diff options
Diffstat (limited to 'src/citra_qt/debugger/graphics/graphics_surface.cpp')
-rw-r--r-- | src/citra_qt/debugger/graphics/graphics_surface.cpp | 54 |
1 files changed, 28 insertions, 26 deletions
diff --git a/src/citra_qt/debugger/graphics/graphics_surface.cpp b/src/citra_qt/debugger/graphics/graphics_surface.cpp index 4efd95d3c..47d9924e1 100644 --- a/src/citra_qt/debugger/graphics/graphics_surface.cpp +++ b/src/citra_qt/debugger/graphics/graphics_surface.cpp @@ -16,8 +16,10 @@ #include "common/color.h" #include "core/hw/gpu.h" #include "core/memory.h" -#include "video_core/pica.h" #include "video_core/pica_state.h" +#include "video_core/regs_framebuffer.h" +#include "video_core/regs_texturing.h" +#include "video_core/texture/texture_decode.h" #include "video_core/utils.h" SurfacePicture::SurfacePicture(QWidget* parent, GraphicsSurfaceWidget* surface_widget_) @@ -413,30 +415,30 @@ void GraphicsSurfaceWidget::OnUpdate() { // TODO: Store a reference to the registers in the debug context instead of accessing them // directly... - const auto& framebuffer = Pica::g_state.regs.framebuffer; + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; surface_address = framebuffer.GetColorBufferPhysicalAddress(); surface_width = framebuffer.GetWidth(); surface_height = framebuffer.GetHeight(); switch (framebuffer.color_format) { - case Pica::Regs::ColorFormat::RGBA8: + case Pica::FramebufferRegs::ColorFormat::RGBA8: surface_format = Format::RGBA8; break; - case Pica::Regs::ColorFormat::RGB8: + case Pica::FramebufferRegs::ColorFormat::RGB8: surface_format = Format::RGB8; break; - case Pica::Regs::ColorFormat::RGB5A1: + case Pica::FramebufferRegs::ColorFormat::RGB5A1: surface_format = Format::RGB5A1; break; - case Pica::Regs::ColorFormat::RGB565: + case Pica::FramebufferRegs::ColorFormat::RGB565: surface_format = Format::RGB565; break; - case Pica::Regs::ColorFormat::RGBA4: + case Pica::FramebufferRegs::ColorFormat::RGBA4: surface_format = Format::RGBA4; break; @@ -449,22 +451,22 @@ void GraphicsSurfaceWidget::OnUpdate() { } case Source::DepthBuffer: { - const auto& framebuffer = Pica::g_state.regs.framebuffer; + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; surface_address = framebuffer.GetDepthBufferPhysicalAddress(); surface_width = framebuffer.GetWidth(); surface_height = framebuffer.GetHeight(); switch (framebuffer.depth_format) { - case Pica::Regs::DepthFormat::D16: + case Pica::FramebufferRegs::DepthFormat::D16: surface_format = Format::D16; break; - case Pica::Regs::DepthFormat::D24: + case Pica::FramebufferRegs::DepthFormat::D24: surface_format = Format::D24; break; - case Pica::Regs::DepthFormat::D24S8: + case Pica::FramebufferRegs::DepthFormat::D24S8: surface_format = Format::D24X8; break; @@ -477,14 +479,14 @@ void GraphicsSurfaceWidget::OnUpdate() { } case Source::StencilBuffer: { - const auto& framebuffer = Pica::g_state.regs.framebuffer; + const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer; surface_address = framebuffer.GetDepthBufferPhysicalAddress(); surface_width = framebuffer.GetWidth(); surface_height = framebuffer.GetHeight(); switch (framebuffer.depth_format) { - case Pica::Regs::DepthFormat::D24S8: + case Pica::FramebufferRegs::DepthFormat::D24S8: surface_format = Format::X24S8; break; @@ -511,8 +513,8 @@ void GraphicsSurfaceWidget::OnUpdate() { break; } - const auto texture = Pica::g_state.regs.GetTextures()[texture_index]; - auto info = Pica::DebugUtils::TextureInfo::FromPicaRegister(texture.config, texture.format); + const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index]; + auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format); surface_address = info.physical_address; surface_width = info.width; @@ -567,28 +569,27 @@ void GraphicsSurfaceWidget::OnUpdate() { surface_picture_label->show(); - unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); - unsigned stride = nibbles_per_pixel * surface_width / 2; - - // We handle depth formats here because DebugUtils only supports TextureFormats if (surface_format <= Format::MaxTextureFormat) { - // Generate a virtual texture - Pica::DebugUtils::TextureInfo info; + Pica::Texture::TextureInfo info; info.physical_address = surface_address; info.width = surface_width; info.height = surface_height; - info.format = static_cast<Pica::Regs::TextureFormat>(surface_format); - info.stride = stride; + info.format = static_cast<Pica::TexturingRegs::TextureFormat>(surface_format); + info.SetDefaultStride(); for (unsigned int y = 0; y < surface_height; ++y) { for (unsigned int x = 0; x < surface_width; ++x) { - Math::Vec4<u8> color = Pica::DebugUtils::LookupTexture(buffer, x, y, info, true); + Math::Vec4<u8> color = Pica::Texture::LookupTexture(buffer, x, y, info, true); decoded_image.setPixel(x, y, qRgba(color.r(), color.g(), color.b(), color.a())); } } - } else { + // We handle depth formats here because DebugUtils only supports TextureFormats + + // TODO(yuriks): Convert to newer tile-based addressing + unsigned nibbles_per_pixel = GraphicsSurfaceWidget::NibblesPerPixel(surface_format); + unsigned stride = nibbles_per_pixel * surface_width / 2; ASSERT_MSG(nibbles_per_pixel >= 2, "Depth decoder only supports formats with at least one byte per pixel"); @@ -689,7 +690,8 @@ void GraphicsSurfaceWidget::SaveSurface() { unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Format format) { if (format <= Format::MaxTextureFormat) { - return Pica::Regs::NibblesPerPixel(static_cast<Pica::Regs::TextureFormat>(format)); + return Pica::TexturingRegs::NibblesPerPixel( + static_cast<Pica::TexturingRegs::TextureFormat>(format)); } switch (format) { |