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+// Copyright 2016 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <vector>
+
+#include "common/common_types.h"
+
+namespace AudioInterp {
+
+/// A variable length buffer of signed PCM16 stereo samples.
+using StereoBuffer16 = std::vector<std::array<s16, 2>>;
+
+struct State {
+ // Two historical samples.
+ std::array<s16, 2> xn1 = {}; ///< x[n-1]
+ std::array<s16, 2> xn2 = {}; ///< x[n-2]
+};
+
+/**
+ * No interpolation. This is equivalent to a zero-order hold. There is a two-sample predelay.
+ * @param input Input buffer.
+ * @param rate_multiplier Stretch factor. Must be a positive non-zero value.
+ * rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0 performs upsampling.
+ * @return The resampled audio buffer.
+ */
+StereoBuffer16 None(State& state, const StereoBuffer16& input, float rate_multiplier);
+
+/**
+ * Linear interpolation. This is equivalent to a first-order hold. There is a two-sample predelay.
+ * @param input Input buffer.
+ * @param rate_multiplier Stretch factor. Must be a positive non-zero value.
+ * rate_multiplier > 1.0 performs decimation and rate_multipler < 1.0 performs upsampling.
+ * @return The resampled audio buffer.
+ */
+StereoBuffer16 Linear(State& state, const StereoBuffer16& input, float rate_multiplier);
+
+} // namespace AudioInterp