diff options
Diffstat (limited to 'src/audio_core/adsp')
-rw-r--r-- | src/audio_core/adsp/adsp.cpp | 27 | ||||
-rw-r--r-- | src/audio_core/adsp/adsp.h | 53 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/audio_renderer/audio_renderer.cpp | 218 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/audio_renderer/audio_renderer.h | 109 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/audio_renderer/command_buffer.h | 23 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/audio_renderer/command_list_processor.cpp | 103 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/audio_renderer/command_list_processor.h | 112 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/opus/opus_decode_object.cpp | 107 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/opus/opus_decode_object.h | 38 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/opus/opus_decoder.cpp | 269 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/opus/opus_decoder.h | 92 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/opus/opus_multistream_decode_object.cpp | 111 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/opus/opus_multistream_decode_object.h | 39 | ||||
-rw-r--r-- | src/audio_core/adsp/apps/opus/shared_memory.h | 17 | ||||
-rw-r--r-- | src/audio_core/adsp/mailbox.h | 60 |
15 files changed, 1378 insertions, 0 deletions
diff --git a/src/audio_core/adsp/adsp.cpp b/src/audio_core/adsp/adsp.cpp new file mode 100644 index 000000000..6c53c98fd --- /dev/null +++ b/src/audio_core/adsp/adsp.cpp @@ -0,0 +1,27 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "audio_core/adsp/adsp.h" +#include "core/core.h" + +namespace AudioCore::ADSP { + +ADSP::ADSP(Core::System& system, Sink::Sink& sink) { + audio_renderer = std::make_unique<AudioRenderer::AudioRenderer>(system, sink); + opus_decoder = std::make_unique<OpusDecoder::OpusDecoder>(system); + opus_decoder->Send(Direction::DSP, OpusDecoder::Message::Start); + if (opus_decoder->Receive(Direction::Host) != OpusDecoder::Message::StartOK) { + LOG_ERROR(Service_Audio, "OpusDeocder failed to initialize."); + return; + } +} + +AudioRenderer::AudioRenderer& ADSP::AudioRenderer() { + return *audio_renderer.get(); +} + +OpusDecoder::OpusDecoder& ADSP::OpusDecoder() { + return *opus_decoder.get(); +} + +} // namespace AudioCore::ADSP diff --git a/src/audio_core/adsp/adsp.h b/src/audio_core/adsp/adsp.h new file mode 100644 index 000000000..a0c24a16a --- /dev/null +++ b/src/audio_core/adsp/adsp.h @@ -0,0 +1,53 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "audio_core/adsp/apps/audio_renderer/audio_renderer.h" +#include "audio_core/adsp/apps/opus/opus_decoder.h" +#include "common/common_types.h" + +namespace Core { +class System; +} // namespace Core + +namespace AudioCore { +namespace Sink { +class Sink; +} + +namespace ADSP { + +/** + * Represents the ADSP embedded within the audio sysmodule. + * This is a 32-bit Linux4Tegra kernel from nVidia, which is launched with the sysmodule on boot. + * + * The kernel will run the apps you write for it, Nintendo have the following: + * + * Gmix - Responsible for mixing final audio and sending it out to hardware. This is last place all + * audio samples end up, and we skip it entirely, since we have very different backends and + * mixing is implicitly handled by the OS (but also due to lack of research/simplicity). + * + * AudioRenderer - Receives command lists generated by the audio render + * system on the host, processes them, and sends the samples to Gmix. + * + * OpusDecoder - Contains libopus, and decodes Opus audio packets into raw pcm data. + * + * Communication between the host and ADSP is done through mailboxes, and mapping of shared memory. + */ +class ADSP { +public: + explicit ADSP(Core::System& system, Sink::Sink& sink); + ~ADSP() = default; + + AudioRenderer::AudioRenderer& AudioRenderer(); + OpusDecoder::OpusDecoder& OpusDecoder(); + +private: + /// AudioRenderer app + std::unique_ptr<AudioRenderer::AudioRenderer> audio_renderer{}; + std::unique_ptr<OpusDecoder::OpusDecoder> opus_decoder{}; +}; + +} // namespace ADSP +} // namespace AudioCore diff --git a/src/audio_core/adsp/apps/audio_renderer/audio_renderer.cpp b/src/audio_core/adsp/apps/audio_renderer/audio_renderer.cpp new file mode 100644 index 000000000..972d5e45b --- /dev/null +++ b/src/audio_core/adsp/apps/audio_renderer/audio_renderer.cpp @@ -0,0 +1,218 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <array> +#include <chrono> + +#include "audio_core/adsp/apps/audio_renderer/audio_renderer.h" +#include "audio_core/audio_core.h" +#include "audio_core/common/common.h" +#include "audio_core/sink/sink.h" +#include "common/logging/log.h" +#include "common/microprofile.h" +#include "common/thread.h" +#include "core/core.h" +#include "core/core_timing.h" + +MICROPROFILE_DEFINE(Audio_Renderer, "Audio", "DSP_AudioRenderer", MP_RGB(60, 19, 97)); + +namespace AudioCore::ADSP::AudioRenderer { + +AudioRenderer::AudioRenderer(Core::System& system_, Sink::Sink& sink_) + : system{system_}, sink{sink_} {} + +AudioRenderer::~AudioRenderer() { + Stop(); +} + +void AudioRenderer::Start() { + CreateSinkStreams(); + + mailbox.Initialize(AppMailboxId::AudioRenderer); + + main_thread = std::jthread([this](std::stop_token stop_token) { Main(stop_token); }); + + mailbox.Send(Direction::DSP, Message::InitializeOK); + if (mailbox.Receive(Direction::Host) != Message::InitializeOK) { + LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown " + "message response from ADSP!"); + return; + } + running = true; +} + +void AudioRenderer::Stop() { + if (!running) { + return; + } + + mailbox.Send(Direction::DSP, Message::Shutdown); + if (mailbox.Receive(Direction::Host) != Message::Shutdown) { + LOG_ERROR(Service_Audio, "Host