diff options
Diffstat (limited to 'src/audio_core/audio_renderer.cpp')
-rw-r--r-- | src/audio_core/audio_renderer.cpp | 47 |
1 files changed, 30 insertions, 17 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp index c187d8ac5..d18ef6940 100644 --- a/src/audio_core/audio_renderer.cpp +++ b/src/audio_core/audio_renderer.cpp @@ -6,6 +6,7 @@ #include "audio_core/audio_out.h" #include "audio_core/audio_renderer.h" #include "audio_core/codec.h" +#include "audio_core/common.h" #include "common/assert.h" #include "common/logging/log.h" #include "core/core.h" @@ -36,9 +37,9 @@ public: } void SetWaveIndex(std::size_t index); - std::vector<s16> DequeueSamples(std::size_t sample_count, Memory::Memory& memory); + std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory); void UpdateState(); - void RefreshBuffer(Memory::Memory& memory); + void RefreshBuffer(Core::Memory::Memory& memory); private: bool is_in_use{}; @@ -66,19 +67,20 @@ public: return info; } - void UpdateState(Memory::Memory& memory); + void UpdateState(Core::Memory::Memory& memory); private: EffectOutStatus out_status{}; EffectInStatus info{}; }; -AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Memory::Memory& memory_, + +AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_, AudioRendererParameter params, std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number) : worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count), effects(params.effect_count), memory{memory_} { - + behavior_info.SetUserRevision(params.revision); audio_out = std::make_unique<AudioCore::AudioOut>(); stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, fmt::format("AudioRenderer-Instance{}", instance_number), @@ -108,17 +110,17 @@ Stream::State AudioRenderer::GetStreamState() const { return stream->GetState(); } -static constexpr u32 VersionFromRevision(u32_le rev) { - // "REV7" -> 7 - return ((rev >> 24) & 0xff) - 0x30; -} - -std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) { +ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) { // Copy UpdateDataHeader struct UpdateDataHeader config{}; std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader)); u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4); + if (!behavior_info.UpdateInput(input_params, sizeof(UpdateDataHeader))) { + LOG_ERROR(Audio, "Failed to update behavior info input parameters"); + return Audren::ERR_INVALID_PARAMETERS; + } + // Copy MemoryPoolInfo structs std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count); std::memcpy(mem_pool_info.data(), @@ -172,8 +174,7 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_ // Copy output header UpdateDataHeader response_data{worker_params}; std::vector<u8> output_params(response_data.total_size); - const auto audren_revision = VersionFromRevision(config.revision); - if (audren_revision >= 5) { + if (behavior_info.IsElapsedFrameCountSupported()) { response_data.frame_count = 0x10; response_data.total_size += 0x10; } @@ -199,7 +200,19 @@ std::vector<u8> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_ sizeof(EffectOutStatus)); effect_out_status_offset += sizeof(EffectOutStatus); } - return output_params; + + // Update behavior info output + const std::size_t behavior_out_status_offset{ + sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size + + response_data.effects_size + response_data.sinks_size + + response_data.performance_manager_size}; + + if (!behavior_info.UpdateOutput(output_params, behavior_out_status_offset)) { + LOG_ERROR(Audio, "Failed to update behavior info output parameters"); + return Audren::ERR_INVALID_PARAMETERS; + } + + return MakeResult(output_params); } void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) { @@ -208,7 +221,7 @@ void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) { } std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_count, - Memory::Memory& memory) { + Core::Memory::Memory& memory) { if (!IsPlaying()) { return {}; } @@ -258,7 +271,7 @@ void AudioRenderer::VoiceState::UpdateState() { is_in_use = info.is_in_use; } -void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) { +void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory) { const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr; const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz; std::vector<s16> new_samples(wave_buffer_size / sizeof(s16)); @@ -310,7 +323,7 @@ void AudioRenderer::VoiceState::RefreshBuffer(Memory::Memory& memory) { is_refresh_pending = false; } -void AudioRenderer::EffectState::UpdateState(Memory::Memory& memory) { +void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) { if (info.is_new) { out_status.state = EffectStatus::New; } else { |