diff options
Diffstat (limited to 'src/audio_core')
-rw-r--r-- | src/audio_core/renderer/system.cpp | 2 | ||||
-rw-r--r-- | src/audio_core/sink/cubeb_sink.cpp | 47 | ||||
-rw-r--r-- | src/audio_core/sink/cubeb_sink.h | 7 | ||||
-rw-r--r-- | src/audio_core/sink/sdl2_sink.cpp | 40 | ||||
-rw-r--r-- | src/audio_core/sink/sdl2_sink.h | 7 | ||||
-rw-r--r-- | src/audio_core/sink/sink_details.cpp | 45 |
6 files changed, 111 insertions, 37 deletions
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp index a23627472..6e07baa54 100644 --- a/src/audio_core/renderer/system.cpp +++ b/src/audio_core/renderer/system.cpp @@ -778,7 +778,7 @@ u32 System::DropVoices(CommandBuffer& command_buffer, u32 estimated_process_time while (i < command_buffer.count) { const auto node_id{cmd->node_id}; const auto node_id_type{cmd->node_id >> 28}; - const auto node_id_base{cmd->node_id & 0xFFF}; + const auto node_id_base{(cmd->node_id >> 16) & 0xFFF}; // If the new estimated process time falls below the limit, we're done dropping. if (estimated_process_time <= time_limit) { diff --git a/src/audio_core/sink/cubeb_sink.cpp b/src/audio_core/sink/cubeb_sink.cpp index 9a0801888..bbb598bc5 100644 --- a/src/audio_core/sink/cubeb_sink.cpp +++ b/src/audio_core/sink/cubeb_sink.cpp @@ -8,6 +8,7 @@ #include "audio_core/sink/cubeb_sink.h" #include "audio_core/sink/sink_stream.h" #include "common/logging/log.h" +#include "common/scope_exit.h" #include "core/core.h" #ifdef _WIN32 @@ -332,25 +333,38 @@ std::vector<std::string> ListCubebSinkDevices(bool capture) { return device_list; } -u32 GetCubebLatency() { - cubeb* ctx; +namespace { +static long TmpDataCallback(cubeb_stream*, void*, const void*, void*, long) { + return TargetSampleCount; +} +static void TmpStateCallback(cubeb_stream*, void*, cubeb_state) {} +} // namespace + +bool IsCubebSuitable() { +#if !defined(HAVE_CUBEB) + return false; +#else + cubeb* ctx{nullptr}; #ifdef _WIN32 auto com_init_result = CoInitializeEx(nullptr, COINIT_MULTITHREADED); #endif + // Init cubeb if (cubeb_init(&ctx, "yuzu Latency Getter", nullptr) != CUBEB_OK) { - LOG_CRITICAL(Audio_Sink, "cubeb_init failed"); - // Return a large latency so we choose SDL instead. - return 10000u; + LOG_ERROR(Audio_Sink, "Cubeb failed to init, it is not suitable."); + return false; } + SCOPE_EXIT({ cubeb_destroy(ctx); }); + #ifdef _WIN32 if (SUCCEEDED(com_init_result)) { CoUninitialize(); } #endif + // Get min latency cubeb_stream_params params{}; params.rate = TargetSampleRate; params.channels = 2; @@ -361,12 +375,27 @@ u32 GetCubebLatency() { u32 latency{0}; const auto latency_error = cubeb_get_min_latency(ctx, ¶ms, &latency); if (latency_error != CUBEB_OK) { - LOG_CRITICAL(Audio_Sink, "Error getting minimum latency, error: {}", latency_error); - latency = TargetSampleCount * 2; + LOG_ERROR(Audio_Sink, "Cubeb could not get min latency, it is not suitable."); + return false; } latency = std::max(latency, TargetSampleCount * 2); - cubeb_destroy(ctx); - return latency; + + // Test opening a device with standard parameters + cubeb_devid output_device{0}; + cubeb_devid input_device{0}; + std::string name{"Yuzu test"}; + cubeb_stream* stream{nullptr}; + + if (cubeb_stream_init(ctx, &stream, name.c_str(), input_device, nullptr, output_device, ¶ms, + latency, &TmpDataCallback, &TmpStateCallback, nullptr) != CUBEB_OK) { + LOG_CRITICAL(Audio_Sink, "Cubeb could not open a device, it is not suitable."); + return false; + } + + cubeb_stream_stop(stream); + cubeb_stream_destroy(stream); + return true; +#endif } } // namespace AudioCore::Sink diff --git a/src/audio_core/sink/cubeb_sink.h b/src/audio_core/sink/cubeb_sink.h index 3302cb98d..f49a6fdaa 100644 --- a/src/audio_core/sink/cubeb_sink.h +++ b/src/audio_core/sink/cubeb_sink.h @@ -97,10 +97,11 @@ private: std::vector<std::string> ListCubebSinkDevices(bool capture); /** - * Get the reported latency for this sink. + * Check if this backend is suitable for use. + * Checks if enabled, its latency, whether it opens successfully, etc. * - * @return Minimum latency for this sink. + * @return True is this backend is suitable, false otherwise. */ -u32 GetCubebLatency(); +bool IsCubebSuitable(); } // namespace AudioCore::Sink diff --git a/src/audio_core/sink/sdl2_sink.cpp b/src/audio_core/sink/sdl2_sink.cpp index c1529d1f9..7b89151de 100644 --- a/src/audio_core/sink/sdl2_sink.cpp +++ b/src/audio_core/sink/sdl2_sink.cpp @@ -9,6 +9,7 @@ #include "audio_core/sink/sdl2_sink.h" #include "audio_core/sink/sink_stream.h" #include "common/logging/log.h" +#include "common/scope_exit.h" #include "core/core.h" namespace AudioCore::Sink { @@ -84,6 +85,7 @@ public: } Stop(); + SDL_ClearQueuedAudio(device); SDL_CloseAudioDevice(device); } @@ -227,8 +229,42 @@ std::vector<std::string> ListSDLSinkDevices(bool