Audio Renderer -- Failed to receive shutdown " + "message response from ADSP!"); + } + main_thread.request_stop(); + main_thread.join(); + + for (auto& stream : streams) { + if (stream) { + stream->Stop(); + sink.CloseStream(stream); + stream = nullptr; + } + } + running = false; +} + +void AudioRenderer::Signal() { + signalled_tick = system.CoreTiming().GetGlobalTimeNs().count(); + Send(Direction::DSP, Message::Render); +} + +void AudioRenderer::Wait() { + auto msg = Receive(Direction::Host); + if (msg != Message::RenderResponse) { + LOG_ERROR(Service_Audio, + "Did not receive the expected render response from the AudioRenderer! Expected " + "{}, got {}", + Message::RenderResponse, msg); + } +} + +void AudioRenderer::Send(Direction dir, u32 message) { + mailbox.Send(dir, std::move(message)); +} + +u32 AudioRenderer::Receive(Direction dir) { + return mailbox.Receive(dir); +} + +void AudioRenderer::SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit, + u64 applet_resource_user_id, bool reset) noexcept { + command_buffers[session_id].buffer = buffer; + command_buffers[session_id].size = size; + command_buffers[session_id].time_limit = time_limit; + command_buffers[session_id].applet_resource_user_id = applet_resource_user_id; + command_buffers[session_id].reset_buffer = reset; +} + +u32 AudioRenderer::GetRemainCommandCount(s32 session_id) const noexcept { + return command_buffers[session_id].remaining_command_count; +} + +void AudioRenderer::ClearRemainCommandCount(s32 session_id) noexcept { + command_buffers[session_id].remaining_command_count = 0; +} + +u64 AudioRenderer::GetRenderingStartTick(s32 session_id) const noexcept { + return (1000 * command_buffers[session_id].render_time_taken_us) + signalled_tick; +} + +void AudioRenderer::CreateSinkStreams() { + u32 channels{sink.GetDeviceChannels()}; + for (u32 i = 0; i < MaxRendererSessions; i++) { + std::string name{fmt::format("ADSP_RenderStream-{}", i)}; + streams[i] = + sink.AcquireSinkStream(system, channels, name, ::AudioCore::Sink::StreamType::Render); + streams[i]->SetRingSize(4); + } +} + +void AudioRenderer::Main(std::stop_token stop_token) { + static constexpr char name[]{"DSP_AudioRenderer_Main"}; + MicroProfileOnThreadCreate(name); + Common::SetCurrentThreadName(name); + Common::SetCurrentThreadPriority(Common::ThreadPriority::High); + + // TODO: Create buffer map/unmap thread + mailbox + // TODO: Create gMix devices, initialize them here + + if (mailbox.Receive(Direction::DSP) != Message::InitializeOK) { + LOG_ERROR(Service_Audio, + "ADSP Audio Renderer -- Failed to receive initialize message from host!"); + return; + } + + mailbox.Send(Direction::Host, Message::InitializeOK); + + // 0.12 seconds (2,304,000 / 19,200,000) + constexpr u64 max_process_time{2'304'000ULL}; + + while (!stop_token.stop_requested()) { + auto msg{mailbox.Receive(Direction::DSP)}; + switch (msg) { + case Message::Shutdown: + mailbox.Send(Direction::Host, Message::Shutdown); + return; + + case Message::Render: { + if (system.IsShuttingDown()) [[unlikely]] { + std::this_thread::sleep_for(std::chrono::milliseconds(5)); + mailbox.Send(Direction::Host, Message::RenderResponse); + continue; + } + std::array<bool, MaxRendererSessions> buffers_reset{}; + std::array<u64, MaxRendererSessions> render_times_taken{}; + const auto start_time{system.CoreTiming().GetGlobalTimeUs().count()}; + + for (u32 index = 0; index < MaxRendererSessions; index++) { + auto& command_buffer{command_buffers[index]}; + auto& command_list_processor{command_list_processors[index]}; + + // Check this buffer is valid, as it may not be used. + if (command_buffer.buffer != 0) { + // If there are no remaining commands (from the previous list), + // this is a new command list, initialize it. + if (command_buffer.remaining_command_count == 0) { + command_list_processor.Initialize(system, command_buffer.buffer, + command_buffer.size, streams[index]); + } + + if (command_buffer.reset_buffer && !buffers_reset[index]) { + streams[index]->ClearQueue(); + buffers_reset[index] = true; + } + + u64 max_time{max_process_time}; + if (index == 1 && command_buffer.applet_resource_user_id == + command_buffers[0].applet_resource_user_id) { + max_time = max_process_time - render_times_taken[0]; + if (render_times_taken[0] > max_process_time) { + max_time = 0; + } + } + + max_time = std::min(command_buffer.time_limit, max_time); + command_list_processor.SetProcessTimeMax(max_time); + + if (index == 0) { + streams[index]->WaitFreeSpace(stop_token); + } + + // Process the command list + { + MICROPROFILE_SCOPE(Audio_Renderer); + render_times_taken[index] = + command_list_processor.Process(index) - start_time; + } + + const auto end_time{system.CoreTiming().GetGlobalTimeUs().count()}; + + command_buffer.remaining_command_count = + command_list_processor.GetRemainingCommandCount(); + command_buffer.render_time_taken_us = end_time - start_time; + } + } + + mailbox.Send(Direction::Host, Message::RenderResponse); + } break; + + default: + LOG_WARNING(Service_Audio, + "ADSP AudioRenderer received an invalid message, msg={:02X}!", msg); + break; + } + } +} + +} // namespace AudioCore::ADSP::AudioRenderer diff --git a/src/audio_core/adsp/apps/audio_renderer/audio_renderer.h b/src/audio_core/adsp/apps/audio_renderer/audio_renderer.h new file mode 100644 index 000000000..85874d88a --- /dev/null +++ b/src/audio_core/adsp/apps/audio_renderer/audio_renderer.h @@ -0,0 +1,109 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <array> +#include <memory> +#include <thread> + +#include "audio_core/adsp/apps/audio_renderer/command_buffer.h" +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" +#include "audio_core/adsp/mailbox.h" +#include "common/common_types.h" +#include "common/polyfill_thread.h" +#include "common/reader_writer_queue.h" +#include "common/thread.h" + +namespace Core { +class System; +} // namespace Core + +namespace AudioCore { +namespace Sink { +class Sink; +} + +namespace ADSP::AudioRenderer { + +enum Message : u32 { + Invalid = 0, + MapUnmap_Map = 1, + MapUnmap_MapResponse = 2, + MapUnmap_Unmap = 3, + MapUnmap_UnmapResponse = 4, + MapUnmap_InvalidateCache = 5, + MapUnmap_InvalidateCacheResponse = 6, + MapUnmap_Shutdown = 7, + MapUnmap_ShutdownResponse = 8, + InitializeOK = 22, + RenderResponse = 32, + Render = 42, + Shutdown = 52, +}; + +/** + * The AudioRenderer application running on the ADSP. + */ +class AudioRenderer { +public: + explicit AudioRenderer(Core::System& system, Sink::Sink& sink); + ~AudioRenderer(); + + /** + * Start the AudioRenderer. + * + * @param mailbox The mailbox to use for this session. + */ + void Start(); + + /** + * Stop the AudioRenderer. + */ + void Stop(); + + void Signal(); + void Wait(); + + void Send(Direction dir, u32 message); + u32 Receive(Direction dir); + + void SetCommandBuffer(s32 session_id, CpuAddr buffer, u64 size, u64 time_limit, + u64 applet_resource_user_id, bool reset) noexcept; + u32 GetRemainCommandCount(s32 session_id) const noexcept; + void ClearRemainCommandCount(s32 session_id) noexcept; + u64 GetRenderingStartTick(s32 session_id) const noexcept; + +private: + /** + * Main AudioRenderer thread, responsible for processing the command lists. + */ + void Main(std::stop_token stop_token); + + /** + * Creates the streams which will receive the processed samples. + */ + void CreateSinkStreams(); + + /// Core system + Core::System& system; + /// The output sink the AudioRenderer will send samples to + Sink::Sink& sink; + /// The active mailbox + Mailbox mailbox; + /// Main thread + std::jthread main_thread{}; + /// The current state + std::atomic<bool> running{}; + /// Shared memory of input command buffers, set by host, read by DSP + std::array<CommandBuffer, MaxRendererSessions> command_buffers{}; + /// The command lists to process + std::array<CommandListProcessor, MaxRendererSessions> command_list_processors{}; + /// The streams which will receive the processed samples + std::array<Sink::SinkStream*, MaxRendererSessions> streams{}; + /// CPU Tick when the DSP was signalled to process, uses time rather than tick + u64 signalled_tick{0}; +}; + +} // namespace ADSP::AudioRenderer +} // namespace AudioCore diff --git a/src/audio_core/adsp/apps/audio_renderer/command_buffer.h b/src/audio_core/adsp/apps/audio_renderer/command_buffer.h new file mode 100644 index 000000000..3fd1b09dc --- /dev/null +++ b/src/audio_core/adsp/apps/audio_renderer/command_buffer.h @@ -0,0 +1,23 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "audio_core/common/common.h" +#include "common/common_types.h" + +namespace AudioCore::ADSP::AudioRenderer { + +struct CommandBuffer { + // Set by the host + CpuAddr buffer{}; + u64 size{}; + u64 time_limit{}; + u64 applet_resource_user_id{}; + bool reset_buffer{}; + // Set by the DSP + u32 remaining_command_count{}; + u64 render_time_taken_us{}; +}; + +} // namespace AudioCore::ADSP::AudioRenderer diff --git a/src/audio_core/adsp/apps/audio_renderer/command_list_processor.cpp b/src/audio_core/adsp/apps/audio_renderer/command_list_processor.cpp new file mode 100644 index 000000000..24e4d0496 --- /dev/null +++ b/src/audio_core/adsp/apps/audio_renderer/command_list_processor.cpp @@ -0,0 +1,103 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <string> + +#include "audio_core/adsp/apps/audio_renderer/command_list_processor.h" +#include "audio_core/renderer/command/command_list_header.h" +#include "audio_core/renderer/command/commands.h" +#include "common/settings.h" +#include "core/core.h" +#include "core/core_timing.h" +#include "core/memory.h" + +namespace AudioCore::ADSP::AudioRenderer { + +void CommandListProcessor::Initialize(Core::System& system_, CpuAddr buffer, u64 size, + Sink::SinkStream* stream_) { + system = &system_; + memory = &system->ApplicationMemory(); + stream = stream_; + header = reinterpret_cast<Renderer::CommandListHeader*>(buffer); + commands = reinterpret_cast<u8*>(buffer + sizeof(Renderer::CommandListHeader)); + commands_buffer_size = size; + command_count = header->command_count; + sample_count = header->sample_count; + target_sample_rate = header->sample_rate; + mix_buffers = header->samples_buffer; + buffer_count = header->buffer_count; + processed_command_count = 0; +} + +void CommandListProcessor::SetProcessTimeMax(const u64 time) { + max_process_time = time; +} + +u32 CommandListProcessor::GetRemainingCommandCount() const { + return command_count - processed_command_count; +} + +Sink::SinkStream* CommandListProcessor::GetOutputSinkStream() const { + return stream; +} + +u64 CommandListProcessor::Process(u32 session_id) { + const auto start_time_{system->CoreTiming().GetGlobalTimeUs().count()}; + const auto command_base{CpuAddr(commands)}; + + if (processed_command_count > 0) { + current_processing_time += start_time_ - end_time; + } else { + start_time = start_time_; + current_processing_time = 0; + } + + std::string dump{fmt::format("\nSession {}\n", session_id)}; + + for (u32 index = 0; index < command_count; index++) { + auto& command{*reinterpret_cast<Renderer::ICommand*>(commands)}; + + if (command.magic != 0xCAFEBABE) { + LOG_ERROR(Service_Audio, "Command has invalid magic! Expected 0xCAFEBABE, got {:08X}", + command.magic); + return system->CoreTiming().GetGlobalTimeUs().count() - start_time_; + } + + auto current_offset{CpuAddr(commands) - command_base}; + + if (current_offset + command.size > commands_buffer_size) { + LOG_ERROR(Service_Audio, + "Command exceeded command buffer, buffer size {:08X}, command ends at {:08X}", + commands_buffer_size, + CpuAddr(commands) + command.size - sizeof(Renderer::CommandListHeader)); + return system->CoreTiming().GetGlobalTimeUs().count() - start_time_; + } + + if (Settings::values.dump_audio_commands) { + command.Dump(*this, dump); + } + + if (!command.Verify(*this)) { + break; + } + + if (command.enabled) { + command.Process(*this); + } else { + dump += fmt::format("\tDisabled!