diff options
Diffstat (limited to 'src/citra/emu_window/emu_window_glfw.cpp')
-rw-r--r-- | src/citra/emu_window/emu_window_glfw.cpp | 70 |
1 files changed, 56 insertions, 14 deletions
diff --git a/src/citra/emu_window/emu_window_glfw.cpp b/src/citra/emu_window/emu_window_glfw.cpp index 0c774bbc5..8efb39e2e 100644 --- a/src/citra/emu_window/emu_window_glfw.cpp +++ b/src/citra/emu_window/emu_window_glfw.cpp @@ -2,6 +2,8 @@ // Licensed under GPLv2 // Refer to the license.txt file included. +#include <GLFW/glfw3.h> + #include "common/common.h" #include "video_core/video_core.h" @@ -10,22 +12,21 @@ #include "citra/emu_window/emu_window_glfw.h" +EmuWindow_GLFW* EmuWindow_GLFW::GetEmuWindow(GLFWwindow* win) { + return static_cast<EmuWindow_GLFW*>(glfwGetWindowUserPointer(win)); +} + /// Called by GLFW when a key event occurs void EmuWindow_GLFW::OnKeyEvent(GLFWwindow* win, int key, int scancode, int action, int mods) { - if (!VideoCore::g_emu_window) { - return; - } - - int keyboard_id = ((EmuWindow_GLFW*)VideoCore::g_emu_window)->keyboard_id; + int keyboard_id = GetEmuWindow(win)->keyboard_id; if (action == GLFW_PRESS) { EmuWindow::KeyPressed({key, keyboard_id}); - } - - if (action == GLFW_RELEASE) { + } else if (action == GLFW_RELEASE) { EmuWindow::KeyReleased({key, keyboard_id}); } + HID_User::PadUpdateComplete(); } @@ -34,6 +35,23 @@ const bool EmuWindow_GLFW::IsOpen() { return glfwWindowShouldClose(m_render_window) == 0; } +void EmuWindow_GLFW::OnFramebufferResizeEvent(GLFWwindow* win, int width, int height) { + _dbg_assert_(GUI, width > 0); + _dbg_assert_(GUI, height > 0); + + GetEmuWindow(win)->NotifyFramebufferSizeChanged(std::pair<unsigned,unsigned>(width, height)); +} + +void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int height) { + _dbg_assert_(GUI, width > 0); + _dbg_assert_(GUI, height > 0); + + // NOTE: GLFW provides no proper way to set a minimal window size. + // Hence, we just ignore the corresponding EmuWindow hint. + + GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height)); +} + /// EmuWindow_GLFW constructor EmuWindow_GLFW::EmuWindow_GLFW() { keyboard_id = KeyMap::NewDeviceId(); @@ -50,19 +68,31 @@ EmuWindow_GLFW::EmuWindow_GLFW() { // GLFW on OSX requires these window hints to be set to create a 3.2+ GL context. glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); - - m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth, - (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight), - m_window_title.c_str(), NULL, NULL); + + std::string window_title = Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); + m_render_window = glfwCreateWindow(VideoCore::kScreenTopWidth, + (VideoCore::kScreenTopHeight + VideoCore::kScreenBottomHeight), + window_title.c_str(), NULL, NULL); if (m_render_window == NULL) { printf("Failed to create GLFW window! Exiting..."); exit(1); } - - // Setup callbacks + glfwSetWindowUserPointer(m_render_window, this); + + // Notify base interface about window state + int width, height; + glfwGetFramebufferSize(m_render_window, &width, &height); + OnFramebufferResizeEvent(m_render_window, width, height); + + glfwGetWindowSize(m_render_window, &width, &height); + OnClientAreaResizeEvent(m_render_window, width, height); + + // Setup callbacks glfwSetKeyCallback(m_render_window, OnKeyEvent); + glfwSetFramebufferSizeCallback(m_render_window, OnFramebufferResizeEvent); + glfwSetWindowSizeCallback(m_render_window, OnClientAreaResizeEvent); DoneCurrent(); } @@ -110,3 +140,15 @@ void EmuWindow_GLFW::ReloadSetKeymaps() { KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP); KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN); } + +void EmuWindow_GLFW::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) { + std::pair<int,int> current_size; + glfwGetWindowSize(m_render_window, ¤t_size.first, ¤t_size.second); + + _dbg_assert_(GUI, (int)minimal_size.first > 0 && (int)minimal_size.second > 0); + int new_width = std::max(current_size.first, (int)minimal_size.first); + int new_height = std::max(current_size.second, (int)minimal_size.second); + + if (current_size != std::make_pair(new_width, new_height)) + glfwSetWindowSize(m_render_window, new_width, new_height); +} |