capture) { return device_list; } -u32 GetSDLLatency() { - return TargetSampleCount * 2; +bool IsSDLSuitable() { +#if !defined(HAVE_SDL2) + return false; +#else + // Check SDL can init + if (!SDL_WasInit(SDL_INIT_AUDIO)) { + if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) { + LOG_ERROR(Audio_Sink, "SDL failed to init, it is not suitable. Error: {}", + SDL_GetError()); + return false; + } + } + + // We can set any latency frequency we want with SDL, so no need to check that. + + // Check we can open a device with standard parameters + SDL_AudioSpec spec; + spec.freq = TargetSampleRate; + spec.channels = 2u; + spec.format = AUDIO_S16SYS; + spec.samples = TargetSampleCount * 2; + spec.callback = nullptr; + spec.userdata = nullptr; + + SDL_AudioSpec obtained; + auto device = SDL_OpenAudioDevice(nullptr, false, &spec, &obtained, false); + + if (device == 0) { + LOG_ERROR(Audio_Sink, "SDL failed to open a device, it is not suitable. Error: {}", + SDL_GetError()); + return false; + } + + SDL_CloseAudioDevice(device); + return true; +#endif } } // namespace AudioCore::Sink diff --git a/src/audio_core/sink/sdl2_sink.h b/src/audio_core/sink/sdl2_sink.h index 27ed1ab94..9211d2e97 100644 --- a/src/audio_core/sink/sdl2_sink.h +++ b/src/audio_core/sink/sdl2_sink.h @@ -88,10 +88,11 @@ private: std::vector<std::string> ListSDLSinkDevices(bool capture); /** - * Get the reported latency for this sink. + * Check if this backend is suitable for use. + * Checks if enabled, its latency, whether it opens successfully, etc. * - * @return Minimum latency for this sink. + * @return True is this backend is suitable, false otherwise. */ -u32 GetSDLLatency(); +bool IsSDLSuitable(); } // namespace AudioCore::Sink diff --git a/src/audio_core/sink/sink_details.cpp b/src/audio_core/sink/sink_details.cpp index 027bfa517..7c9a4e3ac 100644 --- a/src/audio_core/sink/sink_details.cpp +++ b/src/audio_core/sink/sink_details.cpp @@ -22,7 +22,7 @@ namespace { struct SinkDetails { using FactoryFn = std::unique_ptr<Sink> (*)(std::string_view); using ListDevicesFn = std::vector<std::string> (*)(bool); - using LatencyFn = u32 (*)(); + using SuitableFn = bool (*)(); /// Name for this sink. Settings::AudioEngine id; @@ -30,8 +30,8 @@ struct SinkDetails { FactoryFn factory; /// A method to call to list available devices. ListDevicesFn list_devices; - /// Method to get the latency of this backend. - LatencyFn latency; + /// Check whether this backend is suitable to be used. + SuitableFn is_suitable; }; // sink_details is ordered in terms of desirability, with the best choice at the top. @@ -43,7 +43,7 @@ constexpr SinkDetails sink_details[] = { return std::make_unique<CubebSink>(device_id); }, &ListCubebSinkDevices, - &GetCubebLatency, + &IsCubebSuitable, }, #endif #ifdef HAVE_SDL2 @@ -53,14 +53,17 @@ constexpr SinkDetails sink_details[] = { return std::make_unique<SDLSink>(device_id); }, &ListSDLSinkDevices, - &GetSDLLatency, + &IsSDLSuitable, }, #endif - SinkDetails{Settings::AudioEngine::Null, - [](std::string_view device_id) -> std::unique_ptr<Sink> { - return std::make_unique<NullSink>(device_id); - }, - [](bool capture) { return std::vector<std::string>{"null"}; }, []() { return 0u; }}, + SinkDetails{ + Settings::AudioEngine::Null, + [](std::string_view device_id) -> std::unique_ptr<Sink> { + return std::make_unique<NullSink>(device_id); + }, + [](bool capture) { return std::vector<std::string>{"null"}; }, + []() { return true; }, + }, }; const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) { @@ -72,18 +75,22 @@ const SinkDetails& GetOutputSinkDetails(Settings::AudioEngine sink_id) { auto iter = find_backend(sink_id); if (sink_id == Settings::AudioEngine::Auto) { - // Auto-select a backend. Prefer CubeB, but it may report a large minimum latency which - // causes audio issues, in that case go with SDL. -#if defined(HAVE_CUBEB) && defined(HAVE_SDL2) - iter = find_backend(Settings::AudioEngine::Cubeb); - if (iter->latency() > TargetSampleCount * 3) { - iter = find_backend(Settings::AudioEngine::Sdl2); + // Auto-select a backend. Use the sink details ordering, preferring cubeb first, checking + // that the backend is available and suitable to use. + for (auto& details : sink_details) { + if (details.is_suitable()) { + iter = &details; + break; + } } -#else - iter = std::begin(sink_details); -#endif LOG_INFO(Service_Audio, "Auto-selecting the {} backend", Settings::CanonicalizeEnum(iter->id)); + } else { + if (iter != std::end(sink_details) && !iter->is_suitable()) { + LOG_ERROR(Service_Audio, "Selected backend {} is not suitable, falling back to null", + Settings::CanonicalizeEnum(iter->id)); + iter = find_backend(Settings::AudioEngine::Null); + } } if (iter == std::end(sink_details)) { |