\n"); + } + + processed_command_count++; + commands += command.size; + } + + if (Settings::values.dump_audio_commands && dump != last_dump) { + LOG_WARNING(Service_Audio, "{}", dump); + last_dump = dump; + } + + end_time = system->CoreTiming().GetGlobalTimeUs().count(); + return end_time - start_time_; +} + +} // namespace AudioCore::ADSP::AudioRenderer diff --git a/src/audio_core/adsp/apps/audio_renderer/command_list_processor.h b/src/audio_core/adsp/apps/audio_renderer/command_list_processor.h new file mode 100644 index 000000000..4e5fb793e --- /dev/null +++ b/src/audio_core/adsp/apps/audio_renderer/command_list_processor.h @@ -0,0 +1,112 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <span> + +#include "audio_core/common/common.h" +#include "audio_core/renderer/command/command_list_header.h" +#include "common/common_types.h" + +namespace Core { +namespace Memory { +class Memory; +} +class System; +} // namespace Core + +namespace AudioCore { +namespace Sink { +class SinkStream; +} + +namespace Renderer { +struct CommandListHeader; +} + +namespace ADSP::AudioRenderer { + +/** + * A processor for command lists given to the AudioRenderer. + */ +class CommandListProcessor { +public: + /** + * Initialize the processor. + * + * @param system - The core system. + * @param buffer - The command buffer to process. + * @param size - The size of the buffer. + * @param stream - The stream to be used for sending the samples. + */ + void Initialize(Core::System& system, CpuAddr buffer, u64 size, Sink::SinkStream* stream); + + /** + * Set the maximum processing time for this command list. + * + * @param time - The maximum process time. + */ + void SetProcessTimeMax(u64 time); + + /** + * Get the remaining command count for this list. + * + * @return The remaining command count. + */ + u32 GetRemainingCommandCount() const; + + /** + * Get the stream for this command list. + * + * @return The stream associated with this command list. + */ + Sink::SinkStream* GetOutputSinkStream() const; + + /** + * Process the command list. + * + * @param session_id - Session ID for the commands being processed. + * + * @return The time taken to process. + */ + u64 Process(u32 session_id); + + /// Core system + Core::System* system{}; + /// Core memory + Core::Memory::Memory* memory{}; + /// Stream for the processed samples + Sink::SinkStream* stream{}; + /// Header info for this command list + Renderer::CommandListHeader* header{}; + /// The command buffer + u8* commands{}; + /// The command buffer size + u64 commands_buffer_size{}; + /// The maximum processing time allotted + u64 max_process_time{}; + /// The number of commands in the buffer + u32 command_count{}; + /// The target sample count for output + u32 sample_count{}; + /// The target sample rate for output + u32 target_sample_rate{}; + /// The mixing buffers used by the commands + std::span<s32> mix_buffers{}; + /// The number of mix buffers + u32 buffer_count{}; + /// The number of processed commands so far + u32 processed_command_count{}; + /// The processing start time of this list + u64 start_time{}; + /// The current processing time for this list + u64 current_processing_time{}; + /// The end processing time for this list + u64 end_time{}; + /// Last command list string generated, used for dumping audio commands to console + std::string last_dump{}; +}; + +} // namespace ADSP::AudioRenderer +} // namespace AudioCore diff --git a/src/audio_core/adsp/apps/opus/opus_decode_object.cpp b/src/audio_core/adsp/apps/opus/opus_decode_object.cpp new file mode 100644 index 000000000..2c16d3769 --- /dev/null +++ b/src/audio_core/adsp/apps/opus/opus_decode_object.cpp @@ -0,0 +1,107 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/adsp/apps/opus/opus_decode_object.h"
+#include "common/assert.h"
+
+namespace AudioCore::ADSP::OpusDecoder {
+namespace {
+bool IsValidChannelCount(u32 channel_count) {
+ return channel_count == 1 || channel_count == 2;
+}
+} // namespace
+
+u32 OpusDecodeObject::GetWorkBufferSize(u32 channel_count) {
+ if (!IsValidChannelCount(channel_count)) {
+ return 0;
+ }
+ return static_cast<u32>(sizeof(OpusDecodeObject)) + opus_decoder_get_size(channel_count);
+}
+
+OpusDecodeObject& OpusDecodeObject::Initialize(u64 buffer, u64 buffer2) {
+ auto* new_decoder = reinterpret_cast<OpusDecodeObject*>(buffer);
+ auto* comparison = reinterpret_cast<OpusDecodeObject*>(buffer2);
+
+ if (new_decoder->magic == DecodeObjectMagic) {
+ if (!new_decoder->initialized ||
+ (new_decoder->initialized && new_decoder->self == comparison)) {
+ new_decoder->state_valid = true;
+ }
+ } else {
+ new_decoder->initialized = false;
+ new_decoder->state_valid = true;
+ }
+ return *new_decoder;
+}
+
+s32 OpusDecodeObject::InitializeDecoder(u32 sample_rate, u32 channel_count) {
+ if (!state_valid) {
+ return OPUS_INVALID_STATE;
+ }
+
+ if (initialized) {
+ return OPUS_OK;
+ }
+
+ // Unfortunately libopus does not expose the OpusDecoder struct publicly, so we can't include
+ // it in this class. Nintendo does not allocate memory, which is why we have a workbuffer
+ // provided.
+ // We could use _create and have libopus allocate it for us, but then we have to separately
+ // track which decoder is being used between this and multistream in order to call the correct
+ // destroy from the host side.
