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-rw-r--r--src/citra/config.cpp3
-rw-r--r--src/citra/default_ini.h14
-rw-r--r--src/citra/emu_window/emu_window_sdl2.cpp10
-rw-r--r--src/citra/emu_window/emu_window_sdl2.h4
4 files changed, 17 insertions, 14 deletions
diff --git a/src/citra/config.cpp b/src/citra/config.cpp
index 69247b166..73846ed91 100644
--- a/src/citra/config.cpp
+++ b/src/citra/config.cpp
@@ -76,6 +76,9 @@ void Config::ReadValues() {
Settings::values.analogs[i] = default_param;
}
+ Settings::values.motion_device = sdl2_config->Get(
+ "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
+
// Core
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index a12498e0f..9ea779dd8 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -12,7 +12,7 @@ const char* sdl2_config_file = R"(
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
-# for button input, the following devices are avaible:
+# for button input, the following devices are available:
# - "keyboard" (default) for keyboard input. Required parameters:
# - "code": the code of the key to bind
# - "sdl" for joystick input using SDL. Required parameters:
@@ -21,7 +21,7 @@ const char* sdl2_config_file = R"(
# - "hat"(optional): the index of the hat to bind as direction buttons
# - "axis"(optional): the index of the axis to bind
# - "direction"(only used for hat): the direction name of the hat to bind. Can be "up", "down", "left" or "right"
-# - "threshould"(only used for axis): a float value in (-1.0, 1.0) which the button is
+# - "threshold"(only used for axis): a float value in (-1.0, 1.0) which the button is
# triggered if the axis value crosses
# - "direction"(only used for axis): "+" means the button is triggered when the axis value
# is greater than the threshold; "-" means the button is triggered when the axis value
@@ -42,8 +42,8 @@ button_zl=
button_zr=
button_home=
-# for analog input, the following devices are avaible:
-# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
+# for analog input, the following devices are available:
+# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
# - "up", "down", "left", "right": sub-devices for each direction.
# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
# - "modifier": sub-devices as a modifier.
@@ -56,6 +56,12 @@ button_home=
circle_pad=
c_stick=
+# for motion input, the following devices are available:
+# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
+# - "update_period": update period in milliseconds (default to 100)
+# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01)
+motion_device=
+
[Core]
# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
# 0: Interpreter (slow), 1 (default): JIT (fast)
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp
index b0f808399..25643715a 100644
--- a/src/citra/emu_window/emu_window_sdl2.cpp
+++ b/src/citra/emu_window/emu_window_sdl2.cpp
@@ -16,11 +16,12 @@
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
+#include "input_common/motion_emu.h"
#include "network/network.h"
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
- motion_emu->Tilt(x, y);
+ InputCommon::GetMotionEmu()->Tilt(x, y);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
@@ -32,9 +33,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
}
} else if (button == SDL_BUTTON_RIGHT) {
if (state == SDL_PRESSED) {
- motion_emu->BeginTilt(x, y);
+ InputCommon::GetMotionEmu()->BeginTilt(x, y);
} else {
- motion_emu->EndTilt();
+ InputCommon::GetMotionEmu()->EndTilt();
}
}
}
@@ -61,8 +62,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
InputCommon::Init();
Network::Init();
- motion_emu = std::make_unique<Motion::MotionEmu>(*this);
-
SDL_SetMainReady();
// Initialize the window
@@ -117,7 +116,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
EmuWindow_SDL2::~EmuWindow_SDL2() {
SDL_GL_DeleteContext(gl_context);
SDL_Quit();
- motion_emu = nullptr;
Network::Shutdown();
InputCommon::Shutdown();
diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h
index 1ce2991f7..3664d2fbe 100644
--- a/src/citra/emu_window/emu_window_sdl2.h
+++ b/src/citra/emu_window/emu_window_sdl2.h
@@ -7,7 +7,6 @@
#include <memory>
#include <utility>
#include "core/frontend/emu_window.h"
-#include "core/frontend/motion_emu.h"
struct SDL_Window;
@@ -57,7 +56,4 @@ private:
using SDL_GLContext = void*;
/// The OpenGL context associated with the window
SDL_GLContext gl_context;
-
- /// Motion sensors emulation
- std::unique_ptr<Motion::MotionEmu> motion_emu;
};