragmentBarrier() { @@ -693,6 +701,10 @@ bool RasterizerOpenGL::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surf return true; } +Tegra::Engines::AccelerateDMAInterface& RasterizerOpenGL::AccessAccelerateDMA() { + return accelerate_dma; +} + bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) { if (framebuffer_addr == 0) { @@ -1388,4 +1400,11 @@ void RasterizerOpenGL::EndTransformFeedback() { glEndTransformFeedback(); } +AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {} + +bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) { + std::scoped_lock lock{buffer_cache.mutex}; + return buffer_cache.DMACopy(src_address, dest_address, amount); +} + } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 482efed7a..ccee9ba33 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -19,6 +19,7 @@ #include "common/common_types.h" #include "video_core/engines/const_buffer_info.h" #include "video_core/engines/maxwell_3d.h" +#include "video_core/engines/maxwell_dma.h" #include "video_core/rasterizer_accelerated.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_opengl/gl_buffer_cache.h" @@ -58,6 +59,16 @@ struct BindlessSSBO { }; static_assert(sizeof(BindlessSSBO) * CHAR_BIT == 128); +class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface { +public: + explicit AccelerateDMA(BufferCache& buffer_cache); + + bool BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) override; + +private: + BufferCache& buffer_cache; +}; + class RasterizerOpenGL : public VideoCore::RasterizerAccelerated { public: explicit RasterizerOpenGL(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, @@ -83,6 +94,7 @@ public: void ModifyGPUMemory(GPUVAddr addr, u64 size) override; void SignalSemaphore(GPUVAddr addr, u32 value) override; void SignalSyncPoint(u32 value) override; + void SignalReference() override; void ReleaseFences() override; void FlushAndInvalidateRegion(VAddr addr, u64 size) override; void WaitForIdle() override; @@ -93,6 +105,7 @@ public: bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) override; + Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override; bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) override; void LoadDiskResources(u64 title_id, std::stop_token stop_loading, @@ -233,6 +246,7 @@ private: BufferCache buffer_cache; ShaderCacheOpenGL shader_cache; QueryCache query_cache; + AccelerateDMA accelerate_dma; FenceManagerOpenGL fence_manager; VideoCommon::Shader::AsyncShaders async_shaders; diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp index bd4d649cc..e378a5679 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp +++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp @@ -251,7 +251,7 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra buffer_cache(*this, maxwell3d, kepler_compute, gpu_memory, cpu_memory_, buffer_cache_runtime), pipeline_cache(*this, gpu, maxwell3d, kepler_compute, gpu_memory, device, scheduler, descriptor_pool, update_descriptor_queue), - query_cache{*this, maxwell3d, gpu_memory, device, scheduler}, + query_cache{*this, maxwell3d, gpu_memory, device, scheduler}, accelerate_dma{buffer_cache}, fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler), wfi_event(device.GetLogical().CreateEvent()), async_shaders(emu_window_) { scheduler.SetQueryCache(query_cache); @@ -580,6 +580,13 @@ void RasterizerVulkan::SignalSyncPoint(u32 value) { fence_manager.SignalSyncPoint(value); } +void RasterizerVulkan::SignalReference() { + if (!gpu.IsAsync()) { + return; + } + fence_manager.SignalOrdering(); +} + void RasterizerVulkan::ReleaseFences() { if (!gpu.IsAsync()) { return; @@ -612,6 +619,7 @@ void RasterizerVulkan::WaitForIdle() { cmdbuf.SetEvent(event, flags); cmdbuf.WaitEvents(event, flags, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, {}, {}, {}); }); + SignalReference(); } void RasterizerVulkan::FragmentBarrier() { @@ -652,6 +660,10 @@ bool RasterizerVulkan::AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surf return true; } +Tegra::Engines::AccelerateDMAInterface& RasterizerVulkan::AccessAccelerateDMA() { + return accelerate_dma; +} + bool RasterizerVulkan::AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) { if (!framebuffer_addr) { @@ -690,6 +702,13 @@ void RasterizerVulkan::FlushWork() { draw_counter = 0; } +AccelerateDMA::AccelerateDMA(BufferCache& buffer_cache_) : buffer_cache{buffer_cache_} {} + +bool AccelerateDMA::BufferCopy(GPUVAddr src_address, GPUVAddr dest_address, u64 amount) { + std::scoped_lock lock{buffer_cache.mutex}; + return buffer_cache.DMACopy(src_address, dest_address, amount); +} + void RasterizerVulkan::SetupShaderDescriptors( const