+ // This is a bit cringe, but is safe as these objects are only ever initialized inside the given
+ // workbuffer, and GetWorkBufferSize will guarantee there's enough space to follow.
+ decoder = (LibOpusDecoder*)(this + 1);
+ s32 ret = opus_decoder_init(decoder, sample_rate, channel_count);
+ if (ret == OPUS_OK) {
+ magic = DecodeObjectMagic;
+ initialized = true;
+ state_valid = true;
+ self = this;
+ final_range = 0;
+ }
+ return ret;
+}
+
+s32 OpusDecodeObject::Shutdown() {
+ if (!state_valid) {
+ return OPUS_INVALID_STATE;
+ }
+
+ if (initialized) {
+ magic = 0x0;
+ initialized = false;
+ state_valid = false;
+ self = nullptr;
+ final_range = 0;
+ decoder = nullptr;
+ }
+ return OPUS_OK;
+}
+
+s32 OpusDecodeObject::ResetDecoder() {
+ return opus_decoder_ctl(decoder, OPUS_RESET_STATE);
+}
+
+s32 OpusDecodeObject::Decode(u32& out_sample_count, u64 output_data, u64 output_data_size,
+ u64 input_data, u64 input_data_size) {
+ ASSERT(initialized);
+ out_sample_count = 0;
+
+ if (!state_valid) {
+ return OPUS_INVALID_STATE;
+ }
+
+ auto ret_code_or_samples = opus_decode(
+ decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
+ reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
+
+ if (ret_code_or_samples < OPUS_OK) {
+ return ret_code_or_samples;
+ }
+
+ out_sample_count = ret_code_or_samples;
+ return opus_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
+}
+
+} // namespace AudioCore::ADSP::OpusDecoder
diff --git a/src/audio_core/adsp/apps/opus/opus_decode_object.h b/src/audio_core/adsp/apps/opus/opus_decode_object.h new file mode 100644 index 000000000..6425f987c --- /dev/null +++ b/src/audio_core/adsp/apps/opus/opus_decode_object.h @@ -0,0 +1,38 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <opus.h> + +#include "common/common_types.h" + +namespace AudioCore::ADSP::OpusDecoder { +using LibOpusDecoder = ::OpusDecoder; +static constexpr u32 DecodeObjectMagic = 0xDEADBEEF; + +class OpusDecodeObject { +public: + static u32 GetWorkBufferSize(u32 channel_count); + static OpusDecodeObject& Initialize(u64 buffer, u64 buffer2); + + s32 InitializeDecoder(u32 sample_rate, u32 channel_count); + s32 Shutdown(); + s32 ResetDecoder(); + s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, + u64 input_data_size); + u32 GetFinalRange() const noexcept { + return final_range; + } + +private: + u32 magic; + bool initialized; + bool state_valid; + OpusDecodeObject* self; + u32 final_range; + LibOpusDecoder* decoder; +}; +static_assert(std::is_trivially_constructible_v<OpusDecodeObject>); + +} // namespace AudioCore::ADSP::OpusDecoder diff --git a/src/audio_core/adsp/apps/opus/opus_decoder.cpp b/src/audio_core/adsp/apps/opus/opus_decoder.cpp new file mode 100644 index 000000000..2084de128 --- /dev/null +++ b/src/audio_core/adsp/apps/opus/opus_decoder.cpp @@ -0,0 +1,269 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <array> +#include <chrono> + +#include "audio_core/adsp/apps/opus/opus_decode_object.h" +#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h" +#include "audio_core/adsp/apps/opus/shared_memory.h" +#include "audio_core/audio_core.h" +#include "audio_core/common/common.h" +#include "common/logging/log.h" +#include "common/microprofile.h" +#include "common/thread.h" +#include "core/core.h" +#include "core/core_timing.h" + +MICROPROFILE_DEFINE(OpusDecoder, "Audio", "DSP_OpusDecoder", MP_RGB(60, 19, 97)); + +namespace AudioCore::ADSP::OpusDecoder { + +namespace { +constexpr size_t OpusStreamCountMax = 255; + +bool IsValidChannelCount(u32 channel_count) { + return channel_count == 1 || channel_count == 2; +} + +bool IsValidMultiStreamChannelCount(u32 channel_count) { + return channel_count <= OpusStreamCountMax; +} + +bool IsValidMultiStreamStreamCounts(s32 total_stream_count, s32 sterero_stream_count) { + return IsValidMultiStreamChannelCount(total_stream_count) && total_stream_count > 0 && + sterero_stream_count > 0 && sterero_stream_count <= total_stream_count; +} +} // namespace + +OpusDecoder::OpusDecoder(Core::System& system_) : system{system_} { + init_thread = std::jthread([this](std::stop_token stop_token) { Init(stop_token); }); +} + +OpusDecoder::~OpusDecoder() { + if (!running) { + init_thread.request_stop(); + return; + } + + // Shutdown the thread + Send(Direction::DSP, Message::Shutdown); + auto msg = Receive(Direction::Host); + ASSERT_MSG(msg == Message::ShutdownOK, "Expected Opus shutdown code {}, got {}", + Message::ShutdownOK, msg); + main_thread.request_stop(); + main_thread.join(); + running = false; +} + +void OpusDecoder::Send(Direction dir, u32 message) { + mailbox.Send(dir, std::move(message)); +} + +u32 OpusDecoder::Receive(Direction dir, std::stop_token stop_token) { + return mailbox.Receive(dir, stop_token); +} + +void OpusDecoder::Init(std::stop_token stop_token) { + Common::SetCurrentThreadName("DSP_OpusDecoder_Init"); + + if (Receive(Direction::DSP, stop_token) != Message::Start) { + LOG_ERROR(Service_Audio, + "DSP OpusDecoder failed to receive Start message. Opus initialization failed."); + return; + } + main_thread = std::jthread([this](std::stop_token st) { Main(st); }); + running = true; + Send(Direction::Host, Message::StartOK); +} + +void OpusDecoder::Main(std::stop_token stop_token) { + Common::SetCurrentThreadName("DSP_OpusDecoder_Main"); + + while (!stop_token.stop_requested()) { + auto msg = Receive(Direction::DSP, stop_token); + switch (msg) { + case