diff options
Diffstat (limited to 'src/citra/emu_window')
-rw-r--r-- | src/citra/emu_window/emu_window_sdl2.cpp | 10 | ||||
-rw-r--r-- | src/citra/emu_window/emu_window_sdl2.h | 4 |
2 files changed, 4 insertions, 10 deletions
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp index b0f808399..25643715a 100644 --- a/src/citra/emu_window/emu_window_sdl2.cpp +++ b/src/citra/emu_window/emu_window_sdl2.cpp @@ -16,11 +16,12 @@ #include "core/settings.h" #include "input_common/keyboard.h" #include "input_common/main.h" +#include "input_common/motion_emu.h" #include "network/network.h" void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); - motion_emu->Tilt(x, y); + InputCommon::GetMotionEmu()->Tilt(x, y); } void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { @@ -32,9 +33,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { } } else if (button == SDL_BUTTON_RIGHT) { if (state == SDL_PRESSED) { - motion_emu->BeginTilt(x, y); + InputCommon::GetMotionEmu()->BeginTilt(x, y); } else { - motion_emu->EndTilt(); + InputCommon::GetMotionEmu()->EndTilt(); } } } @@ -61,8 +62,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() { InputCommon::Init(); Network::Init(); - motion_emu = std::make_unique<Motion::MotionEmu>(*this); - SDL_SetMainReady(); // Initialize the window @@ -117,7 +116,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() { EmuWindow_SDL2::~EmuWindow_SDL2() { SDL_GL_DeleteContext(gl_context); SDL_Quit(); - motion_emu = nullptr; Network::Shutdown(); InputCommon::Shutdown(); diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h index 1ce2991f7..3664d2fbe 100644 --- a/src/citra/emu_window/emu_window_sdl2.h +++ b/src/citra/emu_window/emu_window_sdl2.h @@ -7,7 +7,6 @@ #include <memory> #include <utility> #include "core/frontend/emu_window.h" -#include "core/frontend/motion_emu.h" struct SDL_Window; @@ -57,7 +56,4 @@ private: using SDL_GLContext = void*; /// The OpenGL context associated with the window SDL_GLContext gl_context; - - /// Motion sensors emulation - std::unique_ptr<Motion::MotionEmu> motion_emu; }; |