std::array<Shader*, Maxwell::MaxShaderProgram>& shaders, bool is_indexed) { image_view_indices.clear(); diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.h b/src/video_core/renderer_vulkan/vk_rasterizer.h index 41459c5c5..3a78de258 100644 --- a/src/video_core/renderer_vulkan/vk_rasterizer.h +++ b/src/video_core/renderer_vulkan/vk_rasterizer.h @@ -13,6 +13,7 @@ #include <boost/container/static_vector.hpp> #include "common/common_types.h" +#include "video_core/engines/maxwell_dma.h" #include "video_core/rasterizer_accelerated.h" #include "video_core/rasterizer_interface.h" #include "video_core/renderer_vulkan/blit_image.h" @@ -49,6 +50,16 @@ struct VKScreenInfo; class StateTracker; +class AccelerateDMA : public Tegra::Engines::AccelerateDMAInterface { +public: + explicit AccelerateDMA(BufferCache& buffer_cache); + + bool BufferCopy(GPUVAddr start_address, GPUVAddr end_address, u64 amount) override; + +private: + BufferCache& buffer_cache; +}; + class RasterizerVulkan final : public VideoCore::RasterizerAccelerated { public: explicit RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra::GPU& gpu_, @@ -75,6 +86,7 @@ public: void ModifyGPUMemory(GPUVAddr addr, u64 size) override; void SignalSemaphore(GPUVAddr addr, u32 value) override; void SignalSyncPoint(u32 value) override; + void SignalReference() override; void ReleaseFences() override; void FlushAndInvalidateRegion(VAddr addr, u64 size) override; void WaitForIdle() override; @@ -85,6 +97,7 @@ public: bool AccelerateSurfaceCopy(const Tegra::Engines::Fermi2D::Surface& src, const Tegra::Engines::Fermi2D::Surface& dst, const Tegra::Engines::Fermi2D::Config& copy_config) override; + Tegra::Engines::AccelerateDMAInterface& AccessAccelerateDMA() override; bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr, u32 pixel_stride) override; @@ -185,6 +198,7 @@ private: BufferCache buffer_cache; VKPipelineCache pipeline_cache; VKQueryCache query_cache; + AccelerateDMA accelerate_dma; VKFenceManager fence_manager; vk::Event wfi_event; diff --git a/src/video_core/texture_cache/types.h b/src/video_core/texture_cache/types.h index 9fbdc1ac6..47a11cb2f 100644 --- a/src/video_core/texture_cache/types.h +++ b/src/video_core/texture_cache/types.h @@ -133,8 +133,8 @@ struct BufferImageCopy { }; struct BufferCopy { - size_t src_offset; - size_t dst_offset; + u64 src_offset; + u64 dst_offset; size_t size; }; diff --git a/src/web_service/web_backend.cpp b/src/web_service/web_backend.cpp index e04f7dfc6..b1e02c57a 100644 --- a/src/web_service/web_backend.cpp +++ b/src/web_service/web_backend.cpp @@ -8,7 +8,17 @@ #include <string> #include <fmt/format.h> + +#ifdef __GNUC__ +#pragma GCC diagnostic push +#ifndef __clang__ +#pragma GCC diagnostic ignored "-Wmaybe-uninitialized" +#endif +#endif #include <httplib.h> +#ifdef __GNUC__ +#pragma GCC diagnostic pop +#endif #include "common/logging/log.h" #include "web_service/web_backend.h" diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 87cb9dc93..8c71ad5c1 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -839,7 +839,6 @@ void Config::ReadRendererValues() { ReadGlobalSetting(Settings::values.use_nvdec_emulation); ReadGlobalSetting(Settings::values.accelerate_astc); ReadGlobalSetting(Settings::values.use_vsync); - ReadGlobalSetting(Settings::values.disable_fps_limit); ReadGlobalSetting(Settings::values.use_assembly_shaders); ReadGlobalSetting(Settings::values.use_asynchronous_shaders); ReadGlobalSetting(Settings::values.use_fast_gpu_time); @@ -1369,7 +1368,6 @@ void Config::SaveRendererValues() { WriteGlobalSetting(Settings::values.use_nvdec_emulation); WriteGlobalSetting(Settings::values.accelerate_astc); WriteGlobalSetting(Settings::values.use_vsync); - WriteGlobalSetting(Settings::values.disable_fps_limit); WriteGlobalSetting(Settings::values.use_assembly_shaders); WriteGlobalSetting(Settings::values.use_asynchronous_shaders); WriteGlobalSetting(Settings::values.use_fast_gpu_time); diff --git a/src/yuzu/configuration/configure_graphics_advanced.cpp b/src/yuzu/configuration/configure_graphics_advanced.cpp index 8d13c9857..a9e611125 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.cpp +++ b/src/yuzu/configuration/configure_graphics_advanced.cpp @@ -28,7 +28,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() { ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); - ui->disable_fps_limit->setChecked(Settings::values.disable_fps_limit.GetValue()); ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue()); @@ -59,8 +58,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, ui->anisotropic_filtering_combobox); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); - ConfigurationShared::ApplyPerGameSetting(&Settings::values.disable_fps_limit, - ui->disable_fps_limit, disable_fps_limit); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, ui->use_assembly_shaders, use_assembly_shaders); ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, @@ -103,7 +100,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { if (Settings::IsConfiguringGlobal()) { ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); - ui->disable_fps_limit->setEnabled(Settings::values.disable_fps_limit.UsingGlobal()); ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal()); ui->use_asynchronous_shaders->setEnabled( Settings::values.use_asynchronous_shaders.UsingGlobal()); @@ -116,8 +112,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { } ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); - ConfigurationShared::SetColoredTristate(ui->disable_fps_limit, - Settings::values.disable_fps_limit, disable_fps_limit); ConfigurationShared::SetColoredTristate( ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, diff --git a/src/yuzu/configuration/configure_graphics_advanced.h b/src/yuzu/configuration/configure_graphics_advanced.h index 6ac5f20ec..9148aacf2 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.h +++ b/src/yuzu/configuration/configure_graphics_advanced.h @@ -35,7 +35,6 @@ private: std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; ConfigurationShared::CheckState use_vsync; - ConfigurationShared::CheckState disable_fps_limit; ConfigurationShared::CheckState use_assembly_shaders; ConfigurationShared::CheckState use_asynchronous_shaders; ConfigurationShared::CheckState use_fast_gpu_time; diff --git a/src/yuzu/configuration/configure_graphics_advanced.ui b/src/yuzu/configuration/configure_graphics_advanced.ui index 18c43629e..ad0840355 100644 --- a/src/yuzu/configuration/configure_graphics_advanced.ui +++ b/src/yuzu/configuration/configure_graphics_advanced.ui @@ -77,24 +77,6 @@ </widget> </item> <item> - <widget class="QCheckBox" name="disable_fps_limit"> - <property name="enabled"> - <bool>true</bool> - </property> - <property name="toolTip"> - <string> - <html><head/><body> - <p>Presents guest frames as they become available, disabling the FPS limit in most titles.</p> - <p>NOTE: Will cause instabilities.</p> - </body></html> - </string> - </property> - <property name="text"> - <string>Disable framerate limit (experimental)</string> - </property> - </widget> - </item> - <item> <widget class="QCheckBox" name="use_assembly_shaders"> <property name="toolTip"> <string>Enabling this reduces shader stutter. Enables OpenGL assembly shaders on supported Nvidia devices (NV_gpu_program5 is required). This feature is experimental.</string> diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp index 5ed3b90b8..fbd5001e9 100644 --- a/src/yuzu/main.cpp +++ b/src/yuzu/main.cpp @@ -1355,6 +1355,9 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S ConfigureVibration::SetAllVibrationDevices(); + // Disable fps limit toggle when booting a new title + Settings::values.disable_fps_limit.SetValue(false); + // Save configurations UpdateUISettings(); game_list->SaveInterfaceLayout(); @@ -1428,8 +1431,10 @@ void GMainWindow::BootGame(const QString& filename, std::size_t program_index, S std::filesystem::path{filename.toStdU16String()}.filename()); } const bool is_64bit = system.Kernel().CurrentProcess()->Is64BitProcess(); - const auto instruction_set_suffix = is_64bit ? " (64-bit)" : " (32-bit)"; - title_name += instruction_set_suffix; + const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)"); + title_name = tr("%1 %2", "%1 is the title name. %2 indicates if the title is 64-bit or 32-bit") + .arg(QString::fromStdString(title_name), instruction_set_suffix) + .toStdString(); LOG_INFO(Frontend, "Booting game: {:016X} | {} | {}", title_id, title_name, title_version); const auto gpu_vendor = system.GPU().Renderer().GetDeviceVendor(); UpdateWindowTitle(title_name, title_version, gpu_vendor); @@ -2913,7 +2918,12 @@ void GMainWindow::UpdateStatusBar() { } else { emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0)); } - game_fps_label->setText(tr("Game: %1 FPS").arg(results.average_game_fps, 0, 'f', 0)); + if (Settings::values.disable_fps_limit) { + game_fps_label->setText( + tr("Game: %1 FPS (Limit off)").arg(results.average_game_fps, 0, 'f', 0)); + } else { + game_fps_label->setText(tr("Game: %1 FPS").arg(results.average_game_fps, 0, 'f', 0)); + } emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2)); emu_speed_label->setVisible(!Settings::values.use_multi_core.GetValue()); |