Shutdown: + Send(Direction::Host, Message::ShutdownOK); + return; + + case GetWorkBufferSize: { + auto channel_count = static_cast<s32>(shared_memory->host_send_data[0]); + + ASSERT(IsValidChannelCount(channel_count)); + + shared_memory->dsp_return_data[0] = OpusDecodeObject::GetWorkBufferSize(channel_count); + Send(Direction::Host, Message::GetWorkBufferSizeOK); + } break; + + case InitializeDecodeObject: { + auto buffer = shared_memory->host_send_data[0]; + auto buffer_size = shared_memory->host_send_data[1]; + auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]); + auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]); + + ASSERT(sample_rate >= 0); + ASSERT(IsValidChannelCount(channel_count)); + ASSERT(buffer_size >= OpusDecodeObject::GetWorkBufferSize(channel_count)); + + auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer); + shared_memory->dsp_return_data[0] = + decoder_object.InitializeDecoder(sample_rate, channel_count); + + Send(Direction::Host, Message::InitializeDecodeObjectOK); + } break; + + case ShutdownDecodeObject: { + auto buffer = shared_memory->host_send_data[0]; + [[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1]; + + auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer); + shared_memory->dsp_return_data[0] = decoder_object.Shutdown(); + + Send(Direction::Host, Message::ShutdownDecodeObjectOK); + } break; + + case DecodeInterleaved: { + auto start_time = system.CoreTiming().GetGlobalTimeUs(); + + auto buffer = shared_memory->host_send_data[0]; + auto input_data = shared_memory->host_send_data[1]; + auto input_data_size = shared_memory->host_send_data[2]; + auto output_data = shared_memory->host_send_data[3]; + auto output_data_size = shared_memory->host_send_data[4]; + auto final_range = static_cast<u32>(shared_memory->host_send_data[5]); + auto reset_requested = shared_memory->host_send_data[6]; + + u32 decoded_samples{0}; + + auto& decoder_object = OpusDecodeObject::Initialize(buffer, buffer); + s32 error_code{OPUS_OK}; + if (reset_requested) { + error_code = decoder_object.ResetDecoder(); + } + + if (error_code == OPUS_OK) { + error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size, + input_data, input_data_size); + } + + if (error_code == OPUS_OK) { + if (final_range && decoder_object.GetFinalRange() != final_range) { + error_code = OPUS_INVALID_PACKET; + } + } + + auto end_time = system.CoreTiming().GetGlobalTimeUs(); + shared_memory->dsp_return_data[0] = error_code; + shared_memory->dsp_return_data[1] = decoded_samples; + shared_memory->dsp_return_data[2] = (end_time - start_time).count(); + + Send(Direction::Host, Message::DecodeInterleavedOK); + } break; + + case MapMemory: { + [[maybe_unused]] auto buffer = shared_memory->host_send_data[0]; + [[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1]; + Send(Direction::Host, Message::MapMemoryOK); + } break; + + case UnmapMemory: { + [[maybe_unused]] auto buffer = shared_memory->host_send_data[0]; + [[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1]; + Send(Direction::Host, Message::UnmapMemoryOK); + } break; + + case GetWorkBufferSizeForMultiStream: { + auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[0]); + auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[1]); + + ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count)); + + shared_memory->dsp_return_data[0] = OpusMultiStreamDecodeObject::GetWorkBufferSize( + total_stream_count, stereo_stream_count); + Send(Direction::Host, Message::GetWorkBufferSizeForMultiStreamOK); + } break; + + case InitializeMultiStreamDecodeObject: { + auto buffer = shared_memory->host_send_data[0]; + auto buffer_size = shared_memory->host_send_data[1]; + auto sample_rate = static_cast<s32>(shared_memory->host_send_data[2]); + auto channel_count = static_cast<s32>(shared_memory->host_send_data[3]); + auto total_stream_count = static_cast<s32>(shared_memory->host_send_data[4]); + auto stereo_stream_count = static_cast<s32>(shared_memory->host_send_data[5]); + // Nintendo seem to have a bug here, they try to use &host_send_data[6] for the channel + // mappings, but [6] is never set, and there is not enough room in the argument data for + // more than 40 channels, when 255 are possible. + // It also means the mapping values are undefined, though likely always 0, + // and the mappings given by the game are ignored. The mappings are copied to this + // dedicated buffer host side, so let's do as intended. + auto mappings = shared_memory->channel_mapping.data(); + + ASSERT(IsValidMultiStreamStreamCounts(total_stream_count, stereo_stream_count)); + ASSERT(sample_rate >= 0); + ASSERT(buffer_size >= OpusMultiStreamDecodeObject::GetWorkBufferSize( + total_stream_count, stereo_stream_count)); + + auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer); + shared_memory->dsp_return_data[0] = decoder_object.InitializeDecoder( + sample_rate, total_stream_count, channel_count, stereo_stream_count, mappings); + + Send(Direction::Host, Message::InitializeMultiStreamDecodeObjectOK); + } break; + + case ShutdownMultiStreamDecodeObject: { + auto buffer = shared_memory->host_send_data[0]; + [[maybe_unused]] auto buffer_size = shared_memory->host_send_data[1]; + + auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer); + shared_memory->dsp_return_data[0] = decoder_object.Shutdown(); + + Send(Direction::Host, Message::ShutdownMultiStreamDecodeObjectOK); + } break; + + case DecodeInterleavedForMultiStream: { + auto start_time = system.CoreTiming().GetGlobalTimeUs(); + + auto buffer = shared_memory->host_send_data[0]; + auto input_data = shared_memory->host_send_data[1]; + auto input_data_size = shared_memory->host_send_data[2]; + auto output_data = shared_memory->host_send_data[3]; + auto output_data_size = shared_memory->host_send_data[4]; + auto final_range = static_cast<u32>(shared_memory->host_send_data[5]); + auto reset_requested = shared_memory->host_send_data[6]; + + u32 decoded_samples{0}; + + auto& decoder_object = OpusMultiStreamDecodeObject::Initialize(buffer, buffer); + s32 error_code{OPUS_OK}; + if (reset_requested) { + error_code = decoder_object.ResetDecoder(); + } + + if (error_code == OPUS_OK) { + error_code = decoder_object.Decode(decoded_samples, output_data, output_data_size, + input_data, input_data_size); + } + + if (error_code == OPUS_OK) { + if (final_range && decoder_object.GetFinalRange() != final_range) { + error_code = OPUS_INVALID_PACKET; + } + } + + auto end_time = system.CoreTiming().GetGlobalTimeUs(); + shared_memory->dsp_return_data[0] = error_code; + shared_memory->dsp_return_data[1] = decoded_samples; + shared_memory->dsp_return_data[2] = (end_time - start_time).count(); + + Send(Direction::Host, Message::DecodeInterleavedForMultiStreamOK); + } break; + + default: + LOG_ERROR(Service_Audio, "Invalid OpusDecoder command {}", msg); + continue; + } + } +} + +} // namespace AudioCore::ADSP::OpusDecoder diff --git a/src/audio_core/adsp/apps/opus/opus_decoder.h b/src/audio_core/adsp/apps/opus/opus_decoder.h new file mode 100644 index 000000000..fcb89bb40 --- /dev/null +++ b/src/audio_core/adsp/apps/opus/opus_decoder.h @@ -0,0 +1,92 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <memory> +#include <thread> + +#include "audio_core/adsp/apps/opus/shared_memory.h" +#include "audio_core/adsp/mailbox.h" +#include "common/common_types.h" + +namespace Core { +class System; +} // namespace Core + +namespace AudioCore::ADSP::OpusDecoder { + +enum Message : u32 { + Invalid = 0, + Start = 1, + Shutdown = 2, + StartOK = 11, + ShutdownOK = 12, + GetWorkBufferSize = 21, + InitializeDecodeObject = 22, + ShutdownDecodeObject = 23, + DecodeInterleaved = 24, + MapMemory = 25, + UnmapMemory = 26, + GetWorkBufferSizeForMultiStream = 27, + InitializeMultiStreamDecodeObject = 28, + ShutdownMultiStreamDecodeObject = 29, + DecodeInterleavedForMultiStream = 30, + + GetWorkBufferSizeOK = 41, + InitializeDecodeObjectOK = 42, + ShutdownDecodeObjectOK = 43, + DecodeInterleavedOK = 44, + MapMemoryOK = 45, + UnmapMemoryOK = 46, + GetWorkBufferSizeForMultiStreamOK = 47, + InitializeMultiStreamDecodeObjectOK = 48, + ShutdownMultiStreamDecodeObjectOK = 49, + DecodeInterleavedForMultiStreamOK = 50, +}; + +/** + * The AudioRenderer application running on the ADSP. + */ +class OpusDecoder { +public: + explicit OpusDecoder(Core::System& system); + ~OpusDecoder(); + + bool IsRunning() const noexcept { + return running; + } + + void Send(Direction dir, u32 message); + u32 Receive(Direction dir, std::stop_token stop_token = {}); + + void SetSharedMemory(SharedMemory& shared_memory_) { + shared_memory = &shared_memory_; + } + +private: + /** + * Initializing thread, launched at audio_core boot to avoid blocking the main emu boot thread. + */ + void Init(std::stop_token stop_token); + /** + * Main OpusDecoder thread, responsible for processing the incoming Opus packets. + */ + void Main(std::stop_token stop_token); + + /// Core system + Core::System& system; + /// Mailbox to communicate messages with the host, drives the main thread + Mailbox mailbox; + /// Init thread + std::jthread init_thread{}; + /// Main thread + std::jthread main_thread{}; + /// The current state + bool running{}; + /// Structure shared with the host, input data set by the host before sending a mailbox message, + /// and the responses are written back by the OpusDecoder. + SharedMemory* shared_memory{}; +}; + +} // namespace AudioCore::ADSP::OpusDecoder diff --git a/src/audio_core/adsp/apps/opus/opus_multistream_decode_object.cpp b/src/audio_core/adsp/apps/opus/opus_multistream_decode_object.cpp new file mode 100644 index 000000000..f6d362e68 --- /dev/null +++ b/src/audio_core/adsp/apps/opus/opus_multistream_decode_object.cpp @@ -0,0 +1,111 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/adsp/apps/opus/opus_multistream_decode_object.h"
+#include "common/assert.h"
+
+namespace AudioCore::ADSP::OpusDecoder {
+
+namespace {
+bool IsValidChannelCount(u32 channel_count) {
+ return channel_count == 1 || channel_count == 2;
+}
+
+bool IsValidStreamCounts(u32 total_stream_count, u32 stereo_stream_count) {
+ return total_stream_count > 0 && stereo_stream_count > 0 &&
+ stereo_stream_count <= total_stream_count && IsValidChannelCount(total_stream_count);
+}
+} // namespace
+
+u32 OpusMultiStreamDecodeObject::GetWorkBufferSize(u32 total_stream_count,
+ u32 stereo_stream_count) {
+ if (IsValidStreamCounts(total_stream_count, stereo_stream_count)) {
+ return static_cast<u32>(sizeof(OpusMultiStreamDecodeObject)) +
+ opus_multistream_decoder_get_size(total_stream_count, stereo_stream_count);
+ }
+ return 0;
+}
+
+OpusMultiStreamDecodeObject& OpusMultiStreamDecodeObject::Initialize(u64 buffer, u64 buffer2) {
+ auto* new_decoder = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer);
+ auto* comparison = reinterpret_cast<OpusMultiStreamDecodeObject*>(buffer2);
+
+ if (new_decoder->magic == DecodeMultiStreamObjectMagic) {
+ if (!new_decoder->initialized ||
+ (new_decoder->initialized && new_decoder->self == comparison)) {
+ new_decoder->state_valid = true;
+ }
+ } else {
+ new_decoder->initialized = false;
+ new_decoder->state_valid = true;
+ }
+ return *new_decoder;
+}
+
+s32 OpusMultiStreamDecodeObject::InitializeDecoder(u32 sample_rate, u32 total_stream_count,
+ u32 channel_count, u32 stereo_stream_count,
+ u8* mappings) {
+ if (!state_valid) {
+ return OPUS_INVALID_STATE;
+ }
+
+ if (initialized) {
+ return OPUS_OK;
+ }
+
+ // See OpusDecodeObject::InitializeDecoder for an explanation of this
+ decoder = (LibOpusMSDecoder*)(this + 1);
+ s32 ret = opus_multistream_decoder_init(decoder, sample_rate, channel_count, total_stream_count,
+ stereo_stream_count, mappings);
+ if (ret == OPUS_OK) {
+ magic = DecodeMultiStreamObjectMagic;
+ initialized = true;
+ state_valid = true;
+ self = this;
+ final_range = 0;
+ }
+ return ret;
+}
+
+s32 OpusMultiStreamDecodeObject::Shutdown() {
+ if (!state_valid) {
+ return OPUS_INVALID_STATE;
+ }
+
+ if (initialized) {
+ magic = 0x0;
+ initialized = false;
+ state_valid = false;
+ self = nullptr;
+ final_range = 0;
+ decoder = nullptr;
+ }
+ return OPUS_OK;
+}
+
+s32 OpusMultiStreamDecodeObject::ResetDecoder() {
+ return opus_multistream_decoder_ctl(decoder, OPUS_RESET_STATE);
+}
+
+s32 OpusMultiStreamDecodeObject::Decode(u32& out_sample_count, u64 output_data,
+ u64 output_data_size, u64 input_data, u64 input_data_size) {
+ ASSERT(initialized);
+ out_sample_count = 0;
+
+ if (!state_valid) {
+ return OPUS_INVALID_STATE;
+ }
+
+ auto ret_code_or_samples = opus_multistream_decode(
+ decoder, reinterpret_cast<const u8*>(input_data), static_cast<opus_int32>(input_data_size),
+ reinterpret_cast<opus_int16*>(output_data), static_cast<opus_int32>(output_data_size), 0);
+
+ if (ret_code_or_samples < OPUS_OK) {
+ return ret_code_or_samples;
+ }
+
+ out_sample_count = ret_code_or_samples;
+ return opus_multistream_decoder_ctl(decoder, OPUS_GET_FINAL_RANGE_REQUEST, &final_range);
+}
+
+} // namespace AudioCore::ADSP::OpusDecoder
diff --git a/src/audio_core/adsp/apps/opus/opus_multistream_decode_object.h b/src/audio_core/adsp/apps/opus/opus_multistream_decode_object.h new file mode 100644 index 000000000..93558ded5 --- /dev/null +++ b/src/audio_core/adsp/apps/opus/opus_multistream_decode_object.h @@ -0,0 +1,39 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <opus_multistream.h> + +#include "common/common_types.h" + +namespace AudioCore::ADSP::OpusDecoder { +using LibOpusMSDecoder = ::OpusMSDecoder; +static constexpr u32 DecodeMultiStreamObjectMagic = 0xDEADBEEF; + +class OpusMultiStreamDecodeObject { +public: + static u32 GetWorkBufferSize(u32 total_stream_count, u32 stereo_stream_count); + static OpusMultiStreamDecodeObject& Initialize(u64 buffer, u64 buffer2); + + s32 InitializeDecoder(u32 sample_rate, u32 total_stream_count, u32 channel_count, + u32 stereo_stream_count, u8* mappings); + s32 Shutdown(); + s32 ResetDecoder(); + s32 Decode(u32& out_sample_count, u64 output_data, u64 output_data_size, u64 input_data, + u64 input_data_size); + u32 GetFinalRange() const noexcept { + return final_range; + } + +private: + u32 magic; + bool initialized; + bool state_valid; + OpusMultiStreamDecodeObject* self; + u32 final_range; + LibOpusMSDecoder* decoder; +}; +static_assert(std::is_trivially_constructible_v<OpusMultiStreamDecodeObject>); + +} // namespace AudioCore::ADSP::OpusDecoder diff --git a/src/audio_core/adsp/apps/opus/shared_memory.h b/src/audio_core/adsp/apps/opus/shared_memory.h new file mode 100644 index 000000000..c696731ed --- /dev/null +++ b/src/audio_core/adsp/apps/opus/shared_memory.h @@ -0,0 +1,17 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/common_funcs.h" +#include "common/common_types.h" + +namespace AudioCore::ADSP::OpusDecoder { + +struct SharedMemory { + std::array<u8, 0x100> channel_mapping{}; + std::array<u64, 16> host_send_data{}; + std::array<u64, 16> dsp_return_data{}; +}; + +} // namespace AudioCore::ADSP::OpusDecoder diff --git a/src/audio_core/adsp/mailbox.h b/src/audio_core/adsp/mailbox.h new file mode 100644 index 000000000..1dd40ebfa --- /dev/null +++ b/src/audio_core/adsp/mailbox.h @@ -0,0 +1,60 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include <span> + +#include "common/bounded_threadsafe_queue.h" +#include "common/common_types.h" + +namespace AudioCore::ADSP { + +enum class AppMailboxId : u32 { + Invalid = 0, + AudioRenderer = 50, + AudioRendererMemoryMapUnmap = 51, +}; + +enum class Direction : u32 { + Host, + DSP, +}; + +class Mailbox { +public: + void Initialize(AppMailboxId id_) { + Reset(); + id = id_; + } + + AppMailboxId Id() const noexcept { + return id; + } + + void Send(Direction dir, u32 message) { + auto& queue = dir == Direction::Host ? host_queue : adsp_queue; + queue.EmplaceWait(message); + } + + u32 Receive(Direction dir, std::stop_token stop_token = {}) { + auto& queue = dir == Direction::Host ? host_queue : adsp_queue; + return queue.PopWait(stop_token); + } + + void Reset() { + id = AppMailboxId::Invalid; + u32 t{}; + while (host_queue.TryPop(t)) { + } + while (adsp_queue.TryPop(t)) { + } + } + +private: + AppMailboxId id{0}; + Common::SPSCQueue<u32> host_queue; + Common::SPSCQueue<u32> adsp_queue; +}; + +} // namespace AudioCore